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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-11-02 02:33:32 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-11-09 12:26:53 +0800
commit5fa2f4f18b11188dce2e3761fd3c2f6a40cdf2c8 (patch)
tree545ad2113a5c28e88ad057ef0e11e8cae2dde4f3
parent378e85d00ba922933aadcec240747c7e748f8de6 (diff)
battle_controller_pokedude remaining stuff
-rw-r--r--asm/battle_controller_pokedude.s710
-rw-r--r--include/battle_controllers.h15
-rw-r--r--include/quest_log_815A008.h9
-rw-r--r--include/unk_8159F40.h10
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_controller_pokedude.c825
-rw-r--r--src/battle_setup.c2
-rw-r--r--src/quest_log.c2
-rw-r--r--src/quest_log_815A008.c54
-rw-r--r--src/teachy_tv.c2
10 files changed, 594 insertions, 1036 deletions
diff --git a/asm/battle_controller_pokedude.s b/asm/battle_controller_pokedude.s
deleted file mode 100644
index 6b28738b0..000000000
--- a/asm/battle_controller_pokedude.s
+++ /dev/null
@@ -1,710 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8159998
-sub_8159998: @ 8159998
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r1, _08159A38 @ =gUnknown_84790D8
- ldr r0, _08159A3C @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x96
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r7, [r0]
- ldr r0, _08159A40 @ =gUnknown_3005EE0
- mov r8, r0
- ldr r6, _08159A44 @ =gActiveBattler
- ldrb r2, [r6]
- lsls r0, r2, 2
- add r0, r8
- ldr r1, [r0]
- ldrb r0, [r1, 0x1]
- lsls r0, 3
- adds r0, r7
- adds r3, r0, r2
- ldrb r0, [r3, 0x4]
- ldrb r4, [r1, 0x2]
- cmp r0, r4
- bne _08159A48
- adds r0, r2, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _081599DE
- movs r0, 0x5
- bl PlaySE
-_081599DE:
- ldrb r0, [r6]
- lsls r0, 2
- add r0, r8
- ldr r0, [r0]
- movs r4, 0
- strb r4, [r0, 0x2]
- ldrb r1, [r6]
- lsls r0, r1, 2
- add r0, r8
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- lsls r0, 3
- adds r0, r7
- adds r0, r1
- ldrb r2, [r0]
- movs r0, 0x1
- eors r1, r0
- lsls r1, 8
- orrs r2, r1
- movs r0, 0x1
- movs r1, 0xA
- bl BtlController_EmitTwoReturnValues
- bl PokedudeBufferExecCompleted
- ldrb r0, [r6]
- lsls r0, 2
- add r0, r8
- ldr r1, [r0]
- ldrb r0, [r1, 0x1]
- adds r0, 0x1
- strb r0, [r1, 0x1]
- ldrb r1, [r6]
- lsls r0, r1, 2
- add r0, r8
- ldr r2, [r0]
- ldrb r0, [r2, 0x1]
- lsls r0, 3
- adds r0, r7
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0xFF
- bne _08159AA0
- strb r4, [r2, 0x1]
- b _08159AA0
- .align 2, 0
-_08159A38: .4byte gUnknown_84790D8
-_08159A3C: .4byte gBattleStruct
-_08159A40: .4byte gUnknown_3005EE0
-_08159A44: .4byte gActiveBattler
-_08159A48:
- ldr r5, _08159AAC @ =gMoveSelectionCursor
- adds r1, r2, r5
- ldrb r0, [r3]
- ldrb r1, [r1]
- cmp r0, r1
- beq _08159A8E
- ldrb r0, [r3, 0x4]
- lsrs r0, 1
- cmp r0, r4
- bne _08159A8E
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r6]
- adds r0, r5
- ldrb r0, [r0]
- bl MoveSelectionDestroyCursorAt
- ldrb r1, [r6]
- adds r2, r1, r5
- lsls r0, r1, 2
- add r0, r8
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- lsls r0, 3
- adds r0, r7
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl MoveSelectionCreateCursorAt
-_08159A8E:
- ldr r1, _08159AB0 @ =gUnknown_3005EE0
- ldr r0, _08159AB4 @ =gActiveBattler
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldrb r0, [r1, 0x2]
- adds r0, 0x1
- strb r0, [r1, 0x2]
-_08159AA0:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08159AAC: .4byte gMoveSelectionCursor
-_08159AB0: .4byte gUnknown_3005EE0
-_08159AB4: .4byte gActiveBattler
- thumb_func_end sub_8159998
-
- thumb_func_start sub_8159AB8
-sub_8159AB8: @ 8159AB8
- push {r4-r7,lr}
- ldr r1, _08159B54 @ =gUnknown_8479198
- ldr r4, _08159B58 @ =gBattleStruct
- ldr r2, [r4]
- adds r0, r2, 0
- adds r0, 0x96
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r6, [r0]
- ldr r3, _08159B5C @ =gActiveBattler
- ldrb r5, [r3]
- lsls r1, r5, 9
- ldr r0, _08159B60 @ =gBattleBufferA + 2
- adds r7, r1, r0
- mov r12, r7
- subs r0, 0x2
- adds r1, r0
- adds r2, 0x97
- ldrb r0, [r2]
- lsls r0, 3
- adds r0, r6
- ldrb r1, [r1]
- adds r7, r4, 0
- adds r4, r3, 0
- ldrb r2, [r0]
- cmp r1, r2
- bne _08159B70
- ldrb r2, [r0, 0x1]
- cmp r5, r2
- bne _08159B70
- cmp r1, 0x10
- bne _08159B04
- ldrh r0, [r0, 0x2]
- mov r1, r12
- ldrh r1, [r1]
- cmp r0, r1
- bne _08159B70
-_08159B04:
- ldr r0, [r7]
- adds r3, r0, 0
- adds r3, 0x97
- ldrb r1, [r3]
- lsls r0, r1, 3
- adds r0, r6
- ldr r2, [r0, 0x4]
- cmp r2, 0
- beq _08159B6C
- ldr r1, _08159B64 @ =gBattlerControllerFuncs
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- str r2, [r0]
- ldr r2, _08159B68 @ =gUnknown_3005EE0
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r1, [r0]
- movs r0, 0
- strb r0, [r1, 0x2]
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r1, [r0]
- ldr r0, [r7]
- adds r0, 0x97
- ldrb r0, [r0]
- lsls r0, 3
- adds r0, r6
- ldrh r0, [r0, 0x2]
- strb r0, [r1, 0x3]
- ldr r1, [r7]
- adds r1, 0x97
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- movs r0, 0x1
- b _08159B72
- .align 2, 0
-_08159B54: .4byte gUnknown_8479198
-_08159B58: .4byte gBattleStruct
-_08159B5C: .4byte gActiveBattler
-_08159B60: .4byte gBattleBufferA + 2
-_08159B64: .4byte gBattlerControllerFuncs
-_08159B68: .4byte gUnknown_3005EE0
-_08159B6C:
- adds r0, r1, 0x1
- strb r0, [r3]
-_08159B70:
- movs r0, 0
-_08159B72:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8159AB8
-
- thumb_func_start sub_8159B78
-sub_8159B78: @ 8159B78
- ldr r1, _08159B98 @ =gUnknown_3005EE0
- ldr r2, _08159B9C @ =gActiveBattler
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0
- strb r0, [r1, 0x2]
- ldr r1, _08159BA0 @ =gBattlerControllerFuncs
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08159BA4 @ =PokedudeBufferRunCommand
- str r1, [r0]
- bx lr
- .align 2, 0
-_08159B98: .4byte gUnknown_3005EE0
-_08159B9C: .4byte gActiveBattler
-_08159BA0: .4byte gBattlerControllerFuncs
-_08159BA4: .4byte PokedudeBufferRunCommand
- thumb_func_end sub_8159B78
-
- thumb_func_start sub_8159BA8
-sub_8159BA8: @ 8159BA8
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r1, _08159BD0 @ =gUnknown_3005EE0
- ldr r2, _08159BD4 @ =gActiveBattler
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ldrb r0, [r0, 0x2]
- adds r5, r1, 0
- adds r4, r2, 0
- cmp r0, 0x4
- bls _08159BC4
- b _08159CEE
-_08159BC4:
- lsls r0, 2
- ldr r1, _08159BD8 @ =_08159BDC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08159BD0: .4byte gUnknown_3005EE0
-_08159BD4: .4byte gActiveBattler
-_08159BD8: .4byte _08159BDC
- .align 2, 0
-_08159BDC:
- .4byte _08159BF0
- .4byte _08159C14
- .4byte _08159C44
- .4byte _08159C64
- .4byte _08159CB4
-_08159BF0:
- ldr r0, _08159C10 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08159CEE
- movs r0, 0x81
- negs r0, r0
- str r1, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x8
- b _08159C90
- .align 2, 0
-_08159C10: .4byte gPaletteFade
-_08159C14:
- ldr r0, _08159C3C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08159CEE
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- ldr r0, _08159C40 @ =gBattle_BG0_Y
- ldrh r0, [r0]
- strb r0, [r1, 0x4]
- bl sub_80EB30C
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r5
- b _08159C9E
- .align 2, 0
-_08159C3C: .4byte gPaletteFade
-_08159C40: .4byte gBattle_BG0_Y
-_08159C44:
- ldr r1, _08159C5C @ =gBattle_BG0_Y
- movs r0, 0
- strh r0, [r1]
- bl sub_8159EF0
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, _08159C60 @ =gDisplayedStringBattle
- movs r1, 0x18
- bl BattlePutTextOnWindow
- b _08159C94
- .align 2, 0
-_08159C5C: .4byte gBattle_BG0_Y
-_08159C60: .4byte gDisplayedStringBattle
-_08159C64:
- movs r0, 0x18
- bl IsTextPrinterActive
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- bne _08159CEE
- ldr r0, _08159CA8 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08159CEE
- movs r0, 0x5
- bl PlaySE
