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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-07-25 14:15:41 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-07-25 14:15:41 +0800
commita348095998751f50042cfa3892ed91b37b8e11a8 (patch)
tree986d9e769a34343c4e0581f18adf31ec066833a5
parent25661400cc57bc3511945d9d05c324ceec5839e2 (diff)
matched all easy functions
-rw-r--r--asm/battle_transition.s4559
-rw-r--r--graphics/battle_transitions/grid_square_tilemap.binbin480 -> 0 bytes
-rw-r--r--graphics/battle_transitions/grid_square_tileset.pngbin0 -> 121 bytes
-rw-r--r--include/field_camera.h1
-rw-r--r--include/field_effect.h1
-rw-r--r--include/trainer_pokemon_sprites.h7
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_transition.c2118
8 files changed, 2055 insertions, 4632 deletions
diff --git a/asm/battle_transition.s b/asm/battle_transition.s
deleted file mode 100644
index 64b5686db..000000000
--- a/asm/battle_transition.s
+++ /dev/null
@@ -1,4559 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80D1F64
-sub_80D1F64: @ 80D1F64
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp]
- lsls r1, 16
- lsrs r5, r1, 16
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x4]
- movs r0, 0
- mov r10, r0
- movs r1, 0xA0
- lsls r1, 17
- ldr r4, _080D1FD8 @ =gScanlineEffectRegBuffers + 0x780
- ldr r3, _080D1FDC @ =0x000003bf
- movs r2, 0x78
-_080D1F8E:
- asrs r0, r1, 16
- lsls r1, r0, 1
- adds r1, r4
- strh r2, [r1]
- adds r0, 0x1
- lsls r1, r0, 16
- asrs r0, r1, 16
- cmp r0, r3
- ble _080D1F8E
- lsls r0, r5, 16
- movs r1, 0
- mov r9, r1
- str r0, [sp, 0xC]
- cmp r0, 0
- bgt _080D1FAE
- b _080D221A
-_080D1FAE:
- mov r3, r10
- lsrs r2, r3, 3
- ldr r4, [sp]
- adds r0, r2, r4
- lsls r0, 16
- lsrs r3, r0, 16
- mov r0, r10
- adds r0, 0x1
- asrs r1, r0, 3
- str r0, [sp, 0x8]
- cmp r2, r1
- beq _080D1FE0
- lsls r1, r3, 16
- movs r6, 0x80
- lsls r6, 9
- adds r0, r1, r6
- lsrs r0, 16
- mov r8, r0
- adds r0, r1, 0
- b _080D1FE6
- .align 2, 0
-_080D1FD8: .4byte gScanlineEffectRegBuffers + 0x780
-_080D1FDC: .4byte 0x000003bf
-_080D1FE0:
- lsls r0, r3, 16
- lsrs r1, r0, 16
- mov r8, r1
-_080D1FE6:
- asrs r4, r0, 16
- mov r0, r10
- adds r1, r4, 0
- bl Sin
- movs r5, 0x50
- subs r0, r5, r0
- lsls r0, 16
- lsrs r2, r0, 16
- mov r0, r10
- adds r1, r4, 0
- str r2, [sp, 0x10]
- bl Cos
- adds r0, 0x78
- lsls r0, 16
- lsrs r7, r0, 16
- ldr r6, [sp, 0x8]
- mov r3, r8
- lsls r4, r3, 16
- asrs r4, 16
- adds r0, r6, 0
- adds r1, r4, 0
- bl Sin
- subs r5, r0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- adds r1, r4, 0
- bl Cos
- adds r0, 0x78
- lsls r0, 16
- lsrs r3, r0, 16
- ldr r2, [sp, 0x10]
- lsls r0, r2, 16
- asrs r1, r0, 16
- cmp r1, 0
- bge _080D203E
- lsls r0, r5, 16
- cmp r0, 0
- bge _080D203E
- b _080D21F8
-_080D203E:
- cmp r1, 0x9F
- ble _080D204C
- lsls r0, r5, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _080D204C
- b _080D21F8
-_080D204C:
- cmp r1, 0
- bge _080D2052
- movs r2, 0
-_080D2052:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _080D205C
- movs r2, 0x9F
-_080D205C:
- lsls r0, r7, 16
- cmp r0, 0
- bge _080D2064
- movs r7, 0
-_080D2064:
- lsls r0, r7, 16
- asrs r0, 16
- cmp r0, 0xFF
- ble _080D206E
- movs r7, 0xFF
-_080D206E:
- lsls r0, r5, 16
- cmp r0, 0
- bge _080D2076
- movs r5, 0
-_080D2076:
- lsls r0, r5, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _080D2080
- movs r5, 0x9F
-_080D2080:
- lsls r0, r3, 16
- cmp r0, 0
- bge _080D2088
- movs r3, 0
-_080D2088:
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0xFF
- ble _080D2092
- movs r3, 0xFF
-_080D2092:
- lsls r0, r5, 16
- asrs r0, 16
- lsls r1, r2, 16
- asrs r2, r1, 16
- subs r0, r2
- lsls r0, 16
- lsrs r5, r0, 16
- mov r0, r10
- subs r0, 0x40
- lsls r0, 24
- adds r6, r1, 0
- cmp r0, 0
- blt _080D2158
- movs r4, 0xA0
- lsls r4, 1
- adds r0, r2, r4
- lsls r0, 1
- ldr r1, _080D20E8 @ =gScanlineEffectRegBuffers + 0x780
- adds r0, r1
- strh r7, [r0]
- lsls r0, r5, 16
- adds r4, r0, 0
- cmp r4, 0
- bne _080D20C4
- b _080D21F8
-_080D20C4:
- lsls r0, r3, 16
- asrs r0, 16
- lsls r1, r7, 16
- asrs r2, r1, 16
- subs r0, r2
- lsls r0, 16
- lsrs r3, r0, 16
- asrs r0, 16
- mov r8, r0
- movs r0, 0x1
- negs r0, r0
- cmp r8, r0
- bge _080D20EC
- cmp r2, 0x1
- ble _080D20EC
- subs r0, r2, 0x1
- b _080D20FC
- .align 2, 0
-_080D20E8: .4byte gScanlineEffectRegBuffers + 0x780
-_080D20EC:
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080D2100
- asrs r0, r1, 16
- cmp r0, 0xFE
- bgt _080D2100
- adds r0, 0x1
-_080D20FC:
- lsls r0, 16
- lsrs r7, r0, 16
-_080D2100:
- adds r0, r4, 0
- asrs r1, r0, 16
- cmp r1, 0
- bge _080D212C
- asrs r2, r6, 16
- ldr r3, _080D2128 @ =gScanlineEffectRegBuffers + 0x780
-_080D210C:
- asrs r1, r0, 16
- adds r0, r2, r1
- movs r4, 0xA0
- lsls r4, 1
- adds r0, r4
- lsls r0, 1
- adds r0, r3
- strh r7, [r0]
- adds r1, 0x1
- lsls r0, r1, 16
- cmp r0, 0
- blt _080D210C
- b _080D21F8
- .align 2, 0
-_080D2128: .4byte gScanlineEffectRegBuffers + 0x780
-_080D212C:
- cmp r1, 0
- ble _080D21F8
- asrs r2, r6, 16
- ldr r3, _080D2154 @ =gScanlineEffectRegBuffers + 0x780
-_080D2134:
- lsls r1, r5, 16
- asrs r1, 16
- adds r0, r2, r1
- movs r6, 0xA0
- lsls r6, 1
- adds r0, r6
- lsls r0, 1
- adds r0, r3
- strh r7, [r0]
- subs r1, 0x1
- lsls r1, 16
- lsrs r5, r1, 16
- cmp r1, 0
- bgt _080D2134
- b _080D21F8
- .align 2, 0
-_080D2154: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2158:
- movs r1, 0xF0
- lsls r1, 1
- adds r0, r2, r1
- lsls r0, 1
- ldr r2, _080D2190 @ =gScanlineEffectRegBuffers + 0x780
- adds r0, r2
- strh r7, [r0]
- lsls r0, r5, 16
- adds r4, r0, 0
- cmp r4, 0
- beq _080D21F8
- lsls r0, r3, 16
- asrs r0, 16
- lsls r1, r7, 16
- asrs r2, r1, 16
- subs r0, r2
- lsls r0, 16
- lsrs r3, r0, 16
- asrs r0, 16
- mov r8, r0
- movs r0, 0x1
- negs r0, r0
- cmp r8, r0
- bge _080D2194
- cmp r2, 0x1
- ble _080D2194
- subs r0, r2, 0x1
- b _080D21A4
- .align 2, 0
-_080D2190: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2194:
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080D21A8
- asrs r0, r1, 16
- cmp r0, 0xFE
- bgt _080D21A8
- adds r0, 0x1
-_080D21A4:
- lsls r0, 16
- lsrs r7, r0, 16
-_080D21A8:
- adds r0, r4, 0
- asrs r1, r0, 16
- cmp r1, 0
- bge _080D21D4
- asrs r2, r6, 16
- ldr r3, _080D21D0 @ =gScanlineEffectRegBuffers + 0x780
-_080D21B4:
- asrs r1, r0, 16
- adds r0, r2, r1
- movs r4, 0xF0
- lsls r4, 1
- adds r0, r4
- lsls r0, 1
- adds r0, r3
- strh r7, [r0]
- adds r1, 0x1
- lsls r0, r1, 16
- cmp r0, 0
- blt _080D21B4
- b _080D21F8
- .align 2, 0
-_080D21D0: .4byte gScanlineEffectRegBuffers + 0x780
-_080D21D4:
- cmp r1, 0
- ble _080D21F8
- asrs r2, r6, 16
- ldr r3, _080D2270 @ =gScanlineEffectRegBuffers + 0x780
-_080D21DC:
- lsls r1, r5, 16
- asrs r1, 16
- adds r0, r2, r1
- movs r6, 0xF0
- lsls r6, 1
- adds r0, r6
- lsls r0, 1
- adds r0, r3
- strh r7, [r0]
- subs r1, 0x1
- lsls r1, 16
- lsrs r5, r1, 16
- cmp r1, 0
- bgt _080D21DC
-_080D21F8:
- mov r1, r9
- lsls r0, r1, 16
- movs r2, 0x80
- lsls r2, 9
- adds r0, r2
- ldr r3, [sp, 0x8]
- lsls r1, r3, 24
- lsrs r1, 24
- mov r10, r1
- lsrs r4, r0, 16
- mov r9, r4
- asrs r0, 16
- ldr r6, [sp, 0xC]
- asrs r1, r6, 12
- cmp r0, r1
- bge _080D221A
- b _080D1FAE
-_080D221A:
- ldr r0, [sp, 0x4]
- cmp r0, 0
- beq _080D222C
- movs r0, 0xC0
- lsls r0, 10
- ldr r1, [sp, 0xC]
- ands r0, r1
- cmp r0, 0
- bne _080D2274
-_080D222C:
- movs r2, 0
- mov r9, r2
- ldr r4, _080D2270 @ =gScanlineEffectRegBuffers + 0x780
- movs r5, 0xA0
- lsls r5, 1
-_080D2236:
- mov r3, r9
- lsls r1, r3, 16
- asrs r1, 16
- lsls r3, r1, 1
- ldr r6, [sp, 0x4]
- adds r3, r6
- lsls r3, 1
- adds r3, r4
- adds r0, r1, r5
- lsls r0, 1
- adds r0, r4
- ldrh r2, [r0]
- lsls r2, 8
- movs r6, 0xF0
- lsls r6, 1
- adds r0, r1, r6
- lsls r0, 1
- adds r0, r4
- ldrh r0, [r0]
- orrs r2, r0
- strh r2, [r3]
- adds r1, 0x1
- lsls r1, 16
- lsrs r0, r1, 16
- mov r9, r0
- asrs r1, 16
- cmp r1, 0x9F
- ble _080D2236
- b _080D251C
- .align 2, 0
-_080D2270: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2274:
- ldr r1, [sp, 0xC]
- asrs r4, r1, 16
- lsls r0, r4, 20
- asrs r0, 16
- lsls r5, r4, 1
- ldr r2, [sp]
- lsls r1, r2, 16
- asrs r1, 16
- adds r1, r5
- lsls r1, 16
- asrs r1, 16
- bl Sin
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r4, 0
- bge _080D2298
- adds r4, 0x3
-_080D2298:
- asrs r0, r4, 2
- cmp r0, 0x1
- beq _080D234C
- cmp r0, 0x1
- bgt _080D22A8
- cmp r0, 0
- beq _080D22B6
- b _080D24DA
-_080D22A8:
- cmp r0, 0x2
- bne _080D22AE
- b _080D23CC
-_080D22AE:
- cmp r0, 0x3
- bne _080D22B4
- b _080D2466
-_080D22B4:
- b _080D24DA
-_080D22B6:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x50
- ble _080D22C0
- movs r2, 0x50
-_080D22C0:
- mov r9, r2
- lsls r1, r2, 16
- cmp r1, 0
- bgt _080D22CA
- b _080D24DA
-_080D22CA:
- ldr r0, _080D2320 @ =gUnknown_83FA444
- adds r0, r5, r0
- movs r3, 0
- ldrsh r4, [r0, r3]
- ldr r6, _080D2324 @ =gScanlineEffectRegBuffers + 0x780
-_080D22D4:
- ldr r0, _080D2328 @ =sTransitionStructPtr
- ldr r5, [r0]
- asrs r2, r1, 16
- adds r0, r2, 0
- muls r0, r4
- asrs r0, 8
- adds r0, 0x78
- lsls r1, r0, 16
- lsrs r7, r1, 16
- strh r0, [r5, 0x28]
- lsls r1, r7, 16
- lsrs r0, r1, 16
- cmp r0, 0xFF
- bhi _080D2334
- movs r3, 0xC8
- lsls r3, 1
- adds r0, r3, 0
- subs r0, r2
- strh r0, [r5, 0x14]
- adds r0, r3, 0
- subs r0, r2
- lsls r0, 1
- adds r3, r0, r6
- ldrh r0, [r3]
- strh r0, [r5, 0x38]
- movs r0, 0x8C
- lsls r0, 2
- subs r0, r2
- lsls r0, 1
- adds r2, r0, r6
- ldrh r0, [r2]
- asrs r1, 16
- cmp r0, r1
- bge _080D232C
- movs r0, 0x78
- strh r0, [r2]
- b _080D2334
- .align 2, 0
-_080D2320: .4byte gUnknown_83FA444
-_080D2324: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2328: .4byte sTransitionStructPtr
-_080D232C:
- ldrh r0, [r3]
- cmp r0, r1
- bge _080D2334
- strh r7, [r3]
-_080D2334:
- mov r1, r9
- lsls r0, r1, 16
- ldr r2, _080D2348 @ =0xffff0000
- adds r0, r2
- lsrs r0, 16
- mov r9, r0
- lsls r1, r0, 16
- cmp r1, 0
- bgt _080D22D4
- b _080D24DA
- .align 2, 0
-_080D2348: .4byte 0xffff0000
-_080D234C:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x50
- ble _080D2356
- movs r2, 0x50
-_080D2356:
- mov r9, r2
- lsls r1, r2, 16
- cmp r1, 0
- bgt _080D2360
- b _080D24DA
-_080D2360:
- ldr r0, _080D23BC @ =gUnknown_83FA444
- adds r0, r5, r0
- movs r3, 0
- ldrsh r4, [r0, r3]
- ldr r6, _080D23C0 @ =gScanlineEffectRegBuffers + 0x780
-_080D236A:
- ldr r0, _080D23C4 @ =sTransitionStructPtr
- ldr r3, [r0]
- asrs r2, r1, 16
- adds r0, r2, 0
- muls r0, r4
- asrs r0, 8
- adds r0, 0x78
- lsls r1, r0, 16
- lsrs r7, r1, 16
- strh r0, [r3, 0x28]
- lsls r5, r7, 16
- lsrs r0, r5, 16
- cmp r0, 0xFF
- bhi _080D23A6
- movs r1, 0xC8
- lsls r1, 1
- adds r0, r1, 0
- subs r0, r2
- strh r0, [r3, 0x14]
- adds r0, r1, 0
- subs r0, r2
- lsls r0, 1
- adds r2, r0, r6
- ldrh r0, [r2]
- strh r0, [r3, 0x38]
- ldrh r1, [r2]
- asrs r0, r5, 16
- cmp r1, r0
- bge _080D23A6
- strh r7, [r2]
-_080D23A6:
- mov r2, r9
- lsls r0, r2, 16
- ldr r3, _080D23C8 @ =0xffff0000
- adds r0, r3
- lsrs r0, 16
- mov r9, r0
- lsls r1, r0, 16
- cmp r1, 0
- bgt _080D236A
- b _080D24DA
- .align 2, 0
-_080D23BC: .4byte gUnknown_83FA444
-_080D23C0: .4byte gScanlineEffectRegBuffers + 0x780
-_080D23C4: .4byte sTransitionStructPtr
-_080D23C8: .4byte 0xffff0000
-_080D23CC:
- lsls r0, r2, 16
- asrs r0, 16
- movs r1, 0x4F
- negs r1, r1
- cmp r0, r1
- bge _080D23DA
- ldr r2, _080D2438 @ =0x0000ffb1
-_080D23DA:
- mov r9, r2
- lsls r1, r2, 16
- cmp r1, 0
- bgt _080D24DA
- ldr r0, _080D243C @ =gUnknown_83FA444
- adds r0, r5, r0
- movs r6, 0
- ldrsh r4, [r0, r6]
- ldr r6, _080D2440 @ =gScanlineEffectRegBuffers + 0x780
-_080D23EC:
- ldr r0, _080D2444 @ =sTransitionStructPtr
- ldr r5, [r0]
- asrs r2, r1, 16
- adds r0, r2, 0
- muls r0, r4
- asrs r0, 8
- adds r0, 0x78
- lsls r1, r0, 16
- lsrs r7, r1, 16
- strh r0, [r5, 0x28]
- lsls r1, r7, 16
- lsrs r0, r1, 16
- cmp r0, 0xFF
- bhi _080D2450
- movs r3, 0x8C
- lsls r3, 2
- adds r0, r3, 0
- subs r0, r2
- strh r0, [r5, 0x14]
- adds r0, r3, 0
- subs r0, r2
- lsls r0, 1
- adds r3, r0, r6
- ldrh r0, [r3]
- strh r0, [r5, 0x38]
- movs r0, 0xC8
- lsls r0, 1
- subs r0, r2
- lsls r0, 1
- adds r2, r0, r6
- ldrh r0, [r2]
- asrs r1, 16
- cmp r0, r1
- blt _080D2448
- movs r0, 0x78
- strh r0, [r2]
- b _080D2450
- .align 2, 0
-_080D2438: .4byte 0x0000ffb1
-_080D243C: .4byte gUnknown_83FA444
-_080D2440: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2444: .4byte sTransitionStructPtr
-_080D2448:
- ldrh r0, [r3]
- cmp r0, r1
- ble _080D2450
- strh r7, [r3]
-_080D2450:
- mov r1, r9
- lsls r0, r1, 16
- movs r2, 0x80
- lsls r2, 9
- adds r0, r2
- lsrs r0, 16
- mov r9, r0
- lsls r1, r0, 16
- cmp r1, 0
- ble _080D23EC
- b _080D24DA
-_080D2466:
- lsls r0, r2, 16
- asrs r0, 16
- movs r1, 0x4F
- negs r1, r1
- cmp r0, r1
- bge _080D2474
- ldr r2, _080D252C @ =0x0000ffb1
-_080D2474:
- mov r9, r2
- lsls r1, r2, 16
- cmp r1, 0
- bgt _080D24DA
- ldr r0, _080D2530 @ =gUnknown_83FA444
- adds r0, r5, r0
- movs r3, 0
- ldrsh r4, [r0, r3]
- ldr r6, _080D2534 @ =sTransitionStructPtr
- mov r8, r6
- ldr r6, _080D2538 @ =gScanlineEffectRegBuffers + 0x780
-_080D248A:
- mov r0, r8
- ldr r3, [r0]
- asrs r2, r1, 16
- adds r0, r2, 0
- muls r0, r4
- asrs r0, 8
- adds r0, 0x78
- lsls r1, r0, 16
- lsrs r7, r1, 16
- strh r0, [r3, 0x28]
- lsls r5, r7, 16
- lsrs r0, r5, 16
- cmp r0, 0xFF
- bhi _080D24C6
- movs r1, 0x8C
- lsls r1, 2
- adds r0, r1, 0
- subs r0, r2
- strh r0, [r3, 0x14]
- adds r0, r1, 0
- subs r0, r2
- lsls r0, 1
- adds r2, r0, r6
- ldrh r0, [r2]
- strh r0, [r3, 0x38]
- ldrh r1, [r2]
- asrs r0, r5, 16
- cmp r1, r0
- ble _080D24C6
- strh r7, [r2]
-_080D24C6:
- mov r2, r9
- lsls r0, r2, 16
- movs r3, 0x80
- lsls r3, 9
- adds r0, r3
- lsrs r0, 16
- mov r9, r0
- lsls r1, r0, 16
- cmp r1, 0
- ble _080D248A
-_080D24DA:
- movs r4, 0
- mov r9, r4
- ldr r4, _080D2538 @ =gScanlineEffectRegBuffers + 0x780
- movs r5, 0xA0
- lsls r5, 1
-_080D24E4:
- mov r6, r9
- lsls r1, r6, 16
- asrs r1, 16
- lsls r3, r1, 1
- ldr r0, [sp, 0x4]
- adds r3, r0
- lsls r3, 1
- adds r3, r4
- adds r0, r1, r5
- lsls r0, 1
- adds r0, r4
- ldrh r2, [r0]
- lsls r2, 8
- movs r6, 0xF0
- lsls r6, 1
- adds r0, r1, r6
- lsls r0, 1
- adds r0, r4
- ldrh r0, [r0]
- orrs r2, r0
- strh r2, [r3]
- adds r1, 0x1
- lsls r1, 16
- lsrs r0, r1, 16
- mov r9, r0
- asrs r1, 16
- cmp r1, 0x9F
- ble _080D24E4
-_080D251C:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D252C: .4byte 0x0000ffb1
-_080D2530: .4byte gUnknown_83FA444
-_080D2534: .4byte sTransitionStructPtr
-_080D2538: .4byte gScanlineEffectRegBuffers + 0x780
- thumb_func_end sub_80D1F64
-
- thumb_func_start BT_Phase2AntiClockwiseSpiral_Init
-BT_Phase2AntiClockwiseSpiral_Init: @ 80D253C
- push {r4,r5,lr}
- adds r5, r0, 0
- bl BT_InitCtrlBlk
- bl ScanlineEffect_Clear
- ldr r0, _080D25A0 @ =sTransitionStructPtr
- ldr r1, [r0]
- movs r4, 0
- strh r4, [r1, 0x2]
- movs r0, 0x3F
- strh r0, [r1, 0x4]
- ldr r0, _080D25A4 @ =0x00007878
- strh r0, [r1, 0x6]
- ldr r0, _080D25A8 @ =0x00003070
- strh r0, [r1, 0x8]
- ldr r0, _080D25AC @ =0x00001090
- strh r0, [r1, 0xC]
- strh r4, [r1, 0x20]
- movs r0, 0
- movs r1, 0
- movs r2, 0
- bl sub_80D1F64
- movs r0, 0
- movs r1, 0
- movs r2, 0x1
- bl sub_80D1F64
- ldr r1, _080D25B0 @ =0x040000d4
- ldr r0, _080D25B4 @ =gScanlineEffectRegBuffers + 0x780
- str r0, [r1]
- ldr r2, _080D25B8 @ =0xfffff880
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _080D25BC @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- ldr r0, _080D25C0 @ =VBCB_BT_Phase2AntiClockwiseBlackFade
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- strh r4, [r5, 0xA]
- strh r4, [r5, 0xC]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_080D25A0: .4byte sTransitionStructPtr
-_080D25A4: .4byte 0x00007878
-_080D25A8: .4byte 0x00003070
-_080D25AC: .4byte 0x00001090
-_080D25B0: .4byte 0x040000d4
-_080D25B4: .4byte gScanlineEffectRegBuffers + 0x780
-_080D25B8: .4byte 0xfffff880
-_080D25BC: .4byte 0x80000140
-_080D25C0: .4byte VBCB_BT_Phase2AntiClockwiseBlackFade
- thumb_func_end BT_Phase2AntiClockwiseSpiral_Init
-
- thumb_func_start BT_Phase2AntiClockwiseSpiral_Update
-BT_Phase2AntiClockwiseSpiral_Update: @ 80D25C4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- movs r2, 0x1
- bl sub_80D1F64
- ldr r5, _080D2694 @ =sTransitionStructPtr
- ldr r1, [r5]
- ldrb r0, [r1]
- movs r2, 0x1
- mov r8, r2
- ldrb r2, [r1]
- movs r7, 0
- mov r2, r8
- orrs r0, r2
- strb r0, [r1]
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x11
- bne _080D2686
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- movs r1, 0x10
- movs r2, 0
- bl sub_80D1F64
- ldrh r1, [r4, 0xC]
- movs r6, 0x30
- subs r0, r6, r1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r0, 0
- bge _080D2618
- movs r3, 0
-_080D2618:
- adds r0, r1, 0
- adds r0, 0x70
- lsls r0, 16
- lsrs r2, r0, 16
- asrs r0, 16
- cmp r0, 0xFF
- ble _080D2628
- movs r2, 0xFF
-_080D2628:
- ldr r0, [r5]
- orrs r2, r3
- strh r2, [r0, 0x8]
- ldrh r0, [r4, 0xC]
- adds r0, 0x20
- strh r0, [r4, 0xC]
- movs r0, 0
- strh r0, [r4, 0xA]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- movs r1, 0
- movs r2, 0x1
- bl sub_80D1F64
- ldrh r1, [r4, 0xC]
- subs r0, r6, r1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r0, 0
- bge _080D2652
- movs r3, 0
-_080D2652:
- adds r0, r1, 0
- adds r0, 0x70
- lsls r0, 16
- lsrs r2, r0, 16
- asrs r0, 16
- cmp r0, 0xFF
- ble _080D2662
- movs r2, 0xFF
-_080D2662:
- ldr r1, [r5]
- orrs r2, r3
- strh r2, [r1, 0xC]
- ldrb r0, [r1]
- mov r2, r8
- orrs r0, r2
- ldrb r2, [r1]
- orrs r0, r7
- strb r0, [r1]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x9F
- ble _080D2686
- ldr r1, [r5]
- movs r0, 0x1
- strh r0, [r1, 0x20]
- bl BT_BlendPalettesToBlack
-_080D2686:
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2694: .4byte sTransitionStructPtr
- thumb_func_end BT_Phase2AntiClockwiseSpiral_Update
-
- thumb_func_start VBCB_BT_Phase2AntiClockwiseBlackFade
-VBCB_BT_Phase2AntiClockwiseBlackFade: @ 80D2698
- push {r4-r6,lr}
- ldr r5, _080D26D0 @ =0x040000b0
- ldrh r1, [r5, 0xA]
- ldr r0, _080D26D4 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r1, [r5, 0xA]
- ldr r0, _080D26D8 @ =0x00007fff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r0, [r5, 0xA]
- bl BT_VBSyncOamAndPltt
- ldr r4, _080D26DC @ =sTransitionStructPtr
- ldr r2, [r4]
- movs r0, 0x20
- ldrsh r3, [r2, r0]
- cmp r3, 0
- beq _080D26E4
- ldr r0, _080D26E0 @ =BT_Phase2AntiClockwiseSpiral
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- b _080D2746
- .align 2, 0
-_080D26D0: .4byte 0x040000b0
-_080D26D4: .4byte 0x0000c5ff
-_080D26D8: .4byte 0x00007fff
-_080D26DC: .4byte sTransitionStructPtr
-_080D26E0: .4byte BT_Phase2AntiClockwiseSpiral
-_080D26E4:
- ldrb r0, [r2]
- cmp r0, 0
- beq _080D2700
- ldr r1, _080D274C @ =0x040000d4
- ldr r0, _080D2750 @ =gScanlineEffectRegBuffers + 0x780
- str r0, [r1]
- ldr r6, _080D2754 @ =0xfffff880
