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authorPikalaxALT <PikalaxALT@gmail.com>2019-11-09 10:57:16 -0500
committerPikalaxALT <PikalaxALT@gmail.com>2019-11-09 10:57:16 -0500
commit9773fcf278cd9e830440c993a3e79899c2f89b67 (patch)
tree1ef4b70dcb9fa5b38a1708e62ee0772059884c0a
parent4eb386f7c4f9e4f9cd579421f8e064ee20c3f64c (diff)
Battle Tower through nonmatching sub_80E61DC
-rw-r--r--asm/battle_tower.s1489
-rw-r--r--src/battle_tower.c919
2 files changed, 919 insertions, 1489 deletions
diff --git a/asm/battle_tower.s b/asm/battle_tower.s
index d4bad6bd1..3d4169293 100644
--- a/asm/battle_tower.s
+++ b/asm/battle_tower.s
@@ -5,1495 +5,6 @@
.text
- thumb_func_start sub_80E5970
-sub_80E5970: @ 80E5970
- push {r4,r5,lr}
- movs r4, 0
- movs r5, 0
-_080E5976:
- ldr r0, _080E5990 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, _080E5994 @ =0x0000055e
- adds r0, r1
- adds r0, r5
- ldrb r0, [r0]
- cmp r0, 0x6
- bhi _080E59B8
- lsls r0, 2
- ldr r1, _080E5998 @ =_080E599C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080E5990: .4byte gSaveBlock2Ptr
-_080E5994: .4byte 0x0000055e
-_080E5998: .4byte _080E599C
- .align 2, 0
-_080E599C:
- .4byte _080E59B8
- .4byte _080E59D0
- .4byte _080E59F0
- .4byte _080E5A00
- .4byte _080E59E0
- .4byte _080E59E8
- .4byte _080E5A00
-_080E59B8:
- lsls r0, r5, 24
- lsrs r0, 24
- bl sub_80E5A38
- cmp r4, 0
- bne _080E5A00
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0x5
- bl VarSet
- b _080E5A00
-_080E59D0:
- lsls r0, r5, 24
- lsrs r0, 24
- bl sub_80E5A38
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0x1
- b _080E59F6
-_080E59E0:
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0x2
- b _080E59F6
-_080E59E8:
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0x3
- b _080E59F6
-_080E59F0:
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0x4
-_080E59F6:
- bl VarSet
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
-_080E5A00:
- adds r5, 0x1
- cmp r5, 0x1
- ble _080E5976
- ldr r0, _080E5A2C @ =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, _080E5A30 @ =0x0000055e
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _080E5A34 @ =0x00000303
- cmp r1, r0
- bne _080E5A20
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0x5
- bl VarSet
-_080E5A20:
- bl sub_80E7064
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080E5A2C: .4byte gSaveBlock2Ptr
-_080E5A30: .4byte 0x0000055e
-_080E5A34: .4byte 0x00000303
- thumb_func_end sub_80E5970
-
- thumb_func_start sub_80E5A38
-sub_80E5A38: @ 80E5A38
- lsls r0, 24
- lsrs r0, 24
- ldr r3, _080E5A64 @ =gSaveBlock2Ptr
- ldr r1, [r3]
- ldr r2, _080E5A68 @ =0x0000055e
- adds r1, r2
- adds r1, r0
- movs r2, 0
- strb r2, [r1]
- ldr r2, [r3]
- lsls r0, 1
- movs r3, 0xAC
- lsls r3, 3
- adds r1, r2, r3
- adds r1, r0
- movs r3, 0x1
- strh r3, [r1]
- ldr r1, _080E5A6C @ =0x00000564
- adds r2, r1
- adds r2, r0
- strh r3, [r2]
- bx lr
- .align 2, 0
-_080E5A64: .4byte gSaveBlock2Ptr
-_080E5A68: .4byte 0x0000055e
-_080E5A6C: .4byte 0x00000564
- thumb_func_end sub_80E5A38
-
- thumb_func_start sub_80E5A70
-sub_80E5A70: @ 80E5A70
- push {r4-r7,lr}
- sub sp, 0x2C
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r1, 16
- lsrs r6, r1, 16
- add r4, sp, 0x28
- movs r0, 0
- strb r0, [r4]
- bl ValidateEReaderTrainer
- ldr r0, _080E5AA4 @ =gSpecialVar_Result
- ldrh r0, [r0]
- adds r7, r4, 0
- cmp r0, 0
- bne _080E5A9E
- ldr r0, _080E5AA8 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, _080E5AAC @ =0x000004a2
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r6
- beq _080E5AB0
-_080E5A9E:
- movs r0, 0
- b _080E5B02
- .align 2, 0
-_080E5AA4: .4byte gSpecialVar_Result
-_080E5AA8: .4byte gSaveBlock2Ptr
-_080E5AAC: .4byte 0x000004a2
-_080E5AB0:
- movs r6, 0x32
- cmp r5, 0
- beq _080E5AB8
- movs r6, 0x64
-_080E5AB8:
- movs r4, 0
-_080E5ABA:
- ldr r0, _080E5B0C @ =gSaveBlock2Ptr
- ldr r1, [r0]
- movs r0, 0x2C
- muls r0, r4
- adds r1, r0
- movs r2, 0x9C
- lsls r2, 3
- adds r0, r1, r2
- ldrb r2, [r0]
- cmp r2, r6
- bne _080E5A9E
- ldr r3, _080E5B10 @ =0x000004d4
- adds r0, r1, r3
- ldrh r0, [r0]
- adds r3, 0x2
- adds r1, r3
- ldrh r1, [r1]
- str r2, [sp]
- add r2, sp, 0x10
- str r2, [sp, 0x4]
- add r2, sp, 0x1C
- str r2, [sp, 0x8]
- str r7, [sp, 0xC]
- movs r2, 0x1
- adds r3, r5, 0
- bl sub_80E6564
- adds r4, 0x1
- cmp r4, 0x2
- ble _080E5ABA
- movs r1, 0
- ldrb r0, [r7]
- cmp r0, 0x3
- bne _080E5B00
- movs r1, 0x1
-_080E5B00:
- adds r0, r1, 0
-_080E5B02:
- add sp, 0x2C
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080E5B0C: .4byte gSaveBlock2Ptr
-_080E5B10: .4byte 0x000004d4
- thumb_func_end sub_80E5A70
-
- thumb_func_start sub_80E5B14
-sub_80E5B14: @ 80E5B14
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x24
- movs r0, 0
- str r0, [sp, 0x14]
- ldr r4, _080E5B58 @ =gSaveBlock2Ptr
- ldr r0, [r4]
- ldr r1, _080E5B5C @ =0x0000055c
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 31
- lsrs r0, 31
- mov r8, r0
- bl sub_80E7188
- lsls r0, 16
- lsrs r0, 16
- mov r9, r0
- mov r0, r8
- mov r1, r9
- bl sub_80E5A70
- lsls r0, 24
- cmp r0, 0
- beq _080E5B64
- ldr r0, [r4]
- ldr r2, _080E5B60 @ =0x0000056c
- adds r0, r2
- movs r1, 0xC8
- strb r1, [r0]
- b _080E5C0C
- .align 2, 0
-_080E5B58: .4byte gSaveBlock2Ptr
-_080E5B5C: .4byte 0x0000055c
-_080E5B60: .4byte 0x0000056c
-_080E5B64:
- movs r6, 0
- movs r3, 0xA4
- mov r10, r3
- movs r7, 0xAA
- lsls r7, 1
- mov r12, r7
- ldr r0, _080E5BE8 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- str r0, [sp, 0x18]
- mov r1, sp
- str r1, [sp, 0x1C]
-_080E5B7A:
- mov r0, r10
- muls r0, r6
- add r0, r12
- movs r4, 0
- movs r5, 0
- movs r1, 0
- adds r2, r6, 0x1
- str r2, [sp, 0x20]
- ldr r3, [sp, 0x18]
- adds r2, r3, r0
-_080E5B8E:
- ldm r2!, {r0}
- orrs r4, r0
- adds r5, r0
- adds r1, 0x1
- cmp r1, 0x27
- bls _080E5B8E
- ldr r7, _080E5BE8 @ =gSaveBlock2Ptr
- ldr r2, [r7]
- mov r3, r10
- muls r3, r6
- adds r1, r2, r3
- movs r7, 0xAB
- lsls r7, 1
- adds r0, r1, r7
- ldrh r0, [r0]
- cmp r0, r9
- bne _080E5BD8
- mov r7, r12
- adds r0, r1, r7
- ldrb r0, [r0]
- cmp r0, r8
- bne _080E5BD8
- cmp r4, 0
- beq _080E5BD8
- movs r1, 0xFA
- lsls r1, 1
- adds r0, r2, r1
- adds r0, r3
- ldr r0, [r0]
- cmp r0, r5
- bne _080E5BD8
- ldr r2, [sp, 0x1C]
- stm r2!, {r6}
- str r2, [sp, 0x1C]
- ldr r3, [sp, 0x14]
- adds r3, 0x1
- str r3, [sp, 0x14]
-_080E5BD8:
- ldr r6, [sp, 0x20]
- cmp r6, 0x4
- ble _080E5B7A
- ldr r7, [sp, 0x14]
- cmp r7, 0
