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authorEvan <eroelke@gmail.com>2019-12-02 17:58:49 -0700
committerEvan <eroelke@gmail.com>2019-12-04 14:54:52 -0700
commit5c40e5ea212c947b1853a8c8dc23dcb8d882bf90 (patch)
tree8745ecba23ab9b423d349508a10d05b34551c645
parent0cc5446a2a28b6050c8c496416de4b8acdc87929 (diff)
battle_anim_status_effects
-rw-r--r--asm/battle_anim_status_effects.s977
-rw-r--r--data/battle_anim_scripts.s86
-rw-r--r--data/battle_anim_status_effects.s110
-rw-r--r--ld_script.txt6
-rw-r--r--src/battle_anim_effects_3.c1
-rw-r--r--src/battle_anim_status_effects.c538
6 files changed, 584 insertions, 1134 deletions
diff --git a/asm/battle_anim_status_effects.s b/asm/battle_anim_status_effects.s
deleted file mode 100644
index c8b1ddbf5..000000000
--- a/asm/battle_anim_status_effects.s
+++ /dev/null
@@ -1,977 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8078178
-sub_8078178: @ 8078178
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _0807821C @ =gBattlerSpriteIds
- adds r0, r4, r0
- ldrb r6, [r0]
- ldr r0, _08078220 @ =sub_80782BC
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, _08078224 @ =gUnknown_83AD048
- bl LoadCompressedSpriteSheetUsingHeap
- ldr r0, _08078228 @ =gUnknown_83AD950
- bl LoadCompressedSpritePaletteUsingHeap
- ldr r1, _0807822C @ =gTasks
- mov r2, r8
- lsls r0, r2, 2
- add r0, r8
- lsls r0, 3
- adds r1, r0, r1
- strh r4, [r1, 0x8]
- cmp r5, 0
- beq _08078238
- movs r0, 0x1F
- strh r0, [r1, 0xA]
- movs r5, 0
- lsls r0, r6, 4
- ldr r7, _08078230 @ =gSprites
- adds r0, r6
- lsls r0, 2
- adds r6, r0, r7
-_080781CC:
- movs r0, 0x20
- ldrsh r1, [r6, r0]
- ldrh r2, [r6, 0x22]
- adds r2, 0x20
- lsls r2, 16
- asrs r2, 16
- ldr r0, _08078234 @ =gUnknown_83BF574
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r3, r0, r7
- lsls r0, r5, 1
- adds r0, r5
- lsls r1, r0, 4
- adds r0, r1
- strh r0, [r3, 0x2E]
- movs r0, 0xFF
- lsls r0, 8
- strh r0, [r3, 0x30]
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- cmp r5, 0x4
- bls _08078210
- movs r0, 0x15
- strh r0, [r3, 0x3A]
-_08078210:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x9
- bls _080781CC
- b _08078298
- .align 2, 0
-_0807821C: .4byte gBattlerSpriteIds
-_08078220: .4byte sub_80782BC
-_08078224: .4byte gUnknown_83AD048
-_08078228: .4byte gUnknown_83AD950
-_0807822C: .4byte gTasks
-_08078230: .4byte gSprites
-_08078234: .4byte gUnknown_83BF574
-_08078238:
- movs r0, 0xF8
- lsls r0, 7
- strh r0, [r1, 0xA]
- movs r5, 0
- lsls r0, r6, 4
- ldr r7, _080782B4 @ =gSprites
- adds r0, r6
- lsls r0, 2
- adds r6, r0, r7
-_0807824A:
- movs r2, 0x20
- ldrsh r1, [r6, r2]
- ldrh r2, [r6, 0x22]
- subs r2, 0x20
- lsls r2, 16
- asrs r2, 16
- ldr r0, _080782B8 @ =gUnknown_83BF574
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r3, r0, r7
- lsls r0, r5, 1
- adds r0, r5
- lsls r1, r0, 4
- adds r0, r1
- strh r0, [r3, 0x2E]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r3, 0x30]
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- cmp r5, 0x4
- bls _0807828E
- movs r0, 0x15
- strh r0, [r3, 0x3A]
-_0807828E:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x9
- bls _0807824A
-_08078298:
- ldr r0, _080782B4 @ =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
- mov r0, r8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080782B4: .4byte gSprites
-_080782B8: .4byte gUnknown_83BF574
- thumb_func_end sub_8078178
-
- thumb_func_start sub_80782BC
-sub_80782BC: @ 80782BC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08078314 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x2
- bne _08078342
- movs r0, 0
- strh r0, [r4, 0xC]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldrb r2, [r4, 0x10]
- ldrh r3, [r4, 0xA]
- movs r1, 0x10
- bl BlendPalette
- ldrh r2, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08078318
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _08078346
- movs r0, 0x1
- eors r0, r2
- strh r0, [r4, 0x12]
- b _08078346
- .align 2, 0
-_08078314: .4byte gTasks
-_08078318:
- ldrh r1, [r4, 0x10]
- subs r0, r1, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- bge _08078346
- strh r1, [r4, 0x10]
- movs r0, 0x1
- eors r0, r2
- strh r0, [r4, 0x12]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _08078346
- adds r0, r5, 0
- bl DestroyTask
- b _08078346
-_08078342:
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
-_08078346:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80782BC
-
- thumb_func_start sub_807834C
-sub_807834C: @ 807834C
- push {lr}
- adds r2, r0, 0
- ldrh r1, [r2, 0x3A]
- movs r3, 0x3A
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _08078378
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r3]
- ldr r1, _08078374 @ =sub_8078380
- str r1, [r2, 0x1C]
- adds r0, r2, 0
- bl _call_via_r1
- b _0807837C
- .align 2, 0
-_08078374: .4byte sub_8078380
-_08078378:
- subs r0, r1, 0x1
- strh r0, [r2, 0x3A]
-_0807837C:
- pop {r0}
- bx r0
- thumb_func_end sub_807834C
-
- thumb_func_start sub_8078380
-sub_8078380: @ 8078380
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x20
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- strh r0, [r4, 0x26]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- bgt _080783AC
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1D
- b _080783B2
-_080783AC:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1F
-_080783B2:
- strb r0, [r1]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x8
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x34
- bne _080783F4
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080783EE
- adds r0, r4, 0
- bl DestroySpriteAndFreeResources
- b _080783F4
-_080783EE:
- adds r0, r4, 0
- bl DestroySprite
-_080783F4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8078380
-
- thumb_func_start sub_80783FC