- adds r0, r6
- str r0, [r1, 0x4]
- ldr r0, _080D2758 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- ldrb r0, [r2]
- strb r3, [r2]
-_080D2700:
- ldr r0, [r4]
- ldrh r1, [r0, 0x2]
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x4]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x8]
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0xC]
- movs r0, 0x46
- bl SetGpuReg
- ldr r4, _080D275C @ =gScanlineEffectRegBuffers
- ldrh r1, [r4]
- movs r0, 0x40
- bl SetGpuReg
- ldrh r1, [r4, 0x2]
- movs r0, 0x42
- bl SetGpuReg
- str r4, [r5]
- ldr r0, _080D2760 @ =0x04000040
- str r0, [r5, 0x4]
- ldr r0, _080D2764 @ =0xa6400001
- str r0, [r5, 0x8]
- ldr r0, [r5, 0x8]
-_080D2746:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D274C: .4byte 0x040000d4
-_080D2750: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2754: .4byte 0xfffff880
-_080D2758: .4byte 0x80000140
-_080D275C: .4byte gScanlineEffectRegBuffers
-_080D2760: .4byte 0x04000040
-_080D2764: .4byte 0xa6400001
- thumb_func_end VBCB_BT_Phase2AntiClockwiseBlackFade
-
- thumb_func_start BT_Phase2StartLoreleiMugshot
-BT_Phase2StartLoreleiMugshot: @ 80D2768
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D2784 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0
- strh r2, [r1, 0x26]
- bl BT_Phase2Mugshot
- pop {r0}
- bx r0
- .align 2, 0
-_080D2784: .4byte gTasks
- thumb_func_end BT_Phase2StartLoreleiMugshot
-
- thumb_func_start BT_Phase2StartBrunoMugshot
-BT_Phase2StartBrunoMugshot: @ 80D2788
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D27A4 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x1
- strh r2, [r1, 0x26]
- bl BT_Phase2Mugshot
- pop {r0}
- bx r0
- .align 2, 0
-_080D27A4: .4byte gTasks
- thumb_func_end BT_Phase2StartBrunoMugshot
-
- thumb_func_start BT_Phase2StartAgathaMugshot
-BT_Phase2StartAgathaMugshot: @ 80D27A8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D27C4 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x2
- strh r2, [r1, 0x26]
- bl BT_Phase2Mugshot
- pop {r0}
- bx r0
- .align 2, 0
-_080D27C4: .4byte gTasks
- thumb_func_end BT_Phase2StartAgathaMugshot
-
- thumb_func_start BT_Phase2StartLanceMugshot
-BT_Phase2StartLanceMugshot: @ 80D27C8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D27E4 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x3
- strh r2, [r1, 0x26]
- bl BT_Phase2Mugshot
- pop {r0}
- bx r0
- .align 2, 0
-_080D27E4: .4byte gTasks
- thumb_func_end BT_Phase2StartLanceMugshot
-
- thumb_func_start BT_Phase2StartBlueMugshot
-BT_Phase2StartBlueMugshot: @ 80D27E8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D2804 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x4
- strh r2, [r1, 0x26]
- bl BT_Phase2Mugshot
- pop {r0}
- bx r0
- .align 2, 0
-_080D2804: .4byte gTasks
- thumb_func_end BT_Phase2StartBlueMugshot
-
- thumb_func_start BT_Phase2Mugshot
-BT_Phase2Mugshot: @ 80D2808
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080D2838 @ =sBT_Phase2MugshotFuncs
- ldr r2, _080D283C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080D281A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D281A
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2838: .4byte sBT_Phase2MugshotFuncs
-_080D283C: .4byte gTasks
- thumb_func_end BT_Phase2Mugshot
-
- thumb_func_start BT_Phase2Mugshot_Init
-BT_Phase2Mugshot_Init: @ 80D2840
- push {r4,lr}
- adds r4, r0, 0
- bl BT_InitCtrlBlk
- bl ScanlineEffect_Clear
- adds r0, r4, 0
- bl BT_Phase2Mugshots_CreateSprites
- movs r0, 0
- strh r0, [r4, 0xA]
- movs r0, 0x1
- strh r0, [r4, 0xC]
- movs r0, 0xEF
- strh r0, [r4, 0xE]
- ldr r0, _080D2898 @ =sTransitionStructPtr
- ldr r1, [r0]
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- movs r0, 0x3E
- strh r0, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _080D289C @ =gScanlineEffectRegBuffers + 0x780
- ldr r2, _080D28A0 @ =0x0000f0f1
-_080D2874:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x9F
- bls _080D2874
- ldr r0, _080D28A4 @ =VBCB_BT_Phase2Mugshot1_Slide
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2898: .4byte sTransitionStructPtr
-_080D289C: .4byte gScanlineEffectRegBuffers + 0x780
-_080D28A0: .4byte 0x0000f0f1
-_080D28A4: .4byte VBCB_BT_Phase2Mugshot1_Slide
- thumb_func_end BT_Phase2Mugshot_Init
-
- thumb_func_start BT_Phase2Mugshot_LoadGfx
-BT_Phase2Mugshot_LoadGfx: @ 80D28A8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- mov r8, r0
- ldr r6, _080D2950 @ =sVsBarTilemap
- add r1, sp, 0x4
- mov r0, sp
- bl BT_GetBg0TilemapAndTilesetBase
- ldr r0, _080D2954 @ =sVsBarTileset
- ldr r1, [sp, 0x4]
- movs r2, 0xF0
- bl CpuSet
- ldr r1, _080D2958 @ =sVsBarOpponentPalettes
- mov r2, r8
- movs r3, 0x26
- ldrsh r0, [r2, r3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, _080D295C @ =sVsBarPlayerPalettes
- ldr r0, _080D2960 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x8]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xFA
- movs r2, 0xC
- bl LoadPalette
- movs r1, 0
- ldr r5, [sp]
- movs r0, 0xF0
- lsls r0, 8
- adds r7, r0, 0
-_080D28FC:
- movs r0, 0
- lsls r3, r1, 16
- asrs r4, r3, 11
-_080D2902:
- lsls r2, r0, 16
- asrs r2, 16
- adds r1, r4, r2
- lsls r1, 1
- adds r1, r5
- ldrh r0, [r6]
- orrs r0, r7
- strh r0, [r1]
- adds r2, 0x1
- lsls r2, 16
- adds r6, 0x2
- lsrs r0, r2, 16
- asrs r2, 16
- cmp r2, 0x1F
- ble _080D2902
- movs r1, 0x80
- lsls r1, 9
- adds r0, r3, r1
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _080D28FC
- movs r0, 0x2
- bl EnableInterrupts
- ldr r0, _080D2964 @ =HBCB_BT_Phase2Mugshot
- bl SetHBlankCallback
- mov r2, r8
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- movs r0, 0
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2950: .4byte sVsBarTilemap
-_080D2954: .4byte sVsBarTileset
-_080D2958: .4byte sVsBarOpponentPalettes
-_080D295C: .4byte sVsBarPlayerPalettes
-_080D2960: .4byte gSaveBlock2Ptr
-_080D2964: .4byte HBCB_BT_Phase2Mugshot
- thumb_func_end BT_Phase2Mugshot_LoadGfx
-
- thumb_func_start BT_Phase2Mugshot_VsBarsSlideIn
-BT_Phase2Mugshot_VsBarsSlideIn: @ 80D2968
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r0, _080D2A4C @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r7, _080D2A50 @ =gScanlineEffectRegBuffers
- ldrh r0, [r4, 0xA]
- ldrb r5, [r4, 0xA]
- adds r0, 0x10
- strh r0, [r4, 0xA]
- movs r6, 0
-_080D2982:
- adds r0, r5, 0
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0xC]
- adds r0, r1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r0, 0
- bge _080D2998
- movs r2, 0x1
-_080D2998:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _080D29A2
- movs r2, 0xF0
-_080D29A2:
- strh r2, [r7]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, 0x2
- adds r0, r5, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r6, 0x4F
- bls _080D2982
- cmp r6, 0x9F
- bhi _080D29FA
-_080D29BC:
- adds r0, r5, 0
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0xE]
- subs r1, r0
- lsls r1, 16
- lsrs r2, r1, 16
- cmp r1, 0
- bge _080D29D2
- movs r2, 0
-_080D29D2:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0xEF
- ble _080D29DC
- movs r2, 0xEF
-_080D29DC:
- lsls r0, r2, 16
- asrs r0, 8
- movs r1, 0xF0
- orrs r0, r1
- strh r0, [r7]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, 0x2
- adds r0, r5, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r6, 0x9F
- bls _080D29BC
-_080D29FA:
- ldrh r1, [r4, 0xC]
- adds r1, 0x8
- strh r1, [r4, 0xC]
- ldrh r0, [r4, 0xE]
- subs r0, 0x8
- strh r0, [r4, 0xE]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF0
- ble _080D2A12
- movs r0, 0xF0
- strh r0, [r4, 0xC]
-_080D2A12:
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _080D2A1E
- movs r0, 0
- strh r0, [r4, 0xE]
-_080D2A1E:
- ldr r0, [r4, 0xC]
- cmp r0, 0xF0
- bne _080D2A2A
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080D2A2A:
- ldr r0, _080D2A4C @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r2, [r1]
- strb r0, [r1]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2A4C: .4byte sTransitionStructPtr
-_080D2A50: .4byte gScanlineEffectRegBuffers
- thumb_func_end BT_Phase2Mugshot_VsBarsSlideIn
-
- thumb_func_start BT_Phase2Mugshot_StartSpriteSlide
-BT_Phase2Mugshot_StartSpriteSlide: @ 80D2A54
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r2, _080D2AC8 @ =sTransitionStructPtr
- ldr r1, [r2]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r1, _080D2ACC @ =gScanlineEffectRegBuffers
- adds r5, r2, 0
- movs r2, 0xF0
-_080D2A68:
- strh r2, [r1]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- adds r1, 0x2
- cmp r0, 0x9F
- bls _080D2A68
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r4, 0x8]
- strh r1, [r4, 0xA]
- strh r1, [r4, 0xC]
- strh r1, [r4, 0xE]
- ldr r1, [r5]
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- movs r1, 0
- bl BT_SetSpriteAsOpponentOrPlayer
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- movs r1, 0x1
- bl BT_SetSpriteAsOpponentOrPlayer
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- bl BT_StartSpriteSlide
- movs r0, 0x61
- bl PlaySE
- ldr r1, [r5]
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r2, [r1]
- strb r0, [r1]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2AC8: .4byte sTransitionStructPtr
-_080D2ACC: .4byte gScanlineEffectRegBuffers
- thumb_func_end BT_Phase2Mugshot_StartSpriteSlide
-
- thumb_func_start BT_Phase2Mugshot_WaitForOpponentInPlace
-BT_Phase2Mugshot_WaitForOpponentInPlace: @ 80D2AD0
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _080D2B08 @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- bl BT_IsSpriteSlideFinished
- lsls r0, 16
- cmp r0, 0
- beq _080D2B00
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- bl BT_StartSpriteSlide
-_080D2B00:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2B08: .4byte sTransitionStructPtr
- thumb_func_end BT_Phase2Mugshot_WaitForOpponentInPlace
-
- thumb_func_start BT_Phase2Mugshot_WaitForPlayerInPlace
-BT_Phase2Mugshot_WaitForPlayerInPlace: @ 80D2B0C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldr r7, _080D2BAC @ =sTransitionStructPtr
- ldr r1, [r7]
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- movs r2, 0
- mov r8, r2
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- movs r1, 0x24
- ldrsh r0, [r6, r1]
- bl BT_IsSpriteSlideFinished
- lsls r0, 16
- cmp r0, 0
- beq _080D2BA0
- ldr r1, [r7]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- movs r0, 0
- bl SetVBlankCallback
- ldr r1, _080D2BB0 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _080D2BB4 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _080D2BB8 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- ldr r4, _080D2BBC @ =gScanlineEffectRegBuffers
- movs r5, 0xA0
- lsls r5, 1
- adds r0, r4, 0
- movs r1, 0
- adds r2, r5, 0
- bl memset
- movs r2, 0xF0
- lsls r2, 3
- adds r4, r2
- adds r0, r4, 0
- movs r1, 0
- adds r2, r5, 0
- bl memset
- movs r0, 0x40
- movs r1, 0xF0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- mov r0, r8
- strh r0, [r6, 0xE]
- strh r0, [r6, 0x10]
- ldr r1, [r7]
- movs r0, 0xBF
- strh r0, [r1, 0xE]
- ldr r0, _080D2BC0 @ =VBCB_BT_Phase2Mugshot2_WhiteFade
- bl SetVBlankCallback
-_080D2BA0:
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2BAC: .4byte sTransitionStructPtr
-_080D2BB0: .4byte 0x040000b0
-_080D2BB4: .4byte 0x0000c5ff
-_080D2BB8: .4byte 0x00007fff
-_080D2BBC: .4byte gScanlineEffectRegBuffers
-_080D2BC0: .4byte VBCB_BT_Phase2Mugshot2_WhiteFade
- thumb_func_end BT_Phase2Mugshot_WaitForPlayerInPlace
-
- thumb_func_start BT_Phase2Mugshot_ExpandWhiteBand
-BT_Phase2Mugshot_ExpandWhiteBand: @ 80D2BC4
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r2, _080D2C84 @ =sTransitionStructPtr
- ldr r1, [r2]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- movs r6, 0x1
- ldr r1, [r2]
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- ldrh r1, [r4, 0x10]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- mov r12, r2
- cmp r0, 0x4F
- bgt _080D2BF2
- adds r0, r1, 0x2
- strh r0, [r4, 0x10]
-_080D2BF2:
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r0, 0x50
- ble _080D2BFE
- movs r0, 0x50
- strh r0, [r4, 0x10]
-_080D2BFE:
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- movs r1, 0x1
- ands r0, r1
- ldrh r3, [r4, 0x10]
- cmp r0, 0
- beq _080D2C60
- movs r2, 0
- lsls r0, r3, 16
- movs r6, 0
- cmp r0, 0
- blt _080D2C60
- movs r7, 0x50
- ldr r5, _080D2C88 @ =gScanlineEffectRegBuffers
-_080D2C1C:
- lsls r0, r2, 16
- asrs r3, r0, 16
- subs r1, r7, r3
- adds r0, r3, 0
- adds r0, 0x50
- lsls r0, 16
- lsrs r2, r0, 16
- lsls r1, 16
- asrs r1, 15
- adds r1, r5
- ldrh r0, [r1]
- cmp r0, 0xF
- bhi _080D2C3C
- movs r6, 0x1
- adds r0, 0x1
- strh r0, [r1]
-_080D2C3C:
- lsls r0, r2, 16
- asrs r0, 15
- adds r1, r0, r5
- ldrh r0, [r1]
- cmp r0, 0xF
- bhi _080D2C4E
- movs r6, 0x1
- adds r0, 0x1
- strh r0, [r1]
-_080D2C4E:
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- asrs r0, 16
- movs r3, 0x10
- ldrsh r1, [r4, r3]
- ldrh r3, [r4, 0x10]
- cmp r0, r1
- ble _080D2C1C
-_080D2C60:
- cmp r3, 0x50
- bne _080D2C6E
- cmp r6, 0
- bne _080D2C6E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080D2C6E:
- mov r1, r12
- ldr r0, [r1]
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2C84: .4byte sTransitionStructPtr
-_080D2C88: .4byte gScanlineEffectRegBuffers
- thumb_func_end BT_Phase2Mugshot_ExpandWhiteBand
-
- thumb_func_start BT_Phase2Mugshot_StartBlackFade
-BT_Phase2Mugshot_StartBlackFade: @ 80D2C8C
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r5, _080D2CBC @ =sTransitionStructPtr
- ldr r0, [r5]
- ldrb r1, [r0]
- movs r6, 0
- strb r6, [r0]
- movs r0, 0x1
- negs r0, r0
- ldr r2, _080D2CC0 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- ldr r1, [r5]
- movs r0, 0xFF
- strh r0, [r1, 0xE]
- strh r6, [r4, 0xE]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2CBC: .4byte sTransitionStructPtr
-_080D2CC0: .4byte 0x00007fff
- thumb_func_end BT_Phase2Mugshot_StartBlackFade
-
- thumb_func_start BT_Phase2Mugshot_WaitForBlackFade
-BT_Phase2Mugshot_WaitForBlackFade: @ 80D2CC4
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _080D2D08 @ =sTransitionStructPtr
- ldr r1, [r5]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- ldr r0, _080D2D0C @ =gScanlineEffectRegBuffers
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- movs r2, 0xA0
- lsls r2, 1
- bl memset
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- ble _080D2CF4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080D2CF4:
- ldr r0, [r5]
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2D08: .4byte sTransitionStructPtr
-_080D2D0C: .4byte gScanlineEffectRegBuffers
- thumb_func_end BT_Phase2Mugshot_WaitForBlackFade
-
- thumb_func_start BT_Phase2Mugshot_End
-BT_Phase2Mugshot_End: @ 80D2D10
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _080D2D44 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _080D2D48 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _080D2D4C @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl BT_BlendPalettesToBlack
- ldr r0, [r4]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D2D44: .4byte 0x040000b0
-_080D2D48: .4byte 0x0000c5ff
-_080D2D4C: .4byte 0x00007fff
- thumb_func_end BT_Phase2Mugshot_End
-
- thumb_func_start VBCB_BT_Phase2Mugshot1_Slide
-VBCB_BT_Phase2Mugshot1_Slide: @ 80D2D50
- push {r4,r5,lr}
- ldr r4, _080D2DC4 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _080D2DC8 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _080D2DCC @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl BT_VBSyncOamAndPltt
- ldr r5, _080D2DD0 @ =sTransitionStructPtr
- ldr r0, [r5]
- ldrb r0, [r0]
- cmp r0, 0
- beq _080D2D88
- ldr r1, _080D2DD4 @ =0x040000d4
- ldr r0, _080D2DD8 @ =gScanlineEffectRegBuffers
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _080D2DDC @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_080D2D88:
- ldr r0, [r5]
- ldrh r1, [r0, 0x1C]
- movs r0, 0x12
- bl SetGpuReg
- ldr r0, [r5]
- ldrh r1, [r0, 0x2]
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, [r5]
- ldrh r1, [r0, 0x4]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, [r5]
- ldrh r1, [r0, 0x8]
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, _080D2DE0 @ =gScanlineEffectRegBuffers + 0x780
- str r0, [r4]
- ldr r0, _080D2DE4 @ =0x04000040
- str r0, [r4, 0x4]
- ldr r0, _080D2DE8 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2DC4: .4byte 0x040000b0
-_080D2DC8: .4byte 0x0000c5ff
-_080D2DCC: .4byte 0x00007fff
-_080D2DD0: .4byte sTransitionStructPtr
-_080D2DD4: .4byte 0x040000d4
-_080D2DD8: .4byte gScanlineEffectRegBuffers
-_080D2DDC: .4byte 0x800000a0
-_080D2DE0: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2DE4: .4byte 0x04000040
-_080D2DE8: .4byte 0xa2400001
- thumb_func_end VBCB_BT_Phase2Mugshot1_Slide
-
- thumb_func_start VBCB_BT_Phase2Mugshot2_WhiteFade
-VBCB_BT_Phase2Mugshot2_WhiteFade: @ 80D2DEC
- push {r4,lr}
- ldr r4, _080D2E44 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _080D2E48 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _080D2E4C @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl BT_VBSyncOamAndPltt
- ldr r2, _080D2E50 @ =sTransitionStructPtr
- ldr r0, [r2]
- ldrb r0, [r0]
- cmp r0, 0
- beq _080D2E24
- ldr r1, _080D2E54 @ =0x040000d4
- ldr r0, _080D2E58 @ =gScanlineEffectRegBuffers
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _080D2E5C @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_080D2E24:
- ldr r0, [r2]
- ldrh r1, [r0, 0xE]
- movs r0, 0x50
- bl SetGpuReg
- ldr r0, _080D2E60 @ =gScanlineEffectRegBuffers + 0x780
- str r0, [r4]
- ldr r0, _080D2E64 @ =0x04000054
- str r0, [r4, 0x4]
- ldr r0, _080D2E68 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2E44: .4byte 0x040000b0
-_080D2E48: .4byte 0x0000c5ff
-_080D2E4C: .4byte 0x00007fff
-_080D2E50: .4byte sTransitionStructPtr
-_080D2E54: .4byte 0x040000d4
-_080D2E58: .4byte gScanlineEffectRegBuffers
-_080D2E5C: .4byte 0x800000a0
-_080D2E60: .4byte gScanlineEffectRegBuffers + 0x780
-_080D2E64: .4byte 0x04000054
-_080D2E68: .4byte 0xa2400001
- thumb_func_end VBCB_BT_Phase2Mugshot2_WhiteFade
-
- thumb_func_start HBCB_BT_Phase2Mugshot
-HBCB_BT_Phase2Mugshot: @ 80D2E6C
- push {lr}
- ldr r0, _080D2E80 @ =0x04000006
- ldrh r0, [r0]
- cmp r0, 0x4F
- bhi _080D2E8C
- ldr r1, _080D2E84 @ =0x04000010
- ldr r0, _080D2E88 @ =sTransitionStructPtr
- ldr r0, [r0]
- ldrh r0, [r0, 0x18]
- b _080D2E94
- .align 2, 0
-_080D2E80: .4byte 0x04000006
-_080D2E84: .4byte 0x04000010
-_080D2E88: .4byte sTransitionStructPtr
-_080D2E8C:
- ldr r1, _080D2E9C @ =0x04000010
- ldr r0, _080D2EA0 @ =sTransitionStructPtr
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
-_080D2E94:
- strh r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_080D2E9C: .4byte 0x04000010
-_080D2EA0: .4byte sTransitionStructPtr
- thumb_func_end HBCB_BT_Phase2Mugshot
-
- thumb_func_start BT_Phase2Mugshots_CreateSprites
-BT_Phase2Mugshots_CreateSprites: @ 80D2EA4
