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authorPikalaxALT <pikalaxalt@gmail.com>2020-02-20 14:52:37 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2020-02-20 14:52:37 -0500
commit93ee43a31a40af9e0db9e4d0866626af6990d29e (patch)
tree8aa33c17c487d683152792fc4f12eaaa2234f9bf
parentabc39d86f357903c62616cbe0384a5995b2b8db5 (diff)
Finish trainer_see
-rw-r--r--asm/event_object_movement.s2
-rw-r--r--asm/trainer_see.s405
-rw-r--r--data/field_effect_scripts.s8
-rw-r--r--data/maps/CeladonCity_GameCorner/scripts.inc4
-rw-r--r--data/trainer_see.s71
-rw-r--r--include/constants/field_effects.h6
-rw-r--r--include/trainer_see.h10
-rw-r--r--ld_script.txt2
-rw-r--r--src/trainer_see.c364
9 files changed, 327 insertions, 545 deletions
diff --git a/asm/event_object_movement.s b/asm/event_object_movement.s
index 3bd824767..16420d048 100644
--- a/asm/event_object_movement.s
+++ b/asm/event_object_movement.s
@@ -19567,7 +19567,7 @@ sub_80669D4: @ 80669D4
cmp r0, 0x3F
bne _080669EA
adds r0, r4, 0
- bl sub_80824EC
+ bl MovementAction_RevealTrainer_RunTrainerSeeFuncList
movs r0, 0
b _08066A12
_080669EA:
diff --git a/asm/trainer_see.s b/asm/trainer_see.s
deleted file mode 100644
index e56433bd5..000000000
--- a/asm/trainer_see.s
+++ /dev/null
@@ -1,405 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_808243C
-sub_808243C: @ 808243C
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _080824D0 @ =gTasks
- adds r4, r0, r1
- adds r0, r4, 0
- adds r0, 0xA
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- movs r1, 0x16
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0808246E
- ldr r0, [sp]
- bl ObjectEventClearAnim
- ldrh r0, [r4, 0x16]
- adds r0, 0x1
- strh r0, [r4, 0x16]
-_0808246E:
- ldr r1, _080824D4 @ =gUnknown_83C7294
- movs r2, 0x8
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r2, [sp]
- ldr r3, [r0]
- adds r0, r5, 0
- adds r1, r4, 0
- bl _call_via_r3
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- bne _080824D8
- movs r0, 0x31
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080824D8
- ldr r4, [sp]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetTrainerFacingDirectionMovementType
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl SetTrainerMovementType
- ldr r4, [sp]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetTrainerFacingDirectionMovementType
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl TryOverrideTemplateCoordsForObjectEvent
- adds r0, r5, 0
- bl DestroyTask
- b _080824E2
- .align 2, 0
-_080824D0: .4byte gTasks
-_080824D4: .4byte gUnknown_83C7294
-_080824D8:
- ldr r2, [sp]
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
-_080824E2:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_808243C
-
- thumb_func_start sub_80824EC
-sub_80824EC: @ 80824EC
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _08082518 @ =sub_808243C
- movs r1, 0
- bl CreateTask
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- ldr r1, _0808251C @ =gTasks+0x8
- adds r0, r1
- adds r0, 0x2
- adds r1, r4, 0
- bl StoreWordInTwoHalfwords
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08082518: .4byte sub_808243C
-_0808251C: .4byte gTasks+0x8
- thumb_func_end sub_80824EC
-