-sub_80783FC: @ 80783FC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r4, _080784AC @ =gBattleAnimTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 8
- ldr r1, _080784B0 @ =0xffe00000
- adds r0, r1
- lsrs r5, r0, 16
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 8
- ldr r1, _080784B4 @ =0xffdc0000
- adds r0, r1
- lsrs r4, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0807843A
- lsls r0, r5, 16
- ldr r1, _080784B8 @ =0xfffa0000
- adds r0, r1
- lsrs r5, r0, 16
-_0807843A:
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- movs r1, 0x80
- lsls r1, 5
- movs r0, 0x52
- bl SetGpuReg
- ldr r0, _080784BC @ =gUnknown_83BF55C
- lsls r1, r5, 16
- asrs r1, 16
- lsls r2, r4, 16
- asrs r2, 16
- movs r3, 0x4
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080784C0 @ =0x0000271a
- bl GetSpriteTileStartByTag
- lsls r0, 16
- ldr r1, _080784C4 @ =0xffff0000
- cmp r0, r1
- bne _08078484
- ldr r1, _080784C8 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_08078484:
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, _080784C8 @ =gSprites
- adds r0, r1
- ldr r1, _080784CC @ =gUnknown_83BF554
- bl SetSubspriteTables
- ldr r1, _080784D0 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x26]
- ldr r1, _080784D4 @ =sub_80784D8
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080784AC: .4byte gBattleAnimTarget
-_080784B0: .4byte 0xffe00000
-_080784B4: .4byte 0xffdc0000
-_080784B8: .4byte 0xfffa0000
-_080784BC: .4byte gUnknown_83BF55C
-_080784C0: .4byte 0x0000271a
-_080784C4: .4byte 0xffff0000
-_080784C8: .4byte gSprites
-_080784CC: .4byte gUnknown_83BF554
-_080784D0: .4byte gTasks
-_080784D4: .4byte sub_80784D8
- thumb_func_end sub_80783FC
-
- thumb_func_start sub_80784D8
-sub_80784D8: @ 80784D8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08078504 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- adds r2, r0, 0
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _0807850C
- ldr r0, _08078508 @ =sub_8078528
- str r0, [r1]
- movs r0, 0
- strh r0, [r1, 0xA]
- b _08078522
- .align 2, 0
-_08078504: .4byte gTasks
-_08078508: .4byte sub_8078528
-_0807850C:
- lsls r0, r2, 24
- lsrs r0, 24
- movs r1, 0x10
- subs r1, r0
- lsls r1, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
-_08078522:
- pop {r0}
- bx r0
- thumb_func_end sub_80784D8
-
- thumb_func_start sub_8078528
-sub_8078528: @ 8078528
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _080785C0 @ =0x0000271a
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _080785C4 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0xA]
- adds r1, r0, 0x1
- strh r1, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- ble _080785B8
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- movs r6, 0
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _080785B8
- ldr r3, _080785C8 @ =gPlttBufferFaded
- lsls r2, 4
- mov r12, r2
- ldr r1, _080785CC @ =0x0000010d
- add r1, r12
- lsls r1, 1
- adds r1, r3
- ldrh r4, [r1]
- movs r2, 0x87
- lsls r2, 1
- add r2, r12
- lsls r2, 1
- adds r2, r3
- ldrh r0, [r2]
- strh r0, [r1]
- ldr r0, _080785D0 @ =0x0000010f
- add r0, r12
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- strh r1, [r2]
- strh r4, [r0]
- strh r6, [r5, 0xC]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _080785B8
- strh r6, [r5, 0xE]
- strh r6, [r5, 0xA]
- ldrh r0, [r5, 0x10]
- adds r0, 0x1
- strh r0, [r5, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _080785B8
- movs r0, 0x9
- strh r0, [r5, 0xA]
- ldr r0, _080785D4 @ =sub_80785D8
- str r0, [r5]
-_080785B8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080785C0: .4byte 0x0000271a
-_080785C4: .4byte gTasks
-_080785C8: .4byte gPlttBufferFaded
-_080785CC: .4byte 0x0000010d
-_080785D0: .4byte 0x0000010f
-_080785D4: .4byte sub_80785D8
- thumb_func_end sub_8078528
-
- thumb_func_start sub_80785D8
-sub_80785D8: @ 80785D8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08078608 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r2, r1, r2
- ldrh r0, [r2, 0xA]
- subs r0, 0x1
- adds r3, r0, 0
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _08078610
- ldr r0, _0807860C @ =sub_807862C
- str r0, [r2]
- movs r0, 0
- strh r0, [r2, 0xA]
- b _08078626
- .align 2, 0
-_08078608: .4byte gTasks
-_0807860C: .4byte sub_807862C
-_08078610:
- lsls r0, r3, 24
- lsrs r0, 24
- movs r1, 0x10
- subs r1, r0
- lsls r1, 8
- orrs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x52
- bl SetGpuReg
-_08078626:
- pop {r0}
- bx r0
- thumb_func_end sub_80785D8
-
- thumb_func_start sub_807862C
-sub_807862C: @ 807862C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r4, r0, 0
- ldr r1, _0807866C @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x25
- bne _08078674
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08078670 @ =gSprites
- adds r4, r0
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- b _0807868E
- .align 2, 0
-_0807866C: .4byte gTasks
-_08078670: .4byte gSprites
-_08078674:
- cmp r0, 0x27
- bne _0807868E
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_0807868E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_807862C
-
- thumb_func_start sub_8078694
-sub_8078694: @ 8078694
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r3, 0
- ldr r0, _080786B8 @ =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x8]
- ldrh r0, [r0]
- subs r0, 0xF
- cmp r0, 0x2B
- bls _080786AC
- b _08078830
-_080786AC:
- lsls r0, 2
- ldr r1, _080786BC @ =_080786C0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080786B8: .4byte gBattleSpritesDataPtr
-_080786BC: .4byte _080786C0
- .align 2, 0
-_080786C0:
- .4byte _08078770
- .4byte _08078776
- .4byte _0807877C
- .4byte _08078782
- .4byte _08078788
- .4byte _0807878E
- .4byte _08078794
- .4byte _0807879A
- .4byte _080787A0
- .4byte _080787A6
- .4byte _080787AC