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r6, _080D2FF8 @ =gReservedSpritePaletteCount
- movs r0, 0xA
- strb r0, [r6]
- ldr r0, _080D2FFC @ =sMugshotsTrainerPicIDsTable
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- mov r9, r1
- add r0, r9
- ldrb r0, [r0]
- ldr r2, _080D3000 @ =sMugshotsOpponentCoords
- lsls r1, 2
- mov r9, r1
- adds r1, r2
- ldrh r1, [r1]
- subs r1, 0x20
- lsls r1, 16
- asrs r1, 16
- adds r2, 0x2
- add r2, r9
- ldrh r2, [r2]
- adds r2, 0x2A
- lsls r2, 16
- asrs r2, 16
- ldr r5, _080D3004 @ =gDecompressionBuffer
- str r5, [sp]
- movs r3, 0
- bl CreateTrainerSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r0, _080D3008 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x8]
- movs r1, 0x1
- bl PlayerGenderToFrontTrainerPicId_Debug
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x88
- lsls r1, 1
- str r5, [sp]
- movs r2, 0x6A
- movs r3, 0
- bl CreateTrainerSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x24]
- movs r0, 0xC
- strb r0, [r6]
- movs r3, 0x22
- ldrsh r0, [r4, r3]
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- ldr r1, _080D300C @ =gSprites
- adds r5, r1
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- lsls r6, r0, 4
- adds r6, r0
- lsls r6, 2
- adds r6, r1
- ldr r0, _080D3010 @ =SpriteCB_BT_Phase2Mugshots
- str r0, [r5, 0x1C]
- str r0, [r6, 0x1C]
- ldrb r0, [r5, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r5, 0x1]
- ldrb r0, [r6, 0x1]
- orrs r0, r1
- strb r0, [r6, 0x1]
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r0, 24
- movs r3, 0x1F
- mov r8, r3
- mov r4, r8
- ands r0, r4
- lsls r0, 1
- ldrb r2, [r5, 0x3]
- movs r4, 0x3F
- negs r4, r4
- adds r1, r4, 0
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x3]
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r0, 24
- mov r1, r8
- ands r0, r1
- lsls r0, 1
- ldrb r1, [r6, 0x3]
- ands r4, r1
- orrs r4, r0
- strb r4, [r6, 0x3]
- ldrb r2, [r5, 0x1]
- movs r1, 0x3F
- adds r0, r1, 0
- ands r0, r2
- movs r2, 0x40
- orrs r0, r2
- strb r0, [r5, 0x1]
- ldrb r0, [r6, 0x1]
- ands r1, r0
- orrs r1, r2
- strb r1, [r6, 0x1]
- ldrb r0, [r5, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r5, 0x3]
- ldrb r0, [r6, 0x3]
- orrs r0, r1
- strb r0, [r6, 0x3]
- adds r0, r5, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- adds r0, r6, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- ldrb r0, [r5, 0x3]
- lsls r0, 26
- lsrs r0, 27
- ldr r2, _080D3014 @ =sMugshotsOpponentRotationScales
- mov r3, r9
- adds r1, r3, r2
- movs r4, 0
- ldrsh r1, [r1, r4]
- adds r2, 0x2
- add r9, r2
- mov r3, r9
- movs r4, 0
- ldrsh r2, [r3, r4]
- movs r3, 0
- bl SetOamMatrixRotationScaling
- ldrb r0, [r6, 0x3]
- lsls r0, 26
- lsrs r0, 27
- ldr r1, _080D3018 @ =0xfffffe00
- movs r2, 0x80
- lsls r2, 2
- movs r3, 0
- bl SetOamMatrixRotationScaling
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2FF8: .4byte gReservedSpritePaletteCount
-_080D2FFC: .4byte sMugshotsTrainerPicIDsTable
-_080D3000: .4byte sMugshotsOpponentCoords
-_080D3004: .4byte gDecompressionBuffer
-_080D3008: .4byte gSaveBlock2Ptr
-_080D300C: .4byte gSprites
-_080D3010: .4byte SpriteCB_BT_Phase2Mugshots
-_080D3014: .4byte sMugshotsOpponentRotationScales
-_080D3018: .4byte 0xfffffe00
- thumb_func_end BT_Phase2Mugshots_CreateSprites
-
- thumb_func_start SpriteCB_BT_Phase2Mugshots
-SpriteCB_BT_Phase2Mugshots: @ 80D301C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _080D3040 @ =sBT_Phase2MugshotSpriteFuncs
-_080D3022:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D3022
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3040: .4byte sBT_Phase2MugshotSpriteFuncs
- thumb_func_end SpriteCB_BT_Phase2Mugshots
-
- thumb_func_start BT_Phase2MugshotsSpriteFuncs_Wait
-BT_Phase2MugshotsSpriteFuncs_Wait: @ 80D3044
- movs r0, 0
- bx lr
- thumb_func_end BT_Phase2MugshotsSpriteFuncs_Wait
-
- thumb_func_start BT_Phase2MugshotsSpriteFuncs_InitParams
-BT_Phase2MugshotsSpriteFuncs_InitParams: @ 80D3048
- push {r4,r5,lr}
- sub sp, 0x8
- adds r5, r0, 0
- ldr r1, _080D308C @ =sMugShotSlideVelocity
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- add r4, sp, 0x4
- ldr r1, _080D3090 @ =sMugShotSlideDeceleration
- adds r0, r4, 0
- movs r2, 0x4
- bl memcpy
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r5, 0x30]
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- lsls r0, 1
- adds r4, r0
- ldrh r0, [r4]
- strh r0, [r5, 0x32]
- movs r0, 0x1
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_080D308C: .4byte sMugShotSlideVelocity
-_080D3090: .4byte sMugShotSlideDeceleration
- thumb_func_end BT_Phase2MugshotsSpriteFuncs_InitParams
-
- thumb_func_start BT_Phase2MugshotsSpriteFuncs_SlideSpriteIn
-BT_Phase2MugshotsSpriteFuncs_SlideSpriteIn: @ 80D3094
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- ldrh r3, [r1, 0x20]
- adds r2, r0, r3
- strh r2, [r1, 0x20]
- movs r3, 0x3C
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _080D30B2
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x84
- bgt _080D30C0
- b _080D30BA
-_080D30B2:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x67
- ble _080D30C0
-_080D30BA:
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
-_080D30C0:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end BT_Phase2MugshotsSpriteFuncs_SlideSpriteIn
-
- thumb_func_start BT_Phase2MugshotsSpriteFuncs_DecelerateSprite
-BT_Phase2MugshotsSpriteFuncs_DecelerateSprite: @ 80D30C8
- push {lr}
- adds r2, r0, 0
- ldrh r3, [r2, 0x32]
- ldrh r0, [r2, 0x30]
- adds r1, r3, r0
- strh r1, [r2, 0x30]
- ldrh r0, [r2, 0x20]
- adds r0, r1
- strh r0, [r2, 0x20]
- lsls r1, 16
- cmp r1, 0
- bne _080D30EE
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
- negs r0, r3
- strh r0, [r2, 0x32]
- movs r0, 0x1
- strh r0, [r2, 0x3A]
-_080D30EE:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end BT_Phase2MugshotsSpriteFuncs_DecelerateSprite
-
- thumb_func_start BT_Phase2MugshotsSpriteFuncs_DecelerateSprite2
-BT_Phase2MugshotsSpriteFuncs_DecelerateSprite2: @ 80D30F4
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x32]
- ldrh r1, [r2, 0x30]
- adds r0, r1
- strh r0, [r2, 0x30]
- ldrh r1, [r2, 0x20]
- adds r1, r0
- strh r1, [r2, 0x20]
- adds r1, 0x1F
- lsls r1, 16
- movs r0, 0x97
- lsls r0, 17
- cmp r1, r0
- bls _080D3118
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
-_080D3118:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end BT_Phase2MugshotsSpriteFuncs_DecelerateSprite2
-
- thumb_func_start BT_SetSpriteAsOpponentOrPlayer
-BT_SetSpriteAsOpponentOrPlayer: @ 80D3120
- ldr r3, _080D3134 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- strh r1, [r2, 0x3C]
- bx lr
- .align 2, 0
-_080D3134: .4byte gSprites
- thumb_func_end BT_SetSpriteAsOpponentOrPlayer
-
- thumb_func_start BT_StartSpriteSlide
-BT_StartSpriteSlide: @ 80D3138
- ldr r2, _080D3150 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- bx lr
- .align 2, 0
-_080D3150: .4byte gSprites
- thumb_func_end BT_StartSpriteSlide
-
- thumb_func_start BT_IsSpriteSlideFinished
-BT_IsSpriteSlideFinished: @ 80D3154
- ldr r2, _080D3168 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0x3A
- ldrsh r0, [r1, r2]
- bx lr
- .align 2, 0
-_080D3168: .4byte gSprites
- thumb_func_end BT_IsSpriteSlideFinished
-
- thumb_func_start BT_Phase2SlicedScreen
-BT_Phase2SlicedScreen: @ 80D316C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080D319C @ =sBT_Phase2SlicedScreenFuncs
- ldr r2, _080D31A0 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080D317E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D317E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D319C: .4byte sBT_Phase2SlicedScreenFuncs
-_080D31A0: .4byte gTasks
- thumb_func_end BT_Phase2SlicedScreen
-
- thumb_func_start BT_Phase2SlicedScreen_Init
-BT_Phase2SlicedScreen_Init: @ 80D31A4
- push {r4-r6,lr}
- adds r5, r0, 0
- bl BT_InitCtrlBlk
- bl ScanlineEffect_Clear
- movs r3, 0
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r5, 0xC]
- movs r0, 0x1
- strh r0, [r5, 0xE]
- ldr r2, _080D3210 @ =sTransitionStructPtr
- ldr r1, [r2]
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r3, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- ldr r4, _080D3214 @ =gScanlineEffectRegBuffers + 0x780
- adds r6, r2, 0
- movs r2, 0xF0
-_080D31D0:
- lsls r1, r3, 1
- adds r1, r4
- ldr r0, [r6]
- ldrh r0, [r0, 0x14]
- strh r0, [r1]
- adds r0, r3, 0
- adds r0, 0xA0
- lsls r0, 1
- adds r0, r4
- strh r2, [r0]
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x9F
- bls _080D31D0
- movs r0, 0x2
- bl EnableInterrupts
- ldr r0, _080D3218 @ =VBCB_BT_Phase2SlicedScreen
- bl SetVBlankCallback
- ldr r0, _080D321C @ =HBCB_BT_Phase2SlicedScreen
- bl SetHBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3210: .4byte sTransitionStructPtr
-_080D3214: .4byte gScanlineEffectRegBuffers + 0x780
-_080D3218: .4byte VBCB_BT_Phase2SlicedScreen
-_080D321C: .4byte HBCB_BT_Phase2SlicedScreen
- thumb_func_end BT_Phase2SlicedScreen_Init
-
- thumb_func_start BT_Phase2SlicedScreen_UpdateOffsets
-BT_Phase2SlicedScreen_UpdateOffsets: @ 80D3220
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r3, r0, 0
- ldr r2, _080D329C @ =sTransitionStructPtr
- ldr r1, [r2]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r0, [r3, 0xC]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r3, 0xA]
- adds r0, r1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r0, 16
- mov r8, r2
- cmp r0, 0xF0
- ble _080D324C
- movs r0, 0xF0
- strh r0, [r3, 0xA]
-_080D324C:
- ldrh r4, [r3, 0xC]
- movs r0, 0xC
- ldrsh r1, [r3, r0]
- ldr r0, _080D32A0 @ =0x00000fff
- ldrh r2, [r3, 0xE]
- cmp r1, r0
- bgt _080D325E
- adds r0, r4, r2
- strh r0, [r3, 0xC]
-_080D325E:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x7F
- bgt _080D326A
- lsls r0, r2, 1
- strh r0, [r3, 0xE]
-_080D326A:
- movs r5, 0
- ldr r7, _080D32A4 @ =gScanlineEffectRegBuffers
- movs r1, 0xA0
- lsls r1, 1
- adds r1, r7
- mov r12, r1
- mov r6, r8
-_080D3278:
- lsls r0, r5, 1
- adds r2, r0, r7
- mov r1, r12
- adds r4, r0, r1
- movs r0, 0x1
- ands r0, r5
- cmp r0, 0
- beq _080D32A8
- ldr r1, [r6]
- ldrh r0, [r3, 0xA]
- ldrh r1, [r1, 0x14]
- adds r0, r1
- strh r0, [r2]
- ldrh r1, [r3, 0xA]
- movs r0, 0xF0
- subs r0, r1
- b _080D32BA
- .align 2, 0
-_080D329C: .4byte sTransitionStructPtr
-_080D32A0: .4byte 0x00000fff
-_080D32A4: .4byte gScanlineEffectRegBuffers
-_080D32A8:
- ldr r0, [r6]
- ldrh r0, [r0, 0x14]
- ldrh r1, [r3, 0xA]
- subs r0, r1
- strh r0, [r2]
- ldrh r0, [r3, 0xA]
- lsls r0, 8
- movs r1, 0xF1
- orrs r0, r1
-_080D32BA:
- strh r0, [r4]
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x9F
- bls _080D3278
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- cmp r0, 0xEF
- ble _080D32D4
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_080D32D4:
- mov r1, r8
- ldr r0, [r1]
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end BT_Phase2SlicedScreen_UpdateOffsets
-
- thumb_func_start BT_Phase2SlicedScreen_End
-BT_Phase2SlicedScreen_End: @ 80D32EC
- push {lr}
- ldr r1, _080D331C @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _080D3320 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _080D3324 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl BT_BlendPalettesToBlack
- ldr r0, _080D3328 @ =BT_Phase2SlicedScreen
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_080D331C: .4byte 0x040000b0
-_080D3320: .4byte 0x0000c5ff
-_080D3324: .4byte 0x00007fff
-_080D3328: .4byte BT_Phase2SlicedScreen
- thumb_func_end BT_Phase2SlicedScreen_End
-
- thumb_func_start VBCB_BT_Phase2SlicedScreen
-VBCB_BT_Phase2SlicedScreen: @ 80D332C
- push {r4,r5,lr}
- ldr r5, _080D3398 @ =0x040000b0
- ldrh r1, [r5, 0xA]
- ldr r0, _080D339C @ =0x0000c5ff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r1, [r5, 0xA]
- ldr r0, _080D33A0 @ =0x00007fff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r0, [r5, 0xA]
- bl BT_VBSyncOamAndPltt
- ldr r4, _080D33A4 @ =sTransitionStructPtr
- ldr r0, [r4]
- ldrh r1, [r0, 0x2]
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x4]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x8]
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, [r4]
- ldrb r0, [r0]
- cmp r0, 0
- beq _080D3382
- ldr r1, _080D33A8 @ =0x040000d4
- ldr r0, _080D33AC @ =gScanlineEffectRegBuffers
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _080D33B0 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_080D3382:
- ldr r0, _080D33B4 @ =gScanlineEffectRegBuffers + 0x8C0
- str r0, [r5]
- ldr r0, _080D33B8 @ =0x04000040
- str r0, [r5, 0x4]
- ldr r0, _080D33BC @ =0xa2400001
- str r0, [r5, 0x8]
- ldr r0, [r5, 0x8]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3398: .4byte 0x040000b0
-_080D339C: .4byte 0x0000c5ff
-_080D33A0: .4byte 0x00007fff
-_080D33A4: .4byte sTransitionStructPtr
-_080D33A8: .4byte 0x040000d4
-_080D33AC: .4byte gScanlineEffectRegBuffers
-_080D33B0: .4byte 0x80000140
-_080D33B4: .4byte gScanlineEffectRegBuffers + 0x8C0
-_080D33B8: .4byte 0x04000040
-_080D33BC: .4byte 0xa2400001
- thumb_func_end VBCB_BT_Phase2SlicedScreen
-
- thumb_func_start HBCB_BT_Phase2SlicedScreen
-HBCB_BT_Phase2SlicedScreen: @ 80D33C0
- ldr r1, _080D33E0 @ =gScanlineEffectRegBuffers
- ldr r0, _080D33E4 @ =0x04000006
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _080D33E8 @ =0x04000014
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_080D33E0: .4byte gScanlineEffectRegBuffers
-_080D33E4: .4byte 0x04000006
-_080D33E8: .4byte 0x04000014
- thumb_func_end HBCB_BT_Phase2SlicedScreen
-
- thumb_func_start BT_Phase2WhiteFadeInStripes
-BT_Phase2WhiteFadeInStripes: @ 80D33EC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080D341C @ =sBT_Phase2WhiteFadeInStripesFuncs
- ldr r2, _080D3420 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080D33FE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D33FE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D341C: .4byte sBT_Phase2WhiteFadeInStripesFuncs
-_080D3420: .4byte gTasks
- thumb_func_end BT_Phase2WhiteFadeInStripes
-
- thumb_func_start BT_Phase2WhiteFadeInStripes_Init
-BT_Phase2WhiteFadeInStripes_Init: @ 80D3424
- push {r4,r5,lr}
- adds r5, r0, 0
- bl BT_InitCtrlBlk
- bl ScanlineEffect_Clear
- ldr r0, _080D348C @ =sTransitionStructPtr
- ldr r1, [r0]
- movs r2, 0
- movs r0, 0xBF
- strh r0, [r1, 0xE]
- strh r2, [r1, 0x12]
- movs r0, 0x1E
- strh r0, [r1, 0x2]
- movs r0, 0x3F
- strh r0, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r2, _080D3490 @ =gScanlineEffectRegBuffers + 0x780
- movs r4, 0
- movs r3, 0xF0
-_080D3450:
- lsls r0, r1, 1
- adds r0, r2
- strh r4, [r0]
- adds r0, r1, 0
- adds r0, 0xA0
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _080D3450
- movs r0, 0x2
- bl EnableInterrupts
- ldr r0, _080D3494 @ =HBCB_BT_Phase2WhiteFadeInStripes
- bl SetHBlankCallback
- ldr r0, _080D3498 @ =VBCB_BT_Phase2WhiteFadeInStripes1
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_080D348C: .4byte sTransitionStructPtr
-_080D3490: .4byte gScanlineEffectRegBuffers + 0x780
-_080D3494: .4byte HBCB_BT_Phase2WhiteFadeInStripes
-_080D3498: .4byte VBCB_BT_Phase2WhiteFadeInStripes1
- thumb_func_end BT_Phase2WhiteFadeInStripes_Init
-
- thumb_func_start BT_Phase2WhiteFadeInStripes_SetupSprites
-BT_Phase2WhiteFadeInStripes_SetupSprites: @ 80D349C
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r1, _080D3504 @ =sWhiteStripeDelay
- mov r0, sp
- movs r2, 0xC
- bl memcpy
- movs r5, 0
- movs r4, 0
-_080D34B0:
- ldr r0, _080D3508 @ =SpriteCB_BT_Phase2WhiteFadeInStripes
- bl CreateInvisibleSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _080D350C @ =gSprites
- adds r2, r1, r0
- movs r0, 0xF0
- strh r0, [r2, 0x20]
- strh r4, [r2, 0x22]
- lsls r1, r5, 16
- asrs r1, 16
- lsls r0, r1, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r2, 0x38]
- adds r1, 0x1
- lsls r1, 16
- lsls r0, r4, 16
- movs r3, 0xD8
- lsls r3, 13
- adds r0, r3
- lsrs r4, r0, 16
- lsrs r5, r1, 16
- asrs r1, 16
- cmp r1, 0x5
- ble _080D34B0
- ldrh r0, [r2, 0x3A]
- adds r0, 0x1
- strh r0, [r2, 0x3A]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3504: .4byte sWhiteStripeDelay
-_080D3508: .4byte SpriteCB_BT_Phase2WhiteFadeInStripes
-_080D350C: .4byte gSprites
- thumb_func_end BT_Phase2WhiteFadeInStripes_SetupSprites
-
- thumb_func_start BT_Phase2WhiteFadeInStripes_IsWhiteFadeDone
-BT_Phase2WhiteFadeInStripes_IsWhiteFadeDone: @ 80D3510
- push {r4,lr}
- adds r4, r0, 0
- ldr r2, _080D3544 @ =sTransitionStructPtr
- ldr r1, [r2]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r0, [r2]
- movs r1, 0x20
- ldrsh r0, [r0, r1]
- cmp r0, 0x5
- ble _080D353A
- movs r0, 0x1
- negs r0, r0
- ldr r2, _080D3548 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080D353A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3544: .4byte sTransitionStructPtr
-_080D3548: .4byte 0x00007fff
- thumb_func_end BT_Phase2WhiteFadeInStripes_IsWhiteFadeDone
-
- thumb_func_start BT_Phase2WhiteFadeInStripes_Stop
-BT_Phase2WhiteFadeInStripes_Stop: @ 80D354C
- push {r4-r6,lr}
- adds r6, r0, 0
- ldr r5, _080D35A0 @ =sTransitionStructPtr
- ldr r0, [r5]
- ldrb r1, [r0]
- movs r4, 0
- strb r4, [r0]
- ldr r1, _080D35A4 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _080D35A8 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _080D35AC @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- movs r0, 0
- bl SetVBlankCallback
- movs r0, 0
- bl SetHBlankCallback
- ldr r1, [r5]
- movs r0, 0xF0
- strh r0, [r1, 0x6]
- strh r4, [r1, 0x12]
- movs r0, 0xFF
- strh r0, [r1, 0xE]
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r4, [r1, 0x20]
- ldr r0, _080D35B0 @ =VBCB_BT_Phase2WhiteFadeInStripes2
- bl SetVBlankCallback
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080D35A0: .4byte sTransitionStructPtr
-_080D35A4: .4byte 0x040000b0
-_080D35A8: .4byte 0x0000c5ff
-_080D35AC: .4byte 0x00007fff
-_080D35B0: .4byte VBCB_BT_Phase2WhiteFadeInStripes2
- thumb_func_end BT_Phase2WhiteFadeInStripes_Stop
-
- thumb_func_start BT_Phase2WhiteFadeInStripes_IsDone
-BT_Phase2WhiteFadeInStripes_IsDone: @ 80D35B4
- push {lr}
- ldr r0, _080D35EC @ =sTransitionStructPtr
- ldr r1, [r0]
- movs r2, 0xF0
- lsls r2, 1
- adds r0, r2, 0
- ldrh r2, [r1, 0x20]
- adds r0, r2
- strh r0, [r1, 0x20]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r1, 0x12]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x10
- bls _080D35E6
- bl BT_BlendPalettesToBlack
- ldr r0, _080D35F0 @ =BT_Phase2WhiteFadeInStripes
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080D35E6:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_080D35EC: .4byte sTransitionStructPtr
-_080D35F0: .4byte BT_Phase2WhiteFadeInStripes
- thumb_func_end BT_Phase2WhiteFadeInStripes_IsDone
-
- thumb_func_start VBCB_BT_Phase2WhiteFadeInStripes1
-VBCB_BT_Phase2WhiteFadeInStripes1: @ 80D35F4
- push {r4,r5,lr}
- ldr r5, _080D3668 @ =0x040000b0
- ldrh r1, [r5, 0xA]
