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authorPikalaxALT <pikalaxalt@gmail.com>2019-05-17 14:45:06 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-05-17 14:45:06 -0400
commit46b8edbe7a94cdc711d8fe4798a0990b858e668c (patch)
tree79a58ff81637de85617f1540058263dbd5004596
parentd74ec2e157ef5b67e5943072dd5ce42df3eb148f (diff)
Better label for npc id array in heal_location
-rw-r--r--src/heal_location.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/heal_location.c b/src/heal_location.c
index b5d3843b1..9756f0951 100644
--- a/src/heal_location.c
+++ b/src/heal_location.c
@@ -63,7 +63,7 @@ const u16 sBlackoutRespawnHealCenterMapIdxs[][2] = {
// or the Nurse for healing.
// This array defines the index of the NPC on the map defined above
// with whom your character interacts in this cutscene.
-static const u8 sBlackoutRespawnHealerNpcIdx[] = {
+static const u8 sBlackoutRespawnHealerNpcIds[] = {
[SPAWN_PALLET_TOWN - 1] = 1,
[SPAWN_VIRIDIAN_CITY - 1] = 1,
[SPAWN_PEWTER_CITY - 1] = 3,
@@ -172,5 +172,5 @@ void SetBlackoutRespawnWarpAndHealerNpc(struct WarpData * warp)
void SetBlackoutRespawnHealerNpcAsLastTalked(u32 healLocationIdx)
{
- gSpecialVar_LastTalked = sBlackoutRespawnHealerNpcIdx[healLocationIdx - 1];
+ gSpecialVar_LastTalked = sBlackoutRespawnHealerNpcIds[healLocationIdx - 1];
}