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authorPikalaxALT <pikalaxalt@gmail.com>2021-05-06 12:22:28 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-05-06 12:22:28 -0400
commit2f58a0c5f7f916e7242e3694efb51e769c0bc620 (patch)
tree46d77e3b5c3a298bb7c0154d7e3c704f5ea21d63
parentf2847354f42e7bc62279a713f9331a900f9c7c75 (diff)
Fill in some missing macro/enum uses
-rw-r--r--src/berry_crush.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 320e9c131..5969d2516 100644
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -1164,7 +1164,7 @@ static void RunOrScheduleCommand(u16 command, u8 runMode, u8 *args)
if (command != CMD_NONE)
sBerryCrushCommands[command](game, args);
if (game->nextCmd >= NELEMS(sBerryCrushCommands))
- game->nextCmd = 0;
+ game->nextCmd = CMD_NONE;
game->cmdCallback = sBerryCrushCommands[game->nextCmd];
break;
case SCHEDULE_CMD:
@@ -2408,7 +2408,7 @@ static u32 Cmd_CloseLink(struct BerryCrushGame * game, UNUSED u8 *args)
return 0;
game->nextCmd = CMD_QUIT;
RunOrScheduleCommand(CMD_HIDE_GAME, SCHEDULE_CMD, NULL);
- game->cmdState = 2; // ???
+ game->cmdState = 2; // State is not progressed
return 0;
}
++game->cmdState;
@@ -2429,7 +2429,7 @@ static void ResetGame(struct BerryCrushGame * game)
game->unused = 0;
game->cmdTimer = 0;
game->gameState = STATE_RESET;
- game->playAgainState = 0;
+ game->playAgainState = PLAY_AGAIN_YES;
game->powder = 0;
game->targetAPresses = 0;
game->totalAPresses = 0;
@@ -2447,7 +2447,7 @@ static void ResetGame(struct BerryCrushGame * game)
game->numBigSparkleChecks = -1;
game->numBigSparkles = 0;
game->sparkleCounter = 0;
- for (i = 0; i < 5; ++i)
+ for (i = 0; i < MAX_RFU_PLAYERS; ++i)
{
game->players[i].berryId = -1;
game->players[i].inputTime = 0;
@@ -2821,7 +2821,7 @@ static void UpdateInputEffects(struct BerryCrushGame * game, struct BerryCrushGa
{
gfx->sparkleSprites[i]->callback = SpriteCB_Sparkle_Init;
gfx->sparkleSprites[i]->pos1.x = sSparkleCoords[i][0] + 120;
- gfx->sparkleSprites[i]->pos1.y = sSparkleCoords[i][1] + 136 - (temp1 * 4);
+ gfx->sparkleSprites[i]->pos1.y = sSparkleCoords[i][1] + 136 - (yModifier * 4);
gfx->sparkleSprites[i]->pos2.x = sSparkleCoords[i][0] + (sSparkleCoords[i][0] / (xModifier * 4));
gfx->sparkleSprites[i]->pos2.y = sSparkleCoords[i][1];
if (linkState->bigSparkle)
@@ -2923,8 +2923,8 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
linkIdToPrint = i;
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, sBCRankingHeaders[command]);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar1);
break;
case RESULTS_PAGE_RANDOM:
// Neatness
@@ -2943,7 +2943,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
realX2 = x - 4;
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
break;
case RESULTS_PAGE_CRUSHING:
// Berry names
@@ -2954,7 +2954,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
j = 0;
StringCopy(gStringVar1, gBerries[j].name);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
break;
}
if (linkPlayerId == game->localId)
@@ -2964,7 +2964,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 command, u8 x, u8
gStringVar3[0] = linkIdToPrint + CHAR_1;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[linkPlayerId].name);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 4, y + 14 * i, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
}
}
@@ -2977,30 +2977,30 @@ static void printCrushingResults(struct BerryCrushGame * game)
u8 y = GetWindowAttribute(game->gfx.resultsIndowId, WINDOW_HEIGHT) * 8 - 42;
FramesToMinSec(&game->gfx, players->time);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimeColon);