- ldr r0, _080D366C @ =0x0000c5ff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r1, [r5, 0xA]
- ldr r0, _080D3670 @ =0x00007fff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r0, [r5, 0xA]
- bl BT_VBSyncOamAndPltt
- ldr r4, _080D3674 @ =sTransitionStructPtr
- ldr r0, [r4]
- ldrh r1, [r0, 0xE]
- movs r0, 0x50
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x2]
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x4]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x6]
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, [r4]
- ldrb r0, [r0]
- cmp r0, 0
- beq _080D3654
- ldr r1, _080D3678 @ =0x040000d4
- ldr r0, _080D367C @ =gScanlineEffectRegBuffers
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _080D3680 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_080D3654:
- ldr r0, _080D3684 @ =gScanlineEffectRegBuffers + 0x8C0
- str r0, [r5]
- ldr r0, _080D3688 @ =0x04000040
- str r0, [r5, 0x4]
- ldr r0, _080D368C @ =0xa2400001
- str r0, [r5, 0x8]
- ldr r0, [r5, 0x8]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3668: .4byte 0x040000b0
-_080D366C: .4byte 0x0000c5ff
-_080D3670: .4byte 0x00007fff
-_080D3674: .4byte sTransitionStructPtr
-_080D3678: .4byte 0x040000d4
-_080D367C: .4byte gScanlineEffectRegBuffers
-_080D3680: .4byte 0x80000140
-_080D3684: .4byte gScanlineEffectRegBuffers + 0x8C0
-_080D3688: .4byte 0x04000040
-_080D368C: .4byte 0xa2400001
- thumb_func_end VBCB_BT_Phase2WhiteFadeInStripes1
-
- thumb_func_start VBCB_BT_Phase2WhiteFadeInStripes2
-VBCB_BT_Phase2WhiteFadeInStripes2: @ 80D3690
- push {r4,lr}
- bl BT_VBSyncOamAndPltt
- ldr r4, _080D36DC @ =sTransitionStructPtr
- ldr r0, [r4]
- ldrh r1, [r0, 0x12]
- movs r0, 0x54
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0xE]
- movs r0, 0x50
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x2]
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x4]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x6]
- movs r0, 0x40
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x8]
- movs r0, 0x44
- bl SetGpuReg
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D36DC: .4byte sTransitionStructPtr
- thumb_func_end VBCB_BT_Phase2WhiteFadeInStripes2
-
- thumb_func_start HBCB_BT_Phase2WhiteFadeInStripes
-HBCB_BT_Phase2WhiteFadeInStripes: @ 80D36E0
- push {lr}
- sub sp, 0x4
- mov r1, sp
- ldr r0, _080D3714 @ =0x04000006
- ldrh r0, [r0]
- strh r0, [r1]
- mov r0, sp
- ldrh r0, [r0]
- cmp r0, 0xE3
- bne _080D36F8
- movs r0, 0
- strh r0, [r1]
-_080D36F8:
- ldr r2, _080D3718 @ =0x04000054
- ldr r1, _080D371C @ =gScanlineEffectRegBuffers
- mov r0, sp
- ldrh r0, [r0]
- lsls r0, 1
- movs r3, 0xF0
- lsls r3, 3
- adds r1, r3
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2]
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_080D3714: .4byte 0x04000006
-_080D3718: .4byte 0x04000054
-_080D371C: .4byte gScanlineEffectRegBuffers
- thumb_func_end HBCB_BT_Phase2WhiteFadeInStripes
-
- thumb_func_start SpriteCB_BT_Phase2WhiteFadeInStripes
-SpriteCB_BT_Phase2WhiteFadeInStripes: @ 80D3720
- push {r4-r7,lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x38]
- movs r2, 0x38
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _080D374C
- subs r0, r1, 0x1
- strh r0, [r3, 0x38]
- movs r1, 0x3A
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _080D380A
- ldr r0, _080D3748 @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- movs r0, 0x1
- strb r0, [r1]
- b _080D380A
- .align 2, 0
-_080D3748: .4byte sTransitionStructPtr
-_080D374C:
- movs r2, 0x22
- ldrsh r0, [r3, r2]
- lsls r0, 1
- ldr r1, _080D3810 @ =gScanlineEffectRegBuffers
- adds r7, r0, r1
- movs r2, 0xA0
- lsls r2, 1
- adds r1, r2
- adds r6, r0, r1
- movs r1, 0x3A
- ldrsh r0, [r3, r1]
- movs r5, 0x1B
- cmp r0, 0
- beq _080D376A
- movs r5, 0x19
-_080D376A:
- movs r4, 0
- cmp r4, r5
- bcs _080D3790
-_080D3770:
- lsls r1, r4, 1
- adds r2, r1, r7
- ldrh r0, [r3, 0x2E]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r2]
- adds r1, r6
- ldrh r0, [r3, 0x20]
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1]
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, r5
- bcc _080D3770
-_080D3790:
- movs r2, 0x20
- ldrsh r0, [r3, r2]
- ldrh r2, [r3, 0x20]
- cmp r0, 0
- bne _080D37AA
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- movs r0, 0x80
- lsls r0, 5
- cmp r1, r0
- bne _080D37AA
- movs r0, 0x1
- strh r0, [r3, 0x30]
-_080D37AA:
- adds r1, r2, 0
- subs r1, 0x18
- strh r1, [r3, 0x20]
- ldrh r0, [r3, 0x2E]
- adds r0, 0xC0
- strh r0, [r3, 0x2E]
- lsls r1, 16
- cmp r1, 0
- bge _080D37C0
- movs r0, 0
- strh r0, [r3, 0x20]
-_080D37C0:
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- movs r1, 0x80
- lsls r1, 5
- cmp r0, r1
- ble _080D37CE
- strh r1, [r3, 0x2E]
-_080D37CE:
- movs r2, 0x3A
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _080D37E0
- ldr r0, _080D3814 @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- movs r0, 0x1
- strb r0, [r1]
-_080D37E0:
- movs r1, 0x30
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _080D380A
- movs r2, 0x3A
- ldrsh r0, [r3, r2]
- ldr r1, _080D3814 @ =sTransitionStructPtr
- cmp r0, 0
- beq _080D37FC
- ldr r0, [r1]
- movs r2, 0x20
- ldrsh r0, [r0, r2]
- cmp r0, 0x4
- ble _080D380A
-_080D37FC:
- ldr r1, [r1]
- ldrh r0, [r1, 0x20]
- adds r0, 0x1
- strh r0, [r1, 0x20]
- adds r0, r3, 0
- bl DestroySprite
-_080D380A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3810: .4byte gScanlineEffectRegBuffers
-_080D3814: .4byte sTransitionStructPtr
- thumb_func_end SpriteCB_BT_Phase2WhiteFadeInStripes
-
- thumb_func_start BT_Phase2GridSquares
-BT_Phase2GridSquares: @ 80D3818
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080D3848 @ =sBT_Phase2GridSquaresFuncs
- ldr r2, _080D384C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080D382A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D382A
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3848: .4byte sBT_Phase2GridSquaresFuncs
-_080D384C: .4byte gTasks
- thumb_func_end BT_Phase2GridSquares
-
- thumb_func_start BT_Phase2GridSquares_LoadGfx
-BT_Phase2GridSquares_LoadGfx: @ 80D3850
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- add r0, sp, 0x4
- add r1, sp, 0x8
- bl BT_GetBg0TilemapAndTilesetBase
- ldr r0, _080D3898 @ =sGridSquareTilemap
- ldr r1, [sp, 0x8]
- movs r2, 0x10
- bl CpuSet
- mov r1, sp
- movs r2, 0xF0
- lsls r2, 8
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, [sp, 0x4]
- ldr r2, _080D389C @ =0x01000400
- mov r0, sp
- bl CpuSet
- ldr r0, _080D38A0 @ =sSlidingPokeballBigPokeballPalette
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3898: .4byte sGridSquareTilemap
-_080D389C: .4byte 0x01000400
-_080D38A0: .4byte sSlidingPokeballBigPokeballPalette
- thumb_func_end BT_Phase2GridSquares_LoadGfx
-
- thumb_func_start BT_Phase2GridSquares_UpdateTileset
-BT_Phase2GridSquares_UpdateTileset: @ 80D38A4
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D38E6
- mov r0, sp
- bl BT_GetBg0TilesetBase
- movs r0, 0x3
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- lsls r0, 5
- ldr r1, _080D38F8 @ =sGridSquareTilemap
- adds r0, r1
- ldr r1, [sp]
- movs r2, 0x10
- bl CpuSet
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0xD
- ble _080D38E6
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x10
- strh r0, [r4, 0xA]
-_080D38E6:
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D38F8: .4byte sGridSquareTilemap
- thumb_func_end BT_Phase2GridSquares_UpdateTileset
-
- thumb_func_start BT_Phase2GridSquares_IsDone
-BT_Phase2GridSquares_IsDone: @ 80D38FC
- push {lr}
- ldrh r1, [r0, 0xA]
- subs r1, 0x1
- strh r1, [r0, 0xA]
- lsls r1, 16
- cmp r1, 0
- bne _080D391C
- bl BT_BlendPalettesToBlack
- ldr r0, _080D3924 @ =BT_Phase2GridSquares
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_080D391C:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_080D3924: .4byte BT_Phase2GridSquares
- thumb_func_end BT_Phase2GridSquares_IsDone
-
- thumb_func_start BT_Phase2BlackDoodles
-BT_Phase2BlackDoodles: @ 80D3928
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080D3958 @ =sBT_Phase2BlackDoodlesFuncs
- ldr r2, _080D395C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080D393A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D393A
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3958: .4byte sBT_Phase2BlackDoodlesFuncs
-_080D395C: .4byte gTasks
- thumb_func_end BT_Phase2BlackDoodles
-
- thumb_func_start BT_Phase2BlackDoodles_Init
-BT_Phase2BlackDoodles_Init: @ 80D3960
- push {r4,r5,lr}
- adds r5, r0, 0
- bl BT_InitCtrlBlk
- bl ScanlineEffect_Clear
- ldr r0, _080D39B8 @ =sTransitionStructPtr
- ldr r1, [r0]
- movs r2, 0
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r2, _080D39BC @ =gScanlineEffectRegBuffers
- movs r3, 0xF0
- adds r4, r2, 0
-_080D3984:
- lsls r0, r1, 1
- adds r0, r2
- strh r3, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _080D3984
- movs r0, 0xF0
- lsls r0, 3
- adds r1, r4, r0
- adds r0, r4, 0
- movs r2, 0xA0
- bl CpuSet
- ldr r0, _080D39C0 @ =VBCB_BT_Phase2BlackDoodles
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_080D39B8: .4byte sTransitionStructPtr
-_080D39BC: .4byte gScanlineEffectRegBuffers
-_080D39C0: .4byte VBCB_BT_Phase2BlackDoodles
- thumb_func_end BT_Phase2BlackDoodles_Init
-
- thumb_func_start BT_Phase2BlackDoodles_InitSingleBrush
-BT_Phase2BlackDoodles_InitSingleBrush: @ 80D39C4
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- mov r8, r0
- ldr r0, _080D3A38 @ =sTransitionStructPtr
- ldr r0, [r0]
- adds r0, 0x24
- ldr r6, _080D3A3C @ =sBlackDoodlesSegments
- mov r2, r8
- movs r3, 0xA
- ldrsh r1, [r2, r3]
- lsls r4, r1, 2
- adds r4, r1
- lsls r4, 1
- adds r1, r4, r6
- movs r5, 0
- ldrsh r1, [r1, r5]
- adds r2, r6, 0x2
- adds r2, r4, r2
- movs r3, 0
- ldrsh r2, [r2, r3]
- adds r3, r6, 0x4
- adds r3, r4, r3
- movs r5, 0
- ldrsh r3, [r3, r5]
- adds r5, r6, 0x6
- adds r4, r5
- movs r5, 0
- ldrsh r4, [r4, r5]
- str r4, [sp]
- movs r4, 0x1
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- bl BT_DiagonalSegment_InitParams
- mov r0, r8
- movs r2, 0xA
- ldrsh r1, [r0, r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- adds r6, 0x8
- adds r0, r6
- ldrh r0, [r0]
- mov r3, r8
- strh r0, [r3, 0xC]
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- movs r0, 0x1
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3A38: .4byte sTransitionStructPtr
-_080D3A3C: .4byte sBlackDoodlesSegments
- thumb_func_end BT_Phase2BlackDoodles_InitSingleBrush
-
- thumb_func_start BT_Phase2BlackDoodles_DrawSingleBrush
-BT_Phase2BlackDoodles_DrawSingleBrush: @ 80D3A40
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r6, r0, 0
- ldr r0, _080D3A90 @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- mov r8, r0
- movs r7, 0
- ldr r0, _080D3A94 @ =gScanlineEffectRegBuffers
- mov r9, r0
-_080D3A5C:
- ldr r1, _080D3A94 @ =gScanlineEffectRegBuffers
- ldr r0, _080D3A90 @ =sTransitionStructPtr
- ldr r2, [r0]
- movs r3, 0x2A
- ldrsh r0, [r2, r3]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsrs r3, r0, 8
- movs r5, 0xFF
- ands r5, r0
- movs r4, 0xC
- ldrsh r0, [r6, r4]
- cmp r0, 0
- bne _080D3A98
- movs r1, 0x28
- ldrsh r0, [r2, r1]
- cmp r3, r0
- bge _080D3A84
- ldrh r3, [r2, 0x28]
-_080D3A84:
- lsls r0, r3, 16
- lsls r1, r5, 16
- cmp r0, r1
- ble _080D3AB0
- lsrs r3, r1, 16
- b _080D3AB0
- .align 2, 0
-_080D3A90: .4byte sTransitionStructPtr
-_080D3A94: .4byte gScanlineEffectRegBuffers
-_080D3A98:
- lsls r0, r5, 16
- asrs r0, 16
- movs r4, 0x28
- ldrsh r1, [r2, r4]
- cmp r0, r1
- ble _080D3AA6
- ldrh r5, [r2, 0x28]
-_080D3AA6:
- lsls r0, r5, 16
- lsls r1, r3, 16
- cmp r0, r1
- bgt _080D3AB0
- lsrs r5, r1, 16
-_080D3AB0:
- ldr r0, _080D3AD4 @ =sTransitionStructPtr
- ldr r4, [r0]
- movs r0, 0x2A
- ldrsh r2, [r4, r0]
- lsls r2, 1
- add r2, r9
- lsls r1, r3, 16
- asrs r1, 8
- lsls r0, r5, 16
- asrs r0, 16
- orrs r0, r1
- strh r0, [r2]
- cmp r7, 0
- beq _080D3AD8
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- b _080D3AFC
- .align 2, 0
-_080D3AD4: .4byte sTransitionStructPtr
-_080D3AD8:
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl BT_DiagonalSegment_ComputePointOnSegment
- lsls r0, 24
- lsrs r7, r0, 24
- mov r1, r8
- lsls r0, r1, 16
- movs r3, 0x80
- lsls r3, 9
- adds r0, r3
- lsrs r4, r0, 16
- mov r8, r4
- asrs r0, 16
- cmp r0, 0xF
- ble _080D3A5C
-_080D3AFC:
- ldr r0, _080D3B18 @ =sTransitionStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r2, [r1]
- strb r0, [r1]
- movs r0, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3B18: .4byte sTransitionStructPtr
- thumb_func_end BT_Phase2BlackDoodles_DrawSingleBrush
-
- thumb_func_start BT_Phase2BlackDoodles_IsDone
-BT_Phase2BlackDoodles_IsDone: @ 80D3B1C
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- ble _080D3B68
- ldr r1, _080D3B58 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _080D3B5C @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _080D3B60 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl BT_BlendPalettesToBlack
- ldr r0, _080D3B64 @ =BT_Phase2BlackDoodles
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- b _080D3B80
- .align 2, 0
-_080D3B58: .4byte 0x040000b0
-_080D3B5C: .4byte 0x0000c5ff
-_080D3B60: .4byte 0x00007fff
-_080D3B64: .4byte BT_Phase2BlackDoodles
-_080D3B68:
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- ldr r1, _080D3B84 @ =sBlackDoodlesDelay
- movs r3, 0xA
- ldrsh r0, [r2, r3]
- subs r0, 0x1
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2, 0xE]
- movs r0, 0x1
-_080D3B80:
- pop {r1}
- bx r1
- .align 2, 0
-_080D3B84: .4byte sBlackDoodlesDelay
- thumb_func_end BT_Phase2BlackDoodles_IsDone
-
- thumb_func_start BT_Phase2BlackDoodles_NextBrush
-BT_Phase2BlackDoodles_NextBrush: @ 80D3B88
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0xE]
- subs r0, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- cmp r0, 0
- beq _080D3B9C
- movs r0, 0
- b _080D3BA0
-_080D3B9C:
- movs r0, 0x1
- strh r0, [r1, 0x8]
-_080D3BA0:
- pop {r1}
- bx r1
- thumb_func_end BT_Phase2BlackDoodles_NextBrush
-
- thumb_func_start VBCB_BT_Phase2BlackDoodles
-VBCB_BT_Phase2BlackDoodles: @ 80D3BA4
- push {r4,r5,lr}
- ldr r5, _080D3C1C @ =0x040000b0
- ldrh r1, [r5, 0xA]
- ldr r0, _080D3C20 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r1, [r5, 0xA]
- ldr r0, _080D3C24 @ =0x00007fff
- ands r0, r1
- strh r0, [r5, 0xA]
- ldrh r0, [r5, 0xA]
- bl BT_VBSyncOamAndPltt
- ldr r4, _080D3C28 @ =sTransitionStructPtr
- ldr r0, [r4]
- ldrb r0, [r0]
- cmp r0, 0
- beq _080D3BDC
- ldr r1, _080D3C2C @ =0x040000d4
- ldr r0, _080D3C30 @ =gScanlineEffectRegBuffers
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _080D3C34 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_080D3BDC:
- ldr r0, [r4]
- ldrh r1, [r0, 0x2]
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x4]
- movs r0, 0x4A
- bl SetGpuReg
- ldr r0, [r4]
- ldrh r1, [r0, 0x8]
- movs r0, 0x44
- bl SetGpuReg
- ldr r4, _080D3C30 @ =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r4, r0
- ldrh r1, [r4]
- movs r0, 0x40
- bl SetGpuReg
- str r4, [r5]
- ldr r0, _080D3C38 @ =0x04000040
- str r0, [r5, 0x4]
- ldr r0, _080D3C3C @ =0xa2400001
- str r0, [r5, 0x8]
- ldr r0, [r5, 0x8]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3C1C: .4byte 0x040000b0
-_080D3C20: .4byte 0x0000c5ff
-_080D3C24: .4byte 0x00007fff
-_080D3C28: .4byte sTransitionStructPtr
-_080D3C2C: .4byte 0x040000d4
-_080D3C30: .4byte gScanlineEffectRegBuffers
-_080D3C34: .4byte 0x800000a0
-_080D3C38: .4byte 0x04000040
-_080D3C3C: .4byte 0xa2400001
- thumb_func_end VBCB_BT_Phase2BlackDoodles
-
- thumb_func_start BT_CreatePhase1SubTask
-BT_CreatePhase1SubTask: @ 80D3C40
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x4
- mov r8, r0
- adds r4, r1, 0
- adds r5, r2, 0
- adds r6, r3, 0
- ldr r3, [sp, 0x18]
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- lsls r6, 16
- lsrs r6, 16
- lsls r3, 16
- lsrs r3, 16
- ldr r0, _080D3C9C @ =BT_Phase1SubTask
- movs r1, 0x3
- str r3, [sp]
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080D3CA0 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- mov r0, r8
- strh r0, [r1, 0xA]
- strh r4, [r1, 0xC]
- strh r5, [r1, 0xE]
- strh r6, [r1, 0x10]
- ldr r3, [sp]
- strh r3, [r1, 0x12]
- strh r0, [r1, 0x14]
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3C9C: .4byte BT_Phase1SubTask
-_080D3CA0: .4byte gTasks
- thumb_func_end BT_CreatePhase1SubTask
-
- thumb_func_start BT_IsPhase1Done
-BT_IsPhase1Done: @ 80D3CA4
- push {lr}
- ldr r0, _080D3CB8 @ =BT_Phase1SubTask
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _080D3CBC
- movs r0, 0
- b _080D3CBE
- .align 2, 0
-_080D3CB8: .4byte BT_Phase1SubTask
-_080D3CBC:
- movs r0, 0x1
-_080D3CBE:
- pop {r1}
- bx r1
- thumb_func_end BT_IsPhase1Done
-
- thumb_func_start BT_Phase1SubTask
-BT_Phase1SubTask: @ 80D3CC4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _080D3CF4 @ =sBT_Phase1FadeFuncs
- ldr r2, _080D3CF8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_080D3CD6:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _080D3CD6
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3CF4: .4byte sBT_Phase1FadeFuncs
-_080D3CF8: .4byte gTasks
- thumb_func_end BT_Phase1SubTask
-
- thumb_func_start BT_Phase1_FadeOut
-BT_Phase1_FadeOut: @ 80D3CFC
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _080D3D14
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _080D3D38
-_080D3D14:
- ldrh r0, [r4, 0xA]
- strh r0, [r4, 0x14]
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0x16]
- adds r0, r1
- strh r0, [r4, 0x16]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _080D3D2C
- movs r0, 0x10
- strh r0, [r4, 0x16]
-_080D3D2C:
- movs r0, 0x1
- negs r0, r0
- ldrb r1, [r4, 0x16]
- ldr r2, _080D3D54 @ =0x00002d6b
- bl BlendPalettes
-_080D3D38:
- movs r2, 0x16
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- ble _080D3D4A
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0x14]
-_080D3D4A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080D3D54: .4byte 0x00002d6b
- thumb_func_end BT_Phase1_FadeOut
-
- thumb_func_start BT_Phase1_FadeIn
-BT_Phase1_FadeIn: @ 80D3D58
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _080D3D70
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _080D3D92
-_080D3D70:
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0x14]
- ldrh r0, [r4, 0x16]
- ldrh r1, [r4, 0x12]
- subs r0, r1
- strh r0, [r4, 0x16]
- lsls r0, 16
- cmp r0, 0
- bge _080D3D86
- movs r0, 0
- strh r0, [r4, 0x16]
-_080D3D86:
- movs r0, 0x1
- negs r0, r0
- ldrb r1, [r4, 0x16]
- ldr r2, _080D3DB8 @ =0x00002d6b
- bl BlendPalettes
-_080D3D92:
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- cmp r1, 0
- bne _080D3DC6
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _080D3DC0
- ldr r0, _080D3DBC @ =BT_Phase1SubTask
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- b _080D3DC6
- .align 2, 0
-_080D3DB8: .4byte 0x00002d6b