- thumb_func_start ScrSpecial_EndTrainerApproach
-ScrSpecial_EndTrainerApproach: @ 8082520
- push {lr}
- ldr r0, _0808252C @ =sub_8082530
- bl sub_8081E9C
- pop {r0}
- bx r0
- .align 2, 0
-_0808252C: .4byte sub_8082530
- thumb_func_end ScrSpecial_EndTrainerApproach
-
- thumb_func_start sub_8082530
-sub_8082530: @ 8082530
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_8082530
-
- thumb_func_start FldEff_ExclamationMarkIcon1
-FldEff_ExclamationMarkIcon1: @ 8082544
- push {lr}
- ldr r0, _08082574 @ =gUnknown_83C7388
- movs r1, 0
- movs r2, 0
- movs r3, 0x53
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _0808256C
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08082578 @ =gSprites
- adds r0, r1
- movs r1, 0
- movs r2, 0
- bl sub_808265C
-_0808256C:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_08082574: .4byte gUnknown_83C7388
-_08082578: .4byte gSprites
- thumb_func_end FldEff_ExclamationMarkIcon1
-
- thumb_func_start sub_808257C
-sub_808257C: @ 808257C
- push {lr}
- ldr r0, _080825AC @ =gUnknown_83C7388
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080825A4
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _080825B0 @ =gSprites
- adds r0, r1
- movs r1, 0x42
- movs r2, 0x1
- bl sub_808265C
-_080825A4:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_080825AC: .4byte gUnknown_83C7388
-_080825B0: .4byte gSprites
- thumb_func_end sub_808257C
-
- thumb_func_start sub_80825B4
-sub_80825B4: @ 80825B4
- push {lr}
- ldr r0, _080825E4 @ =gUnknown_83C7388
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080825DC
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _080825E8 @ =gSprites
- adds r0, r1
- movs r1, 0x2E
- movs r2, 0x2
- bl sub_808265C
-_080825DC:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_080825E4: .4byte gUnknown_83C7388
-_080825E8: .4byte gSprites
- thumb_func_end sub_80825B4
-
- thumb_func_start sub_80825EC
-sub_80825EC: @ 80825EC
- push {lr}
- ldr r0, _0808261C @ =gUnknown_83C7388
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _08082614
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08082620 @ =gSprites
- adds r0, r1
- movs r1, 0x40
- movs r2, 0x3
- bl sub_808265C
-_08082614:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0808261C: .4byte gUnknown_83C7388
-_08082620: .4byte gSprites
- thumb_func_end sub_80825EC
-
- thumb_func_start sub_8082624
-sub_8082624: @ 8082624
- push {lr}
- ldr r0, _08082654 @ =gUnknown_83C7388
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _0808264C
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08082658 @ =gSprites
- adds r0, r1
- movs r1, 0x21
- movs r2, 0x4
- bl sub_808265C
-_0808264C:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_08082654: .4byte gUnknown_83C7388
-_08082658: .4byte gSprites
- thumb_func_end sub_8082624
-
- thumb_func_start sub_808265C
-sub_808265C: @ 808265C
- push {r4,lr}
- lsls r2, 24
- lsrs r2, 24
- ldrb r4, [r0, 0x5]
- movs r3, 0xD
- negs r3, r3
- ands r3, r4
- movs r4, 0x4
- orrs r3, r4
- strb r3, [r0, 0x5]
- movs r3, 0x3E
- adds r3, r0
- mov r12, r3
- ldrb r3, [r3]
- movs r4, 0x2
- orrs r3, r4
- mov r4, r12
- strb r3, [r4]
- ldr r4, _080826A0 @ =gFieldEffectArguments
- ldr r3, [r4]
- strh r3, [r0, 0x2E]