- .4byte _080787B2
- .4byte _080787B8
- .4byte _080787BE
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _08078830
- .4byte _080787C4
- .4byte _080787C8
- .4byte _080787CC
- .4byte _080787D0
- .4byte _080787D4
- .4byte _080787D8
- .4byte _080787DC
- .4byte _080787E0
- .4byte _080787E8
- .4byte _080787F0
- .4byte _080787F8
- .4byte _08078800
- .4byte _08078808
- .4byte _08078810
- .4byte _08078830
- .4byte _08078830
- .4byte _08078818
- .4byte _0807881C
- .4byte _08078820
- .4byte _08078828
-_08078770:
- movs r5, 0
- movs r2, 0
- b _08078838
-_08078776:
- movs r5, 0
- movs r2, 0x1
- b _08078838
-_0807877C:
- movs r5, 0
- movs r2, 0x3
- b _08078838
-_08078782:
- movs r5, 0
- movs r2, 0x5
- b _08078838
-_08078788:
- movs r5, 0
- movs r2, 0x6
- b _08078838
-_0807878E:
- movs r5, 0
- movs r2, 0x2
- b _08078838
-_08078794:
- movs r5, 0
- movs r2, 0x4
- b _08078838
-_0807879A:
- movs r5, 0x1
- movs r2, 0
- b _08078838
-_080787A0:
- movs r5, 0x1
- movs r2, 0x1
- b _08078838
-_080787A6:
- movs r5, 0x1
- movs r2, 0x3
- b _08078838
-_080787AC:
- movs r5, 0x1
- movs r2, 0x5
- b _08078838
-_080787B2:
- movs r5, 0x1
- movs r2, 0x6
- b _08078838
-_080787B8:
- movs r5, 0x1
- movs r2, 0x2
- b _08078838
-_080787BE:
- movs r5, 0x1
- movs r2, 0x4
- b _08078838
-_080787C4:
- movs r5, 0
- b _080787E2
-_080787C8:
- movs r5, 0
- b _080787EA
-_080787CC:
- movs r5, 0
- b _080787F2
-_080787D0:
- movs r5, 0
- b _080787FA
-_080787D4:
- movs r5, 0
- b _08078802
-_080787D8:
- movs r5, 0
- b _0807880A
-_080787DC:
- movs r5, 0
- b _08078812
-_080787E0:
- movs r5, 0x1
-_080787E2:
- movs r2, 0
- movs r3, 0x1
- b _08078838
-_080787E8:
- movs r5, 0x1
-_080787EA:
- movs r2, 0x1
- movs r3, 0x1
- b _08078838
-_080787F0:
- movs r5, 0x1
-_080787F2:
- movs r2, 0x3
- movs r3, 0x1
- b _08078838
-_080787F8:
- movs r5, 0x1
-_080787FA:
- movs r2, 0x5
- movs r3, 0x1
- b _08078838
-_08078800:
- movs r5, 0x1
-_08078802:
- movs r2, 0x6
- movs r3, 0x1
- b _08078838
-_08078808:
- movs r5, 0x1
-_0807880A:
- movs r2, 0x2
- movs r3, 0x1
- b _08078838
-_08078810:
- movs r5, 0x1
-_08078812:
- movs r2, 0x4
- movs r3, 0x1
- b _08078838
-_08078818:
- movs r5, 0
- b _08078822
-_0807881C:
- movs r5, 0
- b _0807882A
-_08078820:
- movs r5, 0x1
-_08078822:
- movs r2, 0xFF
- movs r3, 0
- b _08078838
-_08078828:
- movs r5, 0x1
-_0807882A:
- movs r2, 0xFF
- movs r3, 0x1
- b _08078838
-_08078830:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _0807885A
-_08078838:
- ldr r0, _08078860 @ =gBattleAnimArgs
- movs r1, 0
- strh r5, [r0]
- strh r2, [r0, 0x2]
- strh r1, [r0, 0x4]
- strh r1, [r0, 0x6]
- strh r3, [r0, 0x8]
- ldr r1, _08078864 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _08078868 @ =sub_80BB088
- str r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
-_0807885A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08078860: .4byte gBattleAnimArgs
-_08078864: .4byte gTasks
-_08078868: .4byte sub_80BB088
- thumb_func_end sub_8078694
-
- thumb_func_start LaunchStatusAnimation
-LaunchStatusAnimation: @ 807886C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r0, _080788A8 @ =gBattleAnimAttacker
- strb r4, [r0]
- ldr r0, _080788AC @ =gBattleAnimTarget
- strb r4, [r0]
- ldr r0, _080788B0 @ =gBattleAnims_StatusConditions
- movs r2, 0
- bl LaunchBattleAnimation
- ldr r0, _080788B4 @ =task0A_80788BC
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080788B8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080788A8: .4byte gBattleAnimAttacker
-_080788AC: .4byte gBattleAnimTarget
-_080788B0: .4byte gBattleAnims_StatusConditions
-_080788B4: .4byte task0A_80788BC
-_080788B8: .4byte gTasks
- thumb_func_end LaunchStatusAnimation
-
- thumb_func_start task0A_80788BC
-task0A_80788BC: @ 80788BC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08078904 @ =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, _08078908 @ =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _080788FE
- ldr r0, _0807890C @ =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r1, _08078910 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- ldr r2, [r2, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyTask
-_080788FE:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08078904: .4byte gAnimScriptCallback
-_08078908: .4byte gAnimScriptActive
-_0807890C: .4byte gBattleSpritesDataPtr
-_08078910: .4byte gTasks
- thumb_func_end task0A_80788BC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index c3c6399dc..5a95235c9 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -1786,7 +1786,7 @@ gUnknown_81C910A:: @ 81C910A
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
- createvisualtask sub_80E0488, 5,
+ createvisualtask AnimTask_StrongFrustrationGrowAndShrink, 5,
delay 7
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1
@@ -1856,22 +1856,22 @@ Move_PAIN_SPLIT:: @ 81C92D9
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -8, -42, 1
delay 10
playsewithpan SE_W207B, 0
- createvisualtask sub_80E0B00, 2, 0, 0
- createvisualtask sub_80E0B00, 2, 1, 0
+ createvisualtask AnimTask_PainSplitMovement, 2, 0, 0
+ createvisualtask AnimTask_PainSplitMovement, 2, 1, 0
waitforvisualfinish
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -24, -42, 0
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -24, -42, 1
delay 10
playsewithpan SE_W207B, 0
- createvisualtask sub_80E0B00, 2, 0, 1
- createvisualtask sub_80E0B00, 2, 1, 1
+ createvisualtask AnimTask_PainSplitMovement, 2, 0, 1
+ createvisualtask AnimTask_PainSplitMovement, 2, 1, 1
waitforvisualfinish
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, 8, -42, 0
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, 8, -42, 1
delay 10
playsewithpan SE_W207B, 0
- createvisualtask sub_80E0B00, 2, 0, 2
- createvisualtask sub_80E0B00, 2, 1, 2
