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authorGriffinR <griffin.g.richards@gmail.com>2022-01-15 13:11:24 -0500
committerGitHub <noreply@github.com>2022-01-15 13:11:24 -0500
commit7fb97f9e2579b5b61c8c141d38c43ff07a24a393 (patch)
treecc9e9fc2aa2a0e3070e73e61a8f5ebc2d5fd397d
parentf8ab09b4b42b4a28a36a7cae3b545a812db4133d (diff)
parentcf41c783708b5b029b1d5fcb3dd9f06ee79fa532 (diff)
Merge pull request #483 from GriffinRichards/remove-berry-fix
Remove berry fix
-rw-r--r--.gitignore1
-rw-r--r--Makefile9
-rw-r--r--berry_fix/Makefile187
-rw-r--r--berry_fix/asm/berry_fix_header.inc35
-rw-r--r--berry_fix/asm/loader.s119
-rw-r--r--berry_fix/charmap.txt1067
-rw-r--r--berry_fix/data/data.s4
-rw-r--r--berry_fix/ld_script.sed14
-rw-r--r--berry_fix/ld_script.txt31
-rw-r--r--berry_fix/payload/Makefile193
-rw-r--r--berry_fix/payload/asm/crt0.s82
-rw-r--r--berry_fix/payload/asm/libagbsyscall.s46
-rw-r--r--berry_fix/payload/asm/macros/function.inc29
-rw-r--r--berry_fix/payload/charmap.txt1067
-rw-r--r--berry_fix/payload/common_syms/agb_flash.txt10
-rw-r--r--berry_fix/payload/common_syms/main.txt9
-rw-r--r--berry_fix/payload/common_syms/rtc.txt2
-rw-r--r--berry_fix/payload/constants/gba_constants.inc490
-rw-r--r--berry_fix/payload/graphics/debug_digits.pngbin166 -> 0 bytes
-rw-r--r--berry_fix/payload/graphics/msg_box.pngbin2631 -> 0 bytes
-rw-r--r--berry_fix/payload/graphics/msg_box.tilemapbin8192 -> 0 bytes
-rw-r--r--berry_fix/payload/include/constants/game_stat.h56
-rw-r--r--berry_fix/payload/include/constants/vars.h196
-rw-r--r--berry_fix/payload/include/flash.h55
-rw-r--r--berry_fix/payload/include/gba/defines.h87
-rw-r--r--berry_fix/payload/include/gba/flash_internal.h85
-rw-r--r--berry_fix/payload/include/gba/gba.h12
-rw-r--r--berry_fix/payload/include/gba/io_reg.h770
-rw-r--r--berry_fix/payload/include/gba/isagbprint.h50
-rw-r--r--berry_fix/payload/include/gba/m4a_internal.h467
-rw-r--r--berry_fix/payload/include/gba/macro.h247
-rw-r--r--berry_fix/payload/include/gba/multiboot.h55
-rw-r--r--berry_fix/payload/include/gba/syscall.h57
-rw-r--r--berry_fix/payload/include/gba/types.h146
-rw-r--r--berry_fix/payload/include/global.berry.h62
-rw-r--r--berry_fix/payload/include/global.fieldmap.h310
-rw-r--r--berry_fix/payload/include/global.h876
-rw-r--r--berry_fix/payload/include/main.h45
-rw-r--r--berry_fix/payload/include/pokemon.h154
-rw-r--r--berry_fix/payload/include/rtc.h15
-rw-r--r--berry_fix/payload/include/siirtc.h54
-rw-r--r--berry_fix/payload/ld_script.sed14
-rw-r--r--berry_fix/payload/ld_script.txt107
-rw-r--r--berry_fix/payload/rom.sha11
-rw-r--r--berry_fix/payload/src/agb_flash.c296
-rw-r--r--berry_fix/payload/src/agb_flash_1m.c86
-rw-r--r--berry_fix/payload/src/agb_flash_le.c31
-rw-r--r--berry_fix/payload/src/agb_flash_mx.c193
-rw-r--r--berry_fix/payload/src/flash.c752
-rw-r--r--berry_fix/payload/src/main.c289
-rw-r--r--berry_fix/payload/src/rtc.c346
-rw-r--r--berry_fix/payload/src/siirtc.c432
-rw-r--r--berry_fix/payload/sym_bss.txt5
-rw-r--r--berry_fix/payload/sym_common.txt29
-rw-r--r--berry_fix/payload/sym_ewram.txt3
-rw-r--r--berry_fix/rom.sha11
-rwxr-xr-xdata/mb_berry_fix.gbabin0 -> 15348 bytes
-rw-r--r--data/mb_colosseum.gba (renamed from data/pokemon_colosseum.mb)bin163840 -> 163840 bytes
-rw-r--r--data/mb_ereader.gba (renamed from data/unknown_serial_data.bin)bin14176 -> 14176 bytes
-rw-r--r--data/multiboot_berry_glitch_fix.s2
-rw-r--r--data/multiboot_ereader.s5
-rw-r--r--data/multiboot_pokemon_colosseum.s2
-rw-r--r--data/unknown_serial_data.s5
-rw-r--r--ld_script.txt4
-rw-r--r--src/mevent.c6
65 files changed, 14 insertions, 9789 deletions
diff --git a/.gitignore b/.gitignore
index a5dc2b2a4..444bb926b 100644
--- a/.gitignore
+++ b/.gitignore
@@ -10,6 +10,7 @@
*.exe
*.fwjpnfont
*.gba
+!data/*.gba
*.sgm
*.sa1
*.sg1
diff --git a/Makefile b/Makefile
index 0f73d7bfc..73dd47f7c 100644
--- a/Makefile
+++ b/Makefile
@@ -153,7 +153,7 @@ TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
ALL_BUILDS := firered firered_rev1 leafgreen leafgreen_rev1
ALL_BUILDS += $(ALL_BUILDS:%=%_modern)
-.PHONY: all rom tools clean-tools mostlyclean clean compare tidy berry_fix syms $(TOOLDIRS) $(ALL_BUILDS) $(ALL_BUILDS:%=compare_%) modern
+.PHONY: all rom tools clean-tools mostlyclean clean compare tidy syms $(TOOLDIRS) $(ALL_BUILDS) $(ALL_BUILDS:%=compare_%) modern
MAKEFLAGS += --no-print-directory
@@ -185,7 +185,6 @@ mostlyclean: tidy
$(RM) $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
$(RM) $(AUTO_GEN_TARGETS)
- @$(MAKE) -C berry_fix clean
clean-tools:
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
@@ -195,7 +194,6 @@ clean: mostlyclean clean-tools
tidy:
$(RM) $(ALL_BUILDS:%=poke%{.gba,.elf,.map})
$(RM) -r build
- @$(MAKE) -C berry_fix tidy
include graphics_file_rules.mk
include tileset_rules.mk
@@ -276,11 +274,6 @@ else
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I . $(DATA_ASM_SUBDIR)/$*.s)
endif
-berry_fix:
- @$(MAKE) -C berry_fix COMPARE=$(COMPARE) TOOLCHAIN=$(TOOLCHAIN)
-
-berry_fix/berry_fix.gba: berry_fix
-
ifeq ($(NODEP),1)
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s
$(AS) $(ASFLAGS) -o $@ $<
diff --git a/berry_fix/Makefile b/berry_fix/Makefile
deleted file mode 100644
index a63941494..000000000
--- a/berry_fix/Makefile
+++ /dev/null
@@ -1,187 +0,0 @@
-TOOLCHAIN := $(DEVKITARM)
-COMPARE ?= 0
-
-ifeq ($(CC),)
-HOSTCC := gcc
-else
-HOSTCC := $(CC)
-endif
-
-ifeq ($(CXX),)
-HOSTCXX := g++
-else
-HOSTCXX := $(CXX)
-endif
-
-ifneq (,$(wildcard $(TOOLCHAIN)/base_tools))
-include $(TOOLCHAIN)/base_tools
-else
-export PATH := $(TOOLCHAIN)/bin:$(PATH)
-PREFIX := arm-none-eabi-
-OBJCOPY := $(PREFIX)objcopy
-export CC := $(PREFIX)gcc
-export AS := $(PREFIX)as
-endif
-export CPP := $(PREFIX)cpp
-export LD := $(PREFIX)ld
-
-ifeq ($(OS),Windows_NT)
-EXE := .exe
-else
-EXE :=
-endif
-
-GAME_CODE := AGBJ
-MAKER_CODE := 01
-REVISION := 0
-
-SHELL := /bin/bash -o pipefail
-
-CPPFLAGS := -I ../tools/agbcc/include -I ../tools/agbcc -iquote include -nostdinc -undef
-
-ROM := berry_fix.gba
-OBJ_DIR := build
-CC1 := ../tools/agbcc/bin/agbcc$(EXE)
-override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
-
-
-ELF = $(ROM:.gba=.elf)
-MAP = $(ROM:.gba=.map)
-
-C_SUBDIR = src
-ASM_SUBDIR = asm
-DATA_ASM_SUBDIR = data
-
-C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
-ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
-DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
-
-ASFLAGS := -mcpu=arm7tdmi
-
-LDFLAGS = -Map ../$(MAP)
-
-SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
-GFX := ../tools/gbagfx/gbagfx$(EXE)
-AIF := ../tools/aif2pcm/aif2pcm$(EXE)
-MID := ../tools/mid2agb/mid2agb$(EXE)
-SCANINC := ../tools/scaninc/scaninc$(EXE)
-PREPROC := ../tools/preproc/preproc$(EXE)
-RAMSCRGEN := ../tools/ramscrgen/ramscrgen$(EXE)
-FIX := ../tools/gbafix/gbafix$(EXE)
-
-# Clear the default suffixes
-.SUFFIXES:
-# Don't delete intermediate files
-.SECONDARY:
-# Delete files that weren't built properly
-.DELETE_ON_ERROR:
-
-# Secondary expansion is required for dependency variables in object rules.
-.SECONDEXPANSION:
-
-.PHONY: all rom clean compare tidy payload
-
-C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
-C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
-
-ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
-ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
-
-DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
-DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
-
-SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
-SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
-
-MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
-MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
-
-OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
-# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
-
-SUBDIRS := $(sort $(dir $(OBJS)))
-
-$(shell mkdir -p $(SUBDIRS))
-
-all: payload rom
- @:
-
-rom: $(ROM)
-ifeq ($(COMPARE),1)
- @$(SHA1) rom.sha1
-endif
-
-# For contributors to make sure a change didn't affect the contents of the ROM.
-compare: ; @$(MAKE) COMPARE=1
-
-clean: tidy
- rm -f sound/direct_sound_samples/*.bin
- rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s
- find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
- make -C payload clean
-
-tidy:
- rm -f $(ROM) $(ELF) $(MAP)
- rm -r build/*
- make -C payload tidy
-
-%.s: ;
-%.png: ;
-%.pal: ;
-%.aif: ;
-
-%.1bpp: %.png ; $(GFX) $< $@
-%.4bpp: %.png ; $(GFX) $< $@
-%.8bpp: %.png ; $(GFX) $< $@
-%.gbapal: %.pal ; $(GFX) $< $@
-%.gbapal: %.png ; $(GFX) $< $@
-%.lz: % ; $(GFX) $< $@
-%.rl: % ; $(GFX) $< $@
-
-
-ifeq ($(NODEP),1)
-$(C_BUILDDIR)/%.o: c_dep :=
-else
-$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
-endif
-
-$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
- @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
- @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
- $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
-
-ifeq ($(NODEP),1)
-$(ASM_BUILDDIR)/%.o: asm_dep :=
-else
-$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
-endif
-
-$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
- $(AS) $(ASFLAGS) -o $@ $<
-
-ifeq ($(NODEP),1)
-$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
-else
-$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
-endif
-
-payload:
- @$(MAKE) -C payload COMPARE=$(COMPARE) TOOLCHAIN=$(TOOLCHAIN)
-
-payload/payload.gba: payload
-
-data/payload.gba.lz: payload/payload.gba
- $(GFX) $< $@ -search 1
-
-$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
- $(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
-
-$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
- $(AS) $(ASFLAGS) -I sound -o $@ $<
-
-$(ELF): ld_script.txt $(OBJS)
- cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../ld_script.txt -o ../$@
-
-$(ROM): $(ELF)
- $(OBJCOPY) -O binary $< $@
- $(FIX) $@ -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
diff --git a/berry_fix/asm/berry_fix_header.inc b/berry_fix/asm/berry_fix_header.inc
deleted file mode 100644
index 5167d2ff0..000000000
--- a/berry_fix/asm/berry_fix_header.inc
+++ /dev/null
@@ -1,35 +0,0 @@
- .global BerryFixMBHeaderNintendoLogo
-BerryFixMBHeaderNintendoLogo:
- .space 156
-
-BerryFixMBHeaderGameTitle:
- .space 12
-
- .global BerryFixMBHeaderGameCode
-BerryFixMBHeaderGameCode:
- .space 4
-
-BerryFixMBHeaderMakerCode:
- .space 2
-
-BerryFixMBHeaderMagic:
- .byte 0
-
-BerryFixMBHeaderMainUnitCode:
- .byte 0
-
-BerryFixMBHeaderDeviceType:
- .byte 0
-
-BerryFixMBHeaderReserved1:
- .space 7
-
- .global BerryFixMBHeaderSoftwareVersion
-BerryFixMBHeaderSoftwareVersion:
- .byte 0
-
-BerryFixMBHeaderChecksum:
- .byte 0
-
-BerryFixMBHeaderReserved2:
- .space 2
diff --git a/berry_fix/asm/loader.s b/berry_fix/asm/loader.s
deleted file mode 100644
index 0c0135bda..000000000
--- a/berry_fix/asm/loader.s
+++ /dev/null
@@ -1,119 +0,0 @@
- .include "../asm/macros/asm.inc"
- .include "../asm/macros/function.inc"
- .include "../constants/gba_constants.inc"
-
- .set SIO_ERROR, 0x0040
- .set SIO_MULTI_BUSY, 0x0080
-
- .set EWRAM_ORIG, 0x02000000
- .set gCode, 0x02010000
- .set PROG_ORIG, 0x00008000
-
- .syntax unified
-
- .text
-
- arm_func_start _start
-_start: @ 0
- b _entry
- arm_func_end _start
-
- .include "asm/berry_fix_header.inc"
-
-@ C0
- .word 0
-
- .global _GPIOPortData
-_GPIOPortData: @ C4
- .2byte 0
-
- .global _GPIOPortDirection
-_GPIOPortDirection: @ C6
- .2byte 0
-
- .global _GPIOPortReadEnable
-_GPIOPortReadEnable: @ C8
- .2byte 0
-
-@ CA
- .2byte 0
-
-@ CC
- .space 0x34
-
- arm_func_start _entry
-_entry: @ 100
- b _send
- arm_func_end _entry
-
- .space 0x1C
-
- arm_func_start _recv
-_recv:
- @ Waits until link cable is no longer busy.
- @ Returns nz if an error has occurred
- @ Otherwise, returns the received short in r1.
- @ Preserves r0
-_120:
- ldrh r1, [r0, 0x8] @ SIOCNT
- tst r1, SIO_MULTI_BUSY
- beq _120
-_12c:
- ldrh r1, [r0, 0x8] @ SIOCNT
- tst r1, SIO_MULTI_BUSY
- bne _12c
- ldrh r1, [r0, 0x8] @ SIOCNT
- tst r1, SIO_ERROR
- bxne lr
- ldrh r1, [r0] @ SIOMULTI0
- bx lr
- arm_func_end _recv
-
- arm_func_start _send
-_send: @ 14c
- ldr r0, =REG_SIOMULTI0
-_150:
- bl _recv
- bne _150
- mov r2, 0
- strh r2, [r0, 0xa] @ SIOMLT_SEND
- cmp r1, 0
- bne _150
- mov r2, 0x8000
-_16c:
- mov r1, 0
-_170:
- strh r1, [r0, 0xa] @ SIOMLT_SEND
- bl _recv
- bne _150
- cmp r1, r2
- bne _16c
- lsr r2, 5
- cmp r1, 0
- bne _170
- ldr r3, =BerryFixMBHeaderGameCode
- ldrh r2, [r3]
- strh r2, [r0, 0xa] @ SIOMLT_SEND
- bl _recv
-_1a0:
- bne _1a0
- cmp r1, r2
- bne _1a0
- ldrh r2, [r3, 0x2]
- strh r2, [r0, 0xa] @ SIOMLT_SEND
- bl _recv
- bne _1a0
- cmp r1, r2
- bne _1a0
- mov r1, 0
- strh r1, [r0, 0xa] @ SIOMLT_SEND
- ldr r0, =_data_2f0
- ldr r1, =gCode
- svc 0x11 << 16
- ldr lr, =gCode
- bx lr
- .pool
- arm_func_end _send
- @ 1f0
-
- .align 2, 0 @ don't pad with nop
diff --git a/berry_fix/charmap.txt b/berry_fix/charmap.txt
deleted file mode 100644
index 6f6bd1386..000000000
--- a/berry_fix/charmap.txt
+++ /dev/null
@@ -1,1067 +0,0 @@
-' ' = 00
-'À' = 01
-'Á' = 02
-'Â' = 03
-'Ç' = 04
-'È' = 05
-'É' = 06
-'Ê' = 07
-'Ë' = 08
-'Ì' = 09
-'Î' = 0B
-'Ï' = 0C
-'Ò' = 0D
-'Ó' = 0E
-'Ô' = 0F
-'Œ' = 10
-'Ù' = 11
-'Ú' = 12
-'Û' = 13
-'Ñ' = 14
-'ß' = 15
-'à' = 16
-'á' = 17
-'ç' = 19
-'è' = 1A
-'é' = 1B
-'ê' = 1C
-'ë' = 1D
-'ì' = 1E
-'î' = 20
-'ï' = 21
-'ò' = 22
-'ó' = 23
-'ô' = 24
-'œ' = 25
-'ù' = 26
-'ú' = 27
-'û' = 28
-'ñ' = 29
-'º' = 2A
-'ª' = 2B
-SUPER_ER = 2C
-'&' = 2D
-'+' = 2E
-LV = 34
-'=' = 35
-';' = 36
-'¿' = 51
-'¡' = 52
-PK = 53
-PKMN = 53 54
-POKEBLOCK = 55 56 57 58 59
-'Í' = 5A
-'%' = 5B
-'(' = 5C
-')' = 5D
-'â' = 68
-'í' = 6F
-UNK_SPACER = 77
-UP_ARROW = 79
-DOWN_ARROW = 7A
-LEFT_ARROW = 7B
-RIGHT_ARROW = 7C
-'0' = A1
-'1' = A2
-'2' = A3
-'3' = A4
-'4' = A5
-'5' = A6
-'6' = A7
-'7' = A8
-'8' = A9
-'9' = AA
-'!' = AB
-'?' = AC
-'.' = AD
-'-' = AE
-'·' = AF
-'…' = B0
-'“' = B1
-'”' = B2
-'‘' = B3
-'’' = B4
-'♂' = B5
-'♀' = B6
-'¥' = B7
-',' = B8
-'×' = B9
-'/' = BA
-'A' = BB
-'B' = BC
-'C' = BD
-'D' = BE
-'E' = BF
-'F' = C0
-'G' = C1
-'H' = C2
-'I' = C3
-'J' = C4
-'K' = C5
-'L' = C6
-'M' = C7
-'N' = C8
-'O' = C9
-'P' = CA
-'Q' = CB
-'R' = CC
-'S' = CD
-'T' = CE
-'U' = CF
-'V' = D0
-'W' = D1
-'X' = D2
-'Y' = D3
-'Z' = D4
-'a' = D5
-'b' = D6
-'c' = D7
-'d' = D8
-'e' = D9
-'f' = DA
-'g' = DB
-'h' = DC
-'i' = DD
-'j' = DE
-'k' = DF
-'l' = E0
-'m' = E1
-'n' = E2
-'o' = E3
-'p' = E4
-'q' = E5
-'r' = E6
-'s' = E7
-'t' = E8
-'u' = E9
-'v' = EA
-'w' = EB
-'x' = EC
-'y' = ED
-'z' = EE
-'▶' = EF
-':' = F0
-'Ä' = F1
-'Ö' = F2
-'Ü' = F3
-'ä' = F4
-'ö' = F5
-'ü' = F6
-TALL_PLUS = FC 0C FB
-'$' = FF
-
-@ Hiragana
-'あ' = 01
-'い' = 02
-'う' = 03
-'え' = 04
-'お' = 05
-'か' = 06
-'き' = 07
-'く' = 08
-'け' = 09
-'こ' = 0A
-'さ' = 0B
-'し' = 0C
-'す' = 0D
-'せ' = 0E
-'そ' = 0F
-'た' = 10
-'ち' = 11
-'つ' = 12
-'て' = 13
-'と' = 14
-'な' = 15
-'に' = 16
-'ぬ' = 17
-'ね' = 18
-'の' = 19
-'は' = 1A
-'ひ' = 1B
-'ふ' = 1C
-'へ' = 1D
-'ほ' = 1E
-'ま' = 1F
-'み' = 20
-'む' = 21
-'め' = 22
-'も' = 23
-'や' = 24
-'ゆ' = 25
-'よ' = 26
-'ら' = 27
-'り' = 28
-'る' = 29
-'れ' = 2A
-'ろ' = 2B
-'わ' = 2C
-'を' = 2D
-'ん' = 2E
-'ぁ' = 2F
-'ぃ' = 30
-'ぅ' = 31
-'ぇ' = 32
-'ぉ' = 33
-'ゃ' = 34
-'ゅ' = 35
-'ょ' = 36
-'が' = 37
-'ぎ' = 38
-'ぐ' = 39
-'げ' = 3A
-'ご' = 3B
-'ざ' = 3C
-'じ' = 3D
-'ず' = 3E
-'ぜ' = 3F
-'ぞ' = 40
-'だ' = 41
-'ぢ' = 42
-'づ' = 43
-'で' = 44
-'ど' = 45
-'ば' = 46
-'び' = 47
-'ぶ' = 48
-'べ' = 49
-'ぼ' = 4A
-'ぱ' = 4B
-'ぴ' = 4C
-'ぷ' = 4D
-'ぺ' = 4E
-'ぽ' = 4F
-'っ' = 50
-
-@ Katakana
-'ア' = 51
-'イ' = 52
-'ウ' = 53
-'エ' = 54
-'オ' = 55
-'カ' = 56
-'キ' = 57
-'ク' = 58
-'ケ' = 59
-'コ' = 5A
-'サ' = 5B
-'シ' = 5C
-'ス' = 5D
-'セ' = 5E
-'ソ' = 5F
-'タ' = 60
-'チ' = 61
-'ツ' = 62
-'テ' = 63
-'ト' = 64
-'ナ' = 65
-'ニ' = 66
-'ヌ' = 67
-'ネ' = 68
-'ノ' = 69
-'ハ' = 6A
-'ヒ' = 6B
-'フ' = 6C
-'ヘ' = 6D
-'ホ' = 6E
-'マ' = 6F
-'ミ' = 70
-'ム' = 71
-'メ' = 72
-'モ' = 73
-'ヤ' = 74
-'ユ' = 75
-'ヨ' = 76
-'ラ' = 77
-'リ' = 78
-'ル' = 79
-'レ' = 7A
-'ロ' = 7B
-'ワ' = 7C
-'ヲ' = 7D
-'ン' = 7E
-'ァ' = 7F
-'ィ' = 80
-'ゥ' = 81
-'ェ' = 82
-'ォ' = 83
-'ャ' = 84
-'ュ' = 85
-'ョ' = 86
-'ガ' = 87
-'ギ' = 88
-'グ' = 89
-'ゲ' = 8A
-'ゴ' = 8B
-'ザ' = 8C
-'ジ' = 8D
-'ズ' = 8E
-'ゼ' = 8F
-'ゾ' = 90
-'ダ' = 91
-'ヂ' = 92
-'ヅ' = 93
-'デ' = 94
-'ド' = 95
-'バ' = 96
-'ビ' = 97
-'ブ' = 98
-'ベ' = 99
-'ボ' = 9A
-'パ' = 9B
-'ピ' = 9C
-'プ' = 9D
-'ペ' = 9E
-'ポ' = 9F
-'ッ' = A0
-
-@ Japanese punctuation
-' ' = 00
-'!' = AB
-'?' = AC
-'。' = AD
-'ー' = AE
-'⋯' = B0
-
-STRING = FD
-
-@ string placeholders
-PLAYER = FD 01
-STR_VAR_1 = FD 02
-STR_VAR_2 = FD 03
-STR_VAR_3 = FD 04
-KUN = FD 05
-RIVAL = FD 06
-@ version-dependent strings (originally made for Ruby/Sapphire differences)
-@ Emerald uses the Sapphire strings (except for VERSION).
-VERSION = FD 07 @ "EMERALD"
-AQUA = FD 08
-MAGMA = FD 09
-ARCHIE = FD 0A
-MAXIE = FD 0B
-KYOGRE = FD 0C
-GROUDON = FD 0D
-
-@ battle string placeholders
-
-B_BUFF1 = FD 00
-B_BUFF2 = FD 01
-B_COPY_VAR_1 = FD 02
-B_COPY_VAR_2 = FD 03
-B_COPY_VAR_3 = FD 04
-B_PLAYER_MON1_NAME = FD 05
-B_OPPONENT_MON1_NAME = FD 06
-B_PLAYER_MON2_NAME = FD 07
-B_OPPONENT_MON2_NAME = FD 08
-B_LINK_PLAYER_MON1_NAME = FD 09
-B_LINK_OPPONENT_MON1_NAME = FD 0A
-B_LINK_PLAYER_MON2_NAME = FD 0B
-B_LINK_OPPONENT_MON2_NAME = FD 0C
-B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D
-B_ATK_PARTNER_NAME = FD 0E
-B_ATK_NAME_WITH_PREFIX = FD 0F
-B_DEF_NAME_WITH_PREFIX = FD 10
-B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler
-B_ACTIVE_NAME_WITH_PREFIX = FD 12
-B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13
-B_CURRENT_MOVE = FD 14
-B_LAST_MOVE = FD 15
-B_LAST_ITEM = FD 16
-B_LAST_ABILITY = FD 17
-B_ATK_ABILITY = FD 18
-B_DEF_ABILITY = FD 19
-B_SCR_ACTIVE_ABILITY = FD 1A
-B_EFF_ABILITY = FD 1B
-B_TRAINER1_CLASS = FD 1C
-B_TRAINER1_NAME = FD 1D
-B_LINK_PLAYER_NAME = FD 1E
-B_LINK_PARTNER_NAME = FD 1F
-B_LINK_OPPONENT1_NAME = FD 20
-B_LINK_OPPONENT2_NAME = FD 21
-B_LINK_SCR_TRAINER_NAME = FD 22
-B_PLAYER_NAME = FD 23
-B_TRAINER1_LOSE_TEXT = FD 24
-B_TRAINER1_WIN_TEXT = FD 25
-B_26 = FD 26
-B_PC_CREATOR_NAME = FD 27
-B_ATK_PREFIX1 = FD 28
-B_DEF_PREFIX1 = FD 29
-B_ATK_PREFIX2 = FD 2A
-B_DEF_PREFIX2 = FD 2B
-B_ATK_PREFIX3 = FD 2C
-B_DEF_PREFIX3 = FD 2D
-B_TRAINER2_CLASS = FD 2E
-B_TRAINER2_NAME = FD 2F
-B_TRAINER2_LOSE_TEXT = FD 30
-B_TRAINER2_WIN_TEXT = FD 31
-B_PARTNER_CLASS = FD 32
-B_PARTNER_NAME = FD 33
-B_BUFF3 = FD 34
-
-@ indicates the end of a town/city name (before " TOWN" or " CITY")
-NAME_END = FC 00
-
-@ special 0xF7 character
-SPECIAL_F7 = F7
-
-@ more text functions
-
-COLOR = FC 01 @ use a color listed below right after
-HIGHLIGHT = FC 02 @ same as fc 01
-SHADOW = FC 03 @ same as fc 01
-COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
-PALETTE = FC 05 @ used in credits
-SIZE = FC 06 @ note that anything other than "SMALL" is invalid
-UNKNOWN_7 = FC 07
-PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
-PAUSE_UNTIL_PRESS = FC 09
-UNKNOWN_A = FC 0A
-PLAY_BGM = FC 0B
-ESCAPE = FC 0C
-SHIFT_TEXT = FC 0D
-UNKNOWN_E = FC 0E
-UNKNOWN_F = FC 0F
-PLAY_SE = FC 10
-CLEAR = FC 11
-SKIP = FC 12
-CLEAR_TO = FC 13
-UNKNOWN_14 = FC 14
-JPN = FC 15
-ENG = FC 16
-PAUSE_MUSIC = FC 17
-RESUME_MUSIC = FC 18
-
-@ colors
-
-TRANSPARENT = 00
-WHITE = 01
-DARK_GRAY = 02
-LIGHT_GRAY = 03
-RED = 04
-LIGHT_RED = 05
-GREEN = 06
-LIGHT_GREEN = 07
-BLUE = 08
-LIGHT_BLUE = 09
-@ these next colors can be set to anything arbitrary at runtime
-@ usually though they'll have the textbox border colors as described below
-DYNAMIC_COLOR1 = 0A @ white
-DYNAMIC_COLOR2 = 0B @ white with a tinge of green
-DYNAMIC_COLOR3 = 0C @ white 2
-DYNAMIC_COLOR4 = 0D @ aquamarine
-DYNAMIC_COLOR5 = 0E @ blue-green
-DYNAMIC_COLOR6 = 0F @ cerulean
-
-@ sound and music
-
-MUS_DUMMY = 00 00
-SE_KAIFUKU = 01 00
-SE_PC_LOGIN = 02 00
-SE_PC_OFF = 03 00
-SE_PC_ON = 04 00
-SE_SELECT = 05 00
-SE_WIN_OPEN = 06 00
-SE_WALL_HIT = 07 00
-SE_DOOR = 08 00
-SE_KAIDAN = 09 00
-SE_DANSA = 0A 00
-SE_JITENSYA = 0B 00
-SE_KOUKA_L = 0C 00
-SE_KOUKA_M = 0D 00
-SE_KOUKA_H = 0E 00
-SE_BOWA2 = 0F 00
-SE_POKE_DEAD = 10 00
-SE_NIGERU = 11 00
-SE_JIDO_DOA = 12 00
-SE_NAMINORI = 13 00
-SE_BAN = 14 00
-SE_PIN = 15 00
-SE_BOO = 16 00
-SE_BOWA = 17 00
-SE_JYUNI = 18 00
-SE_A = 19 00
-SE_I = 1A 00
-SE_U = 1B 00
-SE_E = 1C 00
-SE_O = 1D 00
-SE_N = 1E 00
-SE_SEIKAI = 1F 00
-SE_HAZURE = 20 00
-SE_EXP = 21 00
-SE_JITE_PYOKO = 22 00
-SE_MU_PACHI = 23 00
-SE_TK_KASYA = 24 00
-SE_FU_ZAKU = 25 00
-SE_FU_ZAKU2 = 26 00
-SE_FU_ZUZUZU = 27 00
-SE_RU_GASHIN = 28 00
-SE_RU_GASYAN = 29 00
-SE_RU_BARI = 2A 00
-SE_RU_HYUU = 2B 00
-SE_KI_GASYAN = 2C 00
-SE_TK_WARPIN = 2D 00
-SE_TK_WARPOUT = 2E 00
-SE_TU_SAA = 2F 00
-SE_HI_TURUN = 30 00
-SE_TRACK_MOVE = 31 00
-SE_TRACK_STOP = 32 00
-SE_TRACK_HAIKI = 33 00
-SE_TRACK_DOOR = 34 00
-SE_MOTER = 35 00
-SE_CARD = 36 00
-SE_SAVE = 37 00
-SE_KON = 38 00
-SE_KON2 = 39 00
-SE_KON3 = 3A 00
-SE_KON4 = 3B 00
-SE_SUIKOMU = 3C 00
-SE_NAGERU = 3D 00
-SE_TOY_C = 3E 00
-SE_TOY_D = 3F 00
-SE_TOY_E = 40 00
-SE_TOY_F = 41 00
-SE_TOY_G = 42 00
-SE_TOY_A = 43 00
-SE_TOY_B = 44 00
-SE_TOY_C1 = 45 00
-SE_MIZU = 46 00
-SE_HASHI = 47 00
-SE_DAUGI = 48 00
-SE_PINPON = 49 00
-SE_FUUSEN1 = 4A 00
-SE_FUUSEN2 = 4B 00
-SE_FUUSEN3 = 4C 00
-SE_TOY_KABE = 4D 00
-SE_TOY_DANGO = 4E 00
-SE_DOKU = 4F 00
-SE_ESUKA = 50 00
-SE_T_AME = 51 00
-SE_T_AME_E = 52 00
-SE_T_OOAME = 53 00
-SE_T_OOAME_E = 54 00
-SE_T_KOAME = 55 00
-SE_T_KOAME_E = 56 00
-SE_T_KAMI = 57 00
-SE_T_KAMI2 = 58 00
-SE_ELEBETA = 59 00
-SE_HINSI = 5A 00
-SE_EXPMAX = 5B 00
-SE_TAMAKORO = 5C 00
-SE_TAMAKORO_E = 5D 00
-SE_BASABASA = 5E 00
-SE_REGI = 5F 00
-SE_C_GAJI = 60 00
-SE_C_MAKU_U = 61 00
-SE_C_MAKU_D = 62 00
-SE_C_PASI = 63 00
-SE_C_SYU = 64 00
-SE_C_PIKON = 65 00
-SE_REAPOKE = 66 00
-SE_OP_BASYU = 67 00
-SE_BT_START = 68 00
-SE_DENDOU = 69 00
-SE_JIHANKI = 6A 00
-SE_TAMA = 6B 00
-SE_Z_SCROLL = 6C 00
-SE_Z_PAGE = 6D 00
-SE_PN_ON = 6E 00
-SE_PN_OFF = 6F 00
-SE_Z_SEARCH = 70 00
-SE_TAMAGO = 71 00
-SE_TB_START = 72 00
-SE_TB_KON = 73 00
-SE_TB_KARA = 74 00
-SE_BIDORO = 75 00
-SE_W085 = 76 00
-SE_W085B = 77 00
-SE_W231 = 78 00
-SE_W171 = 79 00
-SE_W233 = 7A 00
-SE_W233B = 7B 00
-SE_W145 = 7C 00
-SE_W145B = 7D 00
-SE_W145C = 7E 00
-SE_W240 = 7F 00
-SE_W015 = 80 00
-SE_W081 = 81 00
-SE_W081B = 82 00
-SE_W088 = 83 00
-SE_W016 = 84 00
-SE_W016B = 85 00
-SE_W003 = 86 00
-SE_W104 = 87 00
-SE_W013 = 88 00
-SE_W196 = 89 00
-SE_W086 = 8A 00
-SE_W004 = 8B 00
-SE_W025 = 8C 00
-SE_W025B = 8D 00
-SE_W152 = 8E 00
-SE_W026 = 8F 00
-SE_W172 = 90 00
-SE_W172B = 91 00
-SE_W053 = 92 00
-SE_W007 = 93 00
-SE_W092 = 94 00
-SE_W221 = 95 00
-SE_W221B = 96 00
-SE_W052 = 97 00
-SE_W036 = 98 00
-SE_W059 = 99 00
-SE_W059B = 9A 00
-SE_W010 = 9B 00
-SE_W011 = 9C 00
-SE_W017 = 9D 00
-SE_W019 = 9E 00
-SE_W028 = 9F 00
-SE_W013B = A0 00
-SE_W044 = A1 00
-SE_W029 = A2 00
-SE_W057 = A3 00
-SE_W056 = A4 00
-SE_W250 = A5 00
-SE_W030 = A6 00
-SE_W039 = A7 00
-SE_W054 = A8 00
-SE_W077 = A9 00
-SE_W020 = AA 00
-SE_W082 = AB 00
-SE_W047 = AC 00
-SE_W195 = AD 00
-SE_W006 = AE 00
-SE_W091 = AF 00
-SE_W146 = B0 00
-SE_W120 = B1 00
-SE_W153 = B2 00
-SE_W071B = B3 00
-SE_W071 = B4 00
-SE_W103 = B5 00
-SE_W062 = B6 00
-SE_W062B = B7 00
-SE_W048 = B8 00
-SE_W187 = B9 00
-SE_W118 = BA 00
-SE_W155 = BB 00
-SE_W122 = BC 00
-SE_W060 = BD 00
-SE_W185 = BE 00
-SE_W014 = BF 00
-SE_W043 = C0 00
-SE_W207 = C1 00
-SE_W207B = C2 00
-SE_W215 = C3 00
-SE_W109 = C4 00
-SE_W173 = C5 00
-SE_W280 = C6 00
-SE_W202 = C7 00
-SE_W060B = C8 00
-SE_W076 = C9 00
-SE_W080 = CA 00
-SE_W100 = CB 00
-SE_W107 = CC 00
-SE_W166 = CD 00
-SE_W129 = CE 00
-SE_W115 = CF 00
-SE_W112 = D0 00
-SE_W197 = D1 00
-SE_W199 = D2 00
-SE_W236 = D3 00
-SE_W204 = D4 00
-SE_W268 = D5 00
-SE_W070 = D6 00
-SE_W063 = D7 00
-SE_W127 = D8 00
-SE_W179 = D9 00
-SE_W151 = DA 00
-SE_W201 = DB 00
-SE_W161 = DC 00
-SE_W161B = DD 00
-SE_W227 = DE 00
-SE_W227B = DF 00
-SE_W226 = E0 00
-SE_W208 = E1 00
-SE_W213 = E2 00
-SE_W213B = E3 00
-SE_W234 = E4 00
-SE_W260 = E5 00
-SE_W328 = E6 00
-SE_W320 = E7 00
-SE_W255 = E8 00
-SE_W291 = E9 00
-SE_W089 = EA 00
-SE_W239 = EB 00
-SE_W230 = EC 00
-SE_W281 = ED 00
-SE_W327 = EE 00
-SE_W287 = EF 00
-SE_W257 = F0 00
-SE_W253 = F1 00
-SE_W258 = F2 00
-SE_W322 = F3 00
-SE_W298 = F4 00
-SE_W287B = F5 00
-SE_W114 = F6 00
-SE_W063B = F7 00
-SE_RG_W_DOOR = F8 00
-SE_RG_CARD1 = F9 00
-SE_RG_CARD2 = FA 00
-SE_RG_CARD3 = FB 00
-SE_RG_BAG1 = FC 00
-SE_RG_BAG2 = FD 00
-SE_RG_GETTING = FE 00
-SE_RG_SHOP = FF 00
-SE_RG_KITEKI = 00 01
-SE_RG_HELP_OP = 01 01
-SE_RG_HELP_CL = 02 01
-SE_RG_HELP_NG = 03 01
-SE_RG_DEOMOV = 04 01
-SE_RG_EXCELLENT = 05 01
-SE_RG_NAWAMISS = 06 01
-SE_TOREEYE = 07 01
-SE_TOREOFF = 08 01
-SE_HANTEI1 = 09 01
-SE_HANTEI2 = 0A 01
-SE_CURTAIN = 0B 01
-SE_CURTAIN1 = 0C 01
-SE_USSOKI = 0D 01
-MUS_TETSUJI = 5E 01
-MUS_FIELD13 = 5F 01
-MUS_KACHI22 = 60 01
-MUS_KACHI2 = 61 01
-MUS_KACHI3 = 62 01
-MUS_KACHI5 = 63 01
-MUS_PCC = 64 01
-MUS_NIBI = 65 01
-MUS_SUIKUN = 66 01
-MUS_DOORO1 = 67 01
-MUS_DOORO_X1 = 68 01
-MUS_DOORO_X3 = 69 01
-MUS_MACHI_S2 = 6A 01
-MUS_MACHI_S4 = 6B 01
-MUS_GIM = 6C 01
-MUS_NAMINORI = 6D 01
-MUS_DAN01 = 6E 01
-MUS_FANFA1 = 6F 01
-MUS_ME_ASA = 70 01
-MUS_ME_BACHI = 71 01
-MUS_FANFA4 = 72 01
-MUS_FANFA5 = 73 01
-MUS_ME_WAZA = 74 01
-MUS_BIJYUTU = 75 01
-MUS_DOORO_X4 = 76 01
-MUS_FUNE_KAN = 77 01
-MUS_ME_SHINKA = 78 01
-MUS_SHINKA = 79 01
-MUS_ME_WASURE = 7A 01
-MUS_SYOUJOEYE = 7B 01
-MUS_BOYEYE = 7C 01
-MUS_DAN02 = 7D 01
-MUS_MACHI_S3 = 7E 01
-MUS_ODAMAKI = 7F 01
-MUS_B_TOWER = 80 01
-MUS_SWIMEYE = 81 01
-MUS_DAN03 = 82 01
-MUS_ME_KINOMI = 83 01
-MUS_ME_TAMA = 84 01
-MUS_ME_B_BIG = 85 01
-MUS_ME_B_SMALL = 86 01
-MUS_ME_ZANNEN = 87 01
-MUS_BD_TIME = 88 01
-MUS_TEST1 = 89 01
-MUS_TEST2 = 8A 01
-MUS_TEST3 = 8B 01
-MUS_TEST4 = 8C 01
-MUS_TEST = 8D 01
-MUS_GOMACHI0 = 8E 01
-MUS_GOTOWN = 8F 01
-MUS_POKECEN = 90 01
-MUS_NEXTROAD = 91 01
-MUS_GRANROAD = 92 01
-MUS_CYCLING = 93 01
-MUS_FRIENDLY = 94 01
-MUS_MISHIRO = 95 01
-MUS_TOZAN = 96 01
-MUS_GIRLEYE = 97 01
-MUS_MINAMO = 98 01
-MUS_ASHROAD = 99 01
-MUS_EVENT0 = 9A 01
-MUS_DEEPDEEP = 9B 01
-MUS_KACHI1 = 9C 01
-MUS_TITLE3 = 9D 01
-MUS_DEMO1 = 9E 01
-MUS_GIRL_SUP = 9F 01
-MUS_HAGESHII = A0 01
-MUS_KAKKOII = A1 01
-MUS_KAZANBAI = A2 01
-MUS_AQA_0 = A3 01
-MUS_TSURETEK = A4 01
-MUS_BOY_SUP = A5 01
-MUS_RAINBOW = A6 01
-MUS_AYASII = A7 01
-MUS_KACHI4 = A8 01
-MUS_ROPEWAY = A9 01
-MUS_CASINO = AA 01
-MUS_HIGHTOWN = AB 01
-MUS_SAFARI = AC 01
-MUS_C_ROAD = AD 01
-MUS_AJITO = AE 01
-MUS_M_BOAT = AF 01
-MUS_M_DUNGON = B0 01
-MUS_FINECITY = B1 01
-MUS_MACHUPI = B2 01
-MUS_P_SCHOOL = B3 01
-MUS_DENDOU = B4 01
-MUS_TONEKUSA = B5 01
-MUS_MABOROSI = B6 01
-MUS_CON_FAN = B7 01
-MUS_CONTEST0 = B8 01
-MUS_MGM0 = B9 01
-MUS_T_BATTLE = BA 01
-MUS_OOAME = BB 01
-MUS_HIDERI = BC 01
-MUS_RUNECITY = BD 01
-MUS_CON_K = BE 01
-MUS_EIKOU_R = BF 01
-MUS_KARAKURI = C0 01
-MUS_HUTAGO = C1 01
-MUS_SITENNOU = C2 01
-MUS_YAMA_EYE = C3 01
-MUS_CONLOBBY = C4 01
-MUS_INTER_V = C5 01
-MUS_DAIGO = C6 01
-MUS_THANKFOR = C7 01
-MUS_END = C8 01
-MUS_B_FRONTIER = C9 01
-MUS_B_ARENA = CA 01
-MUS_ME_POINTGET = CB 01
-MUS_ME_TORE_EYE = CC 01
-MUS_PYRAMID = CD 01
-MUS_PYRAMID_TOP = CE 01
-MUS_B_PALACE = CF 01
-MUS_REKKUU_KOURIN = D0 01
-MUS_SATTOWER = D1 01
-MUS_ME_SYMBOLGET = D2 01
-MUS_B_DOME = D3 01
-MUS_B_TUBE = D4 01
-MUS_B_FACTORY = D5 01
-MUS_VS_REKKU = D6 01
-MUS_VS_FRONT = D7 01
-MUS_VS_MEW = D8 01
-MUS_B_DOME1 = D9 01
-MUS_BATTLE27 = DA 01
-MUS_BATTLE31 = DB 01
-MUS_BATTLE20 = DC 01
-MUS_BATTLE32 = DD 01
-MUS_BATTLE33 = DE 01
-MUS_BATTLE36 = DF 01
-MUS_BATTLE34 = E0 01
-MUS_BATTLE35 = E1 01
-MUS_BATTLE38 = E2 01
-MUS_BATTLE30 = E3 01
-MUS_RG_ANNAI = E4 01
-MUS_RG_SLOT = E5 01
-MUS_RG_AJITO = E6 01
-MUS_RG_GYM = E7 01
-MUS_RG_PURIN = E8 01
-MUS_RG_DEMO = E9 01
-MUS_RG_TITLE = EA 01
-MUS_RG_GUREN = EB 01
-MUS_RG_SHION = EC 01
-MUS_RG_KAIHUKU = ED 01
-MUS_RG_CYCLING = EE 01
-MUS_RG_ROCKET = EF 01
-MUS_RG_SHOUJO = F0 01
-MUS_RG_SHOUNEN = F1 01
-MUS_RG_DENDOU = F2 01
-MUS_RG_T_MORI = F3 01
-MUS_RG_OTSUKIMI = F4 01
-MUS_RG_POKEYASHI = F5 01
-MUS_RG_ENDING = F6 01
-MUS_RG_LOAD01 = F7 01
-MUS_RG_OPENING = F8 01
-MUS_RG_LOAD02 = F9 01
-MUS_RG_LOAD03 = FA 01
-MUS_RG_CHAMP_R = FB 01
-MUS_RG_VS_GYM = FC 01
-MUS_RG_VS_TORE = FD 01
-MUS_RG_VS_YASEI = FE 01
-MUS_RG_VS_LAST = FF 01
-MUS_RG_MASARA = 00 02
-MUS_RG_KENKYU = 01 02
-MUS_RG_OHKIDO = 02 02
-MUS_RG_POKECEN = 03 02
-MUS_RG_SANTOAN = 04 02
-MUS_RG_NAMINORI = 05 02
-MUS_RG_P_TOWER = 06 02
-MUS_RG_SHIRUHU = 07 02
-MUS_RG_HANADA = 08 02
-MUS_RG_TAMAMUSI = 09 02
-MUS_RG_WIN_TRE = 0A 02
-MUS_RG_WIN_YASEI = 0B 02
-MUS_RG_WIN_GYM = 0C 02
-MUS_RG_KUCHIBA = 0D 02
-MUS_RG_NIBI = 0E 02
-MUS_RG_RIVAL1 = 0F 02
-MUS_RG_RIVAL2 = 10 02
-MUS_RG_FAN2 = 11 02
-MUS_RG_FAN5 = 12 02
-MUS_RG_FAN6 = 13 02
-MUS_ME_RG_PHOTO = 14 02
-MUS_RG_TITLEROG = 15 02
-MUS_RG_GET_YASEI = 16 02
-MUS_RG_SOUSA = 17 02
-MUS_RG_SEKAIKAN = 18 02
-MUS_RG_SEIBETU = 19 02
-MUS_RG_JUMP = 1A 02
-MUS_RG_UNION = 1B 02
-MUS_RG_NETWORK = 1C 02
-MUS_RG_OKURIMONO = 1D 02
-MUS_RG_KINOMIKUI = 1E 02
-MUS_RG_NANADUNGEON = 1F 02
-MUS_RG_OSHIE_TV = 20 02
-MUS_RG_NANASHIMA = 21 02
-MUS_RG_NANAISEKI = 22 02
-MUS_RG_NANA123 = 23 02
-MUS_RG_NANA45 = 24 02
-MUS_RG_NANA67 = 25 02
-MUS_RG_POKEFUE = 26 02
-MUS_RG_VS_DEO = 27 02
-MUS_RG_VS_MYU2 = 28 02
-MUS_RG_VS_DEN = 29 02
-MUS_RG_EXEYE = 2A 02
-MUS_RG_DEOEYE = 2B 02
-MUS_RG_T_TOWER = 2C 02
-MUS_RG_SLOWMASARA = 2D 02
-MUS_RG_TVNOIZE = 2E 02
-PH_TRAP_BLEND = 2F 02
-PH_TRAP_HELD = 30 02
-PH_TRAP_SOLO = 31 02
-PH_FACE_BLEND = 32 02
-PH_FACE_HELD = 33 02
-PH_FACE_SOLO = 34 02
-PH_CLOTH_BLEND = 35 02
-PH_CLOTH_HELD = 36 02
-PH_CLOTH_SOLO = 37 02
-PH_DRESS_BLEND = 38 02
-PH_DRESS_HELD = 39 02
-PH_DRESS_SOLO = 3A 02
-PH_FLEECE_BLEND = 3B 02
-PH_FLEECE_HELD = 3C 02
-PH_FLEECE_SOLO = 3D 02
-PH_KIT_BLEND = 3E 02
-PH_KIT_HELD = 3F 02
-PH_KIT_SOLO = 40 02
-PH_PRICE_BLEND = 41 02
-PH_PRICE_HELD = 42 02
-PH_PRICE_SOLO = 43 02
-PH_LOT_BLEND = 44 02
-PH_LOT_HELD = 45 02
-PH_LOT_SOLO = 46 02
-PH_GOAT_BLEND = 47 02
-PH_GOAT_HELD = 48 02
-PH_GOAT_SOLO = 49 02
-PH_THOUGHT_BLEND = 4A 02
-PH_THOUGHT_HELD = 4B 02
-PH_THOUGHT_SOLO = 4C 02
-PH_CHOICE_BLEND = 4D 02
-PH_CHOICE_HELD = 4E 02
-PH_CHOICE_SOLO = 4F 02
-PH_MOUTH_BLEND = 50 02
-PH_MOUTH_HELD = 51 02
-PH_MOUTH_SOLO = 52 02
-PH_FOOT_BLEND = 53 02
-PH_FOOT_HELD = 54 02
-PH_FOOT_SOLO = 55 02
-PH_GOOSE_BLEND = 56 02
-PH_GOOSE_HELD = 57 02
-PH_GOOSE_SOLO = 58 02
-PH_STRUT_BLEND = 59 02
-PH_STRUT_HELD = 5A 02
-PH_STRUT_SOLO = 5B 02
-PH_CURE_BLEND = 5C 02
-PH_CURE_HELD = 5D 02
-PH_CURE_SOLO = 5E 02
-PH_NURSE_BLEND = 5F 02
-PH_NURSE_HELD = 60 02
-PH_NURSE_SOLO = 61 02
-
-A_BUTTON = F8 00
-B_BUTTON = F8 01
-DPAD_UPDOWN = F8 0A
-DPAD_NONE = F8 0C
-
-UP_ARROW_2 = F9 00
-DOWN_ARROW_2 = F9 01
-LEFT_ARROW_2 = F9 02
-RIGHT_ARROW_2 = F9 03
-PLUS = F9 04
-LV_2 = F9 05
-PP = F9 06
-ID = F9 07
-NO = F9 08
-UNDERSCORE = F9 09
-CIRCLE_1 = F9 0A
-CIRCLE_2 = F9 0B
-CIRCLE_3 = F9 0C
-CIRCLE_4 = F9 0D
-CIRCLE_5 = F9 0E
-CIRCLE_6 = F9 0F
-CIRCLE_7 = F9 10
-CIRCLE_8 = F9 11
-CIRCLE_9 = F9 12
-ROUND_LEFT_PAREN = F9 13
-ROUND_RIGHT_PAREN = F9 14
-CIRCLE_DOT = F9 15
-TRIANGLE = F9 16
-BIG_MULT_X = F9 17
-
-EMOJI_UNDERSCORE = F9 D0
-EMOJI_PIPE = F9 D1
-EMOJI_HIGHBAR = F9 D2
-EMOJI_TILDE = F9 D3
-EMOJI_LEFT_PAREN = F9 D4
-EMOJI_RIGHT_PAREN = F9 D5
-EMOJI_UNION = F9 D6 @ ⊂
-EMOJI_GREATER_THAN = F9 D7
-EMOJI_LEFT_EYE = F9 D8
-EMOJI_RIGHT_EYE = F9 D9
-EMOJI_AT = F9 DA
-EMOJI_SEMICOLON = F9 DB
-EMOJI_PLUS = F9 DC
-EMOJI_MINUS = F9 DD
-EMOJI_EQUALS = F9 DE
-EMOJI_SPIRAL = F9 DF
-EMOJI_TONGUE = F9 E0
-EMOJI_TRIANGLE_OUTLINE = F9 E1
-EMOJI_ACUTE = F9 E2
-EMOJI_GRAVE = F9 E3
-EMOJI_CIRCLE = F9 E4
-EMOJI_TRIANGLE = F9 E5
-EMOJI_SQUARE = F9 E6
-EMOJI_HEART = F9 E7
-EMOJI_MOON = F9 E8
-EMOJI_NOTE = F9 E9
-EMOJI_BALL = F9 EA
-EMOJI_BOLT = F9 EB
-EMOJI_LEAF = F9 EC
-EMOJI_FIRE = F9 ED
-EMOJI_WATER = F9 EE
-EMOJI_LEFT_FIST = F9 EF
-EMOJI_RIGHT_FIST = F9 F0
-EMOJI_BIGWHEEL = F9 F1
-EMOJI_SMALLWHEEL = F9 F2
-EMOJI_SPHERE = F9 F3
-EMOJI_IRRITATED = F9 F4
-EMOJI_MISCHIEVOUS = F9 F5
-EMOJI_HAPPY = F9 F6
-EMOJI_ANGRY = F9 F7
-EMOJI_SURPRISED = F9 F8
-EMOJI_BIGSMILE = F9 F9
-EMOJI_EVIL = F9 FA
-EMOJI_TIRED = F9 FB
-EMOJI_NEUTRAL = F9 FC
-EMOJI_SHOCKED = F9 FD
-EMOJI_BIGANGER = F9 FE
-
-'\l' = FA @ scroll up window text
-'\p' = FB @ new paragraph
-'\n' = FE @ new line
diff --git a/berry_fix/data/data.s b/berry_fix/data/data.s
deleted file mode 100644
index dbb86b13b..000000000
--- a/berry_fix/data/data.s
+++ /dev/null
@@ -1,4 +0,0 @@
- .section .rodata
-
-_data_2f0::
- .incbin "data/payload.gba.lz"
diff --git a/berry_fix/ld_script.sed b/berry_fix/ld_script.sed
deleted file mode 100644
index b91542b6f..000000000
--- a/berry_fix/ld_script.sed
+++ /dev/null
@@ -1,14 +0,0 @@
-/<EWRAM>/ {
- r sym_ewram.ld
- d
-}
-
-/<BSS>/ {
- r sym_bss.ld
- d
-}
-
-/<COMMON>/ {
- r sym_common.ld
- d
-}
diff --git a/berry_fix/ld_script.txt b/berry_fix/ld_script.txt
deleted file mode 100644
index 2edeaef7c..000000000
--- a/berry_fix/ld_script.txt
+++ /dev/null
@@ -1,31 +0,0 @@
-ENTRY(_start)
-
-SECTIONS {
- . = 0x2000000;
-
- .text :
- ALIGN(4)
- {
- asm/loader.o(.text);
- } =0
-
- . += 0x100;
- .rodata :
- ALIGN(4)
- {
- data/data.o(.rodata);
- } =0
-
- . = 0x2010000;
-
- ewram (NOLOAD) :
- ALIGN(4)
- {
- gCode = .;
- }
-
- /DISCARD/ :
- {
- *(*);
- }
-}
diff --git a/berry_fix/payload/Makefile b/berry_fix/payload/Makefile
deleted file mode 100644
index a852c52dc..000000000
--- a/berry_fix/payload/Makefile
+++ /dev/null
@@ -1,193 +0,0 @@
-TOOLCHAIN := $(DEVKITARM)
-COMPARE ?= 0
-
-ifeq ($(CC),)
-HOSTCC := gcc
-else
-HOSTCC := $(CC)
-endif
-
-ifeq ($(CXX),)
-HOSTCXX := g++
-else
-HOSTCXX := $(CXX)
-endif
-
-ifneq (,$(wildcard $(TOOLCHAIN)/base_tools))
-include $(TOOLCHAIN)/base_tools
-else
-export PATH := $(TOOLCHAIN)/bin:$(PATH)
-PREFIX := arm-none-eabi-
-OBJCOPY := $(PREFIX)objcopy
-export CC := $(PREFIX)gcc
-export AS := $(PREFIX)as
-endif
-export CPP := $(PREFIX)cpp
-export LD := $(PREFIX)ld
-
-ifeq ($(OS),Windows_NT)
-EXE := .exe
-else
-EXE :=
-endif
-
-SHELL := /bin/bash -o pipefail
-
-CPPFLAGS := -I ../../tools/agbcc/include -I ../../tools/agbcc -iquote include -nostdinc -undef
-
-ROM := payload.gba
-OBJ_DIR := build
-CC1 := ../../tools/agbcc/bin/agbcc$(EXE)
-override CC1FLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
-
-
-ELF = $(ROM:.gba=.elf)
-MAP = $(ROM:.gba=.map)
-
-C_SUBDIR = src
-ASM_SUBDIR = asm
-DATA_ASM_SUBDIR = data
-
-C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
-ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
-DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
-
-ASFLAGS := -mcpu=arm7tdmi
-
-LDFLAGS = -Map ../$(MAP)
-
-LIB := -L ../../../tools/agbcc/lib -lgcc
-
-SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
-GFX := ../../tools/gbagfx/gbagfx$(EXE)
-AIF := ../../tools/aif2pcm/aif2pcm$(EXE)
-MID := ../../tools/mid2agb/mid2agb$(EXE)
-SCANINC := ../../tools/scaninc/scaninc$(EXE)
-PREPROC := ../../tools/preproc/preproc$(EXE)
-RAMSCRGEN := ../../tools/ramscrgen/ramscrgen$(EXE)
-FIX := ../../tools/gbafix/gbafix$(EXE)
-
-# Clear the default suffixes
-.SUFFIXES:
-# Don't delete intermediate files
-.SECONDARY:
-# Delete files that weren't built properly
-.DELETE_ON_ERROR:
-
-# Secondary expansion is required for dependency variables in object rules.
