diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-04-24 22:42:54 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-04-24 22:42:54 -0400 |
commit | b4ffd53ee2fed6eada3610e833bebb8c170fcdd6 (patch) | |
tree | 780725201e73ae4a3b09c45d48df64781210517a | |
parent | 2ef974d7766f899bbe3c3d4af8974232c6a13610 (diff) |
Documentation of SeaGallop
-rw-r--r-- | data/specials.inc | 2 | ||||
-rw-r--r-- | include/seagallop.h | 2 | ||||
-rw-r--r-- | src/seagallop.c | 304 |
3 files changed, 163 insertions, 145 deletions
diff --git a/data/specials.inc b/data/specials.inc index 33cc5736b..f3c71d1bd 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -388,7 +388,7 @@ gSpecials:: @ 815FD60 def_special sub_8046B94 def_special sub_8046BBC def_special sub_8046BDC - def_special sub_8146E78 + def_special ScrSpecial_SeaGallopFerry def_special sub_80CC48C def_special sub_812B220 def_special sub_812B234 diff --git a/include/seagallop.h b/include/seagallop.h index a656ae3be..cce6da8ff 100644 --- a/include/seagallop.h +++ b/include/seagallop.h @@ -16,4 +16,6 @@ enum SeaGallopDestinations SEAGALLOP_BIRTH_ISLAND }; +void ScrSpecial_SeaGallopFerry(void); + #endif //GUARD_SEAGALLOP_H diff --git a/src/seagallop.c b/src/seagallop.c index dc329e940..e39fbb99b 100644 --- a/src/seagallop.c +++ b/src/seagallop.c @@ -18,36 +18,41 @@ #include "constants/maps.h" #include "seagallop.h" -EWRAM_DATA void * gUnknown_203F3D0 = NULL; - -void sub_8146E94(void); -void sub_8147058(void); -void sub_814706C(void); -void sub_8147084(u8 taskId); -void sub_81470CC(u8 taskId); -void sub_8147108(u8 taskId); -void sub_8147140(void); -void sub_81471C4(void); -void sub_81472FC(void); -void sub_814731C(void); -void sub_814732C(void); -void sub_8147384(void); -void sub_81473A0(void); -void sub_81473C4(void); -void sub_8147418(struct Sprite * sprite); -void sub_814746C(s16 x); -void sub_81474B0(struct Sprite * sprite); -bool8 sub_81474CC(void); - -const u16 gUnknown_8468C98[] = INCBIN_U16("data/seagallop/unk_8468C98.4bpp"); -const u16 gUnknown_84691B8[] = INCBIN_U16("data/seagallop/unk_84691B8.gbapal"); -const u16 gUnknown_84691D8[] = INCBIN_U16("data/seagallop/unk_84691D8.bin"); -const u16 gUnknown_84699D8[] = INCBIN_U16("data/seagallop/unk_84699D8.bin"); -const u16 gUnknown_846A1D8[] = INCBIN_U16("data/seagallop/unk_846A1D8.4bpp"); -const u16 gUnknown_846A6D8[] = INCBIN_U16("data/seagallop/unk_846A6D8.gbapal"); -const u16 gUnknown_846A6F8[] = INCBIN_U16("data/seagallop/unk_846A6F8.4bpp"); - -const struct BgTemplate gUnknown_846AEF8[] = { +#define TILESTAG_FERRY 3000 +#define TILESTAG_WAKE 4000 + +#define PALTAG_FERRY_WAKE 3000 + +static EWRAM_DATA void * sBg3TilemapBuffer = NULL; + +static void CB2_SetUpSeaGallopScene(void); +static void VBlankCB_SeaGallop(void); +static void MainCB2_SeaGallop(void); +static void Task_SeaGallop_0(u8 taskId); +static void Task_SeaGallop_1(u8 taskId); +static void Task_SeaGallop_2(u8 taskId); +static void Task_SeaGallop_3(void); +static void ResetGPU(void); +static void ResetAllAssets(void); +static void SetDispcnt(void); +static void ResetBGPos(void); +static void LoadFerrySpriteResources(void); +static void FreeFerrySpriteResources(void); +static void CreateFerrySprite(void); +static void