diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2020-03-26 19:59:05 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2020-03-26 19:59:05 -0400 |
commit | 012f8ed12f2425a13602ec2cb3cb379d756b8bbd (patch) | |
tree | 09ccdcecb38bedea4b876aae1170de74d1d3bdc1 | |
parent | 84a69bf1404d6d6545c72c39a5b5105fbdb8c36c (diff) |
through sub_8054F38
-rw-r--r-- | asm/overworld.s | 286 | ||||
-rw-r--r-- | include/overworld.h | 2 | ||||
-rw-r--r-- | src/overworld.c | 123 |
3 files changed, 123 insertions, 288 deletions
diff --git a/asm/overworld.s b/asm/overworld.s index 4ac6b79f7..e7d0813c6 100644 --- a/asm/overworld.s +++ b/asm/overworld.s @@ -5,286 +5,6 @@ .text - thumb_func_start Overworld_ResetStateAfterTeleport -Overworld_ResetStateAfterTeleport: @ 8054D08 - push {lr} - bl ResetInitialPlayerAvatarState - movs r0, 0x83 - lsls r0, 4 - bl FlagClear - ldr r0, _08054D54 @ =0x0000405e - movs r1, 0 - bl VarSet - ldr r0, _08054D58 @ =0x00000802 - bl FlagClear - movs r0, 0x80 - lsls r0, 4 - bl FlagClear - ldr r0, _08054D5C @ =0x0000406e - movs r1, 0 - bl VarSet - ldr r0, _08054D60 @ =0x00000805 - bl FlagClear - ldr r0, _08054D64 @ =0x00000806 - bl FlagClear - ldr r0, _08054D68 @ =0x00000808 - bl FlagClear - ldr r0, _08054D6C @ =0x0000404d - movs r1, 0 - bl VarSet - pop {r0} - bx r0 - .align 2, 0 -_08054D54: .4byte 0x0000405e -_08054D58: .4byte 0x00000802 -_08054D5C: .4byte 0x0000406e -_08054D60: .4byte 0x00000805 -_08054D64: .4byte 0x00000806 -_08054D68: .4byte 0x00000808 -_08054D6C: .4byte 0x0000404d - thumb_func_end Overworld_ResetStateAfterTeleport - - thumb_func_start Overworld_ResetStateAfterDigEscRope -Overworld_ResetStateAfterDigEscRope: @ 8054D70 - push {lr} - bl ResetInitialPlayerAvatarState - movs r0, 0x83 - lsls r0, 4 - bl FlagClear - ldr r0, _08054DBC @ =0x0000405e - movs r1, 0 - bl VarSet - ldr r0, _08054DC0 @ =0x00000802 - bl FlagClear - movs r0, 0x80 - lsls r0, 4 - bl FlagClear - ldr r0, _08054DC4 @ =0x0000406e - movs r1, 0 - bl VarSet - ldr r0, _08054DC8 @ =0x00000805 - bl FlagClear - ldr r0, _08054DCC @ =0x00000806 - bl FlagClear - ldr r0, _08054DD0 @ =0x00000808 - bl FlagClear - ldr r0, _08054DD4 @ =0x0000404d - movs r1, 0 - bl VarSet - pop {r0} - bx r0 - .align 2, 0 -_08054DBC: .4byte 0x0000405e -_08054DC0: .4byte 0x00000802 -_08054DC4: .4byte 0x0000406e -_08054DC8: .4byte 0x00000805 -_08054DCC: .4byte 0x00000806 -_08054DD0: .4byte 0x00000808 -_08054DD4: .4byte 0x0000404d - thumb_func_end Overworld_ResetStateAfterDigEscRope - - thumb_func_start sub_8054DD8 -sub_8054DD8: @ 8054DD8 - push {lr} - bl ResetInitialPlayerAvatarState - movs r0, 0x83 - lsls r0, 4 - bl FlagClear - ldr r0, _08054E24 @ =0x0000405e - movs r1, 0 - bl VarSet - ldr r0, _08054E28 @ =0x00000802 - bl FlagClear - movs r0, 0x80 - lsls r0, 4 - bl FlagClear - ldr r0, _08054E2C @ =0x0000406e - movs r1, 0 - bl VarSet - ldr r0, _08054E30 @ =0x00000805 - bl FlagClear - ldr r0, _08054E34 @ =0x00000806 - bl FlagClear - ldr r0, _08054E38 @ =0x00000808 - bl FlagClear - ldr r0, _08054E3C @ =0x0000404d - movs r1, 0 - bl VarSet - pop {r0} - bx r0 - .align 2, 0 -_08054E24: .4byte 0x0000405e -_08054E28: .4byte 0x00000802 -_08054E2C: .4byte 0x0000406e -_08054E30: .4byte 0x00000805 -_08054E34: .4byte 0x00000806 -_08054E38: .4byte 0x00000808 -_08054E3C: .4byte 0x0000404d - thumb_func_end sub_8054DD8 - - thumb_func_start sub_8054E40 -sub_8054E40: @ 8054E40 - push {lr} - movs r0, 0x80 - lsls r0, 4 - bl FlagClear - ldr r0, _08054E64 @ =0x0000406e - movs r1, 0 - bl VarSet - bl sub_805610C - bl UpdateLocationHistoryForRoamer - bl RoamerMoveToOtherLocationSet - pop {r0} - bx r0 - .align 2, 0 -_08054E64: .4byte 0x0000406e - thumb_func_end sub_8054E40 - - thumb_func_start ResetGameStats -ResetGameStats: @ 8054E68 - push {r4,r5,lr} - movs r2, 0 - ldr r5, _08054E8C @ =gSaveBlock1Ptr - movs r4, 0x90 - lsls r4, 5 - movs r3, 0 -_08054E74: - ldr r0, [r5] - lsls r1, r2, 2 - adds r0, r4 - adds r0, r1 - str r3, [r0] - adds r2, 0x1 - cmp r2, 0x3F - ble _08054E74 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08054E8C: .4byte gSaveBlock1Ptr - thumb_func_end ResetGameStats - - thumb_func_start IncrementGameStat -IncrementGameStat: @ 8054E90 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x33 - bhi _08054EB8 - adds r0, r4, 0 - bl GetGameStat - adds r1, r0, 0 - ldr r0, _08054EAC @ =0x00fffffe - cmp r1, r0 - bhi _08054EB0 - adds r1, 0x1 - b _08054EB2 - .align 2, 0 -_08054EAC: .4byte 0x00fffffe -_08054EB0: - ldr r1, _08054EC0 @ =0x00ffffff -_08054EB2: - adds r0, r4, 0 - bl SetGameStat -_08054EB8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08054EC0: .4byte 0x00ffffff - thumb_func_end IncrementGameStat - - thumb_func_start GetGameStat -GetGameStat: @ 8054EC4 - push {lr} - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x33 - bhi _08054EF8 - ldr r0, _08054EF0 @ =gSaveBlock1Ptr - ldr r2, [r0] - lsls r0, r1, 2 - movs r1, 0x90 - lsls r1, 5 - adds r2, r1 - adds r2, r0 - ldr r0, _08054EF4 @ =gSaveBlock2Ptr - ldr r1, [r0] - movs r0, 0xF2 - lsls r0, 4 - adds r1, r0 - ldr r0, [r2] - ldr r1, [r1] - eors r0, r1 - b _08054EFA - .align 2, 0 -_08054EF0: .4byte gSaveBlock1Ptr -_08054EF4: .4byte gSaveBlock2Ptr -_08054EF8: - movs r0, 0 -_08054EFA: - pop {r1} - bx r1 - thumb_func_end GetGameStat - - thumb_func_start SetGameStat -SetGameStat: @ 8054F00 - push {lr} - adds r3, r1, 0 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x33 - bhi _08054F2A - ldr r0, _08054F30 @ =gSaveBlock1Ptr - ldr r1, [r0] - lsls r0, r2, 2 - movs r2, 0x90 - lsls r2, 5 - adds r1, r2 - adds r1, r0 - ldr r0, _08054F34 @ =gSaveBlock2Ptr - ldr r0, [r0] - movs r2, 0xF2 - lsls r2, 4 - adds