-.SECONDEXPANSION:
-
-.PHONY: all rom clean compare tidy
-
-C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
-C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
-
-ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
-ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
-
-DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
-DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
-
-SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
-SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
-
-MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
-MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
-
-OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
-# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
-
-SUBDIRS := $(sort $(dir $(OBJS)))
-
-$(shell mkdir -p $(SUBDIRS))
-
-$(C_BUILDDIR)/siirtc.o: CC1FLAGS := -mthumb-interwork
-$(C_BUILDDIR)/agb_flash.o: CC1FLAGS := -O1 -mthumb-interwork
-$(C_BUILDDIR)/agb_flash_1m.o: CC1FLAGS := -O1 -mthumb-interwork
-$(C_BUILDDIR)/agb_flash_mx.o: CC1FLAGS := -O1 -mthumb-interwork
-$(C_BUILDDIR)/agb_flash_le.o: CC1FLAGS := -O1 -mthumb-interwork
-
-all: rom
- @:
-
-rom: $(ROM)
-ifeq ($(COMPARE),1)
- @$(SHA1) rom.sha1
-endif
-
-# For contributors to make sure a change didn't affect the contents of the ROM.
-compare: ; @$(MAKE) COMPARE=1
-
-clean: tidy
- rm -f sound/direct_sound_samples/*.bin
- rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s
- find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
-
-tidy:
- rm -f $(ROM) $(ELF) $(MAP)
- rm -r build/*
-
-%.s: ;
-%.png: ;
-%.pal: ;
-%.aif: ;
-
-%.1bpp: %.png ; $(GFX) $< $@
-%.4bpp: %.png ; $(GFX) $< $@
-%.8bpp: %.png ; $(GFX) $< $@
-%.gbapal: %.pal ; $(GFX) $< $@
-%.gbapal: %.png ; $(GFX) $< $@
-%.lz: % ; $(GFX) $< $@
-%.rl: % ; $(GFX) $< $@
-
-
-ifeq ($(NODEP),1)
-$(C_BUILDDIR)/%.o: c_dep :=
-else
-$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
-endif
-
-$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
- @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
- @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CC1FLAGS) -o $(C_BUILDDIR)/$*.s
- @echo -e ".text\n\t.align 2, 0 @ Don't pad with nop\n" >> $(C_BUILDDIR)/$*.s
- $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
-
-ifeq ($(NODEP),1)
-$(ASM_BUILDDIR)/%.o: asm_dep :=
-else
-$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
-endif
-
-$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
- $(AS) $(ASFLAGS) -o $@ $<
-
-ifeq ($(NODEP),1)
-$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
-else
-$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
-endif
-
-$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
- $(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
-
-$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
- $(AS) $(ASFLAGS) -I sound -o $@ $<
-
-$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
- $(RAMSCRGEN) .bss $< ENGLISH > $@
-
-$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
- $(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
-
-$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
- $(RAMSCRGEN) ewram_data $< ENGLISH > $@
-
-$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
- cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../$< | sed "s#tools/#../tools/#g" > ld_script.ld
-
-$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
- cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../$@ $(LIB)
-
-$(ROM): $(ELF)
- $(OBJCOPY) -O binary $< $@
diff --git a/berry_fix/payload/asm/crt0.s b/berry_fix/payload/asm/crt0.s
deleted file mode 100644
index 9a0e75c77..000000000
--- a/berry_fix/payload/asm/crt0.s
+++ /dev/null
@@ -1,82 +0,0 @@
- .include "asm/macros/function.inc"
- .include "constants/gba_constants.inc"
-
- .syntax unified
-
- .text
-
- .arm
- .align 2, 0
- .global Init
-Init:
- mov r0, PSR_IRQ_MODE
- msr cpsr_cf, r0
- ldr sp, sp_irq
- mov r0, PSR_SYS_MODE
- msr cpsr_cf, r0
- ldr sp, sp_sys
- ldr r1, =INTR_VECTOR
- ldr r0, =intr_main
- str r0, [r1]
- ldr r1, =AgbMain + 1
- mov lr, pc
- bx r1
- b Init
-
- .align 2, 0
-sp_sys: .word IWRAM_END - 0x100
-sp_irq: .word IWRAM_END - 0x60
-
- .pool
- .size Init, .-Init
-
- .arm
- .align 2, 0
- .global intr_main
-intr_main: @ 0x2010048
- mov ip, REG_BASE
- add r3, ip, OFFSET_REG_IE
- ldr r2, [r3]
- and r1, r2, r2, lsr #16
- mov r2, #0
- ands r0, r1, #0x2000
- strbne r0, [r3, #-0x17c]
-_02010064:
- bne _02010064
- ands r0, r1, #0xc0
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #1
- strhne r0, [ip, #-8]
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #2
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #4
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #0x100
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #0x200
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #0x400
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #0x800
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #0x1000
- bne _020100DC
- add r2, r2, #4
- ands r0, r1, #8
-_020100DC:
- strh r0, [r3, #2]
- ldr r1, =gIntrTable
- add r1, r1, r2
- ldr r0, [r1]
- bx r0
- .pool
- .size intr_main, .-intr_main
diff --git a/berry_fix/payload/asm/libagbsyscall.s b/berry_fix/payload/asm/libagbsyscall.s
deleted file mode 100644
index 9548e80d2..000000000
--- a/berry_fix/payload/asm/libagbsyscall.s
+++ /dev/null
@@ -1,46 +0,0 @@
- .include "asm/macros/function.inc"
- .include "constants/gba_constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start CpuSet
-CpuSet: @ 81E3B64
- svc 0xB
- bx lr
- thumb_func_end CpuSet
-
- thumb_func_start Div
-Div: @ 81E3B68
- svc 0x6
- bx lr
- thumb_func_end Div
-
- thumb_func_start Mod
-Mod:
- svc 0x6
- adds r0, r1, 0
- bx lr
- thumb_func_end Mod
-
- thumb_func_start LZ77UnCompVram
-LZ77UnCompVram: @ 81E3B6C
- svc 0x12
- bx lr
- thumb_func_end LZ77UnCompVram
-
- thumb_func_start RegisterRamReset
-RegisterRamReset: @ 81E3B80
- svc 0x1
- bx lr
- thumb_func_end RegisterRamReset
-
- thumb_func_start VBlankIntrWait
-VBlankIntrWait: @ 81E3BA0
- movs r2, 0
- svc 0x5
- bx lr
- thumb_func_end VBlankIntrWait
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/berry_fix/payload/asm/macros/function.inc b/berry_fix/payload/asm/macros/function.inc
deleted file mode 100644
index 67fb373a8..000000000
--- a/berry_fix/payload/asm/macros/function.inc
+++ /dev/null
@@ -1,29 +0,0 @@
- .macro arm_func_start name
- .align 2, 0
- .global \name
- .arm
- .type \name, function
- .endm
-
- .macro arm_func_end name
- .size \name, .-\name
- .endm
-
- .macro thumb_func_start name
- .align 2, 0
- .global \name
- .thumb
- .thumb_func
- .type \name, function
- .endm
-
- .macro non_word_aligned_thumb_func_start name
- .global \name
- .thumb
- .thumb_func
- .type \name, function
- .endm
-
- .macro thumb_func_end name
- .size \name, .-\name
- .endm
diff --git a/berry_fix/payload/charmap.txt b/berry_fix/payload/charmap.txt
deleted file mode 100644
index 6f6bd1386..000000000
--- a/berry_fix/payload/charmap.txt
+++ /dev/null
@@ -1,1067 +0,0 @@
-' ' = 00
-'À' = 01
-'Á' = 02
-'Â' = 03
-'Ç' = 04
-'È' = 05
-'É' = 06
-'Ê' = 07
-'Ë' = 08
-'Ì' = 09
-'Î' = 0B
-'Ï' = 0C
-'Ò' = 0D
-'Ó' = 0E
-'Ô' = 0F
-'Œ' = 10
-'Ù' = 11
-'Ú' = 12
-'Û' = 13
-'Ñ' = 14
-'ß' = 15
-'à' = 16
-'á' = 17
-'ç' = 19
-'è' = 1A
-'é' = 1B
-'ê' = 1C
-'ë' = 1D
-'ì' = 1E
-'î' = 20
-'ï' = 21
-'ò' = 22
-'ó' = 23
-'ô' = 24
-'œ' = 25
-'ù' = 26
-'ú' = 27
-'û' = 28
-'ñ' = 29
-'º' = 2A
-'ª' = 2B
-SUPER_ER = 2C
-'&' = 2D
-'+' = 2E
-LV = 34
-'=' = 35
-';' = 36
-'¿' = 51
-'¡' = 52
-PK = 53
-PKMN = 53 54
-POKEBLOCK = 55 56 57 58 59
-'Í' = 5A
-'%' = 5B
-'(' = 5C
-')' = 5D
-'â' = 68
-'í' = 6F
-UNK_SPACER = 77
-UP_ARROW = 79
-DOWN_ARROW = 7A
-LEFT_ARROW = 7B
-RIGHT_ARROW = 7C
-'0' = A1
-'1' = A2
-'2' = A3
-'3' = A4
-'4' = A5
-'5' = A6
-'6' = A7
-'7' = A8
-'8' = A9
-'9' = AA
-'!' = AB
-'?' = AC
-'.' = AD
-'-' = AE
-'·' = AF
-'…' = B0
-'“' = B1
-'”' = B2
-'‘' = B3
-'’' = B4
-'♂' = B5
-'♀' = B6
-'¥' = B7
-',' = B8
-'×' = B9
-'/' = BA
-'A' = BB
-'B' = BC
-'C' = BD
-'D' = BE
-'E' = BF
-'F' = C0
-'G' = C1
-'H' = C2
-'I' = C3
-'J' = C4
-'K' = C5
-'L' = C6
-'M' = C7
-'N' = C8
-'O' = C9
-'P' = CA
-'Q' = CB
-'R' = CC
-'S' = CD
-'T' = CE
-'U' = CF
-'V' = D0
-'W' = D1
-'X' = D2
-'Y' = D3
-'Z' = D4
-'a' = D5
-'b' = D6
-'c' = D7
-'d' = D8
-'e' = D9
-'f' = DA
-'g' = DB
-'h' = DC
-'i' = DD
-'j' = DE
-'k' = DF
-'l' = E0
-'m' = E1
-'n' = E2
-'o' = E3
-'p' = E4
-'q' = E5
-'r' = E6
-'s' = E7
-'t' = E8
-'u' = E9
-'v' = EA
-'w' = EB
-'x' = EC
-'y' = ED
-'z' = EE
-'▶' = EF
-':' = F0
-'Ä' = F1
-'Ö' = F2
-'Ü' = F3
-'ä' = F4
-'ö' = F5
-'ü' = F6
-TALL_PLUS = FC 0C FB
-'$' = FF
-
-@ Hiragana
-'あ' = 01
-'い' = 02
-'う' = 03
-'え' = 04
-'お' = 05
-'か' = 06
-'き' = 07
-'く' = 08
-'け' = 09
-'こ' = 0A
-'さ' = 0B
-'し' = 0C
-'す' = 0D
-'せ' = 0E
-'そ' = 0F
-'た' = 10
-'ち' = 11
-'つ' = 12
-'て' = 13
-'と' = 14
-'な' = 15
-'に' = 16
-'ぬ' = 17
-'ね' = 18
-'の' = 19
-'は' = 1A
-'ひ' = 1B
-'ふ' = 1C
-'へ' = 1D
-'ほ' = 1E
-'ま' = 1F
-'み' = 20
-'む' = 21
-'め' = 22
-'も' = 23
-'や' = 24
-'ゆ' = 25
-'よ' = 26
-'ら' = 27
-'り' = 28
-'る' = 29
-'れ' = 2A
-'ろ' = 2B
-'わ' = 2C
-'を' = 2D
-'ん' = 2E
-'ぁ' = 2F
-'ぃ' = 30
-'ぅ' = 31
-'ぇ' = 32
-'ぉ' = 33
-'ゃ' = 34
-'ゅ' = 35
-'ょ' = 36
-'が' = 37
-'ぎ' = 38
-'ぐ' = 39
-'げ' = 3A
-'ご' = 3B
-'ざ' = 3C
-'じ' = 3D
-'ず' = 3E
-'ぜ' = 3F
-'ぞ' = 40
-'だ' = 41
-'ぢ' = 42
-'づ' = 43
-'で' = 44
-'ど' = 45
-'ば' = 46
-'び' = 47
-'ぶ' = 48
-'べ' = 49
-'ぼ' = 4A
-'ぱ' = 4B
-'ぴ' = 4C
-'ぷ' = 4D
-'ぺ' = 4E
-'ぽ' = 4F
-'っ' = 50
-
-@ Katakana
-'ア' = 51
-'イ' = 52
-'ウ' = 53
-'エ' = 54
-'オ' = 55
-'カ' = 56
-'キ' = 57
-'ク' = 58
-'ケ' = 59
-'コ' = 5A
-'サ' = 5B
-'シ' = 5C
-'ス' = 5D
-'セ' = 5E
-'ソ' = 5F
-'タ' = 60
-'チ' = 61
-'ツ' = 62
-'テ' = 63
-'ト' = 64
-'ナ' = 65
-'ニ' = 66
-'ヌ' = 67
-'ネ' = 68
-'ノ' = 69
-'ハ' = 6A
-'ヒ' = 6B
-'フ' = 6C
-'ヘ' = 6D
-'ホ' = 6E
-'マ' = 6F
-'ミ' = 70
-'ム' = 71
-'メ' = 72
-'モ' = 73
-'ヤ' = 74
-'ユ' = 75
-'ヨ' = 76
-'ラ' = 77
-'リ' = 78
-'ル' = 79
-'レ' = 7A
-'ロ' = 7B
-'ワ' = 7C
-'ヲ' = 7D
-'ン' = 7E
-'ァ' = 7F
-'ィ' = 80
-'ゥ' = 81
-'ェ' = 82
-'ォ' = 83
-'ャ' = 84
-'ュ' = 85
-'ョ' = 86
-'ガ' = 87
-'ギ' = 88
-'グ' = 89
-'ゲ' = 8A
-'ゴ' = 8B
-'ザ' = 8C
-'ジ' = 8D
-'ズ' = 8E
-'ゼ' = 8F
-'ゾ' = 90
-'ダ' = 91
-'ヂ' = 92
-'ヅ' = 93
-'デ' = 94
-'ド' = 95
-'バ' = 96
-'ビ' = 97
-'ブ' = 98
-'ベ' = 99
-'ボ' = 9A
-'パ' = 9B
-'ピ' = 9C
-'プ' = 9D
-'ペ' = 9E
-'ポ' = 9F
-'ッ' = A0
-
-@ Japanese punctuation
-' ' = 00
-'!' = AB
-'?' = AC
-'。' = AD
-'ー' = AE
-'⋯' = B0
-
-STRING = FD
-
-@ string placeholders
-PLAYER = FD 01
-STR_VAR_1 = FD 02
-STR_VAR_2 = FD 03
-STR_VAR_3 = FD 04
-KUN = FD 05
-RIVAL = FD 06
-@ version-dependent strings (originally made for Ruby/Sapphire differences)
-@ Emerald uses the Sapphire strings (except for VERSION).
-VERSION = FD 07 @ "EMERALD"
-AQUA = FD 08
-MAGMA = FD 09
-ARCHIE = FD 0A
-MAXIE = FD 0B
-KYOGRE = FD 0C
-GROUDON = FD 0D
-
-@ battle string placeholders
-
-B_BUFF1 = FD 00
-B_BUFF2 = FD 01
-B_COPY_VAR_1 = FD 02
-B_COPY_VAR_2 = FD 03
-B_COPY_VAR_3 = FD 04
-B_PLAYER_MON1_NAME = FD 05
-B_OPPONENT_MON1_NAME = FD 06
-B_PLAYER_MON2_NAME = FD 07
-B_OPPONENT_MON2_NAME = FD 08
-B_LINK_PLAYER_MON1_NAME = FD 09
-B_LINK_OPPONENT_MON1_NAME = FD 0A
-B_LINK_PLAYER_MON2_NAME = FD 0B
-B_LINK_OPPONENT_MON2_NAME = FD 0C
-B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D
-B_ATK_PARTNER_NAME = FD 0E
-B_ATK_NAME_WITH_PREFIX = FD 0F
-B_DEF_NAME_WITH_PREFIX = FD 10
-B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler
-B_ACTIVE_NAME_WITH_PREFIX = FD 12
-B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13
-B_CURRENT_MOVE = FD 14
-B_LAST_MOVE = FD 15
-B_LAST_ITEM = FD 16
-B_LAST_ABILITY = FD 17
-B_ATK_ABILITY = FD 18
-B_DEF_ABILITY = FD 19
-B_SCR_ACTIVE_ABILITY = FD 1A
-B_EFF_ABILITY = FD 1B
-B_TRAINER1_CLASS = FD 1C
-B_TRAINER1_NAME = FD 1D
-B_LINK_PLAYER_NAME = FD 1E
-B_LINK_PARTNER_NAME = FD 1F
-B_LINK_OPPONENT1_NAME = FD 20
-B_LINK_OPPONENT2_NAME = FD 21
-B_LINK_SCR_TRAINER_NAME = FD 22
-B_PLAYER_NAME = FD 23
-B_TRAINER1_LOSE_TEXT = FD 24
-B_TRAINER1_WIN_TEXT = FD 25
-B_26 = FD 26
-B_PC_CREATOR_NAME = FD 27
-B_ATK_PREFIX1 = FD 28
-B_DEF_PREFIX1 = FD 29
-B_ATK_PREFIX2 = FD 2A
-B_DEF_PREFIX2 = FD 2B
-B_ATK_PREFIX3 = FD 2C
-B_DEF_PREFIX3 = FD 2D
-B_TRAINER2_CLASS = FD 2E
-B_TRAINER2_NAME = FD 2F
-B_TRAINER2_LOSE_TEXT = FD 30
-B_TRAINER2_WIN_TEXT = FD 31
-B_PARTNER_CLASS = FD 32
-B_PARTNER_NAME = FD 33
-B_BUFF3 = FD 34
-
-@ indicates the end of a town/city name (before " TOWN" or " CITY")
-NAME_END = FC 00
-
-@ special 0xF7 character
-SPECIAL_F7 = F7
-
-@ more text functions
-
-COLOR = FC 01 @ use a color listed below right after
-HIGHLIGHT = FC 02 @ same as fc 01
-SHADOW = FC 03 @ same as fc 01
-COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
-PALETTE = FC 05 @ used in credits
-SIZE = FC 06 @ note that anything other than "SMALL" is invalid
-UNKNOWN_7 = FC 07
-PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
-PAUSE_UNTIL_PRESS = FC 09
-UNKNOWN_A = FC 0A
-PLAY_BGM = FC 0B
-ESCAPE = FC 0C
-SHIFT_TEXT = FC 0D
-UNKNOWN_E = FC 0E
-UNKNOWN_F = FC 0F
-PLAY_SE = FC 10
-CLEAR = FC 11
-SKIP = FC 12
-CLEAR_TO = FC 13
-UNKNOWN_14 = FC 14
-JPN = FC 15
-ENG = FC 16
-PAUSE_MUSIC = FC 17
-RESUME_MUSIC = FC 18
-
-@ colors
-
-TRANSPARENT = 00
-WHITE = 01
-DARK_GRAY = 02
-LIGHT_GRAY = 03
-RED = 04
-LIGHT_RED = 05
-GREEN = 06
-LIGHT_GREEN = 07
-BLUE = 08
-LIGHT_BLUE = 09
-@ these next colors can be set to anything arbitrary at runtime
-@ usually though they'll have the textbox border colors as described below
-DYNAMIC_COLOR1 = 0A @ white
-DYNAMIC_COLOR2 = 0B @ white with a tinge of green
-DYNAMIC_COLOR3 = 0C @ white 2
-DYNAMIC_COLOR4 = 0D @ aquamarine
-DYNAMIC_COLOR5 = 0E @ blue-green
-DYNAMIC_COLOR6 = 0F @ cerulean
-
-@ sound and music
-
-MUS_DUMMY = 00 00
-SE_KAIFUKU = 01 00
-SE_PC_LOGIN = 02 00
-SE_PC_OFF = 03 00
-SE_PC_ON = 04 00
-SE_SELECT = 05 00
-SE_WIN_OPEN = 06 00
-SE_WALL_HIT = 07 00
-SE_DOOR = 08 00
-SE_KAIDAN = 09 00
-SE_DANSA = 0A 00
-SE_JITENSYA = 0B 00
-SE_KOUKA_L = 0C 00
-SE_KOUKA_M = 0D 00
-SE_KOUKA_H = 0E 00
-SE_BOWA2 = 0F 00
-SE_POKE_DEAD = 10 00
-SE_NIGERU = 11 00
-SE_JIDO_DOA = 12 00
-SE_NAMINORI = 13 00
-SE_BAN = 14 00
-SE_PIN = 15 00
-SE_BOO = 16 00
-SE_BOWA = 17 00
-SE_JYUNI = 18 00
-SE_A = 19 00
-SE_I = 1A 00
-SE_U = 1B 00
-SE_E = 1C 00
-SE_O = 1D 00
-SE_N = 1E 00
-SE_SEIKAI = 1F 00
-SE_HAZURE = 20 00
-SE_EXP = 21 00
-SE_JITE_PYOKO = 22 00
-SE_MU_PACHI = 23 00
-SE_TK_KASYA = 24 00
-SE_FU_ZAKU = 25 00
-SE_FU_ZAKU2 = 26 00
-SE_FU_ZUZUZU = 27 00
-SE_RU_GASHIN = 28 00
-SE_RU_GASYAN = 29 00
-SE_RU_BARI = 2A 00
-SE_RU_HYUU = 2B 00
-SE_KI_GASYAN = 2C 00
-SE_TK_WARPIN = 2D 00
-SE_TK_WARPOUT = 2E 00
-SE_TU_SAA = 2F 00
-SE_HI_TURUN = 30 00
-SE_TRACK_MOVE = 31 00
-SE_TRACK_STOP = 32 00
-SE_TRACK_HAIKI = 33 00
-SE_TRACK_DOOR = 34 00
-SE_MOTER = 35 00
-SE_CARD = 36 00
-SE_SAVE = 37 00
-SE_KON = 38 00
-SE_KON2 = 39 00
-SE_KON3 = 3A 00
-SE_KON4 = 3B 00
-SE_SUIKOMU = 3C 00
-SE_NAGERU = 3D 00
-SE_TOY_C = 3E 00
-SE_TOY_D = 3F 00
-SE_TOY_E = 40 00
-SE_TOY_F = 41 00
-SE_TOY_G = 42 00
-SE_TOY_A = 43 00
-SE_TOY_B = 44 00
-SE_TOY_C1 = 45 00
-SE_MIZU = 46 00
-SE_HASHI = 47 00
-SE_DAUGI = 48 00
-SE_PINPON = 49 00
-SE_FUUSEN1 = 4A 00
-SE_FUUSEN2 = 4B 00
-SE_FUUSEN3 = 4C 00
-SE_TOY_KABE = 4D 00
-SE_TOY_DANGO = 4E 00
-SE_DOKU = 4F 00
-SE_ESUKA = 50 00
-SE_T_AME = 51 00
-SE_T_AME_E = 52 00
-SE_T_OOAME = 53 00
-SE_T_OOAME_E = 54 00
-SE_T_KOAME = 55 00
-SE_T_KOAME_E = 56 00
-SE_T_KAMI = 57 00
-SE_T_KAMI2 = 58 00
-SE_ELEBETA = 59 00
-SE_HINSI = 5A 00
-SE_EXPMAX = 5B 00
-SE_TAMAKORO = 5C 00
-SE_TAMAKORO_E = 5D 00
-SE_BASABASA = 5E 00
-SE_REGI = 5F 00
-SE_C_GAJI = 60 00
-SE_C_MAKU_U = 61 00
-SE_C_MAKU_D = 62 00
-SE_C_PASI = 63 00
-SE_C_SYU = 64 00
-SE_C_PIKON = 65 00
-SE_REAPOKE = 66 00
-SE_OP_BASYU = 67 00
-SE_BT_START = 68 00
-SE_DENDOU = 69 00
-SE_JIHANKI = 6A 00
-SE_TAMA = 6B 00
-SE_Z_SCROLL = 6C 00
-SE_Z_PAGE = 6D 00
-SE_PN_ON = 6E 00
-SE_PN_OFF = 6F 00
-SE_Z_SEARCH = 70 00
-SE_TAMAGO = 71 00
-SE_TB_START = 72 00
-SE_TB_KON = 73 00
-SE_TB_KARA = 74 00
-SE_BIDORO = 75 00
-SE_W085 = 76 00
-SE_W085B = 77 00
-SE_W231 = 78 00
-SE_W171 = 79 00
-SE_W233 = 7A 00
-SE_W233B = 7B 00
-SE_W145 = 7C 00
-SE_W145B = 7D 00
-SE_W145C = 7E 00
-SE_W240 = 7F 00
-SE_W015 = 80 00
-SE_W081 = 81 00
-SE_W081B = 82 00
-SE_W088 = 83 00
-SE_W016 = 84 00
-SE_W016B = 85 00
-SE_W003 = 86 00
-SE_W104 = 87 00
-SE_W013 = 88 00
-SE_W196 = 89 00
-SE_W086 = 8A 00
-SE_W004 = 8B 00
-SE_W025 = 8C 00
-SE_W025B = 8D 00
-SE_W152 = 8E 00
-SE_W026 = 8F 00
-SE_W172 = 90 00
-SE_W172B = 91 00
-SE_W053 = 92 00
-SE_W007 = 93 00
-SE_W092 = 94 00
-SE_W221 = 95 00
-SE_W221B = 96 00
-SE_W052 = 97 00
-SE_W036 = 98 00
-SE_W059 = 99 00
-SE_W059B = 9A 00
-SE_W010 = 9B 00
-SE_W011 = 9C 00
-SE_W017 = 9D 00
-SE_W019 = 9E 00
-SE_W028 = 9F 00
-SE_W013B = A0 00
-SE_W044 = A1 00
-SE_W029 = A2 00
-SE_W057 = A3 00
-SE_W056 = A4 00
-SE_W250 = A5 00
-SE_W030 = A6 00
-SE_W039 = A7 00
-SE_W054 = A8 00
-SE_W077 = A9 00
-SE_W020 = AA 00
-SE_W082 = AB 00
-SE_W047 = AC 00
-SE_W195 = AD 00
-SE_W006 = AE 00
-SE_W091 = AF 00
-SE_W146 = B0 00
-SE_W120 = B1 00
-SE_W153 = B2 00
-SE_W071B = B3 00
-SE_W071 = B4 00
-SE_W103 = B5 00
-SE_W062 = B6 00
-SE_W062B = B7 00
-SE_W048 = B8 00
-SE_W187 = B9 00
-SE_W118 = BA 00
-SE_W155 = BB 00
-SE_W122 = BC 00
-SE_W060 = BD 00
-SE_W185 = BE 00
-SE_W014 = BF 00
-SE_W043 = C0 00
-SE_W207 = C1 00
-SE_W207B = C2 00
-SE_W215 = C3 00
-SE_W109 = C4 00
-SE_W173 = C5 00
-SE_W280 = C6 00
-SE_W202 = C7 00
-SE_W060B = C8 00
-SE_W076 = C9 00
-SE_W080 = CA 00
-SE_W100 = CB 00
-SE_W107 = CC 00
-SE_W166 = CD 00
-SE_W129 = CE 00
-SE_W115 = CF 00
-SE_W112 = D0 00
-SE_W197 = D1 00
-SE_W199 = D2 00
-SE_W236 = D3 00
-SE_W204 = D4 00
-SE_W268 = D5 00
-SE_W070 = D6 00
-SE_W063 = D7 00
-SE_W127 = D8 00
-SE_W179 = D9 00
-SE_W151 = DA 00
-SE_W201 = DB 00
-SE_W161 = DC 00
-SE_W161B = DD 00
-SE_W227 = DE 00
-SE_W227B = DF 00
-SE_W226 = E0 00
-SE_W208 = E1 00
-SE_W213 = E2 00
-SE_W213B = E3 00
-SE_W234 = E4 00
-SE_W260 = E5 00
-SE_W328 = E6 00
-SE_W320 = E7 00
-SE_W255 = E8 00
-SE_W291 = E9 00
-SE_W089 = EA 00
-SE_W239 = EB 00
-SE_W230 = EC 00
-SE_W281 = ED 00
-SE_W327 = EE 00
-SE_W287 = EF 00
-SE_W257 = F0 00
-SE_W253 = F1 00
-SE_W258 = F2 00
-SE_W322 = F3 00
-SE_W298 = F4 00
-SE_W287B = F5 00
-SE_W114 = F6 00
-SE_W063B = F7 00
-SE_RG_W_DOOR = F8 00
-SE_RG_CARD1 = F9 00
-SE_RG_CARD2 = FA 00
-SE_RG_CARD3 = FB 00
-SE_RG_BAG1 = FC 00
-SE_RG_BAG2 = FD 00
-SE_RG_GETTING = FE 00
-SE_RG_SHOP = FF 00
-SE_RG_KITEKI = 00 01
-SE_RG_HELP_OP = 01 01
-SE_RG_HELP_CL = 02 01
-SE_RG_HELP_NG = 03 01
-SE_RG_DEOMOV = 04 01
-SE_RG_EXCELLENT = 05 01
-SE_RG_NAWAMISS = 06 01
-SE_TOREEYE = 07 01
-SE_TOREOFF = 08 01
-SE_HANTEI1 = 09 01
-SE_HANTEI2 = 0A 01
-SE_CURTAIN = 0B 01
-SE_CURTAIN1 = 0C 01
-SE_USSOKI = 0D 01
-MUS_TETSUJI = 5E 01
-MUS_FIELD13 = 5F 01
-MUS_KACHI22 = 60 01
-MUS_KACHI2 = 61 01
-MUS_KACHI3 = 62 01
-MUS_KACHI5 = 63 01
-MUS_PCC = 64 01
-MUS_NIBI = 65 01
-MUS_SUIKUN = 66 01
-MUS_DOORO1 = 67 01
-MUS_DOORO_X1 = 68 01
-MUS_DOORO_X3 = 69 01
-MUS_MACHI_S2 = 6A 01
-MUS_MACHI_S4 = 6B 01
-MUS_GIM = 6C 01
-MUS_NAMINORI = 6D 01
-MUS_DAN01 = 6E 01
-MUS_FANFA1 = 6F 01
-MUS_ME_ASA = 70 01
-MUS_ME_BACHI = 71 01
-MUS_FANFA4 = 72 01
-MUS_FANFA5 = 73 01
-MUS_ME_WAZA = 74 01
-MUS_BIJYUTU = 75 01
-MUS_DOORO_X4 = 76 01
-MUS_FUNE_KAN = 77 01
-MUS_ME_SHINKA = 78 01
-MUS_SHINKA = 79 01
-MUS_ME_WASURE = 7A 01
-MUS_SYOUJOEYE = 7B 01
-MUS_BOYEYE = 7C 01
-MUS_DAN02 = 7D 01
-MUS_MACHI_S3 = 7E 01
-MUS_ODAMAKI = 7F 01
-MUS_B_TOWER = 80 01
-MUS_SWIMEYE = 81 01
-MUS_DAN03 = 82 01
-MUS_ME_KINOMI = 83 01
-MUS_ME_TAMA = 84 01
-MUS_ME_B_BIG = 85 01
-MUS_ME_B_SMALL = 86 01
-MUS_ME_ZANNEN = 87 01
-MUS_BD_TIME = 88 01
-MUS_TEST1 = 89 01
-MUS_TEST2 = 8A 01
-MUS_TEST3 = 8B 01
-MUS_TEST4 = 8C 01
-MUS_TEST = 8D 01
-MUS_GOMACHI0 = 8E 01
-MUS_GOTOWN = 8F 01
-MUS_POKECEN = 90 01
-MUS_NEXTROAD = 91 01
-MUS_GRANROAD = 92 01
-MUS_CYCLING = 93 01
-MUS_FRIENDLY = 94 01
-MUS_MISHIRO = 95 01
-MUS_TOZAN = 96 01
-MUS_GIRLEYE = 97 01
-MUS_MINAMO = 98 01
-MUS_ASHROAD = 99 01
-MUS_EVENT0 = 9A 01
-MUS_DEEPDEEP = 9B 01
-MUS_KACHI1 = 9C 01
-MUS_TITLE3 = 9D 01
-MUS_DEMO1 = 9E 01
-MUS_GIRL_SUP = 9F 01
-MUS_HAGESHII = A0 01
-MUS_KAKKOII = A1 01
-MUS_KAZANBAI = A2 01
-MUS_AQA_0 = A3 01
-MUS_TSURETEK = A4 01
-MUS_BOY_SUP = A5 01
-MUS_RAINBOW = A6 01
-MUS_AYASII = A7 01
-MUS_KACHI4 = A8 01
-MUS_ROPEWAY = A9 01
-MUS_CASINO = AA 01
-MUS_HIGHTOWN = AB 01
-MUS_SAFARI = AC 01
-MUS_C_ROAD = AD 01
-MUS_AJITO = AE 01
-MUS_M_BOAT = AF 01
-MUS_M_DUNGON = B0 01
-MUS_FINECITY = B1 01
-MUS_MACHUPI = B2 01
-MUS_P_SCHOOL = B3 01
-MUS_DENDOU = B4 01
-MUS_TONEKUSA = B5 01
-MUS_MABOROSI = B6 01
-MUS_CON_FAN = B7 01
-MUS_CONTEST0 = B8 01
-MUS_MGM0 = B9 01
-MUS_T_BATTLE = BA 01
-MUS_OOAME = BB 01
-MUS_HIDERI = BC 01
-MUS_RUNECITY = BD 01
-MUS_CON_K = BE 01
-MUS_EIKOU_R = BF 01
-MUS_KARAKURI = C0 01
-MUS_HUTAGO = C1 01
-MUS_SITENNOU = C2 01
-MUS_YAMA_EYE = C3 01
-MUS_CONLOBBY = C4 01
-MUS_INTER_V = C5 01
-MUS_DAIGO = C6 01
-MUS_THANKFOR = C7 01
-MUS_END = C8 01
-MUS_B_FRONTIER = C9 01
-MUS_B_ARENA = CA 01
-MUS_ME_POINTGET = CB 01
-MUS_ME_TORE_EYE = CC 01
-MUS_PYRAMID = CD 01
-MUS_PYRAMID_TOP = CE 01
-MUS_B_PALACE = CF 01
-MUS_REKKUU_KOURIN = D0 01
-MUS_SATTOWER = D1 01
-MUS_ME_SYMBOLGET = D2 01
-MUS_B_DOME = D3 01
-MUS_B_TUBE = D4 01
-MUS_B_FACTORY = D5 01
-MUS_VS_REKKU = D6 01
-MUS_VS_FRONT = D7 01
-MUS_VS_MEW = D8 01
-MUS_B_DOME1 = D9 01
-MUS_BATTLE27 = DA 01
-MUS_BATTLE31 = DB 01
-MUS_BATTLE20 = DC 01
-MUS_BATTLE32 = DD 01
-MUS_BATTLE33 = DE 01
-MUS_BATTLE36 = DF 01
-MUS_BATTLE34 = E0 01
-MUS_BATTLE35 = E1 01
-MUS_BATTLE38 = E2 01
-MUS_BATTLE30 = E3 01
-MUS_RG_ANNAI = E4 01
-MUS_RG_SLOT = E5 01
-MUS_RG_AJITO = E6 01
-MUS_RG_GYM = E7 01
-MUS_RG_PURIN = E8 01
-MUS_RG_DEMO = E9 01
-MUS_RG_TITLE = EA 01
-MUS_RG_GUREN = EB 01
-MUS_RG_SHION = EC 01
-MUS_RG_KAIHUKU = ED 01
-MUS_RG_CYCLING = EE 01
-MUS_RG_ROCKET = EF 01
-MUS_RG_SHOUJO = F0 01
-MUS_RG_SHOUNEN = F1 01
-MUS_RG_DENDOU = F2 01
-MUS_RG_T_MORI = F3 01
-MUS_RG_OTSUKIMI = F4 01
-MUS_RG_POKEYASHI = F5 01
-MUS_RG_ENDING = F6 01
-MUS_RG_LOAD01 = F7 01
-MUS_RG_OPENING = F8 01
-MUS_RG_LOAD02 = F9 01
-MUS_RG_LOAD03 = FA 01
-MUS_RG_CHAMP_R = FB 01
-MUS_RG_VS_GYM = FC 01
-MUS_RG_VS_TORE = FD 01
-MUS_RG_VS_YASEI = FE 01
-MUS_RG_VS_LAST = FF 01
-MUS_RG_MASARA = 00 02
-MUS_RG_KENKYU = 01 02
-MUS_RG_OHKIDO = 02 02
-MUS_RG_POKECEN = 03 02
-MUS_RG_SANTOAN = 04 02
-MUS_RG_NAMINORI = 05 02
-MUS_RG_P_TOWER = 06 02
-MUS_RG_SHIRUHU = 07 02
-MUS_RG_HANADA = 08 02
-MUS_RG_TAMAMUSI = 09 02
-MUS_RG_WIN_TRE = 0A 02
-MUS_RG_WIN_YASEI = 0B 02
-MUS_RG_WIN_GYM = 0C 02
-MUS_RG_KUCHIBA = 0D 02
-MUS_RG_NIBI = 0E 02
-MUS_RG_RIVAL1 = 0F 02
-MUS_RG_RIVAL2 = 10 02
-MUS_RG_FAN2 = 11 02
-MUS_RG_FAN5 = 12 02
-MUS_RG_FAN6 = 13 02
-MUS_ME_RG_PHOTO = 14 02
-MUS_RG_TITLEROG = 15 02
-MUS_RG_GET_YASEI = 16 02
-MUS_RG_SOUSA = 17 02
-MUS_RG_SEKAIKAN = 18 02
-MUS_RG_SEIBETU = 19 02
-MUS_RG_JUMP = 1A 02
-MUS_RG_UNION = 1B 02
-MUS_RG_NETWORK = 1C 02
-MUS_RG_OKURIMONO = 1D 02
-MUS_RG_KINOMIKUI = 1E 02
-MUS_RG_NANADUNGEON = 1F 02
-MUS_RG_OSHIE_TV = 20 02
-MUS_RG_NANASHIMA = 21 02
-MUS_RG_NANAISEKI = 22 02
-MUS_RG_NANA123 = 23 02
-MUS_RG_NANA45 = 24 02
-MUS_RG_NANA67 = 25 02
-MUS_RG_POKEFUE = 26 02
-MUS_RG_VS_DEO = 27 02
-MUS_RG_VS_MYU2 = 28 02
-MUS_RG_VS_DEN = 29 02
-MUS_RG_EXEYE = 2A 02
-MUS_RG_DEOEYE = 2B 02
-MUS_RG_T_TOWER = 2C 02
-MUS_RG_SLOWMASARA = 2D 02
-MUS_RG_TVNOIZE = 2E 02
-PH_TRAP_BLEND = 2F 02
-PH_TRAP_HELD = 30 02
-PH_TRAP_SOLO = 31 02
-PH_FACE_BLEND = 32 02
-PH_FACE_HELD = 33 02
-PH_FACE_SOLO = 34 02
-PH_CLOTH_BLEND = 35 02
-PH_CLOTH_HELD = 36 02
-PH_CLOTH_SOLO = 37 02
-PH_DRESS_BLEND = 38 02
-PH_DRESS_HELD = 39 02
-PH_DRESS_SOLO = 3A 02
-PH_FLEECE_BLEND = 3B 02
-PH_FLEECE_HELD = 3C 02
-PH_FLEECE_SOLO = 3D 02
-PH_KIT_BLEND = 3E 02
-PH_KIT_HELD = 3F 02
-PH_KIT_SOLO = 40 02
-PH_PRICE_BLEND = 41 02
-PH_PRICE_HELD = 42 02
-PH_PRICE_SOLO = 43 02
-PH_LOT_BLEND = 44 02
-PH_LOT_HELD = 45 02
-PH_LOT_SOLO = 46 02
-PH_GOAT_BLEND = 47 02
-PH_GOAT_HELD = 48 02
-PH_GOAT_SOLO = 49 02
-PH_THOUGHT_BLEND = 4A 02
-PH_THOUGHT_HELD = 4B 02
-PH_THOUGHT_SOLO = 4C 02
-PH_CHOICE_BLEND = 4D 02
-PH_CHOICE_HELD = 4E 02
-PH_CHOICE_SOLO = 4F 02
-PH_MOUTH_BLEND = 50 02
-PH_MOUTH_HELD = 51 02
-PH_MOUTH_SOLO = 52 02
-PH_FOOT_BLEND = 53 02
-PH_FOOT_HELD = 54 02
-PH_FOOT_SOLO = 55 02
-PH_GOOSE_BLEND = 56 02
-PH_GOOSE_HELD = 57 02
-PH_GOOSE_SOLO = 58 02
-PH_STRUT_BLEND = 59 02
-PH_STRUT_HELD = 5A 02
-PH_STRUT_SOLO = 5B 02
-PH_CURE_BLEND = 5C 02
-PH_CURE_HELD = 5D 02
-PH_CURE_SOLO = 5E 02
-PH_NURSE_BLEND = 5F 02
-PH_NURSE_HELD = 60 02
-PH_NURSE_SOLO = 61 02
-
-A_BUTTON = F8 00
-B_BUTTON = F8 01
-DPAD_UPDOWN = F8 0A
-DPAD_NONE = F8 0C
-
-UP_ARROW_2 = F9 00
-DOWN_ARROW_2 = F9 01