- movs r0, 0x81
- negs r0, r0
- str r4, [sp]
- movs r1, 0x4
- movs r2, 0x8
- movs r3, 0
-_08159C90:
- bl BeginNormalPaletteFade
-_08159C94:
- ldr r1, _08159CAC @ =gUnknown_3005EE0
- ldr r0, _08159CB0 @ =gActiveBattler
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
-_08159C9E:
- ldr r1, [r0]
- ldrb r0, [r1, 0x2]
- adds r0, 0x1
- strb r0, [r1, 0x2]
- b _08159CEE
- .align 2, 0
-_08159CA8: .4byte gMain
-_08159CAC: .4byte gUnknown_3005EE0
-_08159CB0: .4byte gActiveBattler
-_08159CB4:
- ldr r0, _08159CF8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08159CEE
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r5
- ldr r0, [r0]
- ldrb r0, [r0, 0x3]
- cmp r0, 0xD
- bne _08159CD8
- bl BattleStopLowHpSound
- ldr r0, _08159CFC @ =0x00000137
- bl PlayBGM
-_08159CD8:
- ldr r1, _08159D00 @ =gBattle_BG0_Y
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r5
- ldr r0, [r0]
- ldrb r0, [r0, 0x4]
- strh r0, [r1]
- bl sub_80EB524
- bl sub_8159B78
-_08159CEE:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08159CF8: .4byte gPaletteFade
-_08159CFC: .4byte 0x00000137
-_08159D00: .4byte gBattle_BG0_Y
- thumb_func_end sub_8159BA8
-
- thumb_func_start sub_8159D04
-sub_8159D04: @ 8159D04
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r1, _08159D28 @ =gUnknown_3005EE0
- ldr r2, _08159D2C @ =gActiveBattler
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ldrb r0, [r0, 0x2]
- adds r3, r1, 0
- cmp r0, 0x6
- bls _08159D1E
- b _08159EDE
-_08159D1E:
- lsls r0, 2
- ldr r1, _08159D30 @ =_08159D34
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08159D28: .4byte gUnknown_3005EE0
-_08159D2C: .4byte gActiveBattler
-_08159D30: .4byte _08159D34
- .align 2, 0
-_08159D34:
- .4byte _08159D50
- .4byte _08159D98
- .4byte _08159DDC
- .4byte _08159DF4
- .4byte _08159E0C
- .4byte _08159E64
- .4byte _08159EA4
-_08159D50:
- ldr r0, _08159D90 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- beq _08159D62
- b _08159EDE
-_08159D62:
- ldr r0, _08159D94 @ =gBattleStruct
- ldr r4, [r0]
- adds r5, r4, 0
- adds r5, 0x95
- adds r4, 0x94
- movs r0, 0
- bl GetBattlerAtPosition
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_80EEFC8
- movs r0, 0x81
- negs r0, r0
- str r6, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x8
- b _08159E80
- .align 2, 0
-_08159D90: .4byte gPaletteFade
-_08159D94: .4byte gBattleStruct
-_08159D98:
- ldr r0, _08159DD0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- beq _08159DAA
- b _08159EDE
-_08159DAA:
- ldr r2, _08159DD4 @ =gBitTable
- ldr r0, _08159DD8 @ =gBattleStruct
- ldr r0, [r0]
- adds r1, r0, 0
- adds r1, 0x95
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- adds r0, 0x94
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r2
- ldr r1, [r1]
- ldr r0, [r0]
- orrs r1, r0
- lsls r0, r1, 16
- str r3, [sp]
- b _08159E7A
- .align 2, 0
-_08159DD0: .4byte gPaletteFade
-_08159DD4: .4byte gBitTable
-_08159DD8: .4byte gBattleStruct
-_08159DDC:
- ldr r0, _08159DF0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08159DEA
- b _08159EDE
-_08159DEA:
- bl sub_80EB30C
- b _08159E84
- .align 2, 0
-_08159DF0: .4byte gPaletteFade
-_08159DF4:
- bl sub_8159EF0
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, _08159E08 @ =gDisplayedStringBattle
- movs r1, 0x18
- bl BattlePutTextOnWindow
- b _08159E84
- .align 2, 0
-_08159E08: .4byte gDisplayedStringBattle
-_08159E0C:
- movs r0, 0x18
- bl IsTextPrinterActive
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- bne _08159EDE
- ldr r0, _08159E58 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08159EDE
- movs r0, 0x5
- bl PlaySE
- ldr r2, _08159E5C @ =gBitTable
- ldr r0, _08159E60 @ =gBattleStruct
- ldr r0, [r0]
- adds r1, r0, 0
- adds r1, 0x95
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- adds r0, 0x94
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r2
- ldr r1, [r1]
- ldr r0, [r0]
- orrs r1, r0
- lsls r0, r1, 16
- str r4, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x8
- b _08159E80
- .align 2, 0
-_08159E58: .4byte gMain
-_08159E5C: .4byte gBitTable
-_08159E60: .4byte gBattleStruct
-_08159E64:
- ldr r0, _08159E98 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08159EDE
- movs r0, 0x81
- negs r0, r0
- str r1, [sp]
-_08159E7A:
- movs r1, 0x4
- movs r2, 0x8
- movs r3, 0
-_08159E80:
- bl BeginNormalPaletteFade
-_08159E84:
- ldr r1, _08159E9C @ =gUnknown_3005EE0
- ldr r0, _08159EA0 @ =gActiveBattler
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldrb r0, [r1, 0x2]
- adds r0, 0x1
- strb r0, [r1, 0x2]
- b _08159EDE
- .align 2, 0
-_08159E98: .4byte gPaletteFade
-_08159E9C: .4byte gUnknown_3005EE0
-_08159EA0: .4byte gActiveBattler
-_08159EA4:
- ldr r0, _08159EE8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08159EDE
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ldrb r0, [r0, 0x3]
- cmp r0, 0xD
- bne _08159EC8
- bl BattleStopLowHpSound
- ldr r0, _08159EEC @ =0x00000137
- bl PlayBGM
-_08159EC8:
- movs r0, 0
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- bl sub_80EF0E0
- bl sub_80EB524
- bl sub_8159B78
-_08159EDE:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08159EE8: .4byte gPaletteFade
-_08159EEC: .4byte 0x00000137
- thumb_func_end sub_8159D04
-
- thumb_func_start sub_8159EF0
-sub_8159EF0: @ 8159EF0
- push {lr}
- ldr r0, _08159F10 @ =gBattleStruct
- ldr r0, [r0]
- adds r1, r0, 0
- adds r1, 0x96
- ldrb r1, [r1]
- cmp r1, 0x1
- beq _08159F18
- cmp r1, 0x1
- ble _08159F0C
- cmp r1, 0x2
- beq _08159F20
- cmp r1, 0x3
- beq _08159F28
-_08159F0C:
- ldr r1, _08159F14 @ =gUnknown_84791A8
- b _08159F2A
- .align 2, 0
-_08159F10: .4byte gBattleStruct
-_08159F14: .4byte gUnknown_84791A8
-_08159F18:
- ldr r1, _08159F1C @ =gUnknown_84791B8
- b _08159F2A
- .align 2, 0
-_08159F1C: .4byte gUnknown_84791B8
-_08159F20:
- ldr r1, _08159F24 @ =gUnknown_84791CC
- b _08159F2A
- .align 2, 0
-_08159F24: .4byte gUnknown_84791CC
-_08159F28:
- ldr r1, _08159F3C @ =gUnknown_84791E8
-_08159F2A:
- adds r0, 0x97
- ldrb r0, [r0]
- subs r0, 0x1
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- pop {r1}
- bx r1
- .align 2, 0
-_08159F3C: .4byte gUnknown_84791E8
- thumb_func_end sub_8159EF0
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index 8e5e15c7b..06a0e2957 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -203,7 +203,7 @@ void BtlController_EmitPrintString(u8 bufferId, u16 stringId);
void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId);
void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData);
-void BtlController_EmitChooseItem(u8 bufferId, u8* arg1);
+void BtlController_EmitChooseItem(u8 bufferId, u8 *arg1);
void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
void BtlController_EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
void BtlController_EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
@@ -221,7 +221,7 @@ void BtlController_EmitPlayFanfare(u8 bufferId, u16 songId);
void BtlController_EmitFaintingCry(u8 bufferId);
void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId);
void BtlController_EmitIntroTrainerBallThrow(u8 bufferId);
-void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
+void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus *hpAndStatus, u8 arg2);
void BtlController_EmitHidePartyStatusSummary(u8 bufferId);
void BtlController_EmitEndBounceEffect(u8 bufferId);
void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
@@ -246,21 +246,16 @@ void MoveSelectionCreateCursorAt(u8 cursorPos, u8 arg1);
void MoveSelectionDestroyCursorAt(u8 cursorPos);
void HandleInputChooseMove(void);
-// recorded player controller
-void SetControllerToRecordedPlayer(void);
-
// opponent controller
void SetControllerToOpponent(void);
void OpponentBufferExecCompleted(void);
-// player partner controller
-void SetControllerToPlayerPartner(void);
-
// safari controller
void SetControllerToSafari(void);
