diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-11-13 13:34:37 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-11-13 13:34:37 -0500 |
commit | cf1b984576e62f1f84e71b9442e1271abcba4a00 (patch) | |
tree | 8aadbce21f6e463851d6e3c667ea1bdb53b48de4 | |
parent | 8541a6c717f9b6ed908cf16c0a11c09e5bbc9331 (diff) |
Dump battle anim scripts
-rw-r--r-- | asm/battle_anim.s | 8 | ||||
-rw-r--r-- | asm/battle_anim_status_effects.s | 4 | ||||
-rw-r--r-- | asm/macros/battle_anim_script.inc | 285 | ||||
-rw-r--r-- | data/battle_anim_effects_3.s | 131 | ||||
-rw-r--r-- | data/battle_anim_effects_misc.s | 628 | ||||
-rw-r--r-- | data/battle_anim_scripts.s | 11101 | ||||
-rw-r--r-- | data/battle_anim_special.s | 8 |
7 files changed, 12108 insertions, 57 deletions
diff --git a/asm/battle_anim.s b/asm/battle_anim.s index d9471c9dd..42d099c4c 100644 --- a/asm/battle_anim.s +++ b/asm/battle_anim.s @@ -118,7 +118,7 @@ DoMoveAnim: @ 807259C ldr r0, _080725CC @ =gBattlerTarget ldrb r0, [r0] strb r0, [r2] - ldr r0, _080725D0 @ =gUnknown_81C68F4 + ldr r0, _080725D0 @ =gBattleAnims_Moves movs r2, 0x1 bl LaunchBattleAnimation pop {r0} @@ -128,7 +128,7 @@ _080725C0: .4byte gBattleAnimAttacker _080725C4: .4byte gBattlerAttacker _080725C8: .4byte gBattleAnimTarget _080725CC: .4byte gBattlerTarget -_080725D0: .4byte gUnknown_81C68F4 +_080725D0: .4byte gBattleAnims_Moves thumb_func_end DoMoveAnim thumb_func_start LaunchBattleAnimation @@ -247,7 +247,7 @@ _080726A6: cmp r0, 0 beq _08072706 movs r4, 0 - ldr r2, _080726E8 @ =gUnknown_81C68EC + ldr r2, _080726E8 @ =gMovesWithQuietBGM b _080726EE .align 2, 0 _080726C0: .4byte gUnknown_2037F18 @@ -260,7 +260,7 @@ _080726D8: .4byte RunAnimScriptCommand _080726DC: .4byte gBattleAnimArgs _080726E0: .4byte 0x0000ffff _080726E4: .4byte gUnknown_2037EEE -_080726E8: .4byte gUnknown_81C68EC +_080726E8: .4byte gMovesWithQuietBGM _080726EC: adds r4, 0x1 _080726EE: diff --git a/asm/battle_anim_status_effects.s b/asm/battle_anim_status_effects.s index c70d88cef..c8b1ddbf5 100644 --- a/asm/battle_anim_status_effects.s +++ b/asm/battle_anim_status_effects.s @@ -905,7 +905,7 @@ LaunchStatusAnimation: @ 807886C strb r4, [r0] ldr r0, _080788AC @ =gBattleAnimTarget strb r4, [r0] - ldr r0, _080788B0 @ =gUnknown_81C6E84 + ldr r0, _080788B0 @ =gBattleAnims_StatusConditions movs r2, 0 bl LaunchBattleAnimation ldr r0, _080788B4 @ =task0A_80788BC @@ -925,7 +925,7 @@ LaunchStatusAnimation: @ 807886C .align 2, 0 _080788A8: .4byte gBattleAnimAttacker _080788AC: .4byte gBattleAnimTarget -_080788B0: .4byte gUnknown_81C6E84 +_080788B0: .4byte gBattleAnims_StatusConditions _080788B4: .4byte task0A_80788BC _080788B8: .4byte gTasks thumb_func_end LaunchStatusAnimation diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc new file mode 100644 index 000000000..5426cdfba --- /dev/null +++ b/asm/macros/battle_anim_script.inc @@ -0,0 +1,285 @@ +@ commands + + .macro loadspritegfx tag:req + .byte 0x0 + .2byte \tag + .endm + + .macro unloadspritegfx tag:req + .byte 0x1 + .2byte \tag + .endm + +.macro createsprite template:req, anim_battler:req, subpriority_offset:req, argv:vararg + .byte 0x02 + .4byte \template + .if \anim_battler == ANIM_TARGET + .byte 0x80 | (\subpriority_offset & 0x7F) + .else + .byte (\subpriority_offset & 0x7F) + .endif + .byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2 +.Lsprite_\@_1: + .2byte \argv +.Lsprite_\@_2: + .endm + + .macro createvisualtask addr:req, priority:req, argv:vararg + .byte 0x03 + .4byte \addr + .byte \priority + .byte (.Lcreatetask_\@_2 - .Lcreatetask_\@_1) / 2 +.Lcreatetask_\@_1: + .2byte \argv +.Lcreatetask_\@_2: + .endm + + .macro delay param0:req + .byte 0x4 + .byte \param0 + .endm + + .macro waitforvisualfinish + .byte 0x5 + .endm + + .macro hang1 + .byte 0x6 + .endm + + .macro hang2 + .byte 0x7 + .endm + + .macro end + .byte 0x8 + .endm + + .macro playse se:req + .byte 0x9 + .2byte \se + .endm + + .macro monbg battler:req + .byte 0xa + .byte \battler + .endm + + .macro clearmonbg battler:req + .byte 0xb + .byte \battler + .endm + + .macro setalpha eva:req, evb:req + .byte 0x0C + .2byte ((\evb) << 8) | (\eva) + .endm + + .macro blendoff + .byte 0xd + .endm + + .macro call param0:req + .byte 0xe + .4byte \param0 + .endm + + .macro return + .byte 0xf + .endm + + .macro setarg param0:req, param1:req + .byte 0x10 + .byte \param0 + .2byte \param1 + .endm + + .macro choosetwoturnanim param0:req, param1:req + .byte 0x11 + .4byte \param0 + .4byte \param1 + .endm + + .macro jumpifmoveturn param0:req, ptr:req + .byte 0x12 + .byte \param0 + .4byte \ptr + .endm + + .macro goto ptr:req + .byte 0x13 + .4byte \ptr + .endm + + .macro fadetobg bg:req + .byte 0x14 + .byte \bg + .endm + + .macro restorebg + .byte 0x15 + .endm + + .macro waitbgfadeout + .byte 0x16 + .endm + + .macro waitbgfadein + .byte 0x17 + .endm + + .macro changebg bg:req + .byte 0x18 + .byte \bg + .endm + + .macro playsewithpan se:req, pan:req + .byte 0x19 + .2byte \se + .byte \pan + .endm + + .macro setpan pan:req + .byte 0x1a + .byte \pan + .endm + + .macro panse_1B se:req, param1:req, param2:req, param3:req, param4:req + .byte 0x1b + .2byte \se + .byte \param1 + .byte \param2 + .byte \param3 + .byte \param4 + .endm + + .macro loopsewithpan se:req, pan:req, wait:req, times:req + .byte 0x1c + .2byte \se + .byte \pan + .byte \wait + .byte \times + .endm + + .macro waitplaysewithpan se:req, pan:req, wait:req + .byte 0x1d + .2byte \se + .byte \pan + .byte \wait + .endm + + .macro setbldcnt param0:req + .byte 0x1e + .2byte \param0 + .endm + + .macro createsoundtask addr:req, argv:vararg + .byte 0x1F + .4byte \addr + .byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2 +.Lcreatetask_1F_\@_1: + .2byte \argv +.Lcreatetask_1F_\@_2: + .endm + + .macro waitsound + .byte 0x20 + .endm + + .macro jumpargeq param0:req, param1:req, ptr:req + .byte 0x21 + .byte \param0 + .2byte \param1 + .4byte \ptr + .endm + + .macro monbg_22 battler:req + .byte 0x22 + .byte \battler + .endm + + .macro clearmonbg_23 battler:req + .byte 0x23 + .byte \battler + .endm + + .macro jumpifcontest ptr:req + .byte 0x24 + .4byte \ptr + .endm + + .macro fadetobgfromset param0:req, param1:req, param2:req + .byte 0x25 + .byte \param0 + .byte \param1 + .byte \param2 + .endm + + .macro panse_26 se:req, param1:req, param2:req, param3:req, param4:req + .byte 0x26 + .2byte \se + .byte \param1 + .byte \param2 + .byte \param3 + .byte \param4 + .endm + + .macro panse_27 se:req, param1:req, param2:req, param3:req, param4:req + .byte 0x27 + .2byte \se + .byte \param1 + .byte \param2 + .byte \param3 + .byte \param4 + .endm + + .macro monbgprio_28 battler:req + .byte 0x28 + .byte \battler + .endm + + .macro monbgprio_29 + .byte 0x29 + .endm + + .macro monbgprio_2A battler:req + .byte 0x2a + .byte \battler + .endm + + .macro invisible battler:req + .byte 0x2b + .byte \battler + .endm + + .macro visible battler:req + .byte 0x2c + .byte \battler + .endm + + .macro doublebattle_2D battler:req + .byte 0x2d + .byte \battler + .endm + + .macro doublebattle_2E battler:req + .byte 0x2e + .byte \battler + .endm + + .macro stopsound + .byte 0x2f + .endm + +@ useful macros + .macro jumpreteq value:req, ptr:req + jumpargeq ARG_RET_ID, \value, \ptr + .endm + + .macro jumprettrue ptr:req + jumpreteq TRUE, \ptr + .endm + + .macro jumpretfalse ptr:req + jumpreteq FALSE, \ptr + .endm diff --git a/data/battle_anim_effects_3.s b/data/battle_anim_effects_3.s index 58fb29794..ebd42dfb5 100644 --- a/data/battle_anim_effects_3.s +++ b/data/battle_anim_effects_3.s @@ -7,13 +7,67 @@ .align 2 gUnknown_83FEDE4:: @ 83FEDE4 - .incbin "baserom.gba", 0x3FEDE4, 0x29C + .incbin "baserom.gba", 0x3FEDE4, 0x1C + +gUnknown_83FEE00:: + .incbin "baserom.gba", 0x3FEE00, 0x18 + +gUnknown_83FEE18:: + .incbin "baserom.gba", 0x3FEE18, 0x18 + +gUnknown_83FEE30:: + .incbin "baserom.gba", 0x3FEE30, 0x2C + +gUnknown_83FEE5C:: + .incbin "baserom.gba", 0x3FEE5C, 0x18 + +gUnknown_83FEE74:: + .incbin "baserom.gba", 0x3FEE74, 0x18 + +gUnknown_83FEE8C:: + .incbin "baserom.gba", 0x3FEE8C, 0x58 + +gUnknown_83FEEE4:: + .incbin "baserom.gba", 0x3FEEE4, 0x18 + +gUnknown_83FEEFC:: + .incbin "baserom.gba", 0x3FEEFC, 0x34 + +gUnknown_83FEF30:: + .incbin "baserom.gba", 0x3FEF30, 0x40 + +gUnknown_83FEF70:: + .incbin "baserom.gba", 0x3FEF70, 0x4C + +gUnknown_83FEFBC:: + .incbin "baserom.gba", 0x3FEFBC, 0x50 + +gUnknown_83FF00C:: + .incbin "baserom.gba", 0x3FF00C, 0x18 + +gUnknown_83FF024:: + .incbin "baserom.gba", 0x3FF024, 0x18 + +gUnknown_83FF03C:: + .incbin "baserom.gba", 0x3FF03C, 0x2C + +gUnknown_83FF068:: + .incbin "baserom.gba", 0x3FF068, 0x18 gUnknown_83FF080:: @ 83FF080 - .incbin "baserom.gba", 0x3FF080, 0xB0 + .incbin "baserom.gba", 0x3FF080, 0x58 + +gUnknown_83FF0D8:: + .incbin "baserom.gba", 0x3FF0D8, 0x40 + +gUnknown_83FF118:: + .incbin "baserom.gba", 0x3FF118, 0x18 gUnknown_83FF130:: @ 83FF130 - .incbin "baserom.gba", 0x3FF130, 0x38 + .incbin "baserom.gba", 0x3FF130, 0x20 + +gUnknown_83FF150:: + .incbin "baserom.gba", 0x3FF150, 0x18 gUnknown_83FF168:: @ 83FF168 .incbin "baserom.gba", 0x3FF168, 0x18 @@ -25,7 +79,10 @@ gUnknown_83FF198:: @ 