-LEFT_ARROW_2 = F9 02
-RIGHT_ARROW_2 = F9 03
-PLUS = F9 04
-LV_2 = F9 05
-PP = F9 06
-ID = F9 07
-NO = F9 08
-UNDERSCORE = F9 09
-CIRCLE_1 = F9 0A
-CIRCLE_2 = F9 0B
-CIRCLE_3 = F9 0C
-CIRCLE_4 = F9 0D
-CIRCLE_5 = F9 0E
-CIRCLE_6 = F9 0F
-CIRCLE_7 = F9 10
-CIRCLE_8 = F9 11
-CIRCLE_9 = F9 12
-ROUND_LEFT_PAREN = F9 13
-ROUND_RIGHT_PAREN = F9 14
-CIRCLE_DOT = F9 15
-TRIANGLE = F9 16
-BIG_MULT_X = F9 17
-
-EMOJI_UNDERSCORE = F9 D0
-EMOJI_PIPE = F9 D1
-EMOJI_HIGHBAR = F9 D2
-EMOJI_TILDE = F9 D3
-EMOJI_LEFT_PAREN = F9 D4
-EMOJI_RIGHT_PAREN = F9 D5
-EMOJI_UNION = F9 D6 @ ⊂
-EMOJI_GREATER_THAN = F9 D7
-EMOJI_LEFT_EYE = F9 D8
-EMOJI_RIGHT_EYE = F9 D9
-EMOJI_AT = F9 DA
-EMOJI_SEMICOLON = F9 DB
-EMOJI_PLUS = F9 DC
-EMOJI_MINUS = F9 DD
-EMOJI_EQUALS = F9 DE
-EMOJI_SPIRAL = F9 DF
-EMOJI_TONGUE = F9 E0
-EMOJI_TRIANGLE_OUTLINE = F9 E1
-EMOJI_ACUTE = F9 E2
-EMOJI_GRAVE = F9 E3
-EMOJI_CIRCLE = F9 E4
-EMOJI_TRIANGLE = F9 E5
-EMOJI_SQUARE = F9 E6
-EMOJI_HEART = F9 E7
-EMOJI_MOON = F9 E8
-EMOJI_NOTE = F9 E9
-EMOJI_BALL = F9 EA
-EMOJI_BOLT = F9 EB
-EMOJI_LEAF = F9 EC
-EMOJI_FIRE = F9 ED
-EMOJI_WATER = F9 EE
-EMOJI_LEFT_FIST = F9 EF
-EMOJI_RIGHT_FIST = F9 F0
-EMOJI_BIGWHEEL = F9 F1
-EMOJI_SMALLWHEEL = F9 F2
-EMOJI_SPHERE = F9 F3
-EMOJI_IRRITATED = F9 F4
-EMOJI_MISCHIEVOUS = F9 F5
-EMOJI_HAPPY = F9 F6
-EMOJI_ANGRY = F9 F7
-EMOJI_SURPRISED = F9 F8
-EMOJI_BIGSMILE = F9 F9
-EMOJI_EVIL = F9 FA
-EMOJI_TIRED = F9 FB
-EMOJI_NEUTRAL = F9 FC
-EMOJI_SHOCKED = F9 FD
-EMOJI_BIGANGER = F9 FE
-
-'\l' = FA @ scroll up window text
-'\p' = FB @ new paragraph
-'\n' = FE @ new line
diff --git a/berry_fix/payload/common_syms/agb_flash.txt b/berry_fix/payload/common_syms/agb_flash.txt
deleted file mode 100644
index cb421ec80..000000000
--- a/berry_fix/payload/common_syms/agb_flash.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-gFlashTimeoutFlag
-PollFlashStatus
-WaitForFlashWrite
-ProgramFlashSector
-gFlash
-ProgramFlashByte
-gFlashNumRemainingBytes
-EraseFlashChip
-EraseFlashSector
-gFlashMaxTime
diff --git a/berry_fix/payload/common_syms/main.txt b/berry_fix/payload/common_syms/main.txt
deleted file mode 100644
index b62c72124..000000000
--- a/berry_fix/payload/common_syms/main.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-gIntrTable
-gHeldKeys
-gNewKeys
-gIntrVector
-gUpdateSuccessful
-gUnknown_3001194
-gUnknown_30011A0
-gMainCallbackState
-gGameVersion
diff --git a/berry_fix/payload/common_syms/rtc.txt b/berry_fix/payload/common_syms/rtc.txt
deleted file mode 100644
index 7aafbe65d..000000000
--- a/berry_fix/payload/common_syms/rtc.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-gTimeSinceBerryUpdate
-gRtcUTCTime
diff --git a/berry_fix/payload/constants/gba_constants.inc b/berry_fix/payload/constants/gba_constants.inc
deleted file mode 100644
index 9d59c8fcd..000000000
--- a/berry_fix/payload/constants/gba_constants.inc
+++ /dev/null
@@ -1,490 +0,0 @@
- .set PSR_USR_MODE, 0x00000010
- .set PSR_FIQ_MODE, 0x00000011
- .set PSR_IRQ_MODE, 0x00000012
- .set PSR_SVC_MODE, 0x00000013
- .set PSR_ABT_MODE, 0x00000017
- .set PSR_UND_MODE, 0x0000001b
- .set PSR_SYS_MODE, 0x0000001f
- .set PSR_MODE_MASK, 0x0000001f
- .set PSR_T_BIT, 0x00000020
- .set PSR_F_BIT, 0x00000040
- .set PSR_I_BIT, 0x00000080
-
- .set EWRAM_START, 0x02000000
- .set EWRAM_END, EWRAM_START + 0x40000
- .set IWRAM_START, 0x03000000
- .set IWRAM_END, IWRAM_START + 0x8000
-
- .set PLTT, 0x5000000
- .set BG_PLTT, PLTT
- .set OBJ_PLTT, PLTT + 0x200
-
- .set VRAM, 0x6000000
- .set BG_VRAM, VRAM
- .set OBJ_VRAM0, VRAM + 0x10000 @ text-mode BG
- .set OBJ_VRAM1, VRAM + 0x14000 @ bitmap-mode BG
-
- .set OAM, 0x7000000
-
- .set SOUND_INFO_PTR, 0x3007FF0
- .set INTR_CHECK, 0x3007FF8
- .set INTR_VECTOR, 0x3007FFC
-
- .set INTR_FLAG_VBLANK, 1 << 0
- .set INTR_FLAG_HBLANK, 1 << 1
- .set INTR_FLAG_VCOUNT, 1 << 2
- .set INTR_FLAG_TIMER0, 1 << 3
- .set INTR_FLAG_TIMER1, 1 << 4
- .set INTR_FLAG_TIMER2, 1 << 5
- .set INTR_FLAG_TIMER3, 1 << 6
- .set INTR_FLAG_SERIAL, 1 << 7
- .set INTR_FLAG_DMA0, 1 << 8
- .set INTR_FLAG_DMA1, 1 << 9
- .set INTR_FLAG_DMA2, 1 << 10
- .set INTR_FLAG_DMA3, 1 << 11
- .set INTR_FLAG_KEYPAD, 1 << 12
- .set INTR_FLAG_GAMEPAK, 1 << 13
-
- .set VCOUNT_VBLANK, 160
- .set TOTAL_SCANLINES, 228
-
- .set REG_BASE, 0x4000000 @ I/O register base address
-
-@ I/O register offsets
- .set OFFSET_REG_DISPCNT, 0x0
- .set OFFSET_REG_DISPSTAT, 0x4
- .set OFFSET_REG_VCOUNT, 0x6
- .set OFFSET_REG_BG0CNT, 0x8
- .set OFFSET_REG_BG1CNT, 0xa
- .set OFFSET_REG_BG2CNT, 0xc
- .set OFFSET_REG_BG3CNT, 0xe
- .set OFFSET_REG_BG0HOFS, 0x10
- .set OFFSET_REG_BG0VOFS, 0x12
- .set OFFSET_REG_BG1HOFS, 0x14
- .set OFFSET_REG_BG1VOFS, 0x16
- .set OFFSET_REG_BG2HOFS, 0x18
- .set OFFSET_REG_BG2VOFS, 0x1a
- .set OFFSET_REG_BG3HOFS, 0x1c
- .set OFFSET_REG_BG3VOFS, 0x1e
- .set OFFSET_REG_BG2PA, 0x20
- .set OFFSET_REG_BG2PB, 0x22
- .set OFFSET_REG_BG2PC, 0x24
- .set OFFSET_REG_BG2PD, 0x26
- .set OFFSET_REG_BG2X_L, 0x28
- .set OFFSET_REG_BG2X_H, 0x2a
- .set OFFSET_REG_BG2Y_L, 0x2c
- .set OFFSET_REG_BG2Y_H, 0x2e
- .set OFFSET_REG_BG3PA, 0x30
- .set OFFSET_REG_BG3PB, 0x32
- .set OFFSET_REG_BG3PC, 0x34
- .set OFFSET_REG_BG3PD, 0x36
- .set OFFSET_REG_BG3X_L, 0x38
- .set OFFSET_REG_BG3X_H, 0x3a
- .set OFFSET_REG_BG3Y_L, 0x3c
- .set OFFSET_REG_BG3Y_H, 0x3e
- .set OFFSET_REG_WIN0H, 0x40
- .set OFFSET_REG_WIN1H, 0x42
- .set OFFSET_REG_WIN0V, 0x44
- .set OFFSET_REG_WIN1V, 0x46
- .set OFFSET_REG_WININ, 0x48
- .set OFFSET_REG_WINOUT, 0x4a
- .set OFFSET_REG_MOSAIC, 0x4c
- .set OFFSET_REG_BLDCNT, 0x50
- .set OFFSET_REG_BLDALPHA, 0x52
- .set OFFSET_REG_BLDY, 0x54
-
- .set OFFSET_REG_SOUND1CNT, 0x60
- .set OFFSET_REG_SOUND1CNT_L, 0x60
- .set OFFSET_REG_NR10, 0x60
- .set OFFSET_REG_SOUND1CNT_H, 0x62
- .set OFFSET_REG_NR11, 0x62
- .set OFFSET_REG_NR12, 0x63
- .set OFFSET_REG_SOUND1CNT_X, 0x64
- .set OFFSET_REG_NR13, 0x64
- .set OFFSET_REG_NR14, 0x65
- .set OFFSET_REG_SOUND2CNT, 0x68
- .set OFFSET_REG_SOUND2CNT_L, 0x68
- .set OFFSET_REG_NR21, 0x68
- .set OFFSET_REG_NR22, 0x69
- .set OFFSET_REG_SOUND2CNT_H, 0x6c
- .set OFFSET_REG_NR23, 0x6c
- .set OFFSET_REG_NR24, 0x6d
- .set OFFSET_REG_SOUND3CNT, 0x70
- .set OFFSET_REG_SOUND3CNT_L, 0x70
- .set OFFSET_REG_NR30, 0x70
- .set OFFSET_REG_SOUND3CNT_H, 0x72
- .set OFFSET_REG_NR31, 0x72
- .set OFFSET_REG_NR32, 0x73
- .set OFFSET_REG_SOUND3CNT_X, 0x74
- .set OFFSET_REG_NR33, 0x74
- .set OFFSET_REG_NR34, 0x75
- .set OFFSET_REG_SOUND4CNT, 0x78
- .set OFFSET_REG_SOUND4CNT_L, 0x78
- .set OFFSET_REG_NR41, 0x78
- .set OFFSET_REG_NR42, 0x79
- .set OFFSET_REG_SOUND4CNT_H, 0x7c
- .set OFFSET_REG_NR43, 0x7c
- .set OFFSET_REG_NR44, 0x7d
- .set OFFSET_REG_SOUNDCNT, 0x80
- .set OFFSET_REG_SOUNDCNT_L, 0x80
- .set OFFSET_REG_NR50, 0x80
- .set OFFSET_REG_NR51, 0x81
- .set OFFSET_REG_SOUNDCNT_H, 0x82
- .set OFFSET_REG_SOUNDCNT_X, 0x84
- .set OFFSET_REG_NR52, 0x84
- .set OFFSET_REG_SOUNDBIAS, 0x88
- .set OFFSET_REG_WAVE_RAM, 0x90
- .set OFFSET_REG_WAVE_RAM0, 0x90
- .set OFFSET_REG_WAVE_RAM0_L, 0x90
- .set OFFSET_REG_WAVE_RAM0_H, 0x92
- .set OFFSET_REG_WAVE_RAM1, 0x94
- .set OFFSET_REG_WAVE_RAM1_L, 0x94
- .set OFFSET_REG_WAVE_RAM1_H, 0x96
- .set OFFSET_REG_WAVE_RAM2, 0x98
- .set OFFSET_REG_WAVE_RAM2_L, 0x98
- .set OFFSET_REG_WAVE_RAM2_H, 0x9a
- .set OFFSET_REG_WAVE_RAM3, 0x9c
- .set OFFSET_REG_WAVE_RAM3_L, 0x9c
- .set OFFSET_REG_WAVE_RAM3_H, 0x9e
- .set OFFSET_REG_FIFO, 0xa0
- .set OFFSET_REG_FIFO_A, 0xa0
- .set OFFSET_REG_FIFO_A_L, 0xa0
- .set OFFSET_REG_FIFO_A_H, 0xa2
- .set OFFSET_REG_FIFO_B, 0xa4
- .set OFFSET_REG_FIFO_B_L, 0xa4
- .set OFFSET_REG_FIFO_B_H, 0xa6
-
- .set OFFSET_REG_DMA0, 0xb0
- .set OFFSET_REG_DMA0SAD, 0xb0
- .set OFFSET_REG_DMA0SAD_L, 0xb0
- .set OFFSET_REG_DMA0SAD_H, 0xb2
- .set OFFSET_REG_DMA0DAD, 0xb4
- .set OFFSET_REG_DMA0DAD_L, 0xb4
- .set OFFSET_REG_DMA0DAD_H, 0xb6
- .set OFFSET_REG_DMA0CNT, 0xb8
- .set OFFSET_REG_DMA0CNT_L, 0xb8
- .set OFFSET_REG_DMA0CNT_H, 0xba
- .set OFFSET_REG_DMA1, 0xbc
- .set OFFSET_REG_DMA1SAD, 0xbc
- .set OFFSET_REG_DMA1SAD_L, 0xbc
- .set OFFSET_REG_DMA1SAD_H, 0xbe
- .set OFFSET_REG_DMA1DAD, 0xc0
- .set OFFSET_REG_DMA1DAD_L, 0xc0
- .set OFFSET_REG_DMA1DAD_H, 0xc2
- .set OFFSET_REG_DMA1CNT, 0xc4
- .set OFFSET_REG_DMA1CNT_L, 0xc4
- .set OFFSET_REG_DMA1CNT_H, 0xc6
- .set OFFSET_REG_DMA2, 0xc8
- .set OFFSET_REG_DMA2SAD, 0xc8
- .set OFFSET_REG_DMA2SAD_L, 0xc8
- .set OFFSET_REG_DMA2SAD_H, 0xca
- .set OFFSET_REG_DMA2DAD, 0xcc
- .set OFFSET_REG_DMA2DAD_L, 0xcc
- .set OFFSET_REG_DMA2DAD_H, 0xce
- .set OFFSET_REG_DMA2CNT, 0xd0
- .set OFFSET_REG_DMA2CNT_L, 0xd0
- .set OFFSET_REG_DMA2CNT_H, 0xd2
- .set OFFSET_REG_DMA3, 0xd4
- .set OFFSET_REG_DMA3SAD, 0xd4
- .set OFFSET_REG_DMA3SAD_L, 0xd4
- .set OFFSET_REG_DMA3SAD_H, 0xd6
- .set OFFSET_REG_DMA3DAD, 0xd8
- .set OFFSET_REG_DMA3DAD_L, 0xd8
- .set OFFSET_REG_DMA3DAD_H, 0xda
- .set OFFSET_REG_DMA3CNT, 0xdc
- .set OFFSET_REG_DMA3CNT_L, 0xdc
- .set OFFSET_REG_DMA3CNT_H, 0xde
-
- .set OFFSET_REG_TM0CNT, 0x100
- .set OFFSET_REG_TM0CNT_L, 0x100
- .set OFFSET_REG_TM0CNT_H, 0x102
- .set OFFSET_REG_TM1CNT, 0x104
- .set OFFSET_REG_TM1CNT_L, 0x104
- .set OFFSET_REG_TM1CNT_H, 0x106
- .set OFFSET_REG_TM2CNT, 0x108
- .set OFFSET_REG_TM2CNT_L, 0x108
- .set OFFSET_REG_TM2CNT_H, 0x10a
- .set OFFSET_REG_TM3CNT, 0x10c
- .set OFFSET_REG_TM3CNT_L, 0x10c
- .set OFFSET_REG_TM3CNT_H, 0x10e
-
- .set OFFSET_REG_SIOCNT, 0x128
- .set OFFSET_REG_SIODATA8, 0x12a
- .set OFFSET_REG_SIODATA32, 0x120
- .set OFFSET_REG_SIOMLT_SEND, 0x12a
- .set OFFSET_REG_SIOMLT_RECV, 0x120
- .set OFFSET_REG_SIOMULTI0, 0x120
- .set OFFSET_REG_SIOMULTI1, 0x122
- .set OFFSET_REG_SIOMULTI2, 0x124
- .set OFFSET_REG_SIOMULTI3, 0x126
-
- .set OFFSET_REG_KEYINPUT, 0x130
- .set OFFSET_REG_KEYCNT, 0x132
-
- .set OFFSET_REG_RCNT, 0x134
-
- .set OFFSET_REG_JOYCNT, 0x140
- .set OFFSET_REG_JOYSTAT, 0x158
- .set OFFSET_REG_JOY_RECV, 0x150
- .set OFFSET_REG_JOY_RECV_L, 0x150
- .set OFFSET_REG_JOY_RECV_H, 0x152
- .set OFFSET_REG_JOY_TRANS, 0x154
- .set OFFSET_REG_JOY_TRANS_L, 0x154
- .set OFFSET_REG_JOY_TRANS_H, 0x156
-
- .set OFFSET_REG_IME, 0x208
- .set OFFSET_REG_IE, 0x200
- .set OFFSET_REG_IF, 0x202
-
- .set OFFSET_REG_WAITCNT, 0x204
-
-@ I/O register addresses
- .set REG_DISPCNT, REG_BASE + OFFSET_REG_DISPCNT
- .set REG_DISPSTAT, REG_BASE + OFFSET_REG_DISPSTAT
- .set REG_VCOUNT, REG_BASE + OFFSET_REG_VCOUNT
- .set REG_BG0CNT, REG_BASE + OFFSET_REG_BG0CNT
- .set REG_BG1CNT, REG_BASE + OFFSET_REG_BG1CNT
- .set REG_BG2CNT, REG_BASE + OFFSET_REG_BG2CNT
- .set REG_BG3CNT, REG_BASE + OFFSET_REG_BG3CNT
- .set REG_BG0HOFS, REG_BASE + OFFSET_REG_BG0HOFS
- .set REG_BG0VOFS, REG_BASE + OFFSET_REG_BG0VOFS
- .set REG_BG1HOFS, REG_BASE + OFFSET_REG_BG1HOFS
- .set REG_BG1VOFS, REG_BASE + OFFSET_REG_BG1VOFS
- .set REG_BG2HOFS, REG_BASE + OFFSET_REG_BG2HOFS
- .set REG_BG2VOFS, REG_BASE + OFFSET_REG_BG2VOFS
- .set REG_BG3HOFS, REG_BASE + OFFSET_REG_BG3HOFS
- .set REG_BG3VOFS, REG_BASE + OFFSET_REG_BG3VOFS
- .set REG_BG2PA, REG_BASE + OFFSET_REG_BG2PA
- .set REG_BG2PB, REG_BASE + OFFSET_REG_BG2PB
- .set REG_BG2PC, REG_BASE + OFFSET_REG_BG2PC
- .set REG_BG2PD, REG_BASE + OFFSET_REG_BG2PD
- .set REG_BG2X_L, REG_BASE + OFFSET_REG_BG2X_L
- .set REG_BG2X_H, REG_BASE + OFFSET_REG_BG2X_H
- .set REG_BG2Y_L, REG_BASE + OFFSET_REG_BG2Y_L
- .set REG_BG2Y_H, REG_BASE + OFFSET_REG_BG2Y_H
- .set REG_BG3PA, REG_BASE + OFFSET_REG_BG3PA
- .set REG_BG3PB, REG_BASE + OFFSET_REG_BG3PB
- .set REG_BG3PC, REG_BASE + OFFSET_REG_BG3PC
- .set REG_BG3PD, REG_BASE + OFFSET_REG_BG3PD
- .set REG_BG3X_L, REG_BASE + OFFSET_REG_BG3X_L
- .set REG_BG3X_H, REG_BASE + OFFSET_REG_BG3X_H
- .set REG_BG3Y_L, REG_BASE + OFFSET_REG_BG3Y_L
- .set REG_BG3Y_H, REG_BASE + OFFSET_REG_BG3Y_H
- .set REG_WIN0H, REG_BASE + OFFSET_REG_WIN0H
- .set REG_WIN1H, REG_BASE + OFFSET_REG_WIN1H
- .set REG_WIN0V, REG_BASE + OFFSET_REG_WIN0V
- .set REG_WIN1V, REG_BASE + OFFSET_REG_WIN1V
- .set REG_WININ, REG_BASE + OFFSET_REG_WININ
- .set REG_WINOUT, REG_BASE + OFFSET_REG_WINOUT
- .set REG_MOSAIC, REG_BASE + OFFSET_REG_MOSAIC
- .set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT
- .set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA
- .set REG_BLDY, REG_BASE + OFFSET_REG_BLDY
-
- .set REG_SOUND1CNT, REG_BASE + OFFSET_REG_SOUND1CNT
- .set REG_SOUND1CNT_L, REG_BASE + OFFSET_REG_SOUND1CNT_L
- .set REG_NR10, REG_BASE + OFFSET_REG_NR10
- .set REG_SOUND1CNT_H, REG_BASE + OFFSET_REG_SOUND1CNT_H
- .set REG_NR11, REG_BASE + OFFSET_REG_NR11
- .set REG_NR12, REG_BASE + OFFSET_REG_NR12
- .set REG_SOUND1CNT_X, REG_BASE + OFFSET_REG_SOUND1CNT_X
- .set REG_NR13, REG_BASE + OFFSET_REG_NR13
- .set REG_NR14, REG_BASE + OFFSET_REG_NR14
- .set REG_SOUND2CNT, REG_BASE + OFFSET_REG_SOUND2CNT
- .set REG_SOUND2CNT_L, REG_BASE + OFFSET_REG_SOUND2CNT_L
- .set REG_NR21, REG_BASE + OFFSET_REG_NR21
- .set REG_NR22, REG_BASE + OFFSET_REG_NR22
- .set REG_SOUND2CNT_H, REG_BASE + OFFSET_REG_SOUND2CNT_H
- .set REG_NR23, REG_BASE + OFFSET_REG_NR23
- .set REG_NR24, REG_BASE + OFFSET_REG_NR24
- .set REG_SOUND3CNT, REG_BASE + OFFSET_REG_SOUND3CNT
- .set REG_SOUND3CNT_L, REG_BASE + OFFSET_REG_SOUND3CNT_L
- .set REG_NR30, REG_BASE + OFFSET_REG_NR30
- .set REG_SOUND3CNT_H, REG_BASE + OFFSET_REG_SOUND3CNT_H
- .set REG_NR31, REG_BASE + OFFSET_REG_NR31
- .set REG_NR32, REG_BASE + OFFSET_REG_NR32
- .set REG_SOUND3CNT_X, REG_BASE + OFFSET_REG_SOUND3CNT_X
- .set REG_NR33, REG_BASE + OFFSET_REG_NR33
- .set REG_NR34, REG_BASE + OFFSET_REG_NR34
- .set REG_SOUND4CNT, REG_BASE + OFFSET_REG_SOUND4CNT
- .set REG_SOUND4CNT_L, REG_BASE + OFFSET_REG_SOUND4CNT_L
- .set REG_NR41, REG_BASE + OFFSET_REG_NR41
- .set REG_NR42, REG_BASE + OFFSET_REG_NR42
- .set REG_SOUND4CNT_H, REG_BASE + OFFSET_REG_SOUND4CNT_H
- .set REG_NR43, REG_BASE + OFFSET_REG_NR43
- .set REG_NR44, REG_BASE + OFFSET_REG_NR44
- .set REG_SOUNDCNT, REG_BASE + OFFSET_REG_SOUNDCNT
- .set REG_SOUNDCNT_L, REG_BASE + OFFSET_REG_SOUNDCNT_L
- .set REG_NR50, REG_BASE + OFFSET_REG_NR50
- .set REG_NR51, REG_BASE + OFFSET_REG_NR51
- .set REG_SOUNDCNT_H, REG_BASE + OFFSET_REG_SOUNDCNT_H
- .set REG_SOUNDCNT_X, REG_BASE + OFFSET_REG_SOUNDCNT_X
- .set REG_NR52, REG_BASE + OFFSET_REG_NR52
- .set REG_SOUNDBIAS, REG_BASE + OFFSET_REG_SOUNDBIAS
- .set REG_WAVE_RAM, REG_BASE + OFFSET_REG_WAVE_RAM
- .set REG_WAVE_RAM0, REG_BASE + OFFSET_REG_WAVE_RAM0
- .set REG_WAVE_RAM0_L, REG_BASE + OFFSET_REG_WAVE_RAM0_L
- .set REG_WAVE_RAM0_H, REG_BASE + OFFSET_REG_WAVE_RAM0_H
- .set REG_WAVE_RAM1, REG_BASE + OFFSET_REG_WAVE_RAM1
- .set REG_WAVE_RAM1_L, REG_BASE + OFFSET_REG_WAVE_RAM1_L
- .set REG_WAVE_RAM1_H, REG_BASE + OFFSET_REG_WAVE_RAM1_H
- .set REG_WAVE_RAM2, REG_BASE + OFFSET_REG_WAVE_RAM2
- .set REG_WAVE_RAM2_L, REG_BASE + OFFSET_REG_WAVE_RAM2_L
- .set REG_WAVE_RAM2_H, REG_BASE + OFFSET_REG_WAVE_RAM2_H
- .set REG_WAVE_RAM3, REG_BASE + OFFSET_REG_WAVE_RAM3
- .set REG_WAVE_RAM3_L, REG_BASE + OFFSET_REG_WAVE_RAM3_L
- .set REG_WAVE_RAM3_H, REG_BASE + OFFSET_REG_WAVE_RAM3_H
- .set REG_FIFO, REG_BASE + OFFSET_REG_FIFO
- .set REG_FIFO_A, REG_BASE + OFFSET_REG_FIFO_A
- .set REG_FIFO_A_L, REG_BASE + OFFSET_REG_FIFO_A_L
- .set REG_FIFO_A_H, REG_BASE + OFFSET_REG_FIFO_A_H
- .set REG_FIFO_B, REG_BASE + OFFSET_REG_FIFO_B
- .set REG_FIFO_B_L, REG_BASE + OFFSET_REG_FIFO_B_L
- .set REG_FIFO_B_H, REG_BASE + OFFSET_REG_FIFO_B_H
-
- .set REG_DMA0, REG_BASE + OFFSET_REG_DMA0
- .set REG_DMA0SAD, REG_BASE + OFFSET_REG_DMA0SAD
- .set REG_DMA0SAD_L, REG_BASE + OFFSET_REG_DMA0SAD_L
- .set REG_DMA0SAD_H, REG_BASE + OFFSET_REG_DMA0SAD_H
- .set REG_DMA0DAD, REG_BASE + OFFSET_REG_DMA0DAD
- .set REG_DMA0DAD_L, REG_BASE + OFFSET_REG_DMA0DAD_L
- .set REG_DMA0DAD_H, REG_BASE + OFFSET_REG_DMA0DAD_H
- .set REG_DMA0CNT, REG_BASE + OFFSET_REG_DMA0CNT
- .set REG_DMA0CNT_L, REG_BASE + OFFSET_REG_DMA0CNT_L
- .set REG_DMA0CNT_H, REG_BASE + OFFSET_REG_DMA0CNT_H
- .set REG_DMA1, REG_BASE + OFFSET_REG_DMA1
- .set REG_DMA1SAD, REG_BASE + OFFSET_REG_DMA1SAD
- .set REG_DMA1SAD_L, REG_BASE + OFFSET_REG_DMA1SAD_L
- .set REG_DMA1SAD_H, REG_BASE + OFFSET_REG_DMA1SAD_H
- .set REG_DMA1DAD, REG_BASE + OFFSET_REG_DMA1DAD
- .set REG_DMA1DAD_L, REG_BASE + OFFSET_REG_DMA1DAD_L
- .set REG_DMA1DAD_H, REG_BASE + OFFSET_REG_DMA1DAD_H
- .set REG_DMA1CNT, REG_BASE + OFFSET_REG_DMA1CNT
- .set REG_DMA1CNT_L, REG_BASE + OFFSET_REG_DMA1CNT_L
- .set REG_DMA1CNT_H, REG_BASE + OFFSET_REG_DMA1CNT_H
- .set REG_DMA2, REG_BASE + OFFSET_REG_DMA2
- .set REG_DMA2SAD, REG_BASE + OFFSET_REG_DMA2SAD
- .set REG_DMA2SAD_L, REG_BASE + OFFSET_REG_DMA2SAD_L
- .set REG_DMA2SAD_H, REG_BASE + OFFSET_REG_DMA2SAD_H
- .set REG_DMA2DAD, REG_BASE + OFFSET_REG_DMA2DAD
- .set REG_DMA2DAD_L, REG_BASE + OFFSET_REG_DMA2DAD_L
- .set REG_DMA2DAD_H, REG_BASE + OFFSET_REG_DMA2DAD_H
- .set REG_DMA2CNT, REG_BASE + OFFSET_REG_DMA2CNT
- .set REG_DMA2CNT_L, REG_BASE + OFFSET_REG_DMA2CNT_L
- .set REG_DMA2CNT_H, REG_BASE + OFFSET_REG_DMA2CNT_H
- .set REG_DMA3, REG_BASE + OFFSET_REG_DMA3
- .set REG_DMA3SAD, REG_BASE + OFFSET_REG_DMA3SAD
- .set REG_DMA3SAD_L, REG_BASE + OFFSET_REG_DMA3SAD_L
- .set REG_DMA3SAD_H, REG_BASE + OFFSET_REG_DMA3SAD_H
- .set REG_DMA3DAD, REG_BASE + OFFSET_REG_DMA3DAD
- .set REG_DMA3DAD_L, REG_BASE + OFFSET_REG_DMA3DAD_L
- .set REG_DMA3DAD_H, REG_BASE + OFFSET_REG_DMA3DAD_H
- .set REG_DMA3CNT, REG_BASE + OFFSET_REG_DMA3CNT
- .set REG_DMA3CNT_L, REG_BASE + OFFSET_REG_DMA3CNT_L
- .set REG_DMA3CNT_H, REG_BASE + OFFSET_REG_DMA3CNT_H
-
- .set REG_TM0CNT, REG_BASE + OFFSET_REG_TM0CNT
- .set REG_TM0CNT_L, REG_BASE + OFFSET_REG_TM0CNT_L
- .set REG_TM0CNT_H, REG_BASE + OFFSET_REG_TM0CNT_H
- .set REG_TM1CNT, REG_BASE + OFFSET_REG_TM1CNT
- .set REG_TM1CNT_L, REG_BASE + OFFSET_REG_TM1CNT_L
- .set REG_TM1CNT_H, REG_BASE + OFFSET_REG_TM1CNT_H
- .set REG_TM2CNT, REG_BASE + OFFSET_REG_TM2CNT
- .set REG_TM2CNT_L, REG_BASE + OFFSET_REG_TM2CNT_L
- .set REG_TM2CNT_H, REG_BASE + OFFSET_REG_TM2CNT_H
- .set REG_TM3CNT, REG_BASE + OFFSET_REG_TM3CNT
- .set REG_TM3CNT_L, REG_BASE + OFFSET_REG_TM3CNT_L
- .set REG_TM3CNT_H, REG_BASE + OFFSET_REG_TM3CNT_H
-
- .set REG_SIOCNT, REG_BASE + OFFSET_REG_SIOCNT
- .set REG_SIODATA8, REG_BASE + OFFSET_REG_SIODATA8
- .set REG_SIODATA32, REG_BASE + OFFSET_REG_SIODATA32
- .set REG_SIOMLT_SEND, REG_BASE + OFFSET_REG_SIOMLT_SEND
- .set REG_SIOMLT_RECV, REG_BASE + OFFSET_REG_SIOMLT_RECV
- .set REG_SIOMULTI0, REG_BASE + OFFSET_REG_SIOMULTI0
- .set REG_SIOMULTI1, REG_BASE + OFFSET_REG_SIOMULTI1
- .set REG_SIOMULTI2, REG_BASE + OFFSET_REG_SIOMULTI2
- .set REG_SIOMULTI3, REG_BASE + OFFSET_REG_SIOMULTI3
-
- .set REG_KEYINPUT, REG_BASE + OFFSET_REG_KEYINPUT
- .set REG_KEYCNT, REG_BASE + OFFSET_REG_KEYCNT
-
- .set REG_RCNT, REG_BASE + OFFSET_REG_RCNT
-
- .set REG_JOYCNT, REG_BASE + OFFSET_REG_JOYCNT
- .set REG_JOYSTAT, REG_BASE + OFFSET_REG_JOYSTAT
- .set REG_JOY_RECV, REG_BASE + OFFSET_REG_JOY_RECV
- .set REG_JOY_RECV_L, REG_BASE + OFFSET_REG_JOY_RECV_L
- .set REG_JOY_RECV_H, REG_BASE + OFFSET_REG_JOY_RECV_H
- .set REG_JOY_TRANS, REG_BASE + OFFSET_REG_JOY_TRANS
- .set REG_JOY_TRANS_L, REG_BASE + OFFSET_REG_JOY_TRANS_L
- .set REG_JOY_TRANS_H, REG_BASE + OFFSET_REG_JOY_TRANS_H
-
- .set REG_IME, REG_BASE + OFFSET_REG_IME
- .set REG_IE, REG_BASE + OFFSET_REG_IE
- .set REG_IF, REG_BASE + OFFSET_REG_IF
-
- .set REG_WAITCNT, REG_BASE + OFFSET_REG_WAITCNT
-
-@ DMA register constants
-
- .set DMA_DEST_INC, 0x0000
- .set DMA_DEST_DEC, 0x0020
- .set DMA_DEST_FIXED, 0x0040
- .set DMA_DEST_RELOAD, 0x0060
- .set DMA_SRC_INC, 0x0000
- .set DMA_SRC_DEC, 0x0080
- .set DMA_SRC_FIXED, 0x0100
- .set DMA_REPEAT, 0x0200
- .set DMA_16BIT, 0x0000
- .set DMA_32BIT, 0x0400
- .set DMA_DREQ_ON, 0x0800
- .set DMA_START_NOW, 0x0000
- .set DMA_START_VBLANK, 0x1000
- .set DMA_START_HBLANK, 0x2000
- .set DMA_START_SPECIAL, 0x3000
- .set DMA_INTR_ENABLE, 0x4000
- .set DMA_ENABLE, 0x8000
-
-@ OAM attribute constants
-
- .set OAM_OBJ_NORMAL, 0x00000000
- .set OAM_OBJ_BLEND, 0x00000400
- .set OAM_OBJ_WINDOW, 0x00000800
-
- .set OAM_AFFINE_NONE, 0x00000000
- .set OAM_AFFINE_NORMAL_SIZE, 0x00000100
- .set OAM_OBJ_DISABLED, 0x00000200
- .set OAM_AFFINE_DOUBLE_SIZE, 0x00000300
-
- .set OAM_MOSAIC_OFF, 0x00000000
- .set OAM_MOSAIC_ON, 0x00001000
-
- .set OAM_4BPP, 0x00000000
- .set OAM_8BPP, 0x00002000
-
- .set OAM_H_FLIP, 0x10000000
- .set OAM_V_FLIP, 0x20000000
-
- .set OAM_SQUARE, 0x00000000
- .set OAM_H_RECTANGLE, 0x00004000
- .set OAM_V_RECTANGLE, 0x00008000
- .set OAM_SIZE_0, 0x00000000
- .set OAM_SIZE_1, 0x40000000
- .set OAM_SIZE_2, 0x80000000
- .set OAM_SIZE_3, 0xc0000000
-
- .set OAM_SIZE_8x8, OAM_SIZE_0 | OAM_SQUARE
- .set OAM_SIZE_16x16, OAM_SIZE_1 | OAM_SQUARE
- .set OAM_SIZE_32x32, OAM_SIZE_2 | OAM_SQUARE
- .set OAM_SIZE_64x64, OAM_SIZE_3 | OAM_SQUARE
-
- .set OAM_SIZE_16x8, OAM_SIZE_0 | OAM_H_RECTANGLE
- .set OAM_SIZE_32x8, OAM_SIZE_1 | OAM_H_RECTANGLE
- .set OAM_SIZE_32x16, OAM_SIZE_2 | OAM_H_RECTANGLE
- .set OAM_SIZE_64x32, OAM_SIZE_3 | OAM_H_RECTANGLE
-
- .set OAM_SIZE_8x16, OAM_SIZE_0 | OAM_V_RECTANGLE
- .set OAM_SIZE_8x32, OAM_SIZE_1 | OAM_V_RECTANGLE
- .set OAM_SIZE_16x32, OAM_SIZE_2 | OAM_V_RECTANGLE
- .set OAM_SIZE_32x64, OAM_SIZE_3 | OAM_V_RECTANGLE
diff --git a/berry_fix/payload/graphics/debug_digits.png b/berry_fix/payload/graphics/debug_digits.png
deleted file mode 100644
index edf0d36c9..000000000
--- a/berry_fix/payload/graphics/debug_digits.png
+++ /dev/null
Binary files differ
diff --git a/berry_fix/payload/graphics/msg_box.png b/berry_fix/payload/graphics/msg_box.png
deleted file mode 100644
index 00d1bbe37..000000000
--- a/berry_fix/payload/graphics/msg_box.png
+++ /dev/null
Binary files differ
diff --git a/berry_fix/payload/graphics/msg_box.tilemap b/berry_fix/payload/graphics/msg_box.tilemap
deleted file mode 100644
index 5b82401ba..000000000
--- a/berry_fix/payload/graphics/msg_box.tilemap
+++ /dev/null
Binary files differ
diff --git a/berry_fix/payload/include/constants/game_stat.h b/berry_fix/payload/include/constants/game_stat.h
deleted file mode 100644
index 47d703d85..000000000
--- a/berry_fix/payload/include/constants/game_stat.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#ifndef GUARD_CONSTANTS_GAME_STAT_H
-#define GUARD_CONSTANTS_GAME_STAT_H
-
-#define GAME_STAT_SAVED_GAME 0
-#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
-#define GAME_STAT_STARTED_TRENDS 2
-#define GAME_STAT_PLANTED_BERRIES 3
-#define GAME_STAT_TRADED_BIKES 4
-#define GAME_STAT_STEPS 5
-#define GAME_STAT_GOT_INTERVIEWED 6
-#define GAME_STAT_TOTAL_BATTLES 7
-#define GAME_STAT_WILD_BATTLES 8
-#define GAME_STAT_TRAINER_BATTLES 9
-#define GAME_STAT_ENTERED_HOF 10
-#define GAME_STAT_POKEMON_CAPTURES 11
-#define GAME_STAT_FISHING_CAPTURES 12
-#define GAME_STAT_HATCHED_EGGS 13
-#define GAME_STAT_EVOLVED_POKEMON 14
-#define GAME_STAT_USED_POKECENTER 15
-#define GAME_STAT_RESTED_AT_HOME 16
-#define GAME_STAT_ENTERED_SAFARI_ZONE 17
-#define GAME_STAT_USED_CUT 18
-#define GAME_STAT_USED_ROCK_SMASH 19
-#define GAME_STAT_MOVED_SECRET_BASE 20
-#define GAME_STAT_POKEMON_TRADES 21
-#define GAME_STAT_UNKNOWN_22 22
-#define GAME_STAT_LINK_BATTLE_WINS 23
-#define GAME_STAT_LINK_BATTLE_LOSSES 24
-#define GAME_STAT_LINK_BATTLE_DRAWS 25
-#define GAME_STAT_USED_SPLASH 26
-#define GAME_STAT_USED_STRUGGLE 27
-#define GAME_STAT_SLOT_JACKPOTS 28
-#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
-#define GAME_STAT_ENTERED_BATTLE_TOWER 30
-#define GAME_STAT_UNKNOWN_31 31
-#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32
-#define GAME_STAT_POKEBLOCKS 33
-#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
-#define GAME_STAT_WON_LINK_CONTEST 35
-#define GAME_STAT_ENTERED_CONTEST 36
-#define GAME_STAT_WON_CONTEST 37
-#define GAME_STAT_SHOPPED 38
-#define GAME_STAT_USED_ITEMFINDER 39
-#define GAME_STAT_GOT_RAINED_ON 40
-#define GAME_STAT_CHECKED_POKEDEX 41
-#define GAME_STAT_RECEIVED_RIBBONS 42
-#define GAME_STAT_JUMPED_DOWN_LEDGES 43
-#define GAME_STAT_WATCHED_TV 44
-#define GAME_STAT_CHECKED_CLOCK 45
-#define GAME_STAT_WON_POKEMON_LOTTERY 46
-#define GAME_STAT_USED_DAYCARE 47
-#define GAME_STAT_RODE_CABLE_CAR 48
-#define GAME_STAT_ENTERED_HOT_SPRINGS 49
-#define NUM_GAME_STATS 50
-
-#endif // GUARD_CONSTANTS_GAME_STAT_H
diff --git a/berry_fix/payload/include/constants/vars.h b/berry_fix/payload/include/constants/vars.h
deleted file mode 100644
index 3d44dfa4d..000000000
--- a/berry_fix/payload/include/constants/vars.h
+++ /dev/null
@@ -1,196 +0,0 @@
-#ifndef GUARD_CONSTANTS_VARS_H
-#define GUARD_CONSTANTS_VARS_H
-
-#define VAR_0x3F20 0x3F20
-
-#define VARS_START 0x4000
-
-// temporary vars
-// The first 0x10 vars are are temporary--they are cleared every time a map is loaded.
