diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-09-26 11:17:06 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-09-26 11:17:06 -0400 |
commit | 55a70ffb18320e47591bcf98a414481cf477e546 (patch) | |
tree | 10f69c6299da25a7ab41c1603c06192625138946 | |
parent | 3a6b6bf9e99ecdeb9c39c2a320252c1b57c2b275 (diff) |
Some cleanup
-rw-r--r-- | include/field_screen_effect.h | 1 | ||||
-rw-r--r-- | src/field_fadetransition.c | 89 |
2 files changed, 45 insertions, 45 deletions
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index 0c6cc35cb..1b8044592 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -8,5 +8,6 @@ void sub_807F028(u8); void sub_80B0244(void); void sub_807E3EC(void); void sub_807F114(void); +void sub_807F204(u8 taskId); #endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index fc40d6258..b8ed41c06 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -25,22 +25,21 @@ #include "start_menu.h" #include "constants/songs.h" -void sub_807DF4C(u8 a0); -void sub_807DFBC(u8 taskId); -void task_map_chg_seq_0807E20C(u8 taskId); -void task_map_chg_seq_0807E2CC(u8 taskId); -void sub_807E31C(u8 taskId); -void sub_807E718(u8 taskId); -void sub_807E784(u8 taskId); -void sub_807E80C(u8 taskId); -void sub_807E980(u8 taskId); -void sub_807EB64(u16, s16*, s16*); -void sub_807EBBC(u8 a0, s16 *a1, s16 *a2); -void sub_807EAC4(s16, s16, s16*, s16*, s16*); -void sub_807EC34(u8 taskId); -void sub_807ECBC(s16 *, s16 *, s16 *, s16 *, s16 *); -bool8 sub_807EDA0(s16 *, s16 *, s16 *, s16 *, s16 *); -void sub_807F204(u8 taskId); +static void sub_807DF4C(u8 a0); +static void sub_807DFBC(u8 taskId); +static void task_map_chg_seq_0807E20C(u8 taskId); +static void task_map_chg_seq_0807E2CC(u8 taskId); +static void sub_807E31C(u8 taskId); +static void sub_807E718(u8 taskId); +static void sub_807E784(u8 taskId); +static void sub_807E80C(u8 taskId); +static void sub_807E980(u8 taskId); +static void sub_807EB64(u16, s16*, s16*); +static void sub_807EBBC(u8 a0, s16 *a1, s16 *a2); +static void sub_807EAC4(s16, s16, s16*, s16*, s16*); +static void sub_807EC34(u8 taskId); +static void sub_807ECBC(s16 *, s16 *, s16 *, s16 *, s16 *); +static bool8 sub_807EDA0(s16 *, s16 *, s16 *, s16 *, s16 *); void palette_bg_faded_fill_white(void) { @@ -69,7 +68,7 @@ void pal_fill_for_maplights(void) } } -void sub_807DBAC(void) +static void sub_807DBAC(void) { switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType())) { @@ -112,7 +111,7 @@ void sub_807DC18(void) } } -void sub_807DC70(void) +static void sub_807DC70(void) { switch (sub_80C9D7C(GetCurrentMapType(), warp1_get_mapheader()->mapType)) { @@ -125,12 +124,12 @@ void sub_807DC70(void) } } -void sub_807DCB0(bool8 arg) +static void sub_807DCB0(bool8 arg) { sub_805CB04(!arg); } -void task0A_nop_for_a_while(u8 taskId) +static void task0A_nop_for_a_while(u8 taskId) { if (sub_807E418() == TRUE) DestroyTask(taskId); @@ -144,7 +143,7 @@ void sub_807DCE4(void) CreateTask(task0A_nop_for_a_while, 10); } -void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId) +static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId) { if (sub_807E418() == TRUE) { @@ -168,7 +167,7 @@ void sub_807DD44(void) CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } -void task_mpl_807DD60(u8 taskId) +static void task_mpl_807DD60(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) @@ -202,7 +201,7 @@ void sub_807DDD0(void) CreateTask(task_mpl_807DD60, 10); } -void sub_807DDF0(u8 taskId) +static void sub_807DDF0(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) @@ -237,7 +236,7 @@ void sub_807DE58(void) CreateTask(sub_807DDF0, 10); } -void sub_807DE78(bool8 a0) +static void sub_807DE78(bool8 a0) { s16 x, y; u32 behavior; @@ -277,7 +276,7 @@ void sub_807DE78(bool8 a0) CreateTask(func, 10); } -void sub_807DF4C(bool8 a0) +static void sub_807DF4C(bool8 a0) { if (!a0) pal_fill_for_maplights(); @@ -301,7 +300,7 @@ void sub_807DF7C(void) ScriptContext2_Enable(); } -void sub_807DF94(void) +static void sub_807DF94(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -311,7 +310,7 @@ void sub_807DF94(void) ScriptContext2_Enable(); } -void sub_807DFBC(u8 taskId) +static void sub_807DFBC(u8 taskId) { struct Task * task = &gTasks[taskId]; s16 *x = &task->data[2]; @@ -399,7 +398,7 @@ void sub_807DFBC(u8 taskId) } } -void task_map_chg_seq_0807E20C(u8 taskId) +static void task_map_chg_seq_0807E20C(u8 taskId) { struct Task * task = &gTasks[taskId]; s16 *x = &task->data[2]; @@ -435,7 +434,7 @@ void task_map_chg_seq_0807E20C(u8 taskId) } } -void task_map_chg_seq_0807E2CC(u8 taskId) +static void task_map_chg_seq_0807E2CC(u8 taskId) { switch (gTasks[taskId].data[0]) { @@ -455,7 +454,7 @@ void task_map_chg_seq_0807E2CC(u8 taskId) } } -void sub_807E31C(u8 taskId) +static void sub_807E31C(u8 taskId) { switch (gTasks[taskId].data[0]) { @@ -476,7 +475,7 @@ void sub_807E31C(u8 taskId) } } -void sub_807E378(u8 taskId) +static void sub_807E378(u8 taskId) { if (sub_807E418() == TRUE) { @@ -498,7 +497,7 @@ bool32 sub_807E3BC(void) return FALSE; } -void task_mpl_807E3C8(u8 taskId) +static void task_mpl_807E3C8(u8 taskId) { if (sub_807E418() == TRUE) { @@ -516,7 +515,7 @@ void sub_807E3EC(void) CreateTask(task_mpl_807E3C8, 10); } -bool32 sub_807E40C(void) +static bool32 sub_807E40C(void) { return gPaletteFade.active; } @@ -619,7 +618,7 @@ void sub_807E5C4(void) gFieldCallback = nullsub_60; } -void sub_807E5EC(u8 taskId) +static void sub_807E5EC(u8 taskId) { struct Task * task = &gTasks[taskId]; switch (task->data[0]) @@ -649,7 +648,7 @@ void sub_807E654(void) CreateTask(sub_807E5EC, 10); } -void sub_807E678(u8 taskId) +static void sub_807E678(u8 taskId) { s16 * data = gTasks[taskId].data; switch (data[0]) @@ -684,7 +683,7 @@ void sub_807E704(void) CreateTask(sub_807E678, 10); } -void sub_807E718(u8 taskId) +static void sub_807E718(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) @@ -706,7 +705,7 @@ void sub_807E718(u8 taskId) } } -void sub_807E784(u8 taskId) +static void sub_807E784(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) @@ -737,7 +736,7 @@ void sub_807E784(u8 taskId) } } -void sub_807E80C(u8 taskId) +static void sub_807E80C(u8 taskId) { struct Task *task = &gTasks[taskId]; s16 * xp = &task->data[2]; @@ -790,7 +789,7 @@ void sub_807E80C(u8 taskId) } } -void sub_807E980(u8 taskId) +static void sub_807E980(u8 taskId) { s16 * data = gTasks[taskId].data; struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; @@ -842,7 +841,7 @@ void sub_807E980(u8 taskId) } } -void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) +static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) { struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId]; struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; @@ -858,13 +857,13 @@ void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) } } -void sub_807EB64(u16 a0, s16 *a1, s16 *a2) +static void sub_807EB64(u16 a0, s16 *a1, s16 *a2) { FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection())); sub_807EBBC(a0, a1, a2); } -void sub_807EBBC(u8 a0, s16 *a1, s16 *a2) +static void sub_807EBBC(u8 a0, s16 *a1, s16 *a2) { if (MetatileBehavior_IsUnknownWarp6C(a0)) { @@ -893,7 +892,7 @@ void sub_807EBBC(u8 a0, s16 *a1, s16 *a2) } } -void sub_807EC34(u8 taskId) +static void sub_807EC34(u8 taskId) { s16 * data = gTasks[taskId].data; switch (data[0]) @@ -920,7 +919,7 @@ void sub_807EC34(u8 taskId) } } -void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) +static void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) { s16 x, y; u8 behavior; @@ -944,7 +943,7 @@ void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) *a1 *= -1; } -bool8 sub_807EDA0(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) +static bool8 sub_807EDA0(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; |