83FF198 .incbin "baserom.gba", 0x3FF198, 0x28 gUnknown_83FF1C0:: @ 83FF1C0 - .incbin "baserom.gba", 0x3FF1C0, 0x50 + .incbin "baserom.gba", 0x3FF1C0, 0x38 + +gUnknown_83FF1F8:: + .incbin "baserom.gba", 0x3FF1F8, 0x18 gUnknown_83FF210:: @ 83FF210 .incbin "baserom.gba", 0x3FF210, 0x30 @@ -43,10 +100,34 @@ gUnknown_83FF288:: @ 83FF288 .incbin "baserom.gba", 0x3FF288, 0x8 gUnknown_83FF290:: @ 83FF290 - .incbin "baserom.gba", 0x3FF290, 0x140 + .incbin "baserom.gba", 0x3FF290, 0x20 + +gUnknown_83FF2B0:: + .incbin "baserom.gba", 0x3FF2B0, 0x74 + +gUnknown_83FF324:: + .incbin "baserom.gba", 0x3FF324, 0x4C + +gUnknown_83FF370:: + .incbin "baserom.gba", 0x3FF370, 0x18 + +gUnknown_83FF388:: + .incbin "baserom.gba", 0x3FF388, 0x18 + +gUnknown_83FF3A0:: + .incbin "baserom.gba", 0x3FF3A0, 0x18 + +gUnknown_83FF3B8:: + .incbin "baserom.gba", 0x3FF3B8, 0x18 gUnknown_83FF3D0:: @ 83FF3D0 - .incbin "baserom.gba", 0x3FF3D0, 0x15C + .incbin "baserom.gba", 0x3FF3D0, 0x9C + +gUnknown_83FF46C:: + .incbin "baserom.gba", 0x3FF46C, 0xA8 + +gUnknown_83FF514:: + .incbin "baserom.gba", 0x3FF514, 0x18 gUnknown_83FF52C:: @ 83FF52C .incbin "baserom.gba", 0x3FF52C, 0x20 @@ -55,16 +136,46 @@ gUnknown_83FF54C:: @ 83FF54C .incbin "baserom.gba", 0x3FF54C, 0x18 gUnknown_83FF564:: @ 83FF564 - .incbin "baserom.gba", 0x3FF564, 0x68 + .incbin "baserom.gba", 0x3FF564, 0x50 + +gUnknown_83FF5B4:: + .incbin "baserom.gba", 0x3FF5B4, 0x18 gUnknown_83FF5CC:: @ 83FF5CC - .incbin "baserom.gba", 0x3FF5CC, 0x60 + .incbin "baserom.gba", 0x3FF5CC, 0x18 + +gUnknown_83FF5E4:: + .incbin "baserom.gba", 0x3FF5E4, 0x48 gUnknown_83FF62C:: @ 83FF62C - .incbin "baserom.gba", 0x3FF62C, 0x30 + .incbin "baserom.gba", 0x3FF62C, 0x18 + +gUnknown_83FF644:: + .incbin "baserom.gba", 0x3FF644, 0x18 gUnknown_83FF65C:: @ 83FF65C - .incbin "baserom.gba", 0x3FF65C, 0x14C + .incbin "baserom.gba", 0x3FF65C, 0x18 + +gUnknown_83FF674:: + .incbin "baserom.gba", 0x3FF674, 0x18 + +gUnknown_83FF68C:: + .incbin "baserom.gba", 0x3FF68C, 0x18 + +gUnknown_83FF6A4:: + .incbin "baserom.gba", 0x3FF6A4, 0x18 + +gUnknown_83FF6BC:: + .incbin "baserom.gba", 0x3FF6BC, 0x30 + +gUnknown_83FF6EC:: + .incbin "baserom.gba", 0x3FF6EC, 0x78 + +gUnknown_83FF764:: + .incbin "baserom.gba", 0x3FF764, 0x2C + +gUnknown_83FF790:: + .incbin "baserom.gba", 0x3FF790, 0x18 gUnknown_83FF7A8:: @ 83FF7A8 .incbin "baserom.gba", 0x3FF7A8, 0x30 diff --git a/data/battle_anim_effects_misc.s b/data/battle_anim_effects_misc.s index 6eed66f09..1a1e53826 100644 --- a/data/battle_anim_effects_misc.s +++ b/data/battle_anim_effects_misc.s @@ -7,7 +7,16 @@ .align 2 gUnknown_83E2964:: @ 83E2964 - .incbin "baserom.gba", 0x3E2964, 0x74 + .incbin "baserom.gba", 0x3E2964, 0x2C + +gUnknown_83E2990:: + .incbin "baserom.gba", 0x3E2990, 0x18 + +gUnknown_83E29A8:: + .incbin "baserom.gba", 0x3E29A8, 0x18 + +gUnknown_83E29C0:: + .incbin "baserom.gba", 0x3E29C0, 0x18 gAnimCmd_83E29D8:: obj_image_anim_frame 0, 1 @@ -76,46 +85,295 @@ gUnknown_83E2A70:: gUnknown_83E2A88:: @ 83E2A88 spr_template 10147, 10147, gOamData_83AC9C8, gSpriteAnimTable_83E2A3C, NULL, gDummySpriteAffineAnimTable, sub_80A2430 - .incbin "baserom.gba", 0x3E2AA0, 0x4D8 + .incbin "baserom.gba", 0x3E2AA0, 0x1C + +gUnknown_83E2ABC:: + .incbin "baserom.gba", 0x3E2ABC, 0x2C + +gUnknown_83E2AE8:: + .incbin "baserom.gba", 0x3E2AE8, 0x18 + +gUnknown_83E2B00:: + .incbin "baserom.gba", 0x3E2B00, 0x34 + +gUnknown_83E2B34:: + .incbin "baserom.gba", 0x3E2B34, 0x30 + +gUnknown_83E2B64:: + .incbin "baserom.gba", 0x3E2B64, 0x30 + +gUnknown_83E2B94:: + .incbin "baserom.gba", 0x3E2B94, 0x18 + +gUnknown_83E2BAC:: + .incbin "baserom.gba", 0x3E2BAC, 0x5C + +gUnknown_83E2C08:: + .incbin "baserom.gba", 0x3E2C08, 0x18 + +gUnknown_83E2C20:: + .incbin "baserom.gba", 0x3E2C20, 0x30 + +gUnknown_83E2C50:: + .incbin "baserom.gba", 0x3E2C50, 0x2C + +gUnknown_83E2C7C:: + .incbin "baserom.gba", 0x3E2C7C, 0x90 + +gUnknown_83E2D0C:: + .incbin "baserom.gba", 0x3E2D0C, 0x48 + +gUnknown_83E2D54:: + .incbin "baserom.gba", 0x3E2D54, 0x70 + +gUnknown_83E2DC4:: + .incbin "baserom.gba", 0x3E2DC4, 0x18 + +gUnknown_83E2DDC:: + .incbin "baserom.gba", 0x3E2DDC, 0x28 + +gUnknown_83E2E04:: + .incbin "baserom.gba", 0x3E2E04, 0x84 + +gUnknown_83E2E88:: + .incbin "baserom.gba", 0x3E2E88, 0x18 + +gUnknown_83E2EA0:: + .incbin "baserom.gba", 0x3E2EA0, 0x30 + +gUnknown_83E2ED0:: + .incbin "baserom.gba", 0x3E2ED0, 0x18 + +gUnknown_83E2EE8:: + .incbin "baserom.gba", 0x3E2EE8, 0x78 + +gUnknown_83E2F60:: + .incbin "baserom.gba", 0x3E2F60, 0x18 gUnknown_83E2F78:: @ 83E2F78 .incbin "baserom.gba", 0x3E2F78, 0x78 gUnknown_83E2FF0:: @ 83E2FF0 - .incbin "baserom.gba", 0x3E2FF0, 0x100 + .incbin "baserom.gba", 0x3E2FF0, 0x34 + +gUnknown_83E3024:: + .incbin "baserom.gba", 0x3E3024, 0x18 + +gUnknown_83E303C:: + .incbin "baserom.gba", 0x3E303C, 0x6C + +gUnknown_83E30A8:: + .incbin "baserom.gba", 0x3E30A8, 0x18 + +gUnknown_83E30C0:: + .incbin "baserom.gba", 0x3E30C0, 0x18 + +gUnknown_83E30D8:: + .incbin "baserom.gba", 0x3E30D8, 0x18 gUnknown_83E30F0:: @ 83E30F0 - .incbin "baserom.gba", 0x3E30F0, 0x458 + .incbin "baserom.gba", 0x3E30F0, 0x10 + +gUnknown_83E3100:: + .incbin "baserom.gba", 0x3E3100, 0x48 + +gUnknown_83E3148:: + .incbin "baserom.gba", 0x3E3148, 0x18 + +gUnknown_83E3160:: + .incbin "baserom.gba", 0x3E3160, 0x134 + +gUnknown_83E3294:: + .incbin "baserom.gba", 0x3E3294, 0x18 + +gUnknown_83E32AC:: + .incbin "baserom.gba", 0x3E32AC, 0xA8 + +gUnknown_83E3354:: + .incbin "baserom.gba", 0x3E3354, 0x60 + +gUnknown_83E33B4:: + .incbin "baserom.gba", 0x3E33B4, 0x40 + +gUnknown_83E33F4:: + .incbin "baserom.gba", 0x3E33F4, 0x18 + +gUnknown_83E340C:: + .incbin "baserom.gba", 0x3E340C, 0xF4 + +gUnknown_83E3500:: + .incbin "baserom.gba", 0x3E3500, 0x18 + +gUnknown_83E3518:: + .incbin "baserom.gba", 0x3E3518, 0x18 + +gUnknown_83E3530:: + .incbin "baserom.gba", 0x3E3530, 0x18 gUnknown_83E3548:: @ 83E3548 - .incbin "baserom.gba", 0x3E3548, 0x1EC + .incbin "baserom.gba", 0x3E3548, 0x8 + +gUnknown_83E3550:: + .incbin "baserom.gba", 0x3E3550, 0x54 + +gUnknown_83E35A4:: + .incbin "baserom.gba", 0x3E35A4, 0x18 + +gUnknown_83E35BC:: + .incbin "baserom.gba", 0x3E35BC, 0x18 + +gUnknown_83E35D4:: + .incbin "baserom.gba", 0x3E35D4, 0x30 + +gUnknown_83E3604:: + .incbin "baserom.gba", 0x3E3604, 0x58 + +gUnknown_83E365C:: + .incbin "baserom.gba", 0x3E365C, 0x18 + +gUnknown_83E3674:: + .incbin "baserom.gba", 0x3E3674, 0x34 + +gUnknown_83E36A8:: + .incbin "baserom.gba", 0x3E36A8, 0x44 + +gUnknown_83E36EC:: + .incbin "baserom.gba", 0x3E36EC, 0x30 + +gUnknown_83E371C:: + .incbin "baserom.gba", 0x3E371C, 0x18 gUnknown_83E3734:: @ 83E3734 .incbin "baserom.gba", 0x3E3734, 0x30 gUnknown_83E3764:: @ 83E3764 - .incbin "baserom.gba", 0x3E3764, 0x134 + .incbin "baserom.gba", 0x3E3764, 0x40 + +gUnknown_83E37A4:: + .incbin "baserom.gba", 0x3E37A4, 0x18 + +gUnknown_83E37BC:: + .incbin "baserom.gba", 0x3E37BC, 0x30 + +gUnknown_83E37EC:: + .incbin "baserom.gba", 0x3E37EC, 0x94 + +gUnknown_83E3880:: + .incbin "baserom.gba", 0x3E3880, 0x18 gUnknown_83E3898:: @ 83E3898 - .incbin "baserom.gba", 0x3E3898, 0xF4 + .incbin "baserom.gba", 0x3E3898, 0x30 + +gUnknown_83E38C8:: + .incbin "baserom.gba", 0x3E38C8, 0x18 + +gUnknown_83E38E0:: + .incbin "baserom.gba", 0x3E38E0, 0x34 + +gUnknown_83E3914:: + .incbin "baserom.gba", 0x3E3914, 0x78 gUnknown_83E398C:: @ 83E398C - .incbin "baserom.gba", 0x3E398C, 0x29C + .incbin "baserom.gba", 0x3E398C, 0xA8 + +gUnknown_83E3A34:: + .incbin "baserom.gba", 0x3E3A34, 0x18 + +gUnknown_83E3A4C:: + .incbin "baserom.gba", 0x3E3A4C, 0x78 + +gUnknown_83E3AC4:: + .incbin "baserom.gba", 0x3E3AC4, 0xF8 + +gUnknown_83E3BBC:: + .incbin "baserom.gba", 0x3E3BBC, 0x3C + +gUnknown_83E3BF8:: + .incbin "baserom.gba", 0x3E3BF8, 0x18 + +gUnknown_83E3C10:: + .incbin "baserom.gba", 0x3E3C10, 0x18 gUnknown_83E3C28:: @ 83E3C28 - .incbin "baserom.gba", 0x3E3C28, 0xF0 + .incbin "baserom.gba", 0x3E3C28, 0x78 + +gUnknown_83E3CA0:: + .incbin "baserom.gba", 0x3E3CA0, 0x18 + +gUnknown_83E3CB8:: + .incbin "baserom.gba", 0x3E3CB8, 0x18 + +gUnknown_83E3CD0:: + .incbin "baserom.gba", 0x3E3CD0, 0x18 + +gUnknown_83E3CE8:: + .incbin "baserom.gba", 0x3E3CE8, 0x18 + +gUnknown_83E3D00:: + .incbin "baserom.gba", 0x3E3D00, 0x18 gUnknown_83E3D18:: @ 83E3D18 - .incbin "baserom.gba", 0x3E3D18, 0x148 + .incbin "baserom.gba", 0x3E3D18, 0x38 + +gUnknown_83E3D50:: + .incbin "baserom.gba", 0x3E3D50, 0x18 + +gUnknown_83E3D68:: + .incbin "baserom.gba", 0x3E3D68, 0x2C + +gUnknown_83E3D94:: + .incbin "baserom.gba", 0x3E3D94, 0x34 + +gUnknown_83E3DC8:: + .incbin "baserom.gba", 0x3E3DC8, 0x40 + +gUnknown_83E3E08:: + .incbin "baserom.gba", 0x3E3E08, 0x40 + +gUnknown_83E3E48:: + .incbin "baserom.gba", 0x3E3E48, 0x18 gUnknown_83E3E60:: @ 83E3E60 .incbin "baserom.gba", 0x3E3E60, 0x20 gUnknown_83E3E80:: @ 83E3E80 - .incbin "baserom.gba", 0x3E3E80, 0x9C + .incbin "baserom.gba", 0x3E3E80, 0x50 + +gUnknown_83E3ED0:: + .incbin "baserom.gba", 0x3E3ED0, 0x34 + +gUnknown_83E3F04:: + .incbin "baserom.gba", 0x3E3F04, 0x18 gUnknown_83E3F1C:: @ 83E3F1C - .incbin "baserom.gba", 0x3E3F1C, 0x20C + .incbin "baserom.gba", 0x3E3F1C, 0x30 + +gUnknown_83E3F4C:: + .incbin "baserom.gba", 0x3E3F4C, 0x18 + +gUnknown_83E3F64:: + .incbin "baserom.gba", 0x3E3F64, 0x30 + +gUnknown_83E3F94:: + .incbin "baserom.gba", 0x3E3F94, 0x94 + +gUnknown_83E4028:: + .incbin "baserom.gba", 0x3E4028, 0x6C + +gUnknown_83E4094:: + .incbin "baserom.gba", 0x3E4094, 0x34 + +gUnknown_83E40C8:: + .incbin "baserom.gba", 0x3E40C8, 0x18 + +gUnknown_83E40E0:: + .incbin "baserom.gba", 0x3E40E0, 0x18 + +gUnknown_83E40F8:: + .incbin "baserom.gba", 0x3E40F8, 0x18 + +gUnknown_83E4110:: + .incbin "baserom.gba", 0x3E4110, 0x18 gUnknown_83E4128:: @ 83E4128 .incbin "baserom.gba", 0x3E4128, 0x2C @@ -124,31 +382,176 @@ gUnknown_83E4154:: @ 83E4154 .incbin "baserom.gba", 0x3E4154, 0x18 gUnknown_83E416C:: @ 83E416C - .incbin "baserom.gba", 0x3E416C, 0x5C + .incbin "baserom.gba", 0x3E416C, 0x44 + +gUnknown_83E41B0:: + .incbin "baserom.gba", 0x3E41B0, 0x18 gUnknown_83E41C8:: @ 83E41C8 - .incbin "baserom.gba", 0x3E41C8, 0x38 + .incbin "baserom.gba", 0x3E41C8, 0x8 + +gUnknown_83E41D0:: + .incbin "baserom.gba", 0x3E41D0, 0x18 + +gUnknown_83E41E8:: + .incbin "baserom.gba", 0x3E41E8, 0x18 gUnknown_83E4200:: @ 83E4200 - .incbin "baserom.gba", 0x3E4200, 0x210 + .incbin "baserom.gba", 0x3E4200, 0x18 + +gUnknown_83E4218:: + .incbin "baserom.gba", 0x3E4218, 0x18 + +gUnknown_83E4230:: + .incbin "baserom.gba", 0x3E4230, 0x18 + +gUnknown_83E4248:: + .incbin "baserom.gba", 0x3E4248, 0x34 + +gUnknown_83E427C:: + .incbin "baserom.gba", 0x3E427C, 0x18 + +gUnknown_83E4294:: + .incbin "baserom.gba", 0x3E4294, 0x34 + +gUnknown_83E42C8:: + .incbin "baserom.gba", 0x3E42C8, 0x34 + +gUnknown_83E42FC:: + .incbin "baserom.gba", 0x3E42FC, 0x24 + +gUnknown_83E4320:: + .incbin "baserom.gba", 0x3E4320, 0x18 + +gUnknown_83E4338:: + .incbin "baserom.gba", 0x3E4338, 0x30 + +gUnknown_83E4368:: + .incbin "baserom.gba", 0x3E4368, 0x48 + +gUnknown_83E43B0:: + .incbin "baserom.gba", 0x3E43B0, 0x48 + +gUnknown_83E43F8:: + .incbin "baserom.gba", 0x3E43F8, 0x18 gUnknown_83E4410:: @ 83E4410 - .incbin "baserom.gba", 0x3E4410, 0x1488 + .incbin "baserom.gba", 0x3E4410, 0x20 + +gUnknown_83E4430:: + .incbin "baserom.gba", 0x3E4430, 0x54 + +gUnknown_83E4484:: + .incbin "baserom.gba", 0x3E4484, 0x18 + +gUnknown_83E449C:: + .incbin "baserom.gba", 0x3E449C, 0x40 + +gUnknown_83E44DC:: + .incbin "baserom.gba", 0x3E44DC, 0x13BC gUnknown_83E5898:: @ 83E5898 - .incbin "baserom.gba", 0x3E5898, 0xC0 + .incbin "baserom.gba", 0x3E5898, 0x48 + +gUnknown_83E58E0:: + .incbin "baserom.gba", 0x3E58E0, 0x4C + +gUnknown_83E592C:: + .incbin "baserom.gba", 0x3E592C, 0x2C gUnknown_83E5958:: @ 83E5958 - .incbin "baserom.gba", 0x3E5958, 0x188 + .incbin "baserom.gba", 0x3E5958, 0x4 + +gUnknown_83E595C:: + .incbin "baserom.gba", 0x3E595C, 0x18 + +gUnknown_83E5974:: + .incbin "baserom.gba", 0x3E5974, 0x18 + +gUnknown_83E598C:: + .incbin "baserom.gba", 0x3E598C, 0x18 + +gUnknown_83E59A4:: + .incbin "baserom.gba", 0x3E59A4, 0x2C + +gUnknown_83E59D0:: + .incbin "baserom.gba", 0x3E59D0, 0x18 + +gUnknown_83E59E8:: + .incbin "baserom.gba", 0x3E59E8, 0x50 + +gUnknown_83E5A38:: + .incbin "baserom.gba", 0x3E5A38, 0x18 + +gUnknown_83E5A50:: + .incbin "baserom.gba", 0x3E5A50, 0x30 + +gUnknown_83E5A80:: + .incbin "baserom.gba", 0x3E5A80, 0x18 + +gUnknown_83E5A98:: + .incbin "baserom.gba", 0x3E5A98, 0x18 + +gUnknown_83E5AB0:: + .incbin "baserom.gba", 0x3E5AB0, 0x18 + +gUnknown_83E5AC8:: + .incbin "baserom.gba", 0x3E5AC8, 0x18 gUnknown_83E5AE0:: @ 83E5AE0 - .incbin "baserom.gba", 0x3E5AE0, 0xA8 + .incbin "baserom.gba", 0x3E5AE0, 0x90 + +gUnknown_83E5B70:: + .incbin "baserom.gba", 0x3E5B70, 0x18 gUnknown_83E5B88:: @ 83E5B88 - .incbin "baserom.gba", 0x3E5B88, 0x1C0 + .incbin "baserom.gba", 0x3E5B88, 0x18 + +gUnknown_83E5BA0:: + .incbin "baserom.gba", 0x3E5BA0, 0x40 + +gUnknown_83E5BE0:: + .incbin "baserom.gba", 0x3E5BE0, 0x18 + +gUnknown_83E5BF8:: + .incbin "baserom.gba", 0x3E5BF8, 0x78 + +gUnknown_83E5C70:: + .incbin "baserom.gba", 0x3E5C70, 0x18 + +gUnknown_83E5C88:: + .incbin "baserom.gba", 0x3E5C88, 0x18 +gUnknown_83E5CA0:: + .incbin "baserom.gba", 0x3E5CA0, 0x78 + +gUnknown_83E5D18:: + .incbin "baserom.gba", 0x3E5D18, 0x30 + +@ ================ gUnknown_83E5D48:: @ 83E5D48 - .incbin "baserom.gba", 0x3E5D48, 0xE4 + .incbin "baserom.gba", 0x3E5D48, 0x4 + +gUnknown_83E5D4C:: + .incbin "baserom.gba", 0x3E5D4C, 0x18 + +gUnknown_83E5D64:: + .incbin "baserom.gba", 0x3E5D64, 0x18 + +gUnknown_83E5D7C:: + .incbin "baserom.gba", 0x3E5D7C, 0x18 + +gUnknown_83E5D94:: + .incbin "baserom.gba", 0x3E5D94, 0x50 + +gUnknown_83E5DE4:: + .incbin "baserom.gba", 0x3E5DE4, 0x18 + +gUnknown_83E5DFC:: + .incbin "baserom.gba", 0x3E5DFC, 0x18 + +gUnknown_83E5E14:: + .incbin "baserom.gba", 0x3E5E14, 0x18 gUnknown_83E5E2C:: @ 83E5E2C .incbin "baserom.gba", 0x3E5E2C, 0x18 @@ -157,7 +560,16 @@ gUnknown_83E5E44:: @ 83E5E44 .incbin "baserom.gba", 0x3E5E44, 0x2 gUnknown_83E5E46:: @ 83E5E46 - .incbin "baserom.gba", 0x3E5E46, 0xB6 + .incbin "baserom.gba", 0x3E5E46, 0x1A + +gUnknown_83E5E60:: + .incbin "baserom.gba", 0x3E5E60, 0x54 + +gUnknown_83E5EB4:: + .incbin "baserom.gba", 0x3E5EB4, 0x30 + +gUnknown_83E5EE4:: + .incbin "baserom.gba", 0x3E5EE4, 0x18 gUnknown_83E5EFC:: @ 83E5EFC .incbin "baserom.gba", 0x3E5EFC, 0x10 @@ -166,7 +578,25 @@ gUnknown_83E5F0C:: @ 83E5F0C .incbin "baserom.gba", 0x3E5F0C, 0x2C gUnknown_83E5F38:: @ 83E5F38 - .incbin "baserom.gba", 0x3E5F38, 0x168 + .incbin "baserom.gba", 0x3E5F38, 0x8C + +gUnknown_83E5FC4:: + .incbin "baserom.gba", 0x3E5FC4, 0x18 + +gUnknown_83E5FDC:: + .incbin "baserom.gba", 0x3E5FDC, 0x2C + +gUnknown_83E6008:: + .incbin "baserom.gba", 0x3E6008, 0x50 + +gUnknown_83E6058:: + .incbin "baserom.gba", 0x3E6058, 0x18 + +gUnknown_83E6070:: + .incbin "baserom.gba", 0x3E6070, 0x18 + +gUnknown_83E6088:: + .incbin "baserom.gba", 0x3E6088, 0x18 gUnknown_83E60A0:: @ 83E60A0 .incbin "baserom.gba", 0x3E60A0, 0x18 @@ -178,25 +608,163 @@ gUnknown_83E60D0:: @ 83E60D0 .incbin "baserom.gba", 0x3E60D0, 0x50 gUnknown_83E6120:: @ 83E6120 - .incbin "baserom.gba", 0x3E6120, 0x158 + .incbin "baserom.gba", 0x3E6120, 0xB4 + +gUnknown_83E61D4:: + .incbin "baserom.gba", 0x3E61D4, 0x30 + +gUnknown_83E6204:: + .incbin "baserom.gba", 0x3E6204, 0x18 + +gUnknown_83E621C:: + .incbin "baserom.gba", 0x3E621C, 0x5C gUnknown_83E6278:: @ 83E6278 - .incbin "baserom.gba", 0x3E6278, 0x30 + .incbin "baserom.gba", 0x3E6278, 0x18 + +gUnknown_83E6290:: + .incbin "baserom.gba", 0x3E6290, 0x18 gUnknown_83E62A8:: @ 83E62A8 - .incbin "baserom.gba", 0x3E62A8, 0x138 + .incbin "baserom.gba", 0x3E62A8, 0xA0 + +gUnknown_83E6348:: + .incbin "baserom.gba", 0x3E6348, 0x18 + +gUnknown_83E6360:: + .incbin "baserom.gba", 0x3E6360, 0x2C + +gUnknown_83E638C:: + .incbin "baserom.gba", 0x3E638C, 0x18 + +gUnknown_83E63A4:: + .incbin "baserom.gba", 0x3E63A4, 0x3C gUnknown_83E63E0:: @ 83E63E0 - .incbin "baserom.gba", 0x3E63E0, 0xF4 + .incbin "baserom.gba", 0x3E63E0, 0x18 + +gUnknown_83E63F8:: + .incbin "baserom.gba", 0x3E63F8, 0x18 + +gUnknown_83E6410:: + .incbin "baserom.gba", 0x3E6410, 0x18 + +gUnknown_83E6428:: + .incbin "baserom.gba", 0x3E6428, 0x18 + +gUnknown_83E6440:: + .incbin "baserom.gba", 0x3E6440, 0x3C + +gUnknown_83E647C:: + .incbin "baserom.gba", 0x3E647C, 0x28 + +gUnknown_83E64A4:: + .incbin "baserom.gba", 0x3E64A4, 0x18 + +gUnknown_83E64BC:: + .incbin "baserom.gba", 0x3E64BC, 0x18 gUnknown_83E64D4:: @ 83E64D4 - .incbin "baserom.gba", 0x3E64D4, 0x2C + .incbin "baserom.gba", 0x3E64D4, 0x14 + +gUnknown_83E64E8:: + .incbin "baserom.gba", 0x3E64E8, 0x18 gUnknown_83E6500:: @ 83E6500 - .incbin "baserom.gba", 0x3E6500, 0x2C + .incbin "baserom.gba", 0x3E6500, 0x14 + +gUnknown_83E6514:: + .incbin "baserom.gba", 0x3E6514, 0x18 gUnknown_83E652C:: @ 83E652C .incbin "baserom.gba", 0x3E652C, 0x78 gUnknown_83E65A4:: @ 83E65A4 - .incbin "baserom.gba", 0x3E65A4, 0x544 + .incbin "baserom.gba", 0x3E65A4, 0x18 + +gUnknown_83E65BC:: + .incbin "baserom.gba", 0x3E65BC, 0xA0 + +gUnknown_83E665C:: + .incbin "baserom.gba", 0x3E665C, 0x18 + +gUnknown_83E6674:: + .incbin "baserom.gba", 0x3E6674, 0x6C + +gUnknown_83E66E0:: + .incbin "baserom.gba", 0x3E66E0, 0x18 + +gUnknown_83E66F8:: + .incbin "baserom.gba", 0x3E66F8, 0x18 + +gUnknown_83E6710:: + .incbin "baserom.gba", 0x3E6710, 0x18 + +gUnknown_83E6728:: + .incbin "baserom.gba", 0x3E6728, 0x18 + +gUnknown_83E6740:: + .incbin "baserom.gba", 0x3E6740, 0x18 + +gUnknown_83E6758:: + .incbin "baserom.gba", 0x3E6758, 0x34 + +gUnknown_83E678C:: + .incbin "baserom.gba", 0x3E678C, 0x34 + +gUnknown_83E67C0:: + .incbin "baserom.gba", 0x3E67C0, 0x18 + +gUnknown_83E67D8:: + .incbin "baserom.gba", 0x3E67D8, 0x18 + +gUnknown_83E67F0:: + .incbin "baserom.gba", 0x3E67F0, 0x18 + +gUnknown_83E6808:: + .incbin "baserom.gba", 0x3E6808, 0x18 + +gUnknown_83E6820:: + .incbin "baserom.gba", 0x3E6820, 0x44 + +gUnknown_83E6864:: + .incbin "baserom.gba", 0x3E6864, 0x18 + +gUnknown_83E687C:: + .incbin "baserom.gba", 0x3E687C, 0x18 + +gUnknown_83E6894:: + .incbin "baserom.gba", 0x3E6894, 0x18 + +gUnknown_83E68AC:: + .incbin "baserom.gba", 0x3E68AC, 0x54 + +gUnknown_83E6900:: + .incbin "baserom.gba", 0x3E6900, 0x48 + +gUnknown_83E6948:: + .incbin "baserom.gba", 0x3E6948, 0x34 + +gUnknown_83E697C:: + .incbin "baserom.gba", 0x3E697C, 0x30 + +gUnknown_83E69AC:: + .incbin "baserom.gba", 0x3E69AC, 0x74 + +gUnknown_83E6A20:: + .incbin "baserom.gba", 0x3E6A20, 0x18 + +gUnknown_83E6A38:: + .incbin "baserom.gba", 0x3E6A38, 0x18 + +gUnknown_83E6A50:: + .incbin "baserom.gba", 0x3E6A50, 0x34 + +gUnknown_83E6A84:: + .incbin "baserom.gba", 0x3E6A84, 0x34 + +gUnknown_83E6AB8:: + .incbin "baserom.gba", 0x3E6AB8, 0x18 + +gUnknown_83E6AD0:: + .incbin "baserom.gba", 0x3E6AD0, 0x18 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 4b45f3669..8f5348fd2 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1,17 +1,11098 @@ +#include "constants/battle.