-#define VAR_TEMP_0 0x4000
-#define VAR_TEMP_1 0x4001
-#define VAR_TEMP_2 0x4002
-#define VAR_TEMP_3 0x4003
-#define VAR_TEMP_4 0x4004
-#define VAR_TEMP_5 0x4005
-#define VAR_TEMP_6 0x4006
-#define VAR_TEMP_7 0x4007
-#define VAR_TEMP_8 0x4008
-#define VAR_TEMP_9 0x4009
-#define VAR_TEMP_A 0x400A
-#define VAR_TEMP_B 0x400B
-#define VAR_TEMP_C 0x400C
-#define VAR_TEMP_D 0x400D
-#define VAR_TEMP_E 0x400E
-#define VAR_TEMP_F 0x400F
-
-// object gfx id vars
-// These 0x10 vars are used to dynamically control a event object's sprite.
-// For example, the rival's sprite id is dynamically set based on the player's gender.
-// See VarGetObjectEventGraphicsId().
-#define VAR_OBJ_GFX_ID_0 0x4010
-#define VAR_OBJ_GFX_ID_1 0x4011
-#define VAR_OBJ_GFX_ID_2 0x4012
-#define VAR_OBJ_GFX_ID_3 0x4013
-#define VAR_OBJ_GFX_ID_4 0x4014
-#define VAR_OBJ_GFX_ID_5 0x4015
-#define VAR_OBJ_GFX_ID_6 0x4016
-#define VAR_OBJ_GFX_ID_7 0x4017
-#define VAR_OBJ_GFX_ID_8 0x4018
-#define VAR_OBJ_GFX_ID_9 0x4019
-#define VAR_OBJ_GFX_ID_A 0x401A
-#define VAR_OBJ_GFX_ID_B 0x401B
-#define VAR_OBJ_GFX_ID_C 0x401C
-#define VAR_OBJ_GFX_ID_D 0x401D
-#define VAR_OBJ_GFX_ID_E 0x401E
-#define VAR_OBJ_GFX_ID_F 0x401F
-
-// general purpose vars
-#define VAR_RECYCLE_GOODS 0x4020
-#define VAR_REPEL_STEP_COUNT 0x4021
-#define VAR_ICE_STEP_COUNT 0x4022
-#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip
-#define VAR_MIRAGE_RND_H 0x4024
-#define VAR_MIRAGE_RND_L 0x4025
-#define VAR_SECRET_BASE_MAP 0x4026
-#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027
-#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028
-#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029
-#define VAR_HAPPINESS_STEP_COUNTER 0x402A
-#define VAR_POISON_STEP_COUNTER 0x402B
-#define VAR_RESET_RTC_ENABLE 0x402C
-#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
-
-#define VAR_DAYS 0x4040
-#define VAR_FANCLUB_UNKNOWN_1 0x4041 // TODO: document these two fanclub vars
-#define VAR_FANCLUB_UNKNOWN_2 0x4042
-#define VAR_DEPT_STORE_FLOOR 0x4043
-#define VAR_TRICK_HOUSE_ROOMS_COMPLETED 0x4044
-#define VAR_LOTTERY_PRIZE 0x4045
-#define VAR_NATIONAL_DEX 0x4046
-#define VAR_SHROOMISH_SIZE_RECORD 0x4047
-#define VAR_ASH_GATHER_COUNT 0x4048
-#define VAR_BIRCH_STATE 0x4049
-#define VAR_CRUISE_STEP_COUNT 0x404A
-#define VAR_LOTTERY_RND_L 0x404B
-#define VAR_LOTTERY_RND_H 0x404C
-
-#define VAR_BARBOACH_SIZE_RECORD 0x404F
-#define VAR_LITTLEROOT_STATE 0x4050
-#define VAR_ROUTE102_ACCESSIBLE 0x4051
-
-#define VAR_LAVARIDGE_RIVAL_STATE 0x4053
-#define VAR_CURRENT_SECRET_BASE 0x4054
-
-#define VAR_PETALBURG_STATE 0x4057
-#define VAR_SLATEPORT_STATE 0x4058
-
-#define VAR_RUSTBORO_STATE 0x405A
-
-#define VAR_SOOTOPOLIS_STATE 0x405E
-
-#define VAR_ROUTE101_STATE 0x4060
-
-#define VAR_ROUTE103_STATE 0x4062
-
-#define VAR_ROUTE110_STATE 0x4069
-
-#define VAR_ROUTE116_STATE 0x406F
-
-#define VAR_ROUTE118_STATE 0x4071
-#define VAR_ROUTE119_STATE 0x4072
-
-#define VAR_ROUTE121_STATE 0x4074
-#define VAR_ROUTE128_STATE 0x407B
-
-#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 // TODO: needs more investigation
-
-#define VAR_BIRCH_LAB_STATE 0x4084
-#define VAR_PETALBURG_GYM_STATE 0x4085
-#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
-#define VAR_CABLE_CLUB_STATE 0x4087
-#define VAR_CONTEST_LOCATION 0x4088
-#define VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F 0x4089 // TODO: related to decorations
-#define VAR_CONTEST_PRIZE_PICKUP 0x408A
-
-#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation
-#define VAR_LITTLEROOT_RIVAL_STATE 0x408D
-#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E
-#define VAR_DEVON_CORP_3F_STATE 0x408F
-#define VAR_BRINEY_HOUSE_STATE 0x4090
-
-#define VAR_LITTLEROOT_INTRO_STATE 0x4092
-#define VAR_MAUVILLE_GYM_STATE 0x4093
-#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094
-#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
-#define VAR_BRINEY_LOCATION 0x4096
-#define VAR_0x4097 0x4097 // TODO: related to creating new secret base
-#define VAR_PETALBURG_WOODS_STATE 0x4098
-#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099
-#define VAR_RUSTURF_TUNNEL_STATE 0x409a
-#define VAR_CAVE_OF_ORIGIN_B4F_STATE 0x409B
-#define VAR_ELITE_4_STATE 0x409C
-
-#define VAR_SLATEPORT_HARBOR_STATE 0x40A0
-
-#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2
-#define VAR_CABLE_CAR_STATION_STATE 0x40A3
-#define VAR_SAFARI_ZONE_STATE 0x40A4
-#define VAR_TRICK_HOUSE_ENTRANCE_STATE 0x40A5
-#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6
-#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7
-
-#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
-#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA
-#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB
-#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC
-#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD
-#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE
-#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF
-#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0
-#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1
-#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2
-#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
-#define VAR_PORTHOLE_STATE 0x40B4
-#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
-#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6
-#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7
-
-#define VAR_MT_PYRE_STATE 0x40B9
-#define VAR_NEW_MAUVILLE_STATE 0x40BA
-
-#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC
-#define VAR_JAGGED_PASS_VOLCANIC_ASH_WEATHER 0x40BD
-#define VAR_GLASS_WORKSHOP_STATE 0x40BE
-#define VAR_METEOR_FALLS_STATE 0x40BF
-#define VAR_GAME_CORNER_STATE 0x40C0
-#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1
-#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2
-#define VAR_VICTORY_ROAD_1F_STATE 0x40C3
-#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4
-#define VAR_WHICH_FOSSIL_REVIVED 0x40C5
-#define VAR_STEVENS_HOUSE_STATE 0x40C6
-#define VAR_OLDALE_STATE 0x40C7
-
-// special vars
-// They are commonly used as parameters to commands, or return values from commands.
-#define VAR_SPECIAL_0 0x8000
-#define VAR_SPECIAL_1 0x8001
-#define VAR_SPECIAL_2 0x8002
-#define VAR_SPECIAL_3 0x8003
-#define VAR_SPECIAL_4 0x8004
-#define VAR_SPECIAL_5 0x8005
-#define VAR_SPECIAL_6 0x8006
-#define VAR_SPECIAL_7 0x8007
-#define VAR_SPECIAL_8 0x8008
-#define VAR_SPECIAL_9 0x8009
-#define VAR_SPECIAL_A 0x800A
-#define VAR_SPECIAL_B 0x800B
-#define FACING 0x800C
-#define RESULT 0x800D
-#define ITEM_ID 0x800E
-#define LAST_TALKED 0x800F
-#define CONTEST_RANK 0x8010
-#define CONTEST_CATEGORY 0x8011
-
-#endif // GUARD_CONSTANTS_VARS_H
diff --git a/berry_fix/payload/include/flash.h b/berry_fix/payload/include/flash.h
deleted file mode 100644
index 7fc35896d..000000000
--- a/berry_fix/payload/include/flash.h
+++ /dev/null
@@ -1,55 +0,0 @@
-#ifndef GUARD_FLASH_H
-#define GUARD_FLASH_H
-
-#include "gba/gba.h"
-
-enum
-{
- SECTOR_DAMAGED,
- SECTOR_OK,
- SECTOR_CHECK, // unused
-};
-
-enum MsgBoxUpdateMessage
-{
- MSGBOX_WILL_NOW_UPDATE = 0,
- MSGBOX_HAS_BEEN_UPDATED,
- MSGBOX_UNABLE_TO_UPDATE,
- MSGBOX_NO_NEED_TO_UPDATE,
- MSGBOX_UPDATING
-};
-
-struct SaveSector
-{
- u8 data[0xFF4];
- u16 id;
- u16 checksum;
- u32 signature;
- u32 counter;
-}; // size is 0x1000
-
-// headless save section?
-struct UnkSaveSection
-{
- u8 data[0xFF4];
- u32 signature;
-}; // size is 0xFF8
-
-#define eSaveSection ((struct SaveSector *)0x2020000)
-
-#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot
-#define FILE_SIGNATURE 0x08012025
-
-#define SAVE_STATUS_EMPTY 0
-#define SAVE_STATUS_OK 1
-#define SAVE_STATUS_NO_FLASH 4
-#define SAVE_STATUS_ERROR 0xFF
-
-bool32 flash_maincb_ident_is_valid(void);
-bool8 flash_maincb_read_save(u32);
-void msg_load_gfx(void);
-void msg_display(enum MsgBoxUpdateMessage);
-bool32 flash_maincb_check_need_reset_pacifidlog_tm(void);
-bool32 flash_maincb_reset_pacifidlog_tm(void);
-
-#endif //GUARD_FLASH_H
diff --git a/berry_fix/payload/include/gba/defines.h b/berry_fix/payload/include/gba/defines.h
deleted file mode 100644
index 289518cf3..000000000
--- a/berry_fix/payload/include/gba/defines.h
+++ /dev/null
@@ -1,87 +0,0 @@
-#ifndef GUARD_GBA_DEFINES
-#define GUARD_GBA_DEFINES
-
-#include <stddef.h>
-
-#define TRUE 1
-#define FALSE 0
-
-#define BSS_DATA __attribute__((section(".bss")))
-#define IWRAM_DATA __attribute__((section("iwram_data")))
-#define EWRAM_DATA __attribute__((section("ewram_data")))
-#define UNUSED __attribute__((unused))
-#define NAKED __attribute__((naked))
-
-#define ALIGNED(n) __attribute__((aligned(n)))
-
-#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
-#define INTR_CHECK (*(u16 *)0x3007FF8)
-#define INTR_VECTOR (*(void **)0x3007FFC)
-
-#define EWRAM_START 0x02000000
-#define EWRAM_END (EWRAM_START + 0x40000)
-#define IWRAM_START 0x03000000
-#define IWRAM_END (IWRAM_START + 0x8000)
-
-#define PLTT 0x5000000
-#define PLTT_SIZE 0x400
-
-#define BG_PLTT PLTT
-#define BG_PLTT_SIZE 0x200
-
-#define OBJ_PLTT (PLTT + 0x200)
-#define OBJ_PLTT_SIZE 0x200
-
-#define VRAM 0x6000000
-#define VRAM_SIZE 0x18000
-
-#define BG_VRAM VRAM
-#define BG_VRAM_SIZE 0x10000
-#define BG_CHAR_SIZE 0x4000
-#define BG_SCREEN_SIZE 0x800
-#define BG_CHAR_ADDR(n) (void *)(BG_VRAM + (0x4000 * (n)))
-#define BG_SCREEN_ADDR(n) (void *)(BG_VRAM + (0x800 * (n)))
-#define BG_TILE_ADDR(n) (void *)(BG_VRAM + (0x80 * (n)))
-
-#define BG_TILE_H_FLIP(n) (0x400 + (n))
-#define BG_TILE_V_FLIP(n) (0x800 + (n))
-
-// text-mode BG
-#define OBJ_VRAM0 (void *)(VRAM + 0x10000)
-#define OBJ_VRAM0_SIZE 0x8000
-
-// bitmap-mode BG
-#define OBJ_VRAM1 (void *)(VRAM + 0x14000)
-#define OBJ_VRAM1_SIZE 0x4000
-
-#define OAM 0x7000000
-#define OAM_SIZE 0x400
-
-#define ROM_HEADER_SIZE 0xC0
-
-#define DISPLAY_WIDTH 240
-#define DISPLAY_HEIGHT 160
-
-#define TILE_SIZE_4BPP 32
-#define TILE_SIZE_8BPP 64
-
-#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP)
-#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP)
-
-#define TOTAL_OBJ_TILE_COUNT 1024
-
-#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
-#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
-#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F))
-
-#define RGB_BLACK RGB(0, 0, 0)
-#define RGB_WHITE RGB(31, 31, 31)
-#define RGB_RED RGB(31, 0, 0)
-#define RGB_GREEN RGB(0, 31, 0)
-#define RGB_BLUE RGB(0, 0, 31)
-#define RGB_YELLOW RGB(31, 31, 0)
-#define RGB_MAGENTA RGB(31, 0, 31)
-#define RGB_CYAN RGB(0, 31, 31)
-#define RGB_WHITEALPHA (RGB_WHITE | 0x8000)
-
-#endif // GUARD_GBA_DEFINES
diff --git a/berry_fix/payload/include/gba/flash_internal.h b/berry_fix/payload/include/gba/flash_internal.h
deleted file mode 100644
index 6fbec31f1..000000000
--- a/berry_fix/payload/include/gba/flash_internal.h
+++ /dev/null
@@ -1,85 +0,0 @@
-#ifndef GUARD_GBA_FLASH_INTERNAL_H
-#define GUARD_GBA_FLASH_INTERNAL_H
-
-#include "gba/gba.h"
-
-#define FLASH_BASE ((u8 *)0xE000000)
-
-#define FLASH_WRITE(addr, data) ((*(vu8 *)(FLASH_BASE + (addr))) = (data))
-
-#define FLASH_ROM_SIZE_1M 131072 // 1 megabit ROM
-
-#define SECTORS_PER_BANK 16
-
-struct FlashSector
-{
- u32 size;
- u8 shift;
- u16 count;
- u16 top;
-};
-
-struct FlashType {
- u32 romSize;
- struct FlashSector sector;
- u16 wait[2]; // game pak bus read/write wait
-
- // TODO: add support for anonymous unions/structs if possible
- union {
- struct {
- u8 makerId;
- u8 deviceId;
- } separate;
- u16 joined;
- } ids;
-};
-
-struct FlashSetupInfo
-{
- u16 (*programFlashByte)(u16, u32, u8);
- u16 (*programFlashSector)(u16, void *);
- u16 (*eraseFlashChip)(void);
- u16 (*eraseFlashSector)(u16);
- u16 (*WaitForFlashWrite)(u8, u8 *, u8);
- const u16 *maxTime;
- struct FlashType type;
-};
-
-extern u16 gFlashNumRemainingBytes;
-
-extern u16 (*ProgramFlashByte)(u16, u32, u8);
-extern u16 (*ProgramFlashSector)(u16, void *);
-extern u16 (*EraseFlashChip)(void);
-extern u16 (*EraseFlashSector)(u16);
-extern u16 (*WaitForFlashWrite)(u8, u8 *, u8);
-extern const u16 *gFlashMaxTime;
-extern const struct FlashType *gFlash;
-
-extern u8 (*PollFlashStatus)(u8 *);
-extern u8 gFlashTimeoutFlag;
-
-extern const struct FlashSetupInfo MX29L010;
-extern const struct FlashSetupInfo LE26FV10N1TS;
-extern const struct FlashSetupInfo DefaultFlash;
-
-void SwitchFlashBank(u8 bankNum);
-u16 ReadFlashId(void);
-void StartFlashTimer(u8 phase);
-void SetReadFlash1(u16 *dest);
-void StopFlashTimer(void);
-u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
-u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src);
-void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size);
-u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *dataSrc, u32 n);
-
-u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData);
-
-u16 EraseFlashChip_MX(void);
-u16 EraseFlashSector_MX(u16 sectorNum);
-u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data);
-u16 ProgramFlashSector_MX(u16 sectorNum, void *src);
-
-// agb_flash_1m
-u32 IdentifyFlash(void);
-
-#endif // GUARD_GBA_FLASH_INTERNAL_H
diff --git a/berry_fix/payload/include/gba/gba.h b/berry_fix/payload/include/gba/gba.h
deleted file mode 100644
index 349344031..000000000
--- a/berry_fix/payload/include/gba/gba.h
+++ /dev/null
@@ -1,12 +0,0 @@
-#ifndef GUARD_GBA_GBA_H
-#define GUARD_GBA_GBA_H
-
-#include "gba/defines.h"
-#include "gba/io_reg.h"
-#include "gba/types.h"
-#include "gba/multiboot.h"
-#include "gba/syscall.h"
-#include "gba/macro.h"
-#include "gba/isagbprint.h"
-
-#endif // GUARD_GBA_GBA_H
diff --git a/berry_fix/payload/include/gba/io_reg.h b/berry_fix/payload/include/gba/io_reg.h
deleted file mode 100644
index df79b084d..000000000
--- a/berry_fix/payload/include/gba/io_reg.h
+++ /dev/null
@@ -1,770 +0,0 @@
-#ifndef GUARD_GBA_IO_REG_H
-#define GUARD_GBA_IO_REG_H
-
-#define REG_BASE 0x4000000 // I/O register base address
-
-// I/O register offsets
-
-#define REG_OFFSET_DISPCNT 0x0
-#define REG_OFFSET_DISPSTAT 0x4
-#define REG_OFFSET_VCOUNT 0x6
-#define REG_OFFSET_BG0CNT 0x8
-#define REG_OFFSET_BG1CNT 0xa
-#define REG_OFFSET_BG2CNT 0xc
-#define REG_OFFSET_BG3CNT 0xe
-#define REG_OFFSET_BG0HOFS 0x10
-#define REG_OFFSET_BG0VOFS 0x12
-#define REG_OFFSET_BG1HOFS 0x14
-#define REG_OFFSET_BG1VOFS 0x16
-#define REG_OFFSET_BG2HOFS 0x18
-#define REG_OFFSET_BG2VOFS 0x1a
-#define REG_OFFSET_BG3HOFS 0x1c
-#define REG_OFFSET_BG3VOFS 0x1e
-#define REG_OFFSET_BG2PA 0x20
-#define REG_OFFSET_BG2PB 0x22
-#define REG_OFFSET_BG2PC 0x24
-#define REG_OFFSET_BG2PD 0x26
-#define REG_OFFSET_BG2X 0x28
-#define REG_OFFSET_BG2X_L 0x28
-#define REG_OFFSET_BG2X_H 0x2a
-#define REG_OFFSET_BG2Y 0x2c
-#define REG_OFFSET_BG2Y_L 0x2c
-#define REG_OFFSET_BG2Y_H 0x2e
-#define REG_OFFSET_BG3PA 0x30
-#define REG_OFFSET_BG3PB 0x32
-#define REG_OFFSET_BG3PC 0x34
-#define REG_OFFSET_BG3PD 0x36
-#define REG_OFFSET_BG3X 0x38
-#define REG_OFFSET_BG3X_L 0x38
-#define REG_OFFSET_BG3X_H 0x3a
-#define REG_OFFSET_BG3Y 0x3c
-#define REG_OFFSET_BG3Y_L 0x3c
-#define REG_OFFSET_BG3Y_H 0x3e
-#define REG_OFFSET_WIN0H 0x40
-#define REG_OFFSET_WIN1H 0x42
-#define REG_OFFSET_WIN0V 0x44
-#define REG_OFFSET_WIN1V 0x46
-#define REG_OFFSET_WININ 0x48
-#define REG_OFFSET_WINOUT 0x4a
-#define REG_OFFSET_MOSAIC 0x4c
-#define REG_OFFSET_BLDCNT 0x50
-#define REG_OFFSET_BLDALPHA 0x52
-#define REG_OFFSET_BLDY 0x54
-
-#define REG_OFFSET_SOUND1CNT_L 0x60
-#define REG_OFFSET_NR10 0x60
-#define REG_OFFSET_SOUND1CNT_H 0x62
-#define REG_OFFSET_NR11 0x62
-#define REG_OFFSET_NR12 0x63
-#define REG_OFFSET_SOUND1CNT_X 0x64
-#define REG_OFFSET_NR13 0x64
-#define REG_OFFSET_NR14 0x65
-#define REG_OFFSET_SOUND2CNT_L 0x68
-#define REG_OFFSET_NR21 0x68
-#define REG_OFFSET_NR22 0x69
-#define REG_OFFSET_SOUND2CNT_H 0x6c
-#define REG_OFFSET_NR23 0x6c
-#define REG_OFFSET_NR24 0x6d
-#define REG_OFFSET_SOUND3CNT_L 0x70
-#define REG_OFFSET_NR30 0x70
-#define REG_OFFSET_SOUND3CNT_H 0x72
-#define REG_OFFSET_NR31 0x72
-#define REG_OFFSET_NR32 0x73
-#define REG_OFFSET_SOUND3CNT_X 0x74
-#define REG_OFFSET_NR33 0x74
-#define REG_OFFSET_NR34 0x75
-#define REG_OFFSET_SOUND4CNT_L 0x78
-#define REG_OFFSET_NR41 0x78
-#define REG_OFFSET_NR42 0x79
-#define REG_OFFSET_SOUND4CNT_H 0x7c
-#define REG_OFFSET_NR43 0x7c
-#define REG_OFFSET_NR44 0x7d
-#define REG_OFFSET_SOUNDCNT_L 0x80
-#define REG_OFFSET_NR50 0x80
-#define REG_OFFSET_NR51 0x81
-#define REG_OFFSET_SOUNDCNT_H 0x82
-#define REG_OFFSET_SOUNDCNT_X 0x84
-#define REG_OFFSET_NR52 0x84
-#define REG_OFFSET_SOUNDBIAS 0x88
-#define REG_OFFSET_SOUNDBIAS_L 0x88
-#define REG_OFFSET_SOUNDBIAS_H 0x89
-#define REG_OFFSET_WAVE_RAM0 0x90
-#define REG_OFFSET_WAVE_RAM1 0x94
-#define REG_OFFSET_WAVE_RAM2 0x98
-#define REG_OFFSET_WAVE_RAM3 0x9c
-#define REG_OFFSET_FIFO_A 0xa0
-#define REG_OFFSET_FIFO_B 0xa4
-
-#define REG_OFFSET_DMA0 0xb0
-#define REG_OFFSET_DMA0SAD 0xb0
-#define REG_OFFSET_DMA0SAD_L 0xb0
-#define REG_OFFSET_DMA0SAD_H 0xb2
-#define REG_OFFSET_DMA0DAD 0xb4
-#define REG_OFFSET_DMA0DAD_L 0xb4
-#define REG_OFFSET_DMA0DAD_H 0xb6
-#define REG_OFFSET_DMA0CNT 0xb8
-#define REG_OFFSET_DMA0CNT_L 0xb8
-#define REG_OFFSET_DMA0CNT_H 0xba
-#define REG_OFFSET_DMA1 0xbc
-#define REG_OFFSET_DMA1SAD 0xbc
-#define REG_OFFSET_DMA1SAD_L 0xbc
-#define REG_OFFSET_DMA1SAD_H 0xbe
-#define REG_OFFSET_DMA1DAD 0xc0
-#define REG_OFFSET_DMA1DAD_L 0xc0
-#define REG_OFFSET_DMA1DAD_H 0xc2
-#define REG_OFFSET_DMA1CNT 0xc4
-#define REG_OFFSET_DMA1CNT_L 0xc4
-#define REG_OFFSET_DMA1CNT_H 0xc6
-#define REG_OFFSET_DMA2 0xc8
-#define REG_OFFSET_DMA2SAD 0xc8
-#define REG_OFFSET_DMA2SAD_L 0xc8
-#define REG_OFFSET_DMA2SAD_H 0xca
-#define REG_OFFSET_DMA2DAD 0xcc
-#define REG_OFFSET_DMA2DAD_L 0xcc
-#define REG_OFFSET_DMA2DAD_H 0xce
-#define REG_OFFSET_DMA2CNT 0xd0
-#define REG_OFFSET_DMA2CNT_L 0xd0
-#define REG_OFFSET_DMA2CNT_H 0xd2
-#define REG_OFFSET_DMA3 0xd4
-#define REG_OFFSET_DMA3SAD 0xd4
-#define REG_OFFSET_DMA3SAD_L 0xd4
-#define REG_OFFSET_DMA3SAD_H 0xd6
-#define REG_OFFSET_DMA3DAD 0xd8
-#define REG_OFFSET_DMA3DAD_L 0xd8
-#define REG_OFFSET_DMA3DAD_H 0xda
-#define REG_OFFSET_DMA3CNT 0xdc
-#define REG_OFFSET_DMA3CNT_L 0xdc
-#define REG_OFFSET_DMA3CNT_H 0xde
-
-#define REG_OFFSET_TMCNT 0x100
-#define REG_OFFSET_TMCNT_L 0x100
-#define REG_OFFSET_TMCNT_H 0x102
-#define REG_OFFSET_TM0CNT 0x100
-#define REG_OFFSET_TM0CNT_L 0x100
-#define REG_OFFSET_TM0CNT_H 0x102
-#define REG_OFFSET_TM1CNT 0x104
-#define REG_OFFSET_TM1CNT_L 0x104
-#define REG_OFFSET_TM1CNT_H 0x106
-#define REG_OFFSET_TM2CNT 0x108
-#define REG_OFFSET_TM2CNT_L 0x108
-#define REG_OFFSET_TM2CNT_H 0x10a
-#define REG_OFFSET_TM3CNT 0x10c
-#define REG_OFFSET_TM3CNT_L 0x10c
-#define REG_OFFSET_TM3CNT_H 0x10e
-
-#define REG_OFFSET_SIOCNT 0x128
-#define REG_OFFSET_SIODATA8 0x12a
-#define REG_OFFSET_SIODATA32 0x120
-#define REG_OFFSET_SIOMLT_SEND 0x12a
-#define REG_OFFSET_SIOMLT_RECV 0x120
-#define REG_OFFSET_SIOMULTI0 0x120
-#define REG_OFFSET_SIOMULTI1 0x122
-#define REG_OFFSET_SIOMULTI2 0x124
-#define REG_OFFSET_SIOMULTI3 0x126
-
-#define REG_OFFSET_KEYINPUT 0x130
-#define REG_OFFSET_KEYCNT 0x132
-
-#define REG_OFFSET_RCNT 0x134
-
-#define REG_OFFSET_JOYCNT 0x140
-#define REG_OFFSET_JOYSTAT 0x158
-#define REG_OFFSET_JOY_RECV 0x150
-#define REG_OFFSET_JOY_RECV_L 0x150
-#define REG_OFFSET_JOY_RECV_H 0x152
-#define REG_OFFSET_JOY_TRANS 0x154
-#define REG_OFFSET_JOY_TRANS_L 0x154
-#define REG_OFFSET_JOY_TRANS_H 0x156
-
-#define REG_OFFSET_IME 0x208
-#define REG_OFFSET_IE 0x200
-#define REG_OFFSET_IF 0x202
-
-#define REG_OFFSET_WAITCNT 0x204
-
-// I/O register addresses
-
-#define REG_ADDR_DISPCNT (REG_BASE + REG_OFFSET_DISPCNT)
-#define REG_ADDR_DISPSTAT (REG_BASE + REG_OFFSET_DISPSTAT)
-#define REG_ADDR_VCOUNT (REG_BASE + REG_OFFSET_VCOUNT)
-#define REG_ADDR_BG0CNT (REG_BASE + REG_OFFSET_BG0CNT)
-#define REG_ADDR_BG1CNT (REG_BASE + REG_OFFSET_BG1CNT)
-#define REG_ADDR_BG2CNT (REG_BASE + REG_OFFSET_BG2CNT)
-#define REG_ADDR_BG3CNT (REG_BASE + REG_OFFSET_BG3CNT)
-#define REG_ADDR_BG0HOFS (REG_BASE + REG_OFFSET_BG0HOFS)
-#define REG_ADDR_BG0VOFS (REG_BASE + REG_OFFSET_BG0VOFS)
-#define REG_ADDR_BG1HOFS (REG_BASE + REG_OFFSET_BG1HOFS)
-#define REG_ADDR_BG1VOFS (REG_BASE + REG_OFFSET_BG1VOFS)
-#define REG_ADDR_BG2HOFS (REG_BASE + REG_OFFSET_BG2HOFS)
-#define REG_ADDR_BG2VOFS (REG_BASE + REG_OFFSET_BG2VOFS)
-#define REG_ADDR_BG3HOFS (REG_BASE + REG_OFFSET_BG3HOFS)
-#define REG_ADDR_BG3VOFS (REG_BASE + REG_OFFSET_BG3VOFS)
-#define REG_ADDR_BG2PA (REG_BASE + REG_OFFSET_BG2PA)
-#define REG_ADDR_BG2PB (REG_BASE + REG_OFFSET_BG2PB)
-#define REG_ADDR_BG2PC (REG_BASE + REG_OFFSET_BG2PC)
-#define REG_ADDR_BG2PD (REG_BASE + REG_OFFSET_BG2PD)
-#define REG_ADDR_BG2X (REG_BASE + REG_OFFSET_BG2X)
-#define REG_ADDR_BG2X_L (REG_BASE + REG_OFFSET_BG2X_L)
-#define REG_ADDR_BG2X_H (REG_BASE + REG_OFFSET_BG2X_H)
-#define REG_ADDR_BG2Y (REG_BASE + REG_OFFSET_BG2Y)
-#define REG_ADDR_BG2Y_L (REG_BASE + REG_OFFSET_BG2Y_L)
-#define REG_ADDR_BG2Y_H (REG_BASE + REG_OFFSET_BG2Y_H)
-#define REG_ADDR_BG3PA (REG_BASE + REG_OFFSET_BG3PA)
-#define REG_ADDR_BG3PB (REG_BASE + REG_OFFSET_BG3PB)
-#define REG_ADDR_BG3PC (REG_BASE + REG_OFFSET_BG3PC)
-#define REG_ADDR_BG3PD (REG_BASE + REG_OFFSET_BG3PD)
-#define REG_ADDR_BG3X (REG_BASE + REG_OFFSET_BG3X)
-#define REG_ADDR_BG3X_L (REG_BASE + REG_OFFSET_BG3X_L)
-#define REG_ADDR_BG3X_H (REG_BASE + REG_OFFSET_BG3X_H)
-#define REG_ADDR_BG3Y (REG_BASE + REG_OFFSET_BG3Y)
-#define REG_ADDR_BG3Y_L (REG_BASE + REG_OFFSET_BG3Y_L)
-#define REG_ADDR_BG3Y_H (REG_BASE + REG_OFFSET_BG3Y_H)
-#define REG_ADDR_WIN0H (REG_BASE + REG_OFFSET_WIN0H)
-#define REG_ADDR_WIN1H (REG_BASE + REG_OFFSET_WIN1H)
-#define REG_ADDR_WIN0V (REG_BASE + REG_OFFSET_WIN0V)
-#define REG_ADDR_WIN1V (REG_BASE + REG_OFFSET_WIN1V)
-#define REG_ADDR_WININ (REG_BASE + REG_OFFSET_WININ)
-#define REG_ADDR_WINOUT (REG_BASE + REG_OFFSET_WINOUT)
-#define REG_ADDR_MOSAIC (REG_BASE + REG_OFFSET_MOSAIC)
-#define REG_ADDR_BLDCNT (REG_BASE + REG_OFFSET_BLDCNT)
-#define REG_ADDR_BLDALPHA (REG_BASE + REG_OFFSET_BLDALPHA)
-#define REG_ADDR_BLDY (REG_BASE + REG_OFFSET_BLDY)
-
-#define REG_ADDR_SOUND1CNT_L (REG_BASE + REG_OFFSET_SOUND1CNT_L)
-#define REG_ADDR_NR10 (REG_BASE + REG_OFFSET_NR10)
-#define REG_ADDR_SOUND1CNT_H (REG_BASE + REG_OFFSET_SOUND1CNT_H)
-#define REG_ADDR_NR11 (REG_BASE + REG_OFFSET_NR11)
-#define REG_ADDR_NR12 (REG_BASE + REG_OFFSET_NR12)
-#define REG_ADDR_SOUND1CNT_X (REG_BASE + REG_OFFSET_SOUND1CNT_X)
-#define REG_ADDR_NR13 (REG_BASE + REG_OFFSET_NR13)
-#define REG_ADDR_NR14 (REG_BASE + REG_OFFSET_NR14)
-#define REG_ADDR_SOUND2CNT_L (REG_BASE + REG_OFFSET_SOUND2CNT_L)
-#define REG_ADDR_NR21 (REG_BASE + REG_OFFSET_NR21)
-#define REG_ADDR_NR22 (REG_BASE + REG_OFFSET_NR22)
-#define REG_ADDR_SOUND2CNT_H (REG_BASE + REG_OFFSET_SOUND2CNT_H)
-#define REG_ADDR_NR23 (REG_BASE + REG_OFFSET_NR23)
-#define REG_ADDR_NR24 (REG_BASE + REG_OFFSET_NR24)
-#define REG_ADDR_SOUND3CNT_L (REG_BASE + REG_OFFSET_SOUND3CNT_L)
-#define REG_ADDR_NR30 (REG_BASE + REG_OFFSET_NR30)
-#define REG_ADDR_SOUND3CNT_H (REG_BASE + REG_OFFSET_SOUND3CNT_H)
-#define REG_ADDR_NR31 (REG_BASE + REG_OFFSET_NR31)
-#define REG_ADDR_NR32 (REG_BASE + REG_OFFSET_NR32)
-#define REG_ADDR_SOUND3CNT_X (REG_BASE + REG_OFFSET_SOUND3CNT_X)
-#define REG_ADDR_NR33 (REG_BASE + REG_OFFSET_NR33)
-#define REG_ADDR_NR34 (REG_BASE + REG_OFFSET_NR34)
-#define REG_ADDR_SOUND4CNT_L (REG_BASE + REG_OFFSET_SOUND4CNT_L)
-#define REG_ADDR_NR41 (REG_BASE + REG_OFFSET_NR41)
-#define REG_ADDR_NR42 (REG_BASE + REG_OFFSET_NR42)
-#define REG_ADDR_SOUND4CNT_H (REG_BASE + REG_OFFSET_SOUND4CNT_H)
-#define REG_ADDR_NR43 (REG_BASE + REG_OFFSET_NR43)
-#define REG_ADDR_NR44 (REG_BASE + REG_OFFSET_NR44)
-#define REG_ADDR_SOUNDCNT_L (REG_BASE + REG_OFFSET_SOUNDCNT_L)
-#define REG_ADDR_NR50 (REG_BASE + REG_OFFSET_NR50)
-#define REG_ADDR_NR51 (REG_BASE + REG_OFFSET_NR51)
-#define REG_ADDR_SOUNDCNT_H (REG_BASE + REG_OFFSET_SOUNDCNT_H)
-#define REG_ADDR_SOUNDCNT_X (REG_BASE + REG_OFFSET_SOUNDCNT_X)
-#define REG_ADDR_NR52 (REG_BASE + REG_OFFSET_NR52)
-#define REG_ADDR_SOUNDBIAS (REG_BASE + REG_OFFSET_SOUNDBIAS)
-#define REG_ADDR_SOUNDBIAS_L (REG_BASE + REG_OFFSET_SOUNDBIAS_L)
-#define REG_ADDR_SOUNDBIAS_H (REG_BASE + REG_OFFSET_SOUNDBIAS_H)
-#define REG_ADDR_WAVE_RAM0 (REG_BASE + REG_OFFSET_WAVE_RAM0)
-#define REG_ADDR_WAVE_RAM1 (REG_BASE + REG_OFFSET_WAVE_RAM1)
-#define REG_ADDR_WAVE_RAM2 (REG_BASE + REG_OFFSET_WAVE_RAM2)
-#define REG_ADDR_WAVE_RAM3 (REG_BASE + REG_OFFSET_WAVE_RAM3)
-#define REG_ADDR_FIFO_A (REG_BASE + REG_OFFSET_FIFO_A)
-#define REG_ADDR_FIFO_B (REG_BASE + REG_OFFSET_FIFO_B)
-
-#define REG_ADDR_DMA0 (REG_BASE + REG_OFFSET_DMA0)
-#define REG_ADDR_DMA0SAD (REG_BASE + REG_OFFSET_DMA0SAD)
-#define REG_ADDR_DMA0DAD (REG_BASE + REG_OFFSET_DMA0DAD)
-#define REG_ADDR_DMA0CNT (REG_BASE + REG_OFFSET_DMA0CNT)
-#define REG_ADDR_DMA0CNT_L (REG_BASE + REG_OFFSET_DMA0CNT_L)
-#define REG_ADDR_DMA0CNT_H (REG_BASE + REG_OFFSET_DMA0CNT_H)
-#define REG_ADDR_DMA1 (REG_BASE + REG_OFFSET_DMA1)
-#define REG_ADDR_DMA1SAD (REG_BASE + REG_OFFSET_DMA1SAD)
-#define REG_ADDR_DMA1DAD (REG_BASE + REG_OFFSET_DMA1DAD)
-#define REG_ADDR_DMA1CNT (REG_BASE + REG_OFFSET_DMA1CNT)
-#define REG_ADDR_DMA1CNT_L (REG_BASE + REG_OFFSET_DMA1CNT_L)
-#define REG_ADDR_DMA1CNT_H (REG_BASE + REG_OFFSET_DMA1CNT_H)
-#define REG_ADDR_DMA2 (REG_BASE + REG_OFFSET_DMA2)
-#define REG_ADDR_DMA2SAD (REG_BASE + REG_OFFSET_DMA2SAD)
-#define REG_ADDR_DMA2DAD (REG_BASE + REG_OFFSET_DMA2DAD)
-#define REG_ADDR_DMA2CNT (REG_BASE + REG_OFFSET_DMA2CNT)
-#define REG_ADDR_DMA2CNT_L (REG_BASE + REG_OFFSET_DMA2CNT_L)
-#define REG_ADDR_DMA2CNT_H (REG_BASE + REG_OFFSET_DMA2CNT_H)
-#define REG_ADDR_DMA3 (REG_BASE + REG_OFFSET_DMA3)
-#define REG_ADDR_DMA3SAD (REG_BASE + REG_OFFSET_DMA3SAD)
-#define REG_ADDR_DMA3DAD (REG_BASE + REG_OFFSET_DMA3DAD)
-#define REG_ADDR_DMA3CNT (REG_BASE + REG_OFFSET_DMA3CNT)
-#define REG_ADDR_DMA3CNT_L (REG_BASE + REG_OFFSET_DMA3CNT_L)
-#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H)
-
-#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT)
-#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L)
-#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H)
-#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT)
-#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L)
-#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H)
-#define REG_ADDR_TM1CNT (REG_BASE + REG_OFFSET_TM1CNT)
-#define REG_ADDR_TM1CNT_L (REG_BASE + REG_OFFSET_TM1CNT_L)
-#define REG_ADDR_TM1CNT_H (REG_BASE + REG_OFFSET_TM1CNT_H)
-#define REG_ADDR_TM2CNT (REG_BASE + REG_OFFSET_TM2CNT)
-#define REG_ADDR_TM2CNT_L (REG_BASE + REG_OFFSET_TM2CNT_L)
-#define REG_ADDR_TM2CNT_H (REG_BASE + REG_OFFSET_TM2CNT_H)
-#define REG_ADDR_TM3CNT (REG_BASE + REG_OFFSET_TM3CNT)
-#define REG_ADDR_TM3CNT_L (REG_BASE + REG_OFFSET_TM3CNT_L)
-#define REG_ADDR_TM3CNT_H (REG_BASE + REG_OFFSET_TM3CNT_H)
-
-#define REG_ADDR_SIOCNT (REG_BASE + REG_OFFSET_SIOCNT)
-#define REG_ADDR_SIODATA8 (REG_BASE + REG_OFFSET_SIODATA8)
-#define REG_ADDR_SIODATA32 (REG_BASE + REG_OFFSET_SIODATA32)
-#define REG_ADDR_SIOMLT_SEND (REG_BASE + REG_OFFSET_SIOMLT_SEND)
-#define REG_ADDR_SIOMLT_RECV (REG_BASE + REG_OFFSET_SIOMLT_RECV)
-#define REG_ADDR_SIOMULTI0 (REG_BASE + REG_OFFSET_SIOMULTI0)
-#define REG_ADDR_SIOMULTI1 (REG_BASE + REG_OFFSET_SIOMULTI1)
-#define REG_ADDR_SIOMULTI2 (REG_BASE + REG_OFFSET_SIOMULTI2)
-#define REG_ADDR_SIOMULTI3 (REG_BASE + REG_OFFSET_SIOMULTI3)
-
-#define REG_ADDR_KEYINPUT (REG_BASE + REG_OFFSET_KEYINPUT)
-#define REG_ADDR_KEYCNT (REG_BASE + REG_OFFSET_KEYCNT)
-
-#define REG_ADDR_RCNT (REG_BASE + REG_OFFSET_RCNT)
-
-#define REG_ADDR_JOYCNT (REG_BASE + REG_OFFSET_JOYCNT)
-#define REG_ADDR_JOYSTAT (REG_BASE + REG_OFFSET_JOYSTAT)
-#define REG_ADDR_JOY_RECV (REG_BASE + REG_OFFSET_JOY_RECV)
-#define REG_ADDR_JOY_RECV_L (REG_BASE + REG_OFFSET_JOY_RECV_L)
-#define REG_ADDR_JOY_RECV_H (REG_BASE + REG_OFFSET_JOY_RECV_H)
-#define REG_ADDR_JOY_TRANS (REG_BASE + REG_OFFSET_JOY_TRANS)
-#define REG_ADDR_JOY_TRANS_L (REG_BASE + REG_OFFSET_JOY_TRANS_L)
-#define REG_ADDR_JOY_TRANS_H (REG_BASE + REG_OFFSET_JOY_TRANS_H)
-
-#define REG_ADDR_IME (REG_BASE + REG_OFFSET_IME)
-#define REG_ADDR_IE (REG_BASE + REG_OFFSET_IE)
-#define REG_ADDR_IF (REG_BASE + REG_OFFSET_IF)
-
-#define REG_ADDR_WAITCNT (REG_BASE + REG_OFFSET_WAITCNT)
-
-// I/O registers
-
-#define REG_DISPCNT (*(vu16 *)REG_ADDR_DISPCNT)
-#define REG_DISPSTAT (*(vu16 *)REG_ADDR_DISPSTAT)
-#define REG_VCOUNT (*(vu16 *)REG_ADDR_VCOUNT)
-#define REG_BG0CNT (*(vu16 *)REG_ADDR_BG0CNT)
-#define REG_BG1CNT (*(vu16 *)REG_ADDR_BG1CNT)
-#define REG_BG2CNT (*(vu16 *)REG_ADDR_BG2CNT)
-#define REG_BG3CNT (*(vu16 *)REG_ADDR_BG3CNT)
-#define REG_BG0HOFS (*(vu16 *)REG_ADDR_BG0HOFS)
-#define REG_BG0VOFS (*(vu16 *)REG_ADDR_BG0VOFS)
-#define REG_BG1HOFS (*(vu16 *)REG_ADDR_BG1HOFS)
-#define REG_BG1VOFS (*(vu16 *)REG_ADDR_BG1VOFS)
-#define REG_BG2HOFS (*(vu16 *)REG_ADDR_BG2HOFS)
-#define REG_BG2VOFS (*(vu16 *)REG_ADDR_BG2VOFS)
-#define REG_BG3HOFS (*(vu16 *)REG_ADDR_BG3HOFS)
-#define REG_BG3VOFS (*(vu16 *)REG_ADDR_BG3VOFS)
-#define REG_BG2PA (*(vu16 *)REG_ADDR_BG2PA)
-#define REG_BG2PB (*(vu16 *)REG_ADDR_BG2PB)
-#define REG_BG2PC (*(vu16 *)REG_ADDR_BG2PC)
-#define REG_BG2PD (*(vu16 *)REG_ADDR_BG2PD)
-#define REG_BG2X (*(vu32 *)REG_ADDR_BG2X)
-#define REG_BG2X_L (*(vu16 *)REG_ADDR_BG2X_L)
-#define REG_BG2X_H (*(vu16 *)REG_ADDR_BG2X_H)
-#define REG_BG2Y (*(vu32 *)REG_ADDR_BG2Y)
-#define REG_BG2Y_L (*(vu16 *)REG_ADDR_BG2Y_L)
-#define REG_BG2Y_H (*(vu16 *)REG_ADDR_BG2Y_H)