// pokedude controller
void SetControllerToPokedude(void);
+void InitPokedudePartyAndOpponent(void);
// oak and old man controller
void SetControllerToOakOrOldMan(void);
@@ -273,10 +268,10 @@ void sub_80E7988(void);
void sub_80EB30C(void);
void sub_80EB524(void);
-// link opponent
+// link opponent controller
void SetControllerToLinkOpponent(void);
-// link partner
+// link partner controller
void SetControllerToLinkPartner(void);
#endif // GUARD_BATTLE_CONTROLLERS_H
diff --git a/include/quest_log_815A008.h b/include/quest_log_815A008.h
new file mode 100644
index 000000000..2577450a4
--- /dev/null
+++ b/include/quest_log_815A008.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_QUEST_LOG_815A008_H
+#define GUARD_QUEST_LOG_815A008_H
+
+#include "global.h"
+
+void sub_815A008(struct QuestLog *);
+void sub_815A1F8(struct QuestLog *, struct MapObjectTemplate *);
+
+#endif //GUARD_QUEST_LOG_815A008_H
diff --git a/include/unk_8159F40.h b/include/unk_8159F40.h
deleted file mode 100644
index 41db36aad..000000000
--- a/include/unk_8159F40.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef GUARD_UNK_8159F40_H
-#define GUARD_UNK_8159F40_H
-
-#include "global.h"
-
-void InitPokedudePartyAndOpponent(void);
-void sub_815A008(struct QuestLog *);
-void sub_815A1F8(struct QuestLog *, struct MapObjectTemplate *);
-
-#endif //GUARD_UNK_8159F40_H
diff --git a/ld_script.txt b/ld_script.txt
index 6f33860df..1f9ad0b45 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -278,7 +278,6 @@ SECTIONS {
src/quest_log_8150454.o(.text);
asm/dodrio_berry_picking.o(.text);
src/battle_controller_pokedude.o(.text);
- asm/battle_controller_pokedude.o(.text);
src/quest_log_815A008.o(.text);
src/dodrio_berry_picking_2.o(.text);
asm/dodrio_berry_picking_2.o(.text);
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index 6842a4d11..57a405f3c 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -47,89 +47,90 @@ struct PokedudeBattlePartyInfo
u8 gender;
};
-void PokedudeHandleGetMonData(void);
-void PokedudeHandleGetRawMonData(void);
-void PokedudeHandleSetMonData(void);
-void PokedudeHandleSetRawMonData(void);
-void PokedudeHandleLoadMonSprite(void);
-void PokedudeHandleSwitchInAnim(void);
-void PokedudeHandleReturnMonToBall(void);
-void PokedudeHandleDrawTrainerPic(void);
-void PokedudeHandleTrainerSlide(void);
-void PokedudeHandleTrainerSlideBack(void);
-void PokedudeHandleFaintAnimation(void);
-void PokedudeHandlePaletteFade(void);
-void PokedudeHandleSuccessBallThrowAnim(void);
-void PokedudeHandleBallThrowAnim(void);
-void PokedudeHandlePause(void);
-void PokedudeHandleMoveAnimation(void);
-void PokedudeHandlePrintString(void);
-void PokedudeHandlePrintSelectionString(void);
-void PokedudeHandleChooseAction(void);
-void PokedudeHandleUnknownYesNoBox(void);
-void PokedudeHandleChooseMove(void);
-void PokedudeHandleChooseItem(void);
-void PokedudeHandleChoosePokemon(void);
-void PokedudeHandleCmd23(void);
-void PokedudeHandleHealthBarUpdate(void);
-void PokedudeHandleExpUpdate(void);
-void PokedudeHandleStatusIconUpdate(void);
-void PokedudeHandleStatusAnimation(void);
-void PokedudeHandleStatusXor(void);
-void PokedudeHandleDataTransfer(void);
-void PokedudeHandleDMA3Transfer(void);
-void PokedudeHandlePlayBGM(void);
-void PokedudeHandleCmd32(void);
-void PokedudeHandleTwoReturnValues(void);
-void PokedudeHandleChosenMonReturnValue(void);
-void PokedudeHandleOneReturnValue(void);
-void PokedudeHandleOneReturnValue_Duplicate(void);
-void PokedudeHandleCmd37(void);
-void PokedudeHandleCmd38(void);
-void PokedudeHandleCmd39(void);
-void PokedudeHandleCmd40(void);
-void PokedudeHandleHitAnimation(void);
-void PokedudeHandleCmd42(void);
-void PokedudeHandlePlaySE(void);
-void PokedudeHandlePlayFanfare(void);
-void PokedudeHandleFaintingCry(void);
-void PokedudeHandleIntroSlide(void);
-void PokedudeHandleIntroTrainerBallThrow(void);
-void PokedudeHandleDrawPartyStatusSummary(void);
-void PokedudeHandleHidePartyStatusSummary(void);
-void PokedudeHandleEndBounceEffect(void);
-void PokedudeHandleSpriteInvisibility(void);
-void PokedudeHandleBattleAnimation(void);
-void PokedudeHandleLinkStandbyMsg(void);
-void PokedudeHandleResetActionMoveSelection(void);
-void PokedudeHandleCmd55(void);
-void PokedudeCmdEnd(void);
-
-void sub_8159BA8(void);
-void sub_8159D04(void);
-void PokedudeBufferExecCompleted(void);
-void sub_8159824(void);
-void PokedudeBufferRunCommand(void);
-bool8 sub_8159AB8(void);
-void sub_8159998(void);
-void WaitForMonSelection_PokedudeTmp(void);
-void CompleteWhenChoseItem_PokedudeTmp(void);
-void sub_81567B0(void);
-void Task_LaunchLvlUpAnim_PokedudeTmp(u8 taskId);
-void DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp(u8 taskId);
-void CompleteOnInactiveTextPrinter2_PokedudeTmp(void);
-void Task_PrepareToGiveExpWithExpBar_PokedudeTmp(u8 taskId);
-void sub_8156B24(u8 taskId);
-void Task_UpdateLvlInHealthbox_PokedudeTmp(u8 taskId);
-u32 CopyPokedudeMonData(u8 monId, u8 *dst);
-void SetPokedudeMonData(u8 monId);
-void sub_8159478(u8 battlerId);
-void PokedudeDoMoveAnimation(void);
-void sub_81595EC(u8 taskId);
+static void PokedudeHandleGetMonData(void);
+static void PokedudeHandleGetRawMonData(void);
+static void PokedudeHandleSetMonData(void);
+static void PokedudeHandleSetRawMonData(void);
+static void PokedudeHandleLoadMonSprite(void);
+static void PokedudeHandleSwitchInAnim(void);
+static void PokedudeHandleReturnMonToBall(void);
+static void PokedudeHandleDrawTrainerPic(void);
+static void PokedudeHandleTrainerSlide(void);
+static void PokedudeHandleTrainerSlideBack(void);
+static void PokedudeHandleFaintAnimation(void);
+static void PokedudeHandlePaletteFade(void);
+static void PokedudeHandleSuccessBallThrowAnim(void);
+static void PokedudeHandleBallThrowAnim(void);
+static void PokedudeHandlePause(void);
+static void PokedudeHandleMoveAnimation(void);
+static void PokedudeHandlePrintString(void);
+static void PokedudeHandlePrintSelectionString(void);
+static void PokedudeHandleChooseAction(void);
+static void PokedudeHandleUnknownYesNoBox(void);
+static void PokedudeHandleChooseMove(void);
+static void PokedudeHandleChooseItem(void);
+static void PokedudeHandleChoosePokemon(void);
+static void PokedudeHandleCmd23(void);
+static void PokedudeHandleHealthBarUpdate(void);
+static void PokedudeHandleExpUpdate(void);
+static void PokedudeHandleStatusIconUpdate(void);
+static void PokedudeHandleStatusAnimation(void);
+static void PokedudeHandleStatusXor(void);
+static void PokedudeHandleDataTransfer(void);
+static void PokedudeHandleDMA3Transfer(void);
+static void PokedudeHandlePlayBGM(void);
+static void PokedudeHandleCmd32(void);
+static void PokedudeHandleTwoReturnValues(void);
+static void PokedudeHandleChosenMonReturnValue(void);
+static void PokedudeHandleOneReturnValue(void);
+static void PokedudeHandleOneReturnValue_Duplicate(void);
+static void PokedudeHandleCmd37(void);
+static void PokedudeHandleCmd38(void);
+static void PokedudeHandleCmd39(void);
+static void PokedudeHandleCmd40(void);
+static void PokedudeHandleHitAnimation(void);
+static void PokedudeHandleCmd42(void);
+static void PokedudeHandlePlaySE(void);
+static void PokedudeHandlePlayFanfare(void);
+static void PokedudeHandleFaintingCry(void);
+static void PokedudeHandleIntroSlide(void);
+static void PokedudeHandleIntroTrainerBallThrow(void);
+static void PokedudeHandleDrawPartyStatusSummary(void);
+static void PokedudeHandleHidePartyStatusSummary(void);
+static void PokedudeHandleEndBounceEffect(void);
+static void PokedudeHandleSpriteInvisibility(void);
+static void PokedudeHandleBattleAnimation(void);
+static void PokedudeHandleLinkStandbyMsg(void);
+static void PokedudeHandleResetActionMoveSelection(void);
+static void PokedudeHandleCmd55(void);
+static void PokedudeCmdEnd(void);
+