- bne _080E5BEC
- movs r0, 0
- b _080E5C0E
- .align 2, 0
-_080E5BE8: .4byte gSaveBlock2Ptr
-_080E5BEC:
- bl Random
- ldr r1, _080E5C20 @ =gSaveBlock2Ptr
- ldr r4, [r1]
- lsls r0, 16
- lsrs r0, 16
- ldr r1, [sp, 0x14]
- bl __modsi3
- lsls r0, 2
- add r0, sp
- ldr r0, [r0]
- adds r0, 0x64
- ldr r1, _080E5C24 @ =0x0000056c
- adds r4, r1
- strb r0, [r4]
-_080E5C0C:
- movs r0, 0x1
-_080E5C0E:
- add sp, 0x24
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080E5C20: .4byte gSaveBlock2Ptr
-_080E5C24: .4byte 0x0000056c
- thumb_func_end sub_80E5B14
-
- thumb_func_start ChooseNextBattleTowerTrainer
-ChooseNextBattleTowerTrainer: @ 80E5C28
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r5, _080E5C6C @ =gSaveBlock2Ptr
- ldr r0, [r5]
- ldr r1, _080E5C70 @ =0x0000055c
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 31
- lsrs r6, r0, 31
- bl sub_80E5B14
- lsls r0, 24
- cmp r0, 0
- beq _080E5C7C
- ldr r0, [r5]
- ldr r4, _080E5C74 @ =0x0000056c
- adds r0, r4
- ldrb r0, [r0]
- bl sub_80E5E5C
- ldr r1, [r5]
- lsls r2, r6, 1
- movs r3, 0xAC
- lsls r3, 3
- adds r0, r1, r3
- adds r0, r2
- ldrh r0, [r0]
- adds r0, r1, r0
- ldr r2, _080E5C78 @ =0x00000571
- adds r0, r2
- adds r1, r4
- b _080E5E3E
- .align 2, 0
-_080E5C6C: .4byte gSaveBlock2Ptr
-_080E5C70: .4byte 0x0000055c
-_080E5C74: .4byte 0x0000056c
-_080E5C78: .4byte 0x00000571
-_080E5C7C:
- ldr r2, [r5]
- lsls r0, r6, 1
- ldr r3, _080E5D1C @ =0x00000564
- adds r1, r2, r3
- adds r1, r0
- ldrh r1, [r1]
- adds r6, r0, 0
- cmp r1, 0x7
- bls _080E5C90
- b _080E5DB8
-_080E5C90:
- movs r1, 0xAC
- lsls r1, 3
- adds r0, r2, r1
- adds r0, r6
- ldrh r0, [r0]
- cmp r0, 0x7
- bne _080E5D2C
- adds r7, r6, 0
- mov r8, r5
-_080E5CA2:
- bl Random
- movs r1, 0xFF
- ands r1, r0
- lsls r2, r1, 2
- adds r2, r1
- mov r3, r8
- ldr r4, [r3]
- ldr r1, _080E5D1C @ =0x00000564
- adds r0, r4, r1
- adds r0, r7
- ldrh r1, [r0]
- subs r1, 0x1
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- adds r0, 0x14
- lsrs r2, 7
- adds r2, r0
- lsls r2, 16
- lsrs r5, r2, 16
- movs r3, 0
- movs r0, 0xAC
- lsls r0, 3
- adds r2, r4, r0
- adds r0, r2, r7
- ldrh r0, [r0]
- subs r0, 0x1
- cmp r3, r0
- bge _080E5CFC
- ldr r0, _080E5D20 @ =0x00000572
- adds r1, r4, r0
- ldrb r0, [r1]
- cmp r0, r5
- beq _080E5CFC
- adds r0, r2, r6
- ldrh r0, [r0]
- subs r4, r0, 0x1
-_080E5CEE:
- adds r3, 0x1
- cmp r3, r4
- bge _080E5CFC
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, r5
- bne _080E5CEE
-_080E5CFC:
- mov r1, r8
- ldr r0, [r1]
- movs r2, 0xAC
- lsls r2, 3
- adds r0, r2
- adds r0, r6
- ldrh r0, [r0]
- subs r0, 0x1
- ldr r4, _080E5D24 @ =gSaveBlock2Ptr
- cmp r3, r0
- bne _080E5CA2
- ldr r0, [r4]
- ldr r3, _080E5D28 @ =0x0000056c
- adds r0, r3
- b _080E5E16
- .align 2, 0
-_080E5D1C: .4byte 0x00000564
-_080E5D20: .4byte 0x00000572
-_080E5D24: .4byte gSaveBlock2Ptr
-_080E5D28: .4byte 0x0000056c
-_080E5D2C:
- adds r7, r6, 0
- mov r8, r5
-_080E5D30:
- bl Random
- movs r1, 0xFF
- ands r1, r0
- lsls r0, r1, 2
- adds r0, r1
- lsrs r5, r0, 6
- mov r0, r8
- ldr r4, [r0]
- ldr r1, _080E5DA8 @ =0x00000564
- adds r0, r4, r1
- adds r0, r7
- ldrh r1, [r0]
- subs r1, 0x1
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- adds r0, r5, r0
- lsls r0, 16
- lsrs r5, r0, 16
- movs r3, 0
- movs r0, 0xAC
- lsls r0, 3
- adds r2, r4, r0
- adds r0, r2, r7
- ldrh r0, [r0]
- subs r0, 0x1
- cmp r3, r0
- bge _080E5D88
- ldr r0, _080E5DAC @ =0x00000572
- adds r1, r4, r0
- ldrb r0, [r1]
- cmp r0, r5
- beq _080E5D88
- adds r0, r2, r6
- ldrh r0, [r0]
- subs r4, r0, 0x1
-_080E5D7A:
- adds r3, 0x1
- cmp r3, r4
- bge _080E5D88
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, r5
- bne _080E5D7A
-_080E5D88:
- mov r1, r8
- ldr r0, [r1]
- movs r2, 0xAC
- lsls r2, 3
- adds r0, r2
- adds r0, r6
- ldrh r0, [r0]
- subs r0, 0x1
- ldr r4, _080E5DB0 @ =gSaveBlock2Ptr
- cmp r3, r0
- bne _080E5D30
- ldr r0, [r4]
- ldr r3, _080E5DB4 @ =0x0000056c
- adds r0, r3
- b _080E5E16
- .align 2, 0
-_080E5DA8: .4byte 0x00000564
-_080E5DAC: .4byte 0x00000572
-_080E5DB0: .4byte gSaveBlock2Ptr
-_080E5DB4: .4byte 0x0000056c
-_080E5DB8:
- adds r7, r5, 0
-_080E5DBA:
- bl Random
- movs r1, 0xFF
- ands r1, r0
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 1
- asrs r0, 8
- adds r0, 0x46
- lsls r0, 16
- lsrs r5, r0, 16
- movs r3, 0
- ldr r1, [r7]
- movs r2, 0xAC
- lsls r2, 3
- adds r0, r1, r2
- adds r0, r6
- ldrh r0, [r0]
- subs r4, r0, 0x1
- cmp r3, r4
- bge _080E5DFC
- ldr r0, _080E5E4C @ =0x00000572
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, r5
- beq _080E5DFC
-_080E5DEE:
- adds r3, 0x1
- cmp r3, r4
- bge _080E5DFC
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, r5
- bne _080E5DEE
-_080E5DFC:
- ldr r0, [r7]
- movs r1, 0xAC
- lsls r1, 3
- adds r0, r1
- adds r0, r6
- ldrh r0, [r0]
- subs r0, 0x1
- ldr r4, _080E5E50 @ =gSaveBlock2Ptr
- cmp r3, r0
- bne _080E5DBA
- ldr r0, [r4]
- ldr r2, _080E5E54 @ =0x0000056c
- adds r0, r2
-_080E5E16:
- strb r5, [r0]
- ldr r0, [r4]
- ldr r3, _080E5E54 @ =0x0000056c
- adds r0, r3
- ldrb r0, [r0]
- bl sub_80E5E5C
- ldr r1, [r4]
- movs r2, 0xAC
- lsls r2, 3
- adds r0, r1, r2
- adds r2, r0, r6
- ldrh r0, [r2]
- cmp r0, 0x6
- bhi _080E5E42
- adds r0, r1, r0
- ldr r3, _080E5E58 @ =0x00000571
- adds r0, r3
- ldr r2, _080E5E54 @ =0x0000056c
- adds r1, r2
-_080E5E3E:
- ldrb r1, [r1]
- strb r1, [r0]
-_080E5E42:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E5E4C: .4byte 0x00000572
-_080E5E50: .4byte gSaveBlock2Ptr
-_080E5E54: .4byte 0x0000056c
-_080E5E58: .4byte 0x00000571
- thumb_func_end ChooseNextBattleTowerTrainer
-
- thumb_func_start sub_80E5E5C
-sub_80E5E5C: @ 80E5E5C
- push {lr}
- ldr r0, _080E5E6C @ =0x00004010
- movs r1, 0x12
- bl VarSet
- pop {r0}
- bx r0
- .align 2, 0
-_080E5E6C: .4byte 0x00004010
- thumb_func_end sub_80E5E5C
-
- thumb_func_start SetEReaderTrainerGfxId
-SetEReaderTrainerGfxId: @ 80E5E70
- push {lr}
- movs r0, 0xC8
- bl sub_80E5E5C
- pop {r0}
- bx r0
- thumb_func_end SetEReaderTrainerGfxId
-
- thumb_func_start sub_80E5E7C
-sub_80E5E7C: @ 80E5E7C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x20
- movs r1, 0
- mov r8, r1
- mov r10, r0
- movs r5, 0
- ldr r2, _080E5F08 @ =gSaveBlock2Ptr
- ldr r0, [r2]
- mov r4, r10
- ldrb r4, [r4, 0xC]
- str r4, [sp, 0x18]
- mov r9, r5
- movs r7, 0x4
- str r7, [sp, 0x1C]
- movs r1, 0xB0
- lsls r1, 1
- adds r1, r0
- mov r12, r1
-_080E5EA8:
- movs r6, 0
- movs r3, 0
- mov r2, r12
