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author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-30 05:40:12 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-31 07:58:09 +0800 |
commit | 1f986e65435c10f3d62b3777beb8acf712dcbbf2 (patch) | |
tree | 04000711936b2d7f083346bca0b65c3c59f7bd81 | |
parent | 3f866d2a60cde838d9170bf080b075f120d81ed5 (diff) |
fixed incorrect comment
-rw-r--r-- | src/battle_util2.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_util2.c b/src/battle_util2.c index 5254ab25b..83014a83b 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -19,7 +19,7 @@ void AllocateBattleResources(void) *ptr++ = AllocZeroed(8); while (--i >= 0); } - // TODO: Figure out whether 0x200 is really the size of *gBattleResources. + // TODO: Figure out whether 0x200 is really the size of *gBattleStruct. // The following works in pokeem: // gBattleStruct = AllocZeroed(sizeof(*gBattleStruct)); gBattleStruct = AllocZeroed(0x200); |