+ createvisualtask AnimTask_PainSplitMovement, 2, 0, 2
+ createvisualtask AnimTask_PainSplitMovement, 2, 1, 2
end
Move_VICE_GRIP:: @ 81C9381
@@ -2307,7 +2307,7 @@ Move_SMOKESCREEN:: @ 81C9EB0
playsewithpan SE_W104, 192
createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
- createvisualtask sub_80DE34C, 2,
+ createvisualtask AnimTask_SmokescreenImpact, 2,
delay 2
playsewithpan SE_W028, 63
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
@@ -2592,7 +2592,7 @@ Move_THRASH:: @ 81CA521
Move_SING:: @ 81CA5A0
loadspritegfx 10072
monbg 3
- createvisualtask sub_80A65E8, 2,
+ createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
panse_1B SE_W047, 192, 63, 2, 0
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12
@@ -2939,14 +2939,14 @@ Move_KINESIS:: @ 81CAC19
Move_GLARE:: @ 81CAC6A
loadspritegfx 10248
loadspritegfx 10218
- createvisualtask sub_80E21CC, 5, 0
+ createvisualtask AnimTask_GlareEyeDots, 5, 0
playsewithpan SE_W060B, 192
waitforvisualfinish
createvisualtask sub_80BA7F8, 5, 1, 0, 0, 16, 0
waitforvisualfinish
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
- createvisualtask sub_80A9F10, 5,
+ createvisualtask AnimTask_ScaryFace, 5,
playsewithpan SE_W043, 192
delay 2
createvisualtask sub_80ADAD8, 3, 20, 1, 0
@@ -2956,7 +2956,7 @@ Move_GLARE:: @ 81CAC6A
Move_BARRAGE:: @ 81CACD3
loadspritegfx 10254
- createvisualtask sub_80E2518, 3,
+ createvisualtask AnimTask_BarrageBall, 3,
playsewithpan SE_W207, 192
delay 24
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 8, 1, 40, 1
@@ -3052,7 +3052,7 @@ Move_SPLASH:: @ 81CAEC0
Move_ACID_ARMOR:: @ 81CAED5
monbg 0
setalpha 15, 0
- createvisualtask sub_80E12F8, 2, 0
+ createvisualtask AnimTask_AcidArmor, 2, 0
playsewithpan SE_W151, 192
waitforvisualfinish
blendoff
@@ -3153,7 +3153,7 @@ Move_FLAIL:: @ 81CB099
loadspritegfx 10135
monbg 1
setalpha 12, 8
- createvisualtask sub_80E0850, 2, 0
+ createvisualtask AnimTask_FlailMovement, 2, 0
loopsewithpan SE_W029, 192, 8, 2
waitforvisualfinish
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
@@ -3278,7 +3278,7 @@ gUnknown_81CB267:: @ 81CB267
Move_CHARM:: @ 81CB2BB
loadspritegfx 10210
- createvisualtask sub_80E0558, 5, 0, 2, 0
+ createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 0
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20
playsewithpan SE_W204, 192
delay 15
@@ -3593,8 +3593,8 @@ Move_MEMENTO:: @ 81CB892
Move_FACADE:: @ 81CB8D6
loadspritegfx 10243
- createvisualtask sub_80E1D5C, 2, 0, 3
- createvisualtask sub_80E1FC4, 2, 0, 72
+ createvisualtask AnimTask_SquishAndSweatDroplets, 2, 0, 3
+ createvisualtask AnimTask_FacadeColorBlend, 2, 0, 72
loopsewithpan SE_W207, 192, 24, 3
end
@@ -3604,7 +3604,7 @@ Move_SMELLING_SALT:: @ 81CB8F6
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, 1, 0, 2
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, 1, 1, 2
delay 32
- createvisualtask sub_80E28DC, 3, 1, 2
+ createvisualtask AnimTask_SmellingSaltsSquish, 3, 1, 2
loopsewithpan SE_W003, 63, 12, 2
waitforvisualfinish
delay 4
@@ -3680,7 +3680,7 @@ Move_TAUNT:: @ 81CBA0B
Move_HELPING_HAND:: @ 81CBA5F
loadspritegfx 10247
- createvisualtask sub_80E2CE4, 5,
+ createvisualtask AnimTask_HelpingHandAttackerMovement, 5,
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 0
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 1
delay 19
@@ -3834,7 +3834,7 @@ gUnknown_81CBD16:: @ 81CBD16
Move_YAWN:: @ 81CBE37
loadspritegfx 10242
- createvisualtask sub_80E1704, 2, 0
+ createvisualtask AnimTask_DeepInhale, 2, 0
playsewithpan SE_W281, 192
waitforvisualfinish
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 2
@@ -3844,14 +3844,14 @@ Move_YAWN:: @ 81CBE37
delay 4
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 0
waitforvisualfinish
- createvisualtask sub_80E1704, 2, 1
+ createvisualtask AnimTask_DeepInhale, 2, 1
playsewithpan SE_W281, 63
end
Move_ENDEAVOR:: @ 81CBE7A
loadspritegfx 10243
loadspritegfx 10135
- createvisualtask sub_80E1D5C, 2, 0, 2
+ createvisualtask AnimTask_SquishAndSweatDroplets, 2, 0, 2
loopsewithpan SE_W039, 192, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 703, 12, 1, 2
delay 6
@@ -4059,7 +4059,7 @@ Move_FEATHER_DANCE:: @ 81CC2A1
Move_TEETER_DANCE:: @ 81CC371
loadspritegfx 10072
loadspritegfx 10073
- createvisualtask sub_80E4160, 5,
+ createvisualtask AnimTask_TeeterDanceMovement, 5,
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2
playsewithpan SE_W298, 192
delay 24
@@ -4168,7 +4168,7 @@ Move_NEEDLE_ARM:: @ 81CC513
Move_SLACK_OFF:: @ 81CC6C3
loadspritegfx 10031
- createvisualtask sub_80E4540, 2, 0
+ createvisualtask AnimTask_SlackOffSquish, 2, 0
playsewithpan SE_W281, 192
waitforvisualfinish
call gUnknown_81D56C9
@@ -4242,7 +4242,7 @@ Move_FAKE_TEARS:: @ 81CC8AD
loadspritegfx 10072
createvisualtask AnimTask_BlendParticle, 5, 10155, 0, 4, 4, 32108
waitforvisualfinish
- createvisualtask sub_80E0558, 5, 0, 2, 1
+ createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 1
loopsewithpan SE_W039, 192, 12, 4
delay 8
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0
@@ -4267,7 +4267,7 @@ Move_AIR_CUTTER:: @ 81CC93D
monbg 3
setalpha 12, 8
delay 0
- createvisualtask sub_80A76F0, 2, 32, -24, 1536, 2, 128
+ createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
playsewithpan SE_W015, 63
createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2
@@ -4282,7 +4282,7 @@ Move_AIR_CUTTER:: @ 81CC93D
Move_ODOR_SLEUTH:: @ 81CC99F
monbg 1
- createvisualtask sub_80E3664, 5,
+ createvisualtask AnimTask_OdorSleuthMovement, 5,
delay 24
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
playsewithpan SE_W207, 192
@@ -4300,7 +4300,7 @@ Move_GRASS_WHISTLE:: @ 81CC9E9
loadspritegfx 10072
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 13298
waitforvisualfinish
- createvisualtask sub_80A65E8, 2,
+ createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
panse_1B SE_W320, 192, 63, 2, 0
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0
@@ -4346,7 +4346,7 @@ Move_TICKLE:: @ 81CCADC
delay 20
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, 0
delay 12
- createvisualtask sub_80E0558, 3, 1, 6, 2
+ createvisualtask AnimTask_RockMonBackAndForth, 3, 1, 6, 2
loopsewithpan SE_W039, 63, 8, 8
waitforvisualfinish
end
@@ -4442,7 +4442,7 @@ Move_BLOCK:: @ 81CCCCD
Move_HOWL:: @ 81CCCDC
loadspritegfx 10053
- createvisualtask sub_80E1704, 2, 0
+ createvisualtask AnimTask_DeepInhale, 2, 0
delay 12
call gUnknown_81CDB06
createvisualtask sub_80DD06C, 2, 0, 3
@@ -4463,7 +4463,7 @@ Move_BULK_UP:: @ 81CCCFE
Move_COVET:: @ 81CCD1C
loadspritegfx 10210
loadspritegfx 10224
- createvisualtask sub_80E0558, 5, 0, 2, 0
+ createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 0
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20
playsewithpan SE_W204, 192
delay 15
@@ -4564,7 +4564,7 @@ Move_CALM_MIND:: @ 81CCE97
Move_LEAF_BLADE:: @ 81CCF17
loadspritegfx 10063
loadspritegfx 10285
- createvisualtask sub_80A39C0, 5,
+ createvisualtask AnimTask_LeafBlade, 5,
delay 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
playsewithpan SE_W015, 63
@@ -4649,7 +4649,7 @@ Move_HARDEN:: @ 81CD0AB
Move_BELLY_DRUM:: @ 81CD0C0
loadspritegfx 10072
loadspritegfx 10193
- createvisualtask sub_80A65E8, 2,
+ createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
call gUnknown_81CD18D
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
@@ -7887,7 +7887,7 @@ Move_SCARY_FACE:: @ 81D1BA0
waitforvisualfinish
delay 10
playsewithpan SE_W043, 192
- createvisualtask sub_80A9F10, 5,
+ createvisualtask AnimTask_ScaryFace, 5,
delay 13
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
@@ -8589,7 +8589,7 @@ Move_ROLE_PLAY:: @ 81D2BE5
waitforvisualfinish
playsewithpan SE_W161, 192
waitplaysewithpan SE_W197, 192, 30
- createvisualtask sub_80E0FB8, 2,
+ createvisualtask AnimTask_RolePlaySilhouette, 2,
waitforvisualfinish
clearmonbg 2
createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767
@@ -8922,7 +8922,7 @@ Move_POISON_FANG:: @ 81D33F4
Move_SUBSTITUTE:: @ 81D3433
playsewithpan SE_W213, 192
- createvisualtask sub_80E3294, 2,
+ createvisualtask AnimTask_MonToSubstitute, 2,
end
Move_FRENZY_PLANT:: @ 81D343F
@@ -9064,7 +9064,7 @@ Move_RETURN:: @ 81D36FA
loadspritegfx 10135
monbg 3
setalpha 12, 8
- createvisualtask sub_80E38D8, 2,
+ createvisualtask AnimTask_GetReturnPowerLevel, 2,
delay 2
jumpargeq 7, 0, gUnknown_81D3730
jumpargeq 7, 1, gUnknown_81D3782
@@ -9757,7 +9757,7 @@ Move_DOOM_DESIRE:: @ 81D4A9F
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767
waitforvisualfinish
delay 10
- createvisualtask sub_80E017C, 5,
+ createvisualtask AnimTask_DoomDesireLightBeam, 5,
delay 5
playsewithpan SE_W109, 192
delay 10
@@ -10044,7 +10044,7 @@ Move_WEATHER_BALL:: @ 81D515D
playsewithpan SE_W197, 0
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0
waitforvisualfinish
- createvisualtask sub_80E44EC, 2,
+ createvisualtask AnimTask_GetWeather, 2,
delay 1
jumpargeq 7, 0, gUnknown_81D51C8
jumpargeq 7, 1, gUnknown_81D5205
@@ -10549,7 +10549,7 @@ General_SubstituteFade:: @ 81D5BC7
end
General_SubstituteAppear:: @ 81D5C04
- createvisualtask sub_80E3294, 2,
+ createvisualtask AnimTask_MonToSubstitute, 2,
end
General_PokeblockThrow:: @ 81D5C0C
@@ -10786,12 +10786,12 @@ gUnknown_81D6082:: @ 81D6082
gUnknown_81D6089:: @ 81D6089
playsewithpan SE_W104, 192
- createvisualtask sub_80E392C, 2,
+ createvisualtask AnimTask_SnatchOpposingMonMove, 2,
goto gUnknown_81D6082
gUnknown_81D6099:: @ 81D6099
playsewithpan SE_W104, 192
- createvisualtask sub_80E3FC0, 2,
+ createvisualtask AnimTask_SnatchPartnerMove, 2,
goto gUnknown_81D6082
General_FutureSightHit:: @ 81D60A9
@@ -10820,7 +10820,7 @@ General_DoomDesireHit:: @ 81D6108
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767
waitforvisualfinish
delay 10
- createvisualtask sub_80E017C, 5,
+ createvisualtask AnimTask_DoomDesireLightBeam, 5,
delay 9
playsewithpan SE_W109, 192
delay 9
diff --git a/data/battle_anim_status_effects.s b/data/battle_anim_status_effects.s
deleted file mode 100644
index f2fff9a3f..000000000
--- a/data/battle_anim_status_effects.s
+++ /dev/null
@@ -1,110 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
- .section .rodata
- .align 2
-
-gUnknown_83BF3E0:: @ 83BF3DC
- obj_image_anim_frame 0, 3
- obj_image_anim_frame 4, 3
- obj_image_anim_frame 8, 3
- obj_image_anim_frame 12, 3
- obj_image_anim_jump 0
-
-gSpriteAnimTable_83BF3F4:: @ 83BF3F4
- .4byte gUnknown_83BF3E0
-
-gSpriteTemplate_83BF3F8:: @ 83BF3F8
- spr_template 10004, 10004, gOamData_AffineOff_ObjNormal_16x16, gSpriteAnimTable_83BF3F4, NULL, gDummySpriteAffineAnimTable, sub_8076F58
-
-gSpriteTemplate_83BF410:: @ 83BF410
- spr_template 10004, 10004, gOamData_AffineOff_ObjNormal_16x16, gSpriteAnimTable_83BF3F4, NULL, gDummySpriteAffineAnimTable, sub_8076ED8
-
-gUnknown_83BF428:: @ 83BF428
- obj_image_anim_frame 0x0000, 3
- obj_image_anim_jump 0x0000
-
-gSpriteAnimTable_83BF430:: @ 83BF430
- .4byte gUnknown_83BF428
-
-gSpriteTemplate_83BF434:: @ 83BF434
- spr_template 10283, 10283, gOamData_AffineOff_ObjNormal_32x32, gSpriteAnimTable_83BF430, NULL, gDummySpriteAffineAnimTable, sub_807729C
-
-gSpriteTemplate_83BF44C:: @ 83BF44C
- spr_template 10283, 10283, gOamData_AffineOff_ObjNormal_32x32, gSpriteAnimTable_83BF430, NULL, gDummySpriteAffineAnimTable, sub_8077350
-
-gUnknown_83BF464:: @ 83BF464
- obj_image_anim_frame 0x0000, 3
- obj_image_anim_frame 0x0010, 3
- obj_image_anim_frame 0x0020, 3
- obj_image_anim_frame 0x0030, 3
- obj_image_anim_frame 0x0040, 3
- obj_image_anim_end
-
-gSpriteAnimTable_83BF47C:: @ 83BF47C
- .4byte gUnknown_83BF464
-
-gSpriteTemplate_83BF480:: @ 83BF480