- ldrb r0, [r2]
- ldr r4, [sp, 0x18]
- cmp r0, r4
- bne _080E5EDA
- mov r4, r9
- mov r2, r10
- adds r2, 0xC
-_080E5EBC:
- adds r3, 0x1
- cmp r3, 0x3
- bgt _080E5EDA
- ldr r7, _080E5F08 @ =gSaveBlock2Ptr
- ldr r0, [r7]
- adds r1, r3, r4
- movs r7, 0xB0
- lsls r7, 1
- adds r0, r7
- adds r0, r1
- adds r1, r2, r3
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- beq _080E5EBC
-_080E5EDA:
- cmp r3, 0x4
- bne _080E5F20
- movs r6, 0
- ldr r1, _080E5F08 @ =gSaveBlock2Ptr
- ldr r0, [r1]
- movs r3, 0xAC
- lsls r3, 1
- adds r0, r3
- ldr r2, [sp, 0x1C]
- adds r0, r2
- ldrb r0, [r0]
- mov r4, r10
- ldrb r4, [r4, 0x8]
- cmp r0, r4
- bne _080E5F20
- adds r1, r0, 0
- mov r2, r9
- adds r2, 0x4
-_080E5EFE:
- cmp r1, 0xFF
- bne _080E5F0C
- movs r6, 0x7
- b _080E5F20
- .align 2, 0
-_080E5F08: .4byte gSaveBlock2Ptr
-_080E5F0C:
- adds r6, 0x1
- cmp r6, 0x6
- bgt _080E5F20
- ldr r7, _080E5F4C @ =gSaveBlock2Ptr
- ldr r0, [r7]
- adds r0, r3
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, r1
- beq _080E5EFE
-_080E5F20:
- cmp r6, 0x7
- beq _080E5F36
- movs r0, 0xA4
- add r9, r0
- ldr r1, [sp, 0x1C]
- adds r1, 0xA4
- str r1, [sp, 0x1C]
- add r12, r0
- adds r5, 0x1
- cmp r5, 0x4
- ble _080E5EA8
-_080E5F36:
- cmp r5, 0x4
- bgt _080E5F50
- ldr r2, _080E5F4C @ =gSaveBlock2Ptr
- ldr r0, [r2]
- movs r1, 0xA4
- muls r1, r5
- adds r0, r1
- movs r4, 0xAA
- lsls r4, 1
- adds r0, r4
- b _080E5F90
- .align 2, 0
-_080E5F4C: .4byte gSaveBlock2Ptr
-_080E5F50:
- movs r5, 0
- ldr r7, _080E5F9C @ =gSaveBlock2Ptr
- ldr r0, [r7]
- movs r1, 0xAB
- lsls r1, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, 0
- beq _080E5F7C
- adds r3, r7, 0
- adds r2, r1, 0
- movs r1, 0
-_080E5F68:
- adds r1, 0xA4
- adds r5, 0x1
- cmp r5, 0x4
- bgt _080E5FA0
- ldr r0, [r3]
- adds r0, r1
- adds r0, r2
- ldrh r0, [r0]
- cmp r0, 0
- bne _080E5F68
-_080E5F7C:
- cmp r5, 0x4
- bgt _080E5FA0
- ldr r1, _080E5F9C @ =gSaveBlock2Ptr
- ldr r0, [r1]
- movs r1, 0xA4
- muls r1, r5
- adds r0, r1
- movs r2, 0xAA
- lsls r2, 1
- adds r0, r2
-_080E5F90:
- mov r1, r10
- movs r2, 0xA4
- bl memcpy
- b _080E6062
- .align 2, 0
-_080E5F9C: .4byte gSaveBlock2Ptr
-_080E5FA0:
- mov r2, sp
- ldr r4, _080E5FF8 @ =gSaveBlock2Ptr
- ldr r0, [r4]
- movs r3, 0xAB
- lsls r3, 1
- adds r0, r3
- ldrh r0, [r0]
- movs r1, 0
- strh r0, [r2]
- add r0, sp, 0xC
- strh r1, [r0]
- movs r7, 0x1
- add r8, r7
- movs r5, 0x1
- add r0, sp, 0xC
- mov r9, r0
- mov r12, r3
-_080E5FC2:
- movs r3, 0
- adds r7, r5, 0x1
- cmp r3, r8
- bge _080E6006
- ldr r1, _080E5FF8 @ =gSaveBlock2Ptr
- ldr r0, [r1]
- movs r2, 0xA4
- adds r1, r5, 0
- muls r1, r2
- adds r0, r1
- mov r1, r12
- adds r4, r0, r1
- mov r6, sp
-_080E5FDC:
- lsls r0, r3, 1
- add r0, sp
- ldrh r2, [r4]
- adds r1, r2, 0
- ldrh r0, [r0]
- cmp r1, r0
- bcs _080E5FFC
- movs r3, 0
- movs r4, 0x1
- mov r8, r4
- strh r2, [r6]
- mov r0, r9
- strh r5, [r0]
- b _080E6006
- .align 2, 0
-_080E5FF8: .4byte gSaveBlock2Ptr
-_080E5FFC:
- cmp r1, r0
- bhi _080E6006
- adds r3, 0x1
- cmp r3, r8
- blt _080E5FDC
-_080E6006:
- cmp r3, r8
- bne _080E602C
- mov r1, r8
- lsls r2, r1, 1
- mov r4, sp
- adds r3, r4, r2
- ldr r1, _080E6074 @ =gSaveBlock2Ptr
- ldr r0, [r1]
- movs r4, 0xA4
- adds r1, r5, 0
- muls r1, r4
- adds r0, r1
- add r0, r12
- ldrh r0, [r0]
- strh r0, [r3]
- add r2, r9
- strh r5, [r2]
- movs r0, 0x1
- add r8, r0
-_080E602C:
- adds r5, r7, 0
- cmp r5, 0x4
- ble _080E5FC2
- bl Random
- lsls r0, 16
- lsrs r0, 16
- mov r1, r8
- bl __modsi3
- adds r5, r0, 0
- ldr r0, _080E6074 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- lsls r1, r5, 1
- add r1, sp
- adds r1, 0xC
- ldrh r2, [r1]
- movs r1, 0xA4
- muls r1, r2
- adds r0, r1
- movs r1, 0xAA
- lsls r1, 1
- adds r0, r1
- mov r1, r10
- movs r2, 0xA4
- bl memcpy
-_080E6062:
- add sp, 0x20
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E6074: .4byte gSaveBlock2Ptr
- thumb_func_end sub_80E5E7C
-
- thumb_func_start GetBattleTowerTrainerFrontSpriteId
-GetBattleTowerTrainerFrontSpriteId: @ 80E6078
- push {lr}
- ldr r0, _080E6094 @ =gSaveBlock2Ptr
- ldr r3, [r0]
- ldr r0, _080E6098 @ =0x0000056c
- adds r1, r3, r0
- ldrb r0, [r1]
- cmp r0, 0xC8
- bne _080E60A4
- ldr r1, _080E609C @ =gFacilityClassToPicIndex
- ldr r2, _080E60A0 @ =0x000004a1
- adds r0, r3, r2
- ldrb r0, [r0]
- adds r0, r1
- b _080E60D6
- .align 2, 0
-_080E6094: .4byte gSaveBlock2Ptr
-_080E6098: .4byte 0x0000056c
-_080E609C: .4byte gFacilityClassToPicIndex
-_080E60A0: .4byte 0x000004a1
-_080E60A4:
- cmp r0, 0x63
- bls _080E60C4
- ldr r2, _080E60C0 @ =gFacilityClassToPicIndex
- ldrb r0, [r1]
- subs r0, 0x64
- movs r1, 0xA4
- muls r0, r1
- adds r0, r3, r0
- adds r1, 0xB1
- adds r0, r1
- ldrb r0, [r0]
- adds r0, r2
- b _080E60D6
- .align 2, 0
-_080E60C0: .4byte gFacilityClassToPicIndex
-_080E60C4:
- ldr r3, _080E60DC @ =gFacilityClassToPicIndex
- ldr r2, _080E60E0 @ =gBattleTowerTrainers
- ldrb r1, [r1]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- adds r0, r3
-_080E60D6:
- ldrb r0, [r0]
- pop {r1}
- bx r1
- .align 2, 0
-_080E60DC: .4byte gFacilityClassToPicIndex
-_080E60E0: .4byte gBattleTowerTrainers
- thumb_func_end GetBattleTowerTrainerFrontSpriteId
-
- thumb_func_start sub_80E60E4
-sub_80E60E4: @ 80E60E4
- push {lr}
- ldr r0, _080E6100 @ =gSaveBlock2Ptr
- ldr r3, [r0]
- ldr r0, _080E6104 @ =0x0000056c
- adds r1, r3, r0
- ldrb r0, [r1]
- cmp r0, 0xC8
- bne _080E6110
- ldr r1, _080E6108 @ =gFacilityClassToTrainerClass
- ldr r2, _080E610C @ =0x000004a1
- adds r0, r3, r2
- ldrb r0, [r0]
- adds r0, r1
- b _080E6144
- .align 2, 0
-_080E6100: .4byte gSaveBlock2Ptr
-_080E6104: .4byte 0x0000056c
-_080E6108: .4byte gFacilityClassToTrainerClass
-_080E610C: .4byte 0x000004a1
-_080E6110:
- cmp r0, 0x63
- bhi _080E6130
- ldr r3, _080E6128 @ =gFacilityClassToTrainerClass
- ldr r2, _080E612C @ =gBattleTowerTrainers
- ldrb r1, [r1]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- adds r0, r3
- b _080E6144
- .align 2, 0
-_080E6128: .4byte gFacilityClassToTrainerClass
-_080E612C: .4byte gBattleTowerTrainers
-_080E6130:
- ldr r2, _080E614C @ =gFacilityClassToTrainerClass
- ldrb r0, [r1]
- subs r0, 0x64
- movs r1, 0xA4
- muls r0, r1
- adds r0, r3, r0
- adds r1, 0xB1
- adds r0, r1
- ldrb r0, [r0]
- adds r0, r2
-_080E6144:
- ldrb r0, [r0]
- pop {r1}
- bx r1
- .align 2, 0
-_080E614C: .4byte gFacilityClassToTrainerClass
- thumb_func_end sub_80E60E4
-
- thumb_func_start sub_80E6150
-sub_80E6150: @ 80E6150
