diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-01 00:26:48 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-01 00:26:48 -0400 |
commit | 1f7eb7ea010bede43d07e14b4ff21c609eaeb4ea (patch) | |
tree | 769b2c597d9ae5d363d51f4b2644b599f5a65d42 | |
parent | fb1bca5b3e4fe6f057d0a5de976fef96fff46486 (diff) | |
parent | 18ca5ef67805d8edc30eb3155360d338400380bc (diff) |
Merge pull request #466 from Deokishisu/master
Fix Magic Numbers in battle_anim_scripts.s
-rw-r--r-- | data/battle_anim_scripts.s | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index b285a148a..91b49ca87 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -890,7 +890,7 @@ Move_TWINEEDLE:: @ 81C7A82 Move_FIRE_BLAST:: @ 81C7AF5 loadspritegfx ANIM_TAG_SMALL_EMBER - createsoundtask sub_80DCE10, 137, 138 + createsoundtask sub_80DCE10, SE_M_FLAME_WHEEL, SE_M_FLAME_WHEEL2 call FireBlastRing call FireBlastRing call FireBlastRing @@ -3045,11 +3045,11 @@ SkyAttackUnleash:: @ 81CAE2E delay 4 createvisualtask AnimTask_AttackerFadeToInvisible, 5, 0 waitforvisualfinish - createvisualtask SoundTask_PlaySE2WithPanning, 5, 231, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_SKY_UPPERCUT, -64 createsprite gSkyAttackBirdSpriteTemplate, ANIM_TARGET, 2 delay 14 createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, 63 delay 20 createvisualtask AnimTask_AttackerFadeFromInvisible, 5, 1 delay 2 @@ -3745,7 +3745,7 @@ Move_SUPERPOWER:: @ 81CBB43 playsewithpan SE_M_MEGA_KICK, 192 delay 20 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 180, 1 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 227, 0 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_EARTHQUAKE, 0 delay 40 createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120 delay 8 @@ -4011,22 +4011,22 @@ Move_LUSTER_PURGE:: @ 81CC0FB createvisualtask AnimTask_BlendParticle, 5, 10135, 0, 12, 12, 23552 waitforvisualfinish createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, 63 delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, 63 delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, 63 delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, 63 delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, 63 delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, 63 waitforvisualfinish createvisualtask AnimTask_BlendExcept, 5, 5, 2, 16, 0, -1 createvisualtask AnimTask_HorizontalShake, 5, 1, 5, 14 @@ -5460,7 +5460,7 @@ Move_ICE_BEAM:: @ 81CE2FB loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 waitforvisualfinish - createsoundtask SoundTask_LoopSEAdjustPanning, 176, -64, 63, 4, 4, 0, 10 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_BUBBLE_BEAM2, -64, 63, 4, 4, 0, 10 createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 delay 1 @@ -5517,7 +5517,7 @@ Move_AURORA_BEAM:: @ 81CE43F call AuroraBeamCreateRings call AuroraBeamCreateRings setarg 7, 65535 - createsoundtask SoundTask_LoopSEAdjustPanning, 176, -64, 63, 3, 6, 0, 10 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_BUBBLE_BEAM2, -64, 63, 3, 6, 0, 10 createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 40, 1 call AuroraBeamCreateRings call AuroraBeamCreateRings @@ -7254,7 +7254,7 @@ Move_PSYBEAM:: @ 81D0D50 loadspritegfx ANIM_TAG_GOLD_RING playsewithpan SE_M_PSYBEAM, 192 call SetPsychicBackground - createsoundtask SoundTask_LoopSEAdjustPanning, 193, -64, 63, 3, 4, 0, 15 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_PSYBEAM2, -64, 63, 3, 4, 0, 15 call PsybeamRings call PsybeamRings createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, 1 @@ -7302,7 +7302,7 @@ Move_PSYWAVE:: @ 81D0E4A playsewithpan SE_M_PSYBEAM, 192 call SetPsychicBackground createvisualtask AnimTask_StartSinAnimTimer, 5, 100 - createsoundtask SoundTask_LoopSEAdjustPanning, 196, -64, 63, 2, 9, 0, 10 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_TELEPORT, -64, 63, 2, 9, 0, 10 call PsywaveRings call PsywaveRings createvisualtask AnimTask_CurseBlendEffect, 2, 4, 1, 4, 0, 12, 32351 @@ -7480,7 +7480,7 @@ Move_SHADOW_BALL:: @ 81D129D fadetobg 2 waitbgfadein delay 15 - createsoundtask SoundTask_LoopSEAdjustPanning, 161, -64, 63, 5, 5, 0, 5 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_MIST, -64, 63, 5, 5, 0, 5 createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8 waitforvisualfinish playsewithpan SE_M_SAND_ATTACK, 63 @@ -8162,7 +8162,7 @@ Move_TRI_ATTACK:: @ 81D21CC delay 20 playsewithpan SE_M_TRI_ATTACK, 192 delay 20 - createsoundtask SoundTask_LoopSEAdjustPanning, 213, -64, 63, 5, 6, 0, 7 