1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
|
#include "global.h"
#include "util.h"
#include "sprite.h"
const u32 gBitTable[] =
{
1 << 0,
1 << 1,
1 << 2,
1 << 3,
1 << 4,
1 << 5,
1 << 6,
1 << 7,
1 << 8,
1 << 9,
1 << 10,
1 << 11,
1 << 12,
1 << 13,
1 << 14,
1 << 15,
1 << 16,
1 << 17,
1 << 18,
1 << 19,
1 << 20,
1 << 21,
1 << 22,
1 << 23,
1 << 24,
1 << 25,
1 << 26,
1 << 27,
1 << 28,
1 << 29,
1 << 30,
1 << 31,
};
static const struct SpriteTemplate sInvisibleSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
static const u8 sSpriteDimensions[3][4][2] =
{
// square
{
{1, 1},
{2, 2},
{4, 4},
{8, 8},
},
// horizontal rectangle
{
{2, 1},
{4, 1},
{4, 2},
{8, 4},
},
// vertical rectangle
{
{1, 2},
{1, 4},
{2, 4},
{4, 8},
},
};
static const u16 sCrc16Table[] =
{
0x0000, 0x1189, 0x2312, 0x329B, 0x4624, 0x57AD, 0x6536, 0x74BF,
0x8C48, 0x9DC1, 0xAF5A, 0xBED3, 0xCA6C, 0xDBE5, 0xE97E, 0xF8F7,
0x1081, 0x0108, 0x3393, 0x221A, 0x56A5, 0x472C, 0x75B7, 0x643E,
0x9CC9, 0x8D40, 0xBFDB, 0xAE52, 0xDAED, 0xCB64, 0xF9FF, 0xE876,
0x2102, 0x308B, 0x0210, 0x1399, 0x6726, 0x76AF, 0x4434, 0x55BD,
0xAD4A, 0xBCC3, 0x8E58, 0x9FD1, 0xEB6E, 0xFAE7, 0xC87C, 0xD9F5,
0x3183, 0x200A, 0x1291, 0x0318, 0x77A7, 0x662E, 0x54B5, 0x453C,
0xBDCB, 0xAC42, 0x9ED9, 0x8F50, 0xFBEF, 0xEA66, 0xD8FD, 0xC974,
0x4204, 0x538D, 0x6116, 0x709F, 0x0420, 0x15A9, 0x2732, 0x36BB,
0xCE4C, 0xDFC5, 0xED5E, 0xFCD7, 0x8868, 0x99E1, 0xAB7A, 0xBAF3,
0x5285, 0x430C, 0x7197, 0x601E, 0x14A1, 0x0528, 0x37B3, 0x263A,
0xDECD, 0xCF44, 0xFDDF, 0xEC56, 0x98E9, 0x8960, 0xBBFB, 0xAA72,
0x6306, 0x728F, 0x4014, 0x519D, 0x2522, 0x34AB, 0x0630, 0x17B9,
0xEF4E, 0xFEC7, 0xCC5C, 0xDDD5, 0xA96A, 0xB8E3, 0x8A78, 0x9BF1,
0x7387, 0x620E, 0x5095, 0x411C, 0x35A3, 0x242A, 0x16B1, 0x0738,
0xFFCF, 0xEE46, 0xDCDD, 0xCD54, 0xB9EB, 0xA862, 0x9AF9, 0x8B70,
0x8408, 0x9581, 0xA71A, 0xB693, 0xC22C, 0xD3A5, 0xE13E, 0xF0B7,
0x0840, 0x19C9, 0x2B52, 0x3ADB, 0x4E64, 0x5FED, 0x6D76, 0x7CFF,
0x9489, 0x8500, 0xB79B, 0xA612, 0xD2AD, 0xC324, 0xF1BF, 0xE036,
0x18C1, 0x0948, 0x3BD3, 0x2A5A, 0x5EE5, 0x4F6C, 0x7DF7, 0x6C7E,
0xA50A, 0xB483, 0x8618, 0x9791, 0xE32E, 0xF2A7, 0xC03C, 0xD1B5,
0x2942, 0x38CB, 0x0A50, 0x1BD9, 0x6F66, 0x7EEF, 0x4C74, 0x5DFD,
0xB58B, 0xA402, 0x9699, 0x8710, 0xF3AF, 0xE226, 0xD0BD, 0xC134,