+static void sub_8159BA8(void);
+static void sub_8159D04(void);
+static void PokedudeBufferExecCompleted(void);
+static void sub_8159824(void);
+static void PokedudeBufferRunCommand(void);
+static bool8 sub_8159AB8(void);
+static void sub_8159998(void);
+static void WaitForMonSelection(void);
+static void CompleteWhenChoseItem(void);
+static void sub_81567B0(void);
+static void Task_LaunchLvlUpAnim(u8 taskId);
+static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
+static void CompleteOnInactiveTextPrinter2(void);
+static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
+static void sub_8156B24(u8 taskId);
+static void Task_UpdateLvlInHealthbox(u8 taskId);
+static u32 CopyPokedudeMonData(u8 monId, u8 *dst);
+static void SetPokedudeMonData(u8 monId);
+static void sub_8159478(u8 battlerId);
+static void PokedudeDoMoveAnimation(void);
+static void sub_81595EC(u8 taskId);
+static const u8 *sub_8159EF0(void);
u8 *gUnknown_3005EE0[MAX_BATTLERS_COUNT];
-void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
+static void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
PokedudeHandleGetMonData,
PokedudeHandleGetRawMonData,
@@ -191,36 +192,36 @@ void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
};
// not used
-const u8 gUnknown_8479000[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 };
+static const u8 gUnknown_8479000[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 };
-const u8 gUnknown_8479008[][8] =
+static const u8 gUnknown_8479008[][8] =
{
{ 0, 0, 0, 0, 64, 0, 0, 0 },
{ 4, 4, 0, 0, 0, 0, 0, 0 },
};
-const u8 gUnknown_8479018[][8] =
+static const u8 gUnknown_8479018[][8] =
{
{ 0, 0, 0, 0, 64, 0, 0, 0 },
{ 1, 0, 0, 0, 64, 0, 0, 0 },
{ 0, 0, 0, 0, 64, 0, 0, 0 },
};
-const u8 gUnknown_8479030[][8] =
+static const u8 gUnknown_8479030[][8] =
{
{ 0, 0, 0, 0, 64, 0, 0, 0 },
{ 2, 0, 0, 0, 64, 0, 0, 0 },
{ 0, 0, 0, 0, 64, 0, 0, 0 },
};
-const u8 gUnknown_8479048[][8] =
+static const u8 gUnknown_8479048[][8] =
{
{ 0, 0, 0, 0, 64, 0, 0, 0 },
{ 0, 0, 0, 0, 64, 0, 0, 0 },
{ 1, 0, 0, 0, 64, 0, 0, 0 },
};
-const u8 (*const gUnknown_8479060[])[8] =
+static const u8 (*const gUnknown_8479060[])[8] =
{
gUnknown_8479008,
gUnknown_8479018,
@@ -228,13 +229,13 @@ const u8 (*const gUnknown_8479060[])[8] =
gUnknown_8479048,
};
-const u8 gUnknown_8479070[][8] =
+static const u8 gUnknown_8479070[][8] =
{
{ 2, 2, 0, 0, 64, 0, 0, 0 },
{ 255, 255, 0, 0, 0, 0, 0, 0 },
};
-const u8 gUnknown_8479080[][8] =
+static const u8 gUnknown_8479080[][8] =
{
{ 2, 2, 0, 0, 64, 0, 0, 0 },
{ 2, 0, 0, 0, 64, 0, 0, 0 },
@@ -242,7 +243,7 @@ const u8 gUnknown_8479080[][8] =
{ 255, 255, 0, 0, 0, 0, 0, 0 },
};
-const u8 gUnknown_84790A0[][8] =
+static const u8 gUnknown_84790A0[][8] =
{
{ 2, 0, 0, 0, 64, 0, 0, 0 },
{ 0, 0, 0, 0, 64, 0, 0, 0 },
@@ -250,14 +251,14 @@ const u8 gUnknown_84790A0[][8] =
{ 255, 255, 0, 0, 0, 0, 0, 0 },
};
-const u8 gUnknown_84790C0[][8] =
+static const u8 gUnknown_84790C0[][8] =
{
{ 0, 2, 0, 0, 64, 0, 0, 0 },
{ 2, 2, 0, 0, 64, 0, 0, 0 },
{ 255, 255, 0, 0, 0, 0, 0, 0 },
};
-const u8 (*const gUnknown_84790D8[])[8] =
+static const u8 (*const gUnknown_84790D8[])[8] =
{
gUnknown_8479070,
gUnknown_8479080,
@@ -265,7 +266,7 @@ const u8 (*const gUnknown_84790D8[])[8] =
gUnknown_84790C0,
};
-const struct Unk_84790E8 gUnknown_84790E8[] =
+static const struct Unk_84790E8 gUnknown_84790E8[] =
{
{
.unk_0 = 18,
@@ -293,7 +294,7 @@ const struct Unk_84790E8 gUnknown_84790E8[] =
},
};
-const struct Unk_84790E8 gUnknown_8479108[] =
+static const struct Unk_84790E8 gUnknown_8479108[] =
{
{
.unk_0 = 18,
@@ -327,7 +328,7 @@ const struct Unk_84790E8 gUnknown_8479108[] =
},
};
-const struct Unk_84790E8 gUnknown_8479130[] =
+static const struct Unk_84790E8 gUnknown_8479130[] =
{
{
.unk_0 = 16,
@@ -373,7 +374,7 @@ const struct Unk_84790E8 gUnknown_8479130[] =
},
};
-const struct Unk_84790E8 gUnknown_8479168[] =
+static const struct Unk_84790E8 gUnknown_8479168[] =
{
{
.unk_0 = 18,
@@ -413,7 +414,7 @@ const struct Unk_84790E8 gUnknown_8479168[] =
},
};
-const struct Unk_84790E8 *const gUnknown_8479198[] =
+static const struct Unk_84790E8 *const gUnknown_8479198[] =
{
gUnknown_84790E8,
gUnknown_8479108,
@@ -421,7 +422,7 @@ const struct Unk_84790E8 *const gUnknown_8479198[] =
gUnknown_8479168,
};
-const u8 *const gUnknown_84791A8[] =
+static const u8 *const gUnknown_84791A8[] =
{
gUnknown_81C5F69,
gUnknown_81C5FA7,
@@ -429,7 +430,7 @@ const u8 *const gUnknown_84791A8[] =
gUnknown_81C601C,
};
-const u8 *const gUnknown_84791B8[] =
+static const u8 *const gUnknown_84791B8[] =
{
gUnknown_81C60FA,
gUnknown_81C60FA,
@@ -438,7 +439,7 @@ const u8 *const gUnknown_84791B8[] =
gUnknown_81C61EA,
};
-const u8 *const gUnknown_84791CC[] =
+static const u8 *const gUnknown_84791CC[] =
{
gUnknown_81C6202,
gUnknown_81C6301,
@@ -449,7 +450,7 @@ const u8 *const gUnknown_84791CC[] =
gUnknown_81C6637,
};
-const u8 *const gUnknown_84791E8[] =
+static const u8 *const gUnknown_84791E8[] =
{
gUnknown_81C6645,
gUnknown_81C6645,
@@ -459,92 +460,92 @@ const u8 *const gUnknown_84791E8[] =
gUnknown_81C686C,
};
-const struct PokedudeBattlePartyInfo sParties_Battle[] =
+static const struct PokedudeBattlePartyInfo sParties_Battle[] =
{
{
- .side = 0,
+ .side = B_SIDE_PLAYER,
.level = 15,
.species = SPECIES_RATTATA,
- .moves = {MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_HYPER_FANG, MOVE_QUICK_ATTACK},
+ .moves = { MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_HYPER_FANG, MOVE_QUICK_ATTACK },
.nature = NATURE_LONELY,
.gender = MALE,
},
{
- .side = 1,
+ .side = B_SIDE_OPPONENT,
.level = 18,
.species = SPECIES_PIDGEY,
- .moves = {MOVE_TACKLE, MOVE_SAND_ATTACK, MOVE_GUST, MOVE_QUICK_ATTACK},
+ .moves = { MOVE_TACKLE, MOVE_SAND_ATTACK, MOVE_GUST, MOVE_QUICK_ATTACK },
.nature = NATURE_NAUGHTY,
.gender = MALE,
},
{0xFF}
};
-const struct PokedudeBattlePartyInfo sParties_Status[] =
+static const struct PokedudeBattlePartyInfo sParties_Status[] =
{
{
- .side = 0,
+ .side = B_SIDE_PLAYER,
.level = 15,
.species = SPECIES_RATTATA,
- .moves = {MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_HYPER_FANG, MOVE_QUICK_ATTACK},
+ .moves = { MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_HYPER_FANG, MOVE_QUICK_ATTACK },
.nature = NATURE_LONELY,
.gender = MALE,
},
{
- .side = 1,
+ .side = B_SIDE_OPPONENT,
.level = 14,
.species = SPECIES_ODDISH,
- .moves = {MOVE_ABSORB, MOVE_SWEET_SCENT, MOVE_POISON_POWDER},
+ .moves = { MOVE_ABSORB, MOVE_SWEET_SCENT, MOVE_POISON_POWDER },
.nature = NATURE_RASH,
.gender = MALE,
},
{0xFF}
};
-const struct PokedudeBattlePartyInfo sParties_Matchups[] =
+static const struct PokedudeBattlePartyInfo sParties_Matchups[] =
{
{
- .side = 0,
+ .side = B_SIDE_PLAYER,
.level = 15,
.species = SPECIES_POLIWAG,
- .moves = {MOVE_WATER_GUN, MOVE_HYPNOSIS, MOVE_BUBBLE},
+ .moves = { MOVE_WATER_GUN, MOVE_HYPNOSIS, MOVE_BUBBLE },
.nature = NATURE_RASH,
.gender = MALE,
},
{
- .side = 0,
+ .side = B_SIDE_PLAYER,
.level = 15,
.species = SPECIES_BUTTERFREE,
- .moves = {MOVE_CONFUSION, MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_SLEEP_POWDER},
+ .moves = { MOVE_CONFUSION, MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_SLEEP_POWDER },
.nature = NATURE_RASH,
.gender = MALE,
},
{
- .side = 1,
+ .side = B_SIDE_OPPONENT,
.level = 14,
.species = SPECIES_ODDISH,
- .moves = {MOVE_ABSORB, MOVE_SWEET_SCENT, MOVE_POISON_POWDER},
+ .moves = { MOVE_ABSORB, MOVE_SWEET_SCENT, MOVE_POISON_POWDER },
.nature = NATURE_RASH,
.gender = MALE,
},
{0xFF}
};
-const struct PokedudeBattlePartyInfo sParties_Catching[] =
+static const struct PokedudeBattlePartyInfo sParties_Catching[] =
{
{
- .side = 0,
+ .side = B_SIDE_PLAYER,
.level = 15,
.species = SPECIES_BUTTERFREE,
- .moves = {MOVE_CONFUSION, MOVE_POISON_POWDER, MOVE_SLEEP_POWDER, MOVE_STUN_SPORE},
+ .moves = { MOVE_CONFUSION, MOVE_POISON_POWDER, MOVE_SLEEP_POWDER, MOVE_STUN_SPORE },
