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#ifndef GUARD_STRINGS_H
#define GUARD_STRINGS_H
extern const u8 gText_FromSpace[];
extern const u8 gText_Lv50[];
extern const u8 gText_OpenLevel[];
extern const u8 gText_Mom[];
extern const u8 gText_Dad[];
extern const u8 gText_Cool[];
extern const u8 gText_Beauty[];
extern const u8 gText_Cute[];
extern const u8 gText_Smart[];
extern const u8 gText_Tough[];
extern const u8 gText_Single[];
extern const u8 gText_Double[];
extern const u8 gText_Spicy[];
extern const u8 gText_Dry[];
extern const u8 gText_Sweet[];
extern const u8 gText_Bitter[];
extern const u8 gText_Sour[];
extern const u8 gText_StowCase[];
extern const u8 gText_LvVar1[];
extern const u8 gText_Spicy2[];
extern const u8 gText_Dry2[];
extern const u8 gText_Sweet2[];
extern const u8 gText_Bitter2[];
extern const u8 gText_Sour2[];
extern const u8 gText_Excellent[];
extern const u8 gText_VeryGood[];
extern const u8 gText_Good[];
extern const u8 gText_SoSo[];
extern const u8 gText_Bad[];
extern const u8 gText_TheWorst[];
extern const u8 gText_Slots[];
extern const u8 gText_Roulette[];
extern const u8 gText_Jackpot[];
extern const u8 gText_First[];
extern const u8 gText_Second[];
extern const u8 gText_Third[];
extern const u8 gText_NoDecorations[];
extern const u8 gText_NoDecorationsInUse[];
extern const u8 gText_Exit[];
extern const u8 gText_Cancel[];
extern const u8 gText_ThrowAwayVar1[];
extern const u8 gText_Var1ThrownAway[];
extern const u8 gText_Color161Shadow161[];
extern const u8 gText_GoBackPrevMenu[];
extern const u8 gText_CantPlaceInRoom[];
extern const u8 gText_NoMoreDecorations[];
extern const u8 gText_NoMoreDecorations2[];
extern const u8 gText_InUseAlready[];
extern const u8 gText_CancelDecorating[];
extern const u8 gText_PlaceItHere[];
extern const u8 gText_CantBePlacedHere[];
extern const u8 gText_DecorationReturnedToPC[];
extern const u8 gText_StopPuttingAwayDecorations[];
extern const u8 gText_ReturnDecorationToPC[];
extern const u8 gText_NoDecorationHere[];
extern const u8 gText_DecorationWillBeDiscarded[];
extern const u8 gText_CantThrowAwayInUse[];
extern const u8 gText_DecorationThrownAway[];
extern const u8 gText_Desk[];
extern const u8 gText_Chair[];
extern const u8 gText_Plant[];
extern const u8 gText_Ornament[];
extern const u8 gText_Mat[];
extern const u8 gText_Poster[];
extern const u8 gText_PutOutSelectedDecorItem[];
extern const u8 gText_StoreChosenDecorInPC[];
extern const u8 gText_ThrowAwayUnwantedDecors[];
extern const u8 gText_Doll[];
extern const u8 gText_Cushion[];
extern const u8 gText_Decorate[];
extern const u8 gText_PutAway[];
extern const u8 gText_Toss2[];
extern const u8 gText_Hoenn[];
extern const u8 gText_Ferry[];
extern const u8 gText_SecretBase[];
extern const u8 gText_Hideout[];
extern const u8 gText_FlyToWhere[];
extern const u8 gText_PokemonLeague[];
extern const u8 gText_PokemonCenter[];
extern const u8 gText_ApostropheSBase[];
extern const u8 gText_NoRegistry[];
extern const u8 gText_OkayToDeleteFromRegistry[];
extern const u8 gText_RegisteredDataDeleted[];
extern const u8 gUnknown_085EA79D[];
extern const u8 gText_EmptyString2[];
extern const u8 gText_Confirm3[];
extern const u8 gText_Cancel4[];
extern const u8 gText_IsThisTheCorrectTime[];
extern const u8 gText_PkmnFainted3[];
extern const u8 gText_Coins[];
extern const u8 gText_Draw[];
extern const u8 gText_Loss[];
extern const u8 gText_Win[];
extern const u8 gText_Var1AteTheVar2[];
extern const u8 gText_Var1HappilyAteVar2[];
extern const u8 gText_Var1DisdainfullyAteVar2[];
extern const u8 gText_RedPokeblock[];
extern const u8 gText_BluePokeblock[];
extern const u8 gText_PinkPokeblock[];
extern const u8 gText_GreenPokeblock[];
extern const u8 gText_YellowPokeblock[];
extern const u8 gText_PurplePokeblock[];
extern const u8 gText_IndigoPokeblock[];
extern const u8 gText_BrownPokeblock[];
extern const u8 gText_LiteBluePokeblock[];