-_080D3DBC: .4byte BT_Phase1SubTask
-_080D3DC0:
- ldrh r0, [r4, 0xA]
- strh r0, [r4, 0x14]
- strh r1, [r4, 0x8]
-_080D3DC6:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end BT_Phase1_FadeIn
-
- thumb_func_start BT_InitCtrlBlk
-BT_InitCtrlBlk: @ 80D3DD0
- push {r4,lr}
- ldr r4, _080D3DF0 @ =sTransitionStructPtr
- ldr r0, [r4]
- movs r1, 0
- movs r2, 0x3C
- bl memset
- ldr r1, [r4]
- adds r0, r1, 0
- adds r0, 0x14
- adds r1, 0x16
- bl sub_805A658
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3DF0: .4byte sTransitionStructPtr
- thumb_func_end BT_InitCtrlBlk
-
- thumb_func_start BT_VBSyncOamAndPltt
-BT_VBSyncOamAndPltt: @ 80D3DF4
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end BT_VBSyncOamAndPltt
-
- thumb_func_start BT_GetBg0TilesetBase
-BT_GetBg0TilesetBase: @ 80D3E08
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x8
- bl GetGpuReg
- lsls r0, 16
- lsrs r0, 18
- lsls r0, 30
- lsrs r0, 16
- movs r1, 0xC0
- lsls r1, 19
- adds r0, r1
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end BT_GetBg0TilesetBase
-
- thumb_func_start BT_GetBg0TilemapAndTilesetBase
-BT_GetBg0TilemapAndTilesetBase: @ 80D3E28
- push {r4-r6,lr}
- adds r5, r0, 0
- adds r6, r1, 0
- movs r0, 0x8
- bl GetGpuReg
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 24
- movs r0, 0x1F
- ands r4, r0
- movs r0, 0x8
- bl GetGpuReg
- lsls r0, 16
- lsrs r0, 18
- lsls r4, 11
- lsls r0, 30
- lsrs r0, 16
- movs r1, 0xC0
- lsls r1, 19
- adds r4, r1
- str r4, [r5]
- adds r0, r1
- str r0, [r6]
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end BT_GetBg0TilemapAndTilesetBase
-
- thumb_func_start BT_BlendPalettesToBlack
-BT_BlendPalettesToBlack: @ 80D3E60
- push {lr}
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- pop {r0}
- bx r0
- thumb_func_end BT_BlendPalettesToBlack
-
- thumb_func_start BT_LoadWaveIntoBuffer
-BT_LoadWaveIntoBuffer: @ 80D3E74
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r10, r0
- ldr r0, [sp, 0x20]
- ldr r4, [sp, 0x24]
- lsls r1, 16
- lsrs r7, r1, 16
- lsls r2, 16
- lsrs r2, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- lsrs r1, r0, 16
- lsls r4, 16
- movs r6, 0
- lsrs r5, r4, 16
- cmp r4, 0
- ble _080D3EDC
- lsls r0, r7, 16
- asrs r0, 16
- mov r9, r0
- lsls r1, 16
- mov r8, r1
- lsls r0, r3, 16
- asrs r7, r0, 16
-_080D3EAC:
- lsls r4, r2, 16
- asrs r4, 16
- movs r0, 0xFF
- ands r0, r4
- mov r2, r8
- asrs r1, r2, 16
- bl Sin
- lsls r1, r6, 1
- add r1, r10
- add r0, r9
- strh r0, [r1]
- lsls r1, r5, 16
- ldr r0, _080D3EEC @ =0xffff0000
- adds r1, r0
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r4, r7
- lsls r4, 16
- lsrs r2, r4, 16
- lsrs r5, r1, 16
- cmp r1, 0
- bgt _080D3EAC
-_080D3EDC:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3EEC: .4byte 0xffff0000
- thumb_func_end BT_LoadWaveIntoBuffer
-
- thumb_func_start BT_GenerateCircle
-BT_GenerateCircle: @ 80D3EF0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- mov r9, r0
- adds r5, r2, 0
- adds r4, r3, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- movs r2, 0xA0
- lsls r2, 1
- movs r1, 0xA
- bl memset
- movs r1, 0
- lsls r4, 16
- asrs r4, 16
- str r4, [sp, 0x4]
- lsls r5, 16
- asrs r5, 16
- str r5, [sp, 0x8]
-_080D3F28:
- lsls r5, r1, 16
- asrs r0, r5, 16
- mov r10, r0
- ldr r1, [sp, 0x4]
- bl Sin
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- mov r0, r10
- ldr r1, [sp, 0x4]
- bl Cos
- ldr r2, [sp]
- lsls r1, r2, 16
- asrs r1, 16
- lsls r4, 16
- asrs r4, 16
- subs r2, r1, r4
- lsls r2, 16
- adds r1, r4
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r0, 16
- asrs r0, 16
- ldr r3, [sp, 0x8]
- subs r1, r3, r0
- lsls r1, 16
- lsrs r7, r1, 16
- adds r0, r3, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsrs r1, r2, 16
- str r5, [sp, 0x10]
- cmp r2, 0
- bge _080D3F74
- movs r1, 0
-_080D3F74:
- lsls r0, r6, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _080D3F7E
- movs r6, 0xF0
-_080D3F7E:
- lsls r0, r7, 16
- cmp r0, 0
- bge _080D3F86
- movs r7, 0
-_080D3F86:
- mov r2, r8
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _080D3F94
- movs r3, 0x9F
- mov r8, r3
-_080D3F94:
- lsls r0, r1, 24
- lsrs r0, 16
- orrs r6, r0
- lsls r0, r7, 16
- asrs r0, 16
- str r0, [sp, 0xC]
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- mov r0, r8
- lsls r4, r0, 16
- asrs r0, r4, 15
- add r0, r9
- strh r6, [r0]
- mov r0, r10
- adds r0, 0x1
- lsls r0, 16
- asrs r0, 16
- ldr r1, [sp, 0x4]
- bl Cos
- lsls r0, 16
- asrs r0, 16
- ldr r2, [sp, 0x8]
- subs r1, r2, r0
- lsls r1, 16
- adds r0, r2, r0
- lsls r0, 16
- lsrs r2, r0, 16
- lsrs r3, r1, 16
- cmp r1, 0
- bge _080D3FD6
- movs r3, 0
-_080D3FD6:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _080D3FE0
- movs r2, 0x9F
-_080D3FE0:
- lsls r0, r3, 16
- asrs r1, r0, 16
- adds r3, r0, 0
- lsls r5, r2, 16
- ldr r0, [sp, 0xC]
- cmp r0, r1
- ble _080D4004
- adds r2, r1, 0
-_080D3FF0:
- lsls r1, r7, 16
- ldr r0, _080D4084 @ =0xffff0000
- adds r1, r0
- asrs r0, r1, 15
- add r0, r9
- strh r6, [r0]
- lsrs r7, r1, 16
- asrs r1, 16
- cmp r1, r2
- bgt _080D3FF0
-_080D4004:
- lsls r1, r7, 16
- asrs r0, r3, 16
- cmp r1, r3
- bge _080D4022
- adds r2, r0, 0
-_080D400E:
- movs r3, 0x80
- lsls r3, 9
- adds r0, r1, r3
- asrs r1, r0, 15
- add r1, r9
- strh r6, [r1]
- adds r1, r0, 0
- asrs r0, r1, 16
- cmp r0, r2
- blt _080D400E
-_080D4022:
- asrs r0, r5, 16
- cmp r4, r5
- ble _080D4040
- adds r1, r0, 0
-_080D402A:
- ldr r2, _080D4084 @ =0xffff0000
- adds r0, r4, r2
- lsrs r3, r0, 16
- mov r8, r3
- asrs r0, 15
- add r0, r9
- strh r6, [r0]
- lsls r4, r3, 16
- asrs r0, r4, 16
- cmp r0, r1
- bgt _080D402A
-_080D4040:
- mov r0, r8
- lsls r4, r0, 16
- asrs r0, r5, 16
- cmp r4, r5
- bge _080D4060
- adds r2, r0, 0
-_080D404C:
- movs r1, 0x80
- lsls r1, 9
- adds r0, r4, r1
- asrs r1, r0, 15
- add r1, r9
- strh r6, [r1]
- adds r4, r0, 0
- asrs r0, r4, 16
- cmp r0, r2
- blt _080D404C
-_080D4060:
- ldr r2, [sp, 0x10]
- movs r3, 0x80
- lsls r3, 9
- adds r0, r2, r3
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x3F
- bgt _080D4072
- b _080D3F28
-_080D4072:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D4084: .4byte 0xffff0000
- thumb_func_end BT_GenerateCircle
-
- thumb_func_start BT_DiagonalSegment_InitParams
-BT_DiagonalSegment_InitParams: @ 80D4088
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r0, [sp, 0x14]
- ldr r5, [sp, 0x18]
- ldr r4, [sp, 0x1C]
- lsls r1, 16
- lsrs r1, 16
- lsls r2, 16
- lsrs r2, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- lsrs r0, 16
- adds r7, r0, 0
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- strh r1, [r6]
- strh r2, [r6, 0x2]
- strh r1, [r6, 0x4]
- strh r2, [r6, 0x6]
- strh r3, [r6, 0x8]
- strh r7, [r6, 0xA]
- strh r5, [r6, 0xC]
- strh r4, [r6, 0xE]
- lsls r3, 16
- asrs r3, 16
- lsls r1, 16
- asrs r1, 16
- subs r3, r1
- strh r3, [r6, 0x10]
- lsls r0, r3, 16
- cmp r0, 0
- bge _080D40DA
- negs r0, r3
- strh r0, [r6, 0x10]
- lsls r0, r5, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r6, 0xC]
-_080D40DA:
- lsls r0, r7, 16
- asrs r0, 16
- lsls r1, r2, 16
- asrs r1, 16
- subs r1, r0, r1
- strh r1, [r6, 0x12]
- lsls r0, r1, 16
- cmp r0, 0
- bge _080D40F8
- negs r0, r1
- strh r0, [r6, 0x12]
- lsls r0, r4, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r6, 0xE]
-_080D40F8:
- movs r0, 0
- strh r0, [r6, 0x14]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end BT_DiagonalSegment_InitParams
-
- thumb_func_start BT_DiagonalSegment_ComputePointOnSegment
-BT_DiagonalSegment_ComputePointOnSegment: @ 80D4104
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- adds r3, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r2, 24
- mov r10, r2
- ldrh r0, [r3, 0x10]
- mov r8, r0
- movs r1, 0x10
- ldrsh r6, [r3, r1]
- ldrh r2, [r3, 0x12]
- mov r12, r2
- movs r4, 0x12
- ldrsh r5, [r3, r4]
- cmp r6, r5
- ble _080D4154
- ldrh r0, [r3, 0xC]
- ldrh r2, [r3, 0x4]
- adds r1, r0, r2
- strh r1, [r3, 0x4]
- ldrh r2, [r3, 0x14]
- add r2, r12
- strh r2, [r3, 0x14]
- lsls r1, r2, 16
- asrs r1, 16
- adds r4, r0, 0
- ldrh r7, [r3, 0xE]
- cmp r1, r6
- ble _080D417A
- ldrh r1, [r3, 0x6]
- adds r0, r7, r1
- strh r0, [r3, 0x6]
- mov r1, r8
- b _080D4176
-_080D4154:
- ldrh r0, [r3, 0xE]
- ldrh r2, [r3, 0x6]
- adds r1, r0, r2
- strh r1, [r3, 0x6]
- ldrh r2, [r3, 0x14]
- add r2, r8
- strh r2, [r3, 0x14]
- lsls r1, r2, 16
- asrs r1, 16
- ldrh r4, [r3, 0xC]
- adds r7, r0, 0
- cmp r1, r5
- ble _080D417A
- ldrh r1, [r3, 0x4]
- adds r0, r4, r1
- strh r0, [r3, 0x4]
- mov r1, r12
-_080D4176:
- subs r0, r2, r1
- strh r0, [r3, 0x14]
-_080D417A:
- movs r5, 0
- lsls r0, r4, 16
- asrs r2, r0, 16
- cmp r2, 0
- ble _080D4192
- movs r4, 0x4
- ldrsh r1, [r3, r4]
- movs r4, 0x8
- ldrsh r0, [r3, r4]
- ldrh r4, [r3, 0x8]
- cmp r1, r0
- bge _080D41A4
-_080D4192:
- cmp r2, 0
- bge _080D41B2
- movs r0, 0x4
- ldrsh r1, [r3, r0]
- movs r2, 0x8
- ldrsh r0, [r3, r2]
- ldrh r4, [r3, 0x8]
- cmp r1, r0
- bgt _080D41B2
-_080D41A4:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r9
- cmp r0, 0
- beq _080D41B2
- strh r4, [r3, 0x4]
-_080D41B2:
- lsls r0, r7, 16
- asrs r2, r0, 16
- cmp r2, 0
- ble _080D41C8
- movs r4, 0x6
- ldrsh r1, [r3, r4]
- movs r4, 0xA
- ldrsh r0, [r3, r4]
- ldrh r4, [r3, 0xA]
- cmp r1, r0
- bge _080D41DA
-_080D41C8:
- cmp r2, 0
- bge _080D41E8
- movs r0, 0x6
- ldrsh r1, [r3, r0]
- movs r2, 0xA
- ldrsh r0, [r3, r2]
- ldrh r4, [r3, 0xA]
- cmp r1, r0
- bgt _080D41E8
-_080D41DA:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r10
- cmp r0, 0
- beq _080D41E8
- strh r4, [r3, 0x6]
-_080D41E8:
- cmp r5, 0x2
- beq _080D41F0
- movs r0, 0
- b _080D41F2
-_080D41F0:
- movs r0, 0x1
-_080D41F2:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end BT_DiagonalSegment_ComputePointOnSegment
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/graphics/battle_transitions/grid_square_tilemap.bin b/graphics/battle_transitions/grid_square_tilemap.bin
deleted file mode 100644
index 7f67463eb..000000000
--- a/graphics/battle_transitions/grid_square_tilemap.bin
+++ /dev/null
Binary files differ
diff --git a/graphics/battle_transitions/grid_square_tileset.png b/graphics/battle_transitions/grid_square_tileset.png
new file mode 100644
index 000000000..fb8a9e6fd
--- /dev/null
+++ b/graphics/battle_transitions/grid_square_tileset.png
Binary files differ
diff --git a/include/field_camera.h b/include/field_camera.h
index 53d734081..d67523c8f 100644
--- a/include/field_camera.h
+++ b/include/field_camera.h
@@ -26,5 +26,6 @@ extern u16 gUnknown_03005DE8;
void DrawWholeMapView(void);
void CurrentMapDrawMetatileAt(int x, int y);
+void sub_805A658(s16 *x, s16 *y);
#endif //GUARD_FIELD_CAMERA_H
diff --git a/include/field_effect.h b/include/field_effect.h
index 47f35fe86..0ab2d0475 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -84,5 +84,6 @@ void CreateTeleportFieldEffectTask(void);
void FieldEffectActiveListRemove(u8 id);
void sub_8085620(void);
void FieldEffectStop(struct Sprite *sprite, u8 id);
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/trainer_pokemon_sprites.h b/include/trainer_pokemon_sprites.h
index 3ae75ed0f..2a520715f 100644
--- a/include/trainer_pokemon_sprites.h
+++ b/include/trainer_pokemon_sprites.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_BATTLE_DOME_CARDS_H
-#define GUARD_BATTLE_DOME_CARDS_H
+#ifndef GUARD_TRAINER_POKEMON_SPRITES_H
+#define GUARD_TRAINER_POKEMON_SPRITES_H
#include "global.h"
@@ -13,5 +13,6 @@ u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteS
u8 sub_818D97C(u8 a0, u8 a1);
u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
u16 FreeAndDestroyTrainerPicSprite(u16);
+u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass);
-#endif //GUARD_BATTLE_DOME_CARDS_H
+#endif // GUARD_TRAINER_POKEMON_SPRITES_H
diff --git a/ld_script.txt b/ld_script.txt
index f3f580d0c..d9506d33f 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -192,7 +192,6 @@ SECTIONS {
src/coins.o(.text);
src/fldeff_strength.o(.text);
src/battle_transition.o(.text);
- asm/battle_transition.o(.text);
asm/battle_controller_link_partner.o(.text);
asm/battle_message.o(.text);
src/math_util.o(.text);
diff --git a/src/battle_transition.c b/src/battle_transition.c
index 311563a95..1ef54a925 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -6,11 +6,16 @@
#include "palette.h"
#include "trig.h"
#include "random.h"
+#include "sound.h"
+#include "decompress.h"
#include "gpu_regs.h"
#include "battle_transition.h"
#include "field_effect.h"
#include "field_weather.h"
+#include "field_camera.h"
+#include "trainer_pokemon_sprites.h"
#include "scanline_effect.h"
+#include "constants/songs.h"
typedef bool8 (*TransitionStateFunc)(struct Task *task);
typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
@@ -23,7 +28,7 @@ struct TransitionData
u16 win0H;
u16 win0V;
u16 unused_A;
- u16 unused_C;
+ u16 win1V;
u16 bldCnt;
u16 bldAlpha;
u16 bldY;
@@ -38,15 +43,6 @@ struct TransitionData
s16 data[11]; // for multiple purposes
};
-struct __attribute__((packed)) BlackDoodleSegment
-{
- s16 startPtX;
- s16 startPtY;
- s16 endPtX;
- s16 endPtY;
- u16 whichSide;
-};
-
EWRAM_DATA struct TransitionData *sTransitionStructPtr = NULL;
// TODO: Move this declaration to include/event_object_movement.h
@@ -114,6 +110,7 @@ bool8 BT_Phase1Blink(struct Task *task);
bool8 BT_WaitForPhase1(struct Task *task);
bool8 BT_Phase2LaunchAnimTask(struct Task *task);
bool8 BT_WaitForPhase2(struct Task *task);
+
void BT_Phase2Blur(u8 taskId);
void BT_Phase2DistortedWave(u8 taskId);
void BT_Phase2HorizontalCorrugate(u8 taskId);
@@ -133,9 +130,12 @@ void BT_Phase2StartLanceMugshot(u8 taskId);
void BT_Phase2StartBlueMugshot(u8 taskId);
void BT_Phase2AntiClockwiseSpiral(u8 taskId);
void BT_Phase1Task(u8 taskId);
+void BT_Phase2Mugshot(u8 taskId);
+void BT_Phase1SubTask(u8 taskId);
void SpriteCB_BT_Phase2Mugshots(struct Sprite *sprite);
void SpriteCB_BT_Phase2SlidingPokeballs(struct Sprite *sprite);
+void SpriteCB_BT_Phase2WhiteFadeInStripes(struct Sprite *sprite);
bool8 BT_Phase2MugshotsSpriteFuncs_Wait(struct Sprite *sprite);
bool8 BT_Phase2MugshotsSpriteFuncs_InitParams(struct Sprite *sprite);
@@ -154,6 +154,16 @@ void VBCB_BT_Phase2ClockwiseBlackFade(void);
void VBCB_BT_Phase2FullScreenWave(void);
void HBCB_BT_Phase2FullScreenWave(void);
void VBCB_BT_Phase2BlackWaveToRight(void);
+void VBCB_BT_Phase2AntiClockwiseBlackFade(void);
+void VBCB_BT_Phase2Mugshot1_Slide(void);
+void VBCB_BT_Phase2Mugshot2_WhiteFade(void);
+void HBCB_BT_Phase2Mugshot(void);
+void VBCB_BT_Phase2SlicedScreen(void);
+void HBCB_BT_Phase2SlicedScreen(void);
+void VBCB_BT_Phase2WhiteFadeInStripes1(void);
+void VBCB_BT_Phase2WhiteFadeInStripes2(void);
+void HBCB_BT_Phase2WhiteFadeInStripes(void);
+void VBCB_BT_Phase2BlackDoodles(void);
void BT_LaunchTask(u8 transitionId);
void BT_TaskMain(u8 taskId);
@@ -161,12 +171,17 @@ void BT_InitCtrlBlk(void);
void BT_CreatePhase1SubTask(s16 fadeOutDelay, s16 fadeInDelay, s16 blinkTimes, s16 fadeOutSpeed, s16 fadeInSpeed);
bool8 BT_IsPhase1Done(void);
void BT_VBSyncOamAndPltt(void);
+void BT_GetBg0TilesetBase(u16 **tilesetPtr);
void BT_GetBg0TilemapAndTilesetBase(u16 **tilemapPtr, u16 **tilesetPtr);
void BT_LoadWaveIntoBuffer(s16 *buffer, s16 offset, s16 theta, s16 frequency, s16 amplitude, s16 bufSize);
void BT_GenerateCircle(s16 *buffer, s16 x, s16 y, s16 radius);
void BT_BlendPalettesToBlack(void);
-void BT_DiagonalSegment_InitParams(s16 *buffer, s16 startPtX, s16 startPtY, s16 endPtX, s16 endPtY, s16 stepX, s16 stepY);
+void BT_DiagonalSegment_InitParams(s16 *data, s16 startPtX, s16 startPtY, s16 endPtX, s16 endPtY, s16 stepX, s16 stepY);
bool8 BT_DiagonalSegment_ComputePointOnSegment(s16 *data, bool8 checkBoundary1, bool8 checkBoundary2);
+void BT_SetSpriteAsOpponentOrPlayer(s16 spriteId, bool16 value);
+void BT_StartSpriteSlide(s16 spriteId);
+s16 BT_IsSpriteSlideFinished(s16 spriteId);
+void BT_Phase2Mugshots_CreateSprites(struct Task *task);
const u32 sBigPokeballTileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball_tileset.4bpp");
const u32 sSlidingPokeballTilemap[] = INCBIN_U32("graphics/battle_transitions/sliding_pokeball_tilemap.bin");
@@ -174,7 +189,7 @@ const u8 sSpriteImage_SlidingPokeball[] = INCBIN_U8("graphics/battle_transitions
const u32 sVsBarTileset[] = INCBIN_U32("graphics/battle_transitions/vsbar_tileset.4bpp");
const u8 sSpriteImage_UnusedBrendan[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
const u8 sSpriteImage_UnusedLass[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
-const u32 sGridSquareTilemap[] = INCBIN_U32("graphics/battle_transitions/grid_square_tilemap.bin");
+const u32 sGridSquareTileset[] = INCBIN_U32("graphics/battle_transitions/grid_square_tileset.4bpp");
const TaskFunc sBT_Phase1Tasks[] =
{
@@ -398,57 +413,15 @@ const TransitionStateFunc sBT_Phase2BlackDoodlesFuncs[] =
BT_Phase2BlackDoodles_NextBrush,
};
-const struct BlackDoodleSegment sBlackDoodlesSegments[] =
+const s16 sBlackDoodlesSegments[][5] =
{
- {
- .startPtX = 0x38,
- .startPtY = 0x0,
- .endPtX = 0x0,
- .endPtY = 0xA0,
- .whichSide = 0,
- },
- {
- .startPtX = 0x68,
- .startPtY = 0xA0,
- .endPtX = 0xF0,
- .endPtY = 0x58,
- .whichSide = 1,
- },
- {
- .startPtX = 0xF0,
- .startPtY = 0x48,
- .endPtX = 0x38,
- .endPtY = 0x0,
- .whichSide = 1,
- },
- {
- .startPtX = 0x0,
- .startPtY = 0x20,
- .endPtX = 0x90,
- .endPtY = 0xA0,
- .whichSide = 0,
- },
- {
- .startPtX = 0x90,
- .startPtY = 0xA0,
- .endPtX = 0xB8,
- .endPtY = 0x0,
- .whichSide = 1,
- },
- {
- .startPtX = 0x38,
- .startPtY = 0x0,
- .endPtX = 0xA8,
- .endPtY = 0xA0,
- .whichSide = 0,
- },
- {
- .startPtX = 0xA8,
- .startPtY = 0xA0,
- .endPtX = 0x30,
- .endPtY = 0x0,
- .whichSide = 1,
- },
+ { 0x38, 0x00, 0x00, 0xA0, 0 },
+ { 0x68, 0xA0, 0xF0, 0x58, 1 },
+ { 0xF0, 0x48, 0x38, 0x00, 1 },
+ { 0x00, 0x20, 0x90, 0xA0, 0 },
+ { 0x90, 0xA0, 0xB8, 0x00, 1 },
+ { 0x38, 0x00, 0xA8, 0xA0, 0 },
+ { 0xA8, 0xA0, 0x30, 0x00, 1 },
};
const s16 sBlackDoodlesDelay[] = { 1, 1, 1, 1, 1, 1, 0 };
@@ -802,6 +775,7 @@ void VBCB_BT_Phase2DistortedWave(void)
void HBCB_BT_Phase2DistortedWave(void)
{
s16 offset = gScanlineEffectRegBuffers[1][REG_VCOUNT];
+
REG_BG1HOFS = offset;
REG_BG2HOFS = offset;
REG_BG3HOFS = offset;
@@ -852,7 +826,8 @@ void VBCB_BT_Phase2HorizontalCorrugate(void)
void HBCB_BT_Phase2HorizontalCorrugate(void)
{
- u16 offset = gScanlineEffectRegBuffers[1][REG_VCOUNT];
+ s16 offset = gScanlineEffectRegBuffers[1][REG_VCOUNT];
+
REG_BG1VOFS = offset;
REG_BG2VOFS = offset;
REG_BG3VOFS = offset;
@@ -928,7 +903,7 @@ bool8 BT_Phase2BigPokeball_UpdateWave1IncEva(struct Task *task)
++task->tState;
task->tTheta += 12;
task->tAmplitude -= 384;
- // Assign a very high frequency value so that 2 adjacent values in gScanlineEffectRegBuffers[0] have different sign
+ // Assign a very high frequency value so that 2 adjacent values in gScanlineEffectRegBuffers[0] will have different sign.