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" +#include "constants/moves.h" + .include "asm/macros.inc" + .include "asm/macros/battle_anim_script.inc" + .section script_data, "aw", %progbits + .align 2 +gMovesWithQuietBGM:: @ 81C68EC + .2byte MOVE_SING + .2byte MOVE_PERISH_SONG + .2byte MOVE_GRASS_WHISTLE + .2byte 0xFFFF + +gBattleAnims_Moves:: + .4byte Move_NONE + .4byte Move_NONE + .4byte Move_KARATE_CHOP + .4byte Move_DOUBLE_SLAP + .4byte Move_COMET_PUNCH + .4byte Move_MEGA_PUNCH + .4byte Move_PAY_DAY + .4byte Move_FIRE_PUNCH + .4byte Move_ICE_PUNCH + .4byte Move_THUNDER_PUNCH + .4byte Move_SCRATCH + .4byte Move_VICE_GRIP + .4byte Move_GUILLOTINE + .4byte Move_RAZOR_WIND + .4byte Move_SWORDS_DANCE + .4byte Move_CUT + .4byte Move_GUST + .4byte Move_WING_ATTACK + .4byte Move_WHIRLWIND + .4byte Move_FLY + .4byte Move_BIND + .4byte Move_SLAM + .4byte Move_VINE_WHIP + .4byte Move_STOMP + .4byte Move_DOUBLE_KICK + .4byte Move_MEGA_KICK + .4byte Move_JUMP_KICK + .4byte Move_ROLLING_KICK + .4byte Move_SAND_ATTACK + .4byte Move_HEADBUTT + .4byte Move_HORN_ATTACK + .4byte Move_FURY_ATTACK + .4byte Move_HORN_DRILL + .4byte Move_TACKLE + .4byte Move_BODY_SLAM + .4byte Move_WRAP + .4byte Move_TAKE_DOWN + .4byte Move_THRASH + .4byte Move_DOUBLE_EDGE + .4byte Move_TAIL_WHIP + .4byte Move_POISON_STING + .4byte Move_TWINEEDLE + .4byte Move_PIN_MISSILE + .4byte Move_LEER + .4byte Move_BITE + .4byte Move_GROWL + .4byte Move_ROAR + .4byte Move_SING + .4byte Move_SUPERSONIC + .4byte Move_SONIC_BOOM + .4byte Move_DISABLE + .4byte Move_ACID + .4byte Move_EMBER + .4byte Move_FLAMETHROWER + .4byte Move_MIST + .4byte Move_WATER_GUN + .4byte Move_HYDRO_PUMP + .4byte Move_SURF + .4byte Move_ICE_BEAM + .4byte Move_BLIZZARD + .4byte Move_PSYBEAM + .4byte Move_BUBBLE_BEAM + .4byte Move_AURORA_BEAM + .4byte Move_HYPER_BEAM + .4byte Move_PECK + .4byte Move_DRILL_PECK + .4byte Move_SUBMISSION + .4byte Move_LOW_KICK + .4byte Move_COUNTER + .4byte Move_SEISMIC_TOSS + .4byte Move_STRENGTH + .4byte Move_ABSORB + .4byte Move_MEGA_DRAIN + .4byte Move_LEECH_SEED + .4byte Move_GROWTH + .4byte Move_RAZOR_LEAF + .4byte Move_SOLAR_BEAM + .4byte Move_POISON_POWDER + .4byte Move_STUN_SPORE + .4byte Move_SLEEP_POWDER + .4byte Move_PETAL_DANCE + .4byte Move_STRING_SHOT + .4byte Move_DRAGON_RAGE + .4byte Move_FIRE_SPIN + .4byte Move_THUNDER_SHOCK + .4byte Move_THUNDERBOLT + .4byte Move_THUNDER_WAVE + .4byte Move_THUNDER + .4byte Move_ROCK_THROW + .4byte Move_EARTHQUAKE + .4byte Move_FISSURE + .4byte Move_DIG + .4byte Move_TOXIC + .4byte Move_CONFUSION + .4byte Move_PSYCHIC + .4byte Move_HYPNOSIS + .4byte Move_MEDITATE + .4byte Move_AGILITY + .4byte Move_QUICK_ATTACK + .4byte Move_RAGE + .4byte Move_TELEPORT + .4byte Move_NIGHT_SHADE + .4byte Move_MIMIC + .4byte Move_SCREECH + .4byte Move_DOUBLE_TEAM + .4byte Move_RECOVER + .4byte Move_HARDEN + .4byte Move_MINIMIZE + .4byte Move_SMOKESCREEN + .4byte Move_CONFUSE_RAY + .4byte Move_WITHDRAW + .4byte Move_DEFENSE_CURL + .4byte Move_BARRIER + .4byte Move_LIGHT_SCREEN + .4byte Move_HAZE + .4byte Move_REFLECT + .4byte Move_FOCUS_ENERGY + .4byte Move_BIDE + .4byte Move_METRONOME + .4byte Move_NONE + .4byte Move_SELF_DESTRUCT + .4byte Move_EGG_BOMB + .4byte Move_LICK + .4byte Move_SMOG + .4byte Move_SLUDGE + .4byte Move_BONE_CLUB + .4byte Move_FIRE_BLAST + .4byte Move_WATERFALL + .4byte Move_CLAMP + .4byte Move_SWIFT + .4byte Move_SKULL_BASH + .4byte Move_SPIKE_CANNON + .4byte Move_CONSTRICT + .4byte Move_AMNESIA + .4byte Move_KINESIS + .4byte Move_SOFT_BOILED + .4byte Move_HI_JUMP_KICK + .4byte Move_GLARE + .4byte Move_DREAM_EATER + .4byte Move_POISON_GAS + .4byte Move_BARRAGE + .4byte Move_LEECH_LIFE + .4byte Move_LOVELY_KISS + .4byte Move_SKY_ATTACK + .4byte Move_TRANSFORM + .4byte Move_BUBBLE + .4byte Move_DIZZY_PUNCH + .4byte Move_SPORE + .4byte Move_FLASH + .4byte Move_PSYWAVE + .4byte Move_SPLASH + .4byte Move_ACID_ARMOR + .4byte Move_CRABHAMMER + .4byte Move_EXPLOSION + .4byte Move_FURY_SWIPES + .4byte Move_BONEMERANG + .4byte Move_REST + .4byte Move_ROCK_SLIDE + .4byte Move_HYPER_FANG + .4byte Move_SHARPEN + .4byte Move_CONVERSION + .4byte Move_TRI_ATTACK + .4byte Move_SUPER_FANG + .4byte Move_SLASH + .4byte Move_SUBSTITUTE + .4byte Move_STRUGGLE + .4byte Move_SKETCH + .4byte Move_TRIPLE_KICK + .4byte Move_THIEF + .4byte Move_SPIDER_WEB + .4byte Move_MIND_READER + .4byte Move_NIGHTMARE + .4byte Move_FLAME_WHEEL + .4byte Move_SNORE + .4byte Move_CURSE + .4byte Move_FLAIL + .4byte Move_CONVERSION_2 + .4byte Move_AEROBLAST + .4byte Move_COTTON_SPORE + .4byte Move_REVERSAL + .4byte Move_SPITE + .4byte Move_POWDER_SNOW + .4byte Move_PROTECT + .4byte Move_MACH_PUNCH + .4byte Move_SCARY_FACE + .4byte Move_FAINT_ATTACK + .4byte Move_SWEET_KISS + .4byte Move_BELLY_DRUM + .4byte Move_SLUDGE_BOMB + .4byte Move_MUD_SLAP + .4byte Move_OCTAZOOKA + .4byte Move_SPIKES + .4byte Move_ZAP_CANNON + .4byte Move_FORESIGHT + .4byte Move_DESTINY_BOND + .4byte Move_PERISH_SONG + .4byte Move_ICY_WIND + .4byte Move_DETECT + .4byte Move_BONE_RUSH + .4byte Move_LOCK_ON + .4byte Move_OUTRAGE + .4byte Move_SANDSTORM + .4byte Move_GIGA_DRAIN + .4byte Move_ENDURE + .4byte Move_CHARM + .4byte Move_ROLLOUT + .4byte Move_FALSE_SWIPE + .4byte Move_SWAGGER + .4byte Move_MILK_DRINK + .4byte Move_SPARK + .4byte Move_FURY_CUTTER + .4byte Move_STEEL_WING + .4byte Move_MEAN_LOOK + .4byte Move_ATTRACT + .4byte Move_SLEEP_TALK + .4byte Move_HEAL_BELL + .4byte Move_RETURN + .4byte Move_PRESENT + .4byte Move_FRUSTRATION + .4byte Move_SAFEGUARD + .4byte Move_PAIN_SPLIT + .4byte Move_SACRED_FIRE + .4byte Move_MAGNITUDE + .4byte Move_DYNAMIC_PUNCH + .4byte Move_MEGAHORN + .4byte Move_DRAGON_BREATH + .4byte Move_BATON_PASS + .4byte Move_ENCORE + .4byte Move_PURSUIT + .4byte Move_RAPID_SPIN + .4byte Move_SWEET_SCENT + .4byte Move_IRON_TAIL + .4byte Move_METAL_CLAW + .4byte Move_VITAL_THROW + .4byte Move_MORNING_SUN + .4byte Move_SYNTHESIS + .4byte Move_MOONLIGHT + .4byte Move_HIDDEN_POWER + .4byte Move_CROSS_CHOP + .4byte Move_TWISTER + .4byte Move_RAIN_DANCE + .4byte Move_SUNNY_DAY + .4byte Move_CRUNCH + .4byte Move_MIRROR_COAT + .4byte Move_PSYCH_UP + .4byte Move_EXTREME_SPEED + .4byte Move_ANCIENT_POWER + .4byte Move_SHADOW_BALL + .4byte Move_FUTURE_SIGHT + .4byte Move_ROCK_SMASH + .4byte Move_WHIRLPOOL + .4byte Move_BEAT_UP + .4byte Move_FAKE_OUT + .4byte Move_UPROAR + .4byte Move_STOCKPILE + .4byte Move_SPIT_UP + .4byte Move_SWALLOW + .4byte Move_HEAT_WAVE + .4byte Move_HAIL + .4byte Move_TORMENT + .4byte Move_FLATTER + .4byte Move_WILL_O_WISP + .4byte Move_MEMENTO + .4byte Move_FACADE + .4byte Move_FOCUS_PUNCH + .4byte Move_SMELLING_SALT + .4byte Move_FOLLOW_ME + .4byte Move_ANCIENT_POWER + .4byte Move_CHARGE + .4byte Move_TAUNT + .4byte Move_HELPING_HAND + .4byte Move_TRICK + .4byte Move_ROLE_PLAY + .4byte Move_WISH + .4byte Move_ASSIST + .4byte Move_INGRAIN + .4byte Move_SUPERPOWER + .4byte Move_MAGIC_COAT + .4byte Move_RECYCLE + .4byte Move_REVENGE + .4byte Move_BRICK_BREAK + .4byte Move_YAWN + .4byte Move_KNOCK_OFF + .4byte Move_ENDEAVOR + .4byte Move_ERUPTION + .4byte Move_SKILL_SWAP + .4byte Move_IMPRISON + .4byte Move_REFRESH + .4byte Move_GRUDGE + .4byte Move_SNATCH + .4byte Move_SECRET_POWER + .4byte Move_DIVE + .4byte Move_ARM_THRUST + .4byte Move_CAMOUFLAGE + .4byte Move_TAIL_GLOW + .4byte Move_LUSTER_PURGE + .4byte Move_MIST_BALL + .4byte Move_FEATHER_DANCE + .4byte Move_TEETER_DANCE + .4byte Move_BLAZE_KICK + .4byte Move_MUD_SPORT + .4byte Move_ICE_BALL + .4byte Move_NEEDLE_ARM + .4byte Move_SLACK_OFF + .4byte Move_HYPER_VOICE + .4byte Move_POISON_FANG + .4byte Move_CRUSH_CLAW + .4byte Move_BLAST_BURN + .4byte Move_HYDRO_CANNON + .4byte Move_METEOR_MASH + .4byte Move_ASTONISH + .4byte Move_WEATHER_BALL + .4byte Move_AROMATHERAPY + .4byte Move_FAKE_TEARS + .4byte Move_AIR_CUTTER + .4byte Move_OVERHEAT + .4byte Move_ODOR_SLEUTH + .4byte Move_ROCK_TOMB + .4byte Move_SILVER_WIND + .4byte Move_METAL_SOUND + .4byte Move_GRASS_WHISTLE + .4byte Move_TICKLE + .4byte Move_COSMIC_POWER + .4byte Move_WATER_SPOUT + .4byte Move_SIGNAL_BEAM + .4byte Move_SHADOW_PUNCH + .4byte Move_EXTRASENSORY + .4byte Move_SKY_UPPERCUT + .4byte Move_SAND_TOMB + .4byte Move_SHEER_COLD + .4byte Move_MUDDY_WATER + .4byte Move_BULLET_SEED + .4byte Move_AERIAL_ACE + .4byte Move_ICICLE_SPEAR + .4byte Move_IRON_DEFENSE + .4byte Move_BLOCK + .4byte Move_HOWL + .4byte Move_DRAGON_CLAW + .4byte Move_FRENZY_PLANT + .4byte Move_BULK_UP + .4byte Move_BOUNCE + .4byte Move_MUD_SHOT + .4byte Move_POISON_TAIL + .4byte Move_COVET + .4byte Move_VOLT_TACKLE + .4byte Move_MAGICAL_LEAF + .4byte Move_WATER_SPORT + .4byte Move_CALM_MIND + .4byte Move_LEAF_BLADE + .4byte Move_DRAGON_DANCE + .4byte Move_ROCK_BLAST + .4byte Move_SHOCK_WAVE + .4byte Move_WATER_PULSE + .4byte Move_DOOM_DESIRE + .4byte Move_PSYCHO_BOOST + .4byte Move_COUNT + +gBattleAnims_StatusConditions:: + .4byte Status_Poison + .4byte Status_Confusion + .4byte Status_Burn + .4byte Status_Infatuation + .4byte Status_Sleep + .4byte Status_Paralysis + .4byte Status_Freeze + .4byte Status_Curse + .4byte Status_Nightmare + +gBattleAnims_General:: + .4byte General_CastformChange + .4byte General_StatsChange + .4byte General_SubstituteFade + .4byte General_SubstituteAppear + .4byte General_PokeblockThrow + .4byte General_ItemKnockoff + .4byte General_TurnTrap + .4byte General_ItemEffect + .4byte General_SmokeballEscape + .4byte General_HangedOn + .4byte General_Rain + .4byte General_Sun + .4byte General_Sandstorm + .4byte General_Hail + .4byte General_LeechSeedDrain + .4byte General_MonHit + .4byte General_ItemSteal + .4byte General_SnatchMove + .4byte General_FutureSightHit + .4byte General_DoomDesireHit + .4byte General_FocusPunchSetUp + .4byte General_IngrainHeal + .4byte General_WishHeal + .4byte gUnknown_81D628A + .4byte gUnknown_81D6301 + .4byte gUnknown_81D637B + .4byte gUnknown_81D6394 + .4byte gUnknown_81D63DC + +gBattleAnims_Special:: + .4byte Special_LevelUp + .4byte Special_SwitchOutPlayerMon + .4byte Special_SwitchOutOpponentMon + .4byte Special_BallThrow + .4byte Special_SafariBallThrow + .4byte Special_SubstituteToMon + .4byte Special_MonToSubstitute + +Move_NONE:: @ 81C6F34 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_DOUBLE_SLAP:: @ 81C6F65 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C6F90, gUnknown_81C6FA4 + +gUnknown_81C6F76:: @ 81C6F76 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W003, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C6F90:: @ 81C6F90 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + goto gUnknown_81C6F76 + +gUnknown_81C6FA4:: @ 81C6FA4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2 + goto gUnknown_81C6F76 + +Move_POISON_POWDER:: @ 81C6FB8 + loadspritegfx 10065 + loadspritegfx 10150 + loopsewithpan SE_W077, 63, 10, 6 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gUnknown_83E29C0, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 + waitforvisualfinish + end + +Move_STUN_SPORE:: @ 81C70E9 + loadspritegfx 10068 + loopsewithpan SE_W077, 63, 10, 6 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gUnknown_83E29A8, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 + waitforvisualfinish + end + +Move_SLEEP_POWDER:: @ 81C7217 + loadspritegfx 10067 + loopsewithpan SE_W077, 63, 10, 6 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gUnknown_83E2990, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 + waitforvisualfinish + end + +Move_SWIFT:: @ 81C7345 + loadspritegfx 10174 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 18, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 + delay 5 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E2C7C, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 + delay 5 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_STRENGTH:: @ 81C73FE + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_ShakeAndSinkMon, 5, 0, 2, 0, 96, 30 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 18, 6, 2, 4 + delay 4 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1 + delay 4 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1 + delay 4 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_TACKLE:: @ 81C7492 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_BODY_SLAM:: @ 81C74D0 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + waitforvisualfinish + delay 11 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 + loopsewithpan SE_W025B, 63, 10, 2 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SUPERSONIC:: @ 81C755D + loadspritegfx 10163 + monbg 2 + monbgprio_2A 0 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1 + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + call gUnknown_81C759B + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81C759B:: @ 81C759B + playsewithpan SE_W048, 192 + createsprite gUnknown_83E3CA0, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + delay 2 + return + +Move_SCREECH:: @ 81C75B5 + loadspritegfx 10164 + createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 2, 1 + call gUnknown_81C75E8 + call gUnknown_81C75E8 + delay 16 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, 1 + waitforvisualfinish + end + +gUnknown_81C75E8:: @ 81C75E8 + playsewithpan SE_W103, 192 + createsprite gUnknown_83E3CB8, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + delay 2 + return + +Move_FLAME_WHEEL:: @ 81C7602 + loadspritegfx 10029 + monbg 3 + monbgprio_2A 1 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 0 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 4 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 8 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 12 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 16 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 20 + playsewithpan SE_W172, 192 + delay 2 + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 24 + playsewithpan SE_W172, 192 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 8, 1 + createvisualtask AnimTask_BlendMonInAndOut, 3, 1, 31, 12, 1, 1 + playsewithpan SE_W172B, 63 + call gUnknown_81D0950 + delay 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9 + waitforvisualfinish + clearmonbg 3 + end + createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 50 + delay 4 + return + +Move_PIN_MISSILE:: @ 81C76FC + loadspritegfx 10161 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W026, 192 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 9 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 14 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_ICICLE_SPEAR:: @ 81C77C1 + loadspritegfx 10262 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W196, 192 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 9 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 + delay 4 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + delay 14 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_TAKE_DOWN:: @ 81C7886 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_WindUpLunge, 5, 0, -24, 8, 23, 10, 40, 10 + delay 35 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 + playsewithpan SE_W025B, 63 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1 + waitforvisualfinish + delay 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_DOUBLE_EDGE:: @ 81C791A + loadspritegfx 10135 + playsewithpan SE_W129, 192 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, 32767, 10, 0, 0 + waitforvisualfinish + delay 10 + playsewithpan SE_W207, 192 + waitplaysewithpan SE_W207, 192, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 2, 4 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, 32767 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 3 + waitforvisualfinish + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 + waitforvisualfinish + createvisualtask sub_8099980, 2, 8, -256, 0, 0 + createvisualtask sub_8099980, 2, 8, -256, 1, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 32767 + waitforvisualfinish + createvisualtask sub_8099980, 2, 8, -256, 0, 1 + createvisualtask sub_8099980, 2, 8, -256, 1, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + end + +Move_POISON_STING:: @ 81C7A2D + loadspritegfx 10161 + loadspritegfx 10135 + loadspritegfx 10150 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W013B, 192 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1 + playsewithpan SE_W030, 63 + waitforvisualfinish + call gUnknown_81D575B + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_TWINEEDLE:: @ 81C7A82 + loadspritegfx 10161 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + loopsewithpan SE_W013B, 192, 6, 2 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20 + delay 20 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, -4, 1, 3 + loopsewithpan SE_W030, 63, 5, 2 + delay 1 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 10, 12, 1, 3 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_FIRE_BLAST:: @ 81C7AF5 + loadspritegfx 10029 + createsoundtask sub_80DCE10, 137, 138 + call gUnknown_81C7B89 + call gUnknown_81C7B89 + call gUnknown_81C7B89 + delay 24 + createvisualtask sub_80BA7F8, 10, 1, 3, 0, 8, 0 + waitforvisualfinish + delay 19 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 20, 1 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + delay 3 + call gUnknown_81C7BCD + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 2, 8, 0, 0 + waitforvisualfinish + end + +gUnknown_81C7B89:: @ 81C7B89 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 0 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 51 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 102 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 