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_TRI_ATTACK, -64, 63, 5, 6, 0, 7 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 delay 16 @@ -8247,7 +8247,7 @@ Move_ENCORE:: @ 81D23FE createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 216, 63 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, 63 createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, 1 waitforvisualfinish createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE @@ -8507,7 +8507,7 @@ Move_HYPER_BEAM:: @ 81D29A7 createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 4, 1 waitforvisualfinish delay 30 - createsoundtask SoundTask_LoopSEAdjustPanning, 240, -64, 63, 1, 15, 0, 5 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_HYPER_BEAM2, -64, 63, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, 0, 0, 4, 50, 1 createvisualtask AnimTask_FlashAnimTagWithColor, 2, 10147, 1, 12, 31, 16, 0, 0 call HyperBeamOrbs @@ -8552,7 +8552,7 @@ HyperBeamOrbs:: @ 81D2AD8 Move_FLATTER:: @ 81D2AE9 loadspritegfx ANIM_TAG_SPOTLIGHT loadspritegfx ANIM_TAG_CONFETTI - createvisualtask SoundTask_PlaySE2WithPanning, 5, 216, 63 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, 63 createvisualtask AnimTask_CreateSpotlight, 2, createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE waitforvisualfinish @@ -8562,7 +8562,7 @@ Move_FLATTER:: @ 81D2AE9 delay 10 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1 delay 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 222, -64 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, -64 call CreateFlatterConfetti call CreateFlatterConfetti call CreateFlatterConfetti @@ -8583,7 +8583,7 @@ Move_FLATTER:: @ 81D2AE9 call CreateFlatterConfetti call CreateFlatterConfetti delay 5 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 222, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, 63 waitforvisualfinish createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE waitforvisualfinish @@ -8782,7 +8782,7 @@ Move_DRAGON_CLAW:: @ 81D2FD0 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 129, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_RAZOR_WIND, 63 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 @@ -8795,7 +8795,7 @@ Move_DRAGON_CLAW:: @ 81D2FD0 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 129, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_RAZOR_WIND, 63 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 @@ -9088,56 +9088,56 @@ ReturnContinue:: @ 81D372B ReturnWeak:: @ 81D3730 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 132, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_COMET_PUNCH, 63 goto ReturnContinue ReturnMedium:: @ 81D3782 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish delay 11 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, 63 goto ReturnContinue ReturnStrong:: @ 81D37E2 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 goto ReturnContinue @@ -9145,40 +9145,40 @@ ReturnStrongest:: @ 81D38FD createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, 0 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 waitforvisualfinish delay 4 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 waitforvisualfinish delay 2 createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1 waitforvisualfinish @@ -9187,26 +9187,26 @@ ReturnStrongest:: @ 81D38FD call ReturnStrongestHit call ReturnStrongestHit createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, 63 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, 63 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, 63 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, 0 goto ReturnContinue ReturnStrongestHit:: @ 81D3B35 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, 0 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, -64 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1 waitforvisualfinish @@ -9214,7 +9214,7 @@ ReturnStrongestHit:: @ 81D3B35 Move_COSMIC_POWER:: @ 81D3B89 loadspritegfx ANIM_TAG_SPARKLE_2 - createvisualtask SoundTask_PlaySE2WithPanning, 5, 236, 0 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_COSMIC_POWER, 0 playsewithpan SE_M_COSMIC_POWER, 0 createvisualtask AnimTask_BlendNonAttackerPalettes, 2, 0, 0, 15, 0 waitforvisualfinish @@ -9223,7 +9223,7 @@ Move_COSMIC_POWER:: @ 81D3B89 createvisualtask AnimTask_StartSlidingBg, 2, 0, 128, 0, -1 waitbgfadein delay 70 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 221, -64 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MORNING_SUN, -64 createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 |