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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-11-01 05:28:17 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-11-09 12:26:52 +0800
commita937f722834f24342b0b87bb9554546dec77170a (patch)
treea585e25df681ed5061a4d20a151583da9a200523
parent71eb0fc9d80731a26867aedf0b470f67315ab623 (diff)
thru PokedudeHandleSetRawMonData
-rw-r--r--asm/battle_controller_pokedude.s3884
-rw-r--r--include/party_menu.h1
-rw-r--r--src/battle_controller_oak_old_man.c6
-rw-r--r--src/battle_controller_pokedude.c1126
4 files changed, 1130 insertions, 3887 deletions
diff --git a/asm/battle_controller_pokedude.s b/asm/battle_controller_pokedude.s
index 7808db614..4aaf4898b 100644
--- a/asm/battle_controller_pokedude.s
+++ b/asm/battle_controller_pokedude.s
@@ -5,3890 +5,6 @@
.text
- thumb_func_start nullsub_99
-nullsub_99: @ 81560A0
- bx lr
- thumb_func_end nullsub_99
-
- thumb_func_start SetControllerToPokedude
-SetControllerToPokedude: @ 81560A4
- ldr r1, _081560C8 @ =gBattlerControllerFuncs
- ldr r0, _081560CC @ =gActiveBattler
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _081560D0 @ =PokedudeBufferRunCommand
- str r1, [r0]
- ldr r2, _081560D4 @ =gBattleStruct
- ldr r0, [r2]
- adds r0, 0x96
- ldr r1, _081560D8 @ =gSpecialVar_0x8004
- ldrh r1, [r1]
- strb r1, [r0]
- ldr r0, [r2]
- adds r0, 0x97
- movs r1, 0
- strb r1, [r0]
- bx lr
- .align 2, 0
-_081560C8: .4byte gBattlerControllerFuncs
-_081560CC: .4byte gActiveBattler
-_081560D0: .4byte PokedudeBufferRunCommand
-_081560D4: .4byte gBattleStruct
-_081560D8: .4byte gSpecialVar_0x8004
- thumb_func_end SetControllerToPokedude
-
- thumb_func_start PokedudeBufferRunCommand
-PokedudeBufferRunCommand: @ 81560DC
- push {r4,r5,lr}
- ldr r2, _08156120 @ =gBattleControllerExecFlags
- ldr r1, _08156124 @ =gBitTable
- ldr r5, _08156128 @ =gActiveBattler
- ldrb r3, [r5]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08156138
- ldr r4, _0815612C @ =gBattleBufferA
- lsls r0, r3, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0x38
- bhi _08156134
- bl sub_8159AB8
- lsls r0, 24
- cmp r0, 0
- bne _08156138
- ldr r1, _08156130 @ =sPokedudeBufferCommands
- ldrb r0, [r5]
- lsls r0, 9
- adds r0, r4
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
- b _08156138
- .align 2, 0
-_08156120: .4byte gBattleControllerExecFlags
-_08156124: .4byte gBitTable
-_08156128: .4byte gActiveBattler
-_0815612C: .4byte gBattleBufferA
-_08156130: .4byte sPokedudeBufferCommands
-_08156134:
- bl PokedudeBufferExecCompleted
-_08156138:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end PokedudeBufferRunCommand
-
- thumb_func_start sub_8156140
-sub_8156140: @ 8156140
- push {lr}
- bl sub_8159824
- pop {r0}
- bx r0
- thumb_func_end sub_8156140
-
- thumb_func_start CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp
-CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp: @ 815614C
- push {lr}
- ldr r2, _08156174 @ =gSprites
- ldr r1, _08156178 @ =gBattlerSpriteIds
- ldr r0, _0815617C @ =gActiveBattler
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _08156180 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08156170
- bl PokedudeBufferExecCompleted
-_08156170:
- pop {r0}
- bx r0
- .align 2, 0
-_08156174: .4byte gSprites
-_08156178: .4byte gBattlerSpriteIds
-_0815617C: .4byte gActiveBattler
-_08156180: .4byte SpriteCallbackDummy
- thumb_func_end CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp
-
- thumb_func_start sub_8156184
-sub_8156184: @ 8156184
- push {r4-r7,lr}
- ldr r2, _081561E0 @ =gSprites
- ldr r0, _081561E4 @ =gBattlerSpriteIds
- ldr r7, _081561E8 @ =gActiveBattler
- ldrb r3, [r7]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 27
- lsrs r2, r0, 31
- cmp r2, 0x1
- bne _08156230
- movs r4, 0x24
- ldrsh r0, [r1, r4]
- cmp r0, 0
- bne _08156230
- ldr r6, _081561EC @ =gBattleSpritesDataPtr
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- lsls r4, r3, 1
- adds r0, r4, r3
- lsls r0, 2
- adds r1, r0, r1
- ldrb r5, [r1]
- movs r0, 0x80
- ands r0, r5
- cmp r0, 0
- bne _081561F8
- ldr r0, _081561F0 @ =gBattlerPartyIndexes
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _081561F4 @ =gEnemyParty
- adds r1, r0
- adds r0, r3, 0
- bl sub_80F1720
- b _08156230
- .align 2, 0
-_081561E0: .4byte gSprites
-_081561E4: .4byte gBattlerSpriteIds
-_081561E8: .4byte gActiveBattler
-_081561EC: .4byte gBattleSpritesDataPtr
-_081561F0: .4byte gBattlerPartyIndexes
-_081561F4: .4byte gEnemyParty
-_081561F8:
- ldrb r0, [r1, 0x1]
- ands r2, r0
- cmp r2, 0
- beq _08156230
- movs r0, 0x7F
- ands r0, r5
- strb r0, [r1]
- ldr r0, [r6]
- ldrb r2, [r7]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, _08156238 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- bl PokedudeBufferExecCompleted
-_08156230:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08156238: .4byte 0x000027f9
- thumb_func_end sub_8156184
-
- thumb_func_start CompleteOnInactiveTextPrinter_PokedudeTmp
-CompleteOnInactiveTextPrinter_PokedudeTmp: @ 815623C
- push {lr}
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0815624E
- bl PokedudeBufferExecCompleted
-_0815624E:
- pop {r0}
- bx r0
- thumb_func_end CompleteOnInactiveTextPrinter_PokedudeTmp
-
- thumb_func_start sub_8156254
-sub_8156254: @ 8156254
- push {lr}
- ldr r0, _08156284 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0815627E
- ldr r2, _08156288 @ =gMain
- ldr r0, _0815628C @ =0x00000439
- adds r3, r2, r0
- ldrb r1, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- ldr r0, _08156290 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, [r2, 0x8]
- bl SetMainCallback2
-_0815627E:
- pop {r0}
- bx r0
- .align 2, 0
-_08156284: .4byte gPaletteFade
-_08156288: .4byte gMain
-_0815628C: .4byte 0x00000439
-_08156290: .4byte gPreBattleCallback1
- thumb_func_end sub_8156254
-
- thumb_func_start sub_8156294
-sub_8156294: @ 8156294
- push {r4,lr}
- ldr r0, _081562DC @ =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r4, _081562E0 @ =gActiveBattler
- ldrb r1, [r4]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _081562D4
- ldr r0, _081562E4 @ =c3_0802FDF4
- movs r1, 0xA
- bl CreateTask
- ldr r2, _081562E8 @ =gBattlerPartyIndexes
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _081562EC @ =gPlayerParty
- adds r0, r2
- bl HandleLowHpMusicChange
- bl PokedudeBufferExecCompleted
-_081562D4:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081562DC: .4byte gBattleSpritesDataPtr
-_081562E0: .4byte gActiveBattler
-_081562E4: .4byte c3_0802FDF4
-_081562E8: .4byte gBattlerPartyIndexes
-_081562EC: .4byte gPlayerParty
- thumb_func_end sub_8156294
-
- thumb_func_start sub_81562F0
-sub_81562F0: @ 81562F0
- push {r4-r6,lr}
- ldr r2, _08156388 @ =gSprites
- ldr r0, _0815638C @ =gHealthboxSpriteIds
- ldr r6, _08156390 @ =gActiveBattler
- ldrb r3, [r6]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _08156394 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08156380
- ldr r5, _08156398 @ =gBattleSpritesDataPtr
- ldr r0, [r5]
- ldr r1, [r0, 0x4]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r2, r0, r1
- ldrb r1, [r2, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08156380
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldr r0, [r5]
- ldrb r2, [r6]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, _0815639C @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldr r0, [r5]
- ldrb r2, [r6]
- ldr r1, [r0]
- lsls r0, r2, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08156374
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x6
- bl InitAndLaunchSpecialAnimation
-_08156374:
- ldr r0, _081563A0 @ =gBattlerControllerFuncs
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, _081563A4 @ =sub_8156294
- str r0, [r1]
-_08156380:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08156388: .4byte gSprites
-_0815638C: .4byte gHealthboxSpriteIds
-_08156390: .4byte gActiveBattler
-_08156394: .4byte SpriteCallbackDummy
-_08156398: .4byte gBattleSpritesDataPtr
-_0815639C: .4byte 0x000027f9
-_081563A0: .4byte gBattlerControllerFuncs
-_081563A4: .4byte sub_8156294
- thumb_func_end sub_81562F0
-
- thumb_func_start sub_81563A8
-sub_81563A8: @ 81563A8
- push {r4-r6,lr}
- ldr r6, _0815645C @ =gBattleSpritesDataPtr
- ldr r0, [r6]
- ldr r5, _08156460 @ =gActiveBattler
- ldrb r2, [r5]
- ldr r1, [r0, 0x4]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _081563DA
- ldr r0, _08156464 @ =gBattlerPartyIndexes
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08156468 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_80F1720
-_081563DA:
- ldr r4, _0815646C @ =gSprites
- ldr r0, _08156470 @ =gUnknown_3004FFC
- ldrb r2, [r5]
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r3, r0
- ldr r1, [r0]
- ldr r0, _08156474 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08156454
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08156454
- adds r0, r3, r4
- bl DestroySprite
- ldr r4, _08156478 @ =gHealthboxSpriteIds
- ldrb r1, [r5]
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _08156464 @ =gBattlerPartyIndexes
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _08156468 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- ldrb r0, [r5]
- bl sub_804BD94
- ldrb r0, [r5]
- adds r0, r4
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
- ldrb r0, [r5]
- bl CopyBattleSpriteInvisibility
- ldr r1, _0815647C @ =gBattlerControllerFuncs
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08156480 @ =sub_81562F0
- str r1, [r0]
-_08156454:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0815645C: .4byte gBattleSpritesDataPtr
-_08156460: .4byte gActiveBattler
-_08156464: .4byte gBattlerPartyIndexes
-_08156468: .4byte gPlayerParty
-_0815646C: .4byte gSprites
-_08156470: .4byte gUnknown_3004FFC
-_08156474: .4byte SpriteCallbackDummy
-_08156478: .4byte gHealthboxSpriteIds
-_0815647C: .4byte gBattlerControllerFuncs
-_08156480: .4byte sub_81562F0
- thumb_func_end sub_81563A8
-
- thumb_func_start CompleteOnSpecialAnimDone_PokedudeTmp
-CompleteOnSpecialAnimDone_PokedudeTmp: @ 8156484
- push {lr}
- ldr r0, _08156498 @ =gDoingBattleAnim
- ldrb r0, [r0]
- cmp r0, 0
- bne _08156492
- bl PokedudeBufferExecCompleted
-_08156492:
- pop {r0}
- bx r0
- .align 2, 0
-_08156498: .4byte gDoingBattleAnim
- thumb_func_end CompleteOnSpecialAnimDone_PokedudeTmp
-
- thumb_func_start sub_815649C
-sub_815649C: @ 815649C
- push {r4,lr}
- ldr r4, _081564DC @ =gBattleSpritesDataPtr
- ldr r1, [r4]
- ldr r3, _081564E0 @ =gActiveBattler
- ldrb r0, [r3]
- ldr r2, [r1, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1, 0x9]
- subs r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _081564D4
- ldr r0, [r4]
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x9]
- bl PokedudeBufferExecCompleted
-_081564D4:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081564DC: .4byte gBattleSpritesDataPtr
-_081564E0: .4byte gActiveBattler
- thumb_func_end sub_815649C
-
- thumb_func_start sub_81564E4
-sub_81564E4: @ 81564E4
- push {lr}
- bl sub_8159998
- pop {r0}
- bx r0
- thumb_func_end sub_81564E4
-
- thumb_func_start OpenPartyMenuToChooseMon_PokedudeTmp
-OpenPartyMenuToChooseMon_PokedudeTmp: @ 81564F0
- push {lr}
- ldr r0, _08156524 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08156520
- ldr r1, _08156528 @ =gBattlerControllerFuncs
- ldr r2, _0815652C @ =gActiveBattler
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08156530 @ =WaitForMonSelection_PokedudeTmp
- str r1, [r0]
- ldr r1, _08156534 @ =gUnknown_3004FFC
- ldrb r0, [r2]
- adds r0, r1
- ldrb r0, [r0]
- bl DestroyTask
- bl FreeAllWindowBuffers
- bl sub_8127968
-_08156520:
- pop {r0}
- bx r0
- .align 2, 0
-_08156524: .4byte gPaletteFade
-_08156528: .4byte gBattlerControllerFuncs
-_0815652C: .4byte gActiveBattler
-_08156530: .4byte WaitForMonSelection_PokedudeTmp
-_08156534: .4byte gUnknown_3004FFC
- thumb_func_end OpenPartyMenuToChooseMon_PokedudeTmp
-
- thumb_func_start WaitForMonSelection_PokedudeTmp
-WaitForMonSelection_PokedudeTmp: @ 8156538