r0, r2 - ldr r0, [r0] - eors r0, r3 - str r0, [r1] -_08054F2A: - pop {r0} - bx r0 - .align 2, 0 -_08054F30: .4byte gSaveBlock1Ptr -_08054F34: .4byte gSaveBlock2Ptr - thumb_func_end SetGameStat - - thumb_func_start sub_8054F38 -sub_8054F38: @ 8054F38 - push {r4-r6,lr} - adds r5, r0, 0 - movs r4, 0 - ldr r6, _08054F64 @ =gSaveBlock1Ptr -_08054F40: - lsls r1, r4, 2 - movs r0, 0x90 - lsls r0, 5 - adds r1, r0 - ldr r0, [r6] - adds r0, r1 - adds r1, r5, 0 - bl ApplyNewEncryptionKeyToWord - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3F - bls _08054F40 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08054F64: .4byte gSaveBlock1Ptr - thumb_func_end sub_8054F38 - thumb_func_start sub_8054F68 sub_8054F68: @ 8054F68 push {r4-r7,lr} @@ -1025,8 +745,8 @@ _080554B4: .4byte gUnknown_2031DBC _080554B8: .4byte gSaveBlock1Ptr thumb_func_end copy_saved_warp3_bank_and_enter_x_to_warp1 - thumb_func_start sub_80554BC -sub_80554BC: @ 80554BC + thumb_func_start Overworld_SetWhiteoutRespawnPoint +Overworld_SetWhiteoutRespawnPoint: @ 80554BC push {lr} ldr r0, _080554C8 @ =gUnknown_2031DBC bl SetWhiteoutRespawnWarpAndHealerNpc @@ -1034,7 +754,7 @@ sub_80554BC: @ 80554BC bx r0 .align 2, 0 _080554C8: .4byte gUnknown_2031DBC - thumb_func_end sub_80554BC + thumb_func_end Overworld_SetWhiteoutRespawnPoint thumb_func_start SetLastHealLocationWarp SetLastHealLocationWarp: @ 80554CC diff --git a/include/overworld.h b/include/overworld.h index 730df3667..08de2a9a1 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -116,7 +116,7 @@ void SetWarpDestinationToDynamicWarp(u8 unused); void mapldr_default(void); u32 GetGameStat(u8 statId); -u32 SetGameStat(u8 statId, u32 value); +void SetGameStat(u8 statId, u32 value); void CB2_ContinueSavedGame(void); void sub_8055D5C(struct WarpData *); diff --git a/src/overworld.c b/src/overworld.c index 5a065ed92..ec843dd4a 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -3,16 +3,33 @@ #include "event_data.h" #include "event_scripts.h" #include "field_specials.h" +#include "load_save.h" #include "money.h" #include "overworld.h" +#include "roamer.h" #include "script.h" #include "script_pokemon_util.h" #include "constants/maps.h" #include "constants/flags.h" +struct InitialPlayerAvatarState +{ + u8 transitionFlags; + u8 direction; + u8 unk2; +}; + + +EWRAM_DATA struct WarpData gUnknown_2031DB4 = {}; +EWRAM_DATA struct WarpData gUnknown_2031DBC = {}; +EWRAM_DATA struct WarpData gUnknown_2031DC4 = {}; +EWRAM_DATA struct WarpData gUnknown_2031DCC = {}; +EWRAM_DATA struct InitialPlayerAvatarState gUnknown_2031DD4 = {}; + u8 CountBadgesForOverworldWhiteOutLossCalculation(void); -void sub_8054DD8(void); -void sub_80554BC(void); +void Overworld_ResetStateAfterWhitingOut(void); +void Overworld_SetWhiteoutRespawnPoint(void); +void sub_805610C(void); static