-#define REG_BG3PA (*(vu16 *)REG_ADDR_BG3PA)
-#define REG_BG3PB (*(vu16 *)REG_ADDR_BG3PB)
-#define REG_BG3PC (*(vu16 *)REG_ADDR_BG3PC)
-#define REG_BG3PD (*(vu16 *)REG_ADDR_BG3PD)
-#define REG_BG3X (*(vu32 *)REG_ADDR_BG3X)
-#define REG_BG3X_L (*(vu16 *)REG_ADDR_BG3X_L)
-#define REG_BG3X_H (*(vu16 *)REG_ADDR_BG3X_H)
-#define REG_BG3Y (*(vu32 *)REG_ADDR_BG3Y)
-#define REG_BG3Y_L (*(vu16 *)REG_ADDR_BG3Y_L)
-#define REG_BG3Y_H (*(vu16 *)REG_ADDR_BG3Y_H)
-#define REG_WIN0H (*(vu16 *)REG_ADDR_WIN0H)
-#define REG_WIN1H (*(vu16 *)REG_ADDR_WIN1H)
-#define REG_WIN0V (*(vu16 *)REG_ADDR_WIN0V)
-#define REG_WIN1V (*(vu16 *)REG_ADDR_WIN1V)
-#define REG_WININ (*(vu16 *)REG_ADDR_WININ)
-#define REG_WINOUT (*(vu16 *)REG_ADDR_WINOUT)
-#define REG_MOSAIC (*(vu16 *)REG_ADDR_MOSAIC)
-#define REG_BLDCNT (*(vu16 *)REG_ADDR_BLDCNT)
-#define REG_BLDALPHA (*(vu16 *)REG_ADDR_BLDALPHA)
-#define REG_BLDY (*(vu16 *)REG_ADDR_BLDY)
-
-#define REG_SOUND1CNT_L (*(vu16 *)REG_ADDR_SOUND1CNT_L)
-#define REG_NR10 (*(vu8 *)REG_ADDR_NR10)
-#define REG_SOUND1CNT_H (*(vu16 *)REG_ADDR_SOUND1CNT_H)
-#define REG_NR11 (*(vu8 *)REG_ADDR_NR11)
-#define REG_NR12 (*(vu8 *)REG_ADDR_NR12)
-#define REG_SOUND1CNT_X (*(vu16 *)REG_ADDR_SOUND1CNT_X)
-#define REG_NR13 (*(vu8 *)REG_ADDR_NR13)
-#define REG_NR14 (*(vu8 *)REG_ADDR_NR14)
-#define REG_SOUND2CNT_L (*(vu16 *)REG_ADDR_SOUND2CNT_L)
-#define REG_NR21 (*(vu8 *)REG_ADDR_NR21)
-#define REG_NR22 (*(vu8 *)REG_ADDR_NR22)
-#define REG_SOUND2CNT_H (*(vu16 *)REG_ADDR_SOUND2CNT_H)
-#define REG_NR23 (*(vu8 *)REG_ADDR_NR23)
-#define REG_NR24 (*(vu8 *)REG_ADDR_NR24)
-#define REG_SOUND3CNT_L (*(vu16 *)REG_ADDR_SOUND3CNT_L)
-#define REG_NR30 (*(vu8 *)REG_ADDR_NR30)
-#define REG_SOUND3CNT_H (*(vu16 *)REG_ADDR_SOUND3CNT_H)
-#define REG_NR31 (*(vu8 *)REG_ADDR_NR31)
-#define REG_NR32 (*(vu8 *)REG_ADDR_NR32)
-#define REG_SOUND3CNT_X (*(vu16 *)REG_ADDR_SOUND3CNT_X)
-#define REG_NR33 (*(vu8 *)REG_ADDR_NR33)
-#define REG_NR34 (*(vu8 *)REG_ADDR_NR34)
-#define REG_SOUND4CNT_L (*(vu16 *)REG_ADDR_SOUND4CNT_L)
-#define REG_NR41 (*(vu8 *)REG_ADDR_NR41)
-#define REG_NR42 (*(vu8 *)REG_ADDR_NR42)
-#define REG_SOUND4CNT_H (*(vu16 *)REG_ADDR_SOUND4CNT_H)
-#define REG_NR43 (*(vu8 *)REG_ADDR_NR43)
-#define REG_NR44 (*(vu8 *)REG_ADDR_NR44)
-#define REG_SOUNDCNT_L (*(vu16 *)REG_ADDR_SOUNDCNT_L)
-#define REG_NR50 (*(vu8 *)REG_ADDR_NR50)
-#define REG_NR51 (*(vu8 *)REG_ADDR_NR51)
-#define REG_SOUNDCNT_H (*(vu16 *)REG_ADDR_SOUNDCNT_H)
-#define REG_SOUNDCNT_X (*(vu16 *)REG_ADDR_SOUNDCNT_X)
-#define REG_NR52 (*(vu8 *)REG_ADDR_NR52)
-#define REG_SOUNDBIAS (*(vu16 *)REG_ADDR_SOUNDBIAS)
-#define REG_SOUNDBIAS_L (*(vu8 *)REG_ADDR_SOUNDBIAS_L)
-#define REG_SOUNDBIAS_H (*(vu8 *)REG_ADDR_SOUNDBIAS_H)
-#define REG_WAVE_RAM0 (*(vu32 *)REG_ADDR_WAVE_RAM0)
-#define REG_WAVE_RAM1 (*(vu32 *)REG_ADDR_WAVE_RAM1)
-#define REG_WAVE_RAM2 (*(vu32 *)REG_ADDR_WAVE_RAM2)
-#define REG_WAVE_RAM3 (*(vu32 *)REG_ADDR_WAVE_RAM3)
-#define REG_FIFO_A (*(vu32 *)REG_ADDR_FIFO_A)
-#define REG_FIFO_B (*(vu32 *)REG_ADDR_FIFO_B)
-
-#define REG_DMA0SAD (*(vu32 *)REG_ADDR_DMA0SAD)
-#define REG_DMA0DAD (*(vu32 *)REG_ADDR_DMA0DAD)
-#define REG_DMA0CNT (*(vu32 *)REG_ADDR_DMA0CNT)
-#define REG_DMA0CNT_L (*(vu16 *)REG_ADDR_DMA0CNT_L)
-#define REG_DMA0CNT_H (*(vu16 *)REG_ADDR_DMA0CNT_H)
-
-#define REG_DMA1SAD (*(vu32 *)REG_ADDR_DMA1SAD)
-#define REG_DMA1DAD (*(vu32 *)REG_ADDR_DMA1DAD)
-#define REG_DMA1CNT (*(vu32 *)REG_ADDR_DMA1CNT)
-#define REG_DMA1CNT_L (*(vu16 *)REG_ADDR_DMA1CNT_L)
-#define REG_DMA1CNT_H (*(vu16 *)REG_ADDR_DMA1CNT_H)
-
-#define REG_DMA2SAD (*(vu32 *)REG_ADDR_DMA2SAD)
-#define REG_DMA2DAD (*(vu32 *)REG_ADDR_DMA2DAD)
-#define REG_DMA2CNT (*(vu32 *)REG_ADDR_DMA2CNT)
-#define REG_DMA2CNT_L (*(vu16 *)REG_ADDR_DMA2CNT_L)
-#define REG_DMA2CNT_H (*(vu16 *)REG_ADDR_DMA2CNT_H)
-
-#define REG_DMA3SAD (*(vu32 *)REG_ADDR_DMA3SAD)
-#define REG_DMA3DAD (*(vu32 *)REG_ADDR_DMA3DAD)
-#define REG_DMA3CNT (*(vu32 *)REG_ADDR_DMA3CNT)
-#define REG_DMA3CNT_L (*(vu16 *)REG_ADDR_DMA3CNT_L)
-#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H)
-
-#define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4)))
-#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4)))
-#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4)))
-#define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT)
-#define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L)
-#define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H)
-#define REG_TM1CNT (*(vu32 *)REG_ADDR_TM1CNT)
-#define REG_TM1CNT_L (*(vu16 *)REG_ADDR_TM1CNT_L)
-#define REG_TM1CNT_H (*(vu16 *)REG_ADDR_TM1CNT_H)
-#define REG_TM2CNT (*(vu32 *)REG_ADDR_TM2CNT)
-#define REG_TM2CNT_L (*(vu16 *)REG_ADDR_TM2CNT_L)
-#define REG_TM2CNT_H (*(vu16 *)REG_ADDR_TM2CNT_H)
-#define REG_TM3CNT (*(vu32 *)REG_ADDR_TM3CNT)
-#define REG_TM3CNT_L (*(vu16 *)REG_ADDR_TM3CNT_L)
-#define REG_TM3CNT_H (*(vu16 *)REG_ADDR_TM3CNT_H)
-
-#define REG_SIOCNT (*(vu16 *)REG_ADDR_SIOCNT)
-#define REG_SIODATA8 (*(vu16 *)REG_ADDR_SIODATA8)
-#define REG_SIODATA32 (*(vu32 *)REG_ADDR_SIODATA32)
-#define REG_SIOMLT_SEND (*(vu16 *)REG_ADDR_SIOMLT_SEND)
-#define REG_SIOMLT_RECV (*(vu64 *)REG_ADDR_SIOMLT_RECV)
-#define REG_SIOMULTI0 (*(vu16 *)REG_ADDR_SIOMULTI0)
-#define REG_SIOMULTI1 (*(vu16 *)REG_ADDR_SIOMULTI1)
-#define REG_SIOMULTI2 (*(vu16 *)REG_ADDR_SIOMULTI2)
-#define REG_SIOMULTI3 (*(vu16 *)REG_ADDR_SIOMULTI3)
-
-#define REG_KEYINPUT (*(vu16 *)REG_ADDR_KEYINPUT)
-#define REG_KEYCNT (*(vu16 *)REG_ADDR_KEYCNT)
-
-#define REG_RCNT (*(vu16 *)REG_ADDR_RCNT)
-
-#define REG_IME (*(vu16 *)REG_ADDR_IME)
-#define REG_IE (*(vu16 *)REG_ADDR_IE)
-#define REG_IF (*(vu16 *)REG_ADDR_IF)
-
-#define REG_WAITCNT (*(vu16 *)REG_ADDR_WAITCNT)
-
-// I/O register fields
-
-// DISPCNT
-#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text
-#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off
-#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine
-#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color
-#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette
-#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color
-#define DISPCNT_HBLANK_INTERVAL 0x0020 // Allow access to OAM during H-Blank
-#define DISPCNT_OBJ_1D_MAP 0x0040
-#define DISPCNT_FORCED_BLANK 0x0080
-#define DISPCNT_BG0_ON 0x0100
-#define DISPCNT_BG1_ON 0x0200
-#define DISPCNT_BG2_ON 0x0400
-#define DISPCNT_BG3_ON 0x0800
-#define DISPCNT_BG_ALL_ON 0x0F00
-#define DISPCNT_OBJ_ON 0x1000
-#define DISPCNT_WIN0_ON 0x2000
-#define DISPCNT_WIN1_ON 0x4000
-#define DISPCNT_OBJWIN_ON 0x8000
-
-// DISPSTAT
-#define DISPSTAT_VBLANK 0x0001 // in V-Blank
-#define DISPSTAT_HBLANK 0x0002 // in H-Blank
-#define DISPSTAT_VCOUNT 0x0004 // V-Count match
-#define DISPSTAT_VBLANK_INTR 0x0008 // V-Blank interrupt enabled
-#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
-#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
-
-// BGCNT
-#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs.
-#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data.
-#define BGCNT_MOSAIC 0x0040
-#define BGCNT_16COLOR 0x0000 // 4 bits per pixel
-#define BGCNT_256COLOR 0x0080 // 8 bits per pixel
-#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map.
-#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default.
-#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels.
-#define BGCNT_TXT512x256 0x4000
-#define BGCNT_TXT256x512 0x8000
-#define BGCNT_TXT512x512 0xC000
-#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels.
-#define BGCNT_AFF256x256 0x4000
-#define BGCNT_AFF512x512 0x8000
-#define BGCNT_AFF1024x1024 0xC000
-
-// WININ/OUT
-#define WININ_WIN0_BG0 (1 << 0)
-#define WININ_WIN0_BG1 (1 << 1)
-#define WININ_WIN0_BG2 (1 << 2)
-#define WININ_WIN0_BG3 (1 << 3)
-#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3)
-#define WININ_WIN0_OBJ (1 << 4)
-#define WININ_WIN0_CLR (1 << 5)
-#define WININ_WIN1_BG0 (1 << 8)
-#define WININ_WIN1_BG1 (1 << 9)
-#define WININ_WIN1_BG2 (1 << 10)
-#define WININ_WIN1_BG3 (1 << 11)
-#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3)
-#define WININ_WIN1_OBJ (1 << 12)
-#define WININ_WIN1_CLR (1 << 13)
-
-#define WINOUT_WIN01_BG0 (1 << 0)
-#define WINOUT_WIN01_BG1 (1 << 1)
-#define WINOUT_WIN01_BG2 (1 << 2)
-#define WINOUT_WIN01_BG3 (1 << 3)
-#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3)
-#define WINOUT_WIN01_OBJ (1 << 4)
-#define WINOUT_WIN01_CLR (1 << 5)
-#define WINOUT_WINOBJ_BG0 (1 << 8)
-#define WINOUT_WINOBJ_BG1 (1 << 9)
-#define WINOUT_WINOBJ_BG2 (1 << 10)
-#define WINOUT_WINOBJ_BG3 (1 << 11)
-#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3)
-#define WINOUT_WINOBJ_OBJ (1 << 12)
-#define WINOUT_WINOBJ_CLR (1 << 13)
-
-#define WIN_RANGE(a, b) (((a) << 8) | (b))
-#define WIN_RANGE2(a, b) ((b) | ((a) << 8))
-
-// BLDCNT
-// Bits 0-5 select layers for the 1st target
-#define BLDCNT_TGT1_BG0 (1 << 0)
-#define BLDCNT_TGT1_BG1 (1 << 1)
-#define BLDCNT_TGT1_BG2 (1 << 2)
-#define BLDCNT_TGT1_BG3 (1 << 3)
-#define BLDCNT_TGT1_OBJ (1 << 4)
-#define BLDCNT_TGT1_BD (1 << 5)
-#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD)
-// Bits 6-7 select the special effect
-#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect
-#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA)
-#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY)
-#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY)
-// Bits 8-13 select layers for the 2nd target
-#define BLDCNT_TGT2_BG0 (1 << 8)
-#define BLDCNT_TGT2_BG1 (1 << 9)
-#define BLDCNT_TGT2_BG2 (1 << 10)
-#define BLDCNT_TGT2_BG3 (1 << 11)
-#define BLDCNT_TGT2_OBJ (1 << 12)
-#define BLDCNT_TGT2_BD (1 << 13)
-#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
-
-// BLDALPHA
-#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
-
-// SOUNDCNT_H
-#define SOUND_CGB_MIX_QUARTER 0x0000
-#define SOUND_CGB_MIX_HALF 0x0001
-#define SOUND_CGB_MIX_FULL 0x0002
-#define SOUND_A_MIX_HALF 0x0000
-#define SOUND_A_MIX_FULL 0x0004
-#define SOUND_B_MIX_HALF 0x0000
-#define SOUND_B_MIX_FULL 0x0008
-#define SOUND_ALL_MIX_FULL 0x000E
-#define SOUND_A_RIGHT_OUTPUT 0x0100
-#define SOUND_A_LEFT_OUTPUT 0x0200
-#define SOUND_A_TIMER_0 0x0000
-#define SOUND_A_TIMER_1 0x0400
-#define SOUND_A_FIFO_RESET 0x0800
-#define SOUND_B_RIGHT_OUTPUT 0x1000
-#define SOUND_B_LEFT_OUTPUT 0x2000
-#define SOUND_B_TIMER_0 0x0000
-#define SOUND_B_TIMER_1 0x4000
-#define SOUND_B_FIFO_RESET 0x8000
-
-// SOUNDCNT_X
-#define SOUND_1_ON 0x0001
-#define SOUND_2_ON 0x0002
-#define SOUND_3_ON 0x0004
-#define SOUND_4_ON 0x0008
-#define SOUND_MASTER_ENABLE 0x0080
-
-// DMA
-#define DMA_DEST_INC 0x0000
-#define DMA_DEST_DEC 0x0020
-#define DMA_DEST_FIXED 0x0040
-#define DMA_DEST_RELOAD 0x0060
-#define DMA_SRC_INC 0x0000
-#define DMA_SRC_DEC 0x0080
-#define DMA_SRC_FIXED 0x0100
-#define DMA_REPEAT 0x0200
-#define DMA_16BIT 0x0000
-#define DMA_32BIT 0x0400
-#define DMA_DREQ_ON 0x0800
-#define DMA_START_NOW 0x0000
-#define DMA_START_VBLANK 0x1000
-#define DMA_START_HBLANK 0x2000
-#define DMA_START_SPECIAL 0x3000
-#define DMA_START_MASK 0x3000
-#define DMA_INTR_ENABLE 0x4000
-#define DMA_ENABLE 0x8000
-
-// timer
-#define TIMER_1CLK 0x00
-#define TIMER_64CLK 0x01
-#define TIMER_256CLK 0x02
-#define TIMER_1024CLK 0x03
-#define TIMER_INTR_ENABLE 0x40
-#define TIMER_ENABLE 0x80
-
-// serial
-#define SIO_ID 0x0030 // Communication ID
-
-#define SIO_8BIT_MODE 0x0000 // Normal 8-bit communication mode
-#define SIO_32BIT_MODE 0x1000 // Normal 32-bit communication mode
-#define SIO_MULTI_MODE 0x2000 // Multi-player communication mode
-#define SIO_UART_MODE 0x3000 // UART communication mode
-
-#define SIO_9600_BPS 0x0000 // baud rate 9600 bps
-#define SIO_38400_BPS 0x0001 // 38400 bps
-#define SIO_57600_BPS 0x0002 // 57600 bps
-#define SIO_115200_BPS 0x0003 // 115200 bps
-
-#define SIO_MULTI_SI 0x0004 // Multi-player communication SI terminal
-#define SIO_MULTI_SD 0x0008 // SD terminal
-#define SIO_MULTI_BUSY 0x0080
-
-#define SIO_ERROR 0x0040 // Detect error
-#define SIO_START 0x0080 // Start transfer
-#define SIO_ENABLE 0x0080 // Enable SIO
-
-#define SIO_INTR_ENABLE 0x4000
-
-#define SIO_MULTI_SI_SHIFT 2
-#define SIO_MULTI_SI_MASK 0x1
-#define SIO_MULTI_DI_SHIFT 3
-#define SIO_MULTI_DI_MASK 0x1
-
-// keys
-#define A_BUTTON 0x0001
-#define B_BUTTON 0x0002
-#define SELECT_BUTTON 0x0004
-#define START_BUTTON 0x0008
-#define DPAD_RIGHT 0x0010
-#define DPAD_LEFT 0x0020
-#define DPAD_UP 0x0040
-#define DPAD_DOWN 0x0080
-#define R_BUTTON 0x0100
-#define L_BUTTON 0x0200
-#define KEYS_MASK 0x03FF
-#define KEY_INTR_ENABLE 0x0400
-#define KEY_OR_INTR 0x0000
-#define KEY_AND_INTR 0x8000
-#define DPAD_ANY ((DPAD_RIGHT | DPAD_LEFT | DPAD_UP | DPAD_DOWN))
-#define JOY_EXCL_DPAD 0x030F
-
-// interrupt flags
-#define INTR_FLAG_VBLANK (1 << 0)
-#define INTR_FLAG_HBLANK (1 << 1)
-#define INTR_FLAG_VCOUNT (1 << 2)
-#define INTR_FLAG_TIMER0 (1 << 3)
-#define INTR_FLAG_TIMER1 (1 << 4)
-#define INTR_FLAG_TIMER2 (1 << 5)
-#define INTR_FLAG_TIMER3 (1 << 6)
-#define INTR_FLAG_SERIAL (1 << 7)
-#define INTR_FLAG_DMA0 (1 << 8)
-#define INTR_FLAG_DMA1 (1 << 9)
-#define INTR_FLAG_DMA2 (1 << 10)
-#define INTR_FLAG_DMA3 (1 << 11)
-#define INTR_FLAG_KEYPAD (1 << 12)
-#define INTR_FLAG_GAMEPAK (1 << 13)
-
-// WAITCNT
-#define WAITCNT_SRAM_4 (0 << 0)
-#define WAITCNT_SRAM_3 (1 << 0)
-#define WAITCNT_SRAM_2 (2 << 0)
-#define WAITCNT_SRAM_8 (3 << 0)
-#define WAITCNT_SRAM_MASK (3 << 0)
-
-#define WAITCNT_WS0_N_4 (0 << 2)
-#define WAITCNT_WS0_N_3 (1 << 2)
-#define WAITCNT_WS0_N_2 (2 << 2)
-#define WAITCNT_WS0_N_8 (3 << 2)
-#define WAITCNT_WS0_N_MASK (3 << 2)
-
-#define WAITCNT_WS0_S_2 (0 << 4)
-#define WAITCNT_WS0_S_1 (1 << 4)
-
-#define WAITCNT_WS1_N_4 (0 << 5)
-#define WAITCNT_WS1_N_3 (1 << 5)
-#define WAITCNT_WS1_N_2 (2 << 5)
-#define WAITCNT_WS1_N_8 (3 << 5)
-#define WAITCNT_WS1_N_MASK (3 << 5)
-
-#define WAITCNT_WS1_S_4 (0 << 7)
-#define WAITCNT_WS1_S_1 (1 << 7)
-
-#define WAITCNT_WS2_N_4 (0 << 8)
-#define WAITCNT_WS2_N_3 (1 << 8)
-#define WAITCNT_WS2_N_2 (2 << 8)
-#define WAITCNT_WS2_N_8 (3 << 8)
-#define WAITCNT_WS2_N_MASK (3 << 8)
-
-#define WAITCNT_WS2_S_8 (0 << 10)
-#define WAITCNT_WS2_S_1 (1 << 10)
-
-#define WAITCNT_PHI_OUT_NONE (0 << 11)
-#define WAITCNT_PHI_OUT_4MHZ (1 << 11)
-#define WAITCNT_PHI_OUT_8MHZ (2 << 11)
-#define WAITCNT_PHI_OUT_16MHZ (3 << 11)
-#define WAITCNT_PHI_OUT_MASK (3 << 11)
-
-#define WAITCNT_PREFETCH_ENABLE (1 << 14)
-
-#define WAITCNT_AGB (0 << 15)
-#define WAITCNT_CGB (1 << 15)
-
-#endif // GUARD_GBA_IO_REG_H
diff --git a/berry_fix/payload/include/gba/isagbprint.h b/berry_fix/payload/include/gba/isagbprint.h
deleted file mode 100644
index c5eb456c3..000000000
--- a/berry_fix/payload/include/gba/isagbprint.h
+++ /dev/null
@@ -1,50 +0,0 @@
-#ifndef GUARD_GBA_ISAGBPRINT_H
-#define GUARD_GBA_ISAGBPRINT_H
-
-#ifdef NDEBUG
-#define AGBPrintInit()
-#define AGBPutc(cChr)
-#define AGBPrint(pBuf)
-#define AGBPrintf(pBuf, ...)
-#define AGBPrintFlush1Block()
-#define AGBPrintFlush()
-#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
-#else
-void AGBPrintInit(void);
-void AGBPutc(const char cChr);
-void AGBPrint(const char *pBuf);
-void AGBPrintf(const char *pBuf, ...);
-void AGBPrintFlush1Block(void);
-void AGBPrintFlush(void);
-void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram);
-#endif
-
-#undef AGB_ASSERT
-#ifdef NDEBUG
-#define AGB_ASSERT(exp)
-#else
-#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
-#endif
-
-#undef AGB_WARNING
-#ifdef NDEBUG
-#define AGB_WARNING(exp)
-#else
-#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
-#endif
-
-// for matching purposes
-
-#ifdef NDEBUG
-#define AGB_ASSERT_EX(exp, file, line)
-#else
-#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
-#endif
-
-#ifdef NDEBUG
-#define AGB_WARNING_EX(exp, file, line)
-#else
-#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
-#endif
-
-#endif // GUARD_GBA_ISAGBPRINT_H
diff --git a/berry_fix/payload/include/gba/m4a_internal.h b/berry_fix/payload/include/gba/m4a_internal.h
deleted file mode 100644
index 339a0774e..000000000
--- a/berry_fix/payload/include/gba/m4a_internal.h
+++ /dev/null
@@ -1,467 +0,0 @@
-#ifndef GUARD_GBA_M4A_INTERNAL_H
-#define GUARD_GBA_M4A_INTERNAL_H
-
-#include "gba/gba.h"
-
-// ASCII encoding of 'Smsh' in reverse
-// This is presumably short for SMASH, the developer of MKS4AGB.
-#define ID_NUMBER 0x68736D53
-
-#define C_V 0x40 // center value for PAN, BEND, and TUNE
-
-#define SOUND_MODE_REVERB_VAL 0x0000007F
-#define SOUND_MODE_REVERB_SET 0x00000080
-#define SOUND_MODE_MAXCHN 0x00000F00
-#define SOUND_MODE_MAXCHN_SHIFT 8
-#define SOUND_MODE_MASVOL 0x0000F000
-#define SOUND_MODE_MASVOL_SHIFT 12
-#define SOUND_MODE_FREQ_05734 0x00010000
-#define SOUND_MODE_FREQ_07884 0x00020000
-#define SOUND_MODE_FREQ_10512 0x00030000
-#define SOUND_MODE_FREQ_13379 0x00040000
-#define SOUND_MODE_FREQ_15768 0x00050000
-#define SOUND_MODE_FREQ_18157 0x00060000
-#define SOUND_MODE_FREQ_21024 0x00070000
-#define SOUND_MODE_FREQ_26758 0x00080000
-#define SOUND_MODE_FREQ_31536 0x00090000
-#define SOUND_MODE_FREQ_36314 0x000A0000
-#define SOUND_MODE_FREQ_40137 0x000B0000
-#define SOUND_MODE_FREQ_42048 0x000C0000
-#define SOUND_MODE_FREQ 0x000F0000
-#define SOUND_MODE_FREQ_SHIFT 16
-#define SOUND_MODE_DA_BIT_9 0x00800000
-#define SOUND_MODE_DA_BIT_8 0x00900000
-#define SOUND_MODE_DA_BIT_7 0x00A00000
-#define SOUND_MODE_DA_BIT_6 0x00B00000
-#define SOUND_MODE_DA_BIT 0x00B00000
-#define SOUND_MODE_DA_BIT_SHIFT 20
-
-struct WaveData
-{
- u16 type;
- u16 status;
- u32 freq;
- u32 loopStart;
- u32 size; // number of samples
- s8 data[1]; // samples
-};
-
-#define TONEDATA_TYPE_CGB 0x07
-#define TONEDATA_TYPE_FIX 0x08
-#define TONEDATA_TYPE_SPL 0x40 // key split
-#define TONEDATA_TYPE_RHY 0x80 // rhythm
-
-#define TONEDATA_P_S_PAN 0xc0
-#define TONEDATA_P_S_PAM TONEDATA_P_S_PAN
-
-struct ToneData
-{
- u8 type;
- u8 key;
- u8 length; // sound length (compatible sound)
- u8 pan_sweep; // pan or sweep (compatible sound ch. 1)
- struct WaveData *wav;
- u8 attack;
- u8 decay;
- u8 sustain;
- u8 release;
-};
-
-struct CgbChannel
-{
- u8 sf;
- u8 ty;
- u8 rightVolume;
- u8 leftVolume;
- u8 at;
- u8 de;
- u8 su;
- u8 re;
- u8 ky;
- u8 ev;
- u8 eg;
- u8 ec;
- u8 echoVolume;
- u8 echoLength;
- u8 d1;
- u8 d2;
- u8 gt;
- u8 mk;
- u8 ve;
- u8 pr;
- u8 rp;
- u8 d3[3];
- u8 d5;
- u8 sg;
- u8 n4;
- u8 pan;
- u8 panMask;
- u8 mo;
- u8 le;
- u8 sw;
- u32 fr;
- u32 wp;
- u32 cp;
- u32 tp;
- u32 pp;
- u32 np;
- u8 d4[8];
-};
-
-struct MusicPlayerTrack;
-
-struct SoundChannel
-{
- u8 status;
- u8 type;
- u8 rightVolume;
- u8 leftVolume;
- u8 attack;
- u8 decay;
- u8 sustain;
- u8 release;
- u8 ky;
- u8 ev;
- u8 er;
- u8 el;
- u8 echoVolume;
- u8 echoLength;
- u8 d1;
- u8 d2;
- u8 gt;
- u8 mk;
- u8 ve;
- u8 pr;
- u8 rp;
- u8 d3[3];
- u32 ct;
- u32 fw;
- u32 freq;
- struct WaveData *wav;
- u32 cp;
- struct MusicPlayerTrack *track;
- u32 pp;
- u32 np;
- u32 d4;
- u16 xpi;
- u16 xpc;
-};
-
-#define MAX_DIRECTSOUND_CHANNELS 12
-
-#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
-
-struct SoundInfo
-{
- // This field is normally equal to ID_NUMBER but it is set to other
- // values during sensitive operations for locking purposes.
- // This field should be volatile but isn't. This could potentially cause
- // race conditions.
- u32 ident;
-
- vu8 pcmDmaCounter;
-
- // Direct Sound
- u8 reverb;
- u8 maxChans;
- u8 masterVolume;
- u8 freq;
-
- u8 mode;
- u8 c15;
- u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
- u8 maxLines;
- u8 gap[3];
- s32 pcmSamplesPerVBlank;
- s32 pcmFreq;
- s32 divFreq;
- struct CgbChannel *cgbChans;
- u32 func;
- u32 intp;
- void (*CgbSound)(void);
- void (*CgbOscOff)(u8);
- u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
- u32 MPlayJumpTable;
- u32 plynote;
- u32 ExtVolPit;
- u8 gap2[16];
- struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
- s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
-};
-
-struct SongHeader
-{
- u8 trackCount;
- u8 blockCount;
- u8 priority;
- u8 reverb;
- struct ToneData *tone;
- u8 *part[1];
-};
-
-struct PokemonCrySong
-{
- u8 trackCount;
- u8 blockCount;
- u8 priority;
- u8 reverb;
- struct ToneData *tone;
- u8 *part[2];
- u8 gap;
- u8 part0; // 0x11
- u8 tuneValue; // 0x12
- u8 gotoCmd; // 0x13
- u32 gotoTarget; // 0x14
- u8 part1; // 0x18
- u8 tuneValue2; // 0x19
- u8 cont[2]; // 0x1A
- u8 volCmd; // 0x1C
- u8 volumeValue; // 0x1D
- u8 unkCmd0D[2]; // 0x1E
- u32 unkCmd0DParam; // 0x20
- u8 xreleCmd[2]; // 0x24
- u8 releaseValue; // 0x26
- u8 panCmd;
- u8 panValue; // 0x28
- u8 tieCmd; // 0x29
- u8 tieKeyValue; // 0x2A
- u8 tieVelocityValue; // 0x2B
- u8 unkCmd0C[2]; // 0x2C
- u16 unkCmd0CParam; // 0x2E
- u8 end[2]; // 0x30
-};
-
-#define MPT_FLG_VOLSET 0x01
-#define MPT_FLG_VOLCHG 0x03
-#define MPT_FLG_PITSET 0x04
-#define MPT_FLG_PITCHG 0x0C
-#define MPT_FLG_START 0x40
-#define MPT_FLG_EXIST 0x80
-
-struct MusicPlayerTrack
-{
- u8 flags;
- u8 wait;
- u8 patternLevel;
- u8 repN;
- u8 gateTime;
- u8 key;
- u8 velocity;
- u8 runningStatus;
- u8 keyM;
- u8 pitM;
- s8 keyShift;
- s8 keyShiftX;
- s8 tune;
- u8 pitX;
- s8 bend;
- u8 bendRange;
- u8 volMR;
- u8 volML;
- u8 vol;
- u8 volX;
- s8 pan;
- s8 panX;
- s8 modM;
- u8 mod;
- u8 modT;
- u8 lfoSpeed;
- u8 lfoSpeedC;
- u8 lfoDelay;
- u8 lfoDelayC;
- u8 priority;
- u8 echoVolume;
- u8 echoLength;
- struct SoundChannel *chan;
- struct ToneData tone;
- u8 gap[10];
- u16 unk_3A;
- u32 unk_3C;
- u8 *cmdPtr;
- u8 *patternStack[3];
-};
-
-#define MUSICPLAYER_STATUS_TRACK 0x0000ffff
-#define MUSICPLAYER_STATUS_PAUSE 0x80000000
-
-#define MAX_MUSICPLAYER_TRACKS 16
-
-#define TEMPORARY_FADE 0x0001
-#define FADE_IN 0x0002
-#define FADE_VOL_MAX 64
-#define FADE_VOL_SHIFT 2
-
-struct MusicPlayerInfo
-{
- struct SongHeader *songHeader;
- u32 status;
- u8 trackCount;
- u8 priority;
- u8 cmd;
- u8 unk_B;
- u32 clock;
- u8 gap[8];
- u8 *memAccArea;
- u16 tempoD;
- u16 tempoU;
- u16 tempoI;
- u16 tempoC;
- u16 fadeOI;
- u16 fadeOC;
- u16 fadeOV;
- struct MusicPlayerTrack *tracks;
- struct ToneData *tone;
- u32 ident;
- u32 func;
- u32 intp;
-};
-
-struct MusicPlayer
-{
- struct MusicPlayerInfo *info;
- struct MusicPlayerTrack *track;
- u8 unk_8;
- u16 unk_A;
-};
-
-struct Song
-{
- struct SongHeader *header;
- u16 ms;
- u16 me;
-};
-
-extern const struct MusicPlayer gMPlayTable[];
-extern const struct Song gSongTable[];
-
-
-
-extern u8 gMPlayMemAccArea[];
-
-//u8 gPokemonCrySong[52];
-//u8 gPokemonCrySongs[52 * MAX_POKEMON_CRIES];
-
-#define MAX_POKEMON_CRIES 2
-
-extern struct PokemonCrySong gPokemonCrySong;
-extern struct PokemonCrySong gPokemonCrySongs[];
-
-extern struct MusicPlayerInfo gPokemonCryMusicPlayers[];
-extern struct MusicPlayerTrack gPokemonCryTracks[];
-
-extern char SoundMainRAM[];
-
-extern void *gMPlayJumpTable[];
-
-typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-extern const XcmdFunc gXcmdTable[];
-
-extern struct CgbChannel gCgbChans[];
-
-extern const u8 gScaleTable[];
-extern const u32 gFreqTable[];
-extern const u16 gPcmSamplesPerVBlankTable[];
-
-extern const u8 gCgbScaleTable[];
-extern const s16 gCgbFreqTable[];
-extern const u8 gNoiseTable[];
-
-extern const struct PokemonCrySong gPokemonCrySongTemplate;
-
-extern const struct ToneData voicegroup000;
-
-extern char gNumMusicPlayers[];
-extern char gMaxLines[];
-
-#define NUM_MUSIC_PLAYERS ((u16)gNumMusicPlayers)
-#define MAX_LINES ((u32)gMaxLines)
-
-u32 umul3232H32(u32 multiplier, u32 multiplicand);
-void SoundMain(void);
-void SoundMainBTM(void);
-void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
-void MPlayMain(void);
-void RealClearChain(void *x);
-
-void MPlayContinue(struct MusicPlayerInfo *mplayInfo);
-void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader);
-void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
-void FadeOutBody(struct MusicPlayerInfo *mplayInfo);
-void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
-void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
-void ClearChain(void *x);
-void Clear64byte(void *addr);
-void SoundInit(struct SoundInfo *soundInfo);
-void MPlayExtender(struct CgbChannel *cgbChans);
-void m4aSoundMode(u32 mode);
-void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3);
-void CgbSound(void);
-void CgbOscOff(u8);
-u32 MidiKeyToCgbFreq(u8, u8, u8);
-void DummyFunc(void);
-void MPlayJumpTableCopy(void **mplayJumpTable);
-void SampleFreqSet(u32 freq);
-void m4aSoundVSyncOn(void);
-void m4aSoundVSyncOff(void);
-
-void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
-void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume);
-void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
-void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan);
-void ClearModM(struct MusicPlayerTrack *track);
-void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth);
-void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed);
-
-struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone);
-void SetPokemonCryVolume(u8 val);
-void SetPokemonCryPanpot(s8 val);
-void SetPokemonCryPitch(s16 val);
-void SetPokemonCryLength(u16 val);
-void SetPokemonCryRelease(u8 val);
-void SetPokemonCryProgress(u32 val);
-int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
-void SetPokemonCryChorus(s8 val);
-void SetPokemonCryStereo(u32 val);
-void SetPokemonCryPriority(u8 val);
-
-// sound command handler functions
-void ply_fine(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_goto(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_patt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_pend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_rept(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_memacc(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_prio(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_tempo(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_keysh(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_voice(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_vol(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_pan(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_bend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_bendr(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_lfos(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_lfodl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_mod(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_modt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-
-// extended sound command handler functions
-void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xwave(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xtype(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xatta(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xdeca(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xsust(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xrele(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xiecv(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xiecl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xleng(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xswee(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xcmd_0C(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-void ply_xcmd_0D(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
-
-#endif // GUARD_GBA_M4A_INTERNAL_H
diff --git a/berry_fix/payload/include/gba/macro.h b/berry_fix/payload/include/gba/macro.h
deleted file mode 100644
index 6f9c55f2e..000000000
--- a/berry_fix/payload/include/gba/macro.h
+++ /dev/null
@@ -1,247 +0,0 @@
-#ifndef GUARD_GBA_MACRO_H
-#define GUARD_GBA_MACRO_H
-
-#define CPU_FILL(value, dest, size, bit) \
-{ \
- vu##bit tmp = (vu##bit)(value); \
- CpuSet((void *)&tmp, \
- dest, \
- CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size)/(bit/8) & 0x1FFFFF)); \
-}
-
-#define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16)
-#define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32)
-
-#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size)/(bit/8) & 0x1FFFFF))
-
-#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16)
-#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32)
-
-#define CpuFastFill(value, dest, size) \
-{ \
- vu32 tmp = (vu32)(value); \
- CpuFastSet((void *)&tmp, \
- dest, \
- CPU_FAST_SET_SRC_FIXED | ((size)/(32/8) & 0x1FFFFF)); \
-}
-
-#define CpuFastFill16(value, dest, size) CpuFastFill(((value) << 16) | (value), (dest), (size))
-
-#define CpuFastFill8(value, dest, size) CpuFastFill(((value) << 24) | ((value) << 16) | ((value) << 8) | (value), (dest), (size))
-
-#define CpuFastCopy(src, dest, size) CpuFastSet(src, dest, ((size)/(32/8) & 0x1FFFFF))
-
-#define DmaSet(dmaNum, src, dest, control) \
-{ \
- vu32 *dmaRegs = (vu32 *)REG_ADDR_DMA##dmaNum; \
- dmaRegs[0] = (vu32)(src); \
- dmaRegs[1] = (vu32)(dest); \
- dmaRegs[2] = (vu32)(control); \
- dmaRegs[2]; \
-}
-
-#define DMA_FILL(dmaNum, value, dest, size, bit) \
-{ \
- vu##bit tmp = (vu##bit)(value); \
- DmaSet(dmaNum, \
- &tmp, \
- dest, \
- (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 \
- | ((size)/(bit/8))); \
-}
-
-#define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16)
-#define DmaFill32(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 32)
-
-// Note that the DMA clear macros cause the DMA control value to be calculated
-// at runtime rather than compile time. The size is divided by the DMA transfer
-// unit size (2 or 4 bytes) and then combined with the DMA control flags using a
-// bitwise OR operation.