- push {lr}
- ldr r0, _08156568 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _0815656C @ =BattleMainCB2
- cmp r1, r0
- bne _0815658E
- ldr r0, _08156570 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0815658E
- ldr r0, _08156574 @ =gUnknown_203B0C0
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _08156580
- ldr r0, _08156578 @ =gUnknown_203B0C1
- ldrb r1, [r0]
- ldr r2, _0815657C @ =gUnknown_203B0DC
- movs r0, 0x1
- bl BtlController_EmitChosenMonReturnValue
- b _0815658A
- .align 2, 0
-_08156568: .4byte gMain
-_0815656C: .4byte BattleMainCB2
-_08156570: .4byte gPaletteFade
-_08156574: .4byte gUnknown_203B0C0
-_08156578: .4byte gUnknown_203B0C1
-_0815657C: .4byte gUnknown_203B0DC
-_08156580:
- movs r0, 0x1
- movs r1, 0x6
- movs r2, 0
- bl BtlController_EmitChosenMonReturnValue
-_0815658A:
- bl PokedudeBufferExecCompleted
-_0815658E:
- pop {r0}
- bx r0
- thumb_func_end WaitForMonSelection_PokedudeTmp
-
- thumb_func_start OpenBagAndChooseItem_PokedudeTmp
-OpenBagAndChooseItem_PokedudeTmp: @ 8156594
- push {lr}
- ldr r0, _081565C8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081565E2
- ldr r1, _081565CC @ =gBattlerControllerFuncs
- ldr r0, _081565D0 @ =gActiveBattler
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _081565D4 @ =CompleteWhenChoseItem_PokedudeTmp
- str r1, [r0]
- bl nullsub_44
- bl FreeAllWindowBuffers
- ldr r0, _081565D8 @ =gSpecialVar_0x8004
- ldrh r0, [r0]
- cmp r0, 0x1
- beq _081565C4
- cmp r0, 0x3
- beq _081565DC
-_081565C4:
- movs r0, 0x7
- b _081565DE
- .align 2, 0
-_081565C8: .4byte gPaletteFade
-_081565CC: .4byte gBattlerControllerFuncs
-_081565D0: .4byte gActiveBattler
-_081565D4: .4byte CompleteWhenChoseItem_PokedudeTmp
-_081565D8: .4byte gSpecialVar_0x8004
-_081565DC:
- movs r0, 0x8
-_081565DE:
- bl sub_810B108
-_081565E2:
- pop {r0}
- bx r0
- thumb_func_end OpenBagAndChooseItem_PokedudeTmp
-
- thumb_func_start CompleteWhenChoseItem_PokedudeTmp
-CompleteWhenChoseItem_PokedudeTmp: @ 81565E8
- push {lr}
- ldr r0, _08156614 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _08156618 @ =BattleMainCB2
- cmp r1, r0
- bne _0815660E
- ldr r0, _0815661C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0815660E
- ldr r0, _08156620 @ =gSpecialVar_ItemId
- ldrh r1, [r0]
- movs r0, 0x1
- bl BtlController_EmitOneReturnValue
- bl PokedudeBufferExecCompleted
-_0815660E:
- pop {r0}
- bx r0
- .align 2, 0
-_08156614: .4byte gMain
-_08156618: .4byte BattleMainCB2
-_0815661C: .4byte gPaletteFade
-_08156620: .4byte gSpecialVar_ItemId
- thumb_func_end CompleteWhenChoseItem_PokedudeTmp
-
- thumb_func_start sub_8156624
-sub_8156624: @ 8156624
- push {r4-r7,lr}
- ldr r4, _08156788 @ =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r5, _0815678C @ =gActiveBattler
- ldrb r2, [r5]
- ldr r1, [r0, 0x4]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r7, 0x88
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- bne _08156658
- ldr r0, _08156790 @ =gBattlerPartyIndexes
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08156794 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_80F1720
-_08156658:
- ldr r1, [r4]
- ldrb r0, [r5]
- movs r6, 0x2
- adds r2, r6, 0
- eors r2, r0
- ldr r1, [r1, 0x4]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- bne _0815668A
- ldr r0, _08156790 @ =gBattlerPartyIndexes
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08156794 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_80F1720
-_0815668A:
- ldr r0, [r4]
- ldrb r2, [r5]
- ldr r3, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0]
- movs r4, 0x8
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- bne _08156780
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0]
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- bne _08156780
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0815671E
- ldr r0, _08156798 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0815671E
- ldr r1, _0815679C @ =gUnknown_3004FFC
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _081567A0 @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r4, _081567A4 @ =gHealthboxSpriteIds
- ldrb r0, [r5]
- adds r1, r6, 0
- eors r1, r0
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _08156790 @ =gBattlerPartyIndexes
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _08156794 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- ldrb r0, [r5]
- eors r0, r6
- bl sub_804BD94
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r4
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
-_0815671E:
- ldr r1, _0815679C @ =gUnknown_3004FFC
- ldr r4, _0815678C @ =gActiveBattler
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _081567A0 @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r5, _081567A4 @ =gHealthboxSpriteIds
- ldrb r1, [r4]
- adds r0, r1, r5
- ldrb r0, [r0]
- ldr r2, _08156790 @ =gBattlerPartyIndexes
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _08156794 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- ldrb r0, [r4]
- bl sub_804BD94
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
- ldr r0, _08156788 @ =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r2, [r0, 0x8]
- ldrb r1, [r2, 0x9]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0x9]
- ldr r1, _081567A8 @ =gBattlerControllerFuncs
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _081567AC @ =sub_81567B0
- str r1, [r0]
-_08156780:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08156788: .4byte gBattleSpritesDataPtr
-_0815678C: .4byte gActiveBattler
-_08156790: .4byte gBattlerPartyIndexes
-_08156794: .4byte gPlayerParty
-_08156798: .4byte gBattleTypeFlags
-_0815679C: .4byte gUnknown_3004FFC
-_081567A0: .4byte gSprites
-_081567A4: .4byte gHealthboxSpriteIds
-_081567A8: .4byte gBattlerControllerFuncs
-_081567AC: .4byte sub_81567B0
- thumb_func_end sub_8156624
-
- thumb_func_start sub_81567B0
-sub_81567B0: @ 81567B0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r4, 0
- ldr r2, _081568B0 @ =gSprites
- ldr r0, _081568B4 @ =gHealthboxSpriteIds
- ldr r1, _081568B8 @ =gActiveBattler
- mov r8, r1
- ldrb r3, [r1]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _081568BC @ =SpriteCallbackDummy
- cmp r1, r0
- bne _081567DA
- movs r4, 0x1
-_081567DA:
- cmp r4, 0
- beq _081568A6
- ldr r7, _081568C0 @ =gBattleSpritesDataPtr
- ldr r0, [r7]
- ldr r4, [r0, 0x4]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r2, r0, r4
- ldrb r1, [r2, 0x1]
- movs r5, 0x1
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- beq _081568A6
- movs r6, 0x2
- adds r1, r6, 0
- eors r1, r3
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0, 0x1]
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- beq _081568A6
- ldrb r1, [r2]
- movs r3, 0x7F
- adds r0, r3, 0
- ands r0, r1
- strb r0, [r2]
- ldr r0, [r7]
- mov r1, r8
- ldrb r2, [r1]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r4, 0x2
- negs r4, r4
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r2, [r7]
- mov r1, r8
- ldrb r0, [r1]
- adds r1, r6, 0
- eors r1, r0
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- ands r3, r1
- strb r3, [r0]
- ldr r2, [r7]
- mov r1, r8
- ldrb r0, [r1]
- adds r1, r6, 0
- eors r1, r0
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- ands r4, r1
- strb r4, [r0, 0x1]
- ldr r4, _081568C4 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldr r0, _081568C8 @ =c3_0802FDF4
- movs r1, 0xA
- bl CreateTask
- ldr r2, _081568CC @ =gBattlerPartyIndexes
- mov r0, r8
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _081568D0 @ =gPlayerParty
- adds r0, r2
- bl HandleLowHpMusicChange
- ldr r1, _081568D4 @ =gBattlerControllerFuncs
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _081568D8 @ =sub_815649C
- str r1, [r0]
-_081568A6:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081568B0: .4byte gSprites
-_081568B4: .4byte gHealthboxSpriteIds
-_081568B8: .4byte gActiveBattler
-_081568BC: .4byte SpriteCallbackDummy
-_081568C0: .4byte gBattleSpritesDataPtr
-_081568C4: .4byte 0x000027f9
-_081568C8: .4byte c3_0802FDF4
-_081568CC: .4byte gBattlerPartyIndexes
-_081568D0: .4byte gPlayerParty
-_081568D4: .4byte gBattlerControllerFuncs
-_081568D8: .4byte sub_815649C
- thumb_func_end sub_81567B0
-
- thumb_func_start Task_GiveExpToMon_PokedudeTmp
-Task_GiveExpToMon_PokedudeTmp: @ 81568DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, _081569DC @ =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- mov r8, r0
- ldrb r0, [r0, 0x8]
- mov r10, r0
- mov r1, r8
- ldrb r7, [r1, 0xC]
- str r7, [sp, 0x8]
- ldrh r2, [r1, 0xA]
- str r2, [sp, 0xC]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08156922
- ldr r1, _081569E0 @ =gBattlerPartyIndexes
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r10, r0
- bne _08156922
- b _08156A38
-_08156922:
- movs r0, 0x64
- mov r1, r10
- muls r1, r0
- ldr r0, _081569E4 @ =gPlayerParty
- adds r6, r1, r0
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x4]
- ldr r3, _081569E8 @ =gExperienceTables
- adds r4, 0x1
- lsls r4, 2
- ldr r2, _081569EC @ =gBaseStats
- lsls r1, r5, 3
- subs r1, r5
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1, 0x13]
- movs r1, 0xCA
- lsls r1, 1
- muls r1, r2
- adds r4, r1
- adds r4, r3
- ldr r2, [r4]
- str r2, [sp]
- ldr r3, [sp, 0xC]
- lsls r1, r3, 16
- asrs r1, 16
- adds r0, r1
- cmp r0, r2
- bcc _08156A10
- adds r0, r6, 0
- movs r1, 0x19
- mov r2, sp
- bl SetMonData
- adds r0, r6, 0
- bl CalculateMonStats
- ldr r2, [sp]
- add r0, sp, 0x4
- ldrh r0, [r0]
- subs r2, r0
- ldr r0, [sp, 0xC]
- subs r2, r0, r2
- ldr r4, _081569F0 @ =gActiveBattler
- ldrb r5, [r4]
- strb r7, [r4]
- lsls r2, 16
- lsrs r2, 16
- movs r0, 0x1
- movs r1, 0xB
- bl BtlController_EmitTwoReturnValues
- strb r5, [r4]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _081569F8
- ldr r2, _081569E0 @ =gBattlerPartyIndexes
- lsls r0, r7, 1
- adds r0, r2
- mov r1, r10
- ldrh r0, [r0]
- cmp r1, r0
- beq _081569D6
- movs r0, 0x2
- eors r7, r0
- lsls r0, r7, 1
- adds r0, r2
- ldrh r0, [r0]
- cmp r1, r0
- bne _081569F8
-_081569D6:
- ldr r0, _081569F4 @ =Task_LaunchLvlUpAnim_PokedudeTmp
- b _08156A3A
- .align 2, 0
-_081569DC: .4byte gTasks
-_081569E0: .4byte gBattlerPartyIndexes
-_081569E4: .4byte gPlayerParty
-_081569E8: .4byte gExperienceTables
-_081569EC: .4byte gBaseStats
-_081569F0: .4byte gActiveBattler
-_081569F4: .4byte Task_LaunchLvlUpAnim_PokedudeTmp
-_081569F8:
- ldr r0, _08156A08 @ =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldr r0, _08156A0C @ =DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp
- b _08156A3C
- .align 2, 0
-_08156A08: .4byte gTasks
-_08156A0C: .4byte DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp
-_08156A10:
- str r0, [sp, 0x4]
- add r2, sp, 0x4
- adds r0, r6, 0
- movs r1, 0x19
- bl SetMonData
- ldr r1, _08156A30 @ =gBattlerControllerFuncs
- ldr r3, [sp, 0x8]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, _08156A34 @ =CompleteOnInactiveTextPrinter2_PokedudeTmp
- str r1, [r0]
- mov r0, r9
- bl DestroyTask
- b _08156A3E
- .align 2, 0
-_08156A30: .4byte gBattlerControllerFuncs
-_08156A34: .4byte CompleteOnInactiveTextPrinter2_PokedudeTmp
-_08156A38:
- ldr r0, _08156A50 @ =Task_PrepareToGiveExpWithExpBar_PokedudeTmp
-_08156A3A:
- mov r1, r8
-_08156A3C:
- str r0, [r1]
-_08156A3E:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08156A50: .4byte Task_PrepareToGiveExpWithExpBar_PokedudeTmp
- thumb_func_end Task_GiveExpToMon_PokedudeTmp
-
- thumb_func_start Task_PrepareToGiveExpWithExpBar_PokedudeTmp
-Task_PrepareToGiveExpWithExpBar_PokedudeTmp: @ 8156A54
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _08156B0C @ =gTasks
- lsls r2, r0, 2
- mov r8, r2
- add r8, r0
- mov r0, r8
- lsls r0, 3
- mov r8, r0
- add r8, r1
- mov r2, r8
- ldrb r1, [r2, 0x8]
- movs r0, 0xA
- ldrsh r2, [r2, r0]
- mov r9, r2
- mov r2, r8
- ldrb r2, [r2, 0xC]
- mov r10, r2
- movs r0, 0x64
- adds r6, r1, 0
- muls r6, r0
- ldr r0, _08156B10 @ =gPlayerParty
- adds r6, r0
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- adds r3, r0, 0