x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceSec);
x -= 32;
ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_SpaceMin);
x -= 9;
ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
y += 14;
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed);
x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 3, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec);
for (i = 0; i < 8; ++i)
if (((u8)game->pressingSpeed >> (7 - i)) & 1)
@@ -3010,17 +3010,17 @@ static void printCrushingResults(struct BerryCrushGame * game)
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
x -= 38;
if (game->newRecord)
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_RED], 0, gStringVar4);
else
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
y += 14;
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, 2, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gText_Silkiness);
ConvertIntToDecimalStringN(gStringVar1, players->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
- AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsIndowId, 2, x, y, sBerryCrushTextColorTable[COLORID_GRAY], 0, gStringVar4);
}
static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushGame_Gfx * spriteManager)
@@ -3054,17 +3054,17 @@ static bool32 OpenResultsWindow(struct BerryCrushGame * game, struct BerryCrushG
switch (game->gameState)
{
case STATE_RESULTS_PRESSES:
- PrintTextCentered(spriteManager->resultsIndowId, 22, 3, gText_PressesRankings);
+ PrintTextCentered(spriteManager->resultsIndowId, 22, COLORID_BLUE, gText_PressesRankings);
PrintResultsText(game, RESULTS_PAGE_PRESSES, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
spriteManager->resultsState = 5;
return FALSE;
case STATE_RESULTS_RANDOM:
- PrintTextCentered(spriteManager->resultsIndowId, 22, 4, sBCRankingHeaders[game->results.playerIdsRanked[0][7] + 3]);
+ PrintTextCentered(spriteManager->resultsIndowId, 22, COLORID_GREEN, sBCRankingHeaders[game->results.randomPageId + 3]);
PrintResultsText(game, RESULTS_PAGE_RANDOM, 0xB0, 8 * sResultsWindowHeights[0][playerCountMinus2] - game->playerCount * 14);
spriteManager->resultsState = 5;
return FALSE;
case STATE_RESULTS_CRUSHING:
- PrintTextCentered(spriteManager->resultsIndowId, 24, 3, gText_CrushingResults);
+ PrintTextCentered(spriteManager->resultsIndowId, 24, COLORID_BLUE, gText_CrushingResults);
PrintResultsText(game, RESULTS_PAGE_CRUSHING, 0xC0, 0x10);
break;
}
@@ -3115,7 +3115,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
2,
xPos,
2,
- sBerryCrushTextColorTable[3],
+ sBerryCrushTextColorTable[COLORID_BLUE],
0,
gText_BerryCrush2
);
@@ -3125,7 +3125,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
2,
xPos,
18,
- sBerryCrushTextColorTable[3],
+ sBerryCrushTextColorTable[COLORID_BLUE],
0,
gText_PressingSpeedRankings
);
@@ -3139,7 +3139,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
2,
4,
yPos,
- sBerryCrushTextColorTable[0],
+ sBerryCrushTextColorTable[COLORID_GRAY],
0,
gStringVar4
);
@@ -3159,7 +3159,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
3,
xPos,
yPos,
- sBerryCrushTextColorTable[0],
+ sBerryCrushTextColorTable[COLORID_GRAY],
0,
gStringVar4
);
@@ -3244,7 +3244,7 @@ static void DrawPlayerNameWindows(struct BerryCrushGame * game)
1,
0,
0,
- sBerryCrushTextColorTable[1],
+ sBerryCrushTextColorTable[COLORID_BLACK],
0,
game->players[i].name
);
@@ -3258,7 +3258,7 @@ static void DrawPlayerNameWindows(struct BerryCrushGame * game)
1,
0,
0,
- sBerryCrushTextColorTable[2],
+ sBerryCrushTextColorTable[COLORID_LIGHT_GRAY],
0,
game->players[i].name
);