- spr_template 10071, 10071, gOamData_AffineOff_ObjNormal_32x32, gSpriteAnimTable_83BF47C, NULL, gDummySpriteAffineAnimTable, sub_8076FD0
-
-gSpriteTemplate_83BF498:: @ 83BF498
- spr_template 10051, 10051, gOamData_AffineOff_ObjNormal_32x32, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8076F58
-
-gUnknown_83BF4B0:: @ 83BF4B0
- obj_image_anim_frame 0x0000, 5
- obj_image_anim_jump 0x0000
-
-gUnknown_83BF4B8:: @ 83BF4B8
- obj_image_anim_frame 0x0000, 5
- obj_image_anim_jump 0x0000
-
-gUnknown_83BF4C0:: @ 83BF4C0
- obj_image_anim_frame 0x0000, 5
- obj_image_anim_jump 0x0000
-
-gSpriteAniimTable_83BF4C8:: @ 83BF4C8
- .4byte gUnknown_83BF4B0
- .4byte gUnknown_83BF4B8
- .4byte gUnknown_83BF4C0
-
-gSpriteTemplate_83BF4D4:: @ 83BF4D4
- spr_template 10135, 10135, gOamData_AffineOff_ObjNormal_32x32, gSpriteAniimTable_83BF4C8, NULL, gDummySpriteAffineAnimTable, sub_8076F58
-
-gUnknown_83BF4EC:: @ 83BF4EC
- obj_image_anim_frame 0x0000, 15
- obj_image_anim_jump 0x0000
-
-gSpriteAnimTable_83BF4F4:: @ 83BF4F4
- .4byte gUnknown_83BF4EC
-
-gUnknown_83BF4F8:: @ 83BF4F8
- obj_rot_scal_anim_frame 0x0060, 0x0060, 0x00, 0
- obj_rot_scal_anim_frame 0x0002, 0x0002, 0x00, 1
- obj_rot_scal_anim_jump 0x0001
-
-gSpriteAffineAnimTable_83BF510:: @ 83BF510
- .4byte gUnknown_83BF4F8
-
-gSpriteTemplate_83BF514:: @ 83BF514
- spr_template 10004, 10004, gOamData_AffineDouble_ObjNormal_16x16, gSpriteAnimTable_83BF4F4, NULL, gSpriteAffineAnimTable_83BF510, sub_8076ED8
-
-gUnknown_83BF52C:: @ 83BF52C
- .string "TASK OVER\n"
- .string "タスクがオーバーしました$"
-
- .align 2
-gSubsprites_83BF544:: @ 83BF544
- subsprite 240, 240, 2, 0x00, 64x64
- subsprite 240, 48, 2, 0x40, 64x32
- subsprite 48, 240, 2, 0x60, 32x64
- subsprite 48, 48, 2, 0x80, 32x32
-
-gUnknown_83BF554:: @ 83BF554
- .byte 4
- .align 2
- .4byte gSubsprites_83BF544
-
-gUnknown_83BF55C:: @ 83BF55C
- spr_template 10010, 10010, gOamData_AffineOff_ObjBlend_64x64, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
-gUnknown_83BF574:: @ 83BF574
- spr_template 10136, 10136, gOamData_AffineOff_ObjNormal_8x8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_807834C
diff --git a/ld_script.txt b/ld_script.txt
index 97acec6ef..80b129a01 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -115,7 +115,7 @@ SECTIONS {
src/battle_anim_mons.o(.text);
src/task.o(.text);
src/reshow_battle_screen.o(.text);
- asm/battle_anim_status_effects.o(.text);
+ src/battle_anim_status_effects.o(.text);
src/title_screen.o(.text);
src/reset_save_heap.o(.text);
asm/field_weather.o(.text);
@@ -423,7 +423,7 @@ SECTIONS {
src/battle_anim.o(.rodata);
src/battle_anim_mons.o(.rodata);
data/map_events.o(.rodata);
- data/battle_anim_status_effects.o(.rodata);
+ src/battle_anim_status_effects.o(.rodata);
src/title_screen.o(.rodata);
data/field_weather.o(.rodata);
data/field_screen_effect.o(.rodata);
@@ -483,7 +483,7 @@ SECTIONS {
src/save.o(.rodata);
data/field_effect_helpers.o(.rodata);
src/battle_controller_safari.o(.rodata);
- data/battle_anim_effects_3.o(.rodata);
+ src/battle_anim_effects_3.o(.rodata);
src/learn_move.o(.rodata);
src/battle_tower.o(.rodata);
src/battle_controller_oak_old_man.o(.rodata);
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 4fd6ada0b..426d39056 100644
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -1182,7 +1182,6 @@ const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] = //83FF7A8
};
// Functions
-
// 80DE2C0
void AnimBlackSmoke(struct Sprite *sprite)
{
diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c
new file mode 100644
index 000000000..582dd20a5
--- /dev/null
+++ b/src/battle_anim_status_effects.c
@@ -0,0 +1,538 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "decompress.h"
+#include "gpu_regs.h"
+#include "palette.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+#include "util.h"
+#include "constants/battle_anim.h"
+#include "constants/rgb.h"
+
+// Function Declarations
+static u8 sub_8078178(u8 battlerId, bool8 b);
+static void sub_80782BC(u8 taskId);
+static void sub_80784D8(u8 taskId);
+static void sub_8078528(u8 taskId);
+static void sub_80785D8(u8 taskId);
+static void sub_807862C(u8 taskId);
+static void Task_DoStatusAnimation(u8 taskId);
+static void sub_807834C(struct Sprite *sprite);
+static void sub_8078380(struct Sprite *sprite);
+
+// Data
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+extern const u8 *const gBattleAnims_StatusConditions[];
+extern const struct OamData gOamData_AffineOff_ObjNormal_8x8;
+extern const struct OamData gOamData_AffineOff_ObjBlend_64x64;
+
+static const union AnimCmd gUnknown_83BF3E0[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(4, 3),
+ ANIMCMD_FRAME(8, 3),
+ ANIMCMD_FRAME(12, 3),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83BF3F4[] =
+{
+ gUnknown_83BF3E0
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF3F8 =
+{
+ .tileTag = ANIM_TAG_ORB,
+ .paletteTag = ANIM_TAG_ORB,
+ .oam = &gOamData_AffineOff_ObjNormal_16x16,
+ .anims = gSpriteAnimTable_83BF3F4,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8AEC,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF410 =
+{
+ .tileTag = ANIM_TAG_ORB,
+ .paletteTag = ANIM_TAG_ORB,
+ .oam = &gOamData_AffineOff_ObjNormal_16x16,
+ .anims = gSpriteAnimTable_83BF3F4,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8A6C,
+};
+
+static const union AnimCmd gUnknown_83BF428[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83BF430[] =
+{
+ gUnknown_83BF428
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF434 =
+{
+ .tileTag = ANIM_TAG_WEATHER_BALL,
+ .paletteTag = ANIM_TAG_WEATHER_BALL,
+ .oam = &gOamData_AffineOff_ObjNormal_32x32,
+ .anims = gSpriteAnimTable_83BF430,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8E30,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF44C =
+{