- ldr r6, _08156B14 @ =gExperienceTables
- lsls r1, r4, 2
- ldr r2, _08156B18 @ =gBaseStats
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0, 0x13]
- movs r0, 0xCA
- lsls r0, 1
- muls r0, r2
- adds r1, r0
- adds r1, r6
- ldr r1, [r1]
- subs r3, r1
- adds r4, 0x1
- lsls r4, 2
- adds r4, r0
- adds r4, r6
- ldr r2, [r4]
- subs r2, r1
- ldr r0, _08156B1C @ =gHealthboxSpriteIds
- add r0, r10
- ldrb r1, [r0]
- mov r0, r9
- negs r0, r0
- str r0, [sp]
- mov r0, r10
- bl SetBattleBarStruct
- movs r0, 0x1B
- bl PlaySE
- ldr r0, _08156B20 @ =sub_8156B24
- mov r1, r8
- str r0, [r1]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08156B0C: .4byte gTasks
-_08156B10: .4byte gPlayerParty
-_08156B14: .4byte gExperienceTables
-_08156B18: .4byte gBaseStats
-_08156B1C: .4byte gHealthboxSpriteIds
-_08156B20: .4byte sub_8156B24
- thumb_func_end Task_PrepareToGiveExpWithExpBar_PokedudeTmp
-
- thumb_func_start sub_8156B24
-sub_8156B24: @ 8156B24
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, _08156B50 @ =gTasks
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- adds r6, r0, r1
- ldrh r1, [r6, 0x1C]
- movs r2, 0x1C
- ldrsh r0, [r6, r2]
- cmp r0, 0xC
- bgt _08156B54
- adds r0, r1, 0x1
- strh r0, [r6, 0x1C]
- b _08156C50
- .align 2, 0
-_08156B50: .4byte gTasks
-_08156B54:
- ldrb r0, [r6, 0x8]
- mov r9, r0
- ldrh r2, [r6, 0xA]
- mov r10, r2
- ldrb r7, [r6, 0xC]
- ldr r5, _08156C1C @ =gHealthboxSpriteIds
- adds r5, r7, r5
- ldrb r1, [r5]
- adds r0, r7, 0
- movs r2, 0x1
- movs r3, 0
- bl MoveBattleBar
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r5]
- bl SetHealthboxSpriteVisible
- lsls r4, 16
- asrs r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r4, r0
- bne _08156C50
- movs r0, 0x1B
- bl m4aSongNumStop
- movs r0, 0x64
- mov r1, r9
- muls r1, r0
- ldr r0, _08156C20 @ =gPlayerParty
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x4]
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- ldr r3, _08156C24 @ =gExperienceTables
- adds r4, 0x1
- lsls r4, 2
- ldr r2, _08156C28 @ =gBaseStats
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x13]
- movs r0, 0xCA
- lsls r0, 1
- muls r0, r1
- adds r4, r0
- adds r4, r3
- ldr r1, [r4]
- str r1, [sp]
- mov r2, r10
- lsls r0, r2, 16
- asrs r4, r0, 16
- ldr r0, [sp, 0x4]
- adds r0, r4
- cmp r0, r1
- blt _08156C34
- adds r0, r5, 0
- movs r1, 0x19
- mov r2, sp
- bl SetMonData
- adds r0, r5, 0
- bl CalculateMonStats
- ldr r2, [sp]
- add r0, sp, 0x4
- ldrh r0, [r0]
- subs r2, r0
- subs r2, r4, r2
- ldr r4, _08156C2C @ =gActiveBattler
- ldrb r5, [r4]
- strb r7, [r4]
- lsls r2, 16
- lsrs r2, 16
- movs r0, 0x1
- movs r1, 0xB
- bl BtlController_EmitTwoReturnValues
- strb r5, [r4]
- ldr r0, _08156C30 @ =Task_LaunchLvlUpAnim_PokedudeTmp
- str r0, [r6]
- b _08156C50
- .align 2, 0
-_08156C1C: .4byte gHealthboxSpriteIds
-_08156C20: .4byte gPlayerParty
-_08156C24: .4byte gExperienceTables
-_08156C28: .4byte gBaseStats
-_08156C2C: .4byte gActiveBattler
-_08156C30: .4byte Task_LaunchLvlUpAnim_PokedudeTmp
-_08156C34:
- str r0, [sp, 0x4]
- add r2, sp, 0x4
- adds r0, r5, 0
- movs r1, 0x19
- bl SetMonData
- ldr r1, _08156C60 @ =gBattlerControllerFuncs
- lsls r0, r7, 2
- adds r0, r1
- ldr r1, _08156C64 @ =CompleteOnInactiveTextPrinter2_PokedudeTmp
- str r1, [r0]
- mov r0, r8
- bl DestroyTask
-_08156C50:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08156C60: .4byte gBattlerControllerFuncs
-_08156C64: .4byte CompleteOnInactiveTextPrinter2_PokedudeTmp
- thumb_func_end sub_8156B24
-
- thumb_func_start Task_LaunchLvlUpAnim_PokedudeTmp
-Task_LaunchLvlUpAnim_PokedudeTmp: @ 8156C68
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08156CBC @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldrb r4, [r0, 0xC]
- ldrb r6, [r0, 0x8]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08156C9C
- ldr r1, _08156CC0 @ =gBattlerPartyIndexes
- movs r0, 0x2
- adds r2, r4, 0
- eors r2, r0
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r6, r0
- bne _08156C9C
- adds r4, r2, 0
-_08156C9C:
- adds r0, r4, 0
- adds r1, r4, 0
- adds r2, r4, 0
- movs r3, 0
- bl InitAndLaunchSpecialAnimation
- ldr r0, _08156CBC @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _08156CC4 @ =Task_UpdateLvlInHealthbox_PokedudeTmp
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08156CBC: .4byte gTasks
-_08156CC0: .4byte gBattlerPartyIndexes
-_08156CC4: .4byte Task_UpdateLvlInHealthbox_PokedudeTmp
- thumb_func_end Task_LaunchLvlUpAnim_PokedudeTmp
-
- thumb_func_start Task_UpdateLvlInHealthbox_PokedudeTmp
-Task_UpdateLvlInHealthbox_PokedudeTmp: @ 8156CC8
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08156D34 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r2, r0, r1
- ldrb r5, [r2, 0xC]
- ldr r0, _08156D38 @ =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08156D6A
- ldrb r4, [r2, 0x8]
- movs r0, 0x64
- adds r1, r4, 0
- muls r1, r0
- ldr r0, _08156D3C @ =gPlayerParty
- adds r7, r1, r0
- adds r0, r7, 0
- movs r1, 0x38
- bl GetMonData
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08156D48
- ldr r1, _08156D40 @ =gBattlerPartyIndexes
- movs r0, 0x2
- adds r2, r5, 0
- eors r2, r0
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _08156D48
- ldr r0, _08156D44 @ =gHealthboxSpriteIds
- adds r0, r2, r0
- ldrb r0, [r0]
- adds r1, r7, 0
- movs r2, 0
- bl UpdateHealthboxAttribute
- b _08156D5C
- .align 2, 0
-_08156D34: .4byte gTasks
-_08156D38: .4byte gBattleSpritesDataPtr
-_08156D3C: .4byte gPlayerParty
-_08156D40: .4byte gBattlerPartyIndexes
-_08156D44: .4byte gHealthboxSpriteIds
-_08156D48:
- ldr r0, _08156D70 @ =gHealthboxSpriteIds
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0x64
- muls r1, r4
- ldr r2, _08156D74 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
-_08156D5C:
- ldr r0, _08156D78 @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _08156D7C @ =DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp
- str r0, [r1]
-_08156D6A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08156D70: .4byte gHealthboxSpriteIds
-_08156D74: .4byte gPlayerParty
-_08156D78: .4byte gTasks
-_08156D7C: .4byte DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp
- thumb_func_end Task_UpdateLvlInHealthbox_PokedudeTmp
-
- thumb_func_start DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp
-DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp: @ 8156D80
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _08156DBC @ =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- ldrb r1, [r4, 0x8]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08156DC0 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x38
- bl GetMonData
- ldrb r0, [r4, 0xC]
- ldr r1, _08156DC4 @ =gBattlerControllerFuncs
- lsls r0, 2
- adds r0, r1
- ldr r1, _08156DC8 @ =CompleteOnInactiveTextPrinter2_PokedudeTmp
- str r1, [r0]
- adds r0, r5, 0
- bl DestroyTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08156DBC: .4byte gTasks
-_08156DC0: .4byte gPlayerParty
-_08156DC4: .4byte gBattlerControllerFuncs
-_08156DC8: .4byte CompleteOnInactiveTextPrinter2_PokedudeTmp
- thumb_func_end DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp
-
- thumb_func_start sub_8156DCC
-sub_8156DCC: @ 8156DCC
- push {r4-r6,lr}
- ldr r4, _08156E2C @ =gActiveBattler
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08156E3C
- ldr r6, _08156E30 @ =gSprites
- ldr r5, _08156E34 @ =gBattlerSpriteIds
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, r0, r6
- movs r1, 0x22
- ldrsh r0, [r2, r1]
- movs r3, 0x26
- ldrsh r1, [r2, r3]
- adds r0, r1
- cmp r0, 0xA0
- ble _08156E66
- ldrb r0, [r2, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
- ldr r1, _08156E38 @ =gHealthboxSpriteIds
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
- bl PokedudeBufferExecCompleted
- b _08156E66
- .align 2, 0
-_08156E2C: .4byte gActiveBattler
-_08156E30: .4byte gSprites
-_08156E34: .4byte gBattlerSpriteIds
-_08156E38: .4byte gHealthboxSpriteIds
-_08156E3C:
- ldr r2, _08156E6C @ =gSprites
- ldr r0, _08156E70 @ =gBattlerSpriteIds
- ldrb r3, [r4]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _08156E66
- ldr r0, _08156E74 @ =gHealthboxSpriteIds
- adds r0, r3, r0
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
- bl PokedudeBufferExecCompleted
-_08156E66:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08156E6C: .4byte gSprites
-_08156E70: .4byte gBattlerSpriteIds
-_08156E74: .4byte gHealthboxSpriteIds
- thumb_func_end sub_8156DCC
-
- thumb_func_start CompleteOnHealthbarDone_PokedudeTmp
-CompleteOnHealthbarDone_PokedudeTmp: @ 8156E78
- push {r4-r6,lr}
- ldr r5, _08156EB8 @ =gActiveBattler
- ldrb r0, [r5]
- ldr r6, _08156EBC @ =gHealthboxSpriteIds
- adds r1, r0, r6
- ldrb r1, [r1]
- movs r2, 0
- movs r3, 0
- bl MoveBattleBar
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
- lsls r4, 16
- asrs r1, r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _08156EC0
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- movs r2, 0
- bl UpdateHpTextInHealthbox
- b _08156EDA
- .align 2, 0
-_08156EB8: .4byte gActiveBattler
-_08156EBC: .4byte gHealthboxSpriteIds
-_08156EC0:
- ldr r2, _08156EE0 @ =gBattlerPartyIndexes
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _08156EE4 @ =gPlayerParty
- adds r0, r2
- bl HandleLowHpMusicChange
- bl PokedudeBufferExecCompleted
-_08156EDA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08156EE0: .4byte gBattlerPartyIndexes
-_08156EE4: .4byte gPlayerParty
- thumb_func_end CompleteOnHealthbarDone_PokedudeTmp
-
- thumb_func_start CompleteOnInactiveTextPrinter2_PokedudeTmp
-CompleteOnInactiveTextPrinter2_PokedudeTmp: @ 8156EE8
- push {lr}
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _08156EFA
- bl PokedudeBufferExecCompleted
-_08156EFA:
- pop {r0}
- bx r0
- thumb_func_end CompleteOnInactiveTextPrinter2_PokedudeTmp
-
- thumb_func_start DoHitAnimBlinkSpriteEffect_PokedudeTmp
-DoHitAnimBlinkSpriteEffect_PokedudeTmp: @ 8156F00
- push {r4,lr}
- ldr r1, _08156F3C @ =gBattlerSpriteIds
- ldr r0, _08156F40 @ =gActiveBattler
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, _08156F44 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x20
- bne _08156F4C
- movs r3, 0
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- subs r0, 0x5
- ands r0, r1
- strb r0, [r2]
- ldr r0, _08156F48 @ =gDoingBattleAnim
- strb r3, [r0]
- bl PokedudeBufferExecCompleted
- b _08156F76
- .align 2, 0
-_08156F3C: .4byte gBattlerSpriteIds
-_08156F40: .4byte gActiveBattler
-_08156F44: .4byte gSprites
-_08156F48: .4byte gDoingBattleAnim
-_08156F4C:
- ldrh r0, [r4, 0x30]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _08156F70
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_08156F70:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_08156F76:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end DoHitAnimBlinkSpriteEffect_PokedudeTmp
-
- thumb_func_start sub_8156F7C
-sub_8156F7C: @ 8156F7C
- push {r4-r6,lr}
- ldr r0, _08156FD8 @ =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r6, _08156FDC @ =gActiveBattler
- ldrb r2, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08156FD0
- ldr r5, _08156FE0 @ =gBattlerSpriteIds
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _08156FE4 @ =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldr r1, _08156FE8 @ =gHealthboxSpriteIds
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
- bl PokedudeBufferExecCompleted
-_08156FD0:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08156FD8: .4byte gBattleSpritesDataPtr
-_08156FDC: .4byte gActiveBattler
-_08156FE0: .4byte gBattlerSpriteIds
-_08156FE4: .4byte gSprites
-_08156FE8: .4byte gHealthboxSpriteIds
- thumb_func_end sub_8156F7C
-
- thumb_func_start CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp
-CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp: @ 8156FEC
- push {lr}
- ldr r2, _08157014 @ =gSprites
- ldr r1, _08157018 @ =gBattlerSpriteIds
- ldr r0, _0815701C @ =gActiveBattler
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _08157020 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08157010