.nature = NATURE_RASH,
.gender = MALE,
},
{
- .side = 1,
+ .side = B_SIDE_OPPONENT,
.level = 11,
.species = SPECIES_JIGGLYPUFF,
- .moves = {MOVE_SING, MOVE_DEFENSE_CURL, MOVE_POUND},
+ .moves = { MOVE_SING, MOVE_DEFENSE_CURL, MOVE_POUND },
.nature = NATURE_CAREFUL,
.gender = MALE,
},
@@ -552,7 +553,7 @@ const struct PokedudeBattlePartyInfo sParties_Catching[] =
};
-const struct PokedudeBattlePartyInfo *const sPokedudeBattlePartyPointers[] =
+static const struct PokedudeBattlePartyInfo *const sPokedudeBattlePartyPointers[] =
{
sParties_Battle,
sParties_Status,
@@ -560,7 +561,7 @@ const struct PokedudeBattlePartyInfo *const sPokedudeBattlePartyPointers[] =
sParties_Catching,
};
-void nullsub_99(void)
+static void nullsub_99(void)
{
}
@@ -571,7 +572,7 @@ void SetControllerToPokedude(void)
gBattleStruct->field_97 = 0;
}
-void PokedudeBufferRunCommand(void)
+static void PokedudeBufferRunCommand(void)
{
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
@@ -587,18 +588,18 @@ void PokedudeBufferRunCommand(void)
}
}
-void sub_8156140(void)
+static void sub_8156140(void)
{
sub_8159824();
}
-void CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp(void)
+static void CompleteOnBattlerSpriteCallbackDummy(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
PokedudeBufferExecCompleted();
}
-void sub_8156184(void)
+static void sub_8156184(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
@@ -618,13 +619,13 @@ void sub_8156184(void)
}
}
-void CompleteOnInactiveTextPrinter_PokedudeTmp(void)
+static void CompleteOnInactiveTextPrinter(void)
{
if (!IsTextPrinterActive(0))
PokedudeBufferExecCompleted();
}
-void sub_8156254(void)
+static void sub_8156254(void)
{
if (!gPaletteFade.active)
{
@@ -634,7 +635,7 @@ void sub_8156254(void)
}
}
-void sub_8156294(void)
+static void sub_8156294(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@@ -644,7 +645,7 @@ void sub_8156294(void)
}
}
-void sub_81562F0(void)
+static void sub_81562F0(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
@@ -659,7 +660,7 @@ void sub_81562F0(void)
}
}
-void sub_81563A8(void)
+static void sub_81563A8(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
@@ -678,13 +679,13 @@ void sub_81563A8(void)
}
}
-void CompleteOnSpecialAnimDone_PokedudeTmp(void)
+static void CompleteOnSpecialAnimDone(void)
{
if (!gDoingBattleAnim)
PokedudeBufferExecCompleted();
}
-void sub_815649C(void)
+static void sub_815649C(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 255)
{
@@ -693,23 +694,23 @@ void sub_815649C(void)
}
}
-void sub_81564E4(void)
+static void sub_81564E4(void)
{
sub_8159998();
}
-void OpenPartyMenuToChooseMon_PokedudeTmp(void)
+static void OpenPartyMenuToChooseMon(void)
{
if (!gPaletteFade.active)
{
- gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection;
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
FreeAllWindowBuffers();
sub_8127968();
}
}
-void WaitForMonSelection_PokedudeTmp(void)
+static void WaitForMonSelection(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
@@ -721,13 +722,13 @@ void WaitForMonSelection_PokedudeTmp(void)
}
}
-void OpenBagAndChooseItem_PokedudeTmp(void)
+static void OpenBagAndChooseItem(void)
{
u8 callbackId;
if (!gPaletteFade.active)
{
- gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem;
nullsub_44();
FreeAllWindowBuffers();
switch (gSpecialVar_0x8004)
@@ -744,7 +745,7 @@ void OpenBagAndChooseItem_PokedudeTmp(void)
}
}
-void CompleteWhenChoseItem_PokedudeTmp(void)
+static void CompleteWhenChoseItem(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
@@ -753,7 +754,7 @@ void CompleteWhenChoseItem_PokedudeTmp(void)
}
}
-void sub_8156624(void)
+static void sub_8156624(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
@@ -783,7 +784,7 @@ void sub_8156624(void)
}
}
-void sub_81567B0(void)
+static void sub_81567B0(void)
{
bool32 r4 = FALSE;
@@ -810,7 +811,7 @@ void sub_81567B0(void)
#define tExpTask_battler data[2]
#define tExpTask_frames data[10]
-void Task_GiveExpToMon_PokedudeTmp(u8 taskId)
+static void Task_GiveExpToMon(u8 taskId)
{
u32 monId = (u8)gTasks[taskId].tExpTask_monId;
u8 battlerId = gTasks[taskId].tExpTask_battler;
@@ -837,25 +838,25 @@ void Task_GiveExpToMon_PokedudeTmp(u8 taskId)
gActiveBattler = savedActiveBattler;
if (IsDoubleBattle() == TRUE
&& ((u16)monId == gBattlerPartyIndexes[battlerId] || (u16)monId == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
- gTasks[taskId].func = Task_LaunchLvlUpAnim_PokedudeTmp;
+ gTasks[taskId].func = Task_LaunchLvlUpAnim;
else
- gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp;
+ gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
else
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
- gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_PokedudeTmp;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2;
DestroyTask(taskId);
}
}
else
{
- gTasks[taskId].func = Task_PrepareToGiveExpWithExpBar_PokedudeTmp;
+ gTasks[taskId].func = Task_PrepareToGiveExpWithExpBar;
}
}
-void Task_PrepareToGiveExpWithExpBar_PokedudeTmp(u8 taskId)
+static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
@@ -874,7 +875,7 @@ void Task_PrepareToGiveExpWithExpBar_PokedudeTmp(u8 taskId)
gTasks[taskId].func = sub_8156B24;
}
-void sub_8156B24(u8 taskId)
+static void sub_8156B24(u8 taskId)
{
if (gTasks[taskId].tExpTask_frames < 13)
{
@@ -912,20 +913,20 @@ void sub_8156B24(u8 taskId)
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
gActiveBattler = savedActiveBattler;
- gTasks[taskId].func = Task_LaunchLvlUpAnim_PokedudeTmp;
+ gTasks[taskId].func = Task_LaunchLvlUpAnim;
}
else
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
- gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_PokedudeTmp;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2;
DestroyTask(taskId);
}
}
}
}
-void Task_LaunchLvlUpAnim_PokedudeTmp(u8 taskId)
+static void Task_LaunchLvlUpAnim(u8 taskId)
{
u8 battlerId = gTasks[taskId].tExpTask_battler;
u8 monIndex = gTasks[taskId].tExpTask_monId;
@@ -933,10 +934,10 @@ void Task_LaunchLvlUpAnim_PokedudeTmp(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
battlerId ^= BIT_FLANK;
InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
- gTasks[taskId].func = Task_UpdateLvlInHealthbox_PokedudeTmp;
+ gTasks[taskId].func = Task_UpdateLvlInHealthbox;
}
-void Task_UpdateLvlInHealthbox_PokedudeTmp(u8 taskId)
+static void Task_UpdateLvlInHealthbox(u8 taskId)
{
u8 battlerId = gTasks[taskId].tExpTask_battler;
@@ -949,22 +950,22 @@ void Task_UpdateLvlInHealthbox_PokedudeTmp(u8 taskId)
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
- gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp;
+ gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
}
-void DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp(u8 taskId)
+static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
u8 battlerId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
battlerId = gTasks[taskId].tExpTask_battler;
- gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_PokedudeTmp;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2;
DestroyTask(taskId);
}
-void sub_8156DCC(void)
+static void sub_8156DCC(void)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
@@ -986,7 +987,7 @@ void sub_8156DCC(void)
}
}
-void CompleteOnHealthbarDone_PokedudeTmp(void)
+static void CompleteOnHealthbarDone(void)
{
s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
@@ -1002,13 +1003,13 @@ void CompleteOnHealthbarDone_PokedudeTmp(void)
}
}
-void CompleteOnInactiveTextPrinter2_PokedudeTmp(void)
+static void CompleteOnInactiveTextPrinter2(void)
{
if (!IsTextPrinterActive(0))
PokedudeBufferExecCompleted();
}
-void DoHitAnimBlinkSpriteEffect_PokedudeTmp(void)
+static void DoHitAnimBlinkSpriteEffect(void)
{
u8 spriteId = gBattlerSpriteIds[gActiveBattler];