SpriteCB_Ferry(struct Sprite * sprite); +static void CreateWakeSprite(s16 x); +static void SpriteCB_Wake(struct Sprite * sprite); +static bool8 GetDirectionOfTravel(void); + +static const u16 sWaterTiles[] = INCBIN_U16("data/seagallop/unk_8468C98.4bpp"); +static const u16 sWaterPal[] = INCBIN_U16("data/seagallop/unk_84691B8.gbapal"); +static const u16 sWaterTilemap_WB[] = INCBIN_U16("data/seagallop/unk_84691D8.bin"); +static const u16 sWaterTilemap_EB[] = INCBIN_U16("data/seagallop/unk_84699D8.bin"); +static const u16 sFerrySpriteTiles[] = INCBIN_U16("data/seagallop/unk_846A1D8.4bpp"); +static const u16 sFerryAndWakePal[] = INCBIN_U16("data/seagallop/unk_846A6D8.gbapal"); +static const u16 sWakeSpriteTiles[] = INCBIN_U16("data/seagallop/unk_846A6F8.4bpp"); + +static const struct BgTemplate sBGTemplates[] = { { .bg = 3, .charBaseIndex = 3, @@ -59,153 +64,164 @@ const struct BgTemplate gUnknown_846AEF8[] = { } }; -const s8 gUnknown_846AEFC[][4] = { - {MAP(VERMILIONCITY), 0x17, 0x20}, - {MAP(ONEISLAND_HARBOR), 0x08, 0x05}, - {MAP(TWOISLAND_HARBOR), 0x08, 0x05}, - {MAP(THREEISLAND_HARBOR), 0x08, 0x05}, - {MAP(FOURISLAND_HARBOR), 0x08, 0x05}, - {MAP(FIVEISLAND_HARBOR), 0x08, 0x05}, - {MAP(SIXISLAND_HARBOR), 0x08, 0x05}, - {MAP(SEVENISLAND_HARBOR), 0x08, 0x05}, - {MAP(CINNABARISLAND), 0x15, 0x07}, - {MAP(NAVELROCK_HARBOR), 0x08, 0x05}, - {MAP(BIRTHISLAND_HARBOR), 0x08, 0x05} +static const s8 sSeaGallopSpawnTable[][4] = { + // Map X Y + [SEAGALLOP_VERMILION_CITY] = {MAP(VERMILIONCITY), 0x17, 0x20}, + [SEAGALLOP_ONE_ISLAND] = {MAP(ONEISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_TWO_ISLAND] = {MAP(TWOISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_THREE_ISLAND] = {MAP(THREEISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_FOUR_ISLAND] = {MAP(FOURISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_FIVE_ISLAND] = {MAP(FIVEISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_SIX_ISLAND] = {MAP(SIXISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_SEVEN_ISLAND] = {MAP(SEVENISLAND_HARBOR), 0x08, 0x05}, + [SEAGALLOP_CINNABAR_ISLAND] = {MAP(CINNABARISLAND), 0x15, 0x07}, + [SEAGALLOP_NAVEL_ROCK] = {MAP(NAVELROCK_HARBOR), 0x08, 0x05}, + [SEAGALLOP_BIRTH_ISLAND] = {MAP(BIRTHISLAND_HARBOR), 0x08, 0x05} }; -const u16 gUnknown_846AF28[] = { - 0x06fe, - 0x06fc, - 0x06f8, - 0x06f0, - 0x06e0, - 0x04c0, - 0x0400, - 0x0440, - 0x07ff, - 0x06e0, - 0x0000 +// Bitpacked array. In the commented section, right-most bit is the +// flag for traveling from (row port) to Vermilion City, and so on. +// Flags follow these enums: + +enum TravelDirections +{ + DIRN_WESTBOUND = 0, + DIRN_EASTBOUND = 1 +}; + +static const u16 sTravelDirectionMatrix[] = { + [SEAGALLOP_VERMILION_CITY] = 0x6fe, // 11011111110 + [SEAGALLOP_ONE_ISLAND] = 0x6fc, // 11011111100 + [SEAGALLOP_TWO_ISLAND] = 0x6f8, // 11011111000 + [SEAGALLOP_THREE_ISLAND] = 0x6f0, // 11011110000 + [SEAGALLOP_FOUR_ISLAND] = 0x6e0, // 11011100000 + [SEAGALLOP_FIVE_ISLAND] = 0x4c0, // 10011000000 + [SEAGALLOP_SIX_ISLAND] = 0x400, // 10000000000 + [SEAGALLOP_SEVEN_ISLAND] = 0x440, // 10001000000 + [SEAGALLOP_CINNABAR_ISLAND] = 0x7ff, // 11111111111 + [SEAGALLOP_NAVEL_ROCK] = 0x6e0, // 11011100000 + [SEAGALLOP_BIRTH_ISLAND] = 0x000 // 00000000000 }; -const union AnimCmd gUnknown_846AF40[] = { +static const union AnimCmd sSpriteAnims_Ferry_WB[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END }; -const union AnimCmd gUnknown_846AF48[] = { +static const union AnimCmd sSpriteAnims_Ferry_EB[] = { ANIMCMD_FRAME(0, 10, .hFlip = TRUE), ANIMCMD_END }; -const union AnimCmd *const gUnknown_846AF50[] = { - gUnknown_846AF40, - gUnknown_846AF48 +static const union AnimCmd *const sSpriteAnimTable_Ferry[] = { + sSpriteAnims_Ferry_WB, + sSpriteAnims_Ferry_EB }; -const struct OamData gOamData_846AF58 = { +static const struct OamData sOamData_Ferry = { .size = 3 }; -const struct SpriteTemplate gUnknown_846AF60 = { - 3000, - 3000, - &gOamData_846AF58, - gUnknown_846AF50, +static const struct SpriteTemplate sFerrySpriteTemplate = { + TILESTAG_FERRY, + PALTAG_FERRY_WAKE, + &sOamData_Ferry, + sSpriteAnimTable_Ferry, NULL, gDummySpriteAffineAnimTable, - sub_8147418 + SpriteCB_Ferry }; -const struct SpriteSheet gUnknown_846AF78[] = { - {(void *)gUnknown_846A6F8, 0x0800, 4000}, - {(void *)gUnknown_846A1D8, 0x0500, 3000}, +static const struct SpriteSheet sFerryAndWakeSpriteSheets[] = { + {(const void *)sWakeSpriteTiles, sizeof(sWakeSpriteTiles), TILESTAG_WAKE}, + {(const void *)sFerrySpriteTiles, sizeof(sFerrySpriteTiles), TILESTAG_FERRY}, {} }; -const struct SpritePalette gUnknown_846AF90[] = { - {gUnknown_846A6D8, 3000}, +static const struct SpritePalette sFerryAndWakeSpritePalettes[] = { + {sFerryAndWakePal, PALTAG_FERRY_WAKE}, {} }; -const union AnimCmd gUnknown_846AFA0[] = { +static const union AnimCmd sSpriteAnims_Wake_WB[] = { ANIMCMD_FRAME(0x00, 0x14), ANIMCMD_FRAME(0x10, 0x14), ANIMCMD_FRAME(0x20, 0x0f), ANIMCMD_END, }; -const union AnimCmd gUnknown_846AFB0[] = { +static const union AnimCmd sSpriteAnims_Wake_EB[] = { ANIMCMD_FRAME(0x00, 0x14, .hFlip = TRUE), ANIMCMD_FRAME(0x10, 0x14, .hFlip = TRUE), ANIMCMD_FRAME(0x20, 0x0f, .hFlip = TRUE), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_846AFC0[] = { - gUnknown_846AFA0, - gUnknown_846AFB0 +static const union AnimCmd *const sSpriteAnimTable_Wake[] = { + sSpriteAnims_Wake_WB, + sSpriteAnims_Wake_EB }; -const struct OamData gOamData_846AFC8 = { +static const struct OamData sOamData_Wake = { .size = 2 }; -const struct SpriteTemplate gUnknown_846AFD0 = { - 4000, - 3000, - &gOamData_846AFC8, - gUnknown_846AFC0, +static const struct SpriteTemplate sWakeSpriteTemplate = { + TILESTAG_WAKE, + PALTAG_FERRY_WAKE, + &sOamData_Wake, + sSpriteAnimTable_Wake, NULL, gDummySpriteAffineAnimTable, - sub_81474B0 + SpriteCB_Wake }; -void sub_8146E78(void) +void ScrSpecial_SeaGallopFerry(void) { SetVBlankCallback(NULL); sub_812B478(); - SetMainCallback2(sub_8146E94); + SetMainCallback2(CB2_SetUpSeaGallopScene); } -void sub_8146E94(void) +static void CB2_SetUpSeaGallopScene(void) { void ** ptr; switch (gMain.state) { case 0: SetVBlankCallback(NULL); // redundant since the setup routine already did this - sub_81471C4(); + ResetGPU(); gMain.state++; break; case 1: - sub_81472FC(); + ResetAllAssets(); gMain.state++; break; case 2: - ptr = &gUnknown_203F3D0; + ptr = &sBg3TilemapBuffer; *ptr = AllocZeroed(0x800); ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_846AEF8, NELEMS(gUnknown_846AEF8)); + InitBgsFromTemplates(0, sBGTemplates, NELEMS(sBGTemplates)); SetBgTilemapBuffer(3, *ptr); - sub_814732C(); + ResetBGPos(); gMain.state++; break; case 3: - LoadBgTiles(3, gUnknown_8468C98, sizeof(gUnknown_8468C98), 0); - if (sub_81474CC() == TRUE) + LoadBgTiles(3, sWaterTiles, sizeof(sWaterTiles), 0); + if (GetDirectionOfTravel() == DIRN_EASTBOUND) { - CopyToBgTilemapBufferRect(3, gUnknown_84699D8, 0, 0, 32, 32); + CopyToBgTilemapBufferRect(3, sWaterTilemap_EB, 0, 0, 32, 32); } else { - CopyToBgTilemapBufferRect(3, gUnknown_84691D8, 0, 0, 32, 32); + CopyToBgTilemapBufferRect(3, sWaterTilemap_WB, 0, 0, 32, 32); } - LoadPalette(gUnknown_84691B8, 0x40, 0x20); + LoadPalette(sWaterPal, 0x40, 0x20); LoadPalette(stdpal_get(2), 0xF0, 0x20); gMain.state++; break; case 4: - if (IsDma3ManagerBusyWithBgCopy() != TRUE) + if (IsDma3ManagerBusyWithBgCopy() != DIRN_EASTBOUND) { ShowBg(0); ShowBg(3); @@ -214,7 +230,7 @@ void sub_8146E94(void) } break; case 5: - sub_8147384(); + LoadFerrySpriteResources(); BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); gMain.state++; break; @@ -223,30 +239,30 @@ void sub_8146E94(void) gMain.state++; break; case 7: - sub_814731C(); - SetVBlankCallback(sub_8147058); + SetDispcnt(); + SetVBlankCallback(VBlankCB_SeaGallop); PlaySE(SE_NAMINORI); - sub_81473C4(); + CreateFerrySprite(); SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); SetGpuReg(REG_OFFSET_WININ, 0x3F); SetGpuReg(REG_OFFSET_WINOUT, 0x00); SetGpuReg(REG_OFFSET_WIN0H, 0x00F0); SetGpuReg(REG_OFFSET_WIN0V, 0x1888); - CreateTask(sub_8147084, 8); - SetMainCallback2(sub_814706C); + CreateTask(Task_SeaGallop_0, 8); + SetMainCallback2(MainCB2_SeaGallop); gMain.state = 0; break; } } -void sub_8147058(void) +static void VBlankCB_SeaGallop(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } -void sub_814706C(void) +static void MainCB2_SeaGallop(void) { RunTasks(); AnimateSprites(); @@ -254,14 +270,14 @@ void sub_814706C(void) UpdatePaletteFade(); } -void sub_8147084(u8 taskId) +static void Task_SeaGallop_0(u8 taskId) { - gTasks[taskId].func = sub_81470CC; + gTasks[taskId].func = Task_SeaGallop_1; } -void sub_81470A0(void) +static void ScrollBG(void) { - if (sub_81474CC() == TRUE) + if (GetDirectionOfTravel() == DIRN_EASTBOUND) { ChangeBgX(3, 0x600, 1); } @@ -271,38 +287,38 @@ void sub_81470A0(void) } } -void sub_81470CC(u8 taskId) +static void Task_SeaGallop_1(u8 taskId) { struct Task * task = &gTasks[taskId]; - sub_81470A0(); + ScrollBG(); if (++task->data[1] == 140) { Overworld_FadeOutMapMusic(); sub_807DC18(); - task->func = sub_8147108; + task->func = Task_SeaGallop_2; } } -void sub_8147108(u8 taskId) +static void Task_SeaGallop_2(u8 taskId) { - sub_81470A0(); + ScrollBG(); if (sub_8055FC4() && !gPaletteFade.active) { - sub_8147140(); + Task_SeaGallop_3(); sub_812B484(); DestroyTask(taskId); } } -void sub_8147140(void) +static void Task_SeaGallop_3(void) { const s8 * warpInfo; - if (gSpecialVar_0x8006 >= NELEMS(gUnknown_846AEFC)) + if (gSpecialVar_0x8006 >= NELEMS(sSeaGallopSpawnTable)) gSpecialVar_0x8006 = 0; - warpInfo = gUnknown_846AEFC[gSpecialVar_0x8006]; + warpInfo = sSeaGallopSpawnTable[gSpecialVar_0x8006]; Overworld_SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]); play_some_sound(); PlaySE(SE_KAIDAN); @@ -310,12 +326,12 @@ void sub_8147140(void) warp_in(); SetMainCallback2(sub_805671C); ResetInitialPlayerAvatarState(); - sub_81473A0(); - Free(gUnknown_203F3D0); + FreeFerrySpriteResources(); + Free(sBg3TilemapBuffer); FreeAllWindowBuffers(); } -void sub_81471C4(void) +static void ResetGPU(void) { void * dest = (void *) VRAM; DmaClearLarge16(3, dest, VRAM_SIZE, 0x1000); @@ -344,7 +360,7 @@ void sub_81471C4(void) SetGpuReg(REG_OFFSET_BLDY, 0); } -void sub_81472FC(void) +static void ResetAllAssets(void) { ScanlineEffect_Stop(); ResetTasks(); @@ -354,12 +370,12 @@ void sub_81472FC(void) FreeAllSpritePalettes(); } -void sub_814731C(void) +static void SetDispcnt(void) { SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON); } -void sub_814732C(void) +static void ResetBGPos(void) { ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); @@ -371,24 +387,24 @@ void sub_814732C(void) ChangeBgY(3, 0, 0); } -void sub_8147384(void) +static void LoadFerrySpriteResources(void) { - LoadSpriteSheets(gUnknown_846AF78); - LoadSpritePalettes(gUnknown_846AF90); + LoadSpriteSheets(sFerryAndWakeSpriteSheets); + LoadSpritePalettes(sFerryAndWakeSpritePalettes); } -void sub_81473A0(void) +static void FreeFerrySpriteResources(void) { - FreeSpriteTilesByTag(3000); - FreeSpriteTilesByTag(4000); - FreeSpritePaletteByTag(3000); + FreeSpriteTilesByTag(TILESTAG_FERRY); + FreeSpriteTilesByTag(TILESTAG_WAKE); + FreeSpritePaletteByTag(PALTAG_FERRY_WAKE); } -void sub_81473C4(void) +static void CreateFerrySprite(void) { - u8 spriteId = CreateSprite(&gUnknown_846AF60, 0, 92, 0); + u8 spriteId = CreateSprite(&sFerrySpriteTemplate, 0, 92, 0); gSprites[spriteId].data[0] = 48; - if (sub_81474CC() == TRUE) + if (GetDirectionOfTravel() == DIRN_EASTBOUND) { StartSpriteAnim(&gSprites[spriteId], 1); } @@ -399,13 +415,13 @@ void sub_81473C4(void) } } -void sub_8147418(struct Sprite * sprite) +static void SpriteCB_Ferry(struct Sprite * sprite) { sprite->data[1] += sprite->data[0]; sprite->pos2.x = sprite->data[1] >> 4; if (sprite->data[2] % 5 == 0) { - sub_814746C(sprite->pos1.x + sprite->pos2.x); + CreateWakeSprite(sprite->pos1.x + sprite->pos2.x); } sprite->data[2]++; if ((u16)(300 + sprite->pos2.x) > 600) @@ -414,19 +430,19 @@ void sub_8147418(struct Sprite * sprite) } } -void sub_814746C(s16 x) +static void CreateWakeSprite(s16 x) { - u8 spriteId = CreateSprite(&gUnknown_846AFD0, x, 92, 8); + u8 spriteId = CreateSprite(&sWakeSpriteTemplate, x, 92, 8); if (spriteId != MAX_SPRITES) { - if (sub_81474CC() == TRUE) + if (GetDirectionOfTravel() == DIRN_EASTBOUND) { StartSpriteAnim(&gSprites[spriteId], 1); } } } -void sub_81474B0(struct Sprite * sprite) +static void SpriteCB_Wake(struct Sprite * sprite) { if (sprite->animEnded) { @@ -434,11 +450,11 @@ void sub_81474B0(struct Sprite * sprite) } } -bool8 sub_81474CC(void) +static bool8 GetDirectionOfTravel(void) { - if (gSpecialVar_0x8004 >= NELEMS(gUnknown_846AF28)) + if (gSpecialVar_0x8004 >= NELEMS(sTravelDirectionMatrix)) { - return TRUE; + return DIRN_EASTBOUND; } - return (gUnknown_846AF28[gSpecialVar_0x8004] >> gSpecialVar_0x8006) & 1; + return (sTravelDirectionMatrix[gSpecialVar_0x8004] >> gSpecialVar_0x8006) & 1; } |