- bl PokedudeBufferExecCompleted
-_08157010:
- pop {r0}
- bx r0
- .align 2, 0
-_08157014: .4byte gSprites
-_08157018: .4byte gBattlerSpriteIds
-_0815701C: .4byte gActiveBattler
-_08157020: .4byte SpriteCallbackDummy
- thumb_func_end CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp
-
- thumb_func_start CompleteOnFinishedBattleAnimation_PokedudeTmp
-CompleteOnFinishedBattleAnimation_PokedudeTmp: @ 8157024
- push {lr}
- ldr r0, _0815704C @ =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, _08157050 @ =gActiveBattler
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _08157046
- bl PokedudeBufferExecCompleted
-_08157046:
- pop {r0}
- bx r0
- .align 2, 0
-_0815704C: .4byte gBattleSpritesDataPtr
-_08157050: .4byte gActiveBattler
- thumb_func_end CompleteOnFinishedBattleAnimation_PokedudeTmp
-
- thumb_func_start CompleteOnFinishedStatusAnimation_PokedudeTmp
-CompleteOnFinishedStatusAnimation_PokedudeTmp: @ 8157054
- push {lr}
- ldr r0, _0815707C @ =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, _08157080 @ =gActiveBattler
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _08157076
- bl PokedudeBufferExecCompleted
-_08157076:
- pop {r0}
- bx r0
- .align 2, 0
-_0815707C: .4byte gBattleSpritesDataPtr
-_08157080: .4byte gActiveBattler
- thumb_func_end CompleteOnFinishedStatusAnimation_PokedudeTmp
-
- thumb_func_start PokedudeBufferExecCompleted
-PokedudeBufferExecCompleted: @ 8157084
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _081570C4 @ =gBattlerControllerFuncs
- ldr r4, _081570C8 @ =gActiveBattler
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _081570CC @ =PokedudeBufferRunCommand
- str r1, [r0]
- ldr r0, _081570D0 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _081570D8
- bl GetMultiplayerId
- mov r1, sp
- strb r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- mov r2, sp
- bl PrepareBufferDataTransferLink
- ldr r1, _081570D4 @ =gBattleBufferA
- ldrb r0, [r4]
- lsls r0, 9
- adds r0, r1
- movs r1, 0x38
- strb r1, [r0]
- b _081570EA
- .align 2, 0
-_081570C4: .4byte gBattlerControllerFuncs
-_081570C8: .4byte gActiveBattler
-_081570CC: .4byte PokedudeBufferRunCommand
-_081570D0: .4byte gBattleTypeFlags
-_081570D4: .4byte gBattleBufferA
-_081570D8:
- ldr r2, _081570F4 @ =gBattleControllerExecFlags
- ldr r1, _081570F8 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
-_081570EA:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081570F4: .4byte gBattleControllerExecFlags
-_081570F8: .4byte gBitTable
- thumb_func_end PokedudeBufferExecCompleted
-
- thumb_func_start CompleteOnFinishedStatusAnimation2_PokedudeTmp
-CompleteOnFinishedStatusAnimation2_PokedudeTmp: @ 81570FC
- push {lr}
- ldr r0, _08157124 @ =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, _08157128 @ =gActiveBattler
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0815711E
- bl PokedudeBufferExecCompleted
-_0815711E:
- pop {r0}
- bx r0
- .align 2, 0
-_08157124: .4byte gBattleSpritesDataPtr
-_08157128: .4byte gActiveBattler
- thumb_func_end CompleteOnFinishedStatusAnimation2_PokedudeTmp
-
- thumb_func_start PokedudeHandleGetMonData
-PokedudeHandleGetMonData: @ 815712C
- push {r4-r6,lr}
- sub sp, 0x100
- movs r6, 0
- ldr r1, _08157158 @ =gBattleBufferA
- ldr r0, _0815715C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _08157164
- ldr r0, _08157160 @ =gBattlerPartyIndexes
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- mov r1, sp
- bl CopyPokedudeMonData
- adds r6, r0, 0
- b _08157186
- .align 2, 0
-_08157158: .4byte gBattleBufferA
-_0815715C: .4byte gActiveBattler
-_08157160: .4byte gBattlerPartyIndexes
-_08157164:
- ldrb r4, [r1]
- movs r5, 0
-_08157168:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0815717E
- lsls r0, r5, 24
- lsrs r0, 24
- mov r2, sp
- adds r1, r2, r6
- bl CopyPokedudeMonData
- adds r6, r0
-_0815717E:
- lsrs r4, 1
- adds r5, 0x1
- cmp r5, 0x5
- ble _08157168
-_08157186:
- lsls r1, r6, 16
- lsrs r1, 16
- movs r0, 0x1
- mov r2, sp
- bl BtlController_EmitDataTransfer
- bl PokedudeBufferExecCompleted
- add sp, 0x100
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end PokedudeHandleGetMonData
-
- thumb_func_start CopyPokedudeMonData
-CopyPokedudeMonData: @ 81571A0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8C
- adds r7, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _081571CC @ =gActiveBattler
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _081571D4
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _081571D0 @ =gPlayerParty
- b _081571DC
- .align 2, 0
-_081571CC: .4byte gActiveBattler
-_081571D0: .4byte gPlayerParty
-_081571D4:
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _081571FC @ =gEnemyParty
-_081571DC:
- adds r6, r1, r0
- ldr r3, _08157200 @ =gBattleBufferA
- ldr r2, _08157204 @ =gActiveBattler
- ldrb r0, [r2]
- lsls r0, 9
- adds r1, r3, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x3B
- bls _081571F2
- b _0815773C
-_081571F2:
- lsls r0, 2
- ldr r1, _08157208 @ =_0815720C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_081571FC: .4byte gEnemyParty
-_08157200: .4byte gBattleBufferA
-_08157204: .4byte gActiveBattler
-_08157208: .4byte _0815720C
- .align 2, 0
-_0815720C:
- .4byte _081572FC
- .4byte _08157508
- .4byte _0815750E
- .4byte _08157514
- .4byte _08157564
- .4byte _08157564
- .4byte _08157564
- .4byte _08157564
- .4byte _08157574
- .4byte _0815759A
- .4byte _0815759A
- .4byte _0815759A
- .4byte _0815759A
- .4byte _0815773C
- .4byte _0815773C
- .4byte _0815773C
- .4byte _0815773C
- .4byte _081575AA
- .4byte _081575B0
- .4byte _081575D4
- .4byte _081575DA
- .4byte _081575E0
- .4byte _081575E6
- .4byte _081575EC
- .4byte _081575F2
- .4byte _081575F8
- .4byte _081575FE
- .4byte _08157604
- .4byte _0815760A
- .4byte _08157610
- .4byte _08157616
- .4byte _0815761C
- .4byte _0815765C
- .4byte _08157662
- .4byte _08157668
- .4byte _0815766E
- .4byte _08157674
- .4byte _0815767A
- .4byte _08157680
- .4byte _08157686
- .4byte _0815768C
- .4byte _081576B4
- .4byte _081576BA
- .4byte _081576C0
- .4byte _081576C6
- .4byte _081576CC
- .4byte _081576D2
- .4byte _081576D8
- .4byte _081576DE
- .4byte _081576F4
- .4byte _081576FA
- .4byte _08157700
- .4byte _08157706
- .4byte _0815770C
- .4byte _08157712
- .4byte _08157718
- .4byte _0815771E
- .4byte _08157724
- .4byte _0815772A
- .4byte _08157730
-_081572FC:
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- mov r1, sp
- strh r0, [r1]
- adds r0, r6, 0
- movs r1, 0xC
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2E]
- movs r4, 0
- add r0, sp, 0x24
- mov r8, r0
- movs r1, 0x3B
- add r1, sp
- mov r9, r1
- movs r2, 0x2B
- add r2, sp
- mov r10, r2
- mov r0, sp
- adds r0, 0x2A
- str r0, [sp, 0x7C]
- mov r1, sp
- adds r1, 0x68
- str r1, [sp, 0x88]
- mov r2, sp
- adds r2, 0x30
- str r2, [sp, 0x80]
- adds r0, 0x12
- str r0, [sp, 0x84]
- add r5, sp, 0xC
-_0815733E:
- adds r1, r4, 0
- adds r1, 0xD
- adds r0, r6, 0
- bl GetMonData
- strh r0, [r5]
- adds r1, r4, 0
- adds r1, 0x11
- adds r0, r6, 0
- bl GetMonData
- mov r2, r8
- adds r1, r2, r4
- strb r0, [r1]
- adds r5, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _0815733E
- adds r0, r6, 0
- movs r1, 0x15
- bl GetMonData
- mov r1, r9
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x20
- bl GetMonData
- mov r2, r10
- strb r0, [r2]
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x44]
- adds r0, r6, 0
- movs r1, 0x27
- bl GetMonData
- mov r3, sp
- movs r4, 0x1F
- ands r0, r4
- ldrb r2, [r3, 0x14]
- movs r1, 0x20
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x14]
- adds r0, r6, 0
- movs r1, 0x28
- bl GetMonData
- mov r3, sp
- movs r5, 0x1F
- ands r0, r5
- lsls r0, 5
- ldrh r2, [r3, 0x14]
- ldr r1, _081574FC @ =0xfffffc1f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x14]
- adds r0, r6, 0
- movs r1, 0x29
- bl GetMonData
- mov r3, sp
- ands r0, r4
- lsls r0, 2
- ldrb r2, [r3, 0x15]
- movs r1, 0x7D
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x15]
- adds r0, r6, 0
- movs r1, 0x2A
- bl GetMonData
- movs r1, 0x1F
- ands r1, r0
- lsls r1, 15
- ldr r0, [sp, 0x14]
- ldr r2, _08157500 @ =0xfff07fff
- ands r0, r2
- orrs r0, r1
- str r0, [sp, 0x14]
- adds r0, r6, 0
- movs r1, 0x2B
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 4
- ldrh r2, [r3, 0x16]
- ldr r1, _08157504 @ =0xfffffe0f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x16]
- adds r0, r6, 0
- movs r1, 0x2C
- bl GetMonData
- mov r3, sp
- ands r0, r4
- lsls r0, 1
- ldrb r2, [r3, 0x17]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r6, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x48]
- adds r0, r6, 0
- movs r1, 0x37
- bl GetMonData
- str r0, [sp, 0x4C]
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- ldr r1, [sp, 0x7C]
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x39
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x28]
- adds r0, r6, 0
- movs r1, 0x3A
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2C]
- adds r0, r6, 0
- movs r1, 0x3B
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2]
- adds r0, r6, 0
- movs r1, 0x3C
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x4]
- adds r0, r6, 0
- movs r1, 0x3D
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x6]
- adds r0, r6, 0
- movs r1, 0x3E
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x8]
- adds r0, r6, 0
- movs r1, 0x3F
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0xA]
- adds r0, r6, 0
- movs r1, 0x2D
- bl GetMonData
- mov r3, sp
- movs r1, 0x1
- ands r0, r1
- lsls r0, 6
- ldrb r2, [r3, 0x17]
- movs r1, 0x41
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r6, 0
- movs r1, 0x2E
- bl GetMonData
- mov r3, sp
- lsls r0, 7
- ldrb r2, [r3, 0x17]
- movs r1, 0x7F
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r6, 0
- movs r1, 0x1
- bl GetMonData
- str r0, [sp, 0x54]
- adds r0, r6, 0
- movs r1, 0x2
- ldr r2, [sp, 0x88]
- bl GetMonData
- ldr r0, [sp, 0x80]
- ldr r1, [sp, 0x88]
- bl StringCopy10
- adds r0, r6, 0
- movs r1, 0x7
- ldr r2, [sp, 0x84]
- bl GetMonData
- mov r2, sp
- movs r4, 0
-_081574EC:
- adds r0, r7, r4
- adds r1, r2, r4
- ldrb r1, [r1]
- strb r1, [r0]
- adds r4, 0x1
- cmp r4, 0x57
- bls _081574EC
- b _0815773C
- .align 2, 0
-_081574FC: .4byte 0xfffffc1f
-_08157500: .4byte 0xfff07fff
-_08157504: .4byte 0xfffffe0f
-_08157508:
- adds r0, r6, 0
- movs r1, 0xB
- b _081576E2
-_0815750E:
- adds r0, r6, 0
- movs r1, 0xC
- b _081576E2
-_08157514:
- movs r4, 0
- add r2, sp, 0x58
- mov r8, r2
- add r0, sp, 0x60
- mov r9, r0
- mov r5, r8
-_08157520:
- adds r1, r4, 0
- adds r1, 0xD
- adds r0, r6, 0
- bl GetMonData
- strh r0, [r5]
- adds r1, r4, 0
- adds r1, 0x11
- adds r0, r6, 0
- bl GetMonData
- mov r2, r9
- adds r1, r2, r4
- strb r0, [r1]
- adds r5, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _08157520
- adds r0, r6, 0
- movs r1, 0x15
- bl GetMonData
- mov r1, r8
- strb r0, [r1, 0xC]
- mov r2, r8
- movs r4, 0
-_08157554:
- adds r0, r7, r4
- adds r1, r2, r4
- ldrb r1, [r1]
- strb r1, [r0]
- adds r4, 0x1
- cmp r4, 0xF
- bls _08157554
- b _0815773C
-_08157564:
- ldrb r0, [r2]
- lsls r0, 9
- adds r1, r3, 0x1
- adds r0, r1
- ldrb r1, [r0]
- adds r1, 0x9
- adds r0, r6, 0
- b _081576E2
-_08157574:
- movs r4, 0
-_08157576:
- adds r1, r4, 0
- adds r1, 0x11
- adds r0, r6, 0
- bl GetMonData
- adds r1, r7, r4
- strb r0, [r1]
- adds r4, 0x1
- cmp r4, 0x3
- ble _08157576
- adds r0, r6, 0
- movs r1, 0x15
- bl GetMonData
- adds r1, r7, r4
- strb r0, [r1]
- adds r4, 0x1
- b _0815773C
-_0815759A:
- ldrb r0, [r2]
- lsls r0, 9
- adds r1, r3, 0x1
- adds r0, r1
- ldrb r1, [r0]
- adds r1, 0x8
- adds r0, r6, 0
- b _08157734
-_081575AA:
- adds r0, r6, 0
- movs r1, 0x1
- b _081575B4
-_081575B0:
- adds r0, r6, 0
- movs r1, 0x19
-_081575B4:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- movs r4, 0x3
- b _0815773C
-_081575D4:
- adds r0, r6, 0
- movs r1, 0x1A
- b _08157734
-_081575DA:
- adds r0, r6, 0
- movs r1, 0x1B
- b _08157734
-_081575E0:
- adds r0, r6, 0
- movs r1, 0x1C
- b _08157734
-_081575E6:
- adds r0, r6, 0
- movs r1, 0x1D