153 + createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 204 + delay 5 + return + +gUnknown_81C7BCD:: @ 81C7BCD + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 10, 0, -2 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, -2, 0 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, 2, 0 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, -2, 2 + createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, 2, 2 + return + +Move_LEECH_SEED:: @ 81C7C23 + loadspritegfx 10006 + playsewithpan SE_W077, 192 + createsprite gUnknown_83E2B34, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32 + delay 8 + playsewithpan SE_W077, 192 + createsprite gUnknown_83E2B34, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40 + delay 8 + playsewithpan SE_W077, 192 + createsprite gUnknown_83E2B34, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37 + delay 12 + loopsewithpan SE_W039, 63, 10, 8 + waitforvisualfinish + end + +Move_EMBER:: @ 81C7C79 + loadspritegfx 10029 + loopsewithpan SE_W052, 192, 5, 2 + createsprite gUnknown_83E5D4C, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1 + delay 4 + createsprite gUnknown_83E5D4C, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1 + delay 4 + createsprite gUnknown_83E5D4C, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1 + delay 16 + playsewithpan SE_W172, 63 + call gUnknown_81C7CD5 + call gUnknown_81C7CD5 + call gUnknown_81C7CD5 + end + +gUnknown_81C7CD5:: @ 81C7CD5 + createsprite gUnknown_83E5D64, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 + delay 4 + return + +Move_MEGA_PUNCH:: @ 81C7CED + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, 0 + setalpha 12, 8 + playsewithpan SE_W025, 63 + createsprite gUnknown_83E67C0, ANIM_ATTACKER, 3, 0, 0, 0, 50 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767 + delay 50 + call gUnknown_81C7D89 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 2 + restorebg + waitbgfadein + end + +gUnknown_81C7D89:: @ 81C7D89 + delay 2 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81C7DC0 + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81C7DB2 + jumpargeq 7, 1, gUnknown_81C7DB9 + +gUnknown_81C7DB1:: @ 81C7DB1 + return + +gUnknown_81C7DB2:: @ 81C7DB2 + changebg 4 + goto gUnknown_81C7DB1 + +gUnknown_81C7DB9:: @ 81C7DB9 + changebg 5 + goto gUnknown_81C7DB1 + +gUnknown_81C7DC0:: @ 81C7DC0 + changebg 6 + goto gUnknown_81C7DB1 + +Move_MEGA_KICK:: @ 81C7DC7 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, 0 + setalpha 12, 8 + playsewithpan SE_W025, 63 + createsprite gUnknown_83E67C0, ANIM_ATTACKER, 3, 0, 0, 1, 50 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767 + delay 50 + playsewithpan SE_W025B, 63 + call gUnknown_81C7D89 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 2 + restorebg + waitbgfadein + end + +Move_COMET_PUNCH:: @ 81C7E63 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C7E91, gUnknown_81C7EB6 + +gUnknown_81C7E77:: @ 81C7E77 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C7E91:: @ 81C7E91 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0 + goto gUnknown_81C7E77 + +gUnknown_81C7EB6:: @ 81C7EB6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0 + goto gUnknown_81C7E77 + +Move_SONIC_BOOM:: @ 81C7EDB + loadspritegfx 10003 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + call gUnknown_81C7F12 + call gUnknown_81C7F12 + call gUnknown_81C7F12 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 10, 1 + call gUnknown_81C7F2A + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81C7F12:: @ 81C7F12 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E3C10, ANIM_TARGET, 2, 16, 0, 0, 0, 15 + delay 4 + return + +gUnknown_81C7F2A:: @ 81C7F2A + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 + delay 4 + return + +Move_THUNDER_SHOCK:: @ 81C7F3C + loadspritegfx 10001 + loadspritegfx 10011 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0 + waitforvisualfinish + delay 10 + createvisualtask sub_80AE220, 5, 0, -44, 0 + playsewithpan SE_W085, 63 + delay 9 + createvisualtask sub_80BA7F8, 10, 4, 0, 0, 13, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 0, 13, 0, 0 + waitforvisualfinish + delay 20 + call gUnknown_81D58D4 + waitforvisualfinish + delay 20 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0 + waitforvisualfinish + end + +Move_THUNDERBOLT:: @ 81C7FAA + loadspritegfx 10001 + loadspritegfx 10282 + loadspritegfx 10011 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0 + waitforvisualfinish + delay 10 + createvisualtask sub_80AE220, 5, 24, -52, 0 + playsewithpan SE_W085, 63 + delay 7 + createvisualtask sub_80AE220, 5, -24, -52, 0 + playsewithpan SE_W085, 63 + delay 7 + createvisualtask sub_80AE220, 5, 0, -60, 1 + playsewithpan SE_W085, 63 + delay 9 + createvisualtask sub_80BA7F8, 10, 4, 0, 0, 13, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 0, 13, 0, 0 + waitforvisualfinish + delay 20 + createsprite gUnknown_83E6058, ANIM_TARGET, 3, 44, 0, 0, 3 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 + playsewithpan SE_W063, 63 + delay 0 + createvisualtask sub_80BA7F8, 10, 1, 0, 2, 2, 0 + delay 6 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 6, 0 + delay 6 + createvisualtask sub_80BA7F8, 10, 1, 0, 2, 2, 0 + delay 6 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 6, 0 + waitforvisualfinish + delay 20 + waitplaysewithpan SE_W085B, 63, 19 + call gUnknown_81D58D4 + waitforvisualfinish + delay 20 + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0 + waitforvisualfinish + end + +Move_THUNDER_WAVE:: @ 81C8160 + loadspritegfx 10001 + loadspritegfx 10011 + loadspritegfx 10173 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0 + waitforvisualfinish + delay 10 + createvisualtask sub_80AE220, 5, 0, -48, 0 + playsewithpan SE_W086, 63 + delay 20 + loopsewithpan SE_W085B, 63, 10, 4 + createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, -16 + delay 4 + createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 0 + delay 4 + createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 16 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0 + waitforvisualfinish + end + +Move_BEAT_UP:: @ 81C81CF + loadspritegfx 10135 + loadspritegfx 10143 + monbg 1 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C81E8, gUnknown_81C8259 + +gUnknown_81C81E3:: @ 81C81E3 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C81E8:: @ 81C81E8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2 + createsprite gUnknown_83E6710, ANIM_TARGET, 3, -20, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 + createsprite gUnknown_83E6710, ANIM_TARGET, 3, 8, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + goto gUnknown_81C81E3 + +gUnknown_81C8259:: @ 81C8259 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2 + createsprite gUnknown_83E6710, ANIM_TARGET, 3, 12, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2 + createsprite gUnknown_83E6710, ANIM_TARGET, 3, -12, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + goto gUnknown_81C81E3 + +Move_STOMP:: @ 81C82CA + loadspritegfx 10143 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W104, 63 + createsprite gUnknown_83E67D8, ANIM_ATTACKER, 3, 0, -32, 15 + delay 19 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 4, 9, 1 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_TAIL_WHIP:: @ 81C8311 + loopsewithpan SE_W039, 192, 24, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 2, 3 + waitforvisualfinish + end + +Move_CUT:: @ 81C832A + loadspritegfx 10138 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W015, 63 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 0 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_HIDDEN_POWER:: @ 81C835C + loadspritegfx 10217 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0 + waitforvisualfinish + delay 30 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 20479, 12, 5, 1 + delay 4 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0 + playsewithpan SE_W179, 192 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 0 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 42 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 84 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 126 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 168 + createsprite gUnknown_83E427C, ANIM_ATTACKER, 2, 26, 210 + delay 52 + setarg 7, 65535 + playsewithpan SE_W115, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 0 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 32 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 64 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 96 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 128 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 160 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 192 + createsprite gUnknown_83E4294, ANIM_TARGET, 2, 224 + end + +Move_REVERSAL:: @ 81C8445 + loadspritegfx 10236 + loadspritegfx 10143 + loadspritegfx 10135 + playsewithpan SE_W197, 192 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 32767, 8, 0, 0 + waitforvisualfinish + delay 30 + createvisualtask sub_80B9BDC, 2, 31, 3, 2, 0, 10, 32767 + delay 10 + playsewithpan SE_W179, 192 