diff options
author | Kurausukun <lord.uber1@gmail.com> | 2021-07-03 16:57:44 -0400 |
---|---|---|
committer | Kurausukun <lord.uber1@gmail.com> | 2021-07-03 16:57:44 -0400 |
commit | 85beaf7f82b9848cf21fe40b86a51027cd5fbbc1 (patch) | |
tree | e4c20560416857c59dcaa0a0bf1e8682b49f6707 | |
parent | 72fc4b6f844a47ac4711c421cc4e06e0197dc7c5 (diff) | |
parent | bbf39b8560c752d6b7e94bf1fea9ac60dc79c902 (diff) |
Merge branch 'master' of https://github.com/pret/pokefirered into cast_test
-rw-r--r-- | Makefile | 4 | ||||
-rw-r--r-- | data/battle_scripts_1.s | 30 | ||||
-rw-r--r-- | data/maps/PewterCity_Gym/text.inc | 3 | ||||
-rw-r--r-- | src/battle_bg.c | 10 | ||||
-rw-r--r-- | src/battle_main.c | 2 | ||||
-rw-r--r-- | src/malloc.c | 4 | ||||
-rw-r--r-- | src/party_menu.c | 2 | ||||
-rw-r--r-- | src/wild_encounter.c | 4 |
8 files changed, 36 insertions, 23 deletions
@@ -98,6 +98,8 @@ FIX := tools/gbafix/gbafix MAPJSON := tools/mapjson/mapjson JSONPROC := tools/jsonproc/jsonproc +PERL := perl + # Clear the default suffixes .SUFFIXES: # Don't delete intermediate files @@ -354,4 +356,4 @@ modern: ; @$(MAKE) MODERN=1 ################### $(SYM): $(ELF) - $(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" > $@
\ No newline at end of file + $(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@ diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 79b5dffc1..5e6fd2885 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1165,7 +1165,8 @@ BattleScript_EffectLeechSeed:: pause 0x20 ppreduce jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - accuracycheck .+6, ACC_CURR_MOVE + accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE +BattleScript_DoLeechSeed:: setseeded attackanimation waitanimation @@ -1605,10 +1606,11 @@ BattleScript_EffectSandstorm:: BattleScript_EffectRollout:: attackcanceler attackstring - jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutHit + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy ppreduce +BattleScript_RolloutCheckAccuracy:: + accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE BattleScript_RolloutHit:: - accuracycheck .+6, ACC_CURR_MOVE typecalc2 rolloutdamagecalculation goto BattleScript_HitFromCritCalc @@ -1640,7 +1642,7 @@ BattleScript_EffectFuryCutter:: attackcanceler attackstring ppreduce - accuracycheck .+6, ACC_CURR_MOVE + accuracycheck BattleScript_FuryCutterHit, ACC_CURR_MOVE BattleScript_FuryCutterHit:: furycuttercalc critcalc @@ -2247,7 +2249,8 @@ BattleScript_MementoSubstituteInvulnerable:: BattleScript_MementoNoReduceStats:: attackstring ppreduce - jumpifattackandspecialattackcannotfall .+4 + jumpifattackandspecialattackcannotfall BattleScript_MementoNoReduceStatsEnd +BattleScript_MementoNoReduceStatsEnd:: setatkhptozero pause 0x40 effectivenesssound @@ -2897,7 +2900,8 @@ BattleScript_FaintedMonEnd:: end2 BattleScript_LinkBattleHandleFaint:: - openpartyscreen BS_UNKNOWN_5, .+4 + openpartyscreen BS_UNKNOWN_5, BattleScript_LinkBattleHandleFaintStart +BattleScript_LinkBattleHandleFaintStart:: switchhandleorder BS_FAINTED, 0 openpartyscreen BS_UNKNOWN_6, BattleScript_LinkBattleFaintedMonEnd switchhandleorder BS_FAINTED, 0 @@ -2921,7 +2925,8 @@ BattleScript_LocalTrainerBattleWon:: trainerslidein BS_ATTACKER waitstate printstring STRINGID_TRAINER1LOSETEXT - getmoneyreward .+4 + getmoneyreward BattleScript_LocalTrainerBattleWonGotMoney +BattleScript_LocalTrainerBattleWonGotMoney:: printstring STRINGID_PLAYERGOTMONEY waitmessage 0x40 BattleScript_PayDayMoneyAndPickUpItems:: @@ -3183,7 +3188,7 @@ BattleScript_DamagingWeatherLoop:: healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER tryfaintmon BS_ATTACKER, 0, NULL - atk24 .+4 + atk24 BattleScript_DamagingWeatherContinuesEnd BattleScript_DamagingWeatherContinuesEnd:: jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_WeatherDamageEndedBattle addbyte gBattleCommunication, 1 @@ -3494,7 +3499,8 @@ BattleScript_DoFutureAttackHit:: resultmessage waitmessage 0x40 tryfaintmon BS_TARGET, 0, NULL - atk24 .+4 + atk24 BattleScript_FutureAttackEnd +BattleScript_FutureAttackEnd:: moveendcase 0 moveendfromto 11, 14 setbyte gMoveResultFlags, 0 @@ -3694,7 +3700,8 @@ BattleScript_DoTurnDmg:: healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER tryfaintmon BS_ATTACKER, 0, NULL - atk24 .+4 + atk24 BattleScript_DoTurnDmgEnd +BattleScript_DoTurnDmgEnd:: end2 BattleScript_BurnTurnDmg:: @@ -4370,7 +4377,8 @@ BattleScript_BerryConfuseHealEnd2:: BattleScript_BerryStatRaiseEnd2:: playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL - statbuffchange STAT_CHANGE_BS_PTR | MOVE_EFFECT_AFFECTS_USER, .