- b _08157734
-_081575EC:
- adds r0, r6, 0
- movs r1, 0x1E
- b _08157734
-_081575F2:
- adds r0, r6, 0
- movs r1, 0x1F
- b _08157734
-_081575F8:
- adds r0, r6, 0
- movs r1, 0x20
- b _08157734
-_081575FE:
- adds r0, r6, 0
- movs r1, 0x22
- b _08157734
-_08157604:
- adds r0, r6, 0
- movs r1, 0x23
- b _08157734
-_0815760A:
- adds r0, r6, 0
- movs r1, 0x24
- b _08157734
-_08157610:
- adds r0, r6, 0
- movs r1, 0x25
- b _08157734
-_08157616:
- adds r0, r6, 0
- movs r1, 0x26
- b _08157734
-_0815761C:
- adds r0, r6, 0
- movs r1, 0x27
- bl GetMonData
- strb r0, [r7]
- adds r0, r6, 0
- movs r1, 0x28
- bl GetMonData
- strb r0, [r7, 0x1]
- adds r0, r6, 0
- movs r1, 0x29
- bl GetMonData
- strb r0, [r7, 0x2]
- adds r0, r6, 0
- movs r1, 0x2A
- bl GetMonData
- strb r0, [r7, 0x3]
- adds r0, r6, 0
- movs r1, 0x2B
- bl GetMonData
- strb r0, [r7, 0x4]
- adds r0, r6, 0
- movs r1, 0x2C
- bl GetMonData
- strb r0, [r7, 0x5]
- movs r4, 0x6
- b _0815773C
-_0815765C:
- adds r0, r6, 0
- movs r1, 0x27
- b _08157734
-_08157662:
- adds r0, r6, 0
- movs r1, 0x28
- b _08157734
-_08157668:
- adds r0, r6, 0
- movs r1, 0x29
- b _08157734
-_0815766E:
- adds r0, r6, 0
- movs r1, 0x2A
- b _08157734
-_08157674:
- adds r0, r6, 0
- movs r1, 0x2B
- b _08157734
-_0815767A:
- adds r0, r6, 0
- movs r1, 0x2C
- b _08157734
-_08157680:
- adds r0, r6, 0
- movs r1, 0
- b _08157690
-_08157686:
- adds r0, r6, 0
- movs r1, 0x9
- b _081576E2
-_0815768C:
- adds r0, r6, 0
- movs r1, 0x37
-_08157690:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- lsrs r0, r1, 24
- strb r0, [r7, 0x3]
- movs r4, 0x4
- b _0815773C
-_081576B4:
- adds r0, r6, 0
- movs r1, 0x38
- b _08157734
-_081576BA:
- adds r0, r6, 0
- movs r1, 0x39
- b _081576E2
-_081576C0:
- adds r0, r6, 0
- movs r1, 0x3A
- b _081576E2
-_081576C6:
- adds r0, r6, 0
- movs r1, 0x3B
- b _081576E2
-_081576CC:
- adds r0, r6, 0
- movs r1, 0x3C
- b _081576E2
-_081576D2:
- adds r0, r6, 0
- movs r1, 0x3D
- b _081576E2
-_081576D8:
- adds r0, r6, 0
- movs r1, 0x3E
- b _081576E2
-_081576DE:
- adds r0, r6, 0
- movs r1, 0x3F
-_081576E2:
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- strb r0, [r7]
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r4, 0x2
- b _0815773C
-_081576F4:
- adds r0, r6, 0
- movs r1, 0x16
- b _08157734
-_081576FA:
- adds r0, r6, 0
- movs r1, 0x17
- b _08157734
-_08157700:
- adds r0, r6, 0
- movs r1, 0x18
- b _08157734
-_08157706:
- adds r0, r6, 0
- movs r1, 0x21
- b _08157734
-_0815770C:
- adds r0, r6, 0
- movs r1, 0x2F
- b _08157734
-_08157712:
- adds r0, r6, 0
- movs r1, 0x30
- b _08157734
-_08157718:
- adds r0, r6, 0
- movs r1, 0x32
- b _08157734
-_0815771E:
- adds r0, r6, 0
- movs r1, 0x33
- b _08157734
-_08157724:
- adds r0, r6, 0
- movs r1, 0x34
- b _08157734
-_0815772A:
- adds r0, r6, 0
- movs r1, 0x35
- b _08157734
-_08157730:
- adds r0, r6, 0
- movs r1, 0x36
-_08157734:
- bl GetMonData
- strb r0, [r7]
- movs r4, 0x1
-_0815773C:
- adds r0, r4, 0
- add sp, 0x8C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CopyPokedudeMonData
-
- thumb_func_start PokedudeHandleGetRawMonData
-PokedudeHandleGetRawMonData: @ 8157750
- push {lr}
- bl PlayerHandleGetRawMonData
- pop {r0}
- bx r0
- thumb_func_end PokedudeHandleGetRawMonData
-
- thumb_func_start PokedudeHandleSetMonData
-PokedudeHandleSetMonData: @ 815775C
- push {r4,r5,lr}
- ldr r1, _08157780 @ =gBattleBufferA
- ldr r0, _08157784 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _0815778C
- ldr r0, _08157788 @ =gBattlerPartyIndexes
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- bl SetPokedudeMonData
- b _081577AA
- .align 2, 0
-_08157780: .4byte gBattleBufferA
-_08157784: .4byte gActiveBattler
-_08157788: .4byte gBattlerPartyIndexes
-_0815778C:
- ldrb r4, [r1]
- movs r5, 0
-_08157790:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0815779E
- adds r0, r5, 0
- bl SetPokedudeMonData
-_0815779E:
- lsrs r4, 1
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x5
- bls _08157790
-_081577AA:
- bl PokedudeBufferExecCompleted
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end PokedudeHandleSetMonData
-
- thumb_func_start SetPokedudeMonData
-SetPokedudeMonData: @ 81577B4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x30
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _081577E4 @ =gActiveBattler
- ldrb r0, [r0]
- lsls r2, r0, 9
- ldr r1, _081577E8 @ =gBattleBufferA + 3
- adds r5, r2, r1
- mov r8, r5
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _081577F0
- movs r0, 0x64
- adds r1, r4, 0
- muls r1, r0
- ldr r0, _081577EC @ =gPlayerParty
- b _081577F8
- .align 2, 0
-_081577E4: .4byte gActiveBattler
-_081577E8: .4byte gBattleBufferA + 3
-_081577EC: .4byte gPlayerParty
-_081577F0:
- movs r0, 0x64
- adds r1, r4, 0
- muls r1, r0
- ldr r0, _0815781C @ =gEnemyParty
-_081577F8:
- adds r6, r1, r0
- ldr r2, _08157820 @ =gBattleBufferA
- ldr r0, _08157824 @ =gActiveBattler
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, r2, 0x1
- adds r0, r1
- ldrb r0, [r0]
- adds r3, r2, 0
- cmp r0, 0x3B
- bls _08157812
- bl _0815809A
-_08157812:
- lsls r0, 2
- ldr r1, _08157828 @ =_0815782C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0815781C: .4byte gEnemyParty
-_08157820: .4byte gBattleBufferA
-_08157824: .4byte gActiveBattler
-_08157828: .4byte _0815782C
- .align 2, 0
-_0815782C:
- .4byte _0815791C
- .4byte _08157AA4
- .4byte _08157AC0
- .4byte _08157ADC
- .4byte _08157B16
- .4byte _08157B16
- .4byte _08157B16
- .4byte _08157B16
- .4byte _08157B2C
- .4byte _08157B88
- .4byte _08157B88
- .4byte _08157B88
- .4byte _08157B88
- .4byte _0815809A
- .4byte _0815809A
- .4byte _0815809A
- .4byte _0815809A
- .4byte _08157BA8
- .4byte _08157BC4
- .4byte _08157BE0
- .4byte _08157BFC
- .4byte _08157C18
- .4byte _08157C34
- .4byte _08157C50
- .4byte _08157C6C
- .4byte _08157C88
- .4byte _08157CA4
- .4byte _08157CC0
- .4byte _08157CDC
- .4byte _08157CF8
- .4byte _08157D14
- .4byte _08157D30
- .4byte _08157D94
- .4byte _08157DB0
- .4byte _08157DCC
- .4byte _08157DE8
- .4byte _08157E04
- .4byte _08157E20
- .4byte _08157E3C
- .4byte _08157E58
- .4byte _08157E74
- .4byte _08157E90
- .4byte _08157EAC
- .4byte _08157EC8
- .4byte _08157EE4
- .4byte _08157F00
- .4byte _08157F1C
- .4byte _08157F38
- .4byte _08157F54
- .4byte _08157F70
- .4byte _08157F8C
- .4byte _08157FA8
- .4byte _08157FC4
- .4byte _08157FE0
- .4byte _08157FFC
- .4byte _08158018
- .4byte _08158034
- .4byte _08158050
- .4byte _0815806C
- .4byte _08158088
-_0815791C:
- adds r0, r6, 0
- movs r1, 0xB
- mov r2, r8
- bl SetMonData
- mov r2, r8
- adds r2, 0x2E
- adds r0, r6, 0
- movs r1, 0xC
- bl SetMonData
- movs r4, 0
- movs r0, 0x3B
- add r0, r8
- mov r9, r0
- movs r1, 0x2B
- add r1, r8
- mov r10, r1
- mov r2, r8
- adds r2, 0x44
- str r2, [sp, 0x10]
- mov r0, r8
- adds r0, 0x48
- str r0, [sp, 0x14]
- mov r1, r8
- adds r1, 0x4C
- str r1, [sp, 0x18]
- subs r2, 0x1A
- str r2, [sp, 0x8]
- subs r0, 0x20
- str r0, [sp, 0x4]
- subs r1, 0x20
- str r1, [sp, 0xC]
- subs r2, 0x28
- str r2, [sp, 0x1C]
- subs r0, 0x24
- str r0, [sp, 0x20]
- subs r1, 0x26
- str r1, [sp, 0x24]
- adds r2, 0x6
- str r2, [sp, 0x28]
- adds r0, 0x6
- str r0, [sp, 0x2C]
- mov r7, r8
- adds r7, 0x24
- mov r5, r8
- adds r5, 0xC
-_0815797A:
- adds r1, r4, 0
- adds r1, 0xD
- adds r0, r6, 0
- adds r2, r5, 0
- bl SetMonData
- adds r1, r4, 0
- adds r1, 0x11
- adds r0, r6, 0
- adds r2, r7, 0
- bl SetMonData
- adds r7, 0x1
- adds r5, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _0815797A
- adds r0, r6, 0
- movs r1, 0x15
- mov r2, r9
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x20
- mov r2, r10
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x19
- ldr r2, [sp, 0x10]
- bl SetMonData
- mov r1, r8
- ldrb r0, [r1, 0x14]
- lsls r0, 27
- lsrs r0, 27
- mov r1, sp
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x27
- mov r2, sp
- bl SetMonData
- mov r1, sp
- mov r2, r8
- ldrh r0, [r2, 0x14]
- lsls r0, 22
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x28
- mov r2, sp
- bl SetMonData
- mov r1, sp
- mov r2, r8
- ldrb r0, [r2, 0x15]
- lsls r0, 25
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x29
- mov r2, sp
- bl SetMonData
- mov r1, sp
- mov r2, r8
- ldr r0, [r2, 0x14]
- lsls r0, 12
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x2A
- mov r2, sp
- bl SetMonData
- mov r1, sp
- mov r2, r8
- ldrh r0, [r2, 0x16]
- lsls r0, 23
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x2B
- mov r2, sp
- bl SetMonData
- mov r1, sp
- mov r2, r8
- ldrb r0, [r2, 0x17]
- lsls r0, 26
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r6, 0
- movs r1, 0x2C
- mov r2, sp
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0
- ldr r2, [sp, 0x14]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x37
- ldr r2, [sp, 0x18]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x38
- ldr r2, [sp, 0x8]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x39
- ldr r2, [sp, 0x4]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x3A
- ldr r2, [sp, 0xC]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x3B
- ldr r2, [sp, 0x1C]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x3C
- ldr r2, [sp, 0x20]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x3D
- ldr r2, [sp, 0x24]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x3E
- ldr r2, [sp, 0x28]
- bl SetMonData
- adds r0, r6, 0
- movs r1, 0x3F
- ldr r2, [sp, 0x2C]
- bl SetMonData
- b _0815809A
-_08157AA4:
- ldr r0, _08157AB8 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157ABC @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0xB
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157AB8: .4byte gActiveBattler
-_08157ABC: .4byte gBattleBufferA + 3
-_08157AC0:
- ldr r0, _08157AD4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157AD8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0xC
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157AD4: .4byte gActiveBattler
-_08157AD8: .4byte gBattleBufferA + 3
-_08157ADC:
- movs r4, 0
- movs r0, 0xC
- adds r0, r5
- mov r8, r0
- adds r7, r5, 0
- adds r7, 0x8
-_08157AE8:
- adds r1, r4, 0
- adds r1, 0xD
- adds r0, r6, 0
- adds r2, r5, 0
- bl SetMonData
- adds r1, r4, 0
- adds r1, 0x11
- adds r0, r6, 0
- adds r2, r7, 0
- bl SetMonData
- adds r7, 0x1
- adds r5, 0x2
- adds r4, 0x1
- cmp r4, 0x3
- ble _08157AE8
- adds r0, r6, 0
- movs r1, 0x15
- mov r2, r8
- bl SetMonData
- b _0815809A
-_08157B16:
- ldr r0, _08157B28 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- adds r0, r3, 0x1
- adds r0, r2, r0
- ldrb r1, [r0]
- adds r1, 0x9
- b _08157B96
- .align 2, 0
-_08157B28: .4byte gActiveBattler
-_08157B2C:
- ldr r5, _08157B80 @ =gActiveBattler
- ldrb r2, [r5]
- lsls r2, 9
- ldr r4, _08157B84 @ =gBattleBufferA + 3
- adds r2, r4
- adds r0, r6, 0
- movs r1, 0x11
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x1
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x12
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x2
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x13
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x14
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r4, 0x4
- adds r2, r4
- adds r0, r6, 0
- movs r1, 0x15
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157B80: .4byte gActiveBattler
-_08157B84: .4byte gBattleBufferA + 3
-_08157B88:
- ldr r0, _08157BA4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- adds r0, r3, 0x1
- adds r0, r2, r0
- ldrb r1, [r0]
- adds r1, 0x8
-_08157B96:
- adds r0, r3, 0x3
- adds r2, r0
- adds r0, r6, 0
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157BA4: .4byte gActiveBattler
-_08157BA8:
- ldr r0, _08157BBC @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157BC0 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157BBC: .4byte gActiveBattler
-_08157BC0: .4byte gBattleBufferA + 3
-_08157BC4:
- ldr r0, _08157BD8 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157BDC @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x19
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157BD8: .4byte gActiveBattler