- ldr r3, [r4, 0x4]
- strh r3, [r0, 0x30]
- ldr r3, [r4, 0x8]
- strh r3, [r0, 0x32]
- ldr r3, _080826A4 @ =0x0000fffb
- strh r3, [r0, 0x34]
- strh r1, [r0, 0x3C]
- adds r1, r2, 0
- bl StartSpriteAnim
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080826A0: .4byte gFieldEffectArguments
-_080826A4: .4byte 0x0000fffb
- thumb_func_end sub_808265C
-
- thumb_func_start objc_exclamation_mark_probably
-objc_exclamation_mark_probably: @ 80826A8
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x30]
- lsls r1, 24
- lsrs r1, 24
- ldrh r2, [r4, 0x32]
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetObjectEventIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _080826DA
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080826E8
-_080826DA:
- ldrh r1, [r4, 0x3C]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldEffectStop
- b _08082736
-_080826E8:
- ldr r2, _0808272C @ =gObjectEvents
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _08082730 @ =gSprites
- adds r1, r0
- ldrh r3, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r2, r3, r0
- strh r2, [r4, 0x36]
- ldrh r0, [r1, 0x20]
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x22]
- subs r0, 0x10
- strh r0, [r4, 0x22]
- ldrh r0, [r1, 0x24]
- strh r0, [r4, 0x24]
- ldrh r0, [r1, 0x26]
- adds r0, r2
- strh r0, [r4, 0x26]
- lsls r2, 16
- asrs r2, 16
- cmp r2, 0
- beq _08082734
- adds r0, r3, 0x1
- strh r0, [r4, 0x34]
- b _08082736
- .align 2, 0
-_0808272C: .4byte gObjectEvents
-_08082730: .4byte gSprites
-_08082734:
- strh r2, [r4, 0x34]
-_08082736:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end objc_exclamation_mark_probably
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/field_effect_scripts.s b/data/field_effect_scripts.s
index 98685da05..35f307e43 100644
--- a/data/field_effect_scripts.s
+++ b/data/field_effect_scripts.s
@@ -204,7 +204,7 @@ gFldEffScript_FlyIn:: @ 81D98BE
end
gFldEffScript_ExclamationMarkIcon2:: @ 81D98C4
- callnative sub_8082624
+ callnative FldEff_QuestionMarkIcon
end
gFldEffScript_FeetInFlowingWater:: @ 81D98CA
@@ -257,7 +257,7 @@ gFldEffScript_Pokeball:: @ 81D9920
end
gFldEffScript_HeartIcon:: @ 81D992B
- callnative sub_80825B4
+ callnative FldEff_XIcon
end
gFldEffScript_Nop47:: @ 81D9931
@@ -322,7 +322,7 @@ gFldEffScript_UseTeleport:: @ 81D9986
end
gFldEffScript_Unk40:: @ 81D998C
- callnative sub_80825EC
+ callnative FldEff_SmileyFaceIcon
end
gFldEffScript_Unk41:: @ 81D9992
@@ -330,7 +330,7 @@ gFldEffScript_Unk41:: @ 81D9992
end
gFldEffScript_Unk42:: @ 81D9998
- callnative sub_808257C
+ callnative FldEff_DoubleExclMarkIcon
end
gFldEffScript_Unk43:: @ 81D999E
diff --git a/data/maps/CeladonCity_GameCorner/scripts.inc b/data/maps/CeladonCity_GameCorner/scripts.inc
index c206f38b4..f44c2d29b 100644
--- a/data/maps/CeladonCity_GameCorner/scripts.inc
+++ b/data/maps/CeladonCity_GameCorner/scripts.inc
@@ -257,8 +257,8 @@ CeladonCity_GameCorner_EventScript_SlotMachine:: @ 816C96C
setfieldeffectarg 0, 255
setfieldeffectarg 1, 10
setfieldeffectarg 2, 14
- dofieldeffect FLDEFF_UNK_40
- waitfieldeffect FLDEFF_UNK_40 @ Smile icon?
+ dofieldeffect FLDEFF_SMILEY_FACE_ICON
+ waitfieldeffect FLDEFF_SMILEY_FACE_ICON @ Smile icon?