@@ -1027,7 +1028,7 @@ void DoHitAnimBlinkSpriteEffect_PokedudeTmp(void)
}
}
-void sub_8156F7C(void)
+static void sub_8156F7C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@@ -1038,25 +1039,25 @@ void sub_8156F7C(void)
}
}
-void CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp(void)
+static void CompleteOnBattlerSpriteCallbackDummy2(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
PokedudeBufferExecCompleted();
}
-void CompleteOnFinishedBattleAnimation_PokedudeTmp(void)
+static void CompleteOnFinishedBattleAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive)
PokedudeBufferExecCompleted();
}
-void CompleteOnFinishedStatusAnimation_PokedudeTmp(void)
+static void CompleteOnFinishedStatusAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
PokedudeBufferExecCompleted();
}
-void PokedudeBufferExecCompleted(void)
+static void PokedudeBufferExecCompleted(void)
{
gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -1073,13 +1074,13 @@ void PokedudeBufferExecCompleted(void)
}
// not used
-void CompleteOnFinishedStatusAnimation2_PokedudeTmp(void)
+static void CompleteOnFinishedStatusAnimation2(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
PokedudeBufferExecCompleted();
}
-void PokedudeHandleGetMonData(void)
+static void PokedudeHandleGetMonData(void)
{
u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
u32 size = 0;
@@ -1104,7 +1105,7 @@ void PokedudeHandleGetMonData(void)
PokedudeBufferExecCompleted();
}
-u32 CopyPokedudeMonData(u8 monId, u8 *dst)
+static u32 CopyPokedudeMonData(u8 monId, u8 *dst)
{
struct BattlePokemon battleMon;
struct MovePpInfo moveData;
@@ -1414,12 +1415,12 @@ u32 CopyPokedudeMonData(u8 monId, u8 *dst)
return size;
}
-void PokedudeHandleGetRawMonData(void)
+static void PokedudeHandleGetRawMonData(void)
{
PlayerHandleGetRawMonData();
}
-void PokedudeHandleSetMonData(void)
+static void PokedudeHandleSetMonData(void)
{
u8 monToCheck;
u8 i;
@@ -1441,7 +1442,7 @@ void PokedudeHandleSetMonData(void)
PokedudeBufferExecCompleted();
}
-void SetPokedudeMonData(u8 monId)
+static void SetPokedudeMonData(u8 monId)
{
struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3];
struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3];
@@ -1663,12 +1664,12 @@ void SetPokedudeMonData(u8 monId)
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
}
-void PokedudeHandleSetRawMonData(void)
+static void PokedudeHandleSetRawMonData(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleLoadMonSprite(void)
+static void PokedudeHandleLoadMonSprite(void)
{
u32 y;
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
@@ -1690,7 +1691,7 @@ void PokedudeHandleLoadMonSprite(void)
PokedudeBufferExecCompleted();
}
-void PokedudeHandleSwitchInAnim(void)
+static void PokedudeHandleSwitchInAnim(void)
{
ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
@@ -1701,7 +1702,7 @@ void PokedudeHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_81563A8;
}
-void PokedudeHandleReturnMonToBall(void)
+static void PokedudeHandleReturnMonToBall(void)
{
if (gBattleBufferA[gActiveBattler][1] == 0)
{
@@ -1717,7 +1718,7 @@ void PokedudeHandleReturnMonToBall(void)
}
}
-void PokedudeHandleDrawTrainerPic(void)
+static void PokedudeHandleDrawTrainerPic(void)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
@@ -1749,10 +1750,10 @@ void PokedudeHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = tranerPicid;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
}
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
-void PokedudeHandleTrainerSlide(void)
+static void PokedudeHandleTrainerSlide(void)
{
DecompressTrainerBackPalette(4, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler));
@@ -1764,15 +1765,15 @@ void PokedudeHandleTrainerSlide(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
}
-void PokedudeHandleTrainerSlideBack(void)
+static void PokedudeHandleTrainerSlideBack(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleFaintAnimation(void)
+static void PokedudeHandleFaintAnimation(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0)
{
@@ -1803,35 +1804,35 @@ void PokedudeHandleFaintAnimation(void)
}
}
-void PokedudeHandlePaletteFade(void)
+static void PokedudeHandlePaletteFade(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleSuccessBallThrowAnim(void)
+static void PokedudeHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW);
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
-void PokedudeHandleBallThrowAnim(void)
+static void PokedudeHandleBallThrowAnim(void)
{
u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1];
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW);
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
-void PokedudeHandlePause(void)
+static void PokedudeHandlePause(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleMoveAnimation(void)
+static void PokedudeHandleMoveAnimation(void)
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -1853,7 +1854,7 @@ void PokedudeHandleMoveAnimation(void)
}
}
-void PokedudeDoMoveAnimation(void)
+static void PokedudeDoMoveAnimation(void)
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -1894,7 +1895,7 @@ void PokedudeDoMoveAnimation(void)
}
}
-void PokedudeHandlePrintString(void)
+static void PokedudeHandlePrintString(void)
{
u16 *stringId;
@@ -1906,10 +1907,10 @@ void PokedudeHandlePrintString(void)
BattlePutTextOnWindow(gDisplayedStringBattle, 64);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
}
-void PokedudeHandlePrintSelectionString(void)
+static void PokedudeHandlePrintSelectionString(void)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
PokedudeHandlePrintString();
@@ -1917,7 +1918,7 @@ void PokedudeHandlePrintSelectionString(void)
PokedudeBufferExecCompleted();
}
-void sub_8158B20(void)
+static void sub_8158B20(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
@@ -1927,7 +1928,7 @@ void sub_8158B20(void)
}
}
-void PokedudeHandleChooseAction(void)
+static void PokedudeHandleChooseAction(void)
{
s32 i;
@@ -1948,12 +1949,12 @@ void PokedudeHandleChooseAction(void)
}
}
-void PokedudeHandleUnknownYesNoBox(void)
+static void PokedudeHandleUnknownYesNoBox(void)
{
PokedudeBufferExecCompleted();
}
-void sub_8158C04(void)
+static void sub_8158C04(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
@@ -1963,7 +1964,7 @@ void sub_8158C04(void)
}
}
-void PokedudeHandleChooseMove(void)
+static void PokedudeHandleChooseMove(void)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
@@ -1976,18 +1977,18 @@ void PokedudeHandleChooseMove(void)
}
}
-void PokedudeHandleChooseItem(void)
+static void PokedudeHandleChooseItem(void)
{
s32 i;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
- gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
gBattlerInMenuId = gActiveBattler;
for (i = 0; i < 3; ++i)
gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1];
}
-void PokedudeHandleChoosePokemon(void)
+static void PokedudeHandleChoosePokemon(void)
{
s32 i;
@@ -1999,16 +2000,16 @@ void PokedudeHandleChoosePokemon(void)
for (i = 0; i < 3; ++i)
gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
- gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
gBattlerInMenuId = gActiveBattler;
}
-void PokedudeHandleCmd23(void)
+static void PokedudeHandleCmd23(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleHealthBarUpdate(void)
+static void PokedudeHandleHealthBarUpdate(void)
{
s16 hpVal;
struct Pokemon *mon;
@@ -2033,10 +2034,10 @@ void PokedudeHandleHealthBarUpdate(void)
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT);
}
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
}
-void PokedudeHandleExpUpdate(void)
+static void PokedudeHandleExpUpdate(void)
{
u8 monId = gBattleBufferA[gActiveBattler][1];
@@ -2052,7 +2053,7 @@ void PokedudeHandleExpUpdate(void)
LoadBattleBarGfx(1);
GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // Unused return value.