-_08157BDC: .4byte gBattleBufferA + 3
-_08157BE0:
- ldr r0, _08157BF4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157BF8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1A
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157BF4: .4byte gActiveBattler
-_08157BF8: .4byte gBattleBufferA + 3
-_08157BFC:
- ldr r0, _08157C10 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157C14 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1B
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157C10: .4byte gActiveBattler
-_08157C14: .4byte gBattleBufferA + 3
-_08157C18:
- ldr r0, _08157C2C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157C30 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1C
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157C2C: .4byte gActiveBattler
-_08157C30: .4byte gBattleBufferA + 3
-_08157C34:
- ldr r0, _08157C48 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157C4C @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1D
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157C48: .4byte gActiveBattler
-_08157C4C: .4byte gBattleBufferA + 3
-_08157C50:
- ldr r0, _08157C64 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157C68 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1E
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157C64: .4byte gActiveBattler
-_08157C68: .4byte gBattleBufferA + 3
-_08157C6C:
- ldr r0, _08157C80 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157C84 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x1F
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157C80: .4byte gActiveBattler
-_08157C84: .4byte gBattleBufferA + 3
-_08157C88:
- ldr r0, _08157C9C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157CA0 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x20
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157C9C: .4byte gActiveBattler
-_08157CA0: .4byte gBattleBufferA + 3
-_08157CA4:
- ldr r0, _08157CB8 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157CBC @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x22
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157CB8: .4byte gActiveBattler
-_08157CBC: .4byte gBattleBufferA + 3
-_08157CC0:
- ldr r0, _08157CD4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157CD8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x23
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157CD4: .4byte gActiveBattler
-_08157CD8: .4byte gBattleBufferA + 3
-_08157CDC:
- ldr r0, _08157CF0 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157CF4 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x24
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157CF0: .4byte gActiveBattler
-_08157CF4: .4byte gBattleBufferA + 3
-_08157CF8:
- ldr r0, _08157D0C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157D10 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x25
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157D0C: .4byte gActiveBattler
-_08157D10: .4byte gBattleBufferA + 3
-_08157D14:
- ldr r0, _08157D28 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157D2C @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x26
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157D28: .4byte gActiveBattler
-_08157D2C: .4byte gBattleBufferA + 3
-_08157D30:
- ldr r5, _08157D8C @ =gActiveBattler
- ldrb r2, [r5]
- lsls r2, 9
- ldr r4, _08157D90 @ =gBattleBufferA + 3
- adds r2, r4
- adds r0, r6, 0
- movs r1, 0x27
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x1
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x28
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x2
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x29
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x2A
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r0, r4, 0x4
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x2B
- bl SetMonData
- ldrb r2, [r5]
- lsls r2, 9
- adds r4, 0x5
- adds r2, r4
- b _08157E2A
- .align 2, 0
-_08157D8C: .4byte gActiveBattler
-_08157D90: .4byte gBattleBufferA + 3
-_08157D94:
- ldr r0, _08157DA8 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157DAC @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x27
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157DA8: .4byte gActiveBattler
-_08157DAC: .4byte gBattleBufferA + 3
-_08157DB0:
- ldr r0, _08157DC4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157DC8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x28
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157DC4: .4byte gActiveBattler
-_08157DC8: .4byte gBattleBufferA + 3
-_08157DCC:
- ldr r0, _08157DE0 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157DE4 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x29
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157DE0: .4byte gActiveBattler
-_08157DE4: .4byte gBattleBufferA + 3
-_08157DE8:
- ldr r0, _08157DFC @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157E00 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x2A
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157DFC: .4byte gActiveBattler
-_08157E00: .4byte gBattleBufferA + 3
-_08157E04:
- ldr r0, _08157E18 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157E1C @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x2B
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157E18: .4byte gActiveBattler
-_08157E1C: .4byte gBattleBufferA + 3
-_08157E20:
- ldr r0, _08157E34 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157E38 @ =gBattleBufferA + 3
- adds r2, r0
-_08157E2A:
- adds r0, r6, 0
- movs r1, 0x2C
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157E34: .4byte gActiveBattler
-_08157E38: .4byte gBattleBufferA + 3
-_08157E3C:
- ldr r0, _08157E50 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157E54 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157E50: .4byte gActiveBattler
-_08157E54: .4byte gBattleBufferA + 3
-_08157E58:
- ldr r0, _08157E6C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157E70 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x9
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157E6C: .4byte gActiveBattler
-_08157E70: .4byte gBattleBufferA + 3
-_08157E74:
- ldr r0, _08157E88 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157E8C @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x37
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157E88: .4byte gActiveBattler
-_08157E8C: .4byte gBattleBufferA + 3
-_08157E90:
- ldr r0, _08157EA4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157EA8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x38
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157EA4: .4byte gActiveBattler
-_08157EA8: .4byte gBattleBufferA + 3
-_08157EAC:
- ldr r0, _08157EC0 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157EC4 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x39
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157EC0: .4byte gActiveBattler
-_08157EC4: .4byte gBattleBufferA + 3
-_08157EC8:
- ldr r0, _08157EDC @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157EE0 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x3A
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157EDC: .4byte gActiveBattler
-_08157EE0: .4byte gBattleBufferA + 3
-_08157EE4:
- ldr r0, _08157EF8 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157EFC @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x3B
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157EF8: .4byte gActiveBattler
-_08157EFC: .4byte gBattleBufferA + 3
-_08157F00:
- ldr r0, _08157F14 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157F18 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x3C
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157F14: .4byte gActiveBattler
-_08157F18: .4byte gBattleBufferA + 3
-_08157F1C:
- ldr r0, _08157F30 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157F34 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x3D
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157F30: .4byte gActiveBattler
-_08157F34: .4byte gBattleBufferA + 3
-_08157F38:
- ldr r0, _08157F4C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157F50 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x3E
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157F4C: .4byte gActiveBattler
-_08157F50: .4byte gBattleBufferA + 3
-_08157F54:
- ldr r0, _08157F68 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157F6C @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x3F
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157F68: .4byte gActiveBattler
-_08157F6C: .4byte gBattleBufferA + 3
-_08157F70:
- ldr r0, _08157F84 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157F88 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x16
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157F84: .4byte gActiveBattler
-_08157F88: .4byte gBattleBufferA + 3
-_08157F8C:
- ldr r0, _08157FA0 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157FA4 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x17
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157FA0: .4byte gActiveBattler
-_08157FA4: .4byte gBattleBufferA + 3
-_08157FA8:
- ldr r0, _08157FBC @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157FC0 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x18
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157FBC: .4byte gActiveBattler
-_08157FC0: .4byte gBattleBufferA + 3
-_08157FC4:
- ldr r0, _08157FD8 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157FDC @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x21
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157FD8: .4byte gActiveBattler
-_08157FDC: .4byte gBattleBufferA + 3
-_08157FE0:
- ldr r0, _08157FF4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08157FF8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x2F
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08157FF4: .4byte gActiveBattler
-_08157FF8: .4byte gBattleBufferA + 3
-_08157FFC:
- ldr r0, _08158010 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08158014 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x30
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08158010: .4byte gActiveBattler
-_08158014: .4byte gBattleBufferA + 3
-_08158018:
- ldr r0, _0815802C @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08158030 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x32
- bl SetMonData
- b _0815809A
- .align 2, 0
-_0815802C: .4byte gActiveBattler
-_08158030: .4byte gBattleBufferA + 3
-_08158034:
- ldr r0, _08158048 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _0815804C @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x33
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08158048: .4byte gActiveBattler
-_0815804C: .4byte gBattleBufferA + 3
-_08158050:
- ldr r0, _08158064 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08158068 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x34
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08158064: .4byte gActiveBattler
-_08158068: .4byte gBattleBufferA + 3
-_0815806C:
- ldr r0, _08158080 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _08158084 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x35
- bl SetMonData
- b _0815809A
- .align 2, 0
-_08158080: .4byte gActiveBattler
-_08158084: .4byte gBattleBufferA + 3
-_08158088:
- ldr r0, _081580C4 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r2, 9
- ldr r0, _081580C8 @ =gBattleBufferA + 3
- adds r2, r0
- adds r0, r6, 0
- movs r1, 0x36
- bl SetMonData
-_0815809A:
- ldr r2, _081580CC @ =gBattlerPartyIndexes
- ldr r0, _081580C4 @ =gActiveBattler
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _081580D0 @ =gPlayerParty
- adds r0, r2
- bl HandleLowHpMusicChange
- add sp, 0x30
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081580C4: .4byte gActiveBattler
-_081580C8: .4byte gBattleBufferA + 3
-_081580CC: .4byte gBattlerPartyIndexes
-_081580D0: .4byte gPlayerParty
- thumb_func_end SetPokedudeMonData