+4 + statbuffchange STAT_CHANGE_BS_PTR | MOVE_EFFECT_AFFECTS_USER, BattleScript_BerryStatRaiseDoStatUp +BattleScript_BerryStatRaiseDoStatUp:: setbyte cMULTISTRING_CHOOSER, 4 call BattleScript_StatUp removeitem BS_ATTACKER diff --git a/data/maps/PewterCity_Gym/text.inc b/data/maps/PewterCity_Gym/text.inc index b6a1d87ee..4ba144beb 100644 --- a/data/maps/PewterCity_Gym/text.inc +++ b/data/maps/PewterCity_Gym/text.inc @@ -14,6 +14,9 @@ PewterCity_Gym_Text_BrockIntro:: @ 8190CD4 .string "Fine, then!\n" .string "Show me your best!{PLAY_BGM}{MUS_ENCOUNTER_GYM_LEADER}$" +@ NOTE: This defeat text actually causes a buffer overflow. It's too long for the gDisplayedStringBattle +@ buffer that it's put into, and it stomps all over the gBattleTextBuffs after, as well as the otherwise +@ unused array after that, gUnknown_2022AE8. Perhaps that's the reason why said array exists. PewterCity_Gym_Text_BrockDefeat:: @ 8190E4F .string "I took you for granted, and so\n" .string "I lost.\p" diff --git a/src/battle_bg.c b/src/battle_bg.c index c30f10643..f5b8d7921 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -612,13 +612,13 @@ static u8 GetBattleTerrainByMapScene(u8 mapBattleScene) if (mapBattleScene == sMapBattleSceneMapping[i].mapScene) return sMapBattleSceneMapping[i].battleTerrain; } - return 9; + return BATTLE_TERRAIN_PLAIN; } static void LoadBattleTerrainGfx(u16 terrain) { if (terrain >= NELEMS(sBattleTerrainTable)) - terrain = 9; + terrain = BATTLE_TERRAIN_PLAIN; // Copy to bg3 LZDecompressVram(sBattleTerrainTable[terrain].tileset, (void *)BG_CHAR_ADDR(2)); LZDecompressVram(sBattleTerrainTable[terrain].tilemap, (void *)BG_SCREEN_ADDR(26)); @@ -628,7 +628,7 @@ static void LoadBattleTerrainGfx(u16 terrain) static void LoadBattleTerrainEntryGfx(u16 terrain) { if (terrain >= NELEMS(sBattleTerrainTable)) - terrain = 9; + terrain = BATTLE_TERRAIN_PLAIN; // Copy to bg1 LZDecompressVram(sBattleTerrainTable[terrain].entryTileset, (void *)BG_CHAR_ADDR(1)); LZDecompressVram(sBattleTerrainTable[terrain].entryTilemap, (void *)BG_SCREEN_ADDR(28)); @@ -636,8 +636,8 @@ static void LoadBattleTerrainEntryGfx(u16 terrain) UNUSED void GetBattleTerrainGfxPtrs(u8 terrain, const u32 **tilesPtr, const u32 **mapPtr, const u32 **palPtr) { - if (terrain > 9) - terrain = 9; + if (terrain > BATTLE_TERRAIN_PLAIN) + terrain = BATTLE_TERRAIN_PLAIN; *tilesPtr = sBattleTerrainTable[terrain].tileset; *mapPtr = sBattleTerrainTable[terrain].tilemap; *palPtr = sBattleTerrainTable[terrain].palette; diff --git a/src/battle_main.c b/src/battle_main.c index 021a0ca81..53757d13c 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -125,7 +125,7 @@ EWRAM_DATA u8 gDisplayedStringBattle[300] = {0}; EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0}; -static EWRAM_DATA u32 gUnknown_2022AE8[25] = {0}; +static EWRAM_DATA u32 gUnknown_2022AE8[25] = {0}; // Note: This shouldn't be removed without adjusting the size of gDisplayedStringBattle. EWRAM_DATA u32 gBattleTypeFlags = 0; EWRAM_DATA u8 gBattleTerrain = 0; EWRAM_DATA u32 gUnknown_2022B54 = 0; diff --git a/src/malloc.c b/src/malloc.c index 590d45c05..260c41d0d 100644 --- a/src/malloc.c +++ b/src/malloc.c @@ -192,12 +192,12 @@ void InitHeap(void *heapStart, u32 heapSize) void *Alloc(u32 size) { - AllocInternal(sHeapStart, size); + return AllocInternal(sHeapStart, size); } void *AllocZeroed(u32 size) { - AllocZeroedInternal(sHeapStart, size); + return AllocZeroedInternal(sHeapStart, size); } void Free(void *pointer) diff --git a/src/party_menu.c b/src/party_menu.c index e08c427c8..aa7ffc702 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -839,7 +839,7 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot) if (gPartyMenu.action == PARTY_ACTION_MOVE_TUTOR) { gSpecialVar_Result = FALSE; - if (gSpecialVar_0x8005 > 14) + if (gSpecialVar_0x8005 >= TUTOR_MOVE_COUNT) return FALSE; DisplayPartyPokemonDataToTeachMove(slot, 0, gSpecialVar_0x8005); } diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 5c3e59fde..90501e583 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -87,7 +87,7 @@ static u8 ChooseWildMonIndex_Land(void) return 8; else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9) return 9; - else if (rand == ENCOUNTER_CHANCE_LAND_MONS_SLOT_9) + else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_9 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_10) return 10; else return 11; @@ -147,7 +147,7 @@ static u8 ChooseWildMonIndex_Fishing(u8 rod) wildMonIndex = 7; if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8) wildMonIndex = 8; - if (rand == ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8) + if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_9) wildMonIndex = 9; break; } |