specialvar VAR_RESULT, Special_GetRandomSlotMachine
playslotmachine VAR_RESULT
releaseall
diff --git a/data/trainer_see.s b/data/trainer_see.s
deleted file mode 100644
index f10a0b2c4..000000000
--- a/data/trainer_see.s
+++ /dev/null
@@ -1,71 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2
-
-gUnknown_83C7294:: @ 83C7294
- .4byte sub_8082150
- .4byte sub_8082184
- .4byte sub_80821DC
- .4byte sub_8082250
-
-gOamData_83C72A4::
- .4byte 0x40000000, 0x00000400
-
-gSpriteImages_83C72AC::
- .4byte gUnknown_83C6AC8 + 0x000, 0x80
- .4byte gUnknown_83C6AC8 + 0x080, 0x80
- .4byte gUnknown_83C6AC8 + 0x100, 0x80
- .4byte gUnknown_83C6AC8 + 0x300, 0x80
- .4byte gUnknown_83C6AC8 + 0x380, 0x80
- .4byte gUnknown_83C6AC8 + 0x400, 0x80
- .4byte gUnknown_83C6AC8 + 0x180, 0x80
- .4byte gUnknown_83C6AC8 + 0x200, 0x80
- .4byte gUnknown_83C6AC8 + 0x280, 0x80
- .4byte gUnknown_83C6AC8 + 0x480, 0x80
- .4byte gUnknown_83C6AC8 + 0x500, 0x80
- .4byte gUnknown_83C6AC8 + 0x580, 0x80
- .4byte gUnknown_83C6AC8 + 0x600, 0x80
- .4byte gUnknown_83C6AC8 + 0x680, 0x80
- .4byte gUnknown_83C6AC8 + 0x700, 0x80
-
-gAnimCmd_83C7324::
- obj_image_anim_frame 0x0000, 0x0004
- obj_image_anim_frame 0x0001, 0x0004
- obj_image_anim_frame 0x0002, 0x0034
- obj_image_anim_end
-
-gAnimCmd_83C7334::
- obj_image_anim_frame 0x0006, 0x0004
- obj_image_anim_frame 0x0007, 0x0004
- obj_image_anim_frame 0x0008, 0x0034
- obj_image_anim_end
-
-gAnimCmd_83C7344::
- obj_image_anim_frame 0x0003, 0x0004
- obj_image_anim_frame 0x0004, 0x0004
- obj_image_anim_frame 0x0005, 0x0034
- obj_image_anim_end
-
-gAnimCmd_83C7354::
- obj_image_anim_frame 0x0009, 0x0004
- obj_image_anim_frame 0x000a, 0x0004
- obj_image_anim_frame 0x000b, 0x0034
- obj_image_anim_end
-
-gAnimCmd_83C7364::
- obj_image_anim_frame 0x000c, 0x0004
- obj_image_anim_frame 0x000d, 0x0004
- obj_image_anim_frame 0x000e, 0x0034
- obj_image_anim_end
-
-gSpriteAnimTable_83C7374::
- .4byte gAnimCmd_83C7324
- .4byte gAnimCmd_83C7334
- .4byte gAnimCmd_83C7344
- .4byte gAnimCmd_83C7354
- .4byte gAnimCmd_83C7364
-
-gUnknown_83C7388:: @ 83C7388
- spr_template 65535, 65535, gOamData_83C72A4, gSpriteAnimTable_83C7374, gSpriteImages_83C72AC, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index 1fd6777f0..f0086c0c8 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -47,7 +47,7 @@
#define FLDEFF_USE_WATERFALL 43
#define FLDEFF_USE_DIVE 44
#define FLDEFF_POKEBALL 45
-#define FLDEFF_HEART_ICON 46
+#define FLDEFF_X_ICON 46
#define FLDEFF_NOP_47 47
#define FLDEFF_NOP_48 48
#define FLDEFF_POP_OUT_OF_ASH 49
@@ -65,9 +65,9 @@
#define FLDEFF_PCTURN_ON 61
#define FLDEFF_HALL_OF_FAME_RECORD 62
#define FLDEFF_USE_TELEPORT 63
-#define FLDEFF_UNK_40 64 // TODO: game corner smile icon?
+#define FLDEFF_SMILEY_FACE_ICON 64 // TODO: game corner smile icon?