-
- thumb_func_start PokedudeHandleSetRawMonData
-PokedudeHandleSetRawMonData: @ 81580D4
- push {lr}
- bl PokedudeBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end PokedudeHandleSetRawMonData
-
thumb_func_start PokedudeHandleLoadMonSprite
PokedudeHandleLoadMonSprite: @ 81580E0
push {r4-r7,lr}
diff --git a/include/party_menu.h b/include/party_menu.h
index c07371a5d..d7c2f1248 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -88,5 +88,6 @@ void CB2_PartyMenuFromStartMenu(void);
void sub_8128198(void);
void sub_8127FF4(u8 slot, u8 slot2);
void LoadHeldItemIcons(void);
+void sub_8127968(void);
#endif // GUARD_PARTY_MENU_H
diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c
index 99391ab3e..a6730cbbb 100644
--- a/src/battle_controller_oak_old_man.c
+++ b/src/battle_controller_oak_old_man.c
@@ -181,7 +181,7 @@ static void OakOldManBufferRunCommand(void)
{
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
- if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sOakOldManBufferCommands))
+ if (gBattleBufferA[gActiveBattler][0] < NELEMS(sOakOldManBufferCommands))
sOakOldManBufferCommands[gBattleBufferA[gActiveBattler][0]]();
else
OakOldManBufferExecCompleted();
@@ -463,7 +463,7 @@ static void sub_80E7CD8(void)
static void Task_GiveExpToMon(u8 taskId)
{
- u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
+ u32 monId = (u8)gTasks[taskId].tExpTask_monId;
u8 battlerId = gTasks[taskId].tExpTask_battler;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
@@ -487,7 +487,7 @@ static void Task_GiveExpToMon(u8 taskId)
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
gActiveBattler = savedActiveBattler;
if (IsDoubleBattle() == TRUE
- && ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
+ && ((u16)monId == gBattlerPartyIndexes[battlerId] || (u16)monId == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
gTasks[taskId].func = Task_LaunchLvlUpAnim;
else
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index 599ce3c01..20627de09 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -2,6 +2,7 @@
#include "task.h"
#include "pokemon.h"
#include "party_menu.h"
+#include "pokeball.h"
#include "bg.h"
#include "data.h"
#include "palette.h"
@@ -9,6 +10,7 @@
#include "m4a.h"
#include "link.h"
#include "sound.h"
+#include "event_data.h"
#include "item.h"
#include "item_menu.h"
#include "text.h"
@@ -104,6 +106,22 @@ void PokedudeCmdEnd(void);
void sub_8159BA8(void);
void sub_8159D04(void);
+void PokedudeBufferExecCompleted(void);
+void sub_8159824(void);
+void PokedudeBufferRunCommand(void);
+bool8 sub_8159AB8(void);
+void sub_8159998(void);
+void WaitForMonSelection_PokedudeTmp(void);
+void CompleteWhenChoseItem_PokedudeTmp(void);
+void sub_81567B0(void);
+void Task_LaunchLvlUpAnim_PokedudeTmp(u8 taskId);
+void DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp(u8 taskId);
+void CompleteOnInactiveTextPrinter2_PokedudeTmp(void);
+void Task_PrepareToGiveExpWithExpBar_PokedudeTmp(u8 taskId);
+void sub_8156B24(u8 taskId);
+void Task_UpdateLvlInHealthbox_PokedudeTmp(u8 taskId);
+u32 CopyPokedudeMonData(u8 monId, u8 *dst);
+void SetPokedudeMonData(u8 monId);
void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -535,3 +553,1111 @@ const struct PokedudeBattlePartyInfo *const sPokedudeBattlePartyPointers[] =
sParties_Matchups,
sParties_Catching,
};
+
+void nullsub_99(void)
+{
+}
+
+void SetControllerToPokedude(void)
+{
+ gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand;
+ *(&gBattleStruct->field_96) = gSpecialVar_0x8004;
+ gBattleStruct->field_97 = 0;
+}
+
+void PokedudeBufferRunCommand(void)
+{
+ if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
+ {
+ if (gBattleBufferA[gActiveBattler][0] < NELEMS(sPokedudeBufferCommands))
+ {
+ if (!sub_8159AB8())
+ sPokedudeBufferCommands[gBattleBufferA[gActiveBattler][0]]();
+ }
+ else
+ {
+ PokedudeBufferExecCompleted();
+ }
+ }
+}
+
+void sub_8156140(void)
+{
+ sub_8159824();
+}
+
+void CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp(void)
+{
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ PokedudeBufferExecCompleted();
+}
+
+void sub_8156184(void)
+{
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
+ {
+ sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ }
+ else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ PokedudeBufferExecCompleted();
+ }
+ }
+}
+
+void CompleteOnInactiveTextPrinter_PokedudeTmp(void)
+{
+ if (!IsTextPrinterActive(0))
+ PokedudeBufferExecCompleted();
+}
+
+void sub_8156254(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+}
+
+void sub_8156294(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ CreateTask(c3_0802FDF4, 10);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void sub_81562F0(void)
+{
+ if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
+ && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156294;
+ }
+}
+
+void sub_81563A8(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
+ sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
+ && !(gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive))
+ {
+ DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
+ &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
+ HEALTHBOX_ALL);
+ sub_804BD94(gActiveBattler);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
+ CopyBattleSpriteInvisibility(gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = sub_81562F0;
+ }
+}
+
+void CompleteOnSpecialAnimDone_PokedudeTmp(void)
+{
+ if (!gDoingBattleAnim)
+ PokedudeBufferExecCompleted();
+}
+
+void sub_815649C(void)
+{
+ if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 255)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void sub_81564E4(void)
+{
+ sub_8159998();
+}
+
+void OpenPartyMenuToChooseMon_PokedudeTmp(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection_PokedudeTmp;
+ DestroyTask(gUnknown_3004FFC[gActiveBattler]);
+ FreeAllWindowBuffers();
+ sub_8127968();
+ }
+}
+
+void WaitForMonSelection_PokedudeTmp(void)
+{
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
+ {
+ if (gUnknown_203B0C0 == 1)
+ BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC);
+ else
+ BtlController_EmitChosenMonReturnValue(1, 6, NULL);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void OpenBagAndChooseItem_PokedudeTmp(void)
+{
+ u8 callbackId;
+
+ if (!gPaletteFade.active)
+ {
+ gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem_PokedudeTmp;
+ nullsub_44();
+ FreeAllWindowBuffers();
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ default:
+ callbackId = 7;
+ break;
+ case 3:
+ callbackId = 8;
+ break;
+ }
+ sub_810B108(callbackId);
+ }
+}
+
+void CompleteWhenChoseItem_PokedudeTmp(void)
+{
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
+ {
+ BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void sub_8156624(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
+ sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
+ sub_80F1720(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
+ &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
+ HEALTHBOX_ALL);
+ sub_804BD94(gActiveBattler ^ BIT_FLANK);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
+ }
+ DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
+ &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
+ HEALTHBOX_ALL);
+ sub_804BD94(gActiveBattler);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
+ gBattlerControllerFuncs[gActiveBattler] = sub_81567B0;
+ }
+}
+
+void sub_81567B0(void)
+{
+ bool32 r4 = FALSE;
+
+ if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ r4 = TRUE;
+ if (r4
+ && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
+ && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ CreateTask(c3_0802FDF4, 10);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = sub_815649C;
+ }
+}
+
+#define tExpTask_monId data[0]
+#define tExpTask_gainedExp data[1]
+#define tExpTask_battler data[2]
+#define tExpTask_frames data[10]
+
+void Task_GiveExpToMon_PokedudeTmp(u8 taskId)
+{
+ u32 monId = (u8)gTasks[taskId].tExpTask_monId;
+ u8 battlerId = gTasks[taskId].tExpTask_battler;
+ s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
+
+ if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // Give exp without moving the expbar.
+ {
+ struct Pokemon *mon = &gPlayerParty[monId];
+ u16 species = GetMonData(mon, MON_DATA_SPECIES);
+ u8 level = GetMonData(mon, MON_DATA_LEVEL);
+ u32 currExp = GetMonData(mon, MON_DATA_EXP);
+ u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+
+ if (currExp + gainedExp >= nextLvlExp)
+ {
+ u8 savedActiveBattler;
+
+ SetMonData(mon, MON_DATA_EXP, &nextLvlExp);
+ CalculateMonStats(mon);
+ gainedExp -= nextLvlExp - currExp;
+ savedActiveBattler = gActiveBattler;
+ gActiveBattler = battlerId;
+ BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
+ gActiveBattler = savedActiveBattler;
+ if (IsDoubleBattle() == TRUE
+ && ((u16)monId == gBattlerPartyIndexes[battlerId] || (u16)monId == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
+ gTasks[taskId].func = Task_LaunchLvlUpAnim_PokedudeTmp;
+ else
+ gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(mon, MON_DATA_EXP, &currExp);
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_PokedudeTmp;
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = Task_PrepareToGiveExpWithExpBar_PokedudeTmp;
+ }
+}
+
+void Task_PrepareToGiveExpWithExpBar_PokedudeTmp(u8 taskId)
+{
+ u8 monIndex = gTasks[taskId].tExpTask_monId;
+ s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
+ u8 battlerId = gTasks[taskId].tExpTask_battler;
+ struct Pokemon *mon = &gPlayerParty[monIndex];
+ u8 level = GetMonData(mon, MON_DATA_LEVEL);
+ u16 species = GetMonData(mon, MON_DATA_SPECIES);
+ u32 exp = GetMonData(mon, MON_DATA_EXP);
+ u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ u32 expToNextLvl;
+
+ exp -= currLvlExp;
+ expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
+ SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
+ PlaySE(SE_EXP);
+ gTasks[taskId].func = sub_8156B24;
+}
+
+void sub_8156B24(u8 taskId)
+{
+ if (gTasks[taskId].tExpTask_frames < 13)
+ {
+ ++gTasks[taskId].tExpTask_frames;
+ }
+ else
+ {
+ u8 monId = gTasks[taskId].tExpTask_monId;
+ s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
+ u8 battlerId = gTasks[taskId].tExpTask_battler;
+ s16 newExpPoints;
+
+ newExpPoints = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
+ if (newExpPoints == -1) // The bar has been filled with given exp points.
+ {
+ u8 level;
+ s32 currExp;
+ u16 species;
+ s32 expOnNextLvl;
+
+ m4aSongNumStop(SE_EXP);
+ level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
+ currExp = GetMonData(&gPlayerParty[monId], MON_DATA_EXP);
+ species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES);
+ expOnNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+ if (currExp + gainedExp >= expOnNextLvl)
+ {
+ u8 savedActiveBattler;
+
+ SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &expOnNextLvl);
+ CalculateMonStats(&gPlayerParty[monId]);
+ gainedExp -= expOnNextLvl - currExp;
+ savedActiveBattler = gActiveBattler;
+ gActiveBattler = battlerId;
+ BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
+ gActiveBattler = savedActiveBattler;
+ gTasks[taskId].func = Task_LaunchLvlUpAnim_PokedudeTmp;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_PokedudeTmp;
+ DestroyTask(taskId);
+ }
+ }
+ }
+}
+
+void Task_LaunchLvlUpAnim_PokedudeTmp(u8 taskId)
+{
+ u8 battlerId = gTasks[taskId].tExpTask_battler;
+ u8 monIndex = gTasks[taskId].tExpTask_monId;
+
+ if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
+ battlerId ^= BIT_FLANK;
+ InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
+ gTasks[taskId].func = Task_UpdateLvlInHealthbox_PokedudeTmp;
+}
+
+void Task_UpdateLvlInHealthbox_PokedudeTmp(u8 taskId)
+{
+ u8 battlerId = gTasks[taskId].tExpTask_battler;
+
+ if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
+ {
+ u8 monIndex = gTasks[taskId].tExpTask_monId;
+
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value.