const u8 sWhiteOutMoneyLossMultipliers[] = { 2, @@ -42,8 +59,8 @@ void sub_8054BC8(void) ScriptContext2_RunNewScript(EventScript_ResetEliteFourEnd); RemoveMoney(&gSaveBlock1Ptr->money, ComputeWhiteOutMoneyLoss()); HealPlayerParty(); - sub_8054DD8(); - sub_80554BC(); + Overworld_ResetStateAfterWhitingOut(); + Overworld_SetWhiteoutRespawnPoint(); WarpIntoMap(); } @@ -89,3 +106,101 @@ void Overworld_ResetStateAfterFly(void) FlagClear(FLAG_0x808); VarSet(VAR_0x404D, 0); } + +void Overworld_ResetStateAfterTeleport(void) +{ + ResetInitialPlayerAvatarState(); + FlagClear(FLAG_SYS_ON_CYCLING_ROAD); + VarSet(VAR_MAP_SCENE_ROUTE16, 0); + FlagClear(FLAG_SYS_UNK_802); + FlagClear(FLAG_SYS_SAFARI_MODE); + VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0); + FlagClear(FLAG_SYS_USE_STRENGTH); + FlagClear(FLAG_SYS_FLASH_ACTIVE); + FlagClear(FLAG_0x808); + VarSet(VAR_0x404D, 0); +} + +void Overworld_ResetStateAfterDigEscRope(void) +{ + ResetInitialPlayerAvatarState(); + FlagClear(FLAG_SYS_ON_CYCLING_ROAD); + VarSet(VAR_MAP_SCENE_ROUTE16, 0); + FlagClear(FLAG_SYS_UNK_802); + FlagClear(FLAG_SYS_SAFARI_MODE); + VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0); + FlagClear(FLAG_SYS_USE_STRENGTH); + FlagClear(FLAG_SYS_FLASH_ACTIVE); + FlagClear(FLAG_0x808); + VarSet(VAR_0x404D, 0); +} + +void Overworld_ResetStateAfterWhitingOut(void) +{ + ResetInitialPlayerAvatarState(); + FlagClear(FLAG_SYS_ON_CYCLING_ROAD); + VarSet(VAR_MAP_SCENE_ROUTE16, 0); + FlagClear(FLAG_SYS_UNK_802); + FlagClear(FLAG_SYS_SAFARI_MODE); + VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0); + FlagClear(FLAG_SYS_USE_STRENGTH); + FlagClear(FLAG_SYS_FLASH_ACTIVE); + FlagClear(FLAG_0x808); + VarSet(VAR_0x404D, 0); +} + +void sub_8054E40(void) +{ + FlagClear(FLAG_SYS_SAFARI_MODE); + VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0); + sub_805610C(); + UpdateLocationHistoryForRoamer(); + RoamerMoveToOtherLocationSet(); +} + +void ResetGameStats(void) +{ + int i; + + for (i = 0; i < NUM_GAME_STATS; i++) + { + gSaveBlock1Ptr->gameStats[i] = 0; + } +} + +void IncrementGameStat(u8 statId) +{ + u32 statVal; + if (statId >= NUM_USED_GAME_STATS) + return; + statVal = GetGameStat(statId); + if (statVal < 0xFFFFFF) + statVal++; + else + statVal = 0xFFFFFF; + SetGameStat(statId, statVal); +} + +u32 GetGameStat(u8 statId) +{ + if (statId >= NUM_USED_GAME_STATS) + return 0; + else + return gSaveBlock1Ptr->gameStats[statId] ^ gSaveBlock2Ptr->encryptionKey; +} + +void SetGameStat(u8 statId, u32 statVal) +{ + if (statId >= NUM_USED_GAME_STATS) + return; + gSaveBlock1Ptr->gameStats[statId] = statVal ^ gSaveBlock2Ptr->encryptionKey; +} + +void sub_8054F38(u32 newKey) +{ + u8 i; + for (i = 0; i < NUM_GAME_STATS; i++) + { + ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey); + } +} |