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#include "global.h"
#include "bg.h"
#include "gym_leader_rematch.h"
#include "pokenav.h"
#include "sprite.h"
#include "window.h"
#include "strings.h"
#include "scanline_effect.h"
extern const u32 gPokenavOptions_Gfx[];
extern const u16 gPokenavOptions_Pal[];
const u16 gUnknown_0861FC78[] = INCBIN_U16("graphics/pokenav/bg.gbapal");
const u32 gUnknown_0861FC98[] = INCBIN_U32("graphics/pokenav/bg.4bpp.lz");
const u32 gUnknown_0861FCAC[] = INCBIN_U32("graphics/pokenav/bg.bin.lz");
const u16 gUnknown_0861FD4C[] = INCBIN_U16("graphics/pokenav/outline.gbapal");
const u32 gUnknown_0861FD6C[] = INCBIN_U32("graphics/pokenav/outline.4bpp.lz");
const u32 gUnknown_0861FFF4[] = INCBIN_U32("graphics/pokenav/outline_map.bin.lz");
const u16 gUnknown_08620104[] = INCBIN_U16("graphics/pokenav/blue_light.gbapal");
const u32 gUnknown_08620124[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz");
const struct BgTemplate gUnknown_08620194[3] =
{
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 0x0F,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 0x17,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 0x1F,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
u32 sub_81C9C6C(s32);
u32 sub_81C9CA8(s32);
u32 sub_81C9D44(s32);
u32 sub_81C9DD8(s32);
u32 sub_81C9E58(s32);
u32 sub_81C9EC8(s32);
u32 sub_81C9EF8(s32);
u32 sub_81C9F28(s32);
u32 (*const gUnknown_086201A0[])(s32) =
{
NULL,
sub_81C9C6C,
sub_81C9CA8,
sub_81C9D44,
sub_81C9DD8,
sub_81C9E58,
sub_81C9EC8,
sub_81C9EF8,
sub_81C9F28
};
const struct CompressedSpriteSheet gUnknown_086201C4[] =
{
{
.data = gPokenavOptions_Gfx,
.size = 0x3400,
.tag = 0x0003
},
{
.data = gUnknown_08620124,
.size = 0x0100,
.tag = 0x0001
}
};
const struct SpritePalette gUnknown_086201D4[] =
{
{gPokenavOptions_Pal + 0x00, 4},
{gPokenavOptions_Pal + 0x10, 5},
{gPokenavOptions_Pal + 0x20, 6},
{gPokenavOptions_Pal + 0x30, 7},
{gPokenavOptions_Pal + 0x40, 8},
{gUnknown_08620104, 3},
{}
};
const u16 gUnknown_0862020C[] = {0, 0};
const u16 gUnknown_08620210[] = {0x20, 1};
const u16 gUnknown_08620214[] = {0x40, 4};
const u16 gUnknown_08620218[] = {0x60, 2};
const u16 gUnknown_0862021C[] = {0x80, 3};
const u16 gUnknown_08620220[] = {0xA0, 1};
const u16 gUnknown_08620224[] = {0xC0, 1};
const u16 gUnknown_08620228[] = {0xE0, 4};
const u16 gUnknown_0862022C[] = {0x100, 1};
const u16 gUnknown_08620230[] = {0x120, 2};
const u16 gUnknown_08620234[] = {0x140, 0};
const u16 gUnknown_08620238[] = {0x160, 0};
const u16 gUnknown_0862023C[] = {0x180, 3};
struct UnkStruct_08620240
{
u16 unk0;
u16 unk2;
const u16 *unk4[6];
};
const struct UnkStruct_08620240 gUnknown_08620240[5] =
{
{
0x2A,
0x14,
{gUnknown_0862020C, gUnknown_08620210, gUnknown_0862021C, NULL, NULL, NULL}
},
{
0x2A,
0x14,
{gUnknown_0862020C, gUnknown_08620210, gUnknown_08620214, gUnknown_0862021C, NULL, NULL}
},
{
0x2A,
0x14,
{gUnknown_0862020C, gUnknown_08620210, gUnknown_08620214, gUnknown_08620218, gUnknown_0862021C, NULL}
},
{
0x38,
0x14,
{gUnknown_08620220, gUnknown_08620224, gUnknown_0862023C, NULL, NULL, NULL}
},
{
0x28,
0x10,
{gUnknown_08620228, gUnknown_0862022C, gUnknown_08620230, gUnknown_08620234, gUnknown_08620238, gUnknown_0862023C}
},
};
const struct WindowTemplate gUnknown_086202CC =
{
.bg = 1,
.tilemapLeft = 3,
.tilemapTop = 17,
.width = 0x18,
.height = 0x2,
.paletteNum = 1,
.baseBlock = 8
};
const u8 *const gUnknown_086202D4[] =
{
gUnknown_085EBCC5,
gUnknown_085EBCE8,
gUnknown_085EBD01,
gUnknown_085EBD1C,
gUnknown_085EBD34,
gUnknown_085EBD83,
gUnknown_085EBDA2,
gUnknown_085EBDBF,
gUnknown_085EBDDB,
gUnknown_085EBDEE,
gUnknown_085EBE06,
gUnknown_085EBE19,
gUnknown_085EBE2D,
gUnknown_085EBE41
};
const u8 gUnknown_0862030C[] = {6, 8, 7};
const u8 gUnknown_0862030F[] = {6, 8, 7, 0, 0};
const struct OamData gUnknown_08620314 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
};
const union AffineAnimCmd gUnknown_0862031C[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_0862032C[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0x12),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08620344[] =
{
gUnknown_0862031C,
gUnknown_0862032C
};
const struct SpriteTemplate gUnknown_0862034C =
{
.tileTag = 3,
.paletteTag = 4,
.oam = &gUnknown_08620314,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08620344,
.callback = SpriteCallbackDummy,
};
const struct OamData gUnknown_08620364 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
};
const struct SpriteTemplate gUnknown_0862036C =
{
.tileTag = 1,
.paletteTag = 3,
.oam = &gUnknown_08620364,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const struct ScanlineEffectParams gUnknown_08620384 =
{
(void *)REG_ADDR_WIN0H,
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
1,
0
};
bool32 sub_81C98D4(void)
{
s32 i;
for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
{
if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId
&& sub_81CAE08(i)
&& gSaveBlock1Ptr->trainerRematches[i])
return TRUE;
}
return FALSE;
}
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