#define FLDEFF_UNK_41 65 // TODO: related to vs_seeker
-#define FLDEFF_UNK_42 66 // TODO: related to trainer see
+#define FLDEFF_DOUBLE_EXCL_MARK_ICON 66 // TODO: related to trainer see
#define FLDEFF_UNK_43 67 // TODO: related to deoxys
#define FLDEFF_UNK_44 68 // TODO: related to trainer see
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
diff --git a/include/trainer_see.h b/include/trainer_see.h
index 511edf404..65d4a9efe 100644
--- a/include/trainer_see.h
+++ b/include/trainer_see.h
@@ -3,8 +3,12 @@
#include "global.h"
-void sub_80B4578(struct ObjectEvent *);
-u8 sub_80B47BC(void);
-void sub_8155D78(struct ObjectEvent *);
+bool8 CheckForTrainersWantingBattle(void);
+void MovementAction_RevealTrainer_RunTrainerSeeFuncList(struct ObjectEvent *var);
+u8 FldEff_ExclamationMarkIcon1(void);
+u8 FldEff_DoubleExclMarkIcon(void);
+u8 FldEff_XIcon(void);
+u8 FldEff_SmileyFaceIcon(void);
+u8 FldEff_QuestionMarkIcon(void);
#endif //GUARD_TRAINER_SEE_H
diff --git a/ld_script.txt b/ld_script.txt
index a11f859f9..db044b969 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -123,7 +123,6 @@ SECTIONS {
src/battle_setup.o(.text);
asm/cable_club.o(.text);
src/trainer_see.o(.text);
- asm/trainer_see.o(.text);
src/wild_encounter.o(.text);
asm/field_effect.o(.text);
src/scanline_effect.o(.text);
@@ -446,7 +445,6 @@ SECTIONS {
src/battle_setup.o(.rodata);
data/cable_club.o(.rodata);
src/trainer_see.o(.rodata);
- data/trainer_see.o(.rodata);
src/wild_encounter.o(.rodata);
data/field_effect.o(.rodata);
src/option_menu.o(.rodata);
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 93b22d2a3..abc68b5c5 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -4,7 +4,10 @@
#include "field_effect.h"
#include "field_player_avatar.h"
#include "quest_log.h"
+#include "script.h"
#include "task.h"
+#include "trainer_see.h"
+#include "util.h"
#include "constants/battle_setup.h"
#include "constants/event_object_movement.h"
#include "constants/event_objects.h"
@@ -20,32 +23,35 @@ static u8 GetTrainerApproachDistanceNorth(struct ObjectEvent * trainerObj, s16 r
static u8 GetTrainerApproachDistanceWest(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceEast(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent * trainerObj, u8 approachDistance, u8 facingDirection);
-void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance);
-void Task_RunTrainerSeeFuncList(u8 taskId);
-bool8 sub_8081F34(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_8082250(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_808226C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_80822CC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
-
-const u16 gUnknown_83C6AC8[] = INCBIN_U16("graphics/object_events/emoticons.4bpp");
+static void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance);
+static void Task_RunTrainerSeeFuncList(u8 taskId);
+static bool8 TrainerSeeFunc_Dummy(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_WaitExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_TrainerApproach(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_PrepareToEngage(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_End(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_BeginRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_WaitRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_TrainerInAshFacesPlayer(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_BeginJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_WaitJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_EndJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_OffscreenAboveTrainerCreateCameraObj(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
+static void Task_DestroyTrainerApproachTask(u8 taskId);
+static void SpriteCB_TrainerIcons(struct Sprite * sprite);
+static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
+
+static const u16 sGfx_Emoticons[] = INCBIN_U16("graphics/object_events/emoticons.4bpp");
// u8 func(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y)
// range is the maximum distance the trainer can see
// x and y are the player's coordinates
// Returns distance to walk if trainer has unobstructed view of player
// Returns 0 if trainer can't see player
-const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
+static const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
GetTrainerApproachDistanceSouth,
GetTrainerApproachDistanceNorth,
GetTrainerApproachDistanceWest,
@@ -55,22 +61,29 @@ const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