expPointsToGive = T1_READ_16(&gBattleBufferA[gActiveBattler][2]);
- taskId = CreateTask(Task_GiveExpToMon_PokedudeTmp, 10);
+ taskId = CreateTask(Task_GiveExpToMon, 10);
gTasks[taskId].tExpTask_monId = monId;
gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
gTasks[taskId].tExpTask_battler = gActiveBattler;
@@ -2060,7 +2061,7 @@ void PokedudeHandleExpUpdate(void)
}
}
-void PokedudeHandleStatusIconUpdate(void)
+static void PokedudeHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
@@ -2074,21 +2075,21 @@ void PokedudeHandleStatusIconUpdate(void)
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], mon, HEALTHBOX_STATUS_ICON);
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = FALSE;
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
-void PokedudeHandleStatusAnimation(void)
+static void PokedudeHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBattler))
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
-void PokedudeHandleStatusXor(void)
+static void PokedudeHandleStatusXor(void)
{
struct Pokemon *mon;
u8 val;
@@ -2102,67 +2103,67 @@ void PokedudeHandleStatusXor(void)
PokedudeBufferExecCompleted();
}
-void PokedudeHandleDataTransfer(void)
+static void PokedudeHandleDataTransfer(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleDMA3Transfer(void)
+static void PokedudeHandleDMA3Transfer(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandlePlayBGM(void)
+static void PokedudeHandlePlayBGM(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleCmd32(void)
+static void PokedudeHandleCmd32(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleTwoReturnValues(void)
+static void PokedudeHandleTwoReturnValues(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleChosenMonReturnValue(void)
+static void PokedudeHandleChosenMonReturnValue(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleOneReturnValue(void)
+static void PokedudeHandleOneReturnValue(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleOneReturnValue_Duplicate(void)
+static void PokedudeHandleOneReturnValue_Duplicate(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleCmd37(void)
+static void PokedudeHandleCmd37(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleCmd38(void)
+static void PokedudeHandleCmd38(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleCmd39(void)
+static void PokedudeHandleCmd39(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleCmd40(void)
+static void PokedudeHandleCmd40(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleHitAnimation(void)
+static void PokedudeHandleHitAnimation(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE)
{
@@ -2173,28 +2174,28 @@ void PokedudeHandleHitAnimation(void)
gDoingBattleAnim = TRUE;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
DoHitAnimHealthboxEffect(gActiveBattler);
- gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
}
}
-void PokedudeHandleCmd42(void)
+static void PokedudeHandleCmd42(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandlePlaySE(void)
+static void PokedudeHandlePlaySE(void)
{
PlaySE(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
PokedudeBufferExecCompleted();
}
-void PokedudeHandlePlayFanfare(void)
+static void PokedudeHandlePlayFanfare(void)
{
PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
PokedudeBufferExecCompleted();
}
-void PokedudeHandleFaintingCry(void)
+static void PokedudeHandleFaintingCry(void)
{
struct Pokemon *mon;
u16 species;
@@ -2208,14 +2209,14 @@ void PokedudeHandleFaintingCry(void)
PokedudeBufferExecCompleted();
}
-void PokedudeHandleIntroSlide(void)
+static void PokedudeHandleIntroSlide(void)
{
HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
gIntroSlideFlags |= 1;
PokedudeBufferExecCompleted();
}
-void PokedudeHandleIntroTrainerBallThrow(void)
+static void PokedudeHandleIntroTrainerBallThrow(void)
{
u8 paletteNum;
u8 taskId;
@@ -2239,7 +2240,7 @@ void PokedudeHandleIntroTrainerBallThrow(void)
gBattlerControllerFuncs[gActiveBattler] = nullsub_99;
}
-void sub_8159478(u8 battlerId)
+static void sub_8159478(u8 battlerId)
{
u16 species;
@@ -2262,7 +2263,7 @@ void sub_8159478(u8 battlerId)
gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
-void sub_81595EC(u8 taskId)
+static void sub_81595EC(u8 taskId)
{
if (gTasks[taskId].data[1] < 31)
{
@@ -2281,7 +2282,7 @@ void sub_81595EC(u8 taskId)
}
}
-void PokedudeHandleDrawPartyStatusSummary(void)
+static void PokedudeHandleDrawPartyStatusSummary(void)
{
if (gBattleBufferA[gActiveBattler][1] != 0
&& GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
@@ -2299,24 +2300,24 @@ void PokedudeHandleDrawPartyStatusSummary(void)
}
}
-void PokedudeHandleHidePartyStatusSummary(void)
+static void PokedudeHandleHidePartyStatusSummary(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleEndBounceEffect(void)
+static void PokedudeHandleEndBounceEffect(void)
{
EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX);
EndBounceEffect(gActiveBattler, BOUNCE_MON);
PokedudeBufferExecCompleted();
}
-void PokedudeHandleSpriteInvisibility(void)
+static void PokedudeHandleSpriteInvisibility(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleBattleAnimation(void)
+static void PokedudeHandleBattleAnimation(void)
{
u8 animationId = gBattleBufferA[gActiveBattler][1];
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
@@ -2324,10 +2325,10 @@ void PokedudeHandleBattleAnimation(void)
if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
PokedudeBufferExecCompleted();
else
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation_PokedudeTmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
}
-void PokedudeHandleLinkStandbyMsg(void)
+static void PokedudeHandleLinkStandbyMsg(void)
{
switch (gBattleBufferA[gActiveBattler][1])
{
@@ -2342,12 +2343,12 @@ void PokedudeHandleLinkStandbyMsg(void)
PokedudeBufferExecCompleted();
}
-void PokedudeHandleResetActionMoveSelection(void)
+static void PokedudeHandleResetActionMoveSelection(void)
{
PokedudeBufferExecCompleted();
}
-void PokedudeHandleCmd55(void)
+static void PokedudeHandleCmd55(void)
{
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
FadeOutMapMusic(5);
@@ -2357,11 +2358,11 @@ void PokedudeHandleCmd55(void)
gBattlerControllerFuncs[gActiveBattler] = sub_8156254;
}
-void PokedudeCmdEnd(void)
+static void PokedudeCmdEnd(void)
{
}
-void sub_8159824(void)
+static void sub_8159824(void)
{
const u8 (*r7)[8] = gUnknown_8479060[gBattleStruct->field_96];
@@ -2398,7 +2399,7 @@ void sub_8159824(void)
else
{
if (gActionSelectionCursor[gActiveBattler] != r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler]
- && r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler + 4] / 2 == gUnknown_3005EE0[gActiveBattler][2])
+ && r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler + 4] / 2 == gUnknown_3005EE0[gActiveBattler][2])
{
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
@@ -2408,3 +2409,331 @@ void sub_8159824(void)
++gUnknown_3005EE0[gActiveBattler][2];
}
}
+
+static void sub_8159998(void)
+{
+ const u8 (*r7)[8] = gUnknown_84790D8[gBattleStruct->field_96];
+
+ if (*(r7[gUnknown_3005EE0[gActiveBattler][1]] + gActiveBattler + 4) == gUnknown_3005EE0[gActiveBattler][2])
+ {
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ PlaySE(SE_SELECT);
+ gUnknown_3005EE0[gActiveBattler][2] = 0;
+ BtlController_EmitTwoReturnValues(1,
+ B_ACTION_EXEC_SCRIPT,
+ r7[gUnknown_3005EE0[gActiveBattler][1]][gActiveBattler] | ((gActiveBattler ^ BIT_SIDE) << 8));
+ PokedudeBufferExecCompleted();
+ ++gUnknown_3005EE0[gActiveBattler][1];
+ if (r7[gUnknown_3005EE0[gActiveBattler][1]][gActiveBattler] == 255)
+ gUnknown_3005EE0[gActiveBattler][1] = 0;
+ }
+ else
+ {
+ if (r7[gUnknown_3005EE0[gActiveBattler][1]][gActiveBattler] != gMoveSelectionCursor[gActiveBattler]
+ && r7[gUnknown_3005EE0[gActiveBattler][1]][gActiveBattler + 4] / 2 == gUnknown_3005EE0[gActiveBattler][2])
+ {
+ PlaySE(SE_SELECT);
+ MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]);
+ gMoveSelectionCursor[gActiveBattler] = r7[gUnknown_3005EE0[gActiveBattler][1]][gActiveBattler];
+ MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0);
+ }
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+}
+
+#ifdef NONMATCHING
+static bool8 sub_8159AB8(void)
+{
+ const struct Unk_84790E8 *r6 = gUnknown_8479198[gBattleStruct->field_96];
+ // why is address of unk_2 loaded first?
+ const struct Unk_84790E8 *r12 = (const struct Unk_84790E8 *)gBattleBufferA[gActiveBattler];
+
+ if (r12->unk_0 == r6[gBattleStruct->field_97].unk_0
+ && gActiveBattler == r6[gBattleStruct->field_97].unk_1
+ && (r12->unk_0 != 16 || r6[gBattleStruct->field_97].unk_2 == r12->unk_2))
+ {
+ // why is mem reloaded here?