0x39C3, 0x284A, 0x1AD1, 0x0B58, 0x7FE7, 0x6E6E, 0x5CF5, 0x4D7C,
0xC60C, 0xD785, 0xE51E, 0xF497, 0x8028, 0x91A1, 0xA33A, 0xB2B3,
0x4A44, 0x5BCD, 0x6956, 0x78DF, 0x0C60, 0x1DE9, 0x2F72, 0x3EFB,
0xD68D, 0xC704, 0xF59F, 0xE416, 0x90A9, 0x8120, 0xB3BB, 0xA232,
0x5AC5, 0x4B4C, 0x79D7, 0x685E, 0x1CE1, 0x0D68, 0x3FF3, 0x2E7A,
0xE70E, 0xF687, 0xC41C, 0xD595, 0xA12A, 0xB0A3, 0x8238, 0x93B1,
0x6B46, 0x7ACF, 0x4854, 0x59DD, 0x2D62, 0x3CEB, 0x0E70, 0x1FF9,
0xF78F, 0xE606, 0xD49D, 0xC514, 0xB1AB, 0xA022, 0x92B9, 0x8330,
0x7BC7, 0x6A4E, 0x58D5, 0x495C, 0x3DE3, 0x2C6A, 0x1EF1, 0x0F78,
};
const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp");
u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *))
{
u8 sprite = CreateSprite(&sInvisibleSpriteTemplate, 248, 168, 14);
gSprites[sprite].invisible = TRUE;
gSprites[sprite].callback = callback;
return sprite;
}
void StoreWordInTwoHalfwords(u16 *h, u32 w)
{
h[0] = (u16)(w);
h[1] = (u16)(w >> 16);
}
void LoadWordFromTwoHalfwords(u16 *h, u32 *w)
{
*w = h[0] | (s16)h[1] << 16;
}
void SetBgAffineStruct(struct BgAffineSrcData *src, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha)
{
src->texX = texX;
src->texY = texY;
src->scrX = scrX;
src->scrY = scrY;
src->sx = sx;
src->sy = sy;
src->alpha = alpha;
}
void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha)
{
struct BgAffineSrcData src;
SetBgAffineStruct(&src, texX, texY, scrX, scrY, sx, sy, alpha);
BgAffineSet(&src, dest, 1);
}
#ifdef NONMATCHING
// Functionally equivalent.
// Only the two yflip loops don't match.
void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output)
{
u8 x, y;
s8 i, j;
u8 xflip[32];
u8 h = sSpriteDimensions[shape][size][1];
u8 w = sSpriteDimensions[shape][size][0];
for (y = 0; y < h; y++)
{
int filler = 32 - w;
for (x = 0; x < w; x++)
{
int tile = (*tilemap & 0x3ff) * 32;
int attr = *tilemap & 0xc00;
if (attr == 0)
{
void *src = tiles + tile;
void *dest = output;
int length = 32;
DmaCopy32(3, src, dest, length);
}
else if (attr == 0x800) // yflip
{
for (i = 0; i < 8; i++)
{
void *src = tiles;
void *dest = output;
int length = 4;
// this is likely wrong, but makes it closer to matching
src += tile + (7 - i) * 4;
dest += i * 4;
DmaCopy32(3, src, dest, length);
}
}
else // xflip
{
for (i = 0; i < 8; i++)
{
for (j = 0; j < 4; j++)