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r0, _080E6178 @ =gSaveBlock2Ptr
- ldr r1, [r0]
- ldr r2, _080E617C @ =0x0000056c
- adds r0, r1, r2
- ldrb r2, [r0]
- cmp r2, 0xC8
- bne _080E6184
- movs r3, 0
- ldr r0, _080E6180 @ =0x000004a4
- adds r2, r1, r0
-_080E6168:
- adds r0, r4, r3
- adds r1, r2, r3
- ldrb r1, [r1]
- strb r1, [r0]
- adds r3, 0x1
- cmp r3, 0x6
- ble _080E6168
- b _080E61CE
- .align 2, 0
-_080E6178: .4byte gSaveBlock2Ptr
-_080E617C: .4byte 0x0000056c
-_080E6180: .4byte 0x000004a4
-_080E6184:
- cmp r2, 0x63
- bhi _080E61AC
- movs r3, 0
- adds r5, r0, 0
- ldr r6, _080E61A8 @ =gBattleTowerTrainers + 1
-_080E618E:
- adds r2, r4, r3
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r3, r0
- adds r0, r6
- ldrb r0, [r0]
- strb r0, [r2]
- adds r3, 0x1
- cmp r3, 0x2
- ble _080E618E
- b _080E61CE
- .align 2, 0
-_080E61A8: .4byte gBattleTowerTrainers + 1
-_080E61AC:
- movs r3, 0
- adds r5, r0, 0
- movs r0, 0xAC
- lsls r0, 1
- adds r2, r1, r0
- movs r6, 0xA4
-_080E61B8:
- adds r1, r4, r3
- ldrb r0, [r5]
- subs r0, 0x64
- muls r0, r6
- adds r0, r3, r0
- adds r0, r2, r0
- ldrb r0, [r0]
- strb r0, [r1]
- adds r3, 0x1
- cmp r3, 0x6
- ble _080E61B8
-_080E61CE:
- adds r1, r4, r3
- movs r0, 0xFF
- strb r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80E6150
-
- thumb_func_start sub_80E61DC
-sub_80E61DC: @ 80E61DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- movs r0, 0
- str r0, [sp, 0x18]
- movs r1, 0x3C
- str r1, [sp, 0x1C]
- add r4, sp, 0xC
- movs r0, 0xFF
- strb r0, [r4]
- bl ZeroEnemyPartyMons
- ldr r1, _080E6210 @ =gSaveBlock2Ptr
- ldr r0, [r1]
- ldr r2, _080E6214 @ =0x0000056c
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x13
- bhi _080E6218
- movs r3, 0x6
- str r3, [sp, 0x14]
- b _080E62F4
- .align 2, 0
-_080E6210: .4byte gSaveBlock2Ptr
-_080E6214: .4byte 0x0000056c
-_080E6218:
- cmp r0, 0x1D
- bhi _080E6226
- movs r0, 0x9
- str r0, [sp, 0x14]
- movs r1, 0x1E
- str r1, [sp, 0x18]
- b _080E62F4
-_080E6226:
- cmp r0, 0x27
- bhi _080E6234
- movs r2, 0xC
- str r2, [sp, 0x14]
- movs r3, 0x3C
- str r3, [sp, 0x18]
- b _080E62F4
-_080E6234:
- cmp r0, 0x31
- bhi _080E6242
- movs r0, 0xF
- str r0, [sp, 0x14]
- movs r1, 0x5A
- str r1, [sp, 0x18]
- b _080E62F4
-_080E6242:
- cmp r0, 0x3B
- bhi _080E6250
- movs r2, 0x12
- str r2, [sp, 0x14]
- movs r3, 0x78
- str r3, [sp, 0x18]
- b _080E62F4
-_080E6250:
- cmp r0, 0x45
- bhi _080E625E
- movs r0, 0x15
- str r0, [sp, 0x14]
- movs r1, 0x96
- str r1, [sp, 0x18]
- b _080E62F4
-_080E625E:
- cmp r0, 0x4F
- bhi _080E626C
- movs r2, 0x1F
- str r2, [sp, 0x14]
- movs r3, 0xB4
- str r3, [sp, 0x18]
- b _080E62F4
-_080E626C:
- cmp r0, 0x63
- bhi _080E627E
- movs r0, 0x1F
- str r0, [sp, 0x14]
- movs r1, 0xC8
- str r1, [sp, 0x18]
- movs r2, 0x64
- str r2, [sp, 0x1C]
- b _080E62F4
-_080E627E:
- cmp r0, 0xC8
- bne _080E62B0
- movs r6, 0
- adds r4, r1, 0
-_080E6286:
- movs r0, 0x64
- muls r0, r6
- ldr r1, _080E62A8 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2C
- adds r2, r6, 0
- muls r2, r1
- ldr r3, _080E62AC @ =0x000004d4
- adds r2, r3
- ldr r1, [r4]
- adds r1, r2
- bl CreateBattleTowerMon
- adds r6, 0x1
- cmp r6, 0x2
- ble _080E6286
- b _080E64A6
- .align 2, 0
-_080E62A8: .4byte gEnemyParty
-_080E62AC: .4byte 0x000004d4
-_080E62B0:
- movs r6, 0
-_080E62B2:
- movs r0, 0x64
- muls r0, r6
- ldr r1, _080E62E4 @ =gEnemyParty
- adds r0, r1
- ldr r1, _080E62E8 @ =gSaveBlock2Ptr
- ldr r1, [r1]
- ldr r3, _080E62EC @ =0x0000056c
- adds r2, r1, r3
- ldrb r3, [r2]
- movs r2, 0xA4
- muls r2, r3
- ldr r3, _080E62F0 @ =0xffffc144
- adds r2, r3
- adds r1, r2
- movs r2, 0x2C
- muls r2, r6
- adds r2, 0x1C
- adds r1, r2
- bl CreateBattleTowerMon
- adds r6, 0x1
- cmp r6, 0x2
- ble _080E62B2
- b _080E64A6
- .align 2, 0
-_080E62E4: .4byte gEnemyParty
-_080E62E8: .4byte gSaveBlock2Ptr
-_080E62EC: .4byte 0x0000056c
-_080E62F0: .4byte 0xffffc144
-_080E62F4:
- ldr r2, _080E6314 @ =gSaveBlock2Ptr
- ldr r0, [r2]
- ldr r1, _080E6318 @ =0x0000055c
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- adds r1, r2, 0
- cmp r0, 0
- beq _080E6320
- ldr r2, _080E631C @ =gBattleTowerLevel100Mons
- mov r10, r2
- movs r3, 0x64
- str r3, [sp, 0x10]
- b _080E6328
- .align 2, 0
-_080E6314: .4byte gSaveBlock2Ptr
-_080E6318: .4byte 0x0000055c
-_080E631C: .4byte gBattleTowerLevel100Mons
-_080E6320:
- ldr r0, _080E6378 @ =gBattleTowerLevel50Mons
- mov r10, r0
- movs r2, 0x32
- str r2, [sp, 0x10]
-_080E6328:
- ldr r2, _080E637C @ =gBattleTowerTrainers
- ldr r0, [r1]
- ldr r3, _080E6380 @ =0x0000056c
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x4]
- str r0, [sp, 0x20]
- movs r6, 0
-_080E6340:
- bl Random
- movs r1, 0xFF
- ands r1, r0
- ldr r2, [sp, 0x1C]
- adds r0, r1, 0
- muls r0, r2
- asrs r0, 8
- ldr r3, [sp, 0x18]
- adds r7, r0, r3
- ldr r0, [sp, 0x20]
- cmp r0, 0
- beq _080E636A
- lsls r0, r7, 4
- add r0, r10
- ldrb r0, [r0, 0x3]
- ldr r1, [sp, 0x20]
- ands r0, r1
- cmp r0, r1
- beq _080E636A
- b _080E64A0
-_080E636A:
- movs r5, 0
- lsls r0, r7, 4
- mov r2, r10
- adds r3, r0, r2
- movs r4, 0
- b _080E6388
- .align 2, 0
-_080E6378: .4byte gBattleTowerLevel50Mons
-_080E637C: .4byte gBattleTowerTrainers
-_080E6380: .4byte 0x0000056c
-_080E6384:
- adds r4, 0x64
- adds r5, 0x1
-_080E6388:
- cmp r5, r6
- bge _080E63A2
- ldr r1, _080E64B8 @ =gEnemyParty
- adds r0, r4, r1
- movs r1, 0xB
- movs r2, 0
- str r3, [sp, 0x24]
- bl GetMonData
- ldr r3, [sp, 0x24]
- ldrh r2, [r3]
- cmp r0, r2
- bne _080E6384
-_080E63A2:
- cmp r5, r6
- bne _080E64A0
- movs r5, 0
- cmp r5, r6
- bge _080E63F0
- ldr r3, _080E64BC @ =sBattleTowerHeldItems
- mov r9, r3
- lsls r0, r7, 4
- add r0, r10
- mov r8, r0
- movs r3, 0
-_080E63B8:
- ldr r0, _080E64B8 @ =gEnemyParty
- adds r4, r3, r0
- adds r0, r4, 0
- movs r1, 0xC
- movs r2, 0
- str r3, [sp, 0x24]
- bl GetMonData
- ldr r3, [sp, 0x24]
- cmp r0, 0
- beq _080E63E8
- adds r0, r4, 0
- movs r1, 0xC
- movs r2, 0
- bl GetMonData
- mov r2, r8
- ldrb r1, [r2, 0x2]
- lsls r1, 1
- add r1, r9
- ldr r3, [sp, 0x24]
- ldrh r1, [r1]
- cmp r0, r1
- beq _080E63F0
-_080E63E8:
- adds r3, 0x64
- adds r5, 0x1
- cmp r5, r6
- blt _080E63B8
-_080E63F0:
- cmp r5, r6
- bne _080E64A0
- movs r5, 0
- cmp r5, r6
- bge _080E6412
- add r0, sp, 0x4
- ldrh r0, [r0]
- cmp r0, r7
- beq _080E6412
- add r1, sp, 0x4
-_080E6404:
- adds r1, 0x2
- adds r5, 0x1
- cmp r5, r6
- bge _080E6412
- ldrh r0, [r1]
- cmp r0, r7
- bne _080E6404
-_080E6412:
- cmp r5, r6
- bne _080E64A0
- lsls r0, r6, 1
- add r0, sp
- adds r0, 0x4
- strh r7, [r0]
- movs r3, 0x64
- adds r0, r6, 0
- muls r0, r3
- ldr r1, _080E64B8 @ =gEnemyParty
- adds r0, r1
- lsls r4, r7, 4
- mov r3, r10
- adds r2, r4, r3
- ldrh r1, [r2]
- ldrb r2, [r2, 0xC]
- str r2, [sp]
- ldr r2, [sp, 0x10]
- ldr r3, [sp, 0x14]
- bl CreateMonWithEVSpread
- movs r5, 0
- adds r0, r6, 0x1
- mov r9, r0
- mov r8, r4
- movs r0, 0x64
- adds r7, r6, 0
- muls r7, r0
- mov r0, r10
- adds r0, 0x4
- adds r4, r0
- ldr r3, _080E64B8 @ =gEnemyParty
-_080E6452:
- ldrh r1, [r4]
- lsls r2, r5, 24
- lsrs r2, 24
- adds r0, r7, r3
- str r3, [sp, 0x24]
- bl SetMonMoveSlot
- ldrh r0, [r4]
- ldr r3, [sp, 0x24]
- cmp r0, 0xDA
- bne _080E646E
- movs r0, 0
- mov r1, sp
- strb r0, [r1, 0xC]
-_080E646E:
- adds r4, 0x2
- adds r5, 0x1
- cmp r5, 0x3
- ble _080E6452
- movs r2, 0x64
- adds r4, r6, 0
- muls r4, r2
- ldr r3, _080E64B8 @ =gEnemyParty
- adds r4, r3
- adds r0, r4, 0
- movs r1, 0x20
- add r2, sp, 0xC
- bl SetMonData
- mov r0, r8
- add r0, r10
- ldrb r2, [r0, 0x2]
- lsls r2, 1
- ldr r0, _080E64BC @ =sBattleTowerHeldItems
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- mov r6, r9
-_080E64A0:
- cmp r6, 0x3
- beq _080E64A6
- b _080E6340
-_080E64A6:
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080E64B8: .4byte gEnemyParty
-_080E64BC: .4byte sBattleTowerHeldItems
- thumb_func_end sub_80E61DC
-
thumb_func_start sub_80E64C0
sub_80E64C0: @ 80E64C0
push {r4-r6,lr}
diff --git a/src/battle_tower.c b/src/battle_tower.c
index feab13d69..0ed20d6c9 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -1,9 +1,20 @@
#include "global.h"
#include "battle_tower.h"
+#include "random.h"
+#include "text.h"
+#include "event_data.h"
#include "constants/species.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/pokemon.h"
+#include "constants/vars.h"
+#include "constants/map_objects.h"
+
+void sub_80E5A38(u8 levelType);
+void sub_80E5E5C(u8 trainerClass);
+u16 sub_80E7188(u8 levelType);
+void sub_80E7064(void);
+void sub_80E6564(u16 species, u16 heldItem, u8 unused, u8 levelType, u8 monLevel, u16 *validSpecies, u16 *validHeldItems, u8 *numValid);
#include "data/battle_tower/trainers.h"
@@ -131,3 +142,911 @@ const u16 sLongStreakPrizes[] = {
ITEM_CHOICE_BAND
};
+void sub_80E5970(void)
+{
+ u8 count = 0;
+ s32 levelType;
+
+ for (levelType = 0; levelType < 2; levelType++)
+ {
+ switch (gSaveBlock2Ptr->battleTower.var_4AE[levelType])
+ {
+ default:
+ case 0:
+ sub_80E5A38(levelType);
+ if (count == 0)
+ VarSet(VAR_0x4000, 5);
+ break;
+ case 1:
+ sub_80E5A38(levelType);
+ VarSet(VAR_0x4000, 1);
+ count++;
+ break;
+ case 3:
+ break;
+ case 4:
+ VarSet(VAR_0x4000, 2);
+ count++;
+ break;
+ case 5:
+ VarSet(VAR_0x4000, 3);
+ count++;
+ break;
+ case 6:
+ break;
+ case 2:
+ VarSet(VAR_0x4000, 4);
+ count++;
+ break;
+ }
+ }
+ if (gSaveBlock2Ptr->battleTower.var_4AE[0] == 3 && gSaveBlock2Ptr->battleTower.var_4AE[1] == 3)
+ VarSet(VAR_0x4000, 5);
+ sub_80E7064();
+}
+
+void sub_80E5A38(u8 levelType)
+{
+ gSaveBlock2Ptr->battleTower.var_4AE[levelType] = 0;
+ gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] = 1;
+ gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] = 1;
+}
+
+bool8 sub_80E5A70(u8 levelType, u16 winStreak)
+{
+ u8 trainerTeamLevel;
+ u8 monLevel;
+ s32 i;
+ u16 validPartySpecies[6];
+ u16 validPartyHeldItems[6];
+ u8 numValid;
+
+ numValid = 0;
+
+ ValidateEReaderTrainer();
+
+ if (gSpecialVar_Result != 0 || gSaveBlock2Ptr->battleTower.ereaderTrainer.winStreak != winStreak)
+ return FALSE;
+
+ if (levelType != 0)
+ trainerTeamLevel = 100;
+ else
+ trainerTeamLevel = 50;
+
+ for (i = 0; i < 3; i++)
+ {
+ monLevel = gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level;
+ if (gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level != trainerTeamLevel)
+ return FALSE;
+
+ sub_80E6564(
+ gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].species,
+ gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].heldItem,
+ 1,
+ levelType,
+ monLevel,
+ validPartySpecies,
+ validPartyHeldItems,
+ &numValid);
+ }
+
+ return (numValid == 3);
+}
+
+bool8 sub_80E5B14(void)
+{
+ s32 recordIndex, i;
+ u8 battleTowerLevelType;
+ u16 winStreak;
+ bool8 retVal;
+ s32 numCandidates;
+ u32 trainerIds[5];
+
+ numCandidates = 0;
+ battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ winStreak = sub_80E7188(battleTowerLevelType);
+ if (sub_80E5A70(battleTowerLevelType, winStreak))
+ {
+ gSaveBlock2Ptr->battleTower.battleTowerTrainerId = BATTLE_TOWER_EREADER_TRAINER_ID;
+ retVal = TRUE;
+ }
+ else
+ {
+ // Check if one of the battle tower trainers from record mixing should be the next trainer.
+ for (recordIndex = 0; recordIndex < 5; recordIndex++)
+ {
+ struct BattleTowerRecord *record = &gSaveBlock2Ptr->battleTower.records[recordIndex];
+ u32 recordHasData = 0;
+ u32 checksum = 0;
+
+ for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32) - 1; i++)
+ {
+ recordHasData |= ((u32 *) record)[i];
+ checksum += ((u32 *) record)[i];
+ }
+
+ if (gSaveBlock2Ptr->battleTower.records[recordIndex].winStreak == winStreak
+ && gSaveBlock2Ptr->battleTower.records[recordIndex].battleTowerLevelType == battleTowerLevelType
+ && recordHasData
+ && gSaveBlock2Ptr->battleTower.records[recordIndex].checksum == checksum)
+ {
+ trainerIds[numCandidates] = recordIndex;
+ numCandidates++;
+ }
+ }
+
+ if (numCandidates == 0)
+ {
+ retVal = FALSE;
+ }
+ else
+ {
+ gSaveBlock2Ptr->battleTower.battleTowerTrainerId =
+ trainerIds[Random() % numCandidates] + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID;
+ retVal = TRUE;
+ }
+ }
+ return retVal;
+}
+
+void ChooseNextBattleTowerTrainer(void)
+{
+ int i;
+ u16 trainerId;
+ bool8 levelType;
+
+ levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+ if (sub_80E5B14())
+ {
+ sub_80E5E5C(gSaveBlock2Ptr->battleTower.battleTowerTrainerId);
+ gSaveBlock2Ptr->battleTower.battledTrainerIds[gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1] = gSaveBlock2Ptr->battleTower.battleTowerTrainerId;
+ return;
+ }
+
+ if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] <= 7)
+ {
+ if (gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] == 7)
+ {
+ do
+ {
+ trainerId = ((Random() & 0xFF) * 5) >> 7;
+ trainerId += (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1) * 10 + 20;
+
+ // Ensure trainer wasn't previously fought in this challenge.
+ for (i = 0; i < gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1 && gSaveBlock2Ptr->battleTower.battledTrainerIds[i] != trainerId; i++);
+ }
+ while (i != gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1);
+ gSaveBlock2Ptr->battleTower.battleTowerTrainerId = trainerId;
+ }
+ else
+ {
+ do
+ {
+ trainerId = (((Random() & 0xFF) * 5) >> 6);
+ trainerId += (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1) * 10;
+
+ // Ensure trainer wasn't previously fought in this challenge.
+ for (i = 0; i < gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1 && gSaveBlock2Ptr->battleTower.battledTrainerIds[i] != trainerId; i++);
+ }
+ while (i != gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1);
+ gSaveBlock2Ptr->battleTower.battleTowerTrainerId = trainerId;
+ }
+ }
+ else
+ {
+ do
+ {
+ trainerId = (((Random() & 0xFF) * 30) >> 8) + 70;
+
+ // Ensure trainer wasn't previously fought in this challenge.
+ for (i = 0; i < gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1 && gSaveBlock2Ptr->battleTower.battledTrainerIds[i] != trainerId; i++);
+ }
+ while (i != gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1);
+ gSaveBlock2Ptr->battleTower.battleTowerTrainerId = trainerId;
+ }
+
+ sub_80E5E5C(gSaveBlock2Ptr->battleTower.battleTowerTrainerId);
+ // Don't bother saving this trainer, since it's the last one in the challenge.
+ if (gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] < 7)
+ gSaveBlock2Ptr->battleTower.battledTrainerIds[gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] - 1] = gSaveBlock2Ptr->battleTower.battleTowerTrainerId;
+}
+
+void sub_80E5E5C(u8 trainerClass)
+{
+ VarSet(VAR_OBJ_GFX_ID_0, MAP_OBJ_GFX_YOUNGSTER);
+}
+
+void SetEReaderTrainerGfxId(void)
+{
+ sub_80E5E5C(BATTLE_TOWER_EREADER_TRAINER_ID);
+}
+
+void sub_80E5E7C(struct BattleTowerRecord * record0)
+{
+ s32 i;
+ s32 j;
+ s32 k;
+ s32 l = 0;
+ struct BattleTowerRecord * record = record0;
+
+ u16 winStreaks[6];
+ u16 indices[6];
+
+ for (i = 0; i < 5; i++)
+ {
+ k = 0;
+ for (j = 0; j < 4; j++)
+ {
+ if (gSaveBlock2Ptr->battleTower.records[i].trainerId[j] != record->trainerId[j])
+ break;
+ }
+ if (j == 4)
+ {
+ for (k = 0; k < 7; k++)
+ {
+ if (gSaveBlock2Ptr->battleTower.records[i].name[j] != record->name[j])
+ break;
+ if (record->name[j] == EOS)
+ {
+ k = 7;
+ break;
+ }
+ }
+ }
+ if (k == 7)
+ break;
+ }
+
+ if (i < 5)
+ {
+ gSaveBlock2Ptr->battleTower.records[i] = *record;
+ return;
+ }
+
+ for (i = 0; i < 5; i++)
+ {
+ if (gSaveBlock2Ptr->battleTower.records[i].winStreak == 0)
+ break;
+ }
+
+ if (i < 5)
+ {
+ gSaveBlock2Ptr->battleTower.records[i] = *record;
+ return;
+ }
+
+ winStreaks[0] = gSaveBlock2Ptr->battleTower.records[0].winStreak;
+ indices[0] = 0;
+ l++;
+
+ for (i = 1; i < 5; i++)
+ {
+ for (j = 0; j < l; j++)
+ {
+ if (gSaveBlock2Ptr->battleTower.records[i].winStreak < winStreaks[j])
+ {
+ j = 0;
+ l = 1;
+ winStreaks[0] = gSaveBlock2Ptr->battleTower.records[i].winStreak;
+ indices[0] = i;
+ break;
+ }
+ if (gSaveBlock2Ptr->battleTower.records[i].winStreak > winStreaks[j])
+ break;
+ }
+ if (j == l)
+ {
+ winStreaks[l] = gSaveBlock2Ptr->battleTower.records[i].winStreak;
+ indices[l] = i;
+ l++;
+ }
+ }
+ i = Random() % l;
+ gSaveBlock2Ptr->battleTower.records[indices[i]] = *record;
+}
+
+u8 GetBattleTowerTrainerFrontSpriteId(void)
+{
+ if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
+ {
+ return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass];
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
+ {
+ return gFacilityClassToPicIndex[gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].trainerClass];
+ }
+ else
+ {
+ return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass];
+ }
+}
+
+u8 sub_80E60E4(void)
+{
+ if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
+ {
+ return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass];
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId >= BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
+ {
+ return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].trainerClass];
+ }
+ else
+ {
+ return gFacilityClassToTrainerClass[gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].trainerClass];
+ }
+}
+
+void sub_80E6150(u8 *dest)
+{
+ s32 i;
+ if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
+ {
+ for (i = 0; i < 7; i++)
+ dest[i] = gSaveBlock2Ptr->battleTower.ereaderTrainer.name[i];
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
+ {
+ for (i = 0; i < 3; i++)
+ dest[i] = gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].name[i];
+ }
+ else
+ {
+ for (i = 0; i < 7; i++)
+ dest[i] = gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].name[i];
+ }
+ dest[i] = EOS;
+}
+
+#ifdef NONMATCHING // r6/r7 swap
+void sub_80E61DC(void)
+{
+ s32 partyIndex;
+ s32 i;
+ u16 chosenMonIndices[3];
+ u8 friendship;
+ u8 level;
+ u8 fixedIV;
+ u8 battleMonsOffset;
+ u8 monPoolSize;
+ u8 teamFlags;
+ const struct BattleTowerPokemonTemplate *battleTowerMons;
+
+ battleMonsOffset = 0;
+ monPoolSize = 60;
+ friendship = 255;
+
+ ZeroEnemyPartyMons();
+
+ // Different trainers have access to different sets of pokemon to use in battle.
+ // The pokemon later in gBattleTowerLevel100Mons or gBattleTowerLevel50Mons are
+ // stronger. Additionally, the later trainers' pokemon are granted higher IVs.
+ if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 20)
+ {
+ fixedIV = 6;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 30)
+ {
+ fixedIV = 9;
+ battleMonsOffset = 30;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 40)
+ {
+ fixedIV = 12;
+ battleMonsOffset = 60;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 50)
+ {
+ fixedIV = 15;
+ battleMonsOffset = 90;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 60)
+ {
+ fixedIV = 18;
+ battleMonsOffset = 120;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 70)
+ {
+ fixedIV = 21;
+ battleMonsOffset = 150;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < 80)
+ {
+ fixedIV = 31;
+ battleMonsOffset = 180;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
+ {
+ fixedIV = 31;
+ battleMonsOffset = 200;
+ monPoolSize = 100;
+ }
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
+ {
+ // Load E-Reader trainer's party.
+ for (partyIndex = 0; partyIndex < 3; partyIndex++)
+ CreateBattleTowerMon(&gEnemyParty[partyIndex], &gSaveBlock2Ptr->battleTower.ereaderTrainer.party[partyIndex]);
+ return;
+ }
+ else
+ {
+ // Load a battle tower record's party. (From record mixing)
+ for (partyIndex = 0; partyIndex < 3; partyIndex++)
+ {
+ CreateBattleTowerMon(
+ &gEnemyParty[partyIndex],
+ &gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[partyIndex]);
+ }
+ return;
+ }
+
+ // Use the appropriate list of pokemon and level depending on the
+ // current challenge type. (level 50 or level 100 challenge)
+ if (gSaveBlock2Ptr->battleTower.battleTowerLevelType != 0)
+ {
+ battleTowerMons = gBattleTowerLevel100Mons;
+ level = 100;
+ }
+ else
+ {
+ battleTowerMons = gBattleTowerLevel50Mons;
+ level = 50;
+ }
+
+ teamFlags = gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].teamFlags;
+
+ // Attempt to fill the trainer's party with random Pokemon until 3 have been
+ // successfully chosen. The trainer's party may not have duplicate pokemon species
+ // or duplicate held items. Each pokemon must have all of the trainer's team flags
+ // set, as well. If any of those conditions are not met, then the loop starts over
+ // and another pokemon is chosen at random.
+ partyIndex = 0;
+ while (partyIndex != 3)
+ {
+ // Pick a random pokemon index based on the number of pokemon available to choose from
+ // and the starting offset in the battle tower pokemon array.
+ s32 battleMonIndex = ((Random() & 0xFF) * monPoolSize) / 256 + battleMonsOffset;
+
+ // Ensure the chosen pokemon has compatible team flags with the trainer.
+ if (teamFlags == 0 || (battleTowerMons[battleMonIndex].teamFlags & teamFlags) == teamFlags)
+ {
+ // Ensure this pokemon species isn't a duplicate.
+ for (i = 0; i < partyIndex; i++)
+ {
+ if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL) == battleTowerMons[battleMonIndex].species)
+ break;
+ }
+
+ if (i != partyIndex)
+ continue;
+
+ // Ensure this pokemon's held item isn't a duplicate.
+ for (i = 0; i < partyIndex; i++)
+ {
+ if (GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) != 0
+ && GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, NULL) == sBattleTowerHeldItems[battleTowerMons[battleMonIndex].heldItem])
+ break;
+ }
+
+ if (i != partyIndex)
+ continue;
+
+ // Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
+ // because the species and held items were already checked directly above. Perhaps this
+ // is leftover code before the logic for duplicate species and held items was added.
+ //for (i = 0; i < partyIndex && chosenMonIndices[i] != battleMonIndex; i++);
+ for (i = 0; i < partyIndex; i++)
+ {
+ if (chosenMonIndices[i] == battleMonIndex)
+ break;
+ }
+
+ if (i != partyIndex)
+ continue;
+
+ chosenMonIndices[partyIndex] = battleMonIndex;
+
+ // Place the chosen pokemon into the trainer's party.
+ CreateMonWithEVSpread(
+ &gEnemyParty[partyIndex],
+ battleTowerMons[battleMonIndex].species,
+ level,
+ fixedIV,
+ battleTowerMons[battleMonIndex].evSpread);
+
+ // Give the chosen pokemon its specified moves.
+ for (i = 0; i < 4; i++)
+ {
+ SetMonMoveSlot(&gEnemyParty[partyIndex], battleTowerMons[battleMonIndex].moves[i], i);
+ if (battleTowerMons[battleMonIndex].moves[i] == MOVE_FRUSTRATION)
+ friendship = 0; // MOVE_FRUSTRATION is more powerful the lower the pokemon's friendship is.
+ }
+
+ SetMonData(&gEnemyParty[partyIndex], MON_DATA_FRIENDSHIP, &friendship);
+ SetMonData(&gEnemyParty[partyIndex], MON_DATA_HELD_ITEM, &sBattleTowerHeldItems[battleTowerMons[battleMonIndex].heldItem]);
+
+ // The pokemon was successfully added to the trainer's party, so it's safe to move on to
+ // the next party slot.
+ partyIndex++;
+ }
+ }
+}
+#else
+NAKED
+void sub_80E61DC(void)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0x28\n"
+ "\tmovs r0, 0\n"
+ "\tstr r0, [sp, 0x18]\n"
+ "\tmovs r1, 0x3C\n"
+ "\tstr r1, [sp, 0x1C]\n"
+ "\tadd r4, sp, 0xC\n"
+ "\tmovs r0, 0xFF\n"
+ "\tstrb r0, [r4]\n"
+ "\tbl ZeroEnemyPartyMons\n"
+ "\tldr r1, _080E6210 @ =gSaveBlock2Ptr\n"
+ "\tldr r0, [r1]\n"
+ "\tldr r2, _080E6214 @ =0x0000056c\n"
+ "\tadds r0, r2\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0x13\n"
+ "\tbhi _080E6218\n"
+ "\tmovs r3, 0x6\n"
+ "\tstr r3, [sp, 0x14]\n"
+ "\tb _080E62F4\n"
+ "\t.align 2, 0\n"
+ "_080E6210: .4byte gSaveBlock2Ptr\n"
+ "_080E6214: .4byte 0x0000056c\n"
+ "_080E6218:\n"
+ "\tcmp r0, 0x1D\n"
+ "\tbhi _080E6226\n"
+ "\tmovs r0, 0x9\n"
+ "\tstr r0, [sp, 0x14]\n"
+ "\tmovs r1, 0x1E\n"
+ "\tstr r1, [sp, 0x18]\n"
+ "\tb _080E62F4\n"
+ "_080E6226:\n"
+ "\tcmp r0, 0x27\n"
+ "\tbhi _080E6234\n"
+ "\tmovs r2, 0xC\n"
+ "\tstr r2, [sp, 0x14]\n"
+ "\tmovs r3, 0x3C\n"
+ "\tstr r3, [sp, 0x18]\n"
+ "\tb _080E62F4\n"
+ "_080E6234:\n"
+ "\tcmp r0, 0x31\n"
+ "\tbhi _080E6242\n"
+ "\tmovs r0, 0xF\n"
+ "\tstr r0, [sp, 0x14]\n"
+ "\tmovs r1, 0x5A\n"
+ "\tstr r1, [sp, 0x18]\n"
+ "\tb _080E62F4\n"
+ "_080E6242:\n"
+ "\tcmp r0, 0x3B\n"
+ "\tbhi _080E6250\n"
+ "\tmovs r2, 0x12\n"
+ "\tstr r2, [sp, 0x14]\n"
+ "\tmovs r3, 0x78\n"
+ "\tstr r3, [sp, 0x18]\n"
+ "\tb _080E62F4\n"
+ "_080E6250:\n"
+ "\tcmp r0, 0x45\n"
+ "\tbhi _080E625E\n"
+ "\tmovs r0, 0x15\n"
+ "\tstr r0, [sp, 0x14]\n"
+ "\tmovs r1, 0x96\n"
+ "\tstr r1, [sp, 0x18]\n"
+ "\tb _080E62F4\n"
+ "_080E625E:\n"
+ "\tcmp r0, 0x4F\n"
+ "\tbhi _080E626C\n"
+ "\tmovs r2, 0x1F\n"
+ "\tstr r2, [sp, 0x14]\n"
+ "\tmovs r3, 0xB4\n"
+ "\tstr r3, [sp, 0x18]\n"
+ "\tb _080E62F4\n"
+ "_080E626C:\n"
+ "\tcmp r0, 0x63\n"
+ "\tbhi _080E627E\n"
+ "\tmovs r0, 0x1F\n"
+ "\tstr r0, [sp, 0x14]\n"
+ "\tmovs r1, 0xC8\n"
+ "\tstr r1, [sp, 0x18]\n"
+ "\tmovs r2, 0x64\n"
+ "\tstr r2, [sp, 0x1C]\n"
+ "\tb _080E62F4\n"
+ "_080E627E:\n"
+ "\tcmp r0, 0xC8\n"
+ "\tbne _080E62B0\n"
+ "\tmovs r6, 0\n"
+ "\tadds r4, r1, 0\n"
+ "_080E6286:\n"
+ "\tmovs r0, 0x64\n"
+ "\tmuls r0, r6\n"
+ "\tldr r1, _080E62A8 @ =gEnemyParty\n"
+ "\tadds r0, r1\n"
+ "\tmovs r1, 0x2C\n"
+ "\tadds r2, r6, 0\n"
+ "\tmuls r2, r1\n"
+ "\tldr r3, _080E62AC @ =0x000004d4\n"
+ "\tadds r2, r3\n"
+ "\tldr r1, [r4]\n"
+ "\tadds r1, r2\n"
+ "\tbl CreateBattleTowerMon\n"
+ "\tadds r6, 0x1\n"
+ "\tcmp r6, 0x2\n"
+ "\tble _080E6286\n"
+ "\tb _080E64A6\n"
+ "\t.align 2, 0\n"
+ "_080E62A8: .4byte gEnemyParty\n"
+ "_080E62AC: .4byte 0x000004d4\n"
+ "_080E62B0:\n"
+ "\tmovs r6, 0\n"
+ "_080E62B2:\n"
+ "\tmovs r0, 0x64\n"
+ "\tmuls r0, r6\n"
+ "\tldr r1, _080E62E4 @ =gEnemyParty\n"
+ "\tadds r0, r1\n"
+ "\tldr r1, _080E62E8 @ =gSaveBlock2Ptr\n"
+ "\tldr r1, [r1]\n"
+ "\tldr r3, _080E62EC @ =0x0000056c\n"
+ "\tadds r2, r1, r3\n"
+ "\tldrb r3, [r2]\n"
+ "\tmovs r2, 0xA4\n"
+ "\tmuls r2, r3\n"
+ "\tldr r3, _080E62F0 @ =0xffffc144\n"
+ "\tadds r2, r3\n"
+ "\tadds r1, r2\n"
+ "\tmovs r2, 0x2C\n"
+ "\tmuls r2, r6\n"
+ "\tadds r2, 0x1C\n"
+ "\tadds r1, r2\n"
+ "\tbl CreateBattleTowerMon\n"
+ "\tadds r6, 0x1\n"
+ "\tcmp r6, 0x2\n"
+ "\tble _080E62B2\n"
+ "\tb _080E64A6\n"
+ "\t.align 2, 0\n"
+ "_080E62E4: .4byte gEnemyParty\n"
+ "_080E62E8: .4byte gSaveBlock2Ptr\n"
+ "_080E62EC: .4byte 0x0000056c\n"
+ "_080E62F0: .4byte 0xffffc144\n"
+ "_080E62F4:\n"
+ "\tldr r2, _080E6314 @ =gSaveBlock2Ptr\n"
+ "\tldr r0, [r2]\n"
+ "\tldr r1, _080E6318 @ =0x0000055c\n"
+ "\tadds r0, r1\n"
+ "\tldrb r1, [r0]\n"
+ "\tmovs r0, 0x1\n"
+ "\tands r0, r1\n"
+ "\tadds r1, r2, 0\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080E6320\n"
+ "\tldr r2, _080E631C @ =gBattleTowerLevel100Mons\n"
+ "\tmov r10, r2\n"
+ "\tmovs r3, 0x64\n"
+ "\tstr r3, [sp, 0x10]\n"
+ "\tb _080E6328\n"
+ "\t.align 2, 0\n"
+ "_080E6314: .4byte gSaveBlock2Ptr\n"
+ "_080E6318: .4byte 0x0000055c\n"
+ "_080E631C: .4byte gBattleTowerLevel100Mons\n"
+ "_080E6320:\n"
+ "\tldr r0, _080E6378 @ =gBattleTowerLevel50Mons\n"
+ "\tmov r10, r0\n"
+ "\tmovs r2, 0x32\n"
+ "\tstr r2, [sp, 0x10]\n"
+ "_080E6328:\n"
+ "\tldr r2, _080E637C @ =gBattleTowerTrainers\n"
+ "\tldr r0, [r1]\n"
+ "\tldr r3, _080E6380 @ =0x0000056c\n"
+ "\tadds r0, r3\n"
+ "\tldrb r1, [r0]\n"
+ "\tlsls r0, r1, 2\n"
+ "\tadds r0, r1\n"
+ "\tlsls r0, 2\n"
+ "\tadds r0, r2\n"
+ "\tldrb r0, [r0, 0x4]\n"
+ "\tstr r0, [sp, 0x20]\n"
+ "\tmovs r6, 0\n"
+ "_080E6340:\n"
+ "\tbl Random\n"
+ "\tmovs r1, 0xFF\n"
+ "\tands r1, r0\n"
+ "\tldr r2, [sp, 0x1C]\n"
+ "\tadds r0, r1, 0\n"
+ "\tmuls r0, r2\n"
+ "\tasrs r0, 8\n"
+ "\tldr r3, [sp, 0x18]\n"
+ "\tadds r7, r0, r3\n"
+ "\tldr r0, [sp, 0x20]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080E636A\n"
+ "\tlsls r0, r7, 4\n"
+ "\tadd r0, r10\n"
+ "\tldrb r0, [r0, 0x3]\n"
+ "\tldr r1, [sp, 0x20]\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, r1\n"
+ "\tbeq _080E636A\n"
+ "\tb _080E64A0\n"
+ "_080E636A:\n"
+ "\tmovs r5, 0\n"
+ "\tlsls r0, r7, 4\n"
+ "\tmov r2, r10\n"
+ "\tadds r3, r0, r2\n"
+ "\tmovs r4, 0\n"
+ "\tb _080E6388\n"
+ "\t.align 2, 0\n"
+ "_080E6378: .4byte gBattleTowerLevel50Mons\n"
+ "_080E637C: .4byte gBattleTowerTrainers\n"
+ "_080E6380: .4byte 0x0000056c\n"
+ "_080E6384:\n"
+ "\tadds r4, 0x64\n"
+ "\tadds r5, 0x1\n"
+ "_080E6388:\n"
+ "\tcmp r5, r6\n"
+ "\tbge _080E63A2\n"
+ "\tldr r1, _080E64B8 @ =gEnemyParty\n"
+ "\tadds r0, r4, r1\n"
+ "\tmovs r1, 0xB\n"
+ "\tmovs r2, 0\n"
+ "\tstr r3, [sp, 0x24]\n"
+ "\tbl GetMonData\n"
+ "\tldr r3, [sp, 0x24]\n"
+ "\tldrh r2, [r3]\n"
+ "\tcmp r0, r2\n"
+ "\tbne _080E6384\n"
+ "_080E63A2:\n"
+ "\tcmp r5, r6\n"
+ "\tbne _080E64A0\n"
+ "\tmovs r5, 0\n"
+ "\tcmp r5, r6\n"
+ "\tbge _080E63F0\n"
+ "\tldr r3, _080E64BC @ =sBattleTowerHeldItems\n"
+ "\tmov r9, r3\n"
+ "\tlsls r0, r7, 4\n"
+ "\tadd r0, r10\n"
+ "\tmov r8, r0\n"
+ "\tmovs r3, 0\n"
+ "_080E63B8:\n"
+ "\tldr r0, _080E64B8 @ =gEnemyParty\n"
+ "\tadds r4, r3, r0\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0xC\n"
+ "\tmovs r2, 0\n"
+ "\tstr r3, [sp, 0x24]\n"
+ "\tbl GetMonData\n"
+ "\tldr r3, [sp, 0x24]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080E63E8\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0xC\n"
+ "\tmovs r2, 0\n"
+ "\tbl GetMonData\n"
+ "\tmov r2, r8\n"
+ "\tldrb r1, [r2, 0x2]\n"
+ "\tlsls r1, 1\n"
+ "\tadd r1, r9\n"
+ "\tldr r3, [sp, 0x24]\n"
+ "\tldrh r1, [r1]\n"
+ "\tcmp r0, r1\n"
+ "\tbeq _080E63F0\n"
+ "_080E63E8:\n"
+ "\tadds r3, 0x64\n"
+ "\tadds r5, 0x1\n"
+ "\tcmp r5, r6\n"
+ "\tblt _080E63B8\n"
+ "_080E63F0:\n"
+ "\tcmp r5, r6\n"
+ "\tbne _080E64A0\n"
+ "\tmovs r5, 0\n"
+ "\tcmp r5, r6\n"
+ "\tbge _080E6412\n"
+ "\tadd r0, sp, 0x4\n"
+ "\tldrh r0, [r0]\n"
+ "\tcmp r0, r7\n"
+ "\tbeq _080E6412\n"
+ "\tadd r1, sp, 0x4\n"
+ "_080E6404:\n"
+ "\tadds r1, 0x2\n"
+ "\tadds r5, 0x1\n"
+ "\tcmp r5, r6\n"
+ "\tbge _080E6412\n"
+ "\tldrh r0, [r1]\n"
+ "\tcmp r0, r7\n"
+ "\tbne _080E6404\n"
+ "_080E6412:\n"
+ "\tcmp r5, r6\n"
+ "\tbne _080E64A0\n"
+ "\tlsls r0, r6, 1\n"
+ "\tadd r0, sp\n"
+ "\tadds r0, 0x4\n"
+ "\tstrh r7, [r0]\n"
+ "\tmovs r3, 0x64\n"
+ "\tadds r0, r6, 0\n"
+ "\tmuls r0, r3\n"
+ "\tldr r1, _080E64B8 @ =gEnemyParty\n"
+ "\tadds r0, r1\n"
+ "\tlsls r4, r7, 4\n"
+ "\tmov r3, r10\n"
+ "\tadds r2, r4, r3\n"
+ "\tldrh r1, [r2]\n"
+ "\tldrb r2, [r2, 0xC]\n"
+ "\tstr r2, [sp]\n"
+ "\tldr r2, [sp, 0x10]\n"
+ "\tldr r3, [sp, 0x14]\n"
+ "\tbl CreateMonWithEVSpread\n"
+ "\tmovs r5, 0\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tmov r9, r0\n"
+ "\tmov r8, r4\n"
+ "\tmovs r0, 0x64\n"
+ "\tadds r7, r6, 0\n"
+ "\tmuls r7, r0\n"
+ "\tmov r0, r10\n"
+ "\tadds r0, 0x4\n"
+ "\tadds r4, r0\n"
+ "\tldr r3, _080E64B8 @ =gEnemyParty\n"
+ "_080E6452:\n"
+ "\tldrh r1, [r4]\n"
+ "\tlsls r2, r5, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tadds r0, r7, r3\n"
+ "\tstr r3, [sp, 0x24]\n"
+ "\tbl SetMonMoveSlot\n"
+ "\tldrh r0, [r4]\n"
+ "\tldr r3, [sp, 0x24]\n"
+ "\tcmp r0, 0xDA\n"
+ "\tbne _080E646E\n"
+ "\tmovs r0, 0\n"
+ "\tmov r1, sp\n"
+ "\tstrb r0, [r1, 0xC]\n"
+ "_080E646E:\n"
+ "\tadds r4, 0x2\n"
+ "\tadds r5, 0x1\n"
+ "\tcmp r5, 0x3\n"
+ "\tble _080E6452\n"
+ "\tmovs r2, 0x64\n"
+ "\tadds r4, r6, 0\n"
+ "\tmuls r4, r2\n"
+ "\tldr r3, _080E64B8 @ =gEnemyParty\n"
+ "\tadds r4, r3\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x20\n"
+ "\tadd r2, sp, 0xC\n"
+ "\tbl SetMonData\n"
+ "\tmov r0, r8\n"
+ "\tadd r0, r10\n"
+ "\tldrb r2, [r0, 0x2]\n"
+ "\tlsls r2, 1\n"
+ "\tldr r0, _080E64BC @ =sBattleTowerHeldItems\n"
+ "\tadds r2, r0\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0xC\n"
+ "\tbl SetMonData\n"
+ "\tmov r6, r9\n"
+ "_080E64A0:\n"
+ "\tcmp r6, 0x3\n"
+ "\tbeq _080E64A6\n"
+ "\tb _080E6340\n"
+ "_080E64A6:\n"
+ "\tadd sp, 0x28\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_080E64B8: .4byte gEnemyParty\n"
+ "_080E64BC: .4byte sBattleTowerHeldItems");
+}
+#endif //NONMATCHING