+ .tileTag = ANIM_TAG_WEATHER_BALL,
+ .paletteTag = ANIM_TAG_WEATHER_BALL,
+ .oam = &gOamData_AffineOff_ObjNormal_32x32,
+ .anims = gSpriteAnimTable_83BF430,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8EE4,
+};
+
+static const union AnimCmd gUnknown_83BF464[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_FRAME(64, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83BF47C[] =
+{
+ gUnknown_83BF464
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF480 =
+{
+ .tileTag = ANIM_TAG_SPARKLE_4,
+ .paletteTag = ANIM_TAG_SPARKLE_4,
+ .oam = &gOamData_AffineOff_ObjNormal_32x32,
+ .anims = gSpriteAnimTable_83BF47C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8B64,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF498 =
+{
+ .tileTag = ANIM_TAG_MONSTER_FOOT,
+ .paletteTag = ANIM_TAG_MONSTER_FOOT,
+ .oam = &gOamData_AffineOff_ObjNormal_32x32,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8AEC,
+};
+
+static const union AnimCmd gUnknown_83BF4B0[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gUnknown_83BF4B8[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gUnknown_83BF4C0[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gSpriteAniimTable_83BF4C8[] =
+{
+ gUnknown_83BF4B0,
+ gUnknown_83BF4B8,
+ gUnknown_83BF4C0
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF4D4 =
+{
+ .tileTag = ANIM_TAG_IMPACT,
+ .paletteTag = ANIM_TAG_IMPACT,
+ .oam = &gOamData_AffineOff_ObjNormal_32x32,
+ .anims = gSpriteAniimTable_83BF4C8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8AEC,
+};
+
+static const union AnimCmd gUnknown_83BF4EC[] =
+{
+ ANIMCMD_FRAME(0, 15),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83BF4F4[] =
+{
+ gUnknown_83BF4EC
+};
+
+static const union AffineAnimCmd gUnknown_83BF4F8[] =
+{
+ AFFINEANIMCMD_FRAME(96, 96, 0, 0),
+ AFFINEANIMCMD_FRAME(2, 2, 0, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AffineAnimCmd *const gSpriteAffineAnimTable_83BF510[] =
+{
+ gUnknown_83BF4F8
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BF514 =
+{
+ .tileTag = ANIM_TAG_ORB,
+ .paletteTag = ANIM_TAG_ORB,
+ .oam = &gOamData_AffineDouble_ObjNormal_16x16,
+ .anims = gSpriteAnimTable_83BF4F4,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83BF510,
+ .callback = sub_80A8A6C,
+};
+
+static const u32 gUnknown_83BF52C = _("TASK OVER\nタスクがオーバーしました$");
+
+static const struct Subsprite gSubsprites_83BF544[] =
+{
+ {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2},
+ {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2},
+ {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2},
+ {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2},
+};
+
+static const struct SubspriteTable gUnknown_83BF554[] =
+{
+ {ARRAY_COUNT(gSubsprites_83BF544), gSubsprites_83BF544},
+};
+
+static const struct SpriteTemplate gUnknown_83BF55C =
+{
+ .tileTag = ANIM_TAG_ICE_CUBE,
+ .paletteTag = ANIM_TAG_ICE_CUBE,
+ .oam = &gOamData_AffineOff_ObjBlend_64x64,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+static const struct SpriteTemplate gUnknown_83BF574 =
+{
+ .tileTag = ANIM_TAG_CIRCLE_IMPACT,
+ .paletteTag = ANIM_TAG_CIRCLE_IMPACT,
+ .oam = &gOamData_AffineOff_ObjNormal_8x8,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_807834C,
+};
+
+// Functions
+static u8 sub_8078178(u8 battlerId, bool8 b)
+{
+ u8 battlerSpriteId = gBattlerSpriteIds[battlerId];
+ u8 taskId = CreateTask(sub_80782BC, 10);
+ u8 spriteId2;
+ u8 i;
+
+ LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
+ LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
+ gTasks[taskId].data[0] = battlerId;
+ if (b)
+ {
+ gTasks[taskId].data[1] = RGB_RED;
+ for (i = 0; i < 10; i++)
+ {
+ spriteId2 = CreateSprite(&gUnknown_83BF574, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y + 32, 0);
+ gSprites[spriteId2].data[0] = i * 51;
+ gSprites[spriteId2].data[1] = -256;
+ gSprites[spriteId2].invisible = TRUE;
+ if (i > 4)
+ gSprites[spriteId2].data[6] = 21;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[1] = RGB_BLUE;
+ for (i = 0; i < 10; i++)
+ {
+ spriteId2 = CreateSprite(&gUnknown_83BF574, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y - 32, 0);
+ gSprites[spriteId2].data[0] = i * 51;
+ gSprites[spriteId2].data[1] = 256;
+ gSprites[spriteId2].invisible = TRUE;
+ if (i > 4)
+ gSprites[spriteId2].data[6] = 21;
+ }
+ }
+ gSprites[spriteId2].data[7] = 1;
+ return taskId;
+}
+
+// Functions
+static void sub_80782BC(u8 taskId)
+{
+ if (gTasks[taskId].data[2] == 2)
+ {
+ gTasks[taskId].data[2] = 0;
+ BlendPalette(0x100 + gTasks[taskId].data[0] * 16, 16, gTasks[taskId].data[4], gTasks[taskId].data[1]);
+ if (gTasks[taskId].data[5] == 0)
+ {
+ gTasks[taskId].data[4]++;
+ if (gTasks[taskId].data[4] > 8)
+ gTasks[taskId].data[5] ^= 1;
+ }
+ else
+ {
+ u16 var = gTasks[taskId].data[4];
+
+ gTasks[taskId].data[4]--;
+ if (gTasks[taskId].data[4] < 0)
+ {
+ gTasks[taskId].data[4] = var;
+ gTasks[taskId].data[5] ^= 1;
+ gTasks[taskId].data[3]++;
+ if (gTasks[taskId].data[3] == 2)
+ DestroyTask(taskId);
+ }
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[2]++;
+ }
+}
+
+static void sub_807834C(struct Sprite *sprite)
+{
+ if (sprite->data[6] == 0)
+ {
+ sprite->invisible = FALSE;
+ sprite->callback = sub_8078380;
+ sub_8078380(sprite);
+ }
+ else
+ {
+ sprite->data[6]--;
+ }
+}
+
+static void sub_8078380(struct Sprite *sprite)
+{
+ sprite->pos2.x = Cos(sprite->data[0], 32);
+ sprite->pos2.y = Sin(sprite->data[0], 8);
+ if (sprite->data[0] < 128)
+ sprite->subpriority = 29;
+ else
+ sprite->subpriority = 31;
+ sprite->data[0] = (sprite->data[0] + 8) & 0xFF;
+ sprite->data[5] += sprite->data[1];
+ sprite->pos2.y += sprite->data[5] >> 8;
+ sprite->data[2]++;
+ if (sprite->data[2] == 52)
+ {
+ if (sprite->data[7])
+ DestroySpriteAndFreeResources(sprite);