{
u8 i2 = i * 4;
xflip[i2 + (3-j)] = (tiles[tile + i2 + j] & 0xf) << 4;
xflip[i2 + (3-j)] |= tiles[tile + i2 + j] >> 4;
}
}
if (*tilemap & 0x800) // yflip
{
for (i = 0; i < 8; i++)
{
void *src = xflip + (7-i) * 4;
void *dest = output + i*4;
int length = 4;
DmaCopy32(3, src, dest, length);
}
}
else
{
void *src = xflip;
void *dest = output;
int length = 32;
DmaCopy32(3, src, dest, length);
}
}
tilemap++;
output += 32;
}
tilemap += filler;
}
}
#else
__attribute__((naked)) void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output)
{
asm("\n\
.syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x38\n\
str r2, [sp, 0x20]\n\
adds r4, r3, 0\n\
ldr r7, [sp, 0x58]\n\
lsls r0, 24\n\
lsls r1, 24\n\
ldr r2, =sSpriteDimensions\n\
lsrs r1, 23\n\
lsrs r0, 21\n\
adds r1, r0\n\
adds r0, r2, 0x1\n\
adds r0, r1, r0\n\
ldrb r0, [r0]\n\
str r0, [sp, 0x24]\n\
adds r1, r2\n\
ldrb r1, [r1]\n\
str r1, [sp, 0x28]\n\
movs r0, 0\n\
b _0806F88C\n\
.pool\n\
_0806F740:\n\
movs r5, 0\n\
adds r0, 0x1\n\
str r0, [sp, 0x30]\n\
b _0806F874\n\
_0806F748:\n\
ldrh r0, [r4]\n\
ldr r2, =0x000003ff\n\
adds r1, r2, 0\n\
ands r1, r0\n\
lsls r1, 5\n\
mov r8, r1\n\
movs r2, 0xC0\n\
lsls r2, 4\n\
adds r1, r2, 0\n\
ands r1, r0\n\
mov r2, sp\n\
strh r0, [r2, 0x34]\n\
cmp r1, 0\n\
bne _0806F788\n\
ldr r0, [sp, 0x20]\n\
add r0, r8\n\
adds r1, r7, 0\n\
ldr r2, =0x04000008\n\
bl CpuSet\n\
adds r4, 0x2\n\
str r4, [sp, 0x2C]\n\
adds r7, 0x20\n\
mov r10, r7\n\
adds r5, 0x1\n\
mov r9, r5\n\
b _0806F86A\n\
.pool\n\
_0806F788:\n\
movs r0, 0x80\n\
lsls r0, 4\n\
cmp r1, r0\n\
bne _0806F7CC\n\
movs r1, 0\n\
adds r4, 0x2\n\
str r4, [sp, 0x2C]\n\
movs r2, 0x20\n\
adds r2, r7\n\
mov r10, r2\n\
adds r5, 0x1\n\
mov r9, r5\n\
_0806F7A0:\n\
lsls r4, r1, 24\n\
asrs r4, 24\n\
movs r0, 0x7\n\
subs r0, r4\n\
lsls r0, 2\n\
add r0, r8\n\
ldr r1, [sp, 0x20]\n\
adds r0, r1, r0\n\
lsls r1, r4, 2\n\
adds r1, r7, r1\n\
ldr r2, =0x04000001\n\
bl CpuSet\n\
adds r4, 0x1\n\
lsls r4, 24\n\
lsrs r1, r4, 24\n\
asrs r4, 24\n\
cmp r4, 0x7\n\
ble _0806F7A0\n\
b _0806F86A\n\
.pool\n\
_0806F7CC:\n\
movs r1, 0\n\
adds r4, 0x2\n\
str r4, [sp, 0x2C]\n\
movs r2, 0x20\n\
adds r2, r7\n\
mov r10, r2\n\
adds r5, 0x1\n\
mov r9, r5\n\
movs r0, 0xF\n\
mov r12, r0\n\
_0806F7E0:\n\
movs r2, 0\n\
lsls r4, r1, 24\n\