BT_LoadWaveIntoBuffer(gScanlineEffectRegBuffers[0], 0, task->tTheta, 132, task->tAmplitude >> 8, 160);
++sTransitionStructPtr->vblankDma;
return FALSE;
@@ -996,7 +971,7 @@ bool8 BT_Phase2BigPokeball_CircleEffect(struct Task *task)
sTransitionStructPtr->vblankDma = FALSE;
if (task->tDeltaRadius < 2048)
task->tDeltaRadius += 256;
- if (task->tRadius != 0)
+ if (task->tRadius)
{
task->tRadius -= (task->tDeltaRadius >> 8);
if (task->tRadius < 0)
@@ -1034,13 +1009,13 @@ void BT_VBStopDma0SyncSrcBufferSetLcdRegs(void)
void VBCB_BT_Phase2BigPokeball1(void)
{
BT_VBStopDma0SyncSrcBufferSetLcdRegs();
- DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BG0HOFS, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BG0HOFS, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_16BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
}
void VBCB_BT_Phase2BigPokeball2(void)
{
BT_VBStopDma0SyncSrcBufferSetLcdRegs();
- DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_16BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
}
#undef tRadius
@@ -1354,7 +1329,7 @@ void VBCB_BT_Phase2ClockwiseBlackFade(void)
SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0V);
SetGpuReg(REG_OFFSET_WIN0H, gScanlineEffectRegBuffers[1][0]);
- DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_16BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
}
#undef trStartPtX
@@ -1405,6 +1380,7 @@ bool8 BT_Phase2FullScreenWave_UpdateWave(struct Task *task)
for (i = 0; i < 160; ++i, theta += frequency)
{
s16 var = theta >> 8;
+
#ifndef NONMATCHING
asm("");
#endif
@@ -1430,7 +1406,8 @@ void VBCB_BT_Phase2FullScreenWave(void)
void HBCB_BT_Phase2FullScreenWave(void)
{
- u16 offset = gScanlineEffectRegBuffers[1][REG_VCOUNT];
+ s16 offset = gScanlineEffectRegBuffers[1][REG_VCOUNT];
+
REG_BG1VOFS = offset;
REG_BG2VOFS = offset;
REG_BG3VOFS = offset;
@@ -1522,4 +1499,2007 @@ void BT_Phase2AntiClockwiseSpiral(u8 taskId)
while (sBT_Phase2AntiClockwiseSpiralFuncs[gTasks[taskId].tState](&gTasks[taskId]));
}
+#ifdef NONMATCHING
+void sub_80D1F64(s16 a1, s16 a2, bool8 a3)
+{
+ s16 elem;
+
+ for (elem = 320; elem < NELEMS(gScanlineEffectRegBuffers[1]); ++elem)
+ gScanlineEffectRegBuffers[1][elem] = 120;
+ WILL DO IT LATER
+ LET ME RESOLVE OTHER STUFF FIRST
+
+}
+#else
+NAKED
+void sub_80D1F64(s16 a1, s16 a2, bool8 a3)
+{
+ asm_unified("\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x14\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp]\n\
+ lsls r1, 16\n\
+ lsrs r5, r1, 16\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ str r2, [sp, 0x4]\n\
+ movs r0, 0\n\
+ mov r10, r0\n\
+ movs r1, 0xA0\n\
+ lsls r1, 17\n\
+ ldr r4, _080D1FD8 @ =gScanlineEffectRegBuffers + 0x780\n\
+ ldr r3, _080D1FDC @ =0x000003bf\n\
+ movs r2, 0x78\n\
+ _080D1F8E:\n\
+ asrs r0, r1, 16\n\
+ lsls r1, r0, 1\n\
+ adds r1, r4\n\
+ strh r2, [r1]\n\
+ adds r0, 0x1\n\
+ lsls r1, r0, 16\n\
+ asrs r0, r1, 16\n\
+ cmp r0, r3\n\
+ ble _080D1F8E\n\
+ lsls r0, r5, 16\n\
+ movs r1, 0\n\
+ mov r9, r1\n\
+ str r0, [sp, 0xC]\n\
+ cmp r0, 0\n\
+ bgt _080D1FAE\n\
+ b _080D221A\n\
+ _080D1FAE:\n\
+ mov r3, r10\n\
+ lsrs r2, r3, 3\n\
+ ldr r4, [sp]\n\
+ adds r0, r2, r4\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ asrs r1, r0, 3\n\
+ str r0, [sp, 0x8]\n\
+ cmp r2, r1\n\
+ beq _080D1FE0\n\
+ lsls r1, r3, 16\n\
+ movs r6, 0x80\n\
+ lsls r6, 9\n\
+ adds r0, r1, r6\n\
+ lsrs r0, 16\n\
+ mov r8, r0\n\
+ adds r0, r1, 0\n\
+ b _080D1FE6\n\
+ .align 2, 0\n\
+ _080D1FD8: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D1FDC: .4byte 0x000003bf\n\
+ _080D1FE0:\n\
+ lsls r0, r3, 16\n\
+ lsrs r1, r0, 16\n\
+ mov r8, r1\n\
+ _080D1FE6:\n\
+ asrs r4, r0, 16\n\
+ mov r0, r10\n\
+ adds r1, r4, 0\n\
+ bl Sin\n\
+ movs r5, 0x50\n\
+ subs r0, r5, r0\n\
+ lsls r0, 16\n\
+ lsrs r2, r0, 16\n\
+ mov r0, r10\n\
+ adds r1, r4, 0\n\
+ str r2, [sp, 0x10]\n\
+ bl Cos\n\
+ adds r0, 0x78\n\
+ lsls r0, 16\n\
+ lsrs r7, r0, 16\n\
+ ldr r6, [sp, 0x8]\n\
+ mov r3, r8\n\
+ lsls r4, r3, 16\n\
+ asrs r4, 16\n\
+ adds r0, r6, 0\n\
+ adds r1, r4, 0\n\
+ bl Sin\n\
+ subs r5, r0\n\
+ lsls r5, 16\n\
+ lsrs r5, 16\n\
+ adds r0, r6, 0\n\
+ adds r1, r4, 0\n\
+ bl Cos\n\
+ adds r0, 0x78\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ ldr r2, [sp, 0x10]\n\
+ lsls r0, r2, 16\n\
+ asrs r1, r0, 16\n\
+ cmp r1, 0\n\
+ bge _080D203E\n\
+ lsls r0, r5, 16\n\
+ cmp r0, 0\n\
+ bge _080D203E\n\
+ b _080D21F8\n\
+ _080D203E:\n\
+ cmp r1, 0x9F\n\
+ ble _080D204C\n\
+ lsls r0, r5, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x9F\n\
+ ble _080D204C\n\
+ b _080D21F8\n\
+ _080D204C:\n\
+ cmp r1, 0\n\
+ bge _080D2052\n\
+ movs r2, 0\n\
+ _080D2052:\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x9F\n\
+ ble _080D205C\n\
+ movs r2, 0x9F\n\
+ _080D205C:\n\
+ lsls r0, r7, 16\n\
+ cmp r0, 0\n\
+ bge _080D2064\n\
+ movs r7, 0\n\
+ _080D2064:\n\
+ lsls r0, r7, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0xFF\n\
+ ble _080D206E\n\
+ movs r7, 0xFF\n\
+ _080D206E:\n\
+ lsls r0, r5, 16\n\
+ cmp r0, 0\n\
+ bge _080D2076\n\
+ movs r5, 0\n\
+ _080D2076:\n\
+ lsls r0, r5, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x9F\n\
+ ble _080D2080\n\
+ movs r5, 0x9F\n\
+ _080D2080:\n\
+ lsls r0, r3, 16\n\
+ cmp r0, 0\n\
+ bge _080D2088\n\
+ movs r3, 0\n\
+ _080D2088:\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0xFF\n\
+ ble _080D2092\n\
+ movs r3, 0xFF\n\
+ _080D2092:\n\
+ lsls r0, r5, 16\n\
+ asrs r0, 16\n\
+ lsls r1, r2, 16\n\
+ asrs r2, r1, 16\n\
+ subs r0, r2\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ mov r0, r10\n\
+ subs r0, 0x40\n\
+ lsls r0, 24\n\
+ adds r6, r1, 0\n\
+ cmp r0, 0\n\
+ blt _080D2158\n\
+ movs r4, 0xA0\n\
+ lsls r4, 1\n\
+ adds r0, r2, r4\n\
+ lsls r0, 1\n\
+ ldr r1, _080D20E8 @ =gScanlineEffectRegBuffers + 0x780\n\
+ adds r0, r1\n\
+ strh r7, [r0]\n\
+ lsls r0, r5, 16\n\
+ adds r4, r0, 0\n\
+ cmp r4, 0\n\
+ bne _080D20C4\n\
+ b _080D21F8\n\
+ _080D20C4:\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ lsls r1, r7, 16\n\
+ asrs r2, r1, 16\n\
+ subs r0, r2\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ asrs r0, 16\n\
+ mov r8, r0\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r8, r0\n\
+ bge _080D20EC\n\
+ cmp r2, 0x1\n\
+ ble _080D20EC\n\
+ subs r0, r2, 0x1\n\
+ b _080D20FC\n\
+ .align 2, 0\n\
+ _080D20E8: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D20EC:\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x1\n\
+ ble _080D2100\n\
+ asrs r0, r1, 16\n\
+ cmp r0, 0xFE\n\
+ bgt _080D2100\n\
+ adds r0, 0x1\n\
+ _080D20FC:\n\
+ lsls r0, 16\n\
+ lsrs r7, r0, 16\n\
+ _080D2100:\n\
+ adds r0, r4, 0\n\
+ asrs r1, r0, 16\n\
+ cmp r1, 0\n\
+ bge _080D212C\n\
+ asrs r2, r6, 16\n\
+ ldr r3, _080D2128 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D210C:\n\
+ asrs r1, r0, 16\n\
+ adds r0, r2, r1\n\
+ movs r4, 0xA0\n\
+ lsls r4, 1\n\
+ adds r0, r4\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ strh r7, [r0]\n\
+ adds r1, 0x1\n\
+ lsls r0, r1, 16\n\
+ cmp r0, 0\n\
+ blt _080D210C\n\
+ b _080D21F8\n\
+ .align 2, 0\n\
+ _080D2128: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D212C:\n\
+ cmp r1, 0\n\
+ ble _080D21F8\n\
+ asrs r2, r6, 16\n\
+ ldr r3, _080D2154 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D2134:\n\
+ lsls r1, r5, 16\n\
+ asrs r1, 16\n\
+ adds r0, r2, r1\n\
+ movs r6, 0xA0\n\
+ lsls r6, 1\n\
+ adds r0, r6\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ strh r7, [r0]\n\
+ subs r1, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r5, r1, 16\n\
+ cmp r1, 0\n\
+ bgt _080D2134\n\
+ b _080D21F8\n\
+ .align 2, 0\n\
+ _080D2154: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D2158:\n\
+ movs r1, 0xF0\n\
+ lsls r1, 1\n\
+ adds r0, r2, r1\n\
+ lsls r0, 1\n\
+ ldr r2, _080D2190 @ =gScanlineEffectRegBuffers + 0x780\n\
+ adds r0, r2\n\
+ strh r7, [r0]\n\
+ lsls r0, r5, 16\n\
+ adds r4, r0, 0\n\
+ cmp r4, 0\n\
+ beq _080D21F8\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ lsls r1, r7, 16\n\
+ asrs r2, r1, 16\n\
+ subs r0, r2\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ asrs r0, 16\n\
+ mov r8, r0\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r8, r0\n\
+ bge _080D2194\n\
+ cmp r2, 0x1\n\
+ ble _080D2194\n\
+ subs r0, r2, 0x1\n\
+ b _080D21A4\n\
+ .align 2, 0\n\
+ _080D2190: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D2194:\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x1\n\
+ ble _080D21A8\n\
+ asrs r0, r1, 16\n\
+ cmp r0, 0xFE\n\
+ bgt _080D21A8\n\
+ adds r0, 0x1\n\
+ _080D21A4:\n\
+ lsls r0, 16\n\
+ lsrs r7, r0, 16\n\
+ _080D21A8:\n\
+ adds r0, r4, 0\n\
+ asrs r1, r0, 16\n\
+ cmp r1, 0\n\
+ bge _080D21D4\n\
+ asrs r2, r6, 16\n\
+ ldr r3, _080D21D0 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D21B4:\n\
+ asrs r1, r0, 16\n\
+ adds r0, r2, r1\n\
+ movs r4, 0xF0\n\
+ lsls r4, 1\n\
+ adds r0, r4\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ strh r7, [r0]\n\
+ adds r1, 0x1\n\
+ lsls r0, r1, 16\n\
+ cmp r0, 0\n\
+ blt _080D21B4\n\
+ b _080D21F8\n\
+ .align 2, 0\n\
+ _080D21D0: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D21D4:\n\
+ cmp r1, 0\n\
+ ble _080D21F8\n\
+ asrs r2, r6, 16\n\
+ ldr r3, _080D2270 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D21DC:\n\
+ lsls r1, r5, 16\n\
+ asrs r1, 16\n\
+ adds r0, r2, r1\n\
+ movs r6, 0xF0\n\
+ lsls r6, 1\n\
+ adds r0, r6\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ strh r7, [r0]\n\
+ subs r1, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r5, r1, 16\n\
+ cmp r1, 0\n\
+ bgt _080D21DC\n\
+ _080D21F8:\n\
+ mov r1, r9\n\
+ lsls r0, r1, 16\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r0, r2\n\
+ ldr r3, [sp, 0x8]\n\
+ lsls r1, r3, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsrs r4, r0, 16\n\
+ mov r9, r4\n\
+ asrs r0, 16\n\
+ ldr r6, [sp, 0xC]\n\
+ asrs r1, r6, 12\n\
+ cmp r0, r1\n\
+ bge _080D221A\n\
+ b _080D1FAE\n\
+ _080D221A:\n\
+ ldr r0, [sp, 0x4]\n\
+ cmp r0, 0\n\
+ beq _080D222C\n\
+ movs r0, 0xC0\n\
+ lsls r0, 10\n\
+ ldr r1, [sp, 0xC]\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080D2274\n\
+ _080D222C:\n\
+ movs r2, 0\n\
+ mov r9, r2\n\
+ ldr r4, _080D2270 @ =gScanlineEffectRegBuffers + 0x780\n\
+ movs r5, 0xA0\n\
+ lsls r5, 1\n\
+ _080D2236:\n\
+ mov r3, r9\n\
+ lsls r1, r3, 16\n\
+ asrs r1, 16\n\
+ lsls r3, r1, 1\n\
+ ldr r6, [sp, 0x4]\n\
+ adds r3, r6\n\
+ lsls r3, 1\n\
+ adds r3, r4\n\
+ adds r0, r1, r5\n\
+ lsls r0, 1\n\
+ adds r0, r4\n\
+ ldrh r2, [r0]\n\
+ lsls r2, 8\n\
+ movs r6, 0xF0\n\
+ lsls r6, 1\n\
+ adds r0, r1, r6\n\
+ lsls r0, 1\n\
+ adds r0, r4\n\
+ ldrh r0, [r0]\n\
+ orrs r2, r0\n\
+ strh r2, [r3]\n\
+ adds r1, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r0, r1, 16\n\
+ mov r9, r0\n\
+ asrs r1, 16\n\
+ cmp r1, 0x9F\n\
+ ble _080D2236\n\
+ b _080D251C\n\
+ .align 2, 0\n\
+ _080D2270: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D2274:\n\
+ ldr r1, [sp, 0xC]\n\
+ asrs r4, r1, 16\n\
+ lsls r0, r4, 20\n\
+ asrs r0, 16\n\
+ lsls r5, r4, 1\n\
+ ldr r2, [sp]\n\
+ lsls r1, r2, 16\n\
+ asrs r1, 16\n\
+ adds r1, r5\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ bl Sin\n\
+ lsls r0, 16\n\
+ lsrs r2, r0, 16\n\
+ cmp r4, 0\n\
+ bge _080D2298\n\
+ adds r4, 0x3\n\
+ _080D2298:\n\
+ asrs r0, r4, 2\n\
+ cmp r0, 0x1\n\
+ beq _080D234C\n\
+ cmp r0, 0x1\n\
+ bgt _080D22A8\n\
+ cmp r0, 0\n\
+ beq _080D22B6\n\
+ b _080D24DA\n\
+ _080D22A8:\n\
+ cmp r0, 0x2\n\
+ bne _080D22AE\n\
+ b _080D23CC\n\
+ _080D22AE:\n\
+ cmp r0, 0x3\n\
+ bne _080D22B4\n\
+ b _080D2466\n\
+ _080D22B4:\n\
+ b _080D24DA\n\
+ _080D22B6:\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x50\n\
+ ble _080D22C0\n\
+ movs r2, 0x50\n\
+ _080D22C0:\n\
+ mov r9, r2\n\
+ lsls r1, r2, 16\n\
+ cmp r1, 0\n\
+ bgt _080D22CA\n\
+ b _080D24DA\n\
+ _080D22CA:\n\
+ ldr r0, _080D2320 @ =gUnknown_83FA444\n\
+ adds r0, r5, r0\n\
+ movs r3, 0\n\
+ ldrsh r4, [r0, r3]\n\
+ ldr r6, _080D2324 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D22D4:\n\
+ ldr r0, _080D2328 @ =sTransitionStructPtr\n\
+ ldr r5, [r0]\n\
+ asrs r2, r1, 16\n\
+ adds r0, r2, 0\n\
+ muls r0, r4\n\
+ asrs r0, 8\n\
+ adds r0, 0x78\n\
+ lsls r1, r0, 16\n\
+ lsrs r7, r1, 16\n\
+ strh r0, [r5, 0x28]\n\
+ lsls r1, r7, 16\n\
+ lsrs r0, r1, 16\n\
+ cmp r0, 0xFF\n\
+ bhi _080D2334\n\
+ movs r3, 0xC8\n\
+ lsls r3, 1\n\
+ adds r0, r3, 0\n\
+ subs r0, r2\n\
+ strh r0, [r5, 0x14]\n\
+ adds r0, r3, 0\n\
+ subs r0, r2\n\
+ lsls r0, 1\n\
+ adds r3, r0, r6\n\
+ ldrh r0, [r3]\n\
+ strh r0, [r5, 0x38]\n\
+ movs r0, 0x8C\n\
+ lsls r0, 2\n\
+ subs r0, r2\n\
+ lsls r0, 1\n\
+ adds r2, r0, r6\n\
+ ldrh r0, [r2]\n\
+ asrs r1, 16\n\
+ cmp r0, r1\n\
+ bge _080D232C\n\
+ movs r0, 0x78\n\
+ strh r0, [r2]\n\
+ b _080D2334\n\
+ .align 2, 0\n\
+ _080D2320: .4byte gUnknown_83FA444\n\
+ _080D2324: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D2328: .4byte sTransitionStructPtr\n\
+ _080D232C:\n\
+ ldrh r0, [r3]\n\
+ cmp r0, r1\n\
+ bge _080D2334\n\
+ strh r7, [r3]\n\
+ _080D2334:\n\
+ mov r1, r9\n\
+ lsls r0, r1, 16\n\
+ ldr r2, _080D2348 @ =0xffff0000\n\
+ adds r0, r2\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ lsls r1, r0, 16\n\
+ cmp r1, 0\n\
+ bgt _080D22D4\n\
+ b _080D24DA\n\
+ .align 2, 0\n\
+ _080D2348: .4byte 0xffff0000\n\
+ _080D234C:\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x50\n\
+ ble _080D2356\n\
+ movs r2, 0x50\n\
+ _080D2356:\n\
+ mov r9, r2\n\
+ lsls r1, r2, 16\n\
+ cmp r1, 0\n\
+ bgt _080D2360\n\
+ b _080D24DA\n\
+ _080D2360:\n\
+ ldr r0, _080D23BC @ =gUnknown_83FA444\n\
+ adds r0, r5, r0\n\
+ movs r3, 0\n\
+ ldrsh r4, [r0, r3]\n\
+ ldr r6, _080D23C0 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D236A:\n\
+ ldr r0, _080D23C4 @ =sTransitionStructPtr\n\
+ ldr r3, [r0]\n\
+ asrs r2, r1, 16\n\
+ adds r0, r2, 0\n\
+ muls r0, r4\n\
+ asrs r0, 8\n\
+ adds r0, 0x78\n\
+ lsls r1, r0, 16\n\
+ lsrs r7, r1, 16\n\
+ strh r0, [r3, 0x28]\n\
+ lsls r5, r7, 16\n\
+ lsrs r0, r5, 16\n\
+ cmp r0, 0xFF\n\
+ bhi _080D23A6\n\
+ movs r1, 0xC8\n\
+ lsls r1, 1\n\
+ adds r0, r1, 0\n\
+ subs r0, r2\n\
+ strh r0, [r3, 0x14]\n\
+ adds r0, r1, 0\n\
+ subs r0, r2\n\
+ lsls r0, 1\n\
+ adds r2, r0, r6\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r3, 0x38]\n\
+ ldrh r1, [r2]\n\
+ asrs r0, r5, 16\n\
+ cmp r1, r0\n\
+ bge _080D23A6\n\
+ strh r7, [r2]\n\
+ _080D23A6:\n\
+ mov r2, r9\n\
+ lsls r0, r2, 16\n\
+ ldr r3, _080D23C8 @ =0xffff0000\n\
+ adds r0, r3\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ lsls r1, r0, 16\n\
+ cmp r1, 0\n\
+ bgt _080D236A\n\
+ b _080D24DA\n\
+ .align 2, 0\n\
+ _080D23BC: .4byte gUnknown_83FA444\n\
+ _080D23C0: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D23C4: .4byte sTransitionStructPtr\n\
+ _080D23C8: .4byte 0xffff0000\n\
+ _080D23CC:\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ movs r1, 0x4F\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bge _080D23DA\n\
+ ldr r2, _080D2438 @ =0x0000ffb1\n\
+ _080D23DA:\n\
+ mov r9, r2\n\
+ lsls r1, r2, 16\n\
+ cmp r1, 0\n\
+ bgt _080D24DA\n\
+ ldr r0, _080D243C @ =gUnknown_83FA444\n\
+ adds r0, r5, r0\n\
+ movs r6, 0\n\
+ ldrsh r4, [r0, r6]\n\
+ ldr r6, _080D2440 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D23EC:\n\
+ ldr r0, _080D2444 @ =sTransitionStructPtr\n\
+ ldr r5, [r0]\n\
+ asrs r2, r1, 16\n\
+ adds r0, r2, 0\n\
+ muls r0, r4\n\
+ asrs r0, 8\n\
+ adds r0, 0x78\n\
+ lsls r1, r0, 16\n\
+ lsrs r7, r1, 16\n\
+ strh r0, [r5, 0x28]\n\
+ lsls r1, r7, 16\n\
+ lsrs r0, r1, 16\n\
+ cmp r0, 0xFF\n\
+ bhi _080D2450\n\
+ movs r3, 0x8C\n\
+ lsls r3, 2\n\
+ adds r0, r3, 0\n\
+ subs r0, r2\n\
+ strh r0, [r5, 0x14]\n\
+ adds r0, r3, 0\n\
+ subs r0, r2\n\
+ lsls r0, 1\n\
+ adds r3, r0, r6\n\
+ ldrh r0, [r3]\n\
+ strh r0, [r5, 0x38]\n\
+ movs r0, 0xC8\n\
+ lsls r0, 1\n\
+ subs r0, r2\n\
+ lsls r0, 1\n\
+ adds r2, r0, r6\n\
+ ldrh r0, [r2]\n\
+ asrs r1, 16\n\
+ cmp r0, r1\n\
+ blt _080D2448\n\
+ movs r0, 0x78\n\
+ strh r0, [r2]\n\
+ b _080D2450\n\
+ .align 2, 0\n\
+ _080D2438: .4byte 0x0000ffb1\n\
+ _080D243C: .4byte gUnknown_83FA444\n\
+ _080D2440: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ _080D2444: .4byte sTransitionStructPtr\n\
+ _080D2448:\n\
+ ldrh r0, [r3]\n\
+ cmp r0, r1\n\
+ ble _080D2450\n\
+ strh r7, [r3]\n\
+ _080D2450:\n\
+ mov r1, r9\n\
+ lsls r0, r1, 16\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r0, r2\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ lsls r1, r0, 16\n\
+ cmp r1, 0\n\
+ ble _080D23EC\n\
+ b _080D24DA\n\
+ _080D2466:\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ movs r1, 0x4F\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bge _080D2474\n\
+ ldr r2, _080D252C @ =0x0000ffb1\n\
+ _080D2474:\n\
+ mov r9, r2\n\
+ lsls r1, r2, 16\n\
+ cmp r1, 0\n\
+ bgt _080D24DA\n\
+ ldr r0, _080D2530 @ =gUnknown_83FA444\n\
+ adds r0, r5, r0\n\
+ movs r3, 0\n\
+ ldrsh r4, [r0, r3]\n\