-
-#define DMA_CLEAR(dmaNum, dest, size, bit) \
-{ \
- vu##bit *_dest = (vu##bit *)(dest); \
- u32 _size = size; \
- DmaFill##bit(dmaNum, 0, _dest, _size); \
-}
-
-#define DmaClear16(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 16)
-#define DmaClear32(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 32)
-
-#define DMA_COPY(dmaNum, src, dest, size, bit) \
- DmaSet(dmaNum, \
- src, \
- dest, \
- (DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 \
- | ((size)/(bit/8)))
-
-#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16)
-#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32)
-
-#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \
-{ \
- const void *_src = src; \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- while (1) \
- { \
- DmaCopy##bit(dmaNum, _src, _dest, (block)); \
- _src += (block); \
- _dest += (block); \
- _size -= (block); \
- if (_size <= (block)) \
- { \
- DmaCopy##bit(dmaNum, _src, _dest, _size); \
- break; \
- } \
- } \
-}
-
-#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16)
-
-#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32)
-
-#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \
-{ \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- while (1) \
- { \
- DmaFill##bit(dmaNum, value, _dest, (block)); \
- _dest += (block); \
- _size -= (block); \
- if (_size <= (block)) \
- { \
- DmaFill##bit(dmaNum, value, _dest, _size); \
- break; \
- } \
- } \
-}
-
-#define DmaFillLarge16(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 16)
-
-#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32)
-
-#define DmaClearLarge(dmaNum, dest, size, block, bit) \
-{ \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- while (1) \
- { \
- DmaFill##bit(dmaNum, 0, _dest, (block)); \
- _dest += (block); \
- _size -= (block); \
- if (_size <= (block)) \
- { \
- DmaFill##bit(dmaNum, 0, _dest, _size); \
- break; \
- } \
- } \
-}
-
-#define DmaClearLarge16(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 16)
-
-#define DmaClearLarge32(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 32)
-
-#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \
-{ \
- const void *_src = src; \
- void *_dest = (void *)(dest); \
- u32 _size = size; \
- DmaCopy##bit(dmaNum, _src, _dest, _size); \
-}
-
-#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16)
-#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32)
-
-#define DmaFillDefvars(dmaNum, value, dest, size, bit) \
-{ \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- DmaFill##bit(dmaNum, value, _dest, _size); \
-}
-
-#define DmaFill16Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 16)
-#define DmaFill32Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 32)
-
-#define DmaClearDefvars(dmaNum, dest, size, bit) \
-{ \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- DmaClear##bit(dmaNum, _dest, _size); \
-}
-
-#define DmaClear16Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 16)
-#define DmaClear32Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 32)
-
-#define DmaStop(dmaNum) \
-{ \
- vu16 *dmaRegs = (vu16 *)REG_ADDR_DMA##dmaNum; \
- dmaRegs[5] &= ~(DMA_START_MASK | DMA_DREQ_ON | DMA_REPEAT); \
- dmaRegs[5] &= ~DMA_ENABLE; \
- dmaRegs[5]; \
-}
-
-#define IntrEnable(flags) \
-{ \
- u16 imeTemp; \
- \
- imeTemp = REG_IME; \
- REG_IME = 0; \
- REG_IE |= flags; \
- REG_IME = imeTemp; \
-} \
-// from pokeemerald
-// Maximum amount of data we will transfer in one operation
-#define MAX_DMA_BLOCK_SIZE 0x1000
-
-#define MAX_DMA_REQUESTS 128
-
-#define DMA_REQUEST_COPY32 1
-#define DMA_REQUEST_FILL32 2
-#define DMA_REQUEST_COPY16 3
-#define DMA_REQUEST_FILL16 4
-
-#define Dma3CopyLarge_(src, dest, size, bit) \
-{ \
- const void *_src = src; \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- while (1) \
- { \
- if (_size <= MAX_DMA_BLOCK_SIZE) \
- { \
- DmaCopy##bit(3, _src, _dest, _size); \
- break; \
- } \
- DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
- _src += MAX_DMA_BLOCK_SIZE; \
- _dest += MAX_DMA_BLOCK_SIZE; \
- _size -= MAX_DMA_BLOCK_SIZE; \
- } \
-}
-
-#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
-#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
-
-#define Dma3FillLarge_(value, dest, size, bit) \
-{ \
- void *_dest = (void *)dest; \
- u32 _size = size; \
- while (1) \
- { \
- if (_size <= MAX_DMA_BLOCK_SIZE) \
- { \
- DmaFill##bit(3, value, _dest, _size); \
- break; \
- } \
- DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
- _dest += MAX_DMA_BLOCK_SIZE; \
- _size -= MAX_DMA_BLOCK_SIZE; \
- } \
-}
-
-#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
-#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
-
-#endif // GUARD_GBA_MACRO_H
diff --git a/berry_fix/payload/include/gba/multiboot.h b/berry_fix/payload/include/gba/multiboot.h
deleted file mode 100644
index 14b6594b2..000000000
--- a/berry_fix/payload/include/gba/multiboot.h
+++ /dev/null
@@ -1,55 +0,0 @@
-#ifndef GUARD_GBA_MULTIBOOT_H
-#define GUARD_GBA_MULTIBOOT_H
-
-#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
-#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
-#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
-#define MULTIBOOT_SEND_SIZE_MAX 0x40000 // Maximum transmission size
-
-struct MultiBootParam
-{
- u32 system_work[5]; // 00
- u8 handshake_data; // 14
- u8 padding; // 15
- u16 handshake_timeout; // 16
- u8 probe_count; // 18
- u8 client_data[MULTIBOOT_NCHILD]; // 19
- u8 palette_data; // 1c
- u8 response_bit; // 1d
- u8 client_bit; // 1e
- u8 reserved1; // 1f
- const u8 *boot_srcp; // 20
- const u8 *boot_endp; // 24
- const u8 *masterp;
- u8 *reserved2[MULTIBOOT_NCHILD];
- u32 system_work2[4];
- u8 sendflag;
- u8 probe_target_bit;
- u8 check_wait;
- u8 server_type;
-};
-
-#define MULTIBOOT_ERROR_04 0x04
-#define MULTIBOOT_ERROR_08 0x08
-#define MULTIBOOT_ERROR_0c 0x0c
-#define MULTIBOOT_ERROR_40 0x40
-#define MULTIBOOT_ERROR_44 0x44
-#define MULTIBOOT_ERROR_48 0x48
-#define MULTIBOOT_ERROR_4c 0x4c
-#define MULTIBOOT_ERROR_80 0x80
-#define MULTIBOOT_ERROR_84 0x84
-#define MULTIBOOT_ERROR_88 0x88
-#define MULTIBOOT_ERROR_8c 0x8c
-#define MULTIBOOT_ERROR_NO_PROBE_TARGET 0x50
-#define MULTIBOOT_ERROR_NO_DLREADY 0x60
-#define MULTIBOOT_ERROR_BOOT_FAILURE 0x70
-#define MULTIBOOT_ERROR_HANDSHAKE_FAILURE 0x71
-
-#define MULTIBOOT_CONNECTION_CHECK_WAIT 15
-
-#define MULTIBOOT_SERVER_TYPE_NORMAL 0
-#define MULTIBOOT_SERVER_TYPE_QUICK 1
-
-#define MULTIBOOT_HANDSHAKE_TIMEOUT 400
-
-#endif // GUARD_GBA_MULTIBOOT_H
diff --git a/berry_fix/payload/include/gba/syscall.h b/berry_fix/payload/include/gba/syscall.h
deleted file mode 100644
index eb1bd4e20..000000000
--- a/berry_fix/payload/include/gba/syscall.h
+++ /dev/null
@@ -1,57 +0,0 @@
-#ifndef GUARD_GBA_SYSCALL_H
-#define GUARD_GBA_SYSCALL_H
-
-#include "gba/types.h"
-
-#define RESET_EWRAM 0x01
-#define RESET_IWRAM 0x02
-#define RESET_PALETTE 0x04
-#define RESET_VRAM 0x08
-#define RESET_OAM 0x10
-#define RESET_SIO_REGS 0x20
-#define RESET_SOUND_REGS 0x40
-#define RESET_REGS 0x80
-#define RESET_ALL 0xFF
-
-void SoftReset(u32 resetFlags);
-
-void RegisterRamReset(u32 resetFlags);
-
-void VBlankIntrWait(void);
-
-u16 Sqrt(u32 num);
-
-u16 ArcTan2(s16 x, s16 y);
-
-#define CPU_SET_SRC_FIXED 0x01000000
-#define CPU_SET_16BIT 0x00000000
-#define CPU_SET_32BIT 0x04000000
-
-void CpuSet(const void *src, void *dest, u32 control);
-
-#define CPU_FAST_SET_SRC_FIXED 0x01000000
-
-void CpuFastSet(const void *src, void *dest, u32 control);
-
-void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32 count);
-
-void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
-
-void LZ77UnCompWram(const void *src, void *dest);
-
-void LZ77UnCompVram(const void *src, void *dest);
-
-void RLUnCompWram(const void *src, void *dest);
-
-void RLUnCompVram(const void *src, void *dest);
-
-int MultiBoot(struct MultiBootParam *mp);
-
-void SoundBiasReset(void);
-
-void SoundBiasSet(void);
-
-u32 Div(u32 divisor, u32 dividend);
-u32 Mod(u32 divisor, u32 dividend);
-
-#endif // GUARD_GBA_SYSCALL_H
diff --git a/berry_fix/payload/include/gba/types.h b/berry_fix/payload/include/gba/types.h
deleted file mode 100644
index e919abc22..000000000
--- a/berry_fix/payload/include/gba/types.h
+++ /dev/null
@@ -1,146 +0,0 @@
-#ifndef GUARD_GBA_TYPES_H
-#define GUARD_GBA_TYPES_H
-
-#include <stdint.h>
-
-typedef uint8_t u8;
-typedef uint16_t u16;
-typedef uint32_t u32;
-typedef uint64_t u64;
-typedef int8_t s8;
-typedef int16_t s16;
-typedef int32_t s32;
-typedef int64_t s64;
-
-typedef volatile u8 vu8;
-typedef volatile u16 vu16;
-typedef volatile u32 vu32;
-typedef volatile u64 vu64;
-typedef volatile s8 vs8;
-typedef volatile s16 vs16;
-typedef volatile s32 vs32;
-typedef volatile s64 vs64;
-
-typedef float f32;
-typedef double f64;
-
-typedef u8 bool8;
-typedef u16 bool16;
-typedef u32 bool32;
-
-struct BgCnt
-{
- u16 priority:2;
- u16 charBaseBlock:2;
- u16 dummy:2;
- u16 mosaic:1;
- u16 palettes:1;
- u16 screenBaseBlock:5;
- u16 areaOverflowMode:1;
- u16 screenSize:2;
-};
-typedef volatile struct BgCnt vBgCnt;
-
-struct PlttData
-{
- u16 r:5; // red
- u16 g:5; // green
- u16 b:5; // blue
- u16 unused_15:1;
-};
-
-struct OamData
-{
- /*0x00*/ u32 y:8;
- /*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4
- u32 objMode:2; // 0x4, 0x8 -> 0xC
- u32 mosaic:1; // 0x10
- u32 bpp:1; // 0x20
- u32 shape:2; // 0x40, 0x80 -> 0xC0
-
- /*0x02*/ u32 x:9;
- u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
- u32 size:2;
-
- /*0x04*/ u16 tileNum:10; // 0x3FF
- u16 priority:2; // 0x400, 0x800 -> 0xC00
- u16 paletteNum:4;
- /*0x06*/ u16 affineParam;
-};
-
-#define ST_OAM_OBJ_NORMAL 0
-#define ST_OAM_OBJ_BLEND 1
-#define ST_OAM_OBJ_WINDOW 2
-
-#define ST_OAM_AFFINE_OFF 0
-#define ST_OAM_AFFINE_NORMAL 1
-#define ST_OAM_AFFINE_ERASE 2
-#define ST_OAM_AFFINE_DOUBLE 3
-
-#define ST_OAM_AFFINE_ON_MASK 1
-#define ST_OAM_AFFINE_DOUBLE_MASK 2
-
-#define ST_OAM_4BPP 0
-#define ST_OAM_8BPP 1
-
-#define ST_OAM_SQUARE 0
-#define ST_OAM_H_RECTANGLE 1
-#define ST_OAM_V_RECTANGLE 2
-
-struct BgAffineSrcData
-{
- s32 texX;
- s32 texY;
- s16 scrX;
- s16 scrY;
- s16 sx;
- s16 sy;
- u16 alpha;
-};
-
-struct BgAffineDstData
-{
- s16 pa;
- s16 pb;
- s16 pc;
- s16 pd;
- s32 dx;
- s32 dy;
-};
-
-struct ObjAffineSrcData
-{
- s16 xScale;
- s16 yScale;
- u16 rotation;
-};
-
-// Multi-player SIO Control Structure
-struct SioMultiCnt
-{
- u16 baudRate:2; // baud rate
- u16 si:1; // SI terminal
- u16 sd:1; // SD terminal
- u16 id:2; // ID
- u16 error:1; // error flag
- u16 enable:1; // SIO enable
- u16 unused_11_8:4;
- u16 mode:2; // communication mode (should equal 2)
- u16 intrEnable:1; // IRQ enable
- u16 unused_15:1;
- u16 data; // data
-};
-
-#define ST_SIO_MULTI_MODE 2 // Multi-player communication mode
-
-// baud rate
-#define ST_SIO_9600_BPS 0 // 9600 bps
-#define ST_SIO_38400_BPS 1 // 38400 bps
-#define ST_SIO_57600_BPS 2 // 57600 bps
-#define ST_SIO_115200_BPS 3 // 115200 bps
-
-typedef void (*MainCallback)(void);
-typedef void (*IntrCallback)(void);
-typedef void (*IntrFunc)(void);
-
-#endif // GUARD_GBA_TYPES_H
diff --git a/berry_fix/payload/include/global.berry.h b/berry_fix/payload/include/global.berry.h
deleted file mode 100644
index 8f185c8f9..000000000
--- a/berry_fix/payload/include/global.berry.h
+++ /dev/null
@@ -1,62 +0,0 @@
-#ifndef GUARD_GLOBAL_BERRY_H
-#define GUARD_GLOBAL_BERRY_H
-
-struct Berry
-{
- /*0x00*/ u8 name[7];
- /*0x07*/ u8 firmness;
- /*0x08*/ u16 size;
- /*0x0A*/ u8 maxYield;
- /*0x0B*/ u8 minYield;
- /*0x0C*/ const u8 *description1;
- /*0x10*/ const u8 *description2;
- /*0x14*/ u8 stageDuration;
- /*0x15*/ u8 spicy;
- /*0x16*/ u8 dry;
- /*0x17*/ u8 sweet;
- /*0x18*/ u8 bitter;
- /*0x19*/ u8 sour;
- /*0x1A*/ u8 smoothness;
-};
-
-struct EnigmaBerry
-{
- /*0x000*/ struct Berry berry;
- /*0x01B*/ u8 pic[(6 * 6) * TILE_SIZE_4BPP];
- /*0x49C*/ u16 palette[16];
- /*0x4BC*/ u8 description1[45];
- /*0x4E9*/ u8 description2[45];
- /*0x516*/ u8 itemEffect[18];
- /*0x528*/ u8 holdEffect;
- /*0x529*/ u8 holdEffectParam;
- /*0x52C*/ u32 checksum;
-};
-
-struct BattleEnigmaBerry
-{
- /*0x00*/ u8 name[7];
- /*0x07*/ u8 holdEffect;
- /*0x08*/ u8 itemEffect[18];
- /*0x1A*/ u8 holdEffectParam;
-};
-
-struct BerryTree
-{
- /*0x00*/ u8 berry;
- /*0x01*/ u8 stage:7;
- /*
- A berry sparkle is a state that a berry tree
- can be in after growing within the player's
- viewport.
- */
- /*0x01*/ bool8 growthSparkle:1;
- /*0x02*/ u16 minutesUntilNextStage;
- /*0x04*/ u8 berryYield;
- /*0x05*/ u8 regrowthCount:4;
- /*0x05*/ u8 watered1:1;
- /*0x05*/ u8 watered2:1;
- /*0x05*/ u8 watered3:1;
- /*0x05*/ u8 watered4:1;
-};
-
-#endif // GUARD_GLOBAL_BERRY_H
diff --git a/berry_fix/payload/include/global.fieldmap.h b/berry_fix/payload/include/global.fieldmap.h
deleted file mode 100644
index 8608e26a3..000000000
--- a/berry_fix/payload/include/global.fieldmap.h
+++ /dev/null
@@ -1,310 +0,0 @@
-#ifndef GUARD_GLOBAL_FIELDMAP_H
-#define GUARD_GLOBAL_FIELDMAP_H
-
-enum
-{
- CONNECTION_SOUTH = 1,
- CONNECTION_NORTH,
- CONNECTION_WEST,
- CONNECTION_EAST,
- CONNECTION_DIVE,
- CONNECTION_EMERGE
-};
-
-typedef void (*TilesetCB)(void);
-
-struct Tileset
-{
- /*0x00*/ bool8 isCompressed;
- /*0x01*/ bool8 isSecondary;
- /*0x04*/ void *tiles;
- /*0x08*/ void *palettes;
- /*0x0c*/ void *metatiles;
- /*0x10*/ void *metatileAttributes;
- /*0x14*/ TilesetCB callback;
-};
-
-struct MapLayout
-{
- /*0x00*/ s32 width;
- /*0x04*/ s32 height;
- /*0x08*/ u16 *border;
- /*0x0c*/ u16 *map;
- /*0x10*/ struct Tileset *primaryTileset;
- /*0x14*/ struct Tileset *secondaryTileset;
-};
-
-struct BackupMapLayout
-{
- s32 width;
- s32 height;
- u16 *map;
-};
-
-struct ObjectEventTemplate
-{
- /*0x00*/ u8 localId;
- /*0x01*/ u8 graphicsId;
- /*0x02*/ u8 unk2;
- /*0x04*/ s16 x;
- /*0x06*/ s16 y;
- /*0x08*/ u8 elevation;
- /*0x09*/ u8 movementType;
- /*0x0A*/ u8 movementRangeX:4;
- u8 movementRangeY:4;
- /*0x0C*/ u16 trainerType;
- /*0x0E*/ u16 trainerRange_berryTreeId;
- /*0x10*/ u8 *script;
- /*0x14*/ u16 flagId;
-};
-
-struct WarpEvent
-{
- s16 x, y;
- u8 elevation;
- u8 warpId;
- u8 mapNum;
- u8 mapGroup;
-};
-
-struct CoordEvent
-{
- s16 x, y;
- u8 elevation;
- u16 trigger;
- u16 index;
- u8 filler_A[0x2];
- u8 *script;
-};
-
-struct BgEvent
-{
- u16 x, y;
- u8 elevation;
- u8 kind; // The "kind" field determines how to access bgUnion union below.
- union {
- u8 *script;
- struct {
- u16 item;
- u16 hiddenItemId;
- } hiddenItem;
- u32 secretBaseId;
- } bgUnion;
-};
-
-struct MapEvents
-{
- u8 objectEventCount;
- u8 warpCount;
- u8 coordEventCount;
- u8 bgEventCount;
-
- struct ObjectEventTemplate *objectEvents;
- struct WarpEvent *warps;
- struct CoordEvent *coordEvents;
- struct BgEvent *bgEvents;
-};
-
-struct MapConnection
-{
- /*0x00*/ u8 direction;
- /*0x01*/ u32 offset;
- /*0x05*/ u8 mapGroup;
- /*0x06*/ u8 mapNum;
-};
-
-struct MapConnections
-{
- s32 count;
- struct MapConnection *connections;
-};
-
-struct MapHeader
-{
- /* 0x00 */ struct MapLayout *mapLayout;
- /* 0x04 */ struct MapEvents *events;
- /* 0x08 */ u8 *mapScripts;
- /* 0x0C */ struct MapConnections *connections;
- /* 0x10 */ u16 music;
- /* 0x12 */ u16 mapLayoutId;
- /* 0x14 */ u8 regionMapSectionId;
- /* 0x15 */ u8 cave;
- /* 0x16 */ u8 weather;
- /* 0x17 */ u8 mapType;
- /* 0x18 */ u8 filler_18;
- /* 0x19 */ u8 escapeRope;
- /* 0x1A */ u8 flags;
- /* 0x1B */ u8 battleType;
-};
-
-struct ObjectEvent
-{
- /*0x00*/ u32 active:1;
- u32 singleMovementActive:1;
- u32 triggerGroundEffectsOnMove:1;
- u32 triggerGroundEffectsOnStop:1;
- u32 disableCoveringGroundEffects:1; // disables ground effects that cover parts of the object's sprite
- u32 landingJump:1;
- u32 heldMovementActive:1;
- u32 heldMovementFinished:1;
- /*0x01*/ u32 frozen:1;
- u32 facingDirectionLocked:1;
- u32 disableAnim:1; // used to disable forced movement sliding animations (like on ice)
- u32 enableAnim:1;
- u32 inanimate:1;
- u32 invisible:1;
- u32 offScreen:1;
- u32 trackedByCamera:1; // only set for the player object
- /*0x02*/ u32 isPlayer:1;
- u32 hasReflection:1;
- u32 inShortGrass:1;
- u32 inShallowFlowingWater:1;
- u32 inSandPile:1;
- u32 inHotSprings:1;
- u32 hasShadow:1;
- u32 spriteAnimPausedBackup:1;
- /*0x03*/ u32 spriteAffineAnimPausedBackup:1;
- u32 disableJumpLandingGroundEffect:1;
- u32 fixedPriority:1;
- /*0x04*/ u8 spriteId;
- /*0x05*/ u8 graphicsId;
- /*0x06*/ u8 movementType;
- /*0x07*/ u8 trainerType;
- /*0x08*/ u8 localId;
- /*0x09*/ u8 mapNum;
- /*0x0A*/ u8 mapGroup;
- /*0x0B*/ u8 currentElevation:4;
- u8 previousElevation:4;
- /*0x0C*/ struct Coords16 initialCoords;
- /*0x10*/ struct Coords16 currentCoords;
- /*0x14*/ struct Coords16 previousCoords;
- /*0x18*/ u8 facingDirection:4;
- /*0x18*/ u8 movementDirection:4;
- /*0x19*/ union __attribute__((packed)) {
- u8 as_byte;
- struct __attribute__((packed)) {
- u16 x:4;
- u16 y:4;
- } as_nybbles;
- } range;
- /*0x1A*/ u8 fieldEffectSpriteId;
- /*0x1B*/ u8 warpArrowSpriteId;
- /*0x1C*/ u8 movementActionId;
- /*0x1D*/ u8 trainerRange_berryTreeId;
- /*0x1E*/ u8 currentMetatileBehavior;
- /*0x1F*/ u8 previousMetatileBehavior;
- /*0x20*/ u8 previousMovementDirection;
- /*0x21*/ u8 directionSequenceIndex;
- /*0x22*/ u8 playerCopyableMovement; // used as an index to gCopyPlayerMovementFuncs for the "copy player" movement types
- /*size = 0x24*/
-};
-
-struct ObjectEventGraphicsInfo
-{
- /*0x00*/ u16 tileTag;
- /*0x02*/ u16 paletteTag;
- /*0x04*/ u16 bridgeReflectionPaletteTag;
- /*0x06*/ u16 size;
- /*0x08*/ s16 width;
- /*0x0A*/ s16 height;
- /*0x0C*/ u8 paletteSlot:4;
- u8 shadowSize:2;
- u8 inanimate:1;
- u8 disableReflectionPaletteLoad:1;
- /*0x0D*/ u8 tracks;
- /*0x10*/ const struct OamData *oam;
- /*0x14*/ const struct SubspriteTable *subspriteTables;
- /*0x18*/ const union AnimCmd *const *anims;
- /*0x1C*/ const struct SpriteFrameImage *images;
- /*0x20*/ const union AffineAnimCmd *const *affineAnims;
-};
-
-#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
-#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
-#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
-#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
-#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
-#define PLAYER_AVATAR_FLAG_CONTROLLABLE (1 << 5)
-#define PLAYER_AVATAR_FLAG_FORCED (1 << 6)
-#define PLAYER_AVATAR_FLAG_WATERING (1 << 7)
-
-enum
-{
- ACRO_BIKE_NORMAL,
- ACRO_BIKE_TURNING,
- ACRO_BIKE_WHEELIE_STANDING,
- ACRO_BIKE_BUNNY_HOP,
- ACRO_BIKE_WHEELIE_MOVING,
- ACRO_BIKE_STATE5,
- ACRO_BIKE_STATE6,
-};
-
-enum
-{
- DIR_NONE,
- DIR_SOUTH,
- DIR_NORTH,
- DIR_WEST,
- DIR_EAST,
- DIR_SOUTHWEST,
- DIR_SOUTHEAST,
- DIR_NORTHWEST,
- DIR_NORTHEAST,
-};
-
-enum
-{
- COLLISION_LEDGE_JUMP = 6
-};
-
-// player running states
-enum
-{
- NOT_MOVING,
- TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles
- MOVING,
-};
-
-// player tile transition states
-enum
-{
- T_NOT_MOVING,
- T_TILE_TRANSITION,
- T_TILE_CENTER, // player is on a frame in which they are centered on a tile during which the player either stops or keeps their momentum and keeps going, changing direction if necessary.
-};
-
-struct PlayerAvatar /* 0x202E858 */
-{
- /*0x00*/ u8 flags;
- /*0x01*/ u8 unk1; // used to be named bike, but its definitely not that. seems to be some transition flags
- /*0x02*/ u8 runningState; // this is a static running state. 00 is not moving, 01 is turn direction, 02 is moving.
- /*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning.
- /*0x04*/ u8 spriteId;
- /*0x05*/ u8 objectEventId;
- /*0x06*/ bool8 preventStep;
- /*0x07*/ u8 gender;
- /*0x08*/ u8 acroBikeState; // 00 is normal, 01 is turning, 02 is standing wheelie, 03 is hopping wheelie
- /*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here.
- /*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike.
- /*0x0B*/ u8 bikeSpeed;
- // acro bike only
- /*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs.
- /*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only
- // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
- /*0x14*/ u8 dirTimerHistory[8];
- /*0x1C*/ u8 abStartSelectTimerHistory[8];
-};
-
-struct Camera
-{
- bool8 active:1;
- s32 x;
- s32 y;
-};
-
-extern struct ObjectEvent gObjectEvents[];
-extern u8 gSelectedObjectEvent;
-extern struct MapHeader gMapHeader;
-extern struct PlayerAvatar gPlayerAvatar;
-
-#endif // GUARD_GLOBAL_FIELDMAP_H
diff --git a/berry_fix/payload/include/global.h b/berry_fix/payload/include/global.h
deleted file mode 100644
index 2ba5bb75b..000000000
--- a/berry_fix/payload/include/global.h
+++ /dev/null
@@ -1,876 +0,0 @@
-#ifndef GUARD_GLOBAL_H
-#define GUARD_GLOBAL_H
-
-#include "gba/gba.h"
-
-// global.h from pokemon ruby
-
-// IDE support
-#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__)
-// We define these when using certain IDEs to fool preproc
-#define _(x) (x)
-#define __(x) (x)
-#define INCBIN(...) {0}
-#define INCBIN_U8 INCBIN
-#define INCBIN_U16 INCBIN
-#define INCBIN_U32 INCBIN
-#define INCBIN_S8 INCBIN
-#define INCBIN_S16 INCBIN
-#define INCBIN_S32 INCBIN
-#endif // IDE support
-
-// Prevent cross-jump optimization.
-#define BLOCK_CROSS_JUMP asm("");
-
-// to help in decompiling
-#define asm_comment(x) asm volatile("@ -- " x " -- ")
-
-#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n")
-
-#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
-
-
-#define POKEMON_SLOTS_NUMBER 412
-#define POKEMON_NAME_LENGTH 10
-#define OT_NAME_LENGTH 7
-
-#define min(a, b) ((a) < (b) ? (a) : (b))
-#define max(a, b) ((a) >= (b) ? (a) : (b))
-
-// why does GF hate 2d arrays
-#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y))
-
-// dim access enums
-enum
-{
- B_8 = 1,
- B_16 = 2,
- B_32 = 4
-};
-
-// There are many quirks in the source code which have overarching behavioral differences from
-// a number of other files. For example, diploma.c seems to declare rodata before each use while
-// other files declare out of order and must be at the beginning. There are also a number of
-// macros which differ from one file to the next due to the method of obtaining the result, such
-// as these below. Because of this, there is a theory (Two Team Theory) that states that these
-// programming projects had more than 1 "programming team" which utilized different macros for
-// each of the files that were worked on.
-#define T1_READ_8(ptr) ((ptr)[0])
-#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
-#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
-#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
-
-// T2_READ_8 is a duplicate to remain consistent with each group.
-#define T2_READ_8(ptr) ((ptr)[0])
-#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
-#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
-#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
-
-// Credits to Made (dolphin emoji)
-#define S16TOPOSFLOAT(val) \
-({ \
- s16 v = (val); \
- float f = (float)v; \
- if(v < 0) f += 65536.0f; \
- f; \
-})
-
-enum
-{
- VERSION_SAPPHIRE = 1,
- VERSION_RUBY = 2,
- VERSION_EMERALD = 3,
-};
-
-enum LanguageId
-{
- LANGUAGE_JAPANESE = 1,
- LANGUAGE_ENGLISH = 2,
- LANGUAGE_GERMAN = 5,
-};
-
-// capacities of various saveblock objects
-#define DAYCARE_MON_COUNT 2
-#define POKEBLOCKS_COUNT 40
-#define PARTY_SIZE 6
-#define EVENT_OBJECTS_COUNT 16
-#define BERRY_TREES_COUNT 128
-#define FLAGS_COUNT 288
-#define VARS_COUNT 256
-#define MAIL_COUNT 16
-#define SECRET_BASES_COUNT 20
-#define TV_SHOWS_COUNT 25
-#define POKE_NEWS_COUNT 16
-#define PC_ITEMS_COUNT 50
-#define BAG_ITEMS_COUNT 20
-#define BAG_KEYITEMS_COUNT 20
-#define BAG_POKEBALLS_COUNT 16
-#define BAG_TMHM_COUNT 64
-#define BAG_BERRIES_COUNT 46
-
-enum
-{
- MALE,
- FEMALE
-};
-
-enum
-{
- OPTIONS_BUTTON_MODE_NORMAL,
- OPTIONS_BUTTON_MODE_LR,
- OPTIONS_BUTTON_MODE_L_EQUALS_A
-};
-
-enum
-{
- OPTIONS_TEXT_SPEED_SLOW,
- OPTIONS_TEXT_SPEED_MID,
- OPTIONS_TEXT_SPEED_FAST
-};
-
-enum
-{
- OPTIONS_SOUND_MONO,
- OPTIONS_SOUND_STEREO
-};
-
-enum
-{
- OPTIONS_BATTLE_STYLE_SHIFT,
- OPTIONS_BATTLE_STYLE_SET
-};
-
-enum
-{
- BAG_ITEMS = 1,
- BAG_POKEBALLS,
- BAG_TMsHMs,
- BAG_BERRIES,
- BAG_KEYITEMS
-};
-
-struct Coords16
-{
- s16 x;
- s16 y;
-};
-
-struct UCoords16
-{
- u16 x;
- u16 y;
-};
-
-struct SecretBaseRecord
-{
- /*0x1A08*/ u8 secretBaseId;
- /*0x1A09*/ u8 sbr_field_1_0:4;
- /*0x1A09*/ u8 gender:1;
- /*0x1A09*/ u8 sbr_field_1_5:1;
- /*0x1A09*/ u8 sbr_field_1_6:2;
- /*0x1A0A*/ u8 playerName[OT_NAME_LENGTH];
- /*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
- /*0x1A16*/ u16 sbr_field_e;
- /*0x1A18*/ u8 sbr_field_10;
- /*0x1A19*/ u8 sbr_field_11;
- /*0x1A1A*/ u8 decorations[16];
- /*0x1A2A*/ u8 decorationPos[16];
- /*0x1A3C*/ u32 partyPersonality[6];
- /*0x1A54*/ u16 partyMoves[6 * 4];
- /*0x1A84*/ u16 partySpecies[6];
- /*0x1A90*/ u16 partyHeldItems[6];
- /*0x1A9C*/ u8 partyLevels[6];
- /*0x1AA2*/ u8 partyEVs[6];
-};
-
-#include "constants/game_stat.h"
-#include "global.fieldmap.h"
-#include "global.berry.h"
-#include "pokemon.h"
-
-struct WarpData
-{
- s8 mapGroup;
- s8 mapNum;
- s8 warpId;
- s16 x, y;
-};
-
-struct ItemSlot
-{
- u16 itemId;
- u16 quantity;
-};
-
-struct Pokeblock
-{
- u8 color;
- u8 spicy;
- u8 dry;
- u8 sweet;
- u8 bitter;
- u8 sour;
- u8 feel;
-};
-
-struct Roamer
-{
- /*0x00*/ u32 ivs;
- /*0x04*/ u32 personality;
- /*0x08*/ u16 species;
- /*0x0A*/ u16 hp;
- /*0x0C*/ u8 level;
- /*0x0D*/ u8 status;
- /*0x0E*/ u8 cool;
- /*0x0F*/ u8 beauty;
- /*0x10*/ u8 cute;
- /*0x11*/ u8 smart;
- /*0x12*/ u8 tough;
- /*0x13*/ bool8 active;
- /*0x14*/ u8 filler[0x8];
-};
-
-struct RamScriptData
-{
- u8 magic;
- u8 mapGroup;
- u8 mapNum;
- u8 objectId;
- u8 script[995];
-};
-
-struct RamScript
-{
- u32 checksum;
- struct RamScriptData data;
-};
-
-struct EasyChatPair
-{
- u16 unk0_0:7;
- u16 unk0_7:7;
- u16 unk1_6:1;
- u16 unk2;
- u16 words[2];
-}; /*size = 0x8*/
-
-struct TVShowCommon
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 pad02[20];
- /*0x16*/ u16 var16[3];
- /*0x1C*/ u8 srcTrainerId3Lo;
- /*0x1D*/ u8 srcTrainerId3Hi;
- /*0x1E*/ u8 srcTrainerId2Lo;
- /*0x1F*/ u8 srcTrainerId2Hi;
- /*0x20*/ u8 srcTrainerIdLo;
- /*0x21*/ u8 srcTrainerIdHi;
- /*0x22*/ u8 trainerIdLo;
- /*0x23*/ u8 trainerIdHi;
-};
-
-struct TVShowFanClubLetter
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u16 species;
- /*0x04*/ u16 pad04[6];
- /*0x10*/ u8 playerName[8];
- /*0x18*/ u8 language;
-};
-
-struct TVShowRecentHappenings
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u16 var02;
- /*0x04*/ u16 var04[6];
- /*0x10*/ u8 playerName[8];
- /*0x18*/ u8 language;
- /*0x19*/ u8 pad19[10];
-};
-
-struct TVShowFanclubOpinions
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u16 var02;
- /*0x04*/ u8 var04A:4;
- /*0x04*/ u8 var04B:4;
- /*0x05*/ u8 playerName[8];
- /*0x0D*/ u8 language;
- /*0x0E*/ u8 var0E;
- /*0x0F*/ u8 var0F;
- /*0x10*/ u8 var10[8];
- /*0x18*/ u16 var18[2];
- /*0x1C*/ u16 var1C[4];
-};
-
-struct TVShowUnknownType04
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 pad02[4];
- /*0x06*/ u16 var06;
-};
-
-struct TVShowNameRaterShow
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u16 species;
- /*0x04*/ u8 pokemonName[11];
- /*0x0F*/ u8 trainerName[11];
- /*0x1A*/ u8 random;
- /*0x1B*/ u8 random2;
- /*0x1C*/ u16 var1C;
- /*0x1E*/ u8 language;
- /*0x1F*/ u8 pokemonNameLanguage;
-};
-
-struct TVShowBravoTrainerPokemonProfiles
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u16 species;
- /*0x04*/ u16 var04[2];
- /*0x08*/ u8 pokemonNickname[11];
- /*0x13*/ u8 contestCategory:3;
- /*0x13*/ u8 contestRank:2;
- /*0x13*/ u8 contestResult:2;
- /*0x13*/ u8 var13_7:1;
- /*0x14*/ u16 var14;
- /*0x16*/ u8 playerName[8];
- /*0x1E*/ u8 language;
- /*0x1F*/ u8 var1f;
-};
-
-struct TVShowBravoTrainerBattleTowerSpotlight
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 trainerName[8];
- /*0x0A*/ u16 species;
- /*0x0C*/ u8 enemyTrainerName[8];
- /*0x14*/ u16 defeatedSpecies;
- /*0x16*/ u16 var16;
- /*0x18*/ u16 var18[1];
- /*0x1A*/ u8 btLevel;
- /*0x1B*/ u8 var1b;
- /*0x1C*/ u8 var1c;
- /*0x1D*/ u8 language;
-};
-
-struct TVShowPokemonToday
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 language;
- /*0x03*/ u8 language2;
- /*0x04*/ u8 nickname[11];
- /*0x0F*/ u8 ball;
- /*0x10*/ u16 species;
- /*0x12*/ u8 var12;
- /*0x13*/ u8 playerName[8];
-};
-
-struct TVShowSmartShopper
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 priceReduced;
- /*0x03*/ u8 language;
- /*0x04*/ u8 pad04[2];
- /*0x06*/ u16 itemIds[3];
- /*0x0C*/ u16 itemAmounts[3];
- /*0x12*/ u8 shopLocation;
- /*0x13*/ u8 playerName[8];
-};
-
-struct TVShowPokemonTodayFailed
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 language;
- /*0x03*/ u8 pad03[9];
- /*0x0c*/ u16 species;
- /*0x0e*/ u16 species2;
- /*0x10*/ u8 var10;
- /*0x11*/ u8 var11;
- /*0x12*/ u8 var12;
- /*0x13*/ u8 playerName[8];
-};
-
-struct TVShowPokemonAngler
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 var02;
- /*0x03*/ u8 var03;
- /*0x04*/ u16 var04;
- /*0x06*/ u8 language;
- u8 pad07[12];
- /*0x13*/ u8 playerName[8];
-};
-
-struct TVShowWorldOfMasters
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u16 var02;
- /*0x04*/ u16 var04;
- /*0x06*/ u16 var06;
- /*0x08*/ u16 var08;
- /*0x0a*/ u8 var0a;
- /*0x0b*/ u8 language;
- u8 pad0c[7];
- /*0x13*/ u8 playerName[8];
-};
-
-struct TVShowMassOutbreak
-{
- /*0x00*/ u8 kind;
- /*0x01*/ bool8 active;
- /*0x02*/ u8 var02;
- /*0x03*/ u8 var03;
- /*0x04*/ u16 moves[4];
- /*0x0C*/ u16 species;
- /*0x0E*/ u16 var0E;
- /*0x10*/ u8 locationMapNum;
- /*0x11*/ u8 locationMapGroup;
- /*0x12*/ u8 var12;
- /*0x13*/ u8 probability;
- /*0x14*/ u8 level;
- /*0x15*/ u8 var15;
- /*0x16*/ u16 daysLeft;
- /*0x18*/ u8 language;
- u8 pad19[11];
-};
-
-typedef union TVShow
-{
- struct TVShowCommon common;
- struct TVShowFanClubLetter fanclubLetter;
- struct TVShowRecentHappenings recentHappenings;
- struct TVShowFanclubOpinions fanclubOpinions;
- struct TVShowUnknownType04 unkShow04;
- struct TVShowNameRaterShow nameRaterShow;
- struct TVShowBravoTrainerPokemonProfiles bravoTrainer;
- struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower;
- struct TVShowPokemonToday pokemonToday;
- struct TVShowSmartShopper smartshopperShow;
- struct TVShowPokemonTodayFailed pokemonTodayFailed;
- struct TVShowPokemonAngler pokemonAngler;
- struct TVShowWorldOfMasters worldOfMasters;
- struct TVShowMassOutbreak massOutbreak;
-} TVShow;
-
-struct MailStruct
-{
- /*0x00*/ u16 words[9];
- /*0x12*/ u8 playerName[8];
- /*0x1A*/ u8 trainerId[4];
- /*0x1E*/ u16 species;
- /*0x20*/ u16 itemId;
-};
-
-
-// Mauville Pokemon Center men
-
-struct MauvilleManCommon
-{
- u8 id;
-};
-
-struct MauvilleManBard
-{
- /*0x00*/ u8 id;
- /*0x02*/ u16 songLyrics[6];
- /*0x0E*/ u16 temporaryLyrics[6];
- /*0x1A*/ u8 playerName[8];
- /*0x22*/ u8 filler_2DB6[0x3];
- /*0x25*/ u8 playerTrainerId[4];
- /*0x29*/ bool8 hasChangedSong;
-}; /*size = 0x2C*/
-
-struct MauvilleManHipster
-{
- u8 id;
- bool8 alreadySpoken;
-};
-
-struct MauvilleManTrader
-{
- u8 id;
- u8 unk1[4];
- u8 unk5[4][11];
- bool8 alreadyTraded;
-};
-
-struct MauvilleManStoryteller
-{
- u8 id;
- bool8 alreadyRecorded;
- u8 filler2[2];
- u8 gameStatIDs[4];
- u8 trainerNames[4][7];
- u8 statValues[4][4];
-};
-
-struct MauvilleManGiddy
-{
- /*0x00*/ u8 id;
- /*0x01*/ u8 taleCounter;
- /*0x02*/ u8 questionNum;
- /*0x04*/ u16 randomWords[10];
- /*0x18*/ u8 questionList[12];
-}; /*size = 0x2C*/
-
-
-union MauvilleMan
-{
- struct MauvilleManCommon common;
- struct MauvilleManBard bard;
- struct MauvilleManHipster hipster;
- struct MauvilleManTrader trader;
- struct MauvilleManStoryteller storyteller;
- struct MauvilleManGiddy giddy;
- u8 filler[0x40]; // needed to pad out the struct
-};
-
-struct PokeNews
-{
- u8 kind;
- u8 state;
- u16 days;
-};
-
-struct GabbyAndTyData
-{
- /*2b10*/ u16 mon1;
- /*2b12*/ u16 mon2;
- /*2b14*/ u16 lastMove;
- /*2b16*/ u16 quote;
- /*2b18*/ u8 mapnum;
- /*2b19*/ u8 battleNum;
- /*2b1a*/ u8 valA_0:1;
- /*2b1a*/ u8 valA_1:1;
- /*2b1a*/ u8 valA_2:1;
- /*2b1a*/ u8 valA_3:1;
- /*2b1a*/ u8 valA_4:1;
- /*2b1a*/ u8 valA_5:3;
- /*2b1b*/ u8 valB_0:1;
- /*2b1b*/ u8 valB_1:1;
- /*2b1b*/ u8 valB_2:1;
- /*2b1b*/ u8 valB_3:1;
- /*2b1b*/ u8 valB_4:1;
- /*2b1b*/ u8 valB_5:3;
-};
-
-struct DayCareMail
-{
- /*0x00*/ struct MailStruct message;
- /*0x24*/ u8 names[19];
-};
-
-struct DayCareStepCountersEtc {
- u32 steps[DAYCARE_MON_COUNT];
- u16 pendingEggPersonality;
- u8 eggCycleStepsRemaining;
-};
-
-struct RecordMixingDayCareMail
-{
- struct DayCareMail mail[DAYCARE_MON_COUNT];
- u32 numDaycareMons;
- u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item.
-};
-
-struct DayCareMisc
-{
- struct DayCareMail mail[DAYCARE_MON_COUNT];
- struct DayCareStepCountersEtc countersEtc;
-};
-
-struct DayCare {
- struct BoxPokemon mons[DAYCARE_MON_COUNT];
- struct DayCareMisc misc;
-};
-
-struct LinkBattleRecord
-{
- u8 name[8];
- u16 trainerId;
- u16 wins;
- u16 losses;
- u16 draws;
-};
-
-struct RecordMixingGiftData
-{
- u8 unk0;
- u8 quantity;
- u16 itemId;
- u8 filler4[8];
-};
-
-struct RecordMixingGift
-{
- int checksum;
- struct RecordMixingGiftData data;
-};
-
-struct ContestWinner
-{
- /*0x00*/ u32 personality; // personality
- /*0x04*/ u32 otId; // otId
- /*0x08*/ u16 species; // species
- /*0x0A*/ u8 contestCategory;
- /*0x0B*/ u8 nickname[11];
- /*0x16*/ u8 trainerName[8];
-};
-
-// there should be enough flags for all 412 slots
-// each slot takes up 8 flags
-// if the value is not divisible by 8, we need to account for the reminder as well
-#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
-
-struct SaveBlock1 /* 0x02025734 */
-{
- /*0x00*/ struct Coords16 pos;
- /*0x04*/ struct WarpData location;
- /*0x0C*/ struct WarpData continueGameWarp;
- /*0x14*/ struct WarpData dynamicWarp;
- /*0x1C*/ struct WarpData lastHealLocation;
- /*0x24*/ struct WarpData warp4;
- /*0x2C*/ u16 savedMusic;
- /*0x2E*/ u8 weather;
- /*0x2F*/ u8 weatherCycleStage;
- /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest
- /*0x32*/ u16 mapLayoutId;
- /*0x34*/ u16 mapView[0x100];
- /*0x234*/ u8 playerPartyCount;
- /*0x238*/ struct Pokemon playerParty[6];
- /*0x490*/ u32 money;
- /*0x494*/ u16 coins;
- /*0x496*/ u16 registeredItem; // registered for use with SELECT button
- /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
- /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
- /*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
- /*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
- /*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
- /*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
- /*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
- /*0x938*/ u8 dexSeen2[DEX_FLAGS_NO];
- /*0x96C*/ u16 berryBlenderRecords[3];
- /*0x972*/ u8 filler_972[0x6];
- /*0x978*/ u16 trainerRematchStepCounter;
- /*0x97A*/ u8 trainerRematches[100];
- /*0x9E0*/ struct ObjectEvent objectEvents[EVENT_OBJECTS_COUNT];
- /*0xC20*/ struct ObjectEventTemplate objectEventTemplates[64];
- /*0x1220*/ u8 flags[FLAGS_COUNT];
- /*0x1340*/ u16 vars[VARS_COUNT];
- /*0x1540*/ u32 gameStats[NUM_GAME_STATS];
- /*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
- /*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT];
- /*0x2688*/ u8 playerRoomDecor[12];
- /*0x2694*/ u8 playerRoomDecorPos[12];
- /*0x26A0*/ u8 decorDesk[10];
- /*0x26AA*/ u8 decorChair[10];
- /*0x26B4*/ u8 decorPlant[10];
- /*0x26BE*/ u8 decorOrnament[30];
- /*0x26DC*/ u8 decorMat[30];
- /*0x26FA*/ u8 decorPoster[10];
- /*0x2704*/ u8 decorDoll[40];
- /*0x272C*/ u8 decorCushion[10];
- /*0x2736*/ u8 padding_2736[2];
- /*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT];
- /*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT];
- /*0x2AFC*/ u16 outbreakPokemonSpecies;
- /*0x2AFE*/ u8 outbreakLocationMapNum;
- /*0x2AFF*/ u8 outbreakLocationMapGroup;
- /*0x2B00*/ u8 outbreakPokemonLevel;
- /*0x2B01*/ u8 outbreakUnk1;
- /*0x2B02*/ u16 outbreakUnk2;
- /*0x2B04*/ u16 outbreakPokemonMoves[4];
- /*0x2B0C*/ u8 outbreakUnk4;
- /*0x2B0D*/ u8 outbreakPokemonProbability;
- /*0x2B0E*/ u16 outbreakUnk5;
- /*0x2B10*/ struct GabbyAndTyData gabbyAndTyData;
- /*0x2B1C*/ struct {
- /*0x2B1C*/ u16 unk2B1C[6];
- /*0x2B28*/ u16 unk2B28[6];
- /*0x2B34*/ u16 unk2B34[6];
- /*0x2B40*/ u16 unk2B40[6];
- } easyChats;
- /*0x2B4C*/ struct MailStruct mail[MAIL_COUNT];
- /*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size.