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 0 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 42 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 84 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 126 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 168 + createsprite gUnknown_83FF3B8, ANIM_ATTACKER, 2, 26, 210 + waitforvisualfinish + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 8 + playsewithpan SE_W233B, 63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32767, 8, 0, 0 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0 + end + +Move_PURSUIT:: @ 81C8520 + loadspritegfx 10135 + monbg 1 + fadetobg 1 + waitbgfadein + delay 0 + setalpha 12, 8 + choosetwoturnanim gUnknown_81C853F, gUnknown_81C8568 + +gUnknown_81C8536:: @ 81C8536 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 0 + restorebg + waitbgfadein + end + +gUnknown_81C853F:: @ 81C853F + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0 + goto gUnknown_81C8536 + +gUnknown_81C8568:: @ 81C8568 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0 + goto gUnknown_81C8536 + +Move_SPIKE_CANNON:: @ 81C8591 + loadspritegfx 10161 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_WindUpLunge, 5, 0, -4, 0, 4, 6, 8, 4 + waitforvisualfinish + loopsewithpan SE_W013B, 192, 5, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20 + waitforvisualfinish + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1 + loopsewithpan SE_W030, 63, 5, 3 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SWORDS_DANCE:: @ 81C8644 + loadspritegfx 10005 + monbg 0 + setalpha 12, 8 + playsewithpan SE_W014, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 16, 6, 1, 4 + createsprite gUnknown_83E3BF8, ANIM_ATTACKER, 2, 0, 0 + delay 22 + createvisualtask sub_80B9F6C, 2, 10005, 2, 2, 32754, 16, 0, 0 + waitforvisualfinish + clearmonbg 0 + blendoff + delay 1 + end + +Move_PSYCH_UP:: @ 81C868A + loadspritegfx 10196 + monbg 2 + createvisualtask sub_80B9CE4, 2, 1, 2, 6, 1, 11, 0 + setalpha 12, 8 + loopsewithpan SE_W060B, 192, 5, 10 + createsprite gUnknown_83E6DF8, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, 0 + delay 127 + delay 4 + playsewithpan SE_W060, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1 + createvisualtask sub_80BA7F8, 9, 2, 2, 10, 0, 1023 + delay 30 + clearmonbg 2 + blendoff + waitforvisualfinish + end + +Move_DIZZY_PUNCH:: @ 81C86FC + loadspritegfx 10073 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + call gUnknown_81C8817 + createsprite gUnknown_83E6710, ANIM_TARGET, 5, 16, 8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1 + playsewithpan SE_W004, 63 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 160, -32 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -256, -40 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 128, -16 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 416, -38 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -128, -22 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -384, -31 + delay 10 + call gUnknown_81C8817 + createsprite gUnknown_83E6710, ANIM_TARGET, 5, -16, -8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 160, -32 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -256, -40 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 128, -16 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 416, -38 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -128, -22 + createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -384, -31 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C8817:: @ 81C8817 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1 + return + +Move_FIRE_SPIN:: @ 81C8836 + loadspritegfx 10029 + playsewithpan SE_W221B, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 47, 1 + call gUnknown_81C885F + call gUnknown_81C885F + call gUnknown_81C885F + waitforvisualfinish + end + +gUnknown_81C885F:: @ 81C885F + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1 + delay 2 + createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1 + delay 2 + return + +Move_FURY_CUTTER:: @ 81C88EA + loadspritegfx 10138 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W013, 63 + createvisualtask sub_80AAB7C, 2, + jumpargeq 7, 0, gUnknown_81C8947 + goto gUnknown_81C8959 + +gUnknown_81C890A:: @ 81C890A + createvisualtask update_fury_cutter_counter_copy, 2, + jumpargeq 7, 1, gUnknown_81C892E + jumpargeq 7, 2, gUnknown_81C896B + jumpargeq 7, 3, gUnknown_81C8985 + goto gUnknown_81C899F + +gUnknown_81C892E:: @ 81C892E + delay 5 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +gUnknown_81C8947:: @ 81C8947 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 0 + goto gUnknown_81C890A + +gUnknown_81C8959:: @ 81C8959 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 1 + goto gUnknown_81C890A + +gUnknown_81C896B:: @ 81C896B + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 10505, 4, 0, 0 + goto gUnknown_81C892E + +gUnknown_81C8985:: @ 81C8985 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0 + goto gUnknown_81C892E + +gUnknown_81C899F:: @ 81C899F + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0 + goto gUnknown_81C892E + +Move_SELF_DESTRUCT:: @ 81C89B9 + loadspritegfx 10198 + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 9, 31 + createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1 + call gUnknown_81C8A3F + call gUnknown_81C8A3F + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 1, 9, 0, 31 + end + +gUnknown_81C8A3F:: @ 81C8A3F + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 0, 1 + delay 6 + playsewithpan SE_W120, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 0, 1 + delay 6 + return + +Move_SLAM:: @ 81C8AA9 + loadspritegfx 10056 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W004, 192 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 + delay 1 + createsprite gUnknown_83E3148, ANIM_ATTACKER, 2, 0, 0 + delay 3 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1 + waitforvisualfinish + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_VINE_WHIP:: @ 81C8B31 + loadspritegfx 10287 + playsewithpan SE_W026, 192 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 6 + playsewithpan SE_W010, 63 + createsprite gUnknown_83E3160, ANIM_TARGET, 2, 0, 0 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 6, 1 + end + +Move_DRILL_PECK:: @ 81C8B68 + loadspritegfx 10135 + loadspritegfx 10162 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + delay 2 + loopsewithpan SE_W030, 63, 4, 8 + createvisualtask sub_80B2868, 5, + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1 + waitforvisualfinish + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 + waitforvisualfinish + end + +Move_WATERFALL:: @ 81C8BC1 + loadspritegfx 10148 + loadspritegfx 10155 + loadspritegfx 10141 + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 23, 1 + delay 5 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 0, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, 10, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, -10, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, 15, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 25, 20, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -20, 20, 25, 0 + delay 4 + playsewithpan SE_W152, 192 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 12, 0, 25, 0 + waitforvisualfinish + delay 10 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5 + delay 6 + call gUnknown_81C8CA2 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81C8CA2:: @ 81C8CA2 + playsewithpan SE_W127, 63 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 20, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 15, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 10, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 5, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -5, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -10, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -15, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15 + delay 2 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -20, 1, 1 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20 + createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20 + return + +Move_EXPLOSION:: @ 81C8E15 + loadspritegfx 10198 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, 8474, 8, 0, 8 + createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1 + call gUnknown_81C8EB2 + call gUnknown_81C8EB2 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 1, 16, 16, 32767 + delay 50 + createvisualtask sub_80BA7F8, 10, 1, 3, 16, 0, 32767 + end + +gUnknown_81C8EB2:: @ 81C8EB2 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 0, 1 + delay 6 + playsewithpan SE_W153, 192 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 0, 1 + delay 6 + return + +Move_DEFENSE_CURL:: @ 81C8F1C + loadspritegfx 10234 + loopsewithpan SE_W161, 192, 18, 3 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 0 + createvisualtask sub_80DF524, 5, + waitforvisualfinish + createsprite gUnknown_83FF118, ANIM_ATTACKER, 2, 0, 6, 0, 1 + waitforvisualfinish + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1 + waitforvisualfinish + end + +Move_PROTECT:: @ 81C8F55 + loadspritegfx 10280 + monbg 2 + monbgprio_28 0 + waitplaysewithpan SE_W115, 192, 16 + createsprite gUnknown_83E3354, ANIM_ATTACKER, 2, 24, 0, 90 + waitforvisualfinish + clearmonbg 2 + end + +Move_DETECT:: @ 81C8F72 + loadspritegfx 10071 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 9, 32767 + delay 18 + playsewithpan SE_W197, 192 + createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 20, -20 + waitforvisualfinish + delay 10 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, 0 + createvisualtask sub_80BA7F8, 10, 2, 2, 9, 0, 32767 + waitforvisualfinish + end + +Move_FRUSTRATION:: @ 81C8FD0 + loadspritegfx 10135 + loadspritegfx 10087 + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_GetFrustrationPowerLevel, 1, + jumpargeq 7, 0, gUnknown_81C9004 + jumpargeq 7, 1, gUnknown_81C910A + jumpargeq 7, 2, gUnknown_81C91D7 + goto gUnknown_81C9253 + +gUnknown_81C8FFF:: @ 81C8FFF + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81C9004:: @ 81C9004 + playsewithpan SE_W082, 192 + createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1 + createvisualtask sub_80BA7F8, 10, 2, 3, 0, 9, 31 + waitforvisualfinish + delay 20 + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + delay 10 + createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, 0 + delay 5 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 30, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0 + playsewithpan SE_W004, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0 + playsewithpan SE_W004, 63 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 3, 9, 0, 31 + goto gUnknown_81C8FFF + +gUnknown_81C910A:: @ 81C910A + playsewithpan SE_W082, 192 + createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1 + createvisualtask sub_80BA7F8, 10, 2, 3, 0, 9, 31 + waitforvisualfinish + delay 20 + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + delay 5 + createvisualtask sub_80E0488, 5, + delay 7 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1 + delay 14 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1 + delay 14 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 3, 9, 0, 31 + goto gUnknown_81C8FFF + +gUnknown_81C91D7:: @ 81C91D7 + playsewithpan SE_W207B, 192 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + delay 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + goto gUnknown_81C8FFF + +gUnknown_81C9253:: @ 81C9253 + createsprite gUnknown_83FF2B0, ANIM_ATTACKER, 2, 20, -28 + waitforvisualfinish + delay 10 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2 + delay 12 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1 + goto gUnknown_81C8FFF + +Move_SAFEGUARD:: @ 81C9297 + loadspritegfx 10244 + monbg 2 + setalpha 8, 8 + playsewithpan SE_W208, 192 + createsprite gUnknown_83E44DC, ANIM_ATTACKER, 2, + delay 4 + createsprite gUnknown_83E44DC, ANIM_ATTACKER, 2, + delay 4 + createsprite gUnknown_83E44DC, ANIM_ATTACKER, 2, + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createvisualtask sub_80B9BDC, 2, 10, 0, 2, 0, 10, 32767 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +Move_PAIN_SPLIT:: @ 81C92D9 + loadspritegfx 10239 + createsprite gUnknown_83FF370, ANIM_ATTACKER, 2, -8, -42, 0 + createsprite gUnknown_83FF370, ANIM_TARGET, 2, -8, -42, 1 + delay 10 + playsewithpan SE_W207B, 0 + createvisualtask sub_80E0B00, 2, 0, 0 + createvisualtask sub_80E0B00, 2, 1, 0 + waitforvisualfinish + createsprite gUnknown_83FF370, ANIM_ATTACKER, 2, -24, -42, 0 + createsprite gUnknown_83FF370, ANIM_TARGET, 2, -24, -42, 1 + delay 10 + playsewithpan SE_W207B, 0 + createvisualtask sub_80E0B00, 2, 0, 1 + createvisualtask sub_80E0B00, 2, 1, 1 + waitforvisualfinish + createsprite gUnknown_83FF370, ANIM_ATTACKER, 2, 8, -42, 0 + createsprite gUnknown_83FF370, ANIM_TARGET, 2, 8, -42, 1 + delay 10 + playsewithpan SE_W207B, 0 + createvisualtask sub_80E0B00, 2, 0, 2 + createvisualtask sub_80E0B00, 2, 1, 2 + end + +Move_VICE_GRIP:: @ 81C9381 + loadspritegfx 10138 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W011, 63 + createsprite gUnknown_83E3E08, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E3E08, ANIM_ATTACKER, 2, 1 + delay 9 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 5, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_GUILLOTINE:: @ 81C93C9 + loadspritegfx 10138 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + fadetobgfromset 12, 13, 14 + waitbgfadein + playsewithpan SE_W011, 63 + createsprite gUnknown_83E3E48, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E3E48, ANIM_ATTACKER, 2, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 16, 0 + delay 9 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 23, 1 + delay 46 + createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + restorebg + waitbgfadein + end + +Move_PAY_DAY:: @ 81C9455 + loadspritegfx 10100 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E3D50, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 + waitforvisualfinish + playsewithpan SE_W006, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createsprite gUnknown_83E3D68, ANIM_ATTACKER, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_OUTRAGE:: @ 81C94A8 + loadspritegfx 10029 + loopsewithpan SE_W082, 192, 8, 3 + createvisualtask sub_80B9BDC, 2, 7, 2, 5, 3, 8, 430 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 5, 4 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 + delay 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 40, 1 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 + call gUnknown_81C95AF + call gUnknown_81C95AF + waitforvisualfinish + end + +gUnknown_81C95AF:: @ 81C95AF + delay 3 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 + return + +Move_SPARK:: @ 81C9643 + loadspritegfx 10135 + loadspritegfx 10011 + delay 0 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 5, 5, 23551 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 + delay 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 + delay 0 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551 + delay 10 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 5, 5, 23551 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 + delay 0 + createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 + delay 0 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551 + delay 20 + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 7, 7, 23551 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 + delay 4 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 4 + playsewithpan SE_W063, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 4, -31, 2, 0, 6, 23551 + call gUnknown_81D58D4 + waitforvisualfinish + end + +Move_ATTRACT:: @ 81C985A + loadspritegfx 10216 + loopsewithpan SE_W204, 192, 12, 3 + createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, 0 + delay 15 + createsprite gUnknown_83E4218, ANIM_TARGET, 3, 20, -8 + waitforvisualfinish + playsewithpan SE_W213, 63 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 160, -32 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -256, -40 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 128, -16 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -128, -22 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -384, -31 + waitforvisualfinish + waitplaysewithpan SE_W213B, 0, 15 + createvisualtask sub_80A9CE8, 5, + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 16, 256, 0 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 224, 240, 15 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 126, 272, 30 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 80, 224, 45 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 170, 272, 60 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 40, 256, 75 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 112, 256, 90 + createsprite gUnknown_83E4248, ANIM_ATTACKER, 40, 200, 272, 90 + delay 75 + createvisualtask sub_80B9BDC, 2, 4, 4, 4, 0, 10, 28479 + end + +Move_GROWTH:: @ 81C9953 + call gUnknown_81C9960 + waitforvisualfinish + call gUnknown_81C9960 + waitforvisualfinish + end + +gUnknown_81C9960:: @ 81C9960 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767 + playsewithpan SE_W036, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, 0, 0 + return + +Move_WHIRLWIND:: @ 81C9989 + loadspritegfx 10162 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4 + createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0 + delay 5 + loopsewithpan SE_W104, 63, 10, 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 15, 1 + delay 29 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 12, 6, 1, 5 + delay 7 + playsewithpan SE_W081, 63 + createvisualtask sub_80995FC, 5, 1, 8 + waitforvisualfinish + end + +Move_CONFUSE_RAY:: @ 81C9A31 + loadspritegfx 10013 + monbg 3 + fadetobg 2 + waitbgfadein + createvisualtask sub_80DD444, 2, -64, 63, 2, 0 + createvisualtask sub_80B9E58, 2, 10013, 0, 6, 0, 14, 351 + createsprite gUnknown_83E75C4, ANIM_TARGET, 2, 28, 0, 288 + waitforvisualfinish + setalpha 8, 8 + playsewithpan SE_W081B, 63 + createsprite gUnknown_83E75DC, ANIM_TARGET, 2, 0, -16 + waitforvisualfinish + delay 0 + blendoff + clearmonbg