+ if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
+ else
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
+ gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp;
+ }
+}
+
+void DestroyExpTaskAndCompleteOnInactiveTextPrinter_PokedudeTmp(u8 taskId)
+{
+ u8 monIndex = gTasks[taskId].tExpTask_monId;
+ u8 battlerId;
+
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
+ battlerId = gTasks[taskId].tExpTask_battler;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_PokedudeTmp;
+ DestroyTask(taskId);
+}
+
+void sub_8156DCC(void)
+{
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
+ {
+ FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
+ PokedudeBufferExecCompleted();
+ }
+ }
+ else
+ {
+ if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
+ {
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
+ PokedudeBufferExecCompleted();
+ }
+ }
+}
+
+void CompleteOnHealthbarDone_PokedudeTmp(void)
+{
+ s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
+
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
+ if (hpValue != -1)
+ {
+ UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
+ }
+ else
+ {
+ HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void CompleteOnInactiveTextPrinter2_PokedudeTmp(void)
+{
+ if (!IsTextPrinterActive(0))
+ PokedudeBufferExecCompleted();
+}
+
+void DoHitAnimBlinkSpriteEffect_PokedudeTmp(void)
+{
+ u8 spriteId = gBattlerSpriteIds[gActiveBattler];
+
+ if (gSprites[spriteId].data[1] == 32)
+ {
+ gSprites[spriteId].data[1] = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = FALSE;
+ PokedudeBufferExecCompleted();
+ }
+ else
+ {
+ if ((gSprites[spriteId].data[1] % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ ++gSprites[spriteId].data[1];
+ }
+}
+
+void sub_8156F7C(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp(void)
+{
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ PokedudeBufferExecCompleted();
+}
+
+void CompleteOnFinishedBattleAnimation_PokedudeTmp(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive)
+ PokedudeBufferExecCompleted();
+}
+
+void CompleteOnFinishedStatusAnimation_PokedudeTmp(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeBufferExecCompleted(void)
+{
+ gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ PrepareBufferDataTransferLink(2, 4, &playerId);
+ gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP;
+ }
+ else
+ {
+ gBattleControllerExecFlags &= ~gBitTable[gActiveBattler];
+ }
+}
+
+// not used
+void CompleteOnFinishedStatusAnimation2_PokedudeTmp(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleGetMonData(void)
+{
+ u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
+ u32 size = 0;
+ u8 monToCheck;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBattler][2] == 0)
+ {
+ size += CopyPokedudeMonData(gBattlerPartyIndexes[gActiveBattler], monData);
+ }
+ else
+ {
+ monToCheck = gBattleBufferA[gActiveBattler][2];
+ for (i = 0; i < PARTY_SIZE; ++i)
+ {
+ if (monToCheck & 1)
+ size += CopyPokedudeMonData(i, monData + size);
+ monToCheck >>= 1;
+ }
+ }
+ BtlController_EmitDataTransfer(1, size, monData);
+ PokedudeBufferExecCompleted();
+}
+
+u32 CopyPokedudeMonData(u8 monId, u8 *dst)
+{
+ struct BattlePokemon battleMon;
+ struct MovePpInfo moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+ struct Pokemon *mon;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ mon = &gPlayerParty[monId];
+ else
+ mon = &gEnemyParty[monId];
+ switch (gBattleBufferA[gActiveBattler][1])
+ {
+ case REQUEST_ALL_BATTLE:
+ battleMon.species = GetMonData(mon, MON_DATA_SPECIES);
+ battleMon.item = GetMonData(mon, MON_DATA_HELD_ITEM);
+ for (size = 0; size < MAX_MON_MOVES; ++size)
+ {
+ battleMon.moves[size] = GetMonData(mon, MON_DATA_MOVE1 + size);
+ battleMon.pp[size] = GetMonData(mon, MON_DATA_PP1 + size);
+ }
+ battleMon.ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
+ battleMon.friendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
+ battleMon.experience = GetMonData(mon, MON_DATA_EXP);
+ battleMon.hpIV = GetMonData(mon, MON_DATA_HP_IV);
+ battleMon.attackIV = GetMonData(mon, MON_DATA_ATK_IV);
+ battleMon.defenseIV = GetMonData(mon, MON_DATA_DEF_IV);
+ battleMon.speedIV = GetMonData(mon, MON_DATA_SPEED_IV);
+ battleMon.spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV);
+ battleMon.spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV);
+ battleMon.personality = GetMonData(mon, MON_DATA_PERSONALITY);
+ battleMon.status1 = GetMonData(mon, MON_DATA_STATUS);
+ battleMon.level = GetMonData(mon, MON_DATA_LEVEL);
+ battleMon.hp = GetMonData(mon, MON_DATA_HP);
+ battleMon.maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+ battleMon.attack = GetMonData(mon, MON_DATA_ATK);
+ battleMon.defense = GetMonData(mon, MON_DATA_DEF);
+ battleMon.speed = GetMonData(mon, MON_DATA_SPEED);
+ battleMon.spAttack = GetMonData(mon, MON_DATA_SPATK);
+ battleMon.spDefense = GetMonData(mon, MON_DATA_SPDEF);
+ battleMon.isEgg = GetMonData(mon, MON_DATA_IS_EGG);
+ battleMon.abilityNum = GetMonData(mon, MON_DATA_ABILITY_NUM);
+ battleMon.otId = GetMonData(mon, MON_DATA_OT_ID);
+ GetMonData(mon, MON_DATA_NICKNAME, nickname);
+ StringCopy10(battleMon.nickname, nickname);
+ GetMonData(mon, MON_DATA_OT_NAME, battleMon.otName);
+ src = (u8 *)&battleMon;
+ for (size = 0; size < sizeof(battleMon); ++size)
+ dst[size] = src[size];
+ break;
+ case REQUEST_SPECIES_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_SPECIES);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_HELDITEM_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_HELD_ITEM);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_MOVES_PP_BATTLE:
+ for (size = 0; size < MAX_MON_MOVES; ++size)
+ {
+ moveData.moves[size] = GetMonData(mon, MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(mon, MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
+ src = (u8 *)(&moveData);
+ for (size = 0; size < sizeof(moveData); ++size)
+ dst[size] = src[size];
+ break;
+ case REQUEST_MOVE1_BATTLE:
+ case REQUEST_MOVE2_BATTLE:
+ case REQUEST_MOVE3_BATTLE:
+ case REQUEST_MOVE4_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_PP_DATA_BATTLE:
+ for (size = 0; size < MAX_MON_MOVES; ++size)
+ dst[size] = GetMonData(mon, MON_DATA_PP1 + size);
+ dst[size] = GetMonData(mon, MON_DATA_PP_BONUSES);
+ ++size;
+ break;
+ case REQUEST_PPMOVE1_BATTLE:
+ case REQUEST_PPMOVE2_BATTLE:
+ case REQUEST_PPMOVE3_BATTLE:
+ case REQUEST_PPMOVE4_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE);
+ size = 1;
+ break;
+ case REQUEST_OTID_BATTLE:
+ data32 = GetMonData(mon, MON_DATA_OT_ID);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case REQUEST_EXP_BATTLE:
+ data32 = GetMonData(mon, MON_DATA_EXP);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case REQUEST_HP_EV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case REQUEST_ATK_EV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case REQUEST_DEF_EV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case REQUEST_SPEED_EV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SPEED_EV);
+ size = 1;
+ break;
+ case REQUEST_SPATK_EV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case REQUEST_SPDEF_EV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case REQUEST_FRIENDSHIP_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case REQUEST_POKERUS_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case REQUEST_MET_LOCATION_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case REQUEST_MET_LEVEL_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case REQUEST_MET_GAME_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case REQUEST_POKEBALL_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case REQUEST_ALL_IVS_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_HP_IV);
+ dst[1] = GetMonData(mon, MON_DATA_ATK_IV);
+ dst[2] = GetMonData(mon, MON_DATA_DEF_IV);
+ dst[3] = GetMonData(mon, MON_DATA_SPEED_IV);
+ dst[4] = GetMonData(mon, MON_DATA_SPATK_IV);
+ dst[5] = GetMonData(mon, MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case REQUEST_HP_IV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case REQUEST_ATK_IV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case REQUEST_DEF_IV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case REQUEST_SPEED_IV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SPEED_IV);
+ size = 1;
+ break;
+ case REQUEST_SPATK_IV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case REQUEST_SPDEF_IV_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case REQUEST_PERSONALITY_BATTLE:
+ data32 = GetMonData(mon, MON_DATA_PERSONALITY);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ dst[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case REQUEST_CHECKSUM_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_CHECKSUM);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_STATUS_BATTLE:
+ data32 = GetMonData(mon, MON_DATA_STATUS);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ dst[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case REQUEST_LEVEL_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case REQUEST_HP_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_HP);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_MAX_HP_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_MAX_HP);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_ATK_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_ATK);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_DEF_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_DEF);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPEED_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_SPEED);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPATK_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_SPATK);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPDEF_BATTLE:
+ data16 = GetMonData(mon, MON_DATA_SPDEF);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_COOL_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_COOL);
+ size = 1;
+ break;
+ case REQUEST_BEAUTY_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case REQUEST_CUTE_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_CUTE);
+ size = 1;
+ break;
+ case REQUEST_SMART_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SMART);
+ size = 1;
+ break;
+ case REQUEST_TOUGH_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case REQUEST_SHEEN_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case REQUEST_COOL_RIBBON_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_BEAUTY_RIBBON_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_CUTE_RIBBON_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_SMART_RIBBON_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_TOUGH_RIBBON_BATTLE:
+ dst[0] = GetMonData(mon, MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void PokedudeHandleGetRawMonData(void)
+{
+ PlayerHandleGetRawMonData();
+}
+
+void PokedudeHandleSetMonData(void)
+{
+ u8 monToCheck;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBattler][2] == 0)
+ {
+ SetPokedudeMonData(gBattlerPartyIndexes[gActiveBattler]);
+ }
+ else
+ {
+ monToCheck = gBattleBufferA[gActiveBattler][2];
+ for (i = 0; i < PARTY_SIZE; ++i)
+ {
+ if (monToCheck & 1)
+ SetPokedudeMonData(i);
+ monToCheck >>= 1;
+ }
+ }
+ PokedudeBufferExecCompleted();
+}
+
+void SetPokedudeMonData(u8 monId)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3];
+ struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3];
+ s32 i;
+ struct Pokemon *mon;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ mon = &gPlayerParty[monId];
+ else
+ mon = &gEnemyParty[monId];
+ switch (gBattleBufferA[gActiveBattler][1])
+ {
+ case REQUEST_ALL_BATTLE:
+ {
+ u8 iv;
+
+ SetMonData(mon, MON_DATA_SPECIES, &battlePokemon->species);
+ SetMonData(mon, MON_DATA_HELD_ITEM, &battlePokemon->item);
+ for (i = 0; i < MAX_MON_MOVES; ++i)
+ {
+ SetMonData(mon, MON_DATA_MOVE1 + i, &battlePokemon->moves[i]);
+ SetMonData(mon, MON_DATA_PP1 + i, &battlePokemon->pp[i]);
+ }
+ SetMonData(mon, MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &battlePokemon->friendship);
+ SetMonData(mon, MON_DATA_EXP, &battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(mon, MON_DATA_HP_IV, &iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(mon, MON_DATA_ATK_IV, &iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(mon, MON_DATA_DEF_IV, &iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(mon, MON_DATA_SPEED_IV, &iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(mon, MON_DATA_SPATK_IV, &iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(mon, MON_DATA_SPDEF_IV, &iv);
+ SetMonData(mon, MON_DATA_PERSONALITY, &battlePokemon->personality);
+ SetMonData(mon, MON_DATA_STATUS, &battlePokemon->status1);
+ SetMonData(mon, MON_DATA_LEVEL, &battlePokemon->level);
+ SetMonData(mon, MON_DATA_HP, &battlePokemon->hp);
+ SetMonData(mon, MON_DATA_MAX_HP, &battlePokemon->maxHP);
+ SetMonData(mon, MON_DATA_ATK, &battlePokemon->attack);
+ SetMonData(mon, MON_DATA_DEF, &battlePokemon->defense);
+ SetMonData(mon, MON_DATA_SPEED, &battlePokemon->speed);
+ SetMonData(mon, MON_DATA_SPATK, &battlePokemon->spAttack);
+ SetMonData(mon, MON_DATA_SPDEF, &battlePokemon->spDefense);
+ }
+ break;
+ case REQUEST_SPECIES_BATTLE:
+ SetMonData(mon, MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_HELDITEM_BATTLE:
+ SetMonData(mon, MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_MOVES_PP_BATTLE:
+ for (i = 0; i < MAX_MON_MOVES; ++i)
+ {
+ SetMonData(mon, MON_DATA_MOVE1 + i, &moveData->moves[i]);
+ SetMonData(mon, MON_DATA_PP1 + i, &moveData->pp[i]);
+ }
+ SetMonData(mon, MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case REQUEST_MOVE1_BATTLE:
+ case REQUEST_MOVE2_BATTLE:
+ case REQUEST_MOVE3_BATTLE:
+ case REQUEST_MOVE4_BATTLE:
+ SetMonData(mon, MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_PP_DATA_BATTLE:
+ SetMonData(mon, MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]);
+ SetMonData(mon, MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]);
+ SetMonData(mon, MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]);
+ SetMonData(mon, MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]);
+ SetMonData(mon, MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]);
+ break;
+ case REQUEST_PPMOVE1_BATTLE:
+ case REQUEST_PPMOVE2_BATTLE:
+ case REQUEST_PPMOVE3_BATTLE:
+ case REQUEST_PPMOVE4_BATTLE:
+ SetMonData(mon, MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_OTID_BATTLE:
+ SetMonData(mon, MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_EXP_BATTLE:
+ SetMonData(mon, MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_HP_EV_BATTLE:
+ SetMonData(mon, MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_ATK_EV_BATTLE:
+ SetMonData(mon, MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_DEF_EV_BATTLE:
+ SetMonData(mon, MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPEED_EV_BATTLE:
+ SetMonData(mon, MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPATK_EV_BATTLE:
+ SetMonData(mon, MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPDEF_EV_BATTLE:
+ SetMonData(mon, MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_FRIENDSHIP_BATTLE:
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_POKERUS_BATTLE:
+ SetMonData(mon, MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_MET_LOCATION_BATTLE:
+ SetMonData(mon, MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_MET_LEVEL_BATTLE:
+ SetMonData(mon, MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_MET_GAME_BATTLE:
+ SetMonData(mon, MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_POKEBALL_BATTLE:
+ SetMonData(mon, MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_ALL_IVS_BATTLE:
+ SetMonData(mon, MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]);
+ SetMonData(mon, MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]);
+ SetMonData(mon, MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]);
+ SetMonData(mon, MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]);
+ SetMonData(mon, MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]);
+ SetMonData(mon, MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]);
+ break;
+ case REQUEST_HP_IV_BATTLE:
+ SetMonData(mon, MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_ATK_IV_BATTLE:
+ SetMonData(mon, MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_DEF_IV_BATTLE:
+ SetMonData(mon, MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPEED_IV_BATTLE:
+ SetMonData(mon, MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPATK_IV_BATTLE:
+ SetMonData(mon, MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPDEF_IV_BATTLE:
+ SetMonData(mon, MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_PERSONALITY_BATTLE:
+ SetMonData(mon, MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_CHECKSUM_BATTLE:
+ SetMonData(mon, MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_STATUS_BATTLE:
+ SetMonData(mon, MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_LEVEL_BATTLE:
+ SetMonData(mon, MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_HP_BATTLE:
+ SetMonData(mon, MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_MAX_HP_BATTLE:
+ SetMonData(mon, MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_ATK_BATTLE:
+ SetMonData(mon, MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_DEF_BATTLE:
+ SetMonData(mon, MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPEED_BATTLE:
+ SetMonData(mon, MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPATK_BATTLE:
+ SetMonData(mon, MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SPDEF_BATTLE:
+ SetMonData(mon, MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_COOL_BATTLE:
+ SetMonData(mon, MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_BEAUTY_BATTLE:
+ SetMonData(mon, MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_CUTE_BATTLE:
+ SetMonData(mon, MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SMART_BATTLE:
+ SetMonData(mon, MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_TOUGH_BATTLE:
+ SetMonData(mon, MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SHEEN_BATTLE:
+ SetMonData(mon, MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_COOL_RIBBON_BATTLE:
+ SetMonData(mon, MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_BEAUTY_RIBBON_BATTLE:
+ SetMonData(mon, MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_CUTE_RIBBON_BATTLE:
+ SetMonData(mon, MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_SMART_RIBBON_BATTLE:
+ SetMonData(mon, MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ case REQUEST_TOUGH_RIBBON_BATTLE:
+ SetMonData(mon, MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]);
+ break;
+ }
+ HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+}
+
+void PokedudeHandleSetRawMonData(void)
+{
+ PokedudeBufferExecCompleted();
+}