// bool8 func(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
// Returns TRUE to run the next func immediately
// Returns FALSE to delay the next func to the next frame
-const TRAINER_SEE_FUNC sTrainerSeeFuncList[] = {
- sub_8081F34,
- sub_8081F38,
- sub_8081F90,
- sub_8081FD0,
- sub_808202C,
- sub_80820BC,
- sub_8082100,
- sub_8082134,
- sub_8082150,
- sub_8082184,
- sub_80821DC,
- sub_8082250,
- sub_808226C,
- sub_80822CC,
- sub_808237C
+static const TRAINER_SEE_FUNC sTrainerSeeFuncList[] = {
+ TrainerSeeFunc_Dummy,
+ TrainerSeeFunc_StartExclMark,
+ TrainerSeeFunc_WaitExclMark,
+ TrainerSeeFunc_TrainerApproach,
+ TrainerSeeFunc_PrepareToEngage,
+ TrainerSeeFunc_End,
+ TrainerSeeFunc_BeginRemoveDisguise,
+ TrainerSeeFunc_WaitRemoveDisguise,
+ TrainerSeeFunc_TrainerInAshFacesPlayer,
+ TrainerSeeFunc_BeginJumpOutOfAsh,
+ TrainerSeeFunc_WaitJumpOutOfAsh,
+ TrainerSeeFunc_EndJumpOutOfAsh,
+ TrainerSeeFunc_OffscreenAboveTrainerCreateCameraObj,
+ TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp,
+ TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown
+};
+
+static const TRAINER_SEE_FUNC sTrainerSeeFuncList2[] = {
+ TrainerSeeFunc_TrainerInAshFacesPlayer,
+ TrainerSeeFunc_BeginJumpOutOfAsh,
+ TrainerSeeFunc_WaitJumpOutOfAsh,
+ TrainerSeeFunc_EndJumpOutOfAsh
};
bool8 CheckForTrainersWantingBattle(void)
@@ -234,7 +247,7 @@ static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 ap
(dest) = (struct ObjectEvent *)(((task)->tTrainerObjHi << 16) | ((u16)(task)->tTrainerObjLo)); \
} while (0)
-void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
+static void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
{
u8 taskId = CreateTask(Task_RunTrainerSeeFuncList, 80);
struct Task * task = &gTasks[taskId];
@@ -243,7 +256,7 @@ void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
task->tTrainerRange = approachDistance;
}
-void sub_8081E9C(TaskFunc taskFunc)
+static void StartTrainerApproachWithFollowupTask(TaskFunc taskFunc)
{
u8 taskId = FindTaskIdByFunc(Task_RunTrainerSeeFuncList);
SetTaskFuncWithFollowupFunc(taskId, Task_RunTrainerSeeFuncList, taskFunc);
@@ -251,7 +264,7 @@ void sub_8081E9C(TaskFunc taskFunc)
Task_RunTrainerSeeFuncList(taskId);
}
-void Task_RunTrainerSeeFuncList(u8 taskId)
+static void Task_RunTrainerSeeFuncList(u8 taskId)
{
struct Task * task = &gTasks[taskId];
struct ObjectEvent * trainerObj;
@@ -270,12 +283,12 @@ void Task_RunTrainerSeeFuncList(u8 taskId)
// TrainerSeeFuncs
-bool8 sub_8081F34(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_Dummy(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
return FALSE;
}
-bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
u8 action;
// FRLG introduces trainers who can see the player from offscreen above.
@@ -295,7 +308,7 @@ bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return TRUE;
}
-bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_WaitExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
{
@@ -312,7 +325,7 @@ bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
}
}
-bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_TrainerApproach(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
if (!ObjectEventIsMovementOverridden(trainerObj) || ObjectEventClearHeldMovementIfFinished(trainerObj))
{
@@ -330,7 +343,7 @@ bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return FALSE;
}
-bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_PrepareToEngage(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
struct ObjectEvent *playerObj;
@@ -352,7 +365,7 @@ bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return FALSE;
}
-bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_End(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
@@ -363,7 +376,7 @@ bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
}
// Jumps here if disguised. Not used in FRLG.
-bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_BeginRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
if (!ObjectEventIsMovementOverridden(trainerObj)
|| ObjectEventClearHeldMovementIfFinished(trainerObj))
@@ -374,7 +387,7 @@ bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return FALSE;
}
-bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_WaitRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
if (ObjectEventClearHeldMovementIfFinished(trainerObj))
task->tFuncId = 3;
@@ -383,7 +396,7 @@ bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
}
// Jump here if hidden in ash. Not used in FRLG.
-bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_TrainerInAshFacesPlayer(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
if (!ObjectEventIsMovementOverridden(trainerObj)
|| ObjectEventClearHeldMovementIfFinished(trainerObj))
@@ -394,7 +407,7 @@ bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return FALSE;
}
-bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_BeginJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
if (ObjectEventCheckHeldMovementStatus(trainerObj))
{
@@ -408,7 +421,7 @@ bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return FALSE;
}
-bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_WaitJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
struct Sprite *sprite;
@@ -427,7 +440,7 @@ bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
return FALSE;
}
-bool8 sub_8082250(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
+static bool8 TrainerSeeFunc_EndJumpOutOfAsh(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
task->tFuncId = 3;
@@ -436,7 +449,7 @@ bool8 sub_8082250(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
}
// FRLG exclusive: Scroll the camera up to reveal an offscreen above trainer
-bool8 sub_808226C(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
+static bool8 TrainerSeeFunc_OffscreenAboveTrainerCreateCameraObj(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
int specialObjectId;
task->tData5 = 0;
@@ -447,7 +460,7 @@ bool8 sub_808226C(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
return FALSE;
}
-bool8 sub_80822CC(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
+static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
u8 specialObjectId;
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
@@ -470,7 +483,7 @@ bool8 sub_80822CC(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
return FALSE;
}
-bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
+static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
u8 specialObjectId;
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
@@ -495,3 +508,246 @@ bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
}
return FALSE;
}
+
+#undef tData5
+#undef tOutOfAshSpriteId
+#undef tTrainerRange
+#undef tTrainerObjLo
+#undef tTrainerObjHi
+#undef tFuncId
+
+static void Task_RevealTrainer_RunTrainerSeeFuncList(u8 taskId)
+{
+ struct Task * task = &gTasks[taskId];
+ struct ObjectEvent * trainerObj;
+
+ // another objEvent loaded into by loadword?
+ LoadWordFromTwoHalfwords((u16 *)&task->data[1], (uintptr_t *)&trainerObj);
+ if (!task->data[7])
+ {
+ ObjectEventClearAnim(trainerObj);
+ task->data[7]++;
+ }
+ sTrainerSeeFuncList2[task->data[0]](taskId, task, trainerObj);
+ if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
+ {
+ SetTrainerMovementType(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
+ TryOverrideTemplateCoordsForObjectEvent(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
+ DestroyTask(taskId);
+ }
+ else
+ {
+ trainerObj->heldMovementFinished = 0;
+ }
+}
+
+void MovementAction_RevealTrainer_RunTrainerSeeFuncList(struct ObjectEvent *var)
+{
+ StoreWordInTwoHalfwords((u16 *)&gTasks[CreateTask(Task_RevealTrainer_RunTrainerSeeFuncList, 0)].data[1], (u32)var);
+}
+
+void ScrSpecial_EndTrainerApproach(void)
+{
+ StartTrainerApproachWithFollowupTask(Task_DestroyTrainerApproachTask);
+}
+
+static void Task_DestroyTrainerApproachTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+}
+
+// Trainer See Excl Mark Field Effect
+
+#define sLocalId data[0]
+#define sMapNum data[1]
+#define sMapGroup data[2]
+#define sData3 data[3]
+#define sData4 data[4]
+#define sFldEffId data[7]
+
+static const struct OamData sOamData_Emoticons = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x16),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(16x16),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSpriteImages_Emoticons[] = {