lsls r0, r4, 2\n\
lsrs r0, 24\n\
adds r6, r0, 0x3\n\
mov r1, r8\n\
adds r5, r1, r0\n\
_0806F7EE:\n\
lsls r1, r2, 24\n\
asrs r1, 24\n\
subs r0, r6, r1\n\
mov r2, sp\n\
adds r3, r2, r0\n\
adds r0, r5, r1\n\
ldr r2, [sp, 0x20]\n\
adds r0, r2, r0\n\
ldrb r2, [r0]\n\
mov r0, r12\n\
ands r0, r2\n\
lsls r0, 4\n\
lsrs r2, 4\n\
orrs r0, r2\n\
strb r0, [r3]\n\
adds r1, 0x1\n\
lsls r1, 24\n\
lsrs r2, r1, 24\n\
asrs r1, 24\n\
cmp r1, 0x3\n\
ble _0806F7EE\n\
movs r1, 0x80\n\
lsls r1, 17\n\
adds r0, r4, r1\n\
lsrs r1, r0, 24\n\
asrs r0, 24\n\
cmp r0, 0x7\n\
ble _0806F7E0\n\
mov r2, sp\n\
ldrh r0, [r2, 0x34]\n\
movs r2, 0x80\n\
lsls r2, 4\n\
ands r0, r2\n\
cmp r0, 0\n\
beq _0806F860\n\
movs r1, 0\n\
_0806F836:\n\
lsls r4, r1, 24\n\
asrs r4, 24\n\
movs r0, 0x7\n\
subs r0, r4\n\
lsls r0, 2\n\
add r0, sp\n\
lsls r1, r4, 2\n\
adds r1, r7, r1\n\
ldr r2, =0x04000001\n\
bl CpuSet\n\
adds r4, 0x1\n\
lsls r4, 24\n\
lsrs r1, r4, 24\n\
asrs r4, 24\n\
cmp r4, 0x7\n\
ble _0806F836\n\
b _0806F86A\n\
.pool\n\
_0806F860:\n\
mov r0, sp\n\
adds r1, r7, 0\n\
ldr r2, =0x04000008\n\
bl CpuSet\n\
_0806F86A:\n\
ldr r4, [sp, 0x2C]\n\
mov r7, r10\n\
mov r1, r9\n\
lsls r0, r1, 24\n\
lsrs r5, r0, 24\n\
_0806F874:\n\
ldr r2, [sp, 0x28]\n\
cmp r5, r2\n\
bcs _0806F87C\n\
b _0806F748\n\
_0806F87C:\n\
movs r0, 0x20\n\
ldr r1, [sp, 0x28]\n\
subs r0, r1\n\
lsls r0, 1\n\
adds r4, r0\n\
ldr r2, [sp, 0x30]\n\
lsls r0, r2, 24\n\
lsrs r0, 24\n\
_0806F88C:\n\
ldr r1, [sp, 0x24]\n\
cmp r0, r1\n\
bcs _0806F894\n\
b _0806F740\n\
_0806F894:\n\
add sp, 0x38\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
int CountTrailingZeroBits(u32 value)
{
u8 i;
for (i = 0; i < 32; i++)
{
if ((value & 1) == 0)
value >>= 1;
else
return i;
}
return 0;
}
u16 CalcCRC16(u8 *data, s32 length)
{
u16 i, j;
u16 crc = 0x1121;
for (i = 0; i < length; i++)
{
crc ^= data[i];
for (j = 0; j < 8; j++)
{
if (crc & 1)
crc = (crc >> 1) ^ 0x8408;
else
crc >>= 1;
}
}
return ~crc;
}
u16 CalcCRC16WithTable(u8 *data, u32 length)
{
u16 i;
u16 crc = 0x1121;
u8 byte;
for (i = 0; i < length; i++)
{
byte = crc >> 8;
crc ^= data[i];
crc = byte ^ sCrc16Table[(u8)crc];
}
return ~crc;
}
u32 CalcByteArraySum(const u8* data, u32 length)
{
u32 sum, i;
for (sum = 0, i = 0; i < length; i++)
sum += data[i];
return sum;
}
|