+ else
+ DestroySprite(sprite);
+ }
+}
+
+void sub_80783FC(u8 taskId)
+{
+ s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32;
+ s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) - 36;
+ u8 spriteId;
+
+ if (IsContest())
+ x -= 6;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
+ spriteId = CreateSprite(&gUnknown_83BF55C, x, y, 4);
+ if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
+ gSprites[spriteId].invisible = TRUE;
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_83BF554);
+ gTasks[taskId].data[15] = spriteId;
+ gTasks[taskId].func = sub_80784D8;
+}
+
+static void sub_80784D8(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] == 10)
+ {
+ gTasks[taskId].func = sub_8078528;
+ gTasks[taskId].data[1] = 0;
+ }
+ else
+ {
+ u8 var = gTasks[taskId].data[1];
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(var, 16 - var));
+ }
+}
+
+static void sub_8078528(u8 taskId)
+{
+ u8 palIndex = IndexOfSpritePaletteTag(ANIM_TAG_ICE_CUBE);
+
+ if (gTasks[taskId].data[1]++ > 13)
+ {
+ gTasks[taskId].data[2]++;
+ if (gTasks[taskId].data[2] == 3)
+ {
+ u16 temp;
+
+ temp = gPlttBufferFaded[0x100 + palIndex * 16 + 13];
+ gPlttBufferFaded[0x100 + palIndex * 16 + 13] = gPlttBufferFaded[0x100 + palIndex * 16 + 14];
+ gPlttBufferFaded[0x100 + palIndex * 16 + 14] = gPlttBufferFaded[0x100 + palIndex * 16 + 15];
+ gPlttBufferFaded[0x100 + palIndex * 16 + 15] = temp;
+
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3]++;
+ if (gTasks[taskId].data[3] == 3)
+ {
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[4]++;
+ if (gTasks[taskId].data[4] == 2)
+ {
+ gTasks[taskId].data[1] = 9;
+ gTasks[taskId].func = sub_80785D8;
+ }
+ }
+ }
+ }
+}
+
+static void sub_80785D8(u8 taskId)
+{
+ gTasks[taskId].data[1]--;
+ if (gTasks[taskId].data[1] == -1)
+ {
+ gTasks[taskId].func = sub_807862C;
+ gTasks[taskId].data[1] = 0;
+ }
+ else
+ {
+ u8 var = gTasks[taskId].data[1];
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(var, 16 - var));
+ }
+}
+
+static void sub_807862C(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] == 37)
+ {
+ u8 spriteId = gTasks[taskId].data[15];
+
+ FreeSpriteOamMatrix(&gSprites[spriteId]);
+ DestroySprite(&gSprites[spriteId]);
+ }
+ else if (gTasks[taskId].data[1] == 39)
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+#define CASE(by, stat) case (STAT_ANIM_##by + stat - 1)
+
+void AnimTask_StatsChange(u8 taskId)
+{
+ bool16 goesDown = FALSE;
+ s16 animStatId = 0;
+ bool16 sharply = FALSE;
+
+ switch (gBattleSpritesDataPtr->animationData->animArg)
+ {
+ CASE(PLUS1, STAT_ATK): goesDown = FALSE; animStatId = 0; break;
+ CASE(PLUS1, STAT_DEF): goesDown = FALSE; animStatId = 1; break;
+ CASE(PLUS1, STAT_SPEED): goesDown = FALSE; animStatId = 3; break;
+ CASE(PLUS1, STAT_SPATK): goesDown = FALSE; animStatId = 5; break;
+ CASE(PLUS1, STAT_SPDEF): goesDown = FALSE; animStatId = 6; break;
+ CASE(PLUS1, STAT_ACC): goesDown = FALSE; animStatId = 2; break;
+ CASE(PLUS1, STAT_EVASION): goesDown = FALSE; animStatId = 4; break;
+
+ CASE(MINUS1, STAT_ATK): goesDown = TRUE; animStatId = 0; break;
+ CASE(MINUS1, STAT_DEF): goesDown = TRUE; animStatId = 1; break;
+ CASE(MINUS1, STAT_SPEED): goesDown = TRUE; animStatId = 3; break;
+ CASE(MINUS1, STAT_SPATK): goesDown = TRUE; animStatId = 5; break;
+ CASE(MINUS1, STAT_SPDEF): goesDown = TRUE; animStatId = 6; break;
+ CASE(MINUS1, STAT_ACC): goesDown = TRUE; animStatId = 2; break;
+ CASE(MINUS1, STAT_EVASION): goesDown = TRUE; animStatId = 4; break;
+
+ CASE(PLUS2, STAT_ATK): goesDown = FALSE; animStatId = 0; sharply = TRUE; break;
+ CASE(PLUS2, STAT_DEF): goesDown = FALSE; animStatId = 1; sharply = TRUE; break;
+ CASE(PLUS2, STAT_SPEED): goesDown = FALSE; animStatId = 3; sharply = TRUE; break;
+ CASE(PLUS2, STAT_SPATK): goesDown = FALSE; animStatId = 5; sharply = TRUE; break;
+ CASE(PLUS2, STAT_SPDEF): goesDown = FALSE; animStatId = 6; sharply = TRUE; break;
+ CASE(PLUS2, STAT_ACC): goesDown = FALSE; animStatId = 2; sharply = TRUE; break;
+ CASE(PLUS2, STAT_EVASION): goesDown = FALSE; animStatId = 4; sharply = TRUE; break;
+
+ CASE(MINUS2, STAT_ATK): goesDown = TRUE; animStatId = 0; sharply = TRUE; break;
+ CASE(MINUS2, STAT_DEF): goesDown = TRUE; animStatId = 1; sharply = TRUE; break;
+ CASE(MINUS2, STAT_SPEED): goesDown = TRUE; animStatId = 3; sharply = TRUE; break;
+ CASE(MINUS2, STAT_SPATK): goesDown = TRUE; animStatId = 5; sharply = TRUE; break;
+ CASE(MINUS2, STAT_SPDEF): goesDown = TRUE; animStatId = 6; sharply = TRUE; break;
+ CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break;
+ CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break;
+
+ case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = 0xFF; sharply = FALSE; break;
+ case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = 0xFF; sharply = TRUE; break;
+ case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = 0xFF; sharply = FALSE; break;
+ case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = 0xFF; sharply = TRUE; break;
+
+ default:
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ gBattleAnimArgs[0] = goesDown;
+ gBattleAnimArgs[1] = animStatId;
+ gBattleAnimArgs[2] = 0;
+ gBattleAnimArgs[3] = 0;
+ gBattleAnimArgs[4] = sharply;
+ gTasks[taskId].func = sub_8116EB4;
+ sub_8116EB4(taskId);
+}
+
+#undef CASE
+
+void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId)
+{
+ u8 taskId;
+
+ gBattleAnimAttacker = battlerId;
+ gBattleAnimTarget = battlerId;
+ LaunchBattleAnimation(gBattleAnims_StatusConditions, statusAnimId, 0);
+ taskId = CreateTask(Task_DoStatusAnimation, 10);
+ gTasks[taskId].data[0] = battlerId;
+}
+
+static void Task_DoStatusAnimation(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].data[0]].statusAnimActive = FALSE;
+ DestroyTask(taskId);
+ }
+}