- /*0x2D90*/ u8 filler_2D90[0x4];
- /*0x2D94*/ union MauvilleMan mauvilleMan;
- /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
- /*0x2DFC*/ struct ContestWinner contestWinners[8];
- /*0x2EFC*/ struct ContestWinner museumPortraits[5];
- /*0x2F9C*/ struct DayCare daycare;
- /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5];
- struct {
- /*0x3108*/ u8 mode[8];
- /*0x3110*/ u8 giftRibbons[11];
- /*0x311B*/ u8 unknown2[8];
- /*0x3123*/ u32 currentPokeCoupons;
- /*0x3127*/ u32 totalEarnedPokeCoupons;
- /*0x312B*/ u8 unknown3[6];
- /*0x3131*/ u8 receivedWishmakerJirachi;
- /*0x3132*/ u8 unknown4[18];
- } __attribute__((packed)) externalReservedData;
- /*0x3144*/ struct Roamer roamer;
- /*0x3160*/ struct EnigmaBerry enigmaBerry;
- /*0x3690*/ struct RamScript ramScript;
- /*0x3A7C*/ struct RecordMixingGift recordMixingGift;
- /*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO];
-};
-
-extern struct SaveBlock1 gSaveBlock1;
-
-struct Time
-{
- /*0x00*/ s16 days;
- /*0x02*/ s8 hours;
- /*0x03*/ s8 minutes;
- /*0x04*/ s8 seconds;
-};
-
-struct Pokedex
-{
- /*0x00*/ u8 order;
- /*0x01*/ u8 mode;
- /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
- /*0x03*/ u8 unknown2;
- /*0x04*/ u32 unownPersonality; // set when you first see Unown
- /*0x08*/ u32 spindaPersonality; // set when you first see Spinda
- /*0x0C*/ u32 unknown3;
- /*0x10*/ u8 owned[DEX_FLAGS_NO];
- /*0x44*/ u8 seen[DEX_FLAGS_NO];
-};
-
-struct BattleTowerTrainer
-{
- /*0x00*/ u8 trainerClass;
- /*0x01*/ u8 name[8];
- /*0x09*/ u8 teamFlags;
- u8 filler0A[2];
- /*0x0C*/ u16 greeting[6];
-};
-
-struct BattleTowerRecord // record mixing
-{
- /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
- /*0x01*/ u8 trainerClass;
- /*0x02*/ u16 winStreak;
- /*0x04*/ u8 name[8];
- /*0x0C*/ u8 trainerId[4];
- /*0x10*/ u16 greeting[6];
- /*0x1C*/ struct BattleTowerPokemon party[3];
- /*0xA0*/ u32 checksum;
-};
-
-struct BattleTowerEReaderTrainer
-{
- /*0x00*/ u8 unk0;
- /*0x01*/ u8 trainerClass;
- /*0x02*/ u16 winStreak;
- /*0x04*/ u8 name[8];
- /*0x0C*/ u8 trainerId[4];
- /*0x10*/ u16 greeting[6];
- /*0x1C*/ u16 farewellPlayerLost[6];
- /*0x28*/ u16 farewellPlayerWon[6];
- /*0x34*/ struct BattleTowerPokemon party[3];
- /*0xB8*/ u32 checksum;
-};
-
-struct BattleTowerData
-{
- /*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord;
- /*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing
- /*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party
- /*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player
- /*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8];
- /*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party
- /*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer;
- /*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100
- /*0x04AC, 0x0554*/ u8 unk_554:1;
- /*0x04AD, 0x0555*/ u8 battleOutcome;
- /*0x04AE, 0x0556*/ u8 var_4AE[2];
- /*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles)
- /*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak.
- /*0x04B8, 0x0560*/ u16 recordWinStreaks[2];
- /*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table
- /*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons.
- /*0x04C0, 0x0568*/ u16 prizeItem;
- /*0x04C2, 0x056A*/ u8 battledTrainerIds[6];
- /*0x04C8, 0x0570*/ u16 totalBattleTowerWins;
- /*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak;
- /*0x04CC, 0x0574*/ u16 currentWinStreaks[2];
- /*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode.
- /*0x04D1, 0x0579*/ u8 filler_4D1[0x317];
-};
-
-struct SaveBlock2 /* 0x02024EA4 */
-{
- /*0x00*/ u8 playerName[8];
- /*0x08*/ u8 playerGender; // MALE, FEMALE
- /*0x09*/ u8 specialSaveWarp;
- /*0x0A*/ u8 playerTrainerId[4];
- /*0x0E*/ u16 playTimeHours;
- /*0x10*/ u8 playTimeMinutes;
- /*0x11*/ u8 playTimeSeconds;
- /*0x12*/ u8 playTimeVBlanks;
- /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
- /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
- u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
- u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
- u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
- u16 optionsBattleSceneOff:1; // whether battle animations are disabled
- u16 regionMapZoom:1; // whether the map is zoomed in
- /*0x18*/ struct Pokedex pokedex;
- /*0x90*/ u8 filler_90[0x8];
- /*0x98*/ struct Time localTimeOffset;
- /*0xA0*/ struct Time lastBerryTreeUpdate;
- /*0xA8*/ struct BattleTowerData battleTower;
-};
-
-struct MapPosition
-{
- s16 x;
- s16 y;
- s8 height;
-};
-
-struct UnkStruct_8054FF8
-{
- u8 a;
- u8 b;
- u8 c;
- u8 d;
- struct MapPosition sub;
- u16 field_C;
-};
-
-// wasnt defined so I had to define it
-struct HallOfFame
-{
- u8 filler[0x1F00];
-};
-
-extern struct SaveBlock2 gSaveBlock2;
-
-#define RomHeaderGameTitle ((const char *)0x080000A0)
-#define RomHeaderGameCode ((const char *)0x080000AC)
-#define RomHeaderMakerCode ((const char *)0x080000B0)
-#define RomHeaderMagic ((const u8 *) 0x080000B2)
-#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC)
-
-#define LocalTimeOffset ((struct Time *)0x02028098)
-#define LastBerryTreeUpdate ((struct Time *)0x020280A0)
-
-#endif //GUARD_GLOBAL_H
diff --git a/berry_fix/payload/include/main.h b/berry_fix/payload/include/main.h
deleted file mode 100644
index cb58d5982..000000000
--- a/berry_fix/payload/include/main.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#ifndef GUARD_MAIN_H
-#define GUARD_MAIN_H
-
-#include "gba/gba.h"
-
-enum RomHeaderValidationResult
-{
- SAPPHIRE_UPDATABLE = 2,
- RUBY_UPDATABLE,
- SAPPHIRE_NONEED,
- RUBY_NONEED,
- INVALID
-};
-
-enum MainCallbackState
-{
- MAINCB_INIT = 0,
- MAINCB_CHECK_RTC,
- MAINCB_CHECK_FLASH,
- MAINCB_READ_SAVE,
- MAINCB_CHECK_TIME,
- MAINCB_FIX_DATE,
- MAINCB_NO_NEED_TO_FIX,
- MAINCB_YEAR_MAKES_NO_SENSE,
- MAINCB_FINISHED,
- MAINCB_CHECK_PACIFIDLOG_TM,
- MAINCB_FIX_PACIFIDLOG_TM,
- MAINCB_ERROR
-};
-
-extern IntrFunc gIntrTable[];
-extern u16 gHeldKeys;
-extern u16 gNewKeys;
-extern u8 gIntrVector[];
-extern u32 gUpdateSuccessful;
-extern u32 gUnknown_3001194;
-extern u32 gUnknown_30011A0[];
-extern u32 gMainCallbackState;
-extern u32 gGameVersion;
-
-extern u8 gSharedMem[0x8000];
-
-extern const IntrFunc gIntrFuncPointers[];
-
-#endif //GUARD_MAIN_H
diff --git a/berry_fix/payload/include/pokemon.h b/berry_fix/payload/include/pokemon.h
deleted file mode 100644
index d3a14ffff..000000000
--- a/berry_fix/payload/include/pokemon.h
+++ /dev/null
@@ -1,154 +0,0 @@
-#ifndef GUARD_POKEMON_H
-#define GUARD_POKEMON_H
-
-struct PokemonSubstruct0
-{
- u16 species;
- u16 heldItem;
- u32 experience;
- u8 ppBonuses;
- u8 friendship;
-};
-
-struct PokemonSubstruct1
-{
- u16 moves[4];
- u8 pp[4];
-};
-
-struct PokemonSubstruct2
-{
- u8 hpEV;
- u8 attackEV;
- u8 defenseEV;
- u8 speedEV;
- u8 spAttackEV;
- u8 spDefenseEV;
- u8 cool;
- u8 beauty;
- u8 cute;
- u8 smart;
- u8 tough;
- u8 sheen;
-};
-
-struct PokemonSubstruct3
-{
- /*0x00*/ u8 pokerus;
- /*0x01*/ u8 metLocation;
-
- /*0x02*/ u16 metLevel:7;
- /*0x02*/ u16 metGame:4;
- /*0x03*/ u16 pokeball:4;
- /*0x03*/ u16 otGender:1;
-
- /*0x04*/ u32 hpIV:5;
- /*0x04*/ u32 attackIV:5;
- /*0x05*/ u32 defenseIV:5;
- /*0x05*/ u32 speedIV:5;
- /*0x05*/ u32 spAttackIV:5;
- /*0x06*/ u32 spDefenseIV:5;
- /*0x07*/ u32 isEgg:1;
- /*0x07*/ u32 altAbility:1;
-
- /*0x08*/ u32 coolRibbon:3;
- /*0x08*/ u32 beautyRibbon:3;
- /*0x08*/ u32 cuteRibbon:3;
- /*0x09*/ u32 smartRibbon:3;
- /*0x09*/ u32 toughRibbon:3;
- /*0x09*/ u32 championRibbon:1;
- /*0x0A*/ u32 winningRibbon:1;
- /*0x0A*/ u32 victoryRibbon:1;
- /*0x0A*/ u32 artistRibbon:1;
- /*0x0A*/ u32 effortRibbon:1;
- /*0x0A*/ u32 giftRibbon1:1;
- /*0x0A*/ u32 giftRibbon2:1;
- /*0x0A*/ u32 giftRibbon3:1;
- /*0x0A*/ u32 giftRibbon4:1;
- /*0x0B*/ u32 giftRibbon5:1;
- /*0x0B*/ u32 giftRibbon6:1;
- /*0x0B*/ u32 giftRibbon7:1;
- /*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
-};
-
-union PokemonSubstruct
-{
- struct PokemonSubstruct0 type0;
- struct PokemonSubstruct1 type1;
- struct PokemonSubstruct2 type2;
- struct PokemonSubstruct3 type3;
- u16 raw[6];
-};
-
-struct BoxPokemon
-{
- /*0x00*/ u32 personality;
- /*0x04*/ u32 otId;
- /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
- /*0x12*/ u8 language;
- /*0x13*/ u8 isBadEgg:1;
- u8 hasSpecies:1;
- u8 isEgg:1;
- /*0x14*/ u8 otName[OT_NAME_LENGTH];
- /*0x1B*/ u8 markings;
- /*0x1C*/ u16 checksum;
- /*0x1E*/ u16 unknown;
-
- union
- {
- u32 raw[12];
- union PokemonSubstruct substructs[4];
- } secure;
-}; /*size = 0x50*/
-
-struct Pokemon
-{
- /*0x00*/ struct BoxPokemon box;
- /*0x50*/ u32 status;
- /*0x54*/ u8 level;
- /*0x55*/ u8 mail;
- /*0x56*/ u16 hp;
- /*0x58*/ u16 maxHP;
- /*0x5A*/ u16 attack;
- /*0x5C*/ u16 defense;
- /*0x5E*/ u16 speed;
- /*0x60*/ u16 spAttack;
- /*0x62*/ u16 spDefense;
-};
-
-struct BattleTowerPokemon
-{
- /*0x00*/u16 species;
- /*0x02*/u16 heldItem;
- /*0x04*/u16 moves[4];
- /*0x0C*/u8 level;
- /*0x0D*/u8 ppBonuses;
- /*0x0E*/u8 hpEV;
- /*0x0F*/u8 attackEV;
- /*0x10*/u8 defenseEV;
- /*0x11*/u8 speedEV;
- /*0x12*/u8 spAttackEV;
- /*0x13*/u8 spDefenseEV;
- /*0x14*/u32 otId;
- /*0x18*/u32 hpIV:5;
- /*0x18*/u32 attackIV:5;
- /*0x19*/u32 defenseIV:5;
- /*0x19*/u32 speedIV:5;
- /*0x1A*/u32 spAttackIV:5;
- /*0x1A*/u32 spDefenseIV:5;
- /*0x1B*/u32 gap:1;
- /*0x1B*/u32 altAbility:1;
- /*0x1C*/u32 personality;
- /*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1];
- /*0x2B*/u8 friendship;
-};
-
-struct PokemonStorage
-{
- /*0x0000*/ u8 currentBox;
- /*0x0004*/ struct BoxPokemon boxes[14][30];
- /*0x8344*/ u8 boxNames[14][9];
- /*0x83c2*/ u8 wallpaper[14];
-};
-
-#endif // GUARD_POKEMON_H
diff --git a/berry_fix/payload/include/rtc.h b/berry_fix/payload/include/rtc.h
deleted file mode 100644
index 35654d866..000000000
--- a/berry_fix/payload/include/rtc.h
+++ /dev/null
@@ -1,15 +0,0 @@
-#ifndef GUARD_RTC_H
-#define GUARD_RTC_H
-
-#include "gba/gba.h"
-#include "siirtc.h"
-#include "global.h"
-
-extern struct Time gTimeSinceBerryUpdate;
-extern struct Time gRtcUTCTime;
-
-bool32 rtc_maincb_is_rtc_working(void);
-bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 *);
-void rtc_maincb_fix_date(void);
-
-#endif //GUARD_RTC_H
diff --git a/berry_fix/payload/include/siirtc.h b/berry_fix/payload/include/siirtc.h
deleted file mode 100644
index de4fd634d..000000000
--- a/berry_fix/payload/include/siirtc.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef GUARD_RTC_H
-#define GUARD_RTC_H
-
-#include "gba/gba.h"
-
-#define SIIRTCINFO_INTFE 0x01 // frequency interrupt enable
-#define SIIRTCINFO_INTME 0x02 // per-minute interrupt enable
-#define SIIRTCINFO_INTAE 0x04 // alarm interrupt enable
-#define SIIRTCINFO_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode
-#define SIIRTCINFO_POWER 0x80 // power on or power failure occurred
-
-enum
-{
- MONTH_JAN = 1,
- MONTH_FEB,
- MONTH_MAR,
- MONTH_APR,
- MONTH_MAY,
- MONTH_JUN,
- MONTH_JUL,
- MONTH_AUG,
- MONTH_SEP,
- MONTH_OCT,
- MONTH_NOV,
- MONTH_DEC
-};
-
-struct SiiRtcInfo
-{
- u8 year;
- u8 month;
- u8 day;
- u8 dayOfWeek;
- u8 hour;
- u8 minute;
- u8 second;
- u8 status;
- u8 alarmHour;
- u8 alarmMinute;
-};
-
-void SiiRtcUnprotect(void);
-void SiiRtcProtect(void);
-u8 SiiRtcProbe(void);
-bool8 SiiRtcReset(void);
-bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc);
-bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc);
-bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc);
-bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc);
-bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc);
-bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc);
-bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc);
-
-#endif // GUARD_RTC_H
diff --git a/berry_fix/payload/ld_script.sed b/berry_fix/payload/ld_script.sed
deleted file mode 100644
index b91542b6f..000000000
--- a/berry_fix/payload/ld_script.sed
+++ /dev/null
@@ -1,14 +0,0 @@
-/<EWRAM>/ {
- r sym_ewram.ld
- d
-}
-
-/<BSS>/ {
- r sym_bss.ld
- d
-}
-
-/<COMMON>/ {
- r sym_common.ld
- d
-}
diff --git a/berry_fix/payload/ld_script.txt b/berry_fix/payload/ld_script.txt
deleted file mode 100644
index d0a0af9ed..000000000
--- a/berry_fix/payload/ld_script.txt
+++ /dev/null
@@ -1,107 +0,0 @@
-ENTRY(Init)
-
-SECTIONS {
- . = 0x2010000;
-
- .text :
- ALIGN(4)
- {
- asm/crt0.o(.text);
- src/main.o(.text);
- src/rtc.o(.text);
- src/flash.o(.text);
- } =0
-
- lib_text :
- ALIGN(4)
- {
- src/agb_flash.o(.text);
- src/agb_flash_1m.o(.text);
- src/agb_flash_mx.o(.text);
- asm/libagbsyscall.o(.text);
- src/siirtc.o(.text);
- *libgcc.a:_call_via_rX.o(.text);
- *libgcc.a:_modsi3.o(.text);
- *libgcc.a:_umodsi3.o(.text);
- *libgcc.a:_dvmd_tls.o(.text);
- } =0
-
- .rodata :
- ALIGN(4)
- {
- src/main.o(.rodata);
- src/rtc.o(.rodata);
- src/flash.o(.rodata);
- } =0
-
- lib_rodata :
- ALIGN(4)
- {
- src/agb_flash.o(.rodata);
- src/agb_flash_1m.o(.rodata);
- src/agb_flash_mx.o(.rodata);
- src/agb_flash_le.o(.rodata);
- src/siirtc.o(.rodata);
- }
-
- . = 0x2020000;
-
- ewram (NOLOAD) :
- ALIGN(4)
- {
-<EWRAM>
- }
-
- . = 0x3001000;
-
- iwram (NOLOAD) :
- ALIGN(4)
- {
-<BSS>
- . = 0x40;
-<COMMON>
- end = .;
- }
-
- . = 0x8000000;
-
- RS_Rom (NOLOAD) :
- ALIGN(4)
- {
- _start = .;
- . += 4;
- RomHeaderNintendoLogo = .;
- . += 156;
- RS_RomHeader = .;
- RomHeaderGameTitle = .;
- . += 12;
- RomHeaderGameCode = .;
- . += 4;
- RomHeaderMakerCode = .;
- . += 2;
- RomHeaderMagic = .;
- . += 1;
- RomHeaderMainUnitCode = .;
- . += 1;
- RomHeaderDeviceType = .;
- . += 1;
- RomHeaderReserved1 = .;
- . += 7;
- RomHeaderSoftwareVersion = .;
- . += 1;
- RomHeaderChecksum = .;
- . += 1;
- RomHeaderReserved2 = .;
- . += 6;
- GPIOPortData = .;
- . += 2;
- GPIOPortDirection = .;
- . += 2;
- GPIOPortReadEnable = .;
- } =0
-
- /DISCARD/ :
- {
- *(*);
- }
-}
diff --git a/berry_fix/payload/rom.sha1 b/berry_fix/payload/rom.sha1
deleted file mode 100644
index 92eee7e87..000000000
--- a/berry_fix/payload/rom.sha1
+++ /dev/null
@@ -1 +0,0 @@
-866991e2b5a8de02d12f53abe0ee9af03a2b6e01 payload.gba
diff --git a/berry_fix/payload/src/agb_flash.c b/berry_fix/payload/src/agb_flash.c
deleted file mode 100644
index 2c2c96e6e..000000000
--- a/berry_fix/payload/src/agb_flash.c
+++ /dev/null
@@ -1,296 +0,0 @@
-#include "gba/gba.h"
-#include "gba/flash_internal.h"
-
-static u8 sTimerNum;
-static u16 sTimerCount;
-static vu16 *sTimerReg;
-static u16 sSavedIme;
-
-u8 gFlashTimeoutFlag;
-u8 (*PollFlashStatus)(u8 *);
-const struct FlashType *gFlash;
-u16 gFlashNumRemainingBytes;
-const u16 *gFlashMaxTime;
-
-u16 (*ProgramFlashByte)(u16, u32, u8);
-u16 (*ProgramFlashSector)(u16, void *);
-u16 (*EraseFlashChip)(void);
-u16 (*EraseFlashSector)(u16);
-u16 (*WaitForFlashWrite)(u8, u8 *, u8);
-
-void SetReadFlash1(u16 *dest);
-
-void SwitchFlashBank(u8 bankNum)
-{
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0xB0);
- FLASH_WRITE(0x0000, bankNum);
-}
-
-#define DELAY() \
-do { \
- vu16 i; \
- for (i = 20000; i != 0; i--) \
- ; \
-} while (0)
-
-u16 ReadFlashId(void)
-{
- u16 flashId;
- u16 readFlash1Buffer[0x20];
- u8 (*readFlash1)(u8 *);
-
- SetReadFlash1(readFlash1Buffer);
- readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1);
-
- // Enter ID mode.
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0x90);
- DELAY();
-
- flashId = readFlash1(FLASH_BASE + 1) << 8;
- flashId |= readFlash1(FLASH_BASE);
-
- // Leave ID mode.
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0xF0);
- FLASH_WRITE(0x5555, 0xF0);
- DELAY();
-
- return flashId;
-}
-
-void FlashTimerIntr(void)
-{
- if (sTimerCount != 0 && --sTimerCount == 0)
- gFlashTimeoutFlag = 1;
-}
-
-u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void))
-{
- if (timerNum >= 4)
- return 1;
-
- sTimerNum = timerNum;
- sTimerReg = &REG_TMCNT(sTimerNum);
- *intrFunc = FlashTimerIntr;
- return 0;
-}
-
-void StartFlashTimer(u8 phase)
-{
- const u16 *maxTime = &gFlashMaxTime[phase * 3];
- sSavedIme = REG_IME;
- REG_IME = 0;
- sTimerReg[1] = 0;
- REG_IE |= (INTR_FLAG_TIMER0 << sTimerNum);
- gFlashTimeoutFlag = 0;
- sTimerCount = *maxTime++;
- *sTimerReg++ = *maxTime++;
- *sTimerReg-- = *maxTime++;
- REG_IF = (INTR_FLAG_TIMER0 << sTimerNum);
- REG_IME = 1;
-}
-
-void StopFlashTimer(void)
-{
- REG_IME = 0;
- *sTimerReg++ = 0;
- *sTimerReg-- = 0;
- REG_IE &= ~(INTR_FLAG_TIMER0 << sTimerNum);
- REG_IME = sSavedIme;
-}
-
-u8 ReadFlash1(u8 *addr)
-{
- return *addr;
-}
-
-void SetReadFlash1(u16 *dest)
-{
- u16 *src;
- u16 i;
-
- PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1);
-
- src = (u16 *)ReadFlash1;
- src = (u16 *)((s32)src ^ 1);
-
- i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1;
-
- while (i != 0)
- {
- *dest++ = *src++;
- i--;
- }
-}
-
-void ReadFlash_Core(u8 *src, u8 *dest, u32 size)
-{
- while (size-- != 0)
- {
- *dest++ = *src++;
- }
-}
-
-void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size)
-{
- u8 *src;
- u16 i;
- u16 readFlash_Core_Buffer[0x40];
- u16 *funcSrc;
- u16 *funcDest;
- void (*readFlash_Core)(u8 *, u8 *, u32);
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
-
- if (gFlash->romSize == FLASH_ROM_SIZE_1M)
- {
- SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
- sectorNum %= SECTORS_PER_BANK;
- }
-
- funcSrc = (u16 *)ReadFlash_Core;
- funcSrc = (u16 *)((s32)funcSrc ^ 1);
- funcDest = readFlash_Core_Buffer;
-
- i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1;
-
- while (i != 0)
- {
- *funcDest++ = *funcSrc++;
- i--;
- }
-
- readFlash_Core = (void (*)(u8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1);
-
- src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
-
- readFlash_Core(src, dest, size);
-}
-
-u32 VerifyFlashSector_Core(u8 *src, u8 *tgt, u32 size)
-{
- while (size-- != 0)
- {
- if (*tgt++ != *src++)
- return (u32)(tgt - 1);
- }
-
- return 0;
-}
-
-u32 VerifyFlashSector(u16 sectorNum, u8 *src)
-{
- u16 i;
- u16 verifyFlashSector_Core_Buffer[0x80];
- u16 *funcSrc;
- u16 *funcDest;
- u8 *tgt;
- u16 size;
- u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
-
- if (gFlash->romSize == FLASH_ROM_SIZE_1M)
- {
- SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
- sectorNum %= SECTORS_PER_BANK;
- }
-
- funcSrc = (u16 *)VerifyFlashSector_Core;
- funcSrc = (u16 *)((s32)funcSrc ^ 1);
- funcDest = verifyFlashSector_Core_Buffer;
-
- i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
-
- while (i != 0)
- {
- *funcDest++ = *funcSrc++;
- i--;
- }
-
- verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
-
- tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
- size = gFlash->sector.size;
-
- return verifyFlashSector_Core(src, tgt, size);
-}
-
-u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
-{
- u16 i;
- u16 verifyFlashSector_Core_Buffer[0x80];
- u16 *funcSrc;
- u16 *funcDest;
- u8 *tgt;
- u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
-
- if (gFlash->romSize == FLASH_ROM_SIZE_1M)
- {
- SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
- sectorNum %= SECTORS_PER_BANK;
- }
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
-
- funcSrc = (u16 *)VerifyFlashSector_Core;
- funcSrc = (u16 *)((s32)funcSrc ^ 1);
- funcDest = verifyFlashSector_Core_Buffer;
-
- i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
-
- while (i != 0)
- {
- *funcDest++ = *funcSrc++;
- i--;
- }
-
- verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
-
- tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
-
- return verifyFlashSector_Core(src, tgt, n);
-}
-
-u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src)
-{
- u8 i;
- u32 result;
-
- for (i = 0; i < 3; i++)
- {
- result = ProgramFlashSector(sectorNum, src);
- if (result != 0)
- continue;
-
- result = VerifyFlashSector(sectorNum, src);
- if (result == 0)
- break;
- }
-
- return result;
-}
-
-u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *src, u32 n)
-{
- u8 i;
- u32 result;
-
- for (i = 0; i < 3; i++)
- {
- result = ProgramFlashSector(sectorNum, src);
- if (result != 0)
- continue;
-
- result = VerifyFlashSectorNBytes(sectorNum, src, n);
- if (result == 0)
- break;
- }
-
- return result;
-}
diff --git a/berry_fix/payload/src/agb_flash_1m.c b/berry_fix/payload/src/agb_flash_1m.c
deleted file mode 100644
index 7f8bdeb5f..000000000
--- a/berry_fix/payload/src/agb_flash_1m.c
+++ /dev/null
@@ -1,86 +0,0 @@
-#include "gba/gba.h"
-#include "gba/flash_internal.h"
-
-static const char AgbLibFlashVersion[] = "FLASH1M_V103";
-
-const struct FlashSetupInfo * const sSetupInfos[] =
-{
- &MX29L010,
- &LE26FV10N1TS,
- &DefaultFlash
-};
-
-u32 IdentifyFlash(void)
-{
- u16 result;
- u16 flashId;
- const struct FlashSetupInfo * const *setupInfo;
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
-
- flashId = ReadFlashId();
-
- setupInfo = sSetupInfos;
- result = 1;
-
- for (;;)
- {
- if ((*setupInfo)->type.ids.separate.makerId == 0)
- break;
-
- if (flashId == (*setupInfo)->type.ids.joined)
- {
- result = 0;
- break;
- }
-
- setupInfo++;
- }
-
- ProgramFlashByte = (*setupInfo)->programFlashByte;
- ProgramFlashSector = (*setupInfo)->programFlashSector;
- EraseFlashChip = (*setupInfo)->eraseFlashChip;
- EraseFlashSector = (*setupInfo)->eraseFlashSector;
- WaitForFlashWrite = (*setupInfo)->WaitForFlashWrite;
- gFlashMaxTime = (*setupInfo)->maxTime;
- gFlash = &(*setupInfo)->type;
-
- return result;
-}
-
-u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData)
-{
- u16 result = 0;
- u8 status;
-
- StartFlashTimer(phase);
-
- while ((status = PollFlashStatus(addr)) != lastData)
- {
- if (status & 0x20)
- {
- // The write operation exceeded the flash chip's time limit.
-
- if (PollFlashStatus(addr) == lastData)
- break;
-
- FLASH_WRITE(0x5555, 0xF0);
- result = phase | 0xA000u;
- break;
- }
-
- if (gFlashTimeoutFlag)
- {
- if (PollFlashStatus(addr) == lastData)
- break;
-
- FLASH_WRITE(0x5555, 0xF0);
- result = phase | 0xC000u;
- break;
- }
- }
-
- StopFlashTimer();
-
- return result;
-}
diff --git a/berry_fix/payload/src/agb_flash_le.c b/berry_fix/payload/src/agb_flash_le.c
deleted file mode 100644
index 39d956e27..000000000
--- a/berry_fix/payload/src/agb_flash_le.c
+++ /dev/null
@@ -1,31 +0,0 @@
-#include "gba/gba.h"
-#include "gba/flash_internal.h"
-
-const u16 leMaxTime[] =
-{
- 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
- 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
- 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
- 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
-};
-
-const struct FlashSetupInfo LE26FV10N1TS =
-{
- ProgramFlashByte_MX,
- ProgramFlashSector_MX,
- EraseFlashChip_MX,
- EraseFlashSector_MX,
- WaitForFlashWrite_Common,
- leMaxTime,
- {
- 131072, // ROM size
- {
- 4096, // sector size
- 12, // bit shift to multiply by sector size (4096 == 1 << 12)
- 32, // number of sectors
- 0 // appears to be unused
- },
- { 3, 1 }, // wait state setup data
- { { 0x62, 0x13 } } // ID
- }
-};
diff --git a/berry_fix/payload/src/agb_flash_mx.c b/berry_fix/payload/src/agb_flash_mx.c
deleted file mode 100644
index 68eb00cd8..000000000
--- a/berry_fix/payload/src/agb_flash_mx.c
+++ /dev/null
@@ -1,193 +0,0 @@
-#include "gba/gba.h"
-#include "gba/flash_internal.h"
-
-const u16 mxMaxTime[] =
-{
- 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
- 10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
- 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
- 2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
-};
-
-const struct FlashSetupInfo MX29L010 =
-{
- ProgramFlashByte_MX,
- ProgramFlashSector_MX,
- EraseFlashChip_MX,
- EraseFlashSector_MX,
- WaitForFlashWrite_Common,
- mxMaxTime,
- {
- 131072, // ROM size
- {
- 4096, // sector size
- 12, // bit shift to multiply by sector size (4096 == 1 << 12)
- 32, // number of sectors
- 0 // appears to be unused
- },
- { 3, 1 }, // wait state setup data
- { { 0xC2, 0x09 } } // ID
- }
-};
-
-const struct FlashSetupInfo DefaultFlash =
-{
- ProgramFlashByte_MX,
- ProgramFlashSector_MX,
- EraseFlashChip_MX,
- EraseFlashSector_MX,
- WaitForFlashWrite_Common,
- mxMaxTime,
- {
- 131072, // ROM size
- {
- 4096, // sector size
- 12, // bit shift to multiply by sector size (4096 == 1 << 12)
- 32, // number of sectors
- 0 // appears to be unused
- },
- { 3, 1 }, // wait state setup data
- { { 0x00, 0x00 } } // ID of 0
- }
-};
-
-u16 EraseFlashChip_MX(void)
-{
- u16 result;
- u16 readFlash1Buffer[0x20];
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
-
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0x80);
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0x10);
-
- SetReadFlash1(readFlash1Buffer);
-
- result = WaitForFlashWrite(3, FLASH_BASE, 0xFF);
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
-
- return result;
-}
-
-u16 EraseFlashSector_MX(u16 sectorNum)
-{
- u16 numTries;
- u16 result;
- u8 *addr;
- u16 readFlash1Buffer[0x20];
-
- if (sectorNum >= gFlash->sector.count)
- return 0x80FF;
-
- SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
- sectorNum %= SECTORS_PER_BANK;
-
- numTries = 0;
-
-try_erase:
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
-
- addr = FLASH_BASE + (sectorNum << gFlash->sector.shift);
-
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0x80);
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- *addr = 0x30;
-
- SetReadFlash1(readFlash1Buffer);
-
- result = WaitForFlashWrite(2, addr, 0xFF);
-
- if (!(result & 0xA000) || numTries > 3)
- goto done;
-
- numTries++;
-
- goto try_erase;
-
-done:
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
-
- return result;
-}
-
-u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data)
-{
- u8 *addr;
- u16 readFlash1Buffer[0x20];
-
- if (offset >= gFlash->sector.size)
- return 0x8000;
-
- SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
- sectorNum %= SECTORS_PER_BANK;
-
- addr = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
-
- SetReadFlash1(readFlash1Buffer);
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
-
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0xA0);
- *addr = data;
-
- return WaitForFlashWrite(1, addr, data);
-}
-
-static u16 ProgramByte(u8 *src, u8 *dest)
-{
- FLASH_WRITE(0x5555, 0xAA);
- FLASH_WRITE(0x2AAA, 0x55);
- FLASH_WRITE(0x5555, 0xA0);
- *dest = *src;
-
- return WaitForFlashWrite(1, dest, *src);
-}
-
-u16 ProgramFlashSector_MX(u16 sectorNum, void *src)
-{
- u16 result;
- u8 *dest;
- u16 readFlash1Buffer[0x20];
-
- if (sectorNum >= gFlash->sector.count)
- return 0x80FF;
-
- result = EraseFlashSector_MX(sectorNum);
-
- if (result != 0)
- return result;
-
- SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
- sectorNum %= SECTORS_PER_BANK;
-
- SetReadFlash1(readFlash1Buffer);
-
- REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
-
- gFlashNumRemainingBytes = gFlash->sector.size;
- dest = FLASH_BASE + (sectorNum << gFlash->sector.shift);
-
- while (gFlashNumRemainingBytes > 0)
- {
- result = ProgramByte(src, dest);
-
- if (result != 0)
- break;
-
- gFlashNumRemainingBytes--;
- src++;
- dest++;
- }
-
- return result;
-}
diff --git a/berry_fix/payload/src/flash.c b/berry_fix/payload/src/flash.c
deleted file mode 100644
index 1f09d0b8f..000000000
--- a/berry_fix/payload/src/flash.c
+++ /dev/null
@@ -1,752 +0,0 @@
-#include "gba/gba.h"
-#include "gba/flash_internal.h"
-#include "constants/vars.h"
-#include "global.h"
-#include "main.h"
-#include "flash.h"
-#include "rtc.h"
-
-struct SaveBlockChunk
-{
- u8 * data;
- u16 size;
-};
-
-u8 WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1);
-u8 WriteSingleChunk(u16 a0, const struct SaveBlockChunk * a1);
-u8 TryWriteSector(u8, u8 *);
-u8 EraseCurrentChunk(u16 a0, const struct SaveBlockChunk * a1);
-u8 TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
-u8 ReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
-u8 GetSaveValidStatus(const struct SaveBlockChunk * a1);
-u32 DoReadFlashWholeSection(u8 a0, struct SaveSector * a1);
-u16 CalculateChecksum(const void *, u16);
-
-u16 gFirstSaveSector;
-u32 gPrevSaveCounter;
-u16 gLastKnownGoodSector;
-u32 gDamagedSaveSectors;
-u32 gSaveCounter;
-struct SaveSector * gFastSaveSection;
-u16 gCurSaveChunk;
-bool32 gFlashIdentIsValid;
-
-EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {};
-EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {};
-EWRAM_DATA struct PokemonStorage gPokemonStorage = {};
-
-// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer
-#define SECTOR_DATA_SIZE 3968
-#define SECTOR_FOOTER_SIZE 128
-
-#define SAVEBLOCK_CHUNK(structure, chunkNum) \
-{ \
- (u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \
- min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \
-} \
-
-static const struct SaveBlockChunk sSaveBlockChunks[] =
-{
- SAVEBLOCK_CHUNK(gSaveBlock2, 0),
-
- SAVEBLOCK_CHUNK(gSaveBlock1, 0),
- SAVEBLOCK_CHUNK(gSaveBlock1, 1),
- SAVEBLOCK_CHUNK(gSaveBlock1, 2),
- SAVEBLOCK_CHUNK(gSaveBlock1, 3),
-
- SAVEBLOCK_CHUNK(gPokemonStorage, 0),
- SAVEBLOCK_CHUNK(gPokemonStorage, 1),
- SAVEBLOCK_CHUNK(gPokemonStorage, 2),
- SAVEBLOCK_CHUNK(gPokemonStorage, 3),
- SAVEBLOCK_CHUNK(gPokemonStorage, 4),
- SAVEBLOCK_CHUNK(gPokemonStorage, 5),
- SAVEBLOCK_CHUNK(gPokemonStorage, 6),
- SAVEBLOCK_CHUNK(gPokemonStorage, 7),
- SAVEBLOCK_CHUNK(gPokemonStorage, 8),
-};
-
-const u16 gInfoMessagesPal[] = INCBIN_U16("graphics/msg_box.gbapal");
-const u8 gInfoMessagesTilemap[] = INCBIN_U8("graphics/msg_box.tilemap.lz");
-const u8 gInfoMessagesGfx[] = INCBIN_U8("graphics/msg_box.4bpp.lz");
-
-bool32 flash_maincb_ident_is_valid(void)
-{
- gFlashIdentIsValid = TRUE;
- if (!IdentifyFlash())
- {
- SetFlashTimerIntr(0, &((IntrFunc *)gIntrFuncPointers)[9]);
- return TRUE;
- }
- gFlashIdentIsValid = FALSE;
- return FALSE;
-}
-
-void Call_ReadFlash(u16 sectorNum, ptrdiff_t offset, void * dest, size_t size)
-{
- ReadFlash(sectorNum, offset, dest, size);
-}
-
-u8 Call_WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1)
-{
- return WriteSaveBlockChunks(a0, a1);
-}
-
-u8 Call_TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1)
-{
- return TryReadAllSaveSectorsCurrentSlot(a0, a1);
-}
-
-u32 * GetDamagedSaveSectorsPtr(void)
-{
- return &gDamagedSaveSectors;
-}
-
-s32 flash_write_save_block_chunks(u8 a0)
-{
- u8 i;
-
- switch (a0)
- {
- case 0:
- default:
- Call_WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
- break;
- case 1:
- for (i = 0; i < 5; i++)
- {
- Call_WriteSaveBlockChunks(i, sSaveBlockChunks);
- }
- break;
- case 2:
- Call_WriteSaveBlockChunks(0, sSaveBlockChunks);
- break;
- }
-
- return 0;
-}
-
-u8 flash_write_save_block_chunks_check_damage(u8 a0)
-{
- flash_write_save_block_chunks(a0);
- if (*GetDamagedSaveSectorsPtr() == 0)
- return 1;
- return 0xFF;
-}
-
-u8 flash_maincb_read_save(u32 unused)
-{
- return Call_TryReadAllSaveSectorsCurrentSlot(0xFFFF, sSaveBlockChunks);
-}
-
-void msg_load_gfx(void)
-{
- REG_DISPCNT = 0;
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- REG_BLDCNT = 0;
- LZ77UnCompVram(gInfoMessagesGfx, (void *)BG_VRAM);
- LZ77UnCompVram(gInfoMessagesTilemap, (void *)BG_SCREEN_ADDR(28));
- CpuCopy16(gInfoMessagesPal, (void *)BG_PLTT, 0x200);
- REG_BG0CNT = BGCNT_SCREENBASE(28) | BGCNT_TXT512x512;
- REG_DISPCNT = DISPCNT_BG0_ON;
-}
-
-void msg_display(enum MsgBoxUpdateMessage a0)
-{
- switch (a0)
- {
- case MSGBOX_WILL_NOW_UPDATE:
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- break;
- case MSGBOX_HAS_BEEN_UPDATED:
- REG_BG0HOFS = 0x100;
- REG_BG0VOFS = 0;
- break;
- case MSGBOX_UNABLE_TO_UPDATE:
- REG_BG0HOFS = 0x100;
- REG_BG0VOFS = 0xB0;
- break;
- case MSGBOX_NO_NEED_TO_UPDATE:
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0xB0;
- break;
- case MSGBOX_UPDATING:
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0x160;
- break;
- }
-}
-
-void Save_EraseAllData(void)
-{
- u16 i;
- for (i = 0; i < 32; i++)
- EraseFlashSector(i);
-}
-
-void Save_ResetSaveCounters(void)
-{
- gSaveCounter = 0;
- gFirstSaveSector = 0;
- gDamagedSaveSectors = 0;
-}
-
-bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum)
-{
- bool32 retVal = FALSE;
-
- switch (op)
- {
- case SECTOR_DAMAGED:
- gDamagedSaveSectors |= (1 << sectorNum);
- break;
- case SECTOR_OK:
- gDamagedSaveSectors &= ~(1 << sectorNum);
- break;
- case SECTOR_CHECK: // unused
- if (gDamagedSaveSectors & (1 << sectorNum))
- retVal = TRUE;
- break;
- }
-
- return retVal;
-}
-
-u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks)
-{
- u32 retVal;
- u16 i;
-
- gFastSaveSection = eSaveSection;
-
- if (chunkId != 0xFFFF) // write single chunk
- {
- retVal = WriteSingleChunk(chunkId, chunks);
- }
- else // write all chunks
- {
- gLastKnownGoodSector = gFirstSaveSector;
- gPrevSaveCounter = gSaveCounter;
- gFirstSaveSector++;
- gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
- gSaveCounter++;
- retVal = SAVE_STATUS_OK;
-
- for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
- WriteSingleChunk(i, chunks);
-
- // Check for any bad sectors
- if (gDamagedSaveSectors != 0) // skip the damaged sector.
- {
- retVal = SAVE_STATUS_ERROR;
- gFirstSaveSector = gLastKnownGoodSector;
- gSaveCounter = gPrevSaveCounter;
- }
- }
-
- return retVal;
-}
-
-u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk * chunks)
-{
- u16 i;
- u16 sectorNum;
- u8 *chunkData;
- u16 chunkSize;
-
- // select sector number
- sectorNum = chunkId + gFirstSaveSector;
- sectorNum %= NUM_SECTORS_PER_SAVE_SLOT;
- // select save slot
- sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
-
- chunkData = chunks[chunkId].data;
- chunkSize = chunks[chunkId].size;
-
- // clear save section.
- for (i = 0; i < sizeof(struct SaveSector); i++)
- ((u8 *)gFastSaveSection)[i] = 0;
-
- gFastSaveSection->id = chunkId;
- gFastSaveSection->signature = FILE_SIGNATURE;
- gFastSaveSection->counter = gSaveCounter;
- for (i = 0; i < chunkSize; i++)
- gFastSaveSection->data[i] = chunkData[i];
- gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize);
-
- return TryWriteSector(sectorNum, gFastSaveSection->data);
-}
-
-u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size)
-{
- u16 i;
- struct SaveSector *section = eSaveSection;
-
- for (i = 0; i < sizeof(struct SaveSector); i++)
- ((char *)section)[i] = 0;
-
- section->signature = FILE_SIGNATURE;
- for (i = 0; i < size; i++)
- section->data[i] = data[i];
- section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used.
-
- return TryWriteSector(sectorNum, section->data);
-}
-
-u8 TryWriteSector(u8 sectorNum, u8 *data)
-{
- if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged?
- {
- SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits.
- return SAVE_STATUS_ERROR;
- }
- else
- {
- SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now.