+ {sGfx_Emoticons + 0x000, 0x80},
+ {sGfx_Emoticons + 0x040, 0x80},
+ {sGfx_Emoticons + 0x080, 0x80},
+
+ {sGfx_Emoticons + 0x180, 0x80},
+ {sGfx_Emoticons + 0x1C0, 0x80},
+ {sGfx_Emoticons + 0x200, 0x80},
+
+ {sGfx_Emoticons + 0x0C0, 0x80},
+ {sGfx_Emoticons + 0x100, 0x80},
+ {sGfx_Emoticons + 0x140, 0x80},
+
+ {sGfx_Emoticons + 0x240, 0x80},
+ {sGfx_Emoticons + 0x280, 0x80},
+ {sGfx_Emoticons + 0x2C0, 0x80},
+
+ {sGfx_Emoticons + 0x300, 0x80},
+ {sGfx_Emoticons + 0x340, 0x80},
+ {sGfx_Emoticons + 0x380, 0x80},
+};
+
+static const union AnimCmd sAnimCmd_ExclamationMark1[] = {
+ ANIMCMD_FRAME( 0, 4),
+ ANIMCMD_FRAME( 1, 4),
+ ANIMCMD_FRAME( 2, 52),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sAnimCmd_DoubleExclMark[] = {
+ ANIMCMD_FRAME( 6, 4),
+ ANIMCMD_FRAME( 7, 4),
+ ANIMCMD_FRAME( 8, 52),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sAnimCmd_X[] = {
+ ANIMCMD_FRAME( 3, 4),
+ ANIMCMD_FRAME( 4, 4),
+ ANIMCMD_FRAME( 5, 52),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sAnimCmd_SmileyFace[] = {
+ ANIMCMD_FRAME( 9, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_FRAME(11, 52),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sAnimCmd_QuestionMark[] = {
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(13, 4),
+ ANIMCMD_FRAME(14, 52),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_Emoticons[] = {
+ sAnimCmd_ExclamationMark1,
+ sAnimCmd_DoubleExclMark,
+ sAnimCmd_X,
+ sAnimCmd_SmileyFace,
+ sAnimCmd_QuestionMark
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Emoticons = {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0xFFFF,
+ .oam = &sOamData_Emoticons,
+ .anims = sSpriteAnimTable_Emoticons,
+ .images = sSpriteImages_Emoticons,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_TrainerIcons
+};
+
+u8 FldEff_ExclamationMarkIcon1(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x53);
+
+ if (spriteId != MAX_SPRITES)
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
+
+ return 0;
+}
+
+u8 FldEff_DoubleExclMarkIcon(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
+
+ if (spriteId != MAX_SPRITES)
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_DOUBLE_EXCL_MARK_ICON, 1);
+
+ return 0;
+}
+
+u8 FldEff_XIcon(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
+
+ if (spriteId != MAX_SPRITES)
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_X_ICON, 2);
+
+ return 0;
+}
+
+u8 FldEff_SmileyFaceIcon(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
+
+ if (spriteId != MAX_SPRITES)
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_SMILEY_FACE_ICON, 3);
+
+ return 0;
+}
+
+u8 FldEff_QuestionMarkIcon(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
+
+ if (spriteId != MAX_SPRITES)
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 4);
+
+ return 0;
+}
+
+static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum)
+{
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = 1;
+
+ sprite->sLocalId = gFieldEffectArguments[0];
+ sprite->sMapNum = gFieldEffectArguments[1];
+ sprite->sMapGroup = gFieldEffectArguments[2];
+ sprite->sData3 = -5;
+ sprite->sFldEffId = fldEffId;
+
+ StartSpriteAnim(sprite, spriteAnimNum);
+}
+
+static void SpriteCB_TrainerIcons(struct Sprite *sprite)
+{
+ u8 objEventId;
+
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &objEventId)
+ || sprite->animEnded)
+ {
+ FieldEffectStop(sprite, sprite->sFldEffId);
+ }
+ else
+ {
+ struct Sprite *objEventSprite = &gSprites[gObjectEvents[objEventId].spriteId];
+ sprite->sData4 += sprite->sData3;
+ sprite->pos1.x = objEventSprite->pos1.x;
+ sprite->pos1.y = objEventSprite->pos1.y - 16;
+ sprite->pos2.x = objEventSprite->pos2.x;
+ sprite->pos2.y = objEventSprite->pos2.y + sprite->sData4;
+ if (sprite->sData4)
+ sprite->sData3++;
+ else
+ sprite->sData3 = 0;
+ }
+}
+
+#undef sLocalId
+#undef sMapNum
+#undef sMapGroup
+#undef sData3
+#undef sData4
+#undef sFldEffId