extern const u8 gText_OlivePokeblock[];
extern const u8 gText_GrayPokeblock[];
extern const u8 gText_BlackPokeblock[];
extern const u8 gText_WhitePokeblock[];
extern const u8 gText_GoldPokeblock[];
extern const u8 gMenuText_Use[];
extern const u8 gMenuText_Toss[];
extern const u8 gMenuText_Give[];
extern const u8 gMenuText_Give2[];
extern const u8 gText_Cancel2[];
extern const u8 gText_WithdrawPokemon[];
extern const u8 gText_WithdrawMonDescription[];
extern const u8 gText_DepositPokemon[];
extern const u8 gText_DepositMonDescription[];
extern const u8 gText_MovePokemon[];
extern const u8 gText_MoveMonDescription[];
extern const u8 gText_MoveItems[];
extern const u8 gText_MoveItemsDescription[];
extern const u8 gText_SeeYa[];
extern const u8 gText_SeeYaDescription[];
extern const u8 gText_EggNickname[];
extern const u8 gText_Pokemon[];
extern const u8 gText_InGameClockUsable[];
// reset rtc screen texts
extern const u8 gText_Day[];
extern const u8 gText_Colon3[];
extern const u8 gText_Confirm2[];
extern const u8 gText_PresentTime[];
extern const u8 gText_PreviousTime[];
extern const u8 gText_ResetRTCConfirmCancel[];
extern const u8 gText_NoSaveFileCantSetTime[];
extern const u8 gText_PleaseResetTime[];
extern const u8 gText_ClockHasBeenReset[];
extern const u8 gText_SaveCompleted[];
extern const u8 gText_SaveFailed[];
// menu texts
extern const u8 gText_MenuPokedex[];
extern const u8 gText_MenuPokemon[];
extern const u8 gText_MenuBag[];
extern const u8 gText_MenuPokenav[];
extern const u8 gText_MenuPlayer[];
extern const u8 gText_MenuSave[];
extern const u8 gText_MenuOption[];
extern const u8 gText_MenuExit[];
extern const u8 gText_MenuRetire[];
extern const u8 gText_MenuRest[];
extern const u8 gText_Floor1[];
extern const u8 gText_Floor2[];
extern const u8 gText_Floor3[];
extern const u8 gText_Floor4[];
extern const u8 gText_Floor5[];
extern const u8 gText_Floor6[];
extern const u8 gText_Floor7[];
extern const u8 gText_Peak[];
extern const u8 gText_SafariBallStock[];
extern const u8 gText_BattlePyramidFloor[];
// option menu texts
extern const u8 gText_TextSpeedSlow[];
extern const u8 gText_TextSpeedMid[];
extern const u8 gText_TextSpeedFast[];
extern const u8 gText_BattleSceneOn[];
extern const u8 gText_BattleSceneOff[];
extern const u8 gText_BattleStyleShift[];
extern const u8 gText_BattleStyleSet[];
extern const u8 gText_SoundMono[];
extern const u8 gText_SoundStereo[];
extern const u8 gText_FrameTypeNumber[];
extern const u8 gText_FrameType[];
extern const u8 gText_ButtonTypeNormal[];
extern const u8 gText_ButtonTypeLR[];
extern const u8 gText_ButtonTypeLEqualsA[];
extern const u8 gText_Option[];
extern const u8 gText_OptionMenu[];
extern const u8 gText_TextSpeed[];
extern const u8 gText_BattleScene[];
extern const u8 gText_BattleStyle[];
extern const u8 gText_Sound[];
extern const u8 gText_Frame[];
extern const u8 gText_OptionMenuCancel[];
extern const u8 gText_ButtonMode[];
extern const u8 gText_MaleSymbol[];
extern const u8 gText_FemaleSymbol[];
extern const u8 gText_SelectorArrow3[];
extern const u8 gText_YesNo[];
// mystery event menu text
extern const u8 gText_EventSafelyLoaded[];
extern const u8 gText_LoadErrorEndingSession[];
extern const u8 gText_PressAToLoadEvent[];
extern const u8 gText_LoadingEvent[];
extern const u8 gText_DontRemoveCableTurnOff[];
extern const u8 gText_LinkStandby2[];
// berry tag screen text
extern const u8 gBerryFirmnessString_VerySoft[];
extern const u8 gBerryFirmnessString_Soft[];
extern const u8 gBerryFirmnessString_Hard[];
extern const u8 gBerryFirmnessString_VeryHard[];
extern const u8 gBerryFirmnessString_SuperHard[];
extern const u8 gText_BerryTag[];
extern const u8 gText_UnkF908Var1Var2[];
extern const u8 gText_SizeSlash[];
extern const u8 gText_Var1DotVar2[];
extern const u8 gText_ThreeMarks[];
extern const u8 gText_FirmSlash[];
#endif //GUARD_STRINGS_H
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