- return SAVE_STATUS_OK;
- }
-}
-
-u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused
-{
- gFastSaveSection = eSaveSection;
- gLastKnownGoodSector = gFirstSaveSector;
- gPrevSaveCounter = gSaveCounter;
- gFirstSaveSector++;
- gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
- gSaveCounter++;
- gCurSaveChunk = 0;
- gDamagedSaveSectors = 0;
- return 0;
-}
-
-u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk)
-{
- gFastSaveSection = eSaveSection;
- gLastKnownGoodSector = gFirstSaveSector;
- gPrevSaveCounter = gSaveCounter;
- gCurSaveChunk = 0;
- gDamagedSaveSectors = 0;
- return 0;
-}
-
-u8 WriteSingleChunkAndIncrement(u16 a1, const struct SaveBlockChunk * chunk)
-{
- u8 retVal;
-
- if (gCurSaveChunk < a1 - 1)
- {
- retVal = SAVE_STATUS_OK;
- WriteSingleChunk(gCurSaveChunk, chunk);
- gCurSaveChunk++;
- if (gDamagedSaveSectors)
- {
- retVal = SAVE_STATUS_ERROR;
- gFirstSaveSector = gLastKnownGoodSector;
- gSaveCounter = gPrevSaveCounter;
- }
- }
- else
- {
- retVal = SAVE_STATUS_ERROR;
- }
-
- return retVal;
-}
-
-u8 ErasePreviousChunk(u16 a1, const struct SaveBlockChunk *chunk)
-{
- u8 retVal = SAVE_STATUS_OK;
-
- EraseCurrentChunk(a1 - 1, chunk);
-
- if (gDamagedSaveSectors)
- {
- retVal = SAVE_STATUS_ERROR;
- gFirstSaveSector = gLastKnownGoodSector;
- gSaveCounter = gPrevSaveCounter;
- }
- return retVal;
-}
-
-u8 EraseCurrentChunk(u16 chunkId, const struct SaveBlockChunk *chunks)
-{
- u16 i;
- u16 sector;
- u8 *data;
- u16 size;
- u8 status;
-
- // select sector number
- sector = chunkId + gFirstSaveSector;
- sector %= NUM_SECTORS_PER_SAVE_SLOT;
- // select save slot
- sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
-
- data = chunks[chunkId].data;
- size = chunks[chunkId].size;
-
- // clear temp save section.
- for (i = 0; i < sizeof(struct SaveSector); i++)
- ((char *)gFastSaveSection)[i] = 0;
-
- gFastSaveSection->id = chunkId;
- gFastSaveSection->signature = FILE_SIGNATURE;
- gFastSaveSection->counter = gSaveCounter;
-
- // set temp section's data.
- for (i = 0; i < size; i++)
- gFastSaveSection->data[i] = data[i];
-
- // calculate checksum.
- gFastSaveSection->checksum = CalculateChecksum(data, size);
-
- EraseFlashSector(sector);
-
- status = SAVE_STATUS_OK;
-
- for (i = 0; i < sizeof(struct UnkSaveSection); i++)
- {
- if (ProgramFlashByte(sector, i, gFastSaveSection->data[i]))
- {
- status = SAVE_STATUS_ERROR;
- break;
- }
- }
-
- if (status == SAVE_STATUS_ERROR)
- {
- SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
- return SAVE_STATUS_ERROR;
- }
- else
- {
- status = SAVE_STATUS_OK;
-
- for (i = 0; i < 7; i++)
- {
- if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i]))
- {
- status = SAVE_STATUS_ERROR;
- break;
- }
- }
-
- if (status == SAVE_STATUS_ERROR)
- {
- SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
- return SAVE_STATUS_ERROR;
- }
- else
- {
- SetSectorDamagedStatus(SECTOR_OK, sector);
- return SAVE_STATUS_OK;
- }
- }
-}
-
-u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
-{
- u16 sector;
-
- // select sector number
- sector = a1 + gFirstSaveSector - 1;
- sector %= NUM_SECTORS_PER_SAVE_SLOT;
- // select save slot
- sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
-
- if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)]))
- {
- // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
- SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
- gFirstSaveSector = gLastKnownGoodSector;
- gSaveCounter = gPrevSaveCounter;
- return SAVE_STATUS_ERROR;
- }
- else
- {
- SetSectorDamagedStatus(SECTOR_OK, sector);
- return SAVE_STATUS_OK;
- }
-}
-
-u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
-{
- u16 sector;
-
- sector = a1 + gFirstSaveSector - 1;
- sector %= NUM_SECTORS_PER_SAVE_SLOT;
- sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
-
- if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25))
- {
- // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
- SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
- gFirstSaveSector = gLastKnownGoodSector;
- gSaveCounter = gPrevSaveCounter;
- return SAVE_STATUS_ERROR;
- }
- else
- {
- SetSectorDamagedStatus(SECTOR_OK, sector);
- return SAVE_STATUS_OK;
- }
-}
-
-u8 TryReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunk)
-{
- u8 retVal;
- gFastSaveSection = eSaveSection;
- if (a1 != 0xFFFF)
- {
- retVal = SAVE_STATUS_ERROR;
- }
- else
- {
- retVal = GetSaveValidStatus(chunk);
- ReadAllSaveSectorsCurrentSlot(0xFFFF, chunk);
- }
-
- return retVal;
-}
-
-u8 ReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunks)
-{
- u16 i;
- u16 checksum;
- u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
- u16 id;
-
- for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
- {
- DoReadFlashWholeSection(i + sector, gFastSaveSection);
- id = gFastSaveSection->id;
- if (id == 0)
- gFirstSaveSector = i;
- checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size);
- if (gFastSaveSection->signature == FILE_SIGNATURE
- && gFastSaveSection->checksum == checksum)
- {
- u16 j;
- for (j = 0; j < chunks[id].size; j++)
- chunks[id].data[j] = gFastSaveSection->data[j];
- }
- }
-
- return 1;
-}
-
-u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks)
-{
- u16 sector;
- bool8 signatureValid;
- u16 checksum;
- u32 slot1saveCounter = 0;
- u32 slot2saveCounter = 0;
- u8 slot1Status;
- u8 slot2Status;
- u32 validSectors;
- const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors
-
- // check save slot 1.
- validSectors = 0;
- signatureValid = FALSE;
- for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
- {
- DoReadFlashWholeSection(sector, gFastSaveSection);
- if (gFastSaveSection->signature == FILE_SIGNATURE)
- {
- signatureValid = TRUE;
- checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
- if (gFastSaveSection->checksum == checksum)
- {
- slot1saveCounter = gFastSaveSection->counter;
- validSectors |= 1 << gFastSaveSection->id;
- }
- }
- }
-
- if (signatureValid)
- {
- if (validSectors == ALL_SECTORS)
- slot1Status = SAVE_STATUS_OK;
- else
- slot1Status = SAVE_STATUS_ERROR;
- }
- else
- {
- slot1Status = SAVE_STATUS_EMPTY;
- }
-
- // check save slot 2.
- validSectors = 0;
- signatureValid = FALSE;
- for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
- {
- DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection);
- if (gFastSaveSection->signature == FILE_SIGNATURE)
- {
- signatureValid = TRUE;
- checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
- if (gFastSaveSection->checksum == checksum)
- {
- slot2saveCounter = gFastSaveSection->counter;
- validSectors |= 1 << gFastSaveSection->id;
- }
- }
- }
-
- if (signatureValid)
- {
- if (validSectors == ALL_SECTORS)
- slot2Status = SAVE_STATUS_OK;
- else
- slot2Status = SAVE_STATUS_ERROR;
- }
- else
- {
- slot2Status = SAVE_STATUS_EMPTY;
- }
-
- if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK)
- {
- // Choose counter of the most recent save file
- if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1))
- {
- if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1))
- gSaveCounter = slot2saveCounter;
- else
- gSaveCounter = slot1saveCounter;
- }
- else
- {
- if (slot1saveCounter < slot2saveCounter)
- gSaveCounter = slot2saveCounter;
- else
- gSaveCounter = slot1saveCounter;
- }
- return SAVE_STATUS_OK;
- }
-
- if (slot1Status == SAVE_STATUS_OK)
- {
- gSaveCounter = slot1saveCounter;
- if (slot2Status == SAVE_STATUS_ERROR)
- return SAVE_STATUS_ERROR;
- else
- return SAVE_STATUS_OK;
- }
-
- if (slot2Status == SAVE_STATUS_OK)
- {
- gSaveCounter = slot2saveCounter;
- if (slot1Status == SAVE_STATUS_ERROR)
- return SAVE_STATUS_ERROR;
- else
- return SAVE_STATUS_OK;
- }
-
- if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY)
- {
- gSaveCounter = 0;
- gFirstSaveSector = 0;
- return SAVE_STATUS_EMPTY;
- }
-
- gSaveCounter = 0;
- gFirstSaveSector = 0;
- return 2;
-}
-
-u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size)
-{
- u16 i;
- struct SaveSector *section = eSaveSection;
-
- DoReadFlashWholeSection(sector, section);
- if (section->signature == FILE_SIGNATURE)
- {
- u16 checksum = CalculateChecksum(section->data, size);
- if (section->id == checksum)
- {
- for (i = 0; i < size; i++)
- data[i] = section->data[i];
- return SAVE_STATUS_OK;
- }
- else
- {
- return 2;
- }
- }
- else
- {
- return SAVE_STATUS_EMPTY;
- }
-}
-
-u32 DoReadFlashWholeSection(u8 sector, struct SaveSector *section)
-{
- ReadFlash(sector, 0, section->data, sizeof(struct SaveSector));
- return 1;
-}
-
-u16 CalculateChecksum(const void *data, u16 size)
-{
- u16 i;
- u32 checksum = 0;
-
- for (i = 0; i < (size / 4); i++)
- {
- checksum += *((u32 *)data);
- data += sizeof(u32);
- }
-
- return ((checksum >> 16) + checksum);
-}
-
-void nullsub_0201182C()
-{
-}
-
-void nullsub_02011830()
-{
-}
-
-void nullsub_02011834()
-{
-}
-
-u16 * get_var_addr(u16 a0)
-{
- if (a0 < VARS_START)
- return NULL;
- if (a0 < VAR_SPECIAL_0)
- return &gSaveBlock1.vars[a0 - VARS_START];
- return NULL;
-}
-
-bool32 flash_maincb_check_need_reset_pacifidlog_tm(void)
-{
- u8 sp0;
- u16 * data = get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY);
- rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
- if (*data <= gRtcUTCTime.days)
- return TRUE;
- else
- return FALSE;
-}
-
-bool32 flash_maincb_reset_pacifidlog_tm(void)
-{
- u8 sp0;
- if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE)
- return TRUE;
- rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
- if (gRtcUTCTime.days < 0)
- return FALSE;
- *get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY) = 1;
- if (flash_write_save_block_chunks_check_damage(0) != TRUE)
- return FALSE;
- return TRUE;
-}
diff --git a/berry_fix/payload/src/main.c b/berry_fix/payload/src/main.c
deleted file mode 100644
index a017e8f69..000000000
--- a/berry_fix/payload/src/main.c
+++ /dev/null
@@ -1,289 +0,0 @@
-#include "gba/gba.h"
-#include "global.h"
-#include "main.h"
-#include "rtc.h"
-#include "flash.h"
-
-static s32 gInitialWaitTimer;
-IntrFunc gIntrTable[16];
-u16 gHeldKeys;
-u16 gNewKeys;
-u8 gIntrVector[0x100];
-u32 gUpdateSuccessful;
-u32 gUnknown_3001194;
-u32 gUnknown_30011A0[0x19];
-u32 gMainCallbackState;
-u32 gGameVersion;
-
-EWRAM_DATA u8 gSharedMem[0x8000] = {};
-
-void intr_main(void);
-void ReadKeys(void);
-void dummy_intr_0(void);
-void dummy_intr_1(void);
-void main_callback(u32 *, void *, void *);
-
-
-const char gBerryFixGameCode[] = "AGBJ";
-const IntrFunc gIntrFuncPointers[] = {
- dummy_intr_0,
- dummy_intr_1,
- dummy_intr_0,
- dummy_intr_0,
- dummy_intr_0,
- dummy_intr_0,
- dummy_intr_0,
- dummy_intr_0,
- dummy_intr_0,
- dummy_intr_0,
- NULL,
- NULL,
- NULL
-};
-const char gVersionData[][2] = {
- {'J', 1},
- {'E', 2},
- {'D', 1},
- {'F', 1},
- {'I', 1},
- {'S', 1}
-};
-const char gRubyTitleAndCode[] = "POKEMON RUBYAXV";
-const char gSapphireTitleAndCode[] = "POKEMON SAPPAXP";
-const u16 sDebugPals[20] = {
- RGB(00, 00, 00),
- RGB(31, 00, 00),
- RGB(00, 31, 00),
- RGB(00, 00, 31)
-};
-const u16 sDebugDigitsGfx[] = INCBIN_U16("graphics/debug_digits.4bpp");
-
-void AgbMain(void)
-{
- RegisterRamReset(0x1E);
- DmaCopy32(3, gIntrFuncPointers, gIntrTable, sizeof gIntrFuncPointers);
- DmaCopy32(3, intr_main, gIntrVector, sizeof(gIntrVector));
- INTR_VECTOR = gIntrVector;
- REG_IE = INTR_FLAG_VBLANK;
- if (*RomHeaderMagic == 0x96 && *(u32 *)RomHeaderGameCode == *(u32 *)gBerryFixGameCode)
- REG_IE |= INTR_FLAG_GAMEPAK;
- REG_DISPSTAT = DISPSTAT_VBLANK_INTR;
- REG_IME = INTR_FLAG_VBLANK;
- msg_load_gfx();
- gMainCallbackState = MAINCB_INIT;
- gUnknown_3001194 = 0;
- for (;;)
- {
- VBlankIntrWait();
- ReadKeys();
- main_callback(&gMainCallbackState, gUnknown_30011A0, gSharedMem);
- }
-}
-
-void dummy_intr_1(void)
-{}
-
-void dummy_intr_0(void)
-{}
-
-void ReadKeys(void)
-{
- u16 keyInput = REG_KEYINPUT ^ KEYS_MASK;
- gNewKeys = keyInput & ~gHeldKeys;
- gHeldKeys = keyInput;
-}
-
-void fill_palette(const u8 * src, u16 * dest, u8 value)
-{
- s32 i;
- for (i = 0; src[i] != 0; i++)
- dest[i] = src[i] | value << 12;
-}
-
-bool32 berry_fix_memcmp(const char * src1, const char * src2, size_t size)
-{
- s32 i;
- for (i = 0; i < size; i++)
- {
- if (src1[i] != src2[i])
- return FALSE;
- }
- return TRUE;
-}
-
-s32 validate_rom_header_internal(void)
-{
- char languageCode = *(RomHeaderGameCode + 3);
- s32 softwareVersion = *RomHeaderSoftwareVersion;
- s32 shouldUpdate = -1;
- s32 i;
- for (i = 0; i < ARRAY_COUNT(gVersionData); i++)
- {
- if (languageCode == gVersionData[i][0])
- {
- if (softwareVersion >= gVersionData[i][1])
- {
- shouldUpdate = 0;
- }
- else
- {
- shouldUpdate = 1;
- }
- break;
- }
- }
- if (shouldUpdate != -1)
- {
- if (berry_fix_memcmp(RomHeaderGameTitle, gRubyTitleAndCode, 15) == TRUE)
- {
- if (shouldUpdate == 0)
- return RUBY_NONEED;
- else
- {
- gGameVersion = VERSION_RUBY;
- return RUBY_UPDATABLE;
- }
- }
- else if (berry_fix_memcmp(RomHeaderGameTitle, gSapphireTitleAndCode, 15) == TRUE)
- {
- if (shouldUpdate == 0)
- return SAPPHIRE_NONEED;
- else
- {
- gGameVersion = VERSION_SAPPHIRE;
- return SAPPHIRE_UPDATABLE;
- }
- }
- }
- return INVALID;
-}
-
-s32 validate_rom_header(void)
-{
- if (*RomHeaderMakerCode == '0' && *(RomHeaderMakerCode + 1) == '1' && *RomHeaderMagic == 0x96)
- return validate_rom_header_internal();
- else
- return INVALID;
-}
-
-void main_callback(u32 * state, void * unused1, void * unused2)
-{
- u8 year;
- switch (*state)
- {
- case MAINCB_INIT:
- msg_display(MSGBOX_WILL_NOW_UPDATE);
- if (++gInitialWaitTimer >= 180)
- {
- gInitialWaitTimer = 0;
- gUpdateSuccessful = 0;
- switch (validate_rom_header())
- {
- case SAPPHIRE_UPDATABLE:
- case RUBY_UPDATABLE: // Should Update Ruby
- ++(*state); // MAINCB_CHECK_RTC
- break;
- case INVALID: // Invalid header
- *state = MAINCB_ERROR;
- break;
- case SAPPHIRE_NONEED: // Should not update Sapphire
- case RUBY_NONEED: // Should not update Ruby
- *state = MAINCB_NO_NEED_TO_FIX;
- break;
- }
- }
- break;
- case MAINCB_CHECK_RTC:
- if (!rtc_maincb_is_rtc_working())
- *state = MAINCB_ERROR;
- else
- ++(*state); // MAINCB_CHECK_FLASH
- break;
- case MAINCB_CHECK_FLASH:
- if (flash_maincb_ident_is_valid() == TRUE)
- ++(*state); // MAINCB_READ_SAVE
- else
- *state = MAINCB_ERROR;
- break;
- case MAINCB_READ_SAVE:
- if (flash_maincb_read_save(0) == SAVE_STATUS_OK)
- ++(*state); // MAINCB_CHECK_TIME
- else
- *state = MAINCB_ERROR;
- break;
- case MAINCB_CHECK_TIME:
- if (rtc_maincb_is_time_since_last_berry_update_positive(&year) == TRUE)
- {
- if (year == 0)
- ++(*state); // MAINCB_FIX_DATE
- else
- *state = MAINCB_CHECK_PACIFIDLOG_TM;
- }
- else
- {
- if (year != 1)
- *state = MAINCB_YEAR_MAKES_NO_SENSE;
- else
- ++(*state); // MAINCB_FIX_DATE
- }
- break;
- case MAINCB_FIX_DATE:
- rtc_maincb_fix_date();
- gUpdateSuccessful |= 1;
- *state = MAINCB_CHECK_PACIFIDLOG_TM;
- break;
- case MAINCB_CHECK_PACIFIDLOG_TM:
- if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE)
- *state = MAINCB_FINISHED;
- else
- *state = MAINCB_FIX_PACIFIDLOG_TM;
- break;
- case MAINCB_FIX_PACIFIDLOG_TM:
- msg_display(MSGBOX_UPDATING);
- if (flash_maincb_reset_pacifidlog_tm() == TRUE)
- {
- gUpdateSuccessful |= 1;
- *state = MAINCB_FINISHED;
- }
- else
- *state = MAINCB_ERROR;
- break;
- case MAINCB_FINISHED:
- if (gUpdateSuccessful == 0)
- *state = MAINCB_NO_NEED_TO_FIX;
- else
- msg_display(MSGBOX_HAS_BEEN_UPDATED);
- break;
- case MAINCB_NO_NEED_TO_FIX:
- msg_display(MSGBOX_NO_NEED_TO_UPDATE);
- break;
- case MAINCB_YEAR_MAKES_NO_SENSE:
- msg_display(MSGBOX_UNABLE_TO_UPDATE);
- break;
- case MAINCB_ERROR:
- msg_display(MSGBOX_UNABLE_TO_UPDATE);
- break;
- }
-}
-
-void DBG_LoadDigitsPal(void)
-{
- const u16 * src;
- s32 i;
- register vu16 * dest asm("r3") = (vu16 *)BG_PLTT + 1;
- DmaFill16(3, RGB(31, 31, 31), (vu16 *)BG_PLTT, BG_PLTT_SIZE);
- src = sDebugPals;
- for (i = 0; i < 4; i++)
- {
- *dest = *src;
- dest += 16;
- src++;
- }
-}
-
-void DBG_LoadDigits(void)
-{
- DmaFill16(3, 0x1111, (void *)VRAM + 0x8420, 0x1800);
- DmaCopy32(3, sDebugDigitsGfx, (void *)VRAM + 0x8600, 0x200);
- DBG_LoadDigitsPal();
-}
diff --git a/berry_fix/payload/src/rtc.c b/berry_fix/payload/src/rtc.c
deleted file mode 100644
index e73f522aa..000000000
--- a/berry_fix/payload/src/rtc.c
+++ /dev/null
@@ -1,346 +0,0 @@
-#include "gba/gba.h"
-#include "siirtc.h"
-#include "global.h"
-#include "main.h"
-
-struct Time gTimeSinceBerryUpdate;
-struct Time gRtcUTCTime;
-
-static u16 sRtcProbeStatus;
-static struct SiiRtcInfo sRtcInfoBuffer;
-static u8 sRtcProbeCode;
-static u16 sImeBak;
-static struct SiiRtcInfo sRtcInfoWork;
-
-const struct SiiRtcInfo sDefaultRTC = {
- .year = 0, // 2000
- .month = 1, // January
- .day = 1, // 01
- .dayOfWeek = 0,
- .hour = 0,
- .minute = 0,
- .second = 0,
- .status = 0,
- .alarmHour = 0,
- .alarmMinute = 0
-};
-const s32 sDaysPerMonth[] = {
- 31,
- 28,
- 31,
- 30,
- 31,
- 30,
- 31,
- 31,
- 30,
- 31,
- 30,
- 31
-};
-
-void rtc_get_status_and_datetime(struct SiiRtcInfo *);
-u16 rtc_validate_datetime(struct SiiRtcInfo *);
-
-
-void rtc_intr_disable(void)
-{
- sImeBak = REG_IME;
- REG_IME = 0;
-}
-
-void rtc_intr_enable(void)
-{
- REG_IME = sImeBak;
-}
-
-s32 bcd_to_hex(u8 a0)
-{
- if (a0 >= 0xa0 || (a0 & 0xF) >= 10)
- return 0xFF;
- return ((a0 >> 4) & 0xF) * 10 + (a0 & 0xF);
-}
-
-bool8 is_leap_year(u8 year)
-{
- if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0)
- return TRUE;
- return FALSE;
-}
-
-u16 rtc_count_days_parameterized(u8 year, u8 month, u8 day)
-{
- u16 numDays = 0;
- s32 i;
- for (i = year - 1; i > 0; i--)
- {
- numDays += 365;
- if (is_leap_year(i) == TRUE)
- numDays++;
- }
- for (i = 0; i < month - 1; i++)
- numDays += sDaysPerMonth[i];
- if (month > MONTH_FEB && is_leap_year(year) == TRUE)
- numDays++;
- numDays += day;
- return numDays;
-}
-
-u16 rtc_count_days_from_info(struct SiiRtcInfo *info)
-{
- return rtc_count_days_parameterized(bcd_to_hex(info->year), bcd_to_hex(info->month), bcd_to_hex(info->day));
-}
-
-static void rtc_probe_status(void)
-{
- sRtcProbeStatus = 0;
- rtc_intr_disable();
- SiiRtcUnprotect();
- sRtcProbeCode = SiiRtcProbe();
- rtc_intr_enable();
- if ((sRtcProbeCode & 0xF) != 1)
- sRtcProbeStatus = 1;
- else
- {
- if (sRtcProbeCode & 0xF0)
- sRtcProbeStatus = 2;
- else
- sRtcProbeStatus = 0;
- rtc_get_status_and_datetime(&sRtcInfoBuffer);
- sRtcProbeStatus = rtc_validate_datetime(&sRtcInfoBuffer);
- }
-}
-
-u16 rtc_get_probe_status(void)
-{
- return sRtcProbeStatus;
-}
-
-void sub_020106EC(struct SiiRtcInfo * info)
-{
- if (sRtcProbeStatus & 0xFF0)
- *info = sDefaultRTC;
- else
- rtc_get_status_and_datetime(info);
-}
-
-void rtc_get_datetime(struct SiiRtcInfo * info)
-{
- rtc_intr_disable();
- SiiRtcGetDateTime(info);
- rtc_intr_enable();
-}
-
-void rtc_get_status(struct SiiRtcInfo * info)
-{
- rtc_intr_disable();
- SiiRtcGetStatus(info);
- rtc_intr_enable();
-}
-
-void rtc_get_status_and_datetime(struct SiiRtcInfo * info)
-{
- rtc_get_status(info);
- rtc_get_datetime(info);
-}
-
-u16 rtc_validate_datetime(struct SiiRtcInfo * info)
-{
- s32 year, month, day;
- u16 r4 = (info->status & SIIRTCINFO_POWER) ? 0x20 : 0;
- if (!(info->status & SIIRTCINFO_24HOUR))
- r4 |= 0x10;
- year = bcd_to_hex(info->year);
- if (year == 0xFF)
- r4 |= 0x40;
- month = bcd_to_hex(info->month);
- if (month == 0xFF || month == 0 || month > 12)
- r4 |= 0x80;
- day = bcd_to_hex(info->day);
- if (day == 0xFF)
- r4 |= 0x100;
- if (month == MONTH_FEB)
- {
- if (day > is_leap_year(year) + sDaysPerMonth[1])
- r4 |= 0x100;
- }
- else
- {
- if (day > sDaysPerMonth[month - 1])
- r4 |= 0x100;
- }
- day = bcd_to_hex(info->hour);
- if (day > 24)
- r4 |= 0x200;
- day = bcd_to_hex(info->minute);
- if (day > 60)
- r4 |= 0x400;
- day = bcd_to_hex(info->second);
- if (day > 60)
- r4 |= 0x800;
- return r4;
-}
-
-void rtc_reset(void)
-{
- rtc_intr_disable();
- SiiRtcReset();
- rtc_intr_enable();
-}
-
-void rtc_sub_time_from_datetime(struct SiiRtcInfo * datetime, struct Time * dest, struct Time * timediff)
-{
- u16 r4 = rtc_count_days_from_info(datetime);
- dest->seconds = bcd_to_hex(datetime->second) - timediff->seconds;
- dest->minutes = bcd_to_hex(datetime->minute) - timediff->minutes;
- dest->hours = bcd_to_hex(datetime->hour) - timediff->hours;
- dest->days = r4 - timediff->days;
- if (dest->seconds < 0)
- {
- dest->seconds += 60;
- dest->minutes--;
- }
- if (dest->minutes < 0)
- {
- dest->minutes += 60;
- dest->hours--;
- }
- if (dest->hours < 0)
- {
- dest->hours += 24;
- dest->days--;
- }
-}
-
-void rtc_sub_time_from_time(struct Time * dest, struct Time * diff, struct Time * src)
-{
- dest->seconds = src->seconds - diff->seconds;
- dest->minutes = src->minutes - diff->minutes;
- dest->hours = src->hours - diff->hours;
- dest->days = src->days - diff->days;
- if (dest->seconds < 0)
- {
- dest->seconds += 60;
- dest->minutes--;
- }
- if (dest->minutes < 0)
- {
- dest->minutes += 60;
- dest->hours--;
- }
- if (dest->hours < 0)
- {
- dest->hours += 24;
- dest->days--;
- }
-}
-
-bool32 rtc_maincb_is_rtc_working(void)
-{
- rtc_probe_status();
- if (rtc_get_probe_status() & 0xFF0)
- return FALSE;
- return TRUE;
-}
-
-void rtc_set_datetime(struct SiiRtcInfo * info)
-{
- vu16 imeBak = REG_IME;
- REG_IME = 0;
- SiiRtcSetDateTime(info);
- REG_IME = imeBak;
-}
-
-bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 * a0)
-{
- rtc_get_status_and_datetime(&sRtcInfoWork);
- *a0 = bcd_to_hex(sRtcInfoWork.year);
- rtc_sub_time_from_datetime(&sRtcInfoWork, &gRtcUTCTime, LocalTimeOffset);
- rtc_sub_time_from_time(&gTimeSinceBerryUpdate, LastBerryTreeUpdate, &gRtcUTCTime);
- if (gTimeSinceBerryUpdate.days * 1440 + gTimeSinceBerryUpdate.hours * 60 + gTimeSinceBerryUpdate.minutes >= 0)
- return TRUE;
- return FALSE;
-}
-
-u32 hex_to_bcd(u8 a0)
-{
- u32 r4;
- if (a0 > 99)
- return 0xFF;
- r4 = Div(a0, 10) << 4;
- r4 |= Mod(a0, 10);
- return r4;
-}
-
-void sii_rtc_inc(u8 * a0)
-{
- *a0 = hex_to_bcd(bcd_to_hex(*a0) + 1);
-}
-
-void sii_rtc_inc_month(struct SiiRtcInfo * a0)
-{
- sii_rtc_inc(&a0->month);
- if (bcd_to_hex(a0->month) > 12)
- {
- sii_rtc_inc(&a0->year);
- a0->month = MONTH_JAN;
- }
-}
-
-void sii_rtc_inc_day(struct SiiRtcInfo * a0)
-{
- sii_rtc_inc(&a0->day);
- if (bcd_to_hex(a0->day) > sDaysPerMonth[bcd_to_hex(a0->month) - 1])
- {
- if (!is_leap_year(bcd_to_hex(a0->year)) || bcd_to_hex(a0->month) != MONTH_FEB || bcd_to_hex(a0->day) != 29)
- {
- a0->day = 1;
- sii_rtc_inc_month(a0);
- }
- }
-}
-
-bool32 rtc_is_past_feb_28_2000(struct SiiRtcInfo * a0)
-{
- if (bcd_to_hex(a0->year) == 0)
- {
- if (bcd_to_hex(a0->month) == MONTH_JAN)
- return FALSE;
- if (bcd_to_hex(a0->month) > MONTH_FEB)
- return TRUE;
- if (bcd_to_hex(a0->day) == 29)
- return TRUE;
- return FALSE;
- }
- if (bcd_to_hex(a0->year) == 1)
- return TRUE;
- return FALSE;
-}
-
-void rtc_maincb_fix_date(void)
-{
- rtc_get_status_and_datetime(&sRtcInfoWork);
- if (bcd_to_hex(sRtcInfoWork.year) == 0 || bcd_to_hex(sRtcInfoWork.year) == 1)
- {
- if (bcd_to_hex(sRtcInfoWork.year) == 1)
- {
- sRtcInfoWork.year = 2;
- sRtcInfoWork.month = MONTH_JAN;
- sRtcInfoWork.day = 2;
- rtc_set_datetime(&sRtcInfoWork);
- }
- else
- {
- if (rtc_is_past_feb_28_2000(&sRtcInfoWork) == TRUE)
- {
- sii_rtc_inc_day(&sRtcInfoWork);
- sii_rtc_inc(&sRtcInfoWork.year);
- }
- else
- {
- sii_rtc_inc(&sRtcInfoWork.year);
- }
- rtc_set_datetime(&sRtcInfoWork);
- }
- }
-}
diff --git a/berry_fix/payload/src/siirtc.c b/berry_fix/payload/src/siirtc.c
deleted file mode 100644
index 965a068f1..000000000
--- a/berry_fix/payload/src/siirtc.c
+++ /dev/null
@@ -1,432 +0,0 @@
-// Ruby/Sapphire/Emerald cartridges contain a Seiko Instruments Inc. (SII)
-// S-3511A real-time clock (RTC). This library ("SIIRTC_V001") is for
-// communicating with the RTC.
-
-#include "gba/gba.h"
-#include "siirtc.h"
-
-#define STATUS_INTFE 0x02 // frequency interrupt enable
-#define STATUS_INTME 0x08 // per-minute interrupt enable
-#define STATUS_INTAE 0x20 // alarm interrupt enable
-#define STATUS_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode
-#define STATUS_POWER 0x80 // power on or power failure occurred
-
-#define TEST_MODE 0x80 // flag in the "second" byte
-
-#define ALARM_AM 0x00
-#define ALARM_PM 0x80
-
-#define OFFSET_YEAR offsetof(struct SiiRtcInfo, year)
-#define OFFSET_MONTH offsetof(struct SiiRtcInfo, month)
-#define OFFSET_DAY offsetof(struct SiiRtcInfo, day)
-#define OFFSET_DAY_OF_WEEK offsetof(struct SiiRtcInfo, dayOfWeek)
-#define OFFSET_HOUR offsetof(struct SiiRtcInfo, hour)
-#define OFFSET_MINUTE offsetof(struct SiiRtcInfo, minute)
-#define OFFSET_SECOND offsetof(struct SiiRtcInfo, second)
-#define OFFSET_STATUS offsetof(struct SiiRtcInfo, status)
-#define OFFSET_ALARM_HOUR offsetof(struct SiiRtcInfo, alarmHour)
-#define OFFSET_ALARM_MINUTE offsetof(struct SiiRtcInfo, alarmMinute)
-
-#define INFO_BUF(info, index) (*((u8 *)(info) + (index)))
-
-#define DATETIME_BUF(info, index) INFO_BUF(info, OFFSET_YEAR + index)
-#define DATETIME_BUF_LEN (OFFSET_SECOND - OFFSET_YEAR + 1)
-
-#define TIME_BUF(info, index) INFO_BUF(info, OFFSET_HOUR + index)
-#define TIME_BUF_LEN (OFFSET_SECOND - OFFSET_HOUR + 1)
-
-#define WR 0 // command for writing data
-#define RD 1 // command for reading data
-
-#define CMD(n) (0x60 | (n << 1))
-
-#define CMD_RESET CMD(0)
-#define CMD_STATUS CMD(1)
-#define CMD_DATETIME CMD(2)
-#define CMD_TIME CMD(3)
-#define CMD_ALARM CMD(4)
-
-#define GPIO_PORT_DATA (*(vu16 *)0x80000C4)
-#define GPIO_PORT_DIRECTION (*(vu16 *)0x80000C6)
-#define GPIO_PORT_READ_ENABLE (*(vu16 *)0x80000C8)
-
-extern vu16 GPIOPortDirection;
-
-static u16 sDummy; // unused variable
-static bool8 sLocked;
-
-static int WriteCommand(u8 value);
-static int WriteData(u8 value);
-static u8 ReadData();
-static void EnableGpioPortRead();
-static void DisableGpioPortRead();
-
-static const char AgbLibRtcVersion[] = "SIIRTC_V001";
-
-void SiiRtcUnprotect()
-{
- EnableGpioPortRead();
- sLocked = FALSE;
-}
-
-void SiiRtcProtect()
-{
- DisableGpioPortRead();
- sLocked = TRUE;
-}
-
-u8 SiiRtcProbe()
-{
- u8 errorCode;
- struct SiiRtcInfo rtc;
-
- if (!SiiRtcGetStatus(&rtc))
- return 0;
-
- errorCode = 0;
-
- if ((rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == SIIRTCINFO_POWER
- || (rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == 0)
- {
- // The RTC is in 12-hour mode. Reset it and switch to 24-hour mode.
-
- // Note that the conditions are redundant and equivalent to simply
- // "(rtc.status & SIIRTCINFO_24HOUR) == 0". It's possible that this
- // was also intended to handle resetting the clock after power failure
- // but a mistake was made.
-
- if (!SiiRtcReset())
- return 0;
-
- errorCode++;
- }
-
- SiiRtcGetTime(&rtc);
-
- if (rtc.second & TEST_MODE)
- {
- // The RTC is in test mode. Reset it to leave test mode.
-
- if (!SiiRtcReset())
- return (errorCode << 4) & 0xF0;
-
- errorCode++;
- }
-
- return (errorCode << 4) | 1;
-}
-
-bool8 SiiRtcReset()
-{
- u8 result;
- struct SiiRtcInfo rtc;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_RESET | WR);
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- rtc.status = SIIRTCINFO_24HOUR;
-
- result = SiiRtcSetStatus(&rtc);
-
- return result;
-}
-
-bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc)
-{
- u8 statusData;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_STATUS | RD);
-
- GPIO_PORT_DIRECTION = 5;
-
- statusData = ReadData();
-
- rtc->status = (statusData & (STATUS_POWER | STATUS_24HOUR))
- | ((statusData & STATUS_INTAE) >> 3)
- | ((statusData & STATUS_INTME) >> 2)
- | ((statusData & STATUS_INTFE) >> 1);
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc)
-{
- u8 statusData;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- statusData = STATUS_24HOUR
- | ((rtc->status & SIIRTCINFO_INTAE) << 3)
- | ((rtc->status & SIIRTCINFO_INTME) << 2)
- | ((rtc->status & SIIRTCINFO_INTFE) << 1);
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_STATUS | WR);
-
- WriteData(statusData);
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc)
-{
- u8 i;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_DATETIME | RD);
-
- GPIO_PORT_DIRECTION = 5;
-
- for (i = 0; i < DATETIME_BUF_LEN; i++)
- DATETIME_BUF(rtc, i) = ReadData();
-
- INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc)
-{
- u8 i;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_DATETIME | WR);
-
- for (i = 0; i < DATETIME_BUF_LEN; i++)
- WriteData(DATETIME_BUF(rtc, i));
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc)
-{
- u8 i;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_TIME | RD);
-
- GPIO_PORT_DIRECTION = 5;
-
- for (i = 0; i < TIME_BUF_LEN; i++)
- TIME_BUF(rtc, i) = ReadData();
-
- INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc)
-{
- u8 i;
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIO_PORT_DIRECTION = 7;
-
- WriteCommand(CMD_TIME | WR);
-
- for (i = 0; i < TIME_BUF_LEN; i++)
- WriteData(TIME_BUF(rtc, i));
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc)
-{
- u8 i;
- u8 alarmData[2];
-
- if (sLocked == TRUE)
- return FALSE;
-
- sLocked = TRUE;
-
- // Decode BCD.
- alarmData[0] = (rtc->alarmHour & 0xF) + 10 * ((rtc->alarmHour >> 4) & 0xF);
-
- // The AM/PM flag must be set correctly even in 24-hour mode.
-
- if (alarmData[0] < 12)
- alarmData[0] = rtc->alarmHour | ALARM_AM;
- else
- alarmData[0] = rtc->alarmHour | ALARM_PM;
-
- alarmData[1] = rtc->alarmMinute;
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 5;
-
- GPIOPortDirection = 7; // Why is this the only instance that uses a symbol?
-
- WriteCommand(CMD_ALARM | WR);
-
- for (i = 0; i < 2; i++)
- WriteData(alarmData[i]);
-
- GPIO_PORT_DATA = 1;
- GPIO_PORT_DATA = 1;
-
- sLocked = FALSE;
-
- return TRUE;
-}
-
-static int WriteCommand(u8 value)
-{
- u8 i;
- u8 temp;
-
- for (i = 0; i < 8; i++)
- {
- temp = ((value >> (7 - i)) & 1);
- GPIO_PORT_DATA = (temp << 1) | 4;
- GPIO_PORT_DATA = (temp << 1) | 4;
- GPIO_PORT_DATA = (temp << 1) | 4;
- GPIO_PORT_DATA = (temp << 1) | 5;
- }
-
- // control reaches end of non-void function
-}
-
-static int WriteData(u8 value)
-{
- u8 i;
- u8 temp;
-
- for (i = 0; i < 8; i++)
- {
- temp = ((value >> i) & 1);
- GPIO_PORT_DATA = (temp << 1) | 4;
- GPIO_PORT_DATA = (temp << 1) | 4;
- GPIO_PORT_DATA = (temp << 1) | 4;
- GPIO_PORT_DATA = (temp << 1) | 5;
- }
-
- // control reaches end of non-void function
-}
-
-static u8 ReadData()
-{
- u8 i;
- u8 temp;
- u8 value;
-
- for (i = 0; i < 8; i++)
- {
- GPIO_PORT_DATA = 4;
- GPIO_PORT_DATA = 4;
- GPIO_PORT_DATA = 4;
- GPIO_PORT_DATA = 4;
- GPIO_PORT_DATA = 4;
- GPIO_PORT_DATA = 5;
-
- temp = ((GPIO_PORT_DATA & 2) >> 1);
- value = (value >> 1) | (temp << 7); // UB: accessing uninitialized var
- }
-
- return value;
-}
-
-static void EnableGpioPortRead()
-{
- GPIO_PORT_READ_ENABLE = 1;
-}
-
-static void DisableGpioPortRead()
-{
- GPIO_PORT_READ_ENABLE = 0;
-}
diff --git a/berry_fix/payload/sym_bss.txt b/berry_fix/payload/sym_bss.txt
deleted file mode 100644
index 3b1c62ae9..000000000
--- a/berry_fix/payload/sym_bss.txt
+++ /dev/null
@@ -1,5 +0,0 @@
- .include "src/main.o"
- .include "src/rtc.o"
- .include "src/flash.o"
- .include "src/agb_flash.o"
- .include "src/siirtc.o"
diff --git a/berry_fix/payload/sym_common.txt b/berry_fix/payload/sym_common.txt
deleted file mode 100644
index 28b47f52e..000000000
--- a/berry_fix/payload/sym_common.txt
+++ /dev/null
@@ -1,29 +0,0 @@
- .include "main.o"
- .include "rtc.o"
-
- .align 4
-gFirstSaveSector: @ 0x03001220
- .space 0x4
-
-gPrevSaveCounter: @ 0x03001224
- .space 0x4
-
-gLastKnownGoodSector: @ 0x03001228
- .space 0x4
-
-gDamagedSaveSectors: @ 0x0300122C
- .space 0x4
-
-gSaveCounter: @ 0x03001230
- .space 0x4
-
-gFastSaveSection: @ 0x03001234
- .space 0x4
-
-gCurSaveChunk:
- .space 0x4
-
-gFlashIdentIsValid: @ 0x0300123C
- .space 0x4
-
- .include "agb_flash.o"
diff --git a/berry_fix/payload/sym_ewram.txt b/berry_fix/payload/sym_ewram.txt
deleted file mode 100644
index 2c61f5e7e..000000000
--- a/berry_fix/payload/sym_ewram.txt
+++ /dev/null
@@ -1,3 +0,0 @@
- .include "src/main.o"
- .include "src/rtc.o"
- .include "src/flash.o"
diff --git a/berry_fix/rom.sha1 b/berry_fix/rom.sha1
deleted file mode 100644
index 145b083b2..000000000
--- a/berry_fix/rom.sha1
+++ /dev/null
@@ -1 +0,0 @@
-2eb0a94a913bebfb4cb59ceb57f3f965da55ef6d berry_fix.gba
diff --git a/data/mb_berry_fix.gba b/data/mb_berry_fix.gba
new file mode 100755
index 000000000..0afff07f5
--- /dev/null
+++ b/data/mb_berry_fix.gba
Binary files differ
diff --git a/data/pokemon_colosseum.mb b/data/mb_colosseum.gba
index 2ff3f88bc..2ff3f88bc 100644
--- a/data/pokemon_colosseum.mb
+++ b/data/mb_colosseum.gba
Binary files differ
diff --git a/data/unknown_serial_data.bin b/data/mb_ereader.gba
index 63d26ca2a..63d26ca2a 100644
--- a/data/unknown_serial_data.bin
+++ b/data/mb_ereader.gba
Binary files differ
diff --git a/data/multiboot_berry_glitch_fix.s b/data/multiboot_berry_glitch_fix.s
index 1eb843d3f..9820f22d6 100644
--- a/data/multiboot_berry_glitch_fix.s
+++ b/data/multiboot_berry_glitch_fix.s
@@ -1,5 +1,5 @@
.section .rodata
gMultiBootProgram_BerryGlitchFix_Start:: @ 86FFC6C
- .incbin "berry_fix/berry_fix.gba"
+ .incbin "data/mb_berry_fix.gba"
gMultiBootProgram_BerryGlitchFix_End::
diff --git a/data/multiboot_ereader.s b/data/multiboot_ereader.s
new file mode 100644
index 000000000..d91fc2e23
--- /dev/null
+++ b/data/multiboot_ereader.s
@@ -0,0 +1,5 @@
+ .section .rodata
+
+gMultiBootProgram_EReader_Start:: @ 86FC50C
+ .incbin "data/mb_ereader.gba"
+gMultiBootProgram_EReader_End::
diff --git a/data/multiboot_pokemon_colosseum.s b/data/multiboot_pokemon_colosseum.s
index bbc47a9e8..5d8abec4a 100644
--- a/data/multiboot_pokemon_colosseum.s
+++ b/data/multiboot_pokemon_colosseum.s
@@ -1,5 +1,5 @@
.section .rodata
gMultiBootProgram_PokemonColosseum_Start:: @ 8703860
- .incbin "data/pokemon_colosseum.mb"
+ .incbin "data/mb_colosseum.gba"
gMultiBootProgram_PokemonColosseum_End::
diff --git a/data/unknown_serial_data.s b/data/unknown_serial_data.s
deleted file mode 100644
index ec5818604..000000000
--- a/data/unknown_serial_data.s
+++ /dev/null
@@ -1,5 +0,0 @@
- .section .rodata
-
-gUnknownSerialData_Start:: @ 86FC50C
- .incbin "data/unknown_serial_data.bin"
-gUnknownSerialData_End::
diff --git a/ld_script.txt b/ld_script.txt
index 48a386163..a637721dd 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -1024,10 +1024,10 @@ SECTIONS {
. = ALIGN(4);
} =0
- other_data :
+ multiboot_data :
ALIGN(4)
{
- data/unknown_serial_data.o(.rodata);
+ data/multiboot_ereader.o(.rodata);
data/multiboot_berry_glitch_fix.o(.rodata);
data/multiboot_pokemon_colosseum.o(.rodata);
} =0
diff --git a/src/mevent.c b/src/mevent.c
index af000db5a..dde22bfd8 100644
--- a/src/mevent.c
+++ b/src/mevent.c
@@ -45,8 +45,8 @@ static void BlankMEventBuffer2(void);
static void RecordIdOfWonderCardSender(u32 eventId, u32 trainerId, u32 *idsList, s32 count);
static void BlankBuffer344(void);
-extern const u8 gUnknownSerialData_Start[];
-extern const u8 gUnknownSerialData_End[];
+extern const u8 gMultiBootProgram_EReader_Start[];
+extern const u8 gMultiBootProgram_EReader_End[];
static const u16 sGiftItemFlagIds[] = {
FLAG_GOT_AURORA_TICKET,
@@ -339,7 +339,7 @@ static void Task_EReaderComm(u8 taskId)
break;
case 8:
AddTextPrinterToWindow1(gJPText_Connecting);
- SendUnknownSerialData_Init(&sMEventSendToEReaderManager, gUnknownSerialData_End - gUnknownSerialData_Start, gUnknownSerialData_Start);
+ SendUnknownSerialData_Init(&sMEventSendToEReaderManager, gMultiBootProgram_EReader_End - gMultiBootProgram_EReader_Start, gMultiBootProgram_EReader_Start);
data->state = 9;
break;
case 9: