diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2020-02-03 10:06:06 -0500 |
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committer | GitHub <noreply@github.com> | 2020-02-03 10:06:06 -0500 |
commit | 98a79fd72fe681c9d9d227bdc52e63db301a56d9 (patch) | |
tree | 93e2c1f0b966e704922a14ca7df62f955a0f2c96 | |
parent | fc3d571ab9ab060840b50410b0fe279fb5908a0e (diff) | |
parent | ceeed6247dbeca94fdb073441b98a885da44ffe1 (diff) |
Merge pull request #255 from PikalaxALT/event_object_80688E4
event_object_80688E4
-rw-r--r-- | asm/event_object_80688E4.s | 1503 | ||||
-rw-r--r-- | asm/event_object_movement.s | 10 | ||||
-rw-r--r-- | asm/field_effect_helpers.s | 26 | ||||
-rw-r--r-- | asm/overworld.s | 2 | ||||
-rw-r--r-- | data/event_object_80688E4.s | 97 | ||||
-rw-r--r-- | include/event_object_80688E4.h | 12 | ||||
-rw-r--r-- | include/event_object_movement.h | 3 | ||||
-rw-r--r-- | include/field_effect.h | 2 | ||||
-rw-r--r-- | include/global.fieldmap.h | 108 | ||||
-rw-r--r-- | include/global.h | 32 | ||||
-rw-r--r-- | ld_script.txt | 4 | ||||
-rw-r--r-- | src/event_object_80688E4.c | 653 | ||||
-rw-r--r-- | src/event_object_lock.c | 4 | ||||
-rw-r--r-- | src/field_fadetransition.c | 2 | ||||
-rw-r--r-- | src/field_specials.c | 2 | ||||
-rw-r--r-- | src/quest_log_objects.c | 64 | ||||
-rw-r--r-- | src/quest_log_player.c | 2 | ||||
-rw-r--r-- | src/rfu_union_tool.c | 22 | ||||
-rw-r--r-- | src/scrcmd.c | 2 | ||||
-rw-r--r-- | src/vs_seeker.c | 2 |
20 files changed, 801 insertions, 1751 deletions
diff --git a/asm/event_object_80688E4.s b/asm/event_object_80688E4.s deleted file mode 100644 index 93309a80d..000000000 --- a/asm/event_object_80688E4.s +++ /dev/null @@ -1,1503 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start FreezeObjectEvent -FreezeObjectEvent: @ 80688E4 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5] - movs r0, 0xA0 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - bne _0806896C - ldrb r0, [r5, 0x1] - movs r4, 0x1 - orrs r0, r4 - strb r0, [r5, 0x1] - ldr r3, _08068968 @ =gSprites - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x2C - ldrb r1, [r0] - lsls r1, 25 - lsrs r1, 31 - lsls r1, 7 - ldrb r2, [r5, 0x2] - movs r0, 0x7F - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x2] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x2C - ldrb r1, [r0] - lsrs r1, 7 - ands r1, r4 - ldrb r2, [r5, 0x3] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x3] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x2C - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x2C - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - movs r0, 0 - b _0806896E - .align 2, 0 -_08068968: .4byte gSprites -_0806896C: - movs r0, 0x1 -_0806896E: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end FreezeObjectEvent - - thumb_func_start FreezeObjectEvents -FreezeObjectEvents: @ 8068974 - push {r4,r5,lr} - movs r4, 0 - ldr r5, _080689A8 @ =gObjectEvents -_0806897A: - lsls r0, r4, 3 - adds r0, r4 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1] - lsls r0, 31 - cmp r0, 0 - beq _08068998 - ldr r0, _080689AC @ =gPlayerAvatar - ldrb r0, [r0, 0x5] - cmp r4, r0 - beq _08068998 - adds r0, r1, 0 - bl FreezeObjectEvent -_08068998: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bls _0806897A - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080689A8: .4byte gObjectEvents -_080689AC: .4byte gPlayerAvatar - thumb_func_end FreezeObjectEvents - - thumb_func_start FreezeObjectEventsExceptOne -FreezeObjectEventsExceptOne: @ 80689B0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r6, _080689EC @ =gObjectEvents -_080689BA: - cmp r4, r5 - beq _080689DC - lsls r0, r4, 3 - adds r0, r4 - lsls r0, 2 - adds r1, r0, r6 - ldrb r0, [r1] - lsls r0, 31 - cmp r0, 0 - beq _080689DC - ldr r0, _080689F0 @ =gPlayerAvatar - ldrb r0, [r0, 0x5] - cmp r4, r0 - beq _080689DC - adds r0, r1, 0 - bl FreezeObjectEvent -_080689DC: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bls _080689BA - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080689EC: .4byte gObjectEvents -_080689F0: .4byte gPlayerAvatar - thumb_func_end FreezeObjectEventsExceptOne - - thumb_func_start UnfreezeObjectEvent -UnfreezeObjectEvent: @ 80689F4 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r2, [r5] - ldr r1, _08068A54 @ =0x00000101 - adds r0, r1, 0 - ands r0, r2 - cmp r0, r1 - bne _08068A4C - ldrb r1, [r5, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r5, 0x1] - ldr r4, _08068A58 @ =gSprites - ldrb r0, [r5, 0x4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r5, 0x2] - adds r1, 0x2C - lsrs r2, 7 - lsls r2, 6 - ldrb r3, [r1] - movs r0, 0x41 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1] - ldrb r0, [r5, 0x4] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r1, [r5, 0x3] - lsls r1, 31 - lsrs r1, 31 - adds r2, 0x2C - lsls r1, 7 - ldrb r3, [r2] - movs r0, 0x7F - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_08068A4C: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08068A54: .4byte 0x00000101 -_08068A58: .4byte gSprites - thumb_func_end UnfreezeObjectEvent - - thumb_func_start UnfreezeObjectEvents -UnfreezeObjectEvents: @ 8068A5C - push {r4,r5,lr} - movs r4, 0 - ldr r5, _08068A88 @ =gObjectEvents -_08068A62: - lsls r0, r4, 3 - adds r0, r4 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1] - lsls r0, 31 - cmp r0, 0 - beq _08068A78 - adds r0, r1, 0 - bl UnfreezeObjectEvent -_08068A78: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bls _08068A62 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08068A88: .4byte gObjectEvents - thumb_func_end UnfreezeObjectEvents - - thumb_func_start little_step -little_step: @ 8068A8C - lsls r1, 24 - ldr r2, _08068AA8 @ =gUnknown_83A64C8 - lsrs r1, 22 - adds r1, r2 - ldrh r2, [r1] - ldrh r3, [r0, 0x20] - adds r2, r3 - strh r2, [r0, 0x20] - ldrh r1, [r1, 0x2] - ldrh r2, [r0, 0x22] - adds r1, r2 - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_08068AA8: .4byte gUnknown_83A64C8 - thumb_func_end little_step - - thumb_func_start double_little_steps -double_little_steps: @ 8068AAC - lsls r1, 24 - ldr r2, _08068ACC @ =gUnknown_83A64C8 - lsrs r1, 22 - adds r1, r2 - ldrh r2, [r1] - lsls r2, 1 - ldrh r3, [r0, 0x20] - adds r2, r3 - strh r2, [r0, 0x20] - ldrh r1, [r1, 0x2] - lsls r1, 1 - ldrh r2, [r0, 0x22] - adds r1, r2 - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_08068ACC: .4byte gUnknown_83A64C8 - thumb_func_end double_little_steps - - thumb_func_start triple_little_steps -triple_little_steps: @ 8068AD0 - lsls r1, 24 - ldr r2, _08068AF4 @ =gUnknown_83A64C8 - lsrs r1, 22 - adds r1, r2 - ldrh r2, [r1] - lsls r3, r2, 1 - adds r2, r3 - ldrh r3, [r0, 0x20] - adds r2, r3 - strh r2, [r0, 0x20] - ldrh r1, [r1, 0x2] - lsls r2, r1, 1 - adds r1, r2 - ldrh r2, [r0, 0x22] - adds r1, r2 - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_08068AF4: .4byte gUnknown_83A64C8 - thumb_func_end triple_little_steps - - thumb_func_start quad_little_steps -quad_little_steps: @ 8068AF8 - lsls r1, 24 - ldr r2, _08068B18 @ =gUnknown_83A64C8 - lsrs r1, 22 - adds r1, r2 - ldrh r2, [r1] - lsls r2, 2 - ldrh r3, [r0, 0x20] - adds r2, r3 - strh r2, [r0, 0x20] - ldrh r1, [r1, 0x2] - lsls r1, 2 - ldrh r2, [r0, 0x22] - adds r1, r2 - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_08068B18: .4byte gUnknown_83A64C8 - thumb_func_end quad_little_steps - - thumb_func_start oct_little_steps -oct_little_steps: @ 8068B1C - lsls r1, 24 - ldr r2, _08068B3C @ =gUnknown_83A64C8 - lsrs r1, 22 - adds r1, r2 - ldrh r2, [r1] - lsls r2, 3 - ldrh r3, [r0, 0x20] - adds r2, r3 - strh r2, [r0, 0x20] - ldrh r1, [r1, 0x2] - lsls r1, 3 - ldrh r2, [r0, 0x22] - adds r1, r2 - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_08068B3C: .4byte gUnknown_83A64C8 - thumb_func_end oct_little_steps - - thumb_func_start oamt_npc_ministep_reset -oamt_npc_ministep_reset: @ 8068B40 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - movs r3, 0 - strh r1, [r0, 0x34] - strh r2, [r0, 0x36] - strh r3, [r0, 0x38] - bx lr - thumb_func_end oamt_npc_ministep_reset - - thumb_func_start obj_npc_ministep -obj_npc_ministep: @ 8068B54 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, _08068BAC @ =gUnknown_83A71B0 - movs r0, 0x36 - ldrsh r2, [r4, r0] - lsls r0, r2, 1 - adds r0, r5 - movs r3, 0x38 - ldrsh r1, [r4, r3] - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r1, r0 - bge _08068BB4 - ldr r1, _08068BB0 @ =gUnknown_83A719C - lsls r0, r2, 2 - adds r0, r1 - movs r1, 0x38 - ldrsh r2, [r4, r1] - ldr r0, [r0] - lsls r2, 2 - adds r2, r0 - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - ldr r2, [r2] - adds r0, r4, 0 - bl _call_via_r2 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - movs r2, 0x36 - ldrsh r1, [r4, r2] - lsls r1, 1 - adds r1, r5 - lsls r0, 16 - asrs r0, 16 - movs r3, 0 - ldrsh r1, [r1, r3] - cmp r0, r1 - blt _08068BB4 - movs r0, 0x1 - b _08068BB6 - .align 2, 0 -_08068BAC: .4byte gUnknown_83A71B0 -_08068BB0: .4byte gUnknown_83A719C -_08068BB4: - movs r0, 0 -_08068BB6: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end obj_npc_ministep - - thumb_func_start sub_8068BBC -sub_8068BBC: @ 8068BBC - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - strh r1, [r0, 0x34] - strh r2, [r0, 0x36] - strh r2, [r0, 0x38] - bx lr - thumb_func_end sub_8068BBC - - thumb_func_start sub_8068BCC -sub_8068BCC: @ 8068BCC - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x36] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08068BEC - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl little_step - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] -_08068BEC: - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0xF - bgt _08068BFE - movs r0, 0 - b _08068C00 -_08068BFE: - movs r0, 0x1 -_08068C00: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8068BCC - - thumb_func_start sub_8068C08 -sub_8068C08: @ 8068C08 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - strh r1, [r0, 0x34] - strh r2, [r0, 0x36] - strh r2, [r0, 0x38] - bx lr - thumb_func_end sub_8068C08 - - thumb_func_start sub_8068C18 -sub_8068C18: @ 8068C18 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bgt _08068C3E - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl little_step - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - b _08068C42 -_08068C3E: - movs r0, 0 - strh r0, [r4, 0x36] -_08068C42: - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0xF - bgt _08068C4E - movs r0, 0 - b _08068C50 -_08068C4E: - movs r0, 0x1 -_08068C50: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8068C18 - - thumb_func_start sub_8068C58 -sub_8068C58: @ 8068C58 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - strh r1, [r0, 0x34] - strh r2, [r0, 0x36] - strh r2, [r0, 0x38] - bx lr - thumb_func_end sub_8068C58 - - thumb_func_start sub_8068C68 -sub_8068C68: @ 8068C68 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - ble _08068C90 - movs r0, 0 - strh r0, [r4, 0x36] - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl little_step - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] -_08068C90: - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0xF - bgt _08068C9C - movs r0, 0 - b _08068C9E -_08068C9C: - movs r0, 0x1 -_08068C9E: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8068C68 - - thumb_func_start sub_8068CA4 -sub_8068CA4: @ 8068CA4 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - strh r1, [r0, 0x34] - strh r2, [r0, 0x36] - strh r2, [r0, 0x38] - bx lr - thumb_func_end sub_8068CA4 - - thumb_func_start sub_8068CB4 -sub_8068CB4: @ 8068CB4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08068CD8 - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl little_step - ldrh r0, [r4, 0x38] - adds r0, 0x1 - b _08068CE8 -_08068CD8: - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl double_little_steps - ldrh r0, [r4, 0x38] - adds r0, 0x2 -_08068CE8: - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0xF - bgt _08068CF6 - movs r0, 0 - b _08068CF8 -_08068CF6: - movs r0, 0x1 -_08068CF8: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8068CB4 - - thumb_func_start sub_8068D00 -sub_8068D00: @ 8068D00 - lsls r1, 24 - ldr r2, _08068D18 @ =gUnknown_83A71EC - lsrs r1, 22 - adds r1, r2 - lsls r0, 16 - asrs r0, 16 - ldr r1, [r1] - adds r1, r0 - movs r0, 0 - ldrsb r0, [r1, r0] - bx lr - .align 2, 0 -_08068D18: .4byte gUnknown_83A71EC - thumb_func_end sub_8068D00 - - thumb_func_start sub_8068D1C -sub_8068D1C: @ 8068D1C - push {r4,lr} - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - movs r4, 0 - strh r1, [r0, 0x34] - strh r2, [r0, 0x36] - strh r3, [r0, 0x38] - strh r4, [r0, 0x3A] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8068D1C - - thumb_func_start sub_8068D3C -sub_8068D3C: @ 8068D3C - push {r4-r6,lr} - sub sp, 0xC - adds r4, r0, 0 - ldr r1, _08068DBC @ =gUnknown_83A71F8 - mov r0, sp - movs r2, 0x6 - bl memcpy - add r5, sp, 0x8 - ldr r1, _08068DC0 @ =gUnknown_83A71FE - adds r0, r5, 0 - movs r2, 0x3 - bl memcpy - movs r6, 0 - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08068D6E - ldrh r1, [r4, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl little_step -_08068D6E: - movs r2, 0x3A - ldrsh r0, [r4, r2] - movs r2, 0x36 - ldrsh r1, [r4, r2] - adds r1, r5, r1 - ldrb r1, [r1] - asrs r0, r1 - ldrh r1, [r4, 0x38] - lsls r1, 24 - lsrs r1, 24 - bl sub_8068D00 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x3A] - adds r1, 0x1 - strh r1, [r4, 0x3A] - movs r2, 0x36 - ldrsh r0, [r4, r2] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - lsls r0, 16 - asrs r2, r0, 16 - lsls r1, 16 - asrs r1, 16 - asrs r0, 17 - cmp r1, r0 - bne _08068DA8 - movs r6, 0x1 -_08068DA8: - cmp r1, r2 - blt _08068DB2 - movs r0, 0 - strh r0, [r4, 0x26] - movs r6, 0xFF -_08068DB2: - adds r0, r6, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08068DBC: .4byte gUnknown_83A71F8 -_08068DC0: .4byte gUnknown_83A71FE - thumb_func_end sub_8068D3C - - thumb_func_start sub_8068DC4 -sub_8068DC4: @ 8068DC4 - push {r4-r6,lr} - sub sp, 0xC - adds r5, r0, 0 - ldr r1, _08068E50 @ =gUnknown_83A7202 - mov r0, sp - movs r2, 0x6 - bl memcpy - add r4, sp, 0x8 - ldr r1, _08068E54 @ =gUnknown_83A7208 - adds r0, r4, 0 - movs r2, 0x3 - bl memcpy - movs r6, 0 - movs r1, 0x36 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08068E00 - ldrh r1, [r5, 0x3A] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08068E00 - ldrh r1, [r5, 0x34] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl little_step -_08068E00: - movs r2, 0x3A - ldrsh r0, [r5, r2] - movs r2, 0x36 - ldrsh r1, [r5, r2] - adds r1, r4, r1 - ldrb r1, [r1] - asrs r0, r1 - ldrh r1, [r5, 0x38] - lsls r1, 24 - lsrs r1, 24 - bl sub_8068D00 - strh r0, [r5, 0x26] - ldrh r1, [r5, 0x3A] - adds r1, 0x1 - strh r1, [r5, 0x3A] - movs r2, 0x36 - ldrsh r0, [r5, r2] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - lsls r0, 16 - asrs r2, r0, 16 - lsls r1, 16 - asrs r1, 16 - asrs r0, 17 - cmp r1, r0 - bne _08068E3A - movs r6, 0x1 -_08068E3A: - cmp r1, r2 - blt _08068E44 - movs r0, 0 - strh r0, [r5, 0x26] - movs r6, 0xFF -_08068E44: - adds r0, r6, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08068E50: .4byte gUnknown_83A7202 -_08068E54: .4byte gUnknown_83A7208 - thumb_func_end sub_8068DC4 - - thumb_func_start SetObjectEventStepTimer -SetObjectEventStepTimer: @ 8068E58 - strh r1, [r0, 0x34] - bx lr - thumb_func_end SetObjectEventStepTimer - - thumb_func_start RunObjectEventStepTimer -RunObjectEventStepTimer: @ 8068E5C - push {lr} - ldrh r1, [r0, 0x34] - subs r1, 0x1 - strh r1, [r0, 0x34] - lsls r1, 16 - cmp r1, 0 - beq _08068E6E - movs r0, 0 - b _08068E70 -_08068E6E: - movs r0, 0x1 -_08068E70: - pop {r1} - bx r1 - thumb_func_end RunObjectEventStepTimer - - thumb_func_start obj_anim_image_set_and_seek -obj_anim_image_set_and_seek: @ 8068E74 - push {r4,lr} - lsls r2, 24 - lsrs r2, 24 - adds r3, r0, 0 - adds r3, 0x2A - strb r1, [r3] - adds r4, r0, 0 - adds r4, 0x2C - ldrb r3, [r4] - movs r1, 0x41 - negs r1, r1 - ands r1, r3 - strb r1, [r4] - adds r1, r2, 0 - bl SeekSpriteAnim - pop {r4} - pop {r0} - bx r0 - thumb_func_end obj_anim_image_set_and_seek - - thumb_func_start sub_8068E9C -sub_8068E9C: @ 8068E9C - push {lr} - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _08068EAE - movs r0, 0 - b _08068EB0 -_08068EAE: - movs r0, 0x1 -_08068EB0: - pop {r1} - bx r1 - thumb_func_end sub_8068E9C - - thumb_func_start sub_8068EB4 -sub_8068EB4: @ 8068EB4 - push {r4-r6,lr} - mov r12, r0 - lsls r1, 24 - lsrs r1, 24 - mov r3, r12 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08068F1C - mov r0, r12 - ldrh r1, [r0, 0x24] - ldrh r2, [r0, 0x20] - adds r1, r2 - mov r4, r12 - adds r4, 0x28 - movs r0, 0 - ldrsb r0, [r4, r0] - ldr r2, _08068F14 @ =gSpriteCoordOffsetX - adds r0, r1 - ldrh r2, [r2] - adds r0, r2 - lsls r0, 16 - lsrs r6, r0, 16 - mov r0, r12 - ldrh r1, [r0, 0x26] - ldrh r2, [r0, 0x22] - adds r1, r2 - subs r3, 0x15 - movs r0, 0 - ldrsb r0, [r3, r0] - ldr r2, _08068F18 @ =gSpriteCoordOffsetY - adds r0, r1 - ldrh r2, [r2] - adds r0, r2 - lsls r0, 16 - lsrs r5, r0, 16 - adds r2, r3, 0 - b _08068F4A - .align 2, 0 -_08068F14: .4byte gSpriteCoordOffsetX -_08068F18: .4byte gSpriteCoordOffsetY -_08068F1C: - mov r0, r12 - ldrh r1, [r0, 0x24] - ldrh r2, [r0, 0x20] - adds r1, r2 - mov r3, r12 - adds r3, 0x28 - movs r0, 0 - ldrsb r0, [r3, r0] - adds r0, r1 - lsls r0, 16 - lsrs r6, r0, 16 - mov r0, r12 - ldrh r1, [r0, 0x26] - ldrh r2, [r0, 0x22] - adds r1, r2 - mov r2, r12 - adds r2, 0x29 - movs r0, 0 - ldrsb r0, [r2, r0] - adds r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 - adds r4, r3, 0 -_08068F4A: - ldrb r0, [r4] - lsls r0, 24 - asrs r0, 25 - subs r0, r6, r0 - lsls r0, 16 - lsrs r3, r0, 16 - ldrb r0, [r2] - lsls r0, 24 - asrs r0, 25 - subs r0, r5, r0 - lsls r0, 16 - lsrs r2, r0, 16 - lsls r0, r6, 16 - asrs r0, 16 - cmp r0, 0xFF - bgt _08068F76 - lsls r0, r3, 16 - asrs r0, 16 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bge _08068F82 -_08068F76: - mov r4, r12 - adds r4, 0x3E - ldrb r0, [r4] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] -_08068F82: - lsls r0, r5, 16 - asrs r0, 16 - cmp r0, 0xAF - bgt _08068F96 - lsls r0, r2, 16 - asrs r0, 16 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bge _08068FA2 -_08068F96: - mov r0, r12 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08068FA2: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8068EB4 - - thumb_func_start sub_8068FA8 -sub_8068FA8: @ 8068FA8 - push {r4,lr} - adds r4, r0, 0 - bl sub_8069248 - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - movs r2, 0x1 - bl SetObjectSubpriorityByZCoord - ldrh r1, [r4, 0x32] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_8068EB4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8068FA8 - - thumb_func_start sub_8068FD0 -sub_8068FD0: @ 8068FD0 - push {r4,r5,lr} - movs r5, 0 - movs r4, 0x3F -_08068FD6: - ldr r0, _08069004 @ =gSprites - adds r2, r5, r0 - adds r0, r2, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08068FF6 - ldr r1, [r2, 0x1C] - ldr r0, _08069008 @ =sub_8068FA8 - cmp r1, r0 - bne _08068FF6 - adds r0, r2, 0 - bl DestroySprite -_08068FF6: - adds r5, 0x44 - subs r4, 0x1 - cmp r4, 0 - bge _08068FD6 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08069004: .4byte gSprites -_08069008: .4byte sub_8068FA8 - thumb_func_end sub_8068FD0 - - thumb_func_start sub_806900C -sub_806900C: @ 806900C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0 - ldr r6, _08069040 @ =gSprites - movs r4, 0 -_08069018: - adds r2, r4, r6 - adds r0, r2, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08069048 - ldr r1, [r2, 0x1C] - ldr r0, _08069044 @ =sub_8068FA8 - cmp r1, r0 - bne _08069048 - ldrh r0, [r2, 0x2E] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r5 - bne _08069048 - adds r0, r3, 0 - b _08069052 - .align 2, 0 -_08069040: .4byte gSprites -_08069044: .4byte sub_8068FA8 -_08069048: - adds r4, 0x44 - adds r3, 0x1 - cmp r3, 0x3F - ble _08069018 - movs r0, 0x40 -_08069052: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_806900C - - thumb_func_start sub_8069058 -sub_8069058: @ 8069058 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - bl sub_806900C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0806908A - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _08069090 @ =gSprites - adds r4, r0 - adds r0, r5, 0 - bl ObjectEventDirectionToImageAnimId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim -_0806908A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08069090: .4byte gSprites - thumb_func_end sub_8069058 - - thumb_func_start sub_8069094 -sub_8069094: @ 8069094 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - bl sub_806900C - adds r1, r0, 0 - cmp r1, 0x40 - beq _0806911E - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _080690F8 @ =gSprites - adds r4, r0, r1 - adds r0, r5, 0 - bl GetObjectEventGraphicsInfo - ldrh r3, [r4, 0x4] - lsls r3, 22 - ldr r1, [r0, 0x10] - ldr r2, [r1, 0x4] - ldr r1, [r1] - str r1, [r4] - str r2, [r4, 0x4] - lsrs r3, 22 - ldrh r2, [r4, 0x4] - ldr r1, _080690FC @ =0xfffffc00 - ands r1, r2 - orrs r1, r3 - strh r1, [r4, 0x4] - ldrb r2, [r0, 0xC] - lsls r2, 28 - lsrs r2, 24 - ldrb r3, [r4, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r2 - strb r1, [r4, 0x5] - ldr r1, [r0, 0x1C] - str r1, [r4, 0xC] - ldr r1, [r0, 0x14] - cmp r1, 0 - bne _08069100 - str r1, [r4, 0x18] - adds r0, r4, 0 - adds r0, 0x42 - strb r1, [r0] - b _08069116 - .align 2, 0 -_080690F8: .4byte gSprites -_080690FC: .4byte 0xfffffc00 -_08069100: - adds r0, r4, 0 - bl SetSubspriteTables - adds r2, r4, 0 - adds r2, 0x42 - ldrb r0, [r2] - movs r1, 0x3F - ands r1, r0 - movs r0, 0x80 - orrs r1, r0 - strb r1, [r2] -_08069116: - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim -_0806911E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8069094 - - thumb_func_start sub_8069124 -sub_8069124: @ 8069124 - push {r4,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - bl sub_806900C - lsls r0, 24 - lsrs r2, r0, 24 - adds r3, r2, 0 - cmp r2, 0x40 - beq _08069160 - cmp r4, 0 - beq _08069154 - ldr r0, _08069150 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x32] - b _08069160 - .align 2, 0 -_08069150: .4byte gSprites -_08069154: - ldr r1, _08069168 @ =gSprites - lsls r0, r3, 4 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - strh r4, [r0, 0x32] -_08069160: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08069168: .4byte gSprites - thumb_func_end sub_8069124 - - thumb_func_start sub_806916C -sub_806916C: @ 806916C - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_806900C - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - bne _08069182 - movs r0, 0 - b _0806919A -_08069182: - movs r3, 0 - ldr r0, _080691A0 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - movs r2, 0x32 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _08069198 - movs r3, 0x1 -_08069198: - adds r0, r3, 0 -_0806919A: - pop {r1} - bx r1 - .align 2, 0 -_080691A0: .4byte gSprites - thumb_func_end sub_806916C - - thumb_func_start sub_80691A4 -sub_80691A4: @ 80691A4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - bl sub_806900C - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _080691CA - ldr r0, _080691D0 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - strh r4, [r1, 0x34] - strh r0, [r1, 0x36] -_080691CA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080691D0: .4byte gSprites - thumb_func_end sub_80691A4 - - thumb_func_start sub_80691D4 -sub_80691D4: @ 80691D4 - push {lr} - adds r2, r0, 0 - movs r1, 0x36 - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _080691E6 - cmp r0, 0x1 - beq _080691EE - b _0806920C -_080691E6: - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x36] - adds r0, 0x1 - strh r0, [r2, 0x36] -_080691EE: - ldrh r0, [r2, 0x26] - subs r0, 0x8 - movs r3, 0 - strh r0, [r2, 0x26] - lsls r0, 16 - asrs r0, 16 - movs r1, 0xA0 - negs r1, r1 - cmp r0, r1 - bne _0806920C - strh r3, [r2, 0x26] - movs r0, 0x1 - strh r0, [r2, 0x32] - strh r3, [r2, 0x34] - strh r3, [r2, 0x36] -_0806920C: - pop {r0} - bx r0 - thumb_func_end sub_80691D4 - - thumb_func_start sub_8069210 -sub_8069210: @ 8069210 - push {lr} - adds r1, r0, 0 - movs r2, 0x36 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08069222 - cmp r0, 0x1 - beq _0806922C - b _0806923E -_08069222: - ldr r0, _08069244 @ =0x0000ff60 - strh r0, [r1, 0x26] - ldrh r0, [r1, 0x36] - adds r0, 0x1 - strh r0, [r1, 0x36] -_0806922C: - ldrh r0, [r1, 0x26] - adds r0, 0x8 - strh r0, [r1, 0x26] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _0806923E - strh r0, [r1, 0x34] - strh r0, [r1, 0x36] -_0806923E: - pop {r0} - bx r0 - .align 2, 0 -_08069244: .4byte 0x0000ff60 - thumb_func_end sub_8069210 - - thumb_func_start sub_8069248 -sub_8069248: @ 8069248 - push {lr} - adds r1, r0, 0 - movs r2, 0x34 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - beq _08069264 - cmp r0, 0x1 - bgt _0806925E - cmp r0, 0 - beq _08069284 - b _08069274 -_0806925E: - cmp r0, 0x2 - beq _0806926C - b _08069274 -_08069264: - adds r0, r1, 0 - bl sub_8069210 - b _08069284 -_0806926C: - adds r0, r1, 0 - bl sub_80691D4 - b _08069284 -_08069274: - movs r0, 0 - strh r0, [r1, 0x34] - ldr r0, _08069288 @ =gUnknown_83A720C "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/evobjmv.c" - ldr r1, _0806928C @ =0x00003413 - ldr r2, _08069290 @ =gUnknown_83A7240 "0" - movs r3, 0x1 - bl AGBAssert -_08069284: - pop {r0} - bx r0 - .align 2, 0 -_08069288: .4byte gUnknown_83A720C -_0806928C: .4byte 0x00003413 -_08069290: .4byte gUnknown_83A7240 - thumb_func_end sub_8069248 - - thumb_func_start sub_8069294 -sub_8069294: @ 8069294 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_806900C - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _080692B8 - ldr r0, _080692BC @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - movs r2, 0x34 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _080692C0 -_080692B8: - movs r0, 0 - b _080692C2 - .align 2, 0 -_080692BC: .4byte gSprites -_080692C0: - movs r0, 0x1 -_080692C2: - pop {r1} - bx r1 - thumb_func_end sub_8069294 - - thumb_func_start oe_exec_and_other_stuff -oe_exec_and_other_stuff: @ 80692C8 - push {r4,lr} - adds r4, r0, 0 - adds r0, r1, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, _080692EC @ =gFieldEffectArguments - adds r2, r1, 0x4 - adds r3, r1, 0 - adds r3, 0x8 - bl ObjectEventGetLocalIdAndMap - adds r0, r4, 0 - bl FieldEffectStart - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080692EC: .4byte gFieldEffectArguments - thumb_func_end oe_exec_and_other_stuff - - thumb_func_start DoShadowFieldEffect -DoShadowFieldEffect: @ 80692F0 - push {lr} - adds r1, r0, 0 - ldrb r2, [r1, 0x2] - lsls r0, r2, 25 - cmp r0, 0 - blt _08069308 - movs r0, 0x40 - orrs r0, r2 - strb r0, [r1, 0x2] - movs r0, 0x3 - bl oe_exec_and_other_stuff -_08069308: - pop {r0} - bx r0 - thumb_func_end DoShadowFieldEffect - - thumb_func_start DoRippleFieldEffect -DoRippleFieldEffect: @ 806930C - push {r4,lr} - adds r4, r1, 0 - ldrb r0, [r0, 0x5] - bl GetObjectEventGraphicsInfo - ldr r2, _08069344 @ =gFieldEffectArguments - movs r3, 0x20 - ldrsh r1, [r4, r3] - str r1, [r2] - movs r3, 0x22 - ldrsh r1, [r4, r3] - ldrh r0, [r0, 0xA] - lsls r0, 16 - asrs r0, 17 - adds r1, r0 - subs r1, 0x2 - str r1, [r2, 0x4] - movs r0, 0x97 - str r0, [r2, 0x8] - movs r0, 0x3 - str r0, [r2, 0xC] - movs r0, 0x5 - bl FieldEffectStart - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08069344: .4byte gFieldEffectArguments - thumb_func_end DoRippleFieldEffect - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/event_object_movement.s b/asm/event_object_movement.s index 30af8949b..f585a60bc 100644 --- a/asm/event_object_movement.s +++ b/asm/event_object_movement.s @@ -1645,7 +1645,7 @@ sprite_new: @ 805E9F8 adds r0, r5, 0 bl GetObjectEventGraphicsInfo adds r4, r0, 0 - ldr r1, _0805EB38 @ =sub_8068FA8 + ldr r1, _0805EB38 @ =UpdateObjectEventSpriteSubpriorityAndVisibility add r3, sp, 0x1C adds r0, r5, 0 mov r2, sp @@ -1769,7 +1769,7 @@ _0805EB24: pop {r1} bx r1 .align 2, 0 -_0805EB38: .4byte sub_8068FA8 +_0805EB38: .4byte UpdateObjectEventSpriteSubpriorityAndVisibility _0805EB3C: .4byte 0x0000ffff _0805EB40: .4byte gSprites thumb_func_end sprite_new @@ -18285,7 +18285,7 @@ sub_8066108: @ 8066108 push {r4,lr} adds r4, r1, 0 adds r0, r4, 0 - bl sub_8068E9C + bl SpriteAnimEnded lsls r0, 24 cmp r0, 0 bne _0806611C @@ -19637,7 +19637,7 @@ sub_8066A54: @ 8066A54 push {r4,lr} adds r4, r1, 0 adds r0, r4, 0 - bl sub_8068E9C + bl SpriteAnimEnded lsls r0, 24 cmp r0, 0 beq _08066A70 @@ -19707,7 +19707,7 @@ sub_8066AD0: @ 8066AD0 push {r4,lr} adds r4, r1, 0 adds r0, r4, 0 - bl sub_8068E9C + bl SpriteAnimEnded lsls r0, 24 cmp r0, 0 beq _08066AEC diff --git a/asm/field_effect_helpers.s b/asm/field_effect_helpers.s index 2797accf4..db64b77db 100644 --- a/asm/field_effect_helpers.s +++ b/asm/field_effect_helpers.s @@ -951,7 +951,7 @@ _080DB4C0: _080DB4CE: adds r0, r5, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility ldrh r1, [r5, 0x2E] lsls r1, 24 lsrs r1, 24 @@ -1294,7 +1294,7 @@ _080DB750: _080DB770: adds r0, r5, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility ldrh r1, [r5, 0x2E] lsls r1, 24 lsrs r1, 24 @@ -1564,7 +1564,7 @@ _080DB94E: lsls r1, 29 lsrs r1, 31 adds r0, r4, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility _080DB98E: add sp, 0x4 pop {r3} @@ -1781,7 +1781,7 @@ sub_80DBB18: @ 80DBB18 _080DBB2E: adds r0, r1, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility pop {r0} bx r0 thumb_func_end sub_80DBB18 @@ -1810,7 +1810,7 @@ sub_80DBB3C: @ 80DBB3C lsls r1, 29 lsrs r1, 31 adds r0, r4, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility movs r1, 0x30 ldrsh r0, [r4, r1] cmp r0, 0x38 @@ -1966,7 +1966,7 @@ _080DBC66: strh r0, [r4, 0x22] adds r0, r4, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility _080DBCA6: add sp, 0x4 pop {r4} @@ -2233,7 +2233,7 @@ _080DBE98: strb r0, [r1] adds r0, r4, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility ldr r1, [r5, 0x10] ldr r0, [r4, 0x34] cmp r1, r0 @@ -2461,7 +2461,7 @@ _080DC03C: strb r0, [r1] adds r0, r4, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility _080DC080: add sp, 0x4 pop {r4,r5} @@ -2889,7 +2889,7 @@ sub_80DC3A8: @ 80DC3A8 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility adds r0, r4, 0 adds r0, 0x3F ldrb r1, [r0] @@ -3627,7 +3627,7 @@ _080DC8F6: strb r0, [r1] adds r0, r4, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility _080DC926: add sp, 0x4 pop {r4-r6} @@ -3706,7 +3706,7 @@ sub_80DC99C: @ 80DC99C strh r1, [r4, 0x22] adds r0, r4, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility ldrh r1, [r4, 0x3E] ldr r0, _080DC9D8 @ =0x00001004 ands r0, r1 @@ -4163,7 +4163,7 @@ sub_80DCCE0: @ 80DCCE0 _080DCCFE: adds r0, r4, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility ldrh r0, [r4, 0x2E] lsls r0, 24 lsrs r0, 24 @@ -4195,7 +4195,7 @@ sub_80DCD1C: @ 80DCD1C _080DCD3A: adds r0, r2, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility _080DCD42: pop {r0} bx r0 diff --git a/asm/overworld.s b/asm/overworld.s index 5c904c607..0e60027f3 100644 --- a/asm/overworld.s +++ b/asm/overworld.s @@ -7979,7 +7979,7 @@ _08058978: _0805898A: adds r0, r5, 0 movs r1, 0 - bl sub_8068EB4 + bl UpdateObjectEventSpriteVisibility ldrb r0, [r6] lsls r0, 29 cmp r0, 0 diff --git a/data/event_object_80688E4.s b/data/event_object_80688E4.s deleted file mode 100644 index 8d1917825..000000000 --- a/data/event_object_80688E4.s +++ /dev/null @@ -1,97 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - .section .rodata - .align 2 - -gUnknown_83A710C:: - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - .4byte little_step - -gUnknown_83A714C:: - .4byte double_little_steps - .4byte double_little_steps - .4byte double_little_steps - .4byte double_little_steps - .4byte double_little_steps - .4byte double_little_steps - .4byte double_little_steps - .4byte double_little_steps - -gUnknown_83A716C:: - .4byte double_little_steps - .4byte triple_little_steps - .4byte triple_little_steps - .4byte double_little_steps - .4byte triple_little_steps - .4byte triple_little_steps - -gUnknown_83A7184:: - .4byte quad_little_steps - .4byte quad_little_steps - .4byte quad_little_steps - .4byte quad_little_steps - -gUnknown_83A7194:: - .4byte oct_little_steps - .4byte oct_little_steps - -gUnknown_83A719C:: @ 83A719C - .4byte gUnknown_83A710C - .4byte gUnknown_83A714C - .4byte gUnknown_83A716C - .4byte gUnknown_83A7184 - .4byte gUnknown_83A7194 - -gUnknown_83A71B0:: @ 83A71B0 - .2byte 0x0010, 0x0008, 0x0006, 0x0004, 0x0002 - -gUnknown_83A71BA:: - .byte 0xfc, 0xfa, 0xf8, 0xf6, 0xf5, 0xf4, 0xf4, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xfa, 0xfc, 0x00, 0x00 - -gUnknown_83A71CA:: - .byte 0x00, 0xfe, 0xfd, 0xfc, 0xfb, 0xfa, 0xfa, 0xfa, 0xfb, 0xfb, 0xfc, 0xfd, 0xfe, 0x00, 0x00, 0x00 - -gUnknown_83A71DA:: - .byte 0xfe, 0xfc, 0xfa, 0xf8, 0xf7, 0xf6, 0xf6, 0xf6, 0xf7, 0xf8, 0xfa, 0xfb, 0xfd, 0xfe, 0x00, 0x00 - - .align 2 -gUnknown_83A71EC:: @ 83A71EC - .4byte gUnknown_83A71BA - .4byte gUnknown_83A71CA - .4byte gUnknown_83A71DA - - .align 1 -gUnknown_83A71F8:: @ 83A71F8 - .2byte 0x10, 0x10, 0x20 - -gUnknown_83A71FE:: @ 83A71FE - .byte 0, 0, 1 - - .align 1 -gUnknown_83A7202:: @ 83A7202 - .2byte 0x20, 0x20, 0x40 - -gUnknown_83A7208:: @ 83A7208 - .byte 1, 1, 2 - - .align 2 -gUnknown_83A720C:: @ 83A720C - abspath "evobjmv.c" - - .align 2 -gUnknown_83A7240:: @ 83A7240 - .asciz "0" diff --git a/include/event_object_80688E4.h b/include/event_object_80688E4.h index 36040e0a5..a3da168b4 100644 --- a/include/event_object_80688E4.h +++ b/include/event_object_80688E4.h @@ -4,12 +4,12 @@ #include "global.h" void FreezeObjectEvents(void); -void FreezeObjectEvent(struct ObjectEvent *); +bool8 FreezeObjectEvent(struct ObjectEvent *); void FreezeObjectEventsExceptOne(u8 objEventId); -void sub_8069124(u8 a0, bool8 a1); -u32 sub_806916C(u8 a0); -void sub_80691A4(u8 a0, u8 a1); -void sub_8069094(u8 a0, u8 a1); -bool32 sub_8069294(u8 a0); +void RfuUnionObjectToggleInvisibility(u8 a0, bool32 a1); +u32 RfuUnionObjectIsInvisible(u8 a0); +void RfuUnionObjectStartWarp(u8 a0, u8 a1); +void RfuUnionObjectSetFacingDirection(u8 a0, u8 a1); +bool32 RfuUnionObjectIsWarping(u8 a0); #endif // GUARD_EVENT_OBJECT_80688E4_H diff --git a/include/event_object_movement.h b/include/event_object_movement.h index f2e7bd325..650f137d9 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -97,7 +97,7 @@ u8 sub_8063F84(u8 direction); u8 GetTrainerFacingDirectionMovementType(u8 direction); void CameraObjectSetFollowedObjectId(u8 spriteId); void UnfreezeObjectEvents(void); -void sub_8069058(u8, u8); +void TurnObjectEvent(u8, u8); // Exported data declarations @@ -105,5 +105,6 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; extern const struct SpritePalette gUnknown_83A5348; extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[]; extern const struct OamData gObjectEventBaseOam_32x32; +extern const struct UCoords16 gUnknown_83A64C8[]; #endif // GUARD_EVENT_OBJECT_MOVEMENT_H diff --git a/include/field_effect.h b/include/field_effect.h index c2d14d43c..3e30fa897 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -8,7 +8,7 @@ extern u32 gFieldEffectArguments[8]; extern void (*gPostMenuFieldCallback)(void); extern bool8 (*gFieldCallback2)(void); -u8 FieldEffectStart(u8); +u32 FieldEffectStart(u8); bool8 FieldEffectActiveListContains(u8 id); void sub_80B69DC(void); void CreateTeleportFieldEffectTask(void); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 01cd992ec..e0053fe88 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -168,62 +168,58 @@ struct MapHeader struct ObjectEvent { - /*0x00*/ u32 active:1; - u32 mapobj_bit_1:1; - u32 mapobj_bit_2:1; - u32 mapobj_bit_3:1; - u32 mapobj_bit_4:1; - u32 mapobj_bit_5:1; - u32 mapobj_bit_6:1; - u32 mapobj_bit_7:1; - /*0x01*/ u32 mapobj_bit_8:1; - u32 mapobj_bit_9:1; - u32 mapobj_bit_10:1; - u32 mapobj_bit_11:1; - u32 mapobj_bit_12:1; - u32 mapobj_bit_13:1; - u32 mapobj_bit_14:1; - u32 mapobj_bit_15:1; - /*0x02*/ u32 mapobj_bit_16:1; - u32 mapobj_bit_17:1; - u32 mapobj_bit_18:1; - u32 mapobj_bit_19:1; - u32 mapobj_bit_20:1; - u32 mapobj_bit_21:1; - u32 mapobj_bit_22:1; - u32 mapobj_bit_23:1; - /*0x03*/ u32 mapobj_bit_24:1; - u32 mapobj_bit_25:1; - u32 mapobj_bit_26:1; - u32 mapobj_bit_27:1; - u32 mapobj_bit_28:1; - u32 mapobj_bit_29:1; - u32 mapobj_bit_30:1; - u32 mapobj_bit_31:1; - /*0x04*/ u8 spriteId; - /*0x05*/ u8 graphicsId; - /*0x06*/ u8 animPattern; - /*0x07*/ u8 trainerType; - /*0x08*/ u8 localId; - /*0x09*/ u8 mapNum; - /*0x0A*/ u8 mapGroup; - /*0x0B*/ u8 mapobj_unk_0B_0:4; - u8 elevation:4; - /*0x0C*/ struct Coords16 coords1; - /*0x10*/ struct Coords16 coords2; - /*0x14*/ struct Coords16 coords3; - /*0x18*/ u8 facingDirection:4; //current direction? - /*0x18*/ u8 placeholder18:4; - /*0x19*/ union ObjectEventRange range; - /*0x1A*/ u8 mapobj_unk_1A; - /*0x1B*/ u8 mapobj_unk_1B; - /*0x1C*/ u8 mapobj_unk_1C; - /*0x1D*/ u8 trainerRange_berryTreeId; - /*0x1E*/ u8 mapobj_unk_1E; - /*0x1F*/ u8 mapobj_unk_1F; - /*0x20*/ u8 mapobj_unk_20; - /*0x21*/ u8 mapobj_unk_21; - /*0x22*/ u8 animId; + /*0x00*/ /* 0*/ u32 active:1; + /* 1*/ u32 singleMovementActive:1; + /* 2*/ u32 triggerGroundEffectsOnMove:1; + /* 3*/ u32 triggerGroundEffectsOnStop:1; + /* 4*/ u32 disableCoveringGroundEffects:1; + /* 5*/ u32 landingJump:1; + /* 6*/ u32 heldMovementActive:1; + /* 7*/ u32 heldMovementFinished:1; + /*0x01*/ /* 8*/ u32 frozen:1; + /* 9*/ u32 facingDirectionLocked:1; + /*10*/ u32 disableAnim:1; + /*11*/ u32 enableAnim:1; + /*12*/ u32 inanimate:1; + /*13*/ u32 invisible:1; + /*14*/ u32 offScreen:1; + /*15*/ u32 trackedByCamera:1; + /*0x02*/ /*16*/ u32 isPlayer:1; + /*17*/ u32 hasReflection:1; + /*18*/ u32 inShortGrass:1; + /*19*/ u32 inShallowFlowingWater:1; + /*20*/ u32 inSandPile:1; + /*21*/ u32 inHotSprings:1; + /*22*/ u32 hasShadow:1; + /*23*/ u32 spriteAnimPausedBackup:1; + /*0x03*/ /*24*/ u32 spriteAffineAnimPausedBackup:1; + /*25*/ u32 disableJumpLandingGroundEffect:1; + /*26*/ u32 fixedPriority:1; + /*27*/ u32 hideReflection:1; + /*0x04*/ u8 spriteId; + /*0x05*/ u8 graphicsId; + /*0x06*/ u8 animPattern; + /*0x07*/ u8 trainerType; + /*0x08*/ u8 localId; + /*0x09*/ u8 mapNum; + /*0x0A*/ u8 mapGroup; + /*0x0B*/ u8 mapobj_unk_0B_0:4; + u8 elevation:4; + /*0x0C*/ struct Coords16 coords1; + /*0x10*/ struct Coords16 coords2; + /*0x14*/ struct Coords16 coords3; + /*0x18*/ u8 facingDirection:4; //current direction? + /*0x18*/ u8 placeholder18:4; + /*0x19*/ union ObjectEventRange range; + /*0x1A*/ u8 mapobj_unk_1A; + /*0x1B*/ u8 mapobj_unk_1B; + /*0x1C*/ u8 mapobj_unk_1C; + /*0x1D*/ u8 trainerRange_berryTreeId; + /*0x1E*/ u8 mapobj_unk_1E; + /*0x1F*/ u8 mapobj_unk_1F; + /*0x20*/ u8 mapobj_unk_20; + /*0x21*/ u8 mapobj_unk_21; + /*0x22*/ u8 animId; /*size = 0x24*/ }; diff --git a/include/global.h b/include/global.h index 2f87a0c29..a0027f9dc 100644 --- a/include/global.h +++ b/include/global.h @@ -591,22 +591,22 @@ union QuestLogMovement struct QuestLogObjectEvent { /*0x00*/ u8 active:1; - /*0x00*/ u8 mapobj_bit_3:1; - /*0x00*/ u8 mapobj_bit_4:1; - /*0x00*/ u8 mapobj_bit_5:1; - /*0x00*/ u8 mapobj_bit_8:1; - /*0x00*/ u8 mapobj_bit_9:1; - /*0x00*/ u8 mapobj_bit_10:1; - /*0x00*/ u8 mapobj_bit_11:1; - /*0x01*/ u8 mapobj_bit_12:1; - /*0x01*/ u8 mapobj_bit_13:1; - /*0x01*/ u8 mapobj_bit_14:1; - /*0x01*/ u8 mapobj_bit_15:1; - /*0x01*/ u8 mapobj_bit_16:1; - /*0x01*/ u8 mapobj_bit_23:1; - /*0x01*/ u8 mapobj_bit_24:1; - /*0x01*/ u8 mapobj_bit_25:1; - /*0x02*/ u8 mapobj_bit_26:1; + /*0x00*/ u8 triggerGroundEffectsOnStop:1; + /*0x00*/ u8 disableCoveringGroundEffects:1; + /*0x00*/ u8 landingJump:1; + /*0x00*/ u8 frozen:1; + /*0x00*/ u8 facingDirectionLocked:1; + /*0x00*/ u8 disableAnim:1; + /*0x00*/ u8 enableAnim:1; + /*0x01*/ u8 inanimate:1; + /*0x01*/ u8 invisible:1; + /*0x01*/ u8 offScreen:1; + /*0x01*/ u8 trackedByCamera:1; + /*0x01*/ u8 isPlayer:1; + /*0x01*/ u8 spriteAnimPausedBackup:1; + /*0x01*/ u8 spriteAffineAnimPausedBackup:1; + /*0x01*/ u8 disableJumpLandingGroundEffect:1; + /*0x02*/ u8 fixedPriority:1; /*0x02*/ u8 mapobj_unk_18:4; /*0x02*/ u8 unused_02_5:3; /*0x03*/ u8 mapobj_unk_0B_0:4; diff --git a/ld_script.txt b/ld_script.txt index 021686fcb..b4f624bc9 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -95,7 +95,7 @@ SECTIONS { asm/field_player_avatar.o(.text); asm/event_object_movement.o(.text); asm/field_ground_effect.o(.text); - asm/event_object_80688E4.o(.text); + src/event_object_80688E4.o(.text); asm/field_message_box.o(.text); src/event_object_lock.o(.text); src/text_window_graphics.o(.text); @@ -422,7 +422,7 @@ SECTIONS { data/field_player_avatar.o(.rodata); data/event_object_movement.o(.rodata); data/field_ground_effect.o(.rodata); - data/event_object_80688E4.o(.rodata); + src/event_object_80688E4.o(.rodata); src/scrcmd.o(.rodata); src/coord_event_weather.o(.rodata); src/field_tasks.o(.rodata); diff --git a/src/event_object_80688E4.c b/src/event_object_80688E4.c new file mode 100644 index 000000000..133052642 --- /dev/null +++ b/src/event_object_80688E4.c @@ -0,0 +1,653 @@ +#include "global.h" +#include "event_object_80688E4.h" +#include "event_object_movement.h" +#include "field_effect.h" +#include "field_ground_effect.h" + +// This is part of evobjmv.c (see assert statement in DoObjectUnionRoomWarpYDisplacement). + +static void DoObjectUnionRoomWarpYDisplacement(struct Sprite * sprite); + +bool8 FreezeObjectEvent(struct ObjectEvent * objectEvent) +{ + if (objectEvent->heldMovementActive || objectEvent->frozen) + return TRUE; + objectEvent->frozen = TRUE; + objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused; + objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused; + gSprites[objectEvent->spriteId].animPaused = TRUE; + gSprites[objectEvent->spriteId].affineAnimPaused = TRUE; + return FALSE; +} + +void FreezeObjectEvents(void) +{ + u8 i; + for (i = 0; i < OBJECT_EVENTS_COUNT; i++) + { + if (gObjectEvents[i].active && i != gPlayerAvatar.objectEventId) + FreezeObjectEvent(&gObjectEvents[i]); + } +} + +void FreezeObjectEventsExceptOne(u8 noFreeze) +{ + u8 i; + for (i = 0; i < OBJECT_EVENTS_COUNT; i++) + { + if (i != noFreeze && gObjectEvents[i].active && i != gPlayerAvatar.objectEventId) + FreezeObjectEvent(&gObjectEvents[i]); + } +} + +void UnfreezeObjectEvent(struct ObjectEvent * objectEvent) +{ + if (objectEvent->active && objectEvent->frozen) + { + objectEvent->frozen = FALSE; + gSprites[objectEvent->spriteId].animPaused = objectEvent->spriteAnimPausedBackup; + gSprites[objectEvent->spriteId].affineAnimPaused = objectEvent->spriteAffineAnimPausedBackup; + } +} + +void UnfreezeObjectEvents(void) +{ + u8 i; + for (i = 0; i < OBJECT_EVENTS_COUNT; i++) + { + if (gObjectEvents[i].active) + UnfreezeObjectEvent(&gObjectEvents[i]); + } +} + +#define tObjectEventId data[0] +#define tZCoord data[1] +#define tInvisible data[2] + +#define tDirection data[3] +#define tSpeed data[4] +#define tStepNo data[5] + +static void little_step(struct Sprite * sprite, u8 direction) +{ + sprite->pos1.x += gUnknown_83A64C8[direction].x; + sprite->pos1.y += gUnknown_83A64C8[direction].y; +} + +static void double_little_steps(struct Sprite * sprite, u8 direction) +{ + sprite->pos1.x += 2 * gUnknown_83A64C8[direction].x; + sprite->pos1.y += 2 * gUnknown_83A64C8[direction].y; +} + +static void triple_little_steps(struct Sprite * sprite, u8 direction) +{ + sprite->pos1.x += 2 * gUnknown_83A64C8[direction].x + gUnknown_83A64C8[direction].x; + sprite->pos1.y += 2 * gUnknown_83A64C8[direction].y + gUnknown_83A64C8[direction].y; +} + +static void quad_little_steps(struct Sprite * sprite, u8 direction) +{ + sprite->pos1.x += 4 * gUnknown_83A64C8[direction].x; + sprite->pos1.y += 4 * gUnknown_83A64C8[direction].y; +} + +static void oct_little_steps(struct Sprite * sprite, u8 direction) +{ + sprite->pos1.x += 8 * gUnknown_83A64C8[direction].x; + sprite->pos1.y += 8 * gUnknown_83A64C8[direction].y; +} + +void oamt_npc_ministep_reset(struct Sprite * sprite, u8 direction, u8 speed) +{ + sprite->tDirection = direction; + sprite->tSpeed = speed; + sprite->tStepNo = 0; +} + +typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 direction); + +static const SpriteStepFunc sSpeed0[] = { + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step, + little_step +}; + +static const SpriteStepFunc sSpeed1[] = { + double_little_steps, + double_little_steps, + double_little_steps, + double_little_steps, + double_little_steps, + double_little_steps, + double_little_steps, + double_little_steps +}; + +static const SpriteStepFunc sSpeed2[] = { + double_little_steps, + triple_little_steps, + triple_little_steps, + double_little_steps, + triple_little_steps, + triple_little_steps +}; + +static const SpriteStepFunc sSpeed3[] = { + quad_little_steps, + quad_little_steps, + quad_little_steps, + quad_little_steps +}; + +static const SpriteStepFunc sSpeed4[] = { + oct_little_steps, + oct_little_steps +}; + +static const SpriteStepFunc *const sSpriteStepFuncsBySpeed[] = { + sSpeed0, + sSpeed1, + sSpeed2, + sSpeed3, + sSpeed4 +}; + +static const s16 sSpriteStepCountsBySpeed[] = { + NELEMS(sSpeed0), + NELEMS(sSpeed1), + NELEMS(sSpeed2), + NELEMS(sSpeed3), + NELEMS(sSpeed4) +}; + +bool8 obj_npc_ministep(struct Sprite *sprite) +{ + if (sprite->tStepNo >= sSpriteStepCountsBySpeed[sprite->tSpeed]) + return FALSE; + + sSpriteStepFuncsBySpeed[sprite->tSpeed][sprite->tStepNo](sprite, sprite->tDirection); + + sprite->tStepNo++; + + if (sprite->tStepNo < sSpriteStepCountsBySpeed[sprite->tSpeed]) + return FALSE; + + return TRUE; +} + +#undef tStepNo +#undef tSpeed +#undef tDirection + +#define tDirection data[3] +#define tDelay data[4] +#define tStepNo data[5] + +void sub_8068BBC(struct Sprite *sprite, u8 direction) +{ + sprite->tDirection = direction; + sprite->tDelay = 0; + sprite->tStepNo = 0; +} + +bool8 sub_8068BCC(struct Sprite *sprite) +{ + if (!(sprite->tDelay & 1)) + { + little_step(sprite, sprite->tDirection); + sprite->tStepNo++; + } + + sprite->tDelay++; + + if (sprite->tStepNo > 15) + return TRUE; + else + return FALSE; +} + +void sub_8068C08(struct Sprite *sprite, u8 direction) +{ + sprite->tDirection = direction; + sprite->tDelay = 0; + sprite->tStepNo = 0; +} + +bool8 sub_8068C18(struct Sprite *sprite) +{ + if (++sprite->tDelay < 3) + { + little_step(sprite, sprite->tDirection); + sprite->tStepNo++; + } + else + sprite->tDelay = 0; + + if (sprite->tStepNo > 15) + return TRUE; + else + return FALSE; +} + +void sub_8068C58(struct Sprite *sprite, u8 direction) +{ + sprite->tDirection = direction; + sprite->tDelay = 0; + sprite->tStepNo = 0; +} + +bool8 sub_8068C68(struct Sprite *sprite) +{ + if (++sprite->tDelay > 9) + { + sprite->tDelay = 0; + little_step(sprite, sprite->tDirection); + sprite->tStepNo++; + } + + if (sprite->tStepNo > 15) + return TRUE; + else + return FALSE; +} + +void sub_8068CA4(struct Sprite *sprite, u8 direction) +{ + sprite->tDirection = direction; + sprite->tDelay = 0; + sprite->tStepNo = 0; +} + +bool8 sub_8068CB4(struct Sprite *sprite) +{ + if ((++sprite->tDelay) & 1) + { + little_step(sprite, sprite->tDirection); + sprite->tStepNo++; + } + else + { + double_little_steps(sprite, sprite->tDirection); + sprite->tStepNo += 2; + } + + if (sprite->tStepNo > 15) + return TRUE; + else + return FALSE; +} + +#undef tStepNo +#undef tDelay +#undef tDirection + +#define tDirection data[3] +#define tJumpSpeed data[4] +#define tJumpHeight data[5] +#define tStepNo data[6] + +static const s8 sJumpHeight12[] = { + -4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0 +}; + +static const s8 sJumpHeight6[] = { + 0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0 +}; + +static const s8 sJumpHeight10[] = { + -2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0 +}; + +static const s8 *const sYDisplacementPtrs[] = { + sJumpHeight12, + sJumpHeight6, + sJumpHeight10 +}; + +static s16 GetJumpYDisplacement(s16 stepno, u8 jumpno) +{ + return sYDisplacementPtrs[jumpno][stepno]; +} + +void sub_8068D1C(struct Sprite *sprite, u8 direction, u8 speed, u8 height) +{ + sprite->tDirection = direction; + sprite->tJumpSpeed = speed; + sprite->tJumpHeight = height; + sprite->tStepNo = 0; +} + +u8 sub_8068D3C(struct Sprite *sprite) +{ + s16 duration[3] = {0x10, 0x10, 0x20}; + u8 shifts[3] = {0, 0, 1}; + u8 jumpPhase = 0; + + if (sprite->tJumpSpeed != 0) + little_step(sprite, sprite->tDirection); + + sprite->pos2.y = GetJumpYDisplacement(sprite->tStepNo >> shifts[sprite->tJumpSpeed], sprite->tJumpHeight); + + sprite->tStepNo++; + + if (sprite->tStepNo == (duration[sprite->tJumpSpeed] >> 1)) + jumpPhase = 1; + + if (sprite->tStepNo >= duration[sprite->tJumpSpeed]) + { + sprite->pos2.y = 0; + jumpPhase = -1; + } + + return jumpPhase; +} + +u8 sub_8068DC4(struct Sprite *sprite) +{ + s16 duration[3] = {0x20, 0x20, 0x40}; + u8 shifts[3] = {1, 1, 2}; + u8 jumpPhase = 0; + + if (sprite->tJumpSpeed != 0 && !(sprite->tStepNo & 1)) + little_step(sprite, sprite->tDirection); + + sprite->pos2.y = GetJumpYDisplacement(sprite->tStepNo >> shifts[sprite->tJumpSpeed], sprite->tJumpHeight); + + sprite->tStepNo++; + + if (sprite->tStepNo == (duration[sprite->tJumpSpeed] >> 1)) + jumpPhase = 1; + + if (sprite->tStepNo >= duration[sprite->tJumpSpeed]) + { + sprite->pos2.y = 0; + jumpPhase = -1; + } + + return jumpPhase; +} + +#undef tStepNo +#undef tJumpHeight +#undef tJumpSpeed +#undef tDirection + +#define tDelay data[3] + +void SetObjectEventStepTimer(struct Sprite *sprite, s16 delay) +{ + sprite->tDelay = delay; +} + +bool8 RunObjectEventStepTimer(struct Sprite *sprite) +{ + sprite->tDelay--; + + if (sprite->tDelay == 0) + return TRUE; + else + return FALSE; +} + +#undef tDelay + +void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 animNum, u8 animCmdIndex) +{ + sprite->animNum = animNum; + sprite->animPaused = FALSE; + SeekSpriteAnim(sprite, animCmdIndex); +} + +bool8 SpriteAnimEnded(struct Sprite *sprite) +{ + if (sprite->animEnded) + return TRUE; + else + return FALSE; +} + +void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible) +{ + u16 x, y; + s16 x2, y2; + + sprite->invisible = invisible; + + if (sprite->coordOffsetEnabled) + { + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + } + else + { + x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; + y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + } + + x2 = x - (sprite->centerToCornerVecX >> 1); + y2 = y - (sprite->centerToCornerVecY >> 1); + + if ((s16)x > 255 || x2 < -16) + sprite->invisible = TRUE; + if ((s16)y > 175 || y2 < -16) + sprite->invisible = TRUE; +} + +void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *sprite) +{ + DoObjectUnionRoomWarpYDisplacement(sprite); + SetObjectSubpriorityByZCoord(sprite->tZCoord, sprite, 1); + UpdateObjectEventSpriteVisibility(sprite, sprite->tInvisible); +} + +void sub_8068FD0(void) +{ + s32 i; + for (i = 0; i < MAX_SPRITES; i++) + { + struct Sprite *sprite = &gSprites[i]; + if (sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility) + { + DestroySprite(sprite); + } + } +} + +#define tUnionRoomWarpAnimNo data[3] +#define tUnionRoomWarpAnimState data[4] + +static int GetObjectEventSpriteId(u8 objectEventId) +{ + int i; + for (i = 0; i < MAX_SPRITES; i++) + { + struct Sprite *sprite = &gSprites[i]; + if (sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility && (u8)sprite->tObjectEventId == objectEventId) + { + return i; + } + } + return MAX_SPRITES; +} + +void TurnObjectEvent(u8 objectEventId, u8 direction) +{ + u8 animNum; + u8 spriteId = GetObjectEventSpriteId(objectEventId); + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + StartSpriteAnim(sprite, ObjectEventDirectionToImageAnimId(direction)); + } +} + +void RfuUnionObjectSetFacingDirection(u8 objectEventId, u8 direction) +{ + u8 animNum; + int spriteId = GetObjectEventSpriteId(objectEventId); + u16 baseBlock; + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + const struct ObjectEventGraphicsInfo * info = GetObjectEventGraphicsInfo(direction); + baseBlock = sprite->oam.tileNum; + sprite->oam = *info->oam; + sprite->oam.tileNum = baseBlock; + sprite->oam.paletteNum = info->paletteSlot; + sprite->images = info->images; + if (info->subspriteTables == NULL) + { + sprite->subspriteTables = NULL; + sprite->subspriteTableNum = 0; + sprite->subspriteMode = SUBSPRITES_OFF; + } + else + { + SetSubspriteTables(sprite, info->subspriteTables); + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; + } + StartSpriteAnim(sprite, 0); + } +} + +void RfuUnionObjectToggleInvisibility(u8 objectEventId, bool32 arg1) +{ + u8 spriteId = GetObjectEventSpriteId(objectEventId); + if (spriteId != MAX_SPRITES) + { + if (arg1) + gSprites[spriteId].tInvisible = TRUE; + else + gSprites[spriteId].tInvisible = FALSE; + } +} + +bool32 RfuUnionObjectIsInvisible(u8 objectEventId) +{ + u8 spriteId = GetObjectEventSpriteId(objectEventId); + if (spriteId == MAX_SPRITES) + return FALSE; + return gSprites[spriteId].tInvisible == TRUE; +} + +void RfuUnionObjectStartWarp(u8 objectEventId, u8 direction) +{ + u8 spriteId = GetObjectEventSpriteId(objectEventId); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].tUnionRoomWarpAnimNo = direction; + gSprites[spriteId].tUnionRoomWarpAnimState = 0; + } +} + +static void DoObjectUnionRoomWarpYDisplacementUpwards(struct Sprite * sprite) +{ + switch (sprite->tUnionRoomWarpAnimState) + { + case 0: + sprite->pos2.y = 0; + sprite->tUnionRoomWarpAnimState++; + // fallthrough + case 1: + if ((sprite->pos2.y -= 8) == -160) + { + sprite->pos2.y = 0; + sprite->tInvisible = 1; + sprite->tUnionRoomWarpAnimNo = 0; + sprite->tUnionRoomWarpAnimState = 0; + } + break; + } +} + +static void DoObjectUnionRoomWarpYDisplacementDownwards(struct Sprite * sprite) +{ + switch (sprite->tUnionRoomWarpAnimState) + { + case 0: + sprite->pos2.y = -160; + sprite->tUnionRoomWarpAnimState++; + // fallthrough + case 1: + if ((sprite->pos2.y += 8) == 0) + { + sprite->tUnionRoomWarpAnimNo = 0; + sprite->tUnionRoomWarpAnimState = 0; + } + break; + } +} + +static void DoObjectUnionRoomWarpYDisplacement(struct Sprite * sprite) +{ + switch (sprite->tUnionRoomWarpAnimNo) + { + case 0: + break; + case 1: + DoObjectUnionRoomWarpYDisplacementDownwards(sprite); + break; + case 2: + DoObjectUnionRoomWarpYDisplacementUpwards(sprite); + break; + default: + sprite->tUnionRoomWarpAnimNo = 0; + AGB_ASSERT_EX(0, ABSPATH("evobjmv.c"), 13331); + } +} + +bool32 RfuUnionObjectIsWarping(u8 objectEventId) +{ + u8 spriteId = GetObjectEventSpriteId(objectEventId); + if (spriteId == MAX_SPRITES) + return FALSE; + if (gSprites[spriteId].tUnionRoomWarpAnimNo) + return TRUE; + else + return FALSE; +} + +#undef tUnionRoomWarpAnimState +#undef tUnionRoomWarpAnimNo +#undef tInvisible +#undef tZCoord +#undef tObjectEventId + +u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct ObjectEvent * objectEvent) +{ + ObjectEventGetLocalIdAndMap(objectEvent, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + return FieldEffectStart(fieldEffectId); +} + +void DoShadowFieldEffect(struct ObjectEvent *objectEvent) +{ + if (!objectEvent->hasShadow) + { + objectEvent->hasShadow = TRUE; + oe_exec_and_other_stuff(FLDEFF_SHADOW, objectEvent); + } +} + +void DoRippleFieldEffect(struct ObjectEvent *objectEvent, struct Sprite *sprite) +{ + const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + gFieldEffectArguments[0] = sprite->pos1.x; + gFieldEffectArguments[1] = sprite->pos1.y + (graphicsInfo->height >> 1) - 2; + gFieldEffectArguments[2] = 151; + gFieldEffectArguments[3] = 3; + FieldEffectStart(FLDEFF_RIPPLE); +} diff --git a/src/event_object_lock.c b/src/event_object_lock.c index e91642aa2..cf500054f 100644 --- a/src/event_object_lock.c +++ b/src/event_object_lock.c @@ -51,7 +51,7 @@ void sub_80695CC(u8 taskId) task->data[0] = 1; } - if (task->data[1] == 0 && !gObjectEvents[gSelectedObjectEvent].mapobj_bit_1) + if (task->data[1] == 0 && !gObjectEvents[gSelectedObjectEvent].singleMovementActive) { FreezeObjectEvent(&gObjectEvents[gSelectedObjectEvent]); task->data[1] = 1; @@ -78,7 +78,7 @@ void LockSelectedObjectEvent(void) FreezeObjectEventsExceptOne(gSelectedObjectEvent); taskId = CreateTask(sub_80695CC, 80); - if (!gObjectEvents[gSelectedObjectEvent].mapobj_bit_1) + if (!gObjectEvents[gSelectedObjectEvent].singleMovementActive) { FreezeObjectEvent(&gObjectEvents[gSelectedObjectEvent]); gTasks[taskId].data[1] = 1; diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index 0af5f462c..42fe26c91 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -850,7 +850,7 @@ static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) (*a4)++; playerSpr->pos2.x = *a2 >> 5; playerSpr->pos2.y = *a3 >> 5; - if (playerObj->mapobj_bit_7) + if (playerObj->heldMovementFinished) { ObjectEventForceSetSpecialAnim(playerObj, GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection())); } diff --git a/src/field_specials.c b/src/field_specials.c index 57bf53830..bb320d42a 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -316,7 +316,7 @@ void Special_AnimatePcTurnOff() void SpawnCameraObject(void) { u8 objectEventId = SpawnSpecialObjectEventParameterized(OBJECT_EVENT_GFX_YOUNGSTER, 8, 127, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3); - gObjectEvents[objectEventId].mapobj_bit_13 = TRUE; + gObjectEvents[objectEventId].invisible = TRUE; CameraObjectSetFollowedObjectId(gObjectEvents[objectEventId].spriteId); } diff --git a/src/quest_log_objects.c b/src/quest_log_objects.c index 7917d03e9..aecc5fd68 100644 --- a/src/quest_log_objects.c +++ b/src/quest_log_objects.c @@ -14,22 +14,22 @@ void SetQuestLogObjectEventsData(struct QuestLog * questLog) for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { questLog->unk_008[i].active = gObjectEvents[i].active; - questLog->unk_008[i].mapobj_bit_3 = gObjectEvents[i].mapobj_bit_3; - questLog->unk_008[i].mapobj_bit_4 = gObjectEvents[i].mapobj_bit_4; - questLog->unk_008[i].mapobj_bit_5 = gObjectEvents[i].mapobj_bit_5; - questLog->unk_008[i].mapobj_bit_8 = gObjectEvents[i].mapobj_bit_8; - questLog->unk_008[i].mapobj_bit_9 = gObjectEvents[i].mapobj_bit_9; - questLog->unk_008[i].mapobj_bit_10 = gObjectEvents[i].mapobj_bit_10; - questLog->unk_008[i].mapobj_bit_11 = gObjectEvents[i].mapobj_bit_11; - questLog->unk_008[i].mapobj_bit_12 = gObjectEvents[i].mapobj_bit_12; - questLog->unk_008[i].mapobj_bit_13 = gObjectEvents[i].mapobj_bit_13; - questLog->unk_008[i].mapobj_bit_14 = gObjectEvents[i].mapobj_bit_14; - questLog->unk_008[i].mapobj_bit_15 = gObjectEvents[i].mapobj_bit_15; - questLog->unk_008[i].mapobj_bit_16 = gObjectEvents[i].mapobj_bit_16; - questLog->unk_008[i].mapobj_bit_23 = gObjectEvents[i].mapobj_bit_23; - questLog->unk_008[i].mapobj_bit_24 = gObjectEvents[i].mapobj_bit_24; - questLog->unk_008[i].mapobj_bit_25 = gObjectEvents[i].mapobj_bit_25; - questLog->unk_008[i].mapobj_bit_26 = gObjectEvents[i].mapobj_bit_26; + questLog->unk_008[i].triggerGroundEffectsOnStop = gObjectEvents[i].triggerGroundEffectsOnStop; + questLog->unk_008[i].disableCoveringGroundEffects = gObjectEvents[i].disableCoveringGroundEffects; + questLog->unk_008[i].landingJump = gObjectEvents[i].landingJump; + questLog->unk_008[i].frozen = gObjectEvents[i].frozen; + questLog->unk_008[i].facingDirectionLocked = gObjectEvents[i].facingDirectionLocked; + questLog->unk_008[i].disableAnim = gObjectEvents[i].disableAnim; + questLog->unk_008[i].enableAnim = gObjectEvents[i].enableAnim; + questLog->unk_008[i].inanimate = gObjectEvents[i].inanimate; + questLog->unk_008[i].invisible = gObjectEvents[i].invisible; + questLog->unk_008[i].offScreen = gObjectEvents[i].offScreen; + questLog->unk_008[i].trackedByCamera = gObjectEvents[i].trackedByCamera; + questLog->unk_008[i].isPlayer = gObjectEvents[i].isPlayer; + questLog->unk_008[i].spriteAnimPausedBackup = gObjectEvents[i].spriteAnimPausedBackup; + questLog->unk_008[i].spriteAffineAnimPausedBackup = gObjectEvents[i].spriteAffineAnimPausedBackup; + questLog->unk_008[i].disableJumpLandingGroundEffect = gObjectEvents[i].disableJumpLandingGroundEffect; + questLog->unk_008[i].fixedPriority = gObjectEvents[i].fixedPriority; questLog->unk_008[i].mapobj_unk_18 = gObjectEvents[i].facingDirection; questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].mapobj_unk_0B_0; questLog->unk_008[i].elevation = gObjectEvents[i].elevation; @@ -58,22 +58,22 @@ void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTempl for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { gObjectEvents[i].active = questLogObjectEvents[i].active; - gObjectEvents[i].mapobj_bit_3 = questLogObjectEvents[i].mapobj_bit_3; - gObjectEvents[i].mapobj_bit_4 = questLogObjectEvents[i].mapobj_bit_4; - gObjectEvents[i].mapobj_bit_5 = questLogObjectEvents[i].mapobj_bit_5; - gObjectEvents[i].mapobj_bit_8 = questLogObjectEvents[i].mapobj_bit_8; - gObjectEvents[i].mapobj_bit_9 = questLogObjectEvents[i].mapobj_bit_9; - gObjectEvents[i].mapobj_bit_10 = questLogObjectEvents[i].mapobj_bit_10; - gObjectEvents[i].mapobj_bit_11 = questLogObjectEvents[i].mapobj_bit_11; - gObjectEvents[i].mapobj_bit_12 = questLogObjectEvents[i].mapobj_bit_12; - gObjectEvents[i].mapobj_bit_13 = questLogObjectEvents[i].mapobj_bit_13; - gObjectEvents[i].mapobj_bit_14 = questLogObjectEvents[i].mapobj_bit_14; - gObjectEvents[i].mapobj_bit_15 = questLogObjectEvents[i].mapobj_bit_15; - gObjectEvents[i].mapobj_bit_16 = questLogObjectEvents[i].mapobj_bit_16; - gObjectEvents[i].mapobj_bit_23 = questLogObjectEvents[i].mapobj_bit_23; - gObjectEvents[i].mapobj_bit_24 = questLogObjectEvents[i].mapobj_bit_24; - gObjectEvents[i].mapobj_bit_25 = questLogObjectEvents[i].mapobj_bit_25; - gObjectEvents[i].mapobj_bit_26 = questLogObjectEvents[i].mapobj_bit_26; + gObjectEvents[i].triggerGroundEffectsOnStop = questLogObjectEvents[i].triggerGroundEffectsOnStop; + gObjectEvents[i].disableCoveringGroundEffects = questLogObjectEvents[i].disableCoveringGroundEffects; + gObjectEvents[i].landingJump = questLogObjectEvents[i].landingJump; + gObjectEvents[i].frozen = questLogObjectEvents[i].frozen; + gObjectEvents[i].facingDirectionLocked = questLogObjectEvents[i].facingDirectionLocked; + gObjectEvents[i].disableAnim = questLogObjectEvents[i].disableAnim; + gObjectEvents[i].enableAnim = questLogObjectEvents[i].enableAnim; + gObjectEvents[i].inanimate = questLogObjectEvents[i].inanimate; + gObjectEvents[i].invisible = questLogObjectEvents[i].invisible; + gObjectEvents[i].offScreen = questLogObjectEvents[i].offScreen; + gObjectEvents[i].trackedByCamera = questLogObjectEvents[i].trackedByCamera; + gObjectEvents[i].isPlayer = questLogObjectEvents[i].isPlayer; + gObjectEvents[i].spriteAnimPausedBackup = questLogObjectEvents[i].spriteAnimPausedBackup; + gObjectEvents[i].spriteAffineAnimPausedBackup = questLogObjectEvents[i].spriteAffineAnimPausedBackup; + gObjectEvents[i].disableJumpLandingGroundEffect = questLogObjectEvents[i].disableJumpLandingGroundEffect; + gObjectEvents[i].fixedPriority = questLogObjectEvents[i].fixedPriority; gObjectEvents[i].facingDirection = questLogObjectEvents[i].mapobj_unk_18; gObjectEvents[i].mapobj_unk_0B_0 = questLogObjectEvents[i].mapobj_unk_0B_0; gObjectEvents[i].elevation = questLogObjectEvents[i].elevation; diff --git a/src/quest_log_player.c b/src/quest_log_player.c index 7665a8a92..0d7a2bb50 100644 --- a/src/quest_log_player.c +++ b/src/quest_log_player.c @@ -100,7 +100,7 @@ static void sub_81505C4(u8 taskId) { case 0: ObjectEventClearAnimIfSpecialAnimActive(objectEvent); - objectEvent->mapobj_bit_11 = TRUE; + objectEvent->enableAnim = TRUE; sub_81507BC(objectEvent, sub_805C808(4)); StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection)); gTasks[taskId].data[0]++; diff --git a/src/rfu_union_tool.c b/src/rfu_union_tool.c index 20b29de9b..3811aa3e7 100644 --- a/src/rfu_union_tool.c +++ b/src/rfu_union_tool.c @@ -73,7 +73,7 @@ static const u8 gUnknown_845711B[] = { 1, 3, 1, - 4, + 4, 2 }; @@ -441,7 +441,7 @@ void sub_811BAAC(u8 * sp8, s32 r9) { s32 r5 = 5 * r9 + r7; sp8[r5] = sprite_new(OBJECT_EVENT_GFX_MAN, r5 - 0x38, sUnionPartnerCoords[r9][0] + sFacingDirectionOffsets[r7][0], sUnionPartnerCoords[r9][1] + sFacingDirectionOffsets[r7][1], 3, 1); - sub_8069124(r5 - 0x38, TRUE); + RfuUnionObjectToggleInvisibility(r5 - 0x38, TRUE); } } @@ -485,7 +485,7 @@ static u8 sub_811BBA0(u32 r1, u32 unused, struct GFtgtGname * r2) static u32 sub_811BBC8(u32 a0, u32 a1) { - return sub_806916C(5 * a0 + a1 - 0x38); + return RfuUnionObjectIsInvisible(5 * a0 + a1 - 0x38); } static void sub_811BBE0(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9) @@ -494,10 +494,10 @@ static void sub_811BBE0(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9) s32 r7 = 5 * r5 + r6; if (sub_811BBC8(r5, r6) == 1) { - sub_8069124(r7 - 0x38, FALSE); - sub_80691A4(r7 - 0x38, 1); + RfuUnionObjectToggleInvisibility(r7 - 0x38, FALSE); + RfuUnionObjectStartWarp(r7 - 0x38, 1); } - sub_8069094(r7 - 0x38, r8); + RfuUnionObjectSetFacingDirection(r7 - 0x38, r8); sub_811C008(r6, r5, sub_811BBA0(r6, r5, r9)); GetUnionRoomPlayerFacingCoords(r5, r6, &x, &y); sub_8059024(x, y, 1); @@ -506,7 +506,7 @@ static void sub_811BBE0(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9) static void sub_811BC68(u32 a0, u32 a1) { s32 x, y; - sub_80691A4(5 * a0 + a1 - 0x38, 2); + RfuUnionObjectStartWarp(5 * a0 + a1 - 0x38, 2); GetUnionRoomPlayerFacingCoords(a0, a1, &x, &y); sub_8059024(x, y, 0); } @@ -518,7 +518,7 @@ static void sub_811BCA0(u32 r7, struct GFtgtGname * r8) PlayerGetDestCoords(&x, &y); player_get_pos_including_state_based_drift(&x2, &y2); - if (sub_806916C(5 * r7 - 0x38) == 1) + if (RfuUnionObjectIsInvisible(5 * r7 - 0x38) == 1) { if (sub_811B58C(r7, 0, x, y) == TRUE || sub_811B58C(r7, 0, x2, y2) == TRUE) { @@ -631,11 +631,11 @@ bool32 sub_811BF00(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3) { continue; } - if (sub_806916C(r3 - 0x38) != 0) + if (RfuUnionObjectIsInvisible(r3 - 0x38) != 0) { continue; } - if (sub_8069294(r3 - 0x38) != 0) + if (RfuUnionObjectIsWarping(r3 - 0x38) != 0) { continue; } @@ -654,7 +654,7 @@ bool32 sub_811BF00(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3) static void sub_811C008(s32 arg0, s32 arg1, u8 arg2) { - sub_8069058(5 * arg1 - 0x38 + arg0, arg2); + TurnObjectEvent(5 * arg1 - 0x38 + arg0, arg2); } void sub_811C028(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2) diff --git a/src/scrcmd.c b/src/scrcmd.c index c2c422a0a..1ff3eb954 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1193,7 +1193,7 @@ bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) u8 v1 = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); - sub_8069058(v1, direction); + TurnObjectEvent(v1, direction); return FALSE; } diff --git a/src/vs_seeker.c b/src/vs_seeker.c index b35b6143e..c0f53d5c2 100644 --- a/src/vs_seeker.c +++ b/src/vs_seeker.c @@ -598,7 +598,7 @@ static void sub_810C3B8(u8 taskId) { if (sub_810CF04(i) == TRUE) { - if (gObjectEvents[i].mapobj_bit_1) + if (gObjectEvents[i].singleMovementActive) return; FreezeObjectEvent(&gObjectEvents[i]); } |