+ ldr r6, _080D2534 @ =sTransitionStructPtr\n\
+ mov r8, r6\n\
+ ldr r6, _080D2538 @ =gScanlineEffectRegBuffers + 0x780\n\
+ _080D248A:\n\
+ mov r0, r8\n\
+ ldr r3, [r0]\n\
+ asrs r2, r1, 16\n\
+ adds r0, r2, 0\n\
+ muls r0, r4\n\
+ asrs r0, 8\n\
+ adds r0, 0x78\n\
+ lsls r1, r0, 16\n\
+ lsrs r7, r1, 16\n\
+ strh r0, [r3, 0x28]\n\
+ lsls r5, r7, 16\n\
+ lsrs r0, r5, 16\n\
+ cmp r0, 0xFF\n\
+ bhi _080D24C6\n\
+ movs r1, 0x8C\n\
+ lsls r1, 2\n\
+ adds r0, r1, 0\n\
+ subs r0, r2\n\
+ strh r0, [r3, 0x14]\n\
+ adds r0, r1, 0\n\
+ subs r0, r2\n\
+ lsls r0, 1\n\
+ adds r2, r0, r6\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r3, 0x38]\n\
+ ldrh r1, [r2]\n\
+ asrs r0, r5, 16\n\
+ cmp r1, r0\n\
+ ble _080D24C6\n\
+ strh r7, [r2]\n\
+ _080D24C6:\n\
+ mov r2, r9\n\
+ lsls r0, r2, 16\n\
+ movs r3, 0x80\n\
+ lsls r3, 9\n\
+ adds r0, r3\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ lsls r1, r0, 16\n\
+ cmp r1, 0\n\
+ ble _080D248A\n\
+ _080D24DA:\n\
+ movs r4, 0\n\
+ mov r9, r4\n\
+ ldr r4, _080D2538 @ =gScanlineEffectRegBuffers + 0x780\n\
+ movs r5, 0xA0\n\
+ lsls r5, 1\n\
+ _080D24E4:\n\
+ mov r6, r9\n\
+ lsls r1, r6, 16\n\
+ asrs r1, 16\n\
+ lsls r3, r1, 1\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r3, r0\n\
+ lsls r3, 1\n\
+ adds r3, r4\n\
+ adds r0, r1, r5\n\
+ lsls r0, 1\n\
+ adds r0, r4\n\
+ ldrh r2, [r0]\n\
+ lsls r2, 8\n\
+ movs r6, 0xF0\n\
+ lsls r6, 1\n\
+ adds r0, r1, r6\n\
+ lsls r0, 1\n\
+ adds r0, r4\n\
+ ldrh r0, [r0]\n\
+ orrs r2, r0\n\
+ strh r2, [r3]\n\
+ adds r1, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r0, r1, 16\n\
+ mov r9, r0\n\
+ asrs r1, 16\n\
+ cmp r1, 0x9F\n\
+ ble _080D24E4\n\
+ _080D251C:\n\
+ add sp, 0x14\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+ _080D252C: .4byte 0x0000ffb1\n\
+ _080D2530: .4byte gUnknown_83FA444\n\
+ _080D2534: .4byte sTransitionStructPtr\n\
+ _080D2538: .4byte gScanlineEffectRegBuffers + 0x780\n\
+ ");
+}
+#endif
+
+bool8 BT_Phase2AntiClockwiseSpiral_Init(struct Task *task)
+{
+ BT_InitCtrlBlk();
+ ScanlineEffect_Clear();
+ sTransitionStructPtr->winIn = 0;
+ sTransitionStructPtr->winOut = 0x3F;
+ sTransitionStructPtr->win0H = 0x7878;
+ sTransitionStructPtr->win0V = 0x3070;
+ sTransitionStructPtr->win1V = 0x1090;
+ sTransitionStructPtr->counter = 0;
+ sub_80D1F64(0, 0, FALSE);
+ sub_80D1F64(0, 0, TRUE);
+ DmaCopy16(3, gScanlineEffectRegBuffers[1], gScanlineEffectRegBuffers[0], 640);
+ SetVBlankCallback(VBCB_BT_Phase2AntiClockwiseBlackFade);
+ ++task->tState;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ return FALSE;
+}
+
+bool8 BT_Phase2AntiClockwiseSpiral_Update(struct Task *task)
+{
+ s16 v0, v1;
+
+ sub_80D1F64(task->data[2], task->data[1], TRUE);
+ sTransitionStructPtr->vblankDma |= TRUE;
+ if (++task->data[1] == 17)
+ {
+ sub_80D1F64(task->data[2], 16, FALSE);
+ v0 = 48 - task->data[2];
+ if (v0 < 0)
+ v0 = 0;
+ v1 = task->data[2] + 112;
+ if (v1 > 255)
+ v1 = 255;
+ sTransitionStructPtr->win0V = v0 | v1;
+ task->data[2] += 32;
+ task->data[1] = 0;
+ sub_80D1F64(task->data[2], 0, TRUE);
+ v0 = 48 - task->data[2];
+ if (v0 < 0)
+ v0 = 0;
+ v1 = task->data[2] + 112;
+ if (v1 > 255)
+ v1 = 255;
+ sTransitionStructPtr->win1V = v0 | v1;
+ sTransitionStructPtr->vblankDma |= TRUE;
+ if (task->data[2] > 159)
+ {
+ sTransitionStructPtr->counter = 1;
+ BT_BlendPalettesToBlack();
+ }
+ }
+ return FALSE;
+}
+
+void VBCB_BT_Phase2AntiClockwiseBlackFade(void)
+{
+ DmaStop(0);
+ BT_VBSyncOamAndPltt();
+ if (sTransitionStructPtr->counter)
+ {
+ DestroyTask(FindTaskIdByFunc(BT_Phase2AntiClockwiseSpiral));
+ }
+ else
+ {
+ if (sTransitionStructPtr->vblankDma)
+ {
+ DmaCopy16(3, gScanlineEffectRegBuffers[1], gScanlineEffectRegBuffers[0], 640);
+ sTransitionStructPtr->vblankDma = FALSE;
+ }
+ SetGpuReg(REG_OFFSET_WININ, sTransitionStructPtr->winIn);
+ SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
+ SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0V);
+ SetGpuReg(REG_OFFSET_WIN1V, sTransitionStructPtr->win1V);
+ SetGpuReg(REG_OFFSET_WIN0H, gScanlineEffectRegBuffers[0][0]);
+ SetGpuReg(REG_OFFSET_WIN1H, gScanlineEffectRegBuffers[0][1]);
+ DmaSet(0, gScanlineEffectRegBuffers[0], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+ }
+}
+
+#define tTheta data[1]
+#define tbg0HOfsOpponent data[2]
+#define tbg0HOfsPlayer data[3]
+#define tCounter data[3]
+#define tHalfBandwidth data[4]
+#define tOpponentSpriteId data[13]
+#define tPlayerSpriteId data[14]
+#define tWhichMugshot data[15]
+
+#define spState data[0]
+#define spSpeed data[1]
+#define spAbsAcc data[2]
+#define sphasSlideFinished data[6]
+#define spOpponentOrPlayer data[7]
+
+void BT_Phase2StartLoreleiMugshot(u8 taskId)
+{
+ gTasks[taskId].tWhichMugshot = MUGSHOT_LORELEI;
+ BT_Phase2Mugshot(taskId);
+}
+
+void BT_Phase2StartBrunoMugshot(u8 taskId)
+{
+ gTasks[taskId].tWhichMugshot = MUGSHOT_BRUNO;
+ BT_Phase2Mugshot(taskId);
+}
+
+void BT_Phase2StartAgathaMugshot(u8 taskId)
+{
+ gTasks[taskId].tWhichMugshot = MUGSHOT_AGATHA;
+ BT_Phase2Mugshot(taskId);
+}
+
+void BT_Phase2StartLanceMugshot(u8 taskId)
+{
+ gTasks[taskId].tWhichMugshot = MUGSHOT_LANCE;
+ BT_Phase2Mugshot(taskId);
+}
+
+void BT_Phase2StartBlueMugshot(u8 taskId)
+{
+ gTasks[taskId].tWhichMugshot = MUGSHOT_BLUE;
+ BT_Phase2Mugshot(taskId);
+}
+
+void BT_Phase2Mugshot(u8 taskId)
+{
+ while (sBT_Phase2MugshotFuncs[gTasks[taskId].tState](&gTasks[taskId]));
+}
+
+bool8 BT_Phase2Mugshot_Init(struct Task *task)
+{
+ u8 i;
+
+ BT_InitCtrlBlk();
+ ScanlineEffect_Clear();
+ BT_Phase2Mugshots_CreateSprites(task);
+ task->tTheta = 0;
+ task->tbg0HOfsOpponent = 1;
+ task->tbg0HOfsPlayer = 239;
+ sTransitionStructPtr->winIn = 0x3F;
+ sTransitionStructPtr->winOut = 0x3E;
+ sTransitionStructPtr->win0V = 160;
+ for (i = 0; i < 160; ++i)
+ gScanlineEffectRegBuffers[1][i] = 0xF0F1;
+ SetVBlankCallback(VBCB_BT_Phase2Mugshot1_Slide);
+ ++task->tState;
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_LoadGfx(struct Task *task)
+{
+ s16 i, j;
+ u16 *tilemapAddr, *tilesetAddr;
+ const u16 *mugshotsMap = sVsBarTilemap;
+
+ BT_GetBg0TilemapAndTilesetBase(&tilemapAddr, &tilesetAddr);
+ CpuSet(sVsBarTileset, tilesetAddr, 0xF0);
+ LoadPalette(sVsBarOpponentPalettes[task->tWhichMugshot], 0xF0, 0x20);
+ LoadPalette(sVsBarPlayerPalettes[gSaveBlock2Ptr->playerGender], 0xFA, 0xC);
+ for (i = 0; i < 20; ++i)
+ for (j = 0; j < 32; ++j, ++mugshotsMap)
+ tilemapAddr[i * 32 + j] = *mugshotsMap | 0xF000; // use palette #15
+ EnableInterrupts(INTR_FLAG_HBLANK);
+ SetHBlankCallback(HBCB_BT_Phase2Mugshot);
+ ++task->tState;
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_VsBarsSlideIn(struct Task *task)
+{
+ u8 i, theta;
+ u16* toStore;
+ s16 value;
+ s32 mergedBg0hOfs;
+
+ sTransitionStructPtr->vblankDma = FALSE;
+
+ toStore = gScanlineEffectRegBuffers[0];
+ theta = task->tTheta;
+ task->tTheta += 0x10;
+ for (i = 0; i < 80; ++i, ++toStore, theta += 0x10)
+ {
+ value = task->tbg0HOfsOpponent + Sin(theta, 0x10);
+ if (value < 0)
+ value = 1;
+ if (value > 0xF0)
+ value = 0xF0;
+ *toStore = value;
+ }
+ for (; i < 160; ++i, ++toStore, theta += 0x10)
+ {
+ value = task->tCounter - Sin(theta, 0x10);
+ if (value < 0)
+ value = 0;
+ if (value > 0xEF)
+ value = 0xEF;
+ *toStore = (value << 8) | (0xF0);
+ }
+ task->tbg0HOfsOpponent += 8;
+ task->tCounter -= 8;
+ if (task->tbg0HOfsOpponent > 0xF0)
+ task->tbg0HOfsOpponent = 0xF0;
+ if (task->tCounter < 0)
+ task->tCounter = 0;
+ mergedBg0hOfs = *(s32*)(&task->tbg0HOfsOpponent);
+ if (mergedBg0hOfs == 0x00F0)
+ ++task->tState;
+ sTransitionStructPtr->bg0HOfsOpponent -= 8;
+ sTransitionStructPtr->bg0HOfsPlayer += 8;
+ ++sTransitionStructPtr->vblankDma;
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_StartSpriteSlide(struct Task *task)
+{
+ u8 i;
+ u16* toStore;
+
+ sTransitionStructPtr->vblankDma = FALSE;
+ for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < 160; ++i, ++toStore)
+ *toStore = 0xF0;
+ ++task->tState;
+ task->tTheta = 0;
+ task->tbg0HOfsOpponent = 0;
+ task->tbg0HOfsPlayer = 0;
+ sTransitionStructPtr->bg0HOfsOpponent -= 8;
+ sTransitionStructPtr->bg0HOfsPlayer += 8;
+ BT_SetSpriteAsOpponentOrPlayer(task->tOpponentSpriteId, FALSE);
+ BT_SetSpriteAsOpponentOrPlayer(task->tPlayerSpriteId, TRUE);
+ BT_StartSpriteSlide(task->tOpponentSpriteId);
+ PlaySE(SE_C_MAKU_U);
+ ++sTransitionStructPtr->vblankDma;
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_WaitForOpponentInPlace(struct Task *task)
+{
+ sTransitionStructPtr->bg0HOfsOpponent -= 8;
+ sTransitionStructPtr->bg0HOfsPlayer += 8;
+ if (BT_IsSpriteSlideFinished(task->tOpponentSpriteId))
+ {
+ ++task->tState;
+ BT_StartSpriteSlide(task->tPlayerSpriteId);
+ }
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_WaitForPlayerInPlace(struct Task *task)
+{
+ sTransitionStructPtr->bg0HOfsOpponent -= 8;
+ sTransitionStructPtr->bg0HOfsPlayer += 8;
+ if (BT_IsSpriteSlideFinished(task->tPlayerSpriteId))
+ {
+ sTransitionStructPtr->vblankDma = FALSE;
+ SetVBlankCallback(NULL);
+ DmaStop(0);
+ memset(gScanlineEffectRegBuffers[0], 0, 320);
+ memset(gScanlineEffectRegBuffers[1], 0, 320);
+ SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ ++task->tState;
+ task->tCounter = 0;
+ task->tHalfBandwidth = 0;
+ sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN;
+ SetVBlankCallback(VBCB_BT_Phase2Mugshot2_WhiteFade);
+ }
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_ExpandWhiteBand(struct Task *task)
+{
+ bool32 nextFunc;
+
+ sTransitionStructPtr->vblankDma = FALSE;
+ nextFunc = TRUE;
+ sTransitionStructPtr->bg0HOfsOpponent -= 8;
+ sTransitionStructPtr->bg0HOfsPlayer += 8;
+ if (task->tHalfBandwidth < 80)
+ task->tHalfBandwidth += 2;
+ if (task->tHalfBandwidth > 80)
+ task->tHalfBandwidth = 80;
+ if (++task->tCounter & 1)
+ {
+ s16 i;
+
+ for (i = 0, nextFunc = FALSE; i <= task->tHalfBandwidth; ++i)
+ {
+ s16 y1 = 80 - i;
+ s16 y2 = 80 + i;
+
+ if (gScanlineEffectRegBuffers[0][y1] <= 15)
+ {
+ nextFunc = TRUE;
+ ++gScanlineEffectRegBuffers[0][y1];
+ }
+ if (gScanlineEffectRegBuffers[0][y2] <= 15)
+ {
+ nextFunc = TRUE;
+ ++gScanlineEffectRegBuffers[0][y2];
+ }
+ }
+ }
+ if (task->tHalfBandwidth == 80 && !nextFunc)
+ ++task->tState;
+ ++sTransitionStructPtr->vblankDma;
+ return FALSE;
+}
+
+bool8 BT_Phase2Mugshot_StartBlackFade(struct Task *task)
+{
+ sTransitionStructPtr->vblankDma = FALSE;
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN;
+ task->tCounter = 0;
+ ++task->tState;
+ return TRUE;
+}
+
+bool8 BT_Phase2Mugshot_WaitForBlackFade(struct Task *task)
+{
+ sTransitionStructPtr->vblankDma = FALSE;
+ ++task->tCounter;
+ memset(gScanlineEffectRegBuffers[0], task->tCounter, 320);
+ if (task->tCounter > 15)
+ ++task->tState;
+ ++sTransitionStructPtr->vblankDma;
+ return FALSE;
+}
+bool8 BT_Phase2Mugshot_End(struct Task *task)
+{
+ DmaStop(0);
+ BT_BlendPalettesToBlack();
+ DestroyTask(FindTaskIdByFunc(task->func));
+ return FALSE;
+}
+
+void VBCB_BT_Phase2Mugshot1_Slide(void)
+{
+ DmaStop(0);
+ BT_VBSyncOamAndPltt();
+ if (sTransitionStructPtr->vblankDma)
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
+ SetGpuReg(REG_OFFSET_BG0VOFS, sTransitionStructPtr->bg0VOfs);
+ SetGpuReg(REG_OFFSET_WININ, sTransitionStructPtr->winIn);
+ SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
+ SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0V);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+}
+
+void VBCB_BT_Phase2Mugshot2_WhiteFade(void)
+{
+ DmaStop(0);
+ BT_VBSyncOamAndPltt();
+ if (sTransitionStructPtr->vblankDma)
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
+ SetGpuReg(REG_OFFSET_BLDCNT, sTransitionStructPtr->bldCnt);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BLDY, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+}
+
+void HBCB_BT_Phase2Mugshot(void)
+{
+ if (REG_VCOUNT < 80)
+ REG_BG0HOFS = sTransitionStructPtr->bg0HOfsOpponent;
+ else
+ REG_BG0HOFS = sTransitionStructPtr->bg0HOfsPlayer;
+}
+
+
+void BT_Phase2Mugshots_CreateSprites(struct Task *task)
+{
+ struct Sprite *opponentSprite, *playerSprite;
+ s16 mugshotId;
+
+ gReservedSpritePaletteCount = 10;
+ mugshotId = task->tWhichMugshot;
+ task->tOpponentSpriteId = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotId], sMugshotsOpponentCoords[mugshotId][0] - 32, sMugshotsOpponentCoords[mugshotId][1] + 42, 0, gDecompressionBuffer);
+ task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 272, 106, 0, gDecompressionBuffer);
+ gReservedSpritePaletteCount = 12;
+ opponentSprite = &gSprites[task->tOpponentSpriteId];
+ playerSprite = &gSprites[task->tPlayerSpriteId];
+ opponentSprite->callback = SpriteCB_BT_Phase2Mugshots;
+ playerSprite->callback = SpriteCB_BT_Phase2Mugshots;
+ opponentSprite->oam.affineMode = 3;
+ playerSprite->oam.affineMode = 3;
+ opponentSprite->oam.matrixNum = AllocOamMatrix();
+ playerSprite->oam.matrixNum = AllocOamMatrix();
+ opponentSprite->oam.shape = 1;
+ playerSprite->oam.shape = 1;
+ opponentSprite->oam.size = 3;
+ playerSprite->oam.size = 3;
+ CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
+ CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+ SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0);
+ SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0);
+}
+
+void SpriteCB_BT_Phase2Mugshots(struct Sprite *sprite)
+{
+ while (sBT_Phase2MugshotSpriteFuncs[sprite->spState](sprite));
+}
+
+bool8 BT_Phase2MugshotsSpriteFuncs_Wait(struct Sprite *sprite)
+{
+ return FALSE;
+}
+
+bool8 BT_Phase2MugshotsSpriteFuncs_InitParams(struct Sprite *sprite)
+{
+ s16 arr0[2];
+ s16 arr1[2];
+
+ memcpy(arr0, sMugShotSlideVelocity, sizeof(sMugShotSlideVelocity));
+ memcpy(arr1, sMugShotSlideDeceleration, sizeof(sMugShotSlideDeceleration));
+ ++sprite->spState;
+ sprite->spSpeed = arr0[sprite->spOpponentOrPlayer];
+ sprite->spAbsAcc = arr1[sprite->spOpponentOrPlayer];
+ return TRUE;
+}
+
+bool8 BT_Phase2MugshotsSpriteFuncs_SlideSpriteIn(struct Sprite *sprite)
+{
+ sprite->pos1.x += sprite->spSpeed;
+ if (sprite->spOpponentOrPlayer && sprite->pos1.x < 133)
+ ++sprite->spState;
+ else if (!sprite->spOpponentOrPlayer && sprite->pos1.x > 103)
+ ++sprite->spState;
+ return FALSE;
+}
+
+bool8 BT_Phase2MugshotsSpriteFuncs_DecelerateSprite(struct Sprite *sprite)
+{
+ sprite->spSpeed += sprite->spAbsAcc;
+ sprite->pos1.x += sprite->spSpeed;
+ if (sprite->spSpeed == 0)
+ {
+ ++sprite->spState;
+ sprite->spAbsAcc = -sprite->spAbsAcc;
+ sprite->sphasSlideFinished = 1;
+ }
+ return FALSE;
+}
+
+// not used
+bool8 BT_Phase2MugshotsSpriteFuncs_DecelerateSprite2(struct Sprite *sprite)
+{
+ sprite->spSpeed += sprite->spAbsAcc;
+ sprite->pos1.x += sprite->spSpeed;
+ if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
+ ++sprite->spState;
+ return FALSE;
+}
+
+void BT_SetSpriteAsOpponentOrPlayer(s16 spriteId, bool16 value)
+{
+ gSprites[spriteId].spOpponentOrPlayer = value;
+}
+
+void BT_StartSpriteSlide(s16 spriteId)
+{
+ ++gSprites[spriteId].spState;
+}
+
+s16 BT_IsSpriteSlideFinished(s16 spriteId)
+{
+ return gSprites[spriteId].sphasSlideFinished;
+}
+
+#undef tTheta
+#undef tbg0HOfsOpponent
+#undef tbg0HOfsPlayer
+#undef tCounter
+#undef tHalfBandwidth
+#undef tOpponentSpriteId
+#undef tPlayerSpriteId
+#undef tWhichMugshot
+
+#undef spState
+#undef spSpeed
+#undef spAbsAcc
+#undef sphasSlideFinished
+#undef spOpponentOrPlayer
+
+#define tSpeed data[1]
+#define tAcc data[2]
+#define tJerk data[3]
+
+void BT_Phase2SlicedScreen(u8 taskId)
+{
+ while (sBT_Phase2SlicedScreenFuncs[gTasks[taskId].tState](&gTasks[taskId]));
+}
+
+bool8 BT_Phase2SlicedScreen_Init(struct Task *task)
+{
+ u16 i;
+
+ BT_InitCtrlBlk();
+ ScanlineEffect_Clear();
+ task->tAcc = 256;
+ task->tJerk = 1;
+ sTransitionStructPtr->winIn = 0x3F;
+ sTransitionStructPtr->winOut = 0;
+ sTransitionStructPtr->win0V = 160;
+ for (i = 0; i < 160; ++i)
+ {
+ gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->bg123HOfs;
+ gScanlineEffectRegBuffers[1][160 + i] = 0xF0;
+ }
+ EnableInterrupts(INTR_FLAG_HBLANK);
+ SetVBlankCallback(VBCB_BT_Phase2SlicedScreen);
+ SetHBlankCallback(HBCB_BT_Phase2SlicedScreen);
+ ++task->tState;
+ return TRUE;
+}
+
+bool8 BT_Phase2SlicedScreen_UpdateOffsets(struct Task *task)
+{
+ u16 i;
+
+ sTransitionStructPtr->vblankDma = FALSE;
+ task->tSpeed += (task->tAcc >> 8);
+ if (task->tSpeed > 0xF0)
+ task->tSpeed = 0xF0;
+ if (task->tAcc <= 0xFFF)
+ task->tAcc += task->tJerk;
+ if (task->tJerk < 128)
+ task->tJerk <<= 1;
+ for (i = 0; i < 160; ++i)
+ {
+ u16 *ofsBuffer = &gScanlineEffectRegBuffers[0][i];
+ u16 *win0HBuffer = &gScanlineEffectRegBuffers[0][i + 160];
+ if (i & 1)
+ {
+ *ofsBuffer = sTransitionStructPtr->bg123HOfs + task->tSpeed;
+ *win0HBuffer = 0xF0 - task->tSpeed;
+ }
+ else
+ {
+ *ofsBuffer = sTransitionStructPtr->bg123HOfs - task->tSpeed;
+ *win0HBuffer = (task->tSpeed << 8) | 0xF1;