+ // asm("":::"memory");
+ if (r6[gBattleStruct->field_97].unk_4 != NULL)
+ {
+ gBattlerControllerFuncs[gActiveBattler] = r6[gBattleStruct->field_97].unk_4;
+ gUnknown_3005EE0[gActiveBattler][2] = 0;
+ gUnknown_3005EE0[gActiveBattler][3] = r6[gBattleStruct->field_97].unk_2;
+ ++gBattleStruct->field_97;
+ return TRUE;
+ }
+ ++gBattleStruct->field_97;
+ }
+ return FALSE;
+}
+#else
+NAKED
+static bool8 sub_8159AB8(void)
+{
+ asm_unified("\n\
+ push {r4-r7,lr}\n\
+ ldr r1, _08159B54 @ =gUnknown_8479198\n\
+ ldr r4, _08159B58 @ =gBattleStruct\n\
+ ldr r2, [r4]\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x96\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r6, [r0]\n\
+ ldr r3, _08159B5C @ =gActiveBattler\n\
+ ldrb r5, [r3]\n\
+ lsls r1, r5, 9\n\
+ ldr r0, _08159B60 @ =gBattleBufferA + 2\n\
+ adds r7, r1, r0\n\
+ mov r12, r7\n\
+ subs r0, 0x2\n\
+ adds r1, r0\n\
+ adds r2, 0x97\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 3\n\
+ adds r0, r6\n\
+ ldrb r1, [r1]\n\
+ adds r7, r4, 0\n\
+ adds r4, r3, 0\n\
+ ldrb r2, [r0]\n\
+ cmp r1, r2\n\
+ bne _08159B70\n\
+ ldrb r2, [r0, 0x1]\n\
+ cmp r5, r2\n\
+ bne _08159B70\n\
+ cmp r1, 0x10\n\
+ bne _08159B04\n\
+ ldrh r0, [r0, 0x2]\n\
+ mov r1, r12\n\
+ ldrh r1, [r1]\n\
+ cmp r0, r1\n\
+ bne _08159B70\n\
+ _08159B04:\n\
+ ldr r0, [r7]\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x97\n\
+ ldrb r1, [r3]\n\
+ lsls r0, r1, 3\n\
+ adds r0, r6\n\
+ ldr r2, [r0, 0x4]\n\
+ cmp r2, 0\n\
+ beq _08159B6C\n\
+ ldr r1, _08159B64 @ =gBattlerControllerFuncs\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ str r2, [r0]\n\
+ ldr r2, _08159B68 @ =gUnknown_3005EE0\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 2\n\
+ adds r0, r2\n\
+ ldr r1, [r0]\n\
+ movs r0, 0\n\
+ strb r0, [r1, 0x2]\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 2\n\
+ adds r0, r2\n\
+ ldr r1, [r0]\n\
+ ldr r0, [r7]\n\
+ adds r0, 0x97\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 3\n\
+ adds r0, r6\n\
+ ldrh r0, [r0, 0x2]\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r1, [r7]\n\
+ adds r1, 0x97\n\
+ ldrb r0, [r1]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1]\n\
+ movs r0, 0x1\n\
+ b _08159B72\n\
+ .align 2, 0\n\
+ _08159B54: .4byte gUnknown_8479198\n\
+ _08159B58: .4byte gBattleStruct\n\
+ _08159B5C: .4byte gActiveBattler\n\
+ _08159B60: .4byte gBattleBufferA + 2\n\
+ _08159B64: .4byte gBattlerControllerFuncs\n\
+ _08159B68: .4byte gUnknown_3005EE0\n\
+ _08159B6C:\n\
+ adds r0, r1, 0x1\n\
+ strb r0, [r3]\n\
+ _08159B70:\n\
+ movs r0, 0\n\
+ _08159B72:\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ ");
+}
+#endif
+
+static void sub_8159B78(void)
+{
+ gUnknown_3005EE0[gActiveBattler][2] = 0;
+ gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand;
+}
+
+static void sub_8159BA8(void)
+{
+ switch (gUnknown_3005EE0[gActiveBattler][2])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_3005EE0[gActiveBattler][4] = gBattle_BG0_Y;
+ sub_80EB30C();
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 2:
+ gBattle_BG0_Y = 0;
+ BattleStringExpandPlaceholdersToDisplayedString(sub_8159EF0());
+ BattlePutTextOnWindow(gDisplayedStringBattle, 24);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ break;
+ case 3:
+ if (!IsTextPrinterActive(24) && JOY_NEW(A_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ BeginNormalPaletteFade(0xFFFFFF7F, 4, 8, 0, RGB_BLACK);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_3005EE0[gActiveBattler][3] == 13)
+ {
+ BattleStopLowHpSound();
+ PlayBGM(MUS_WIN_YASEI);
+ }
+ gBattle_BG0_Y = gUnknown_3005EE0[gActiveBattler][4];
+ sub_80EB524();
+ sub_8159B78();
+ }
+ break;
+ }
+}
+
+static void sub_8159D04(void)
+{
+ switch (gUnknown_3005EE0[gActiveBattler][2])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ sub_80EEFC8(&gBattleStruct->field_95,
+ &gBattleStruct->field_94,
+ GetBattlerAtPosition(B_POSITION_PLAYER_LEFT));
+ BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ u32 mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_94]) << 16;
+
+ ++mask; // It's possible that this is influenced by other functions, as
+ --mask; // this also striked in battle_controller_oak_old_man.c but was naturally fixed.
+ BeginNormalPaletteFade(mask, 4, 8, 0, RGB_BLACK);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active)
+ {
+ sub_80EB30C();
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 3:
+ BattleStringExpandPlaceholdersToDisplayedString(sub_8159EF0());
+ BattlePutTextOnWindow(gDisplayedStringBattle, 24);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ break;
+ case 4:
+ if (!IsTextPrinterActive(24) && JOY_NEW(A_BUTTON))
+ {
+ u32 mask;
+
+ PlaySE(SE_SELECT);
+ mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_94]) << 16;
+ ++mask;
+ --mask;
+ BeginNormalPaletteFade(mask, 4, 0, 8, RGB_BLACK);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ BeginNormalPaletteFade(0xFFFFFF7F, 4, 8, 0, RGB_BLACK);
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_3005EE0[gActiveBattler][3] == 13)
+ {
+ BattleStopLowHpSound();
+ PlayBGM(MUS_WIN_YASEI);
+ }
+ sub_80EF0E0(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT));
+ sub_80EB524();
+ sub_8159B78();
+ }
+ break;
+ }
+}
+
+static const u8 *sub_8159EF0(void)
+{
+ switch (gBattleStruct->field_96)
+ {
+ case 0:
+ default:
+ return gUnknown_84791A8[gBattleStruct->field_97 - 1];
+ case 1:
+ return gUnknown_84791B8[gBattleStruct->field_97 - 1];
+ case 2:
+ return gUnknown_84791CC[gBattleStruct->field_97 - 1];
+ case 3:
+ return gUnknown_84791E8[gBattleStruct->field_97 - 1];
+ }
+}
+
+void InitPokedudePartyAndOpponent(void)
+{
+ s32 i, j;
+ struct Pokemon *mon;
+ s32 myIdx = 0;
+ s32 opIdx = 0;
+ const struct PokedudeBattlePartyInfo *data;
+
+ gBattleTypeFlags = BATTLE_TYPE_POKEDUDE;
+ ZeroPlayerPartyMons();
+ ZeroEnemyPartyMons();
+ data = sPokedudeBattlePartyPointers[gSpecialVar_0x8004];
+ i = 0;
+ do
+ {
+ if (data[i].side == B_SIDE_PLAYER)
+ mon = &gPlayerParty[myIdx++];
+ else
+ mon = &gEnemyParty[opIdx++];
+ CreateMonWithGenderNatureLetter(mon, data[i].species, data[i].level, 0, data[i].gender, data[i].nature, 0);
+ for (j = 0; j < 4; ++j)
+ SetMonMoveSlot(mon, data[i].moves[j], j);
+ } while (data[++i].side != 0xFF);
+}
diff --git a/src/battle_setup.c b/src/battle_setup.c
index b9da39ddb..9fef6a8a5 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -13,7 +13,6 @@
#include "strings.h"
#include "string_util.h"
#include "event_data.h"
-#include "unk_8159F40.h"
#include "map_obj_80688E4.h"
#include "metatile_behavior.h"
#include "event_scripts.h"
@@ -28,6 +27,7 @@
#include "battle.h"
#include "battle_setup.h"
#include "battle_transition.h"
+#include "battle_controllers.h"
#include "constants/battle_setup.h"
#include "constants/flags.h"
#include "constants/items.h"
diff --git a/src/quest_log.c b/src/quest_log.c
index 64d3df076..b880a9b06 100644
--- a/src/quest_log.c
+++ b/src/quest_log.c
@@ -31,10 +31,10 @@
#include "wild_encounter.h"
#include "help_system.h"
#include "party_menu.h"
-#include "unk_8159F40.h"
#include "pokemon_storage_system.h"
#include "save.h"
#include "link.h"
+#include "quest_log_815A008.h"
#include "quest_log_8150454.h"
#include "quest_log.h"
#include "new_menu_helpers.h"
diff --git a/src/quest_log_815A008.c b/src/quest_log_815A008.c
index 0dd887bd1..2d488a845 100644
--- a/src/quest_log_815A008.c
+++ b/src/quest_log_815A008.c
@@ -1,5 +1,4 @@
#include "global.h"
-#include "battle.h"
#include "event_data.h"
#include "quest_log.h"
#include "fieldmap.h"
@@ -7,59 +6,6 @@
#include "metatile_behavior.h"
#include "link.h"
#include "link_rfu.h"
-#include "constants/species.h"
-#include "constants/moves.h"
-#include "constants/pokemon.h"
-
-// Don't forget to delete these move the function to battle_controller_pokedude.c
-// and headers
-// currently I need these for building
-struct PokedudeBattlePartyInfo
-{
- u8 side;
- u8 level;
- u16 species;
- u16 moves[4];
- u8 nature;
- u8 gender;
-};
-extern const struct PokedudeBattlePartyInfo *const sPokedudeBattlePartyPointers[];
-void InitPokedudePartyAndOpponent(void)
-{
- s32 i, j;
- struct Pokemon * mon;
- s32 myIdx = 0;
- s32 opIdx = 0;
- const struct PokedudeBattlePartyInfo * data;
-
- gBattleTypeFlags = BATTLE_TYPE_POKEDUDE;
- ZeroPlayerPartyMons();
- ZeroEnemyPartyMons();
- data = sPokedudeBattlePartyPointers[gSpecialVar_0x8004];
-
- i = 0;
- do
- {
- if (data[i].side == 0)
- {
- mon = &gPlayerParty[myIdx];
- myIdx++;
- }
- else
- {
- mon = &gEnemyParty[opIdx];
- opIdx++;
- }
- CreateMonWithGenderNatureLetter(mon, data[i].species, data[i].level, 0, data[i].gender, data[i].nature, 0);
- for (j = 0; j < 4; j++)
- {
- SetMonMoveSlot(mon, data[i].moves[j], j);
- }
- i++;
- } while (data[i].side != 0xFF);
-}
-
-// file boundary?
void sub_815A008(struct QuestLog * questLog)
{
diff --git a/src/teachy_tv.c b/src/teachy_tv.c
index e33cb9d2e..2720f3204 100644
--- a/src/teachy_tv.c
+++ b/src/teachy_tv.c
@@ -25,11 +25,11 @@
#include "battle_transition.h"
#include "battle_main.h"
#include "battle.h"
+#include "battle_controllers.h"
#include "global.fieldmap.h"
#include "teachy_tv.h"
#include "help_system.h"
#include "overworld.h"
-#include "unk_8159F40.h"
#include "graphics.h"
#include "fieldmap.h"
#include "strings.h"