+ }
+ }
+ if (task->tSpeed > 0xEF)
+ ++task->tState;
+ ++sTransitionStructPtr->vblankDma;
+ return FALSE;
+}
+
+bool8 BT_Phase2SlicedScreen_End(struct Task *task)
+{
+ DmaStop(0);
+ BT_BlendPalettesToBlack();
+ DestroyTask(FindTaskIdByFunc(BT_Phase2SlicedScreen));
+ return FALSE;
+}
+
+void VBCB_BT_Phase2SlicedScreen(void)
+{
+ DmaStop(0);
+ BT_VBSyncOamAndPltt();
+ SetGpuReg(REG_OFFSET_WININ, sTransitionStructPtr->winIn);
+ SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
+ SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0V);
+ if (sTransitionStructPtr->vblankDma)
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640);
+ DmaSet(0, &gScanlineEffectRegBuffers[1][160], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_16BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+}
+
+void HBCB_BT_Phase2SlicedScreen(void)
+{
+ s16 offset = gScanlineEffectRegBuffers[1][REG_VCOUNT];
+
+ REG_BG1HOFS = offset;
+ REG_BG2HOFS = offset;
+ REG_BG3HOFS = offset;
+}
+
+#undef tSpeed
+#undef tAcc
+#undef tJerk
+
+#define spBldyCounter data[0]
+#define spFinished data[1]
+#define spAltDelay data[2]
+#define spDelay data[5]
+#define spLastSprite data[6]
+
+void BT_Phase2WhiteFadeInStripes(u8 taskId)
+{
+ while (sBT_Phase2WhiteFadeInStripesFuncs[gTasks[taskId].tState](&gTasks[taskId]));
+}
+
+bool8 BT_Phase2WhiteFadeInStripes_Init(struct Task *task)
+{
+ u16 i;
+
+ BT_InitCtrlBlk();
+ ScanlineEffect_Clear();
+ sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN;
+ sTransitionStructPtr->bldY = 0;
+ sTransitionStructPtr->winIn = 0x1E;
+ sTransitionStructPtr->winOut = 0x3F;
+ sTransitionStructPtr->win0V = 160;
+ for (i = 0; i < 160; ++i)
+ {
+ gScanlineEffectRegBuffers[1][i] = 0;
+ gScanlineEffectRegBuffers[1][i + 160] = 0xF0;
+ }
+ EnableInterrupts(INTR_FLAG_HBLANK);
+ SetHBlankCallback(HBCB_BT_Phase2WhiteFadeInStripes);
+ SetVBlankCallback(VBCB_BT_Phase2WhiteFadeInStripes1);
+ ++task->tState;
+ return FALSE;
+}
+
+bool8 BT_Phase2WhiteFadeInStripes_SetupSprites(struct Task *task)
+{
+ s16 i, posY;
+ s16 buffer[NELEMS(sWhiteStripeDelay)];
+ struct Sprite *sprite;
+
+ memcpy(buffer, sWhiteStripeDelay, sizeof(sWhiteStripeDelay));
+ for (i = 0, posY = 0; i < 6; ++i, posY += 0x1B)
+ {
+ sprite = &gSprites[CreateInvisibleSprite(SpriteCB_BT_Phase2WhiteFadeInStripes)];
+ sprite->pos1.x = 0xF0;
+ sprite->pos1.y = posY;
+ sprite->spDelay = buffer[i];
+ }
+ ++sprite->spLastSprite;
+ ++task->tState;
+ return FALSE;
+}
+
+bool8 BT_Phase2WhiteFadeInStripes_IsWhiteFadeDone(struct Task *task)
+{
+ sTransitionStructPtr->vblankDma = FALSE;
+ if (sTransitionStructPtr->counter > 5)
+ {
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ ++task->tState;
+ }
+ return FALSE;
+}
+
+bool8 BT_Phase2WhiteFadeInStripes_Stop(struct Task *task)
+{
+ sTransitionStructPtr->vblankDma = FALSE;
+ DmaStop(0);
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+ sTransitionStructPtr->win0H = 240;
+ sTransitionStructPtr->bldY = 0;
+ sTransitionStructPtr->bldCnt = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN;
+ sTransitionStructPtr->winIn = 0x3F;
+ sTransitionStructPtr->counter = 0;
+ SetVBlankCallback(VBCB_BT_Phase2WhiteFadeInStripes2);
+ ++task->tState;
+ return FALSE;
+}
+
+bool8 BT_Phase2WhiteFadeInStripes_IsDone(struct Task *task)
+{
+ sTransitionStructPtr->counter += 480;
+ sTransitionStructPtr->bldY = sTransitionStructPtr->counter >> 8;
+ if (sTransitionStructPtr->bldY > 16)
+ {
+ BT_BlendPalettesToBlack();
+ DestroyTask(FindTaskIdByFunc(BT_Phase2WhiteFadeInStripes));
+ }
+ return FALSE;
+}
+
+void VBCB_BT_Phase2WhiteFadeInStripes1(void)
+{
+ DmaStop(0);
+ BT_VBSyncOamAndPltt();
+ SetGpuReg(REG_OFFSET_BLDCNT, sTransitionStructPtr->bldCnt);
+ SetGpuReg(REG_OFFSET_WININ, sTransitionStructPtr->winIn);
+ SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
+ SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0H); // BUG: This should obviously be sTransitionStructPtr->win0V
+ if (sTransitionStructPtr->vblankDma)
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640);
+ DmaSet(0, &gScanlineEffectRegBuffers[1][160], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_16BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+}
+
+void VBCB_BT_Phase2WhiteFadeInStripes2(void)
+{
+ BT_VBSyncOamAndPltt();
+ SetGpuReg(REG_OFFSET_BLDY, sTransitionStructPtr->bldY);
+ SetGpuReg(REG_OFFSET_BLDCNT, sTransitionStructPtr->bldCnt);
+ SetGpuReg(REG_OFFSET_WININ, sTransitionStructPtr->winIn);
+ SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
+ SetGpuReg(REG_OFFSET_WIN0H, sTransitionStructPtr->win0H);
+ SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0V);
+}
+
+
+void HBCB_BT_Phase2WhiteFadeInStripes(void)
+{
+ vu16 index = REG_VCOUNT;
+
+ if (index == 227)
+ index = 0;
+ REG_BLDY = gScanlineEffectRegBuffers[1][index];
+}
+
+void SpriteCB_BT_Phase2WhiteFadeInStripes(struct Sprite *sprite)
+{
+ if (sprite->spDelay)
+ {
+ --sprite->spDelay;
+ if (sprite->spLastSprite)
+ sTransitionStructPtr->vblankDma = TRUE;
+ }
+ else
+ {
+ u16 i;
+ u16* bldY = &gScanlineEffectRegBuffers[0][sprite->pos1.y];
+ u16* win0H = &gScanlineEffectRegBuffers[0][sprite->pos1.y + 160];
+ u32 stripeWidth = sprite->spLastSprite ? 0x19 : 0x1B;
+
+ for (i = 0; i < stripeWidth; ++i)
+ {
+ bldY[i] = sprite->spBldyCounter >> 8;
+ win0H[i] = (u8)(sprite->pos1.x);
+ }
+ if (sprite->pos1.x == 0 && sprite->spBldyCounter == 0x1000)
+ sprite->spFinished = 1;
+ sprite->pos1.x -= 24;
+ sprite->spBldyCounter += 192;
+ if (sprite->pos1.x < 0)
+ sprite->pos1.x = 0;
+ if (sprite->spBldyCounter > 0x1000)
+ sprite->spBldyCounter = 0x1000;
+ if (sprite->spLastSprite)
+ sTransitionStructPtr->vblankDma = TRUE;
+ if (sprite->spFinished)
+ {
+ if (sprite->spLastSprite == FALSE || (sTransitionStructPtr->counter > 4))
+ {
+ ++sTransitionStructPtr->counter;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+#undef spBldyCounter
+#undef spFinished
+#undef spAltDelay
+#undef spDelay
+#undef spLastSprite
+
+#define tDelay data[1]
+#define tWhichGrid data[2]
+
+void BT_Phase2GridSquares(u8 taskId)
+{
+ while (sBT_Phase2GridSquaresFuncs[gTasks[taskId].tState](&gTasks[taskId]));
+}
+
+bool8 BT_Phase2GridSquares_LoadGfx(struct Task *task)
+{
+ u16 *tilemapAddr, *tilesetAddr;
+
+ BT_GetBg0TilemapAndTilesetBase(&tilemapAddr, &tilesetAddr);
+ CpuSet(sGridSquareTileset, tilesetAddr, 0x10);
+ CpuFill16(0xF000, tilemapAddr, 0x800);
+ LoadPalette(sSlidingPokeballBigPokeballPalette, 0xF0, 0x20);
+ ++task->tState;
+ return FALSE;
+}
+
+bool8 BT_Phase2GridSquares_UpdateTileset(struct Task *task)
+{
+ u16* tilesetAddr;
+
+ if (task->tDelay == 0)
+ {
+ BT_GetBg0TilesetBase(&tilesetAddr);
+ task->tDelay = 3;
+ ++task->tWhichGrid;
+ CpuSet(sGridSquareTileset + (task->tWhichGrid * 8), tilesetAddr, 0x10);
+ if (task->tWhichGrid > 0xD)
+ {
+ ++task->tState;
+ task->tDelay = 16;
+ }
+ }
+ --task->tDelay;
+ return FALSE;
+}
+
+bool8 BT_Phase2GridSquares_IsDone(struct Task *task)
+{
+ if (--task->tDelay == 0)
+ {
+ BT_BlendPalettesToBlack();
+ DestroyTask(FindTaskIdByFunc(BT_Phase2GridSquares));
+ }
+ return FALSE;
+}
+
+#undef tDelay
+#undef tWhichGrid
+
+#define tWhichBrush data[1]
+#define tWhichSide data[2]
+#define tDelay data[3]
+
+#define trCurrentPtX data[2]
+#define trCurrentPtY data[3]
+
+void BT_Phase2BlackDoodles(u8 taskId)
+{
+ while (sBT_Phase2BlackDoodlesFuncs[gTasks[taskId].tState](&gTasks[taskId]));
+}
+
+bool8 BT_Phase2BlackDoodles_Init(struct Task *task)
+{
+ u16 i;
+
+ BT_InitCtrlBlk();
+ ScanlineEffect_Clear();
+ sTransitionStructPtr->winIn = 0x3F;
+ sTransitionStructPtr->winOut = 0;
+ sTransitionStructPtr->win0V = 0xA0;
+ for (i = 0; i < 160; ++i)
+ gScanlineEffectRegBuffers[0][i] = 0x00F0;
+ CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 160);
+ SetVBlankCallback(VBCB_BT_Phase2BlackDoodles);
+ ++task->tState;
+ return TRUE;
+}
+
+bool8 BT_Phase2BlackDoodles_InitSingleBrush(struct Task *task)
+{
+ BT_DiagonalSegment_InitParams(sTransitionStructPtr->data, sBlackDoodlesSegments[task->tWhichBrush][0], sBlackDoodlesSegments[task->tWhichBrush][1], sBlackDoodlesSegments[task->tWhichBrush][2], sBlackDoodlesSegments[task->tWhichBrush][3], 1, 1);
+ task->tWhichSide = sBlackDoodlesSegments[task->tWhichBrush][4];
+ ++task->tState;
+ return TRUE;
+}
+
+bool8 BT_Phase2BlackDoodles_DrawSingleBrush(struct Task *task)
+{
+ s16 i;
+ bool8 nextFunc;
+
+ sTransitionStructPtr->vblankDma = FALSE;
+ for (i = 0, nextFunc = FALSE; i < 16; ++i)
+ {
+ s16 left = gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] >> 8;
+ s16 right = gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] & 0xFF;
+ if (task->tWhichSide == 0)
+ {
+ if (left < sTransitionStructPtr->trCurrentPtX)
+ left = sTransitionStructPtr->trCurrentPtX;
+ if (left > right)
+ left = right;
+ }
+ else
+ {
+ if (right > sTransitionStructPtr->trCurrentPtX)
+ right = sTransitionStructPtr->trCurrentPtX;
+ if (right <= left)
+ right = left;
+ }
+ gScanlineEffectRegBuffers[0][sTransitionStructPtr->trCurrentPtY] = right | (left << 8);
+ if (nextFunc)
+ {
+ ++task->tState;
+ break;
+ }
+ else
+ nextFunc = BT_DiagonalSegment_ComputePointOnSegment(sTransitionStructPtr->data, TRUE, TRUE);
+ }
+ ++sTransitionStructPtr->vblankDma;
+ return FALSE;
+}
+
+bool8 BT_Phase2BlackDoodles_IsDone(struct Task *task)
+{
+ if (++task->tWhichBrush < 7)
+ {
+ ++task->tState;
+ task->tDelay = sBlackDoodlesDelay[task->tWhichBrush - 1];
+ return TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ BT_BlendPalettesToBlack();
+ DestroyTask(FindTaskIdByFunc(BT_Phase2BlackDoodles));
+ return FALSE;
+ }
+}
+
+bool8 BT_Phase2BlackDoodles_NextBrush(struct Task *task)
+{
+ if (--task->tDelay == 0)
+ {
+ task->tState = 1;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+void VBCB_BT_Phase2BlackDoodles(void)
+{
+ DmaStop(0);
+ BT_VBSyncOamAndPltt();
+ if (sTransitionStructPtr->vblankDma)
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
+ SetGpuReg(REG_OFFSET_WININ, sTransitionStructPtr->winIn);
+ SetGpuReg(REG_OFFSET_WINOUT, sTransitionStructPtr->winOut);
+ SetGpuReg(REG_OFFSET_WIN0V, sTransitionStructPtr->win0V);
+ SetGpuReg(REG_OFFSET_WIN0H, gScanlineEffectRegBuffers[1][0]);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_16BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 1);
+}
+
+#undef tWhichBrush
+#undef tWhichSide
+#undef tDelay
+
+#undef trCurrentPtX
+#undef trCurrentPtY
+
+#define tFadeOutDelay data[1]
+#define tFadeInDelay data[2]
+#define tBlinkTimes data[3]
+#define tFadeOutSpeed data[4]
+#define tFadeInSpeed data[5]
+#define tDelayCounter data[6]
+#define tCoeff data[7]
+
+void BT_CreatePhase1SubTask(s16 fadeOutDelay, s16 fadeInDelay, s16 blinkTimes, s16 fadeOutSpeed, s16 fadeInSpeed)
+{
+ u8 taskId = CreateTask(BT_Phase1SubTask, 3);
+ gTasks[taskId].tFadeOutDelay = fadeOutDelay;
+ gTasks[taskId].tFadeInDelay = fadeInDelay;
+ gTasks[taskId].tBlinkTimes = blinkTimes;
+ gTasks[taskId].tFadeOutSpeed = fadeOutSpeed;
+ gTasks[taskId].tFadeInSpeed = fadeInSpeed;
+ gTasks[taskId].tDelayCounter = fadeOutDelay;
+}
+
+bool8 BT_IsPhase1Done(void)
+{
+ if (FindTaskIdByFunc(BT_Phase1SubTask) == TASK_NONE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void BT_Phase1SubTask(u8 taskId)
+{
+ while (sBT_Phase1FadeFuncs[gTasks[taskId].tState](&gTasks[taskId]));
+}
+
+bool8 BT_Phase1_FadeOut(struct Task *task)
+{
+ if (task->tDelayCounter == 0 || --task->tDelayCounter == 0)
+ {
+ task->tDelayCounter = task->tFadeOutDelay;
+ task->tCoeff += task->tFadeOutSpeed;
+ if (task->tCoeff > 16)
+ task->tCoeff = 16;
+ BlendPalettes(-1, task->tCoeff, RGB(11, 11, 11));
+ }
+ if (task->tCoeff > 15)
+ {
+ ++task->tState;
+ task->tDelayCounter = task->tFadeInDelay;
+ }
+ return FALSE;
+}
+
+bool8 BT_Phase1_FadeIn(struct Task *task)
+{
+ if (task->tDelayCounter == 0 || --task->tDelayCounter == 0)
+ {
+ task->tDelayCounter = task->tFadeInDelay;
+ task->tCoeff -= task->tFadeInSpeed;
+ if (task->tCoeff < 0)
+ task->tCoeff = 0;
+ BlendPalettes(0xFFFFFFFF, task->tCoeff, RGB(11, 11, 11));
+ }
+ if (task->tCoeff == 0)
+ {
+ if (--task->tBlinkTimes == 0)
+ {
+ DestroyTask(FindTaskIdByFunc(BT_Phase1SubTask));
+ }
+ else
+ {
+ task->tDelayCounter = task->tFadeOutDelay;
+ task->tState = 0;
+ }
+ }
+ return FALSE;
+}
+
+#undef tFadeOutDelay
+#undef tFadeInDelay
+#undef tBlinkTimes
+#undef tFadeOutSpeed
+#undef tFadeInSpeed
+#undef tDelayCounter
+#undef tCoeff
+
+void BT_InitCtrlBlk(void)
+{
+ memset(sTransitionStructPtr, 0, sizeof(*sTransitionStructPtr));
+ sub_805A658(&sTransitionStructPtr->bg123HOfs, &sTransitionStructPtr->bg123VOfs);
+}
+
+void BT_VBSyncOamAndPltt(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void BT_GetBg0TilesetBase(u16 **tilesetPtr)
+{
+ u16 charBase;
+
+ charBase = GetGpuReg(REG_OFFSET_BG0CNT) >> 2;
+ charBase <<= 0xE;
+ *tilesetPtr = (u16*)(VRAM + charBase);
+}
+
+void BT_GetBg0TilemapAndTilesetBase(u16 **tilemapPtr, u16 **tilesetPtr)
+{
+ u16 screenBase, charBase;
+
+ screenBase = (GetGpuReg(REG_OFFSET_BG0CNT) >> 8) & 0x1F;
+ charBase = GetGpuReg(REG_OFFSET_BG0CNT) >> 2;
+ screenBase <<= 0xB;
+ charBase <<= 0xE;
+ *tilemapPtr = (u16*)(VRAM + screenBase);
+ *tilesetPtr = (u16*)(VRAM + charBase);
+}
+
+void BT_BlendPalettesToBlack(void)
+{
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
+}
+
+void BT_LoadWaveIntoBuffer(s16 *buffer, s16 offset, s16 theta, s16 frequency, s16 amplitude, s16 bufSize)
+{
+ u8 i;
+
+ for (i = 0; bufSize > 0; --bufSize, ++i, theta += frequency)
+ buffer[i] = offset + Sin(0xFF & theta, amplitude);
+}
+
+void BT_GenerateCircle(s16 *buffer, s16 x, s16 y, s16 radius)
+{
+ s16 i;
+
+ memset(buffer, 0xA, 320);
+ // 64 iterations because we only want to cover [0, π/2) discretely.
+ for (i = 0; i < 64; ++i)
+ {
+ s16 sinResult, cosResult, leftX, topY, bottomY, nextTopY, nextBottomY, winVal;
+
+ // The loop variable i here does not stand for rotation angle,
+ // but is the angle between segment (center, pointOnCircle)
+ // and vertical line.
+ sinResult = Sin(i, radius);
+ cosResult = Cos(i, radius);
+ leftX = x - sinResult;
+ winVal = x + sinResult;
+ topY = y - cosResult;
+ bottomY = y + cosResult;
+ if (leftX < 0)
+ leftX = 0;
+ if (winVal > 240)
+ winVal = 240;
+ if (topY < 0)
+ topY = 0;
+ if (bottomY > 159)
+ bottomY = 159;
+ winVal |= (leftX << 8);
+ buffer[topY] = winVal;
+ buffer[bottomY] = winVal;
+ cosResult = Cos(i + 1, radius);
+ nextTopY = y - cosResult;
+ nextBottomY = y + cosResult;
+ if (nextTopY < 0)
+ nextTopY = 0;
+ if (nextBottomY > 159)
+ nextBottomY = 159;
+ // fill everything in between with the same WIN0H value
+ while (topY > nextTopY)
+ buffer[--topY] = winVal;
+ while (topY < nextTopY)
+ buffer[++topY] = winVal;
+ while (bottomY > nextBottomY)
+ buffer[--bottomY] = winVal;
+ while (bottomY < nextBottomY)
+ buffer[++bottomY] = winVal;
+ }
+}
+
+#define trStartPtX data[0]
+#define trStartPtY data[1]
+#define trCurrentPtX data[2]
+#define trCurrentPtY data[3]
+#define trEndPtX data[4]
+#define trEndPtY data[5]
+#define trStepX data[6]
+#define trStepY data[7]
+#define trAbsDeltaX data[8]
+#define trAbsDeltaY data[9]
+#define trAccum data[10] // track one dimension based on slope
+
+void BT_DiagonalSegment_InitParams(s16 *data, s16 startPtX, s16 startPtY, s16 endPtX, s16 endPtY, s16 stepX, s16 stepY)
+{
+ trStartPtX = startPtX;
+ trStartPtY = startPtY;
+ trCurrentPtX = startPtX;
+ trCurrentPtY = startPtY;
+ trEndPtX = endPtX;
+ trEndPtY = endPtY;
+ trStepX = stepX;
+ trStepY = stepY;
+ trAbsDeltaX = endPtX - startPtX;
+ if (trAbsDeltaX < 0)
+ {
+ trAbsDeltaX = -trAbsDeltaX;
+ trStepX = -stepX;
+ }
+ trAbsDeltaY = endPtY - startPtY;
+ if (trAbsDeltaY < 0)
+ {
+ trAbsDeltaY = -trAbsDeltaY;
+ trStepY = -stepY;
+ }
+ trAccum = 0;
+}
+
+bool8 BT_DiagonalSegment_ComputePointOnSegment(s16 *data, bool8 checkBoundary1, bool8 checkBoundary2)
+{
+ u8 finish;
+
+ if (trAbsDeltaX > trAbsDeltaY)
+ {
+ trCurrentPtX += trStepX;
+ trAccum += trAbsDeltaY;
+ if (trAccum > trAbsDeltaX)
+ {
+ trCurrentPtY += trStepY;
+ trAccum -= trAbsDeltaX;
+ }
+ }
+ else
+ {
+ trCurrentPtY += trStepY;
+ trAccum += trAbsDeltaX;
+ if (trAccum > trAbsDeltaY)
+ {
+ trCurrentPtX += trStepX;
+ trAccum -= trAbsDeltaY;
+ }
+ }
+ finish = 0;
+ if ((trStepX > 0 && trCurrentPtX >= trEndPtX) || (trStepX < 0 && trCurrentPtX <= trEndPtX))
+ {
+ ++finish;
+ if (checkBoundary1)
+ trCurrentPtX = trEndPtX;
+ }
+ if ((trStepY > 0 && trCurrentPtY >= trEndPtY) || (trStepY < 0 && trCurrentPtY <= trEndPtY))
+ {
+ ++finish;
+ if (checkBoundary2)
+ trCurrentPtY = trEndPtY;
+ }
+ if (finish == 2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+#undef trStartPtX
+#undef trStartPtY
+#undef trCurrentPtX
+#undef trCurrentPtY
+#undef trEndPtX
+#undef trEndPtY
+#undef trStepX
+#undef trStepY
+#undef trAbsDeltaX
+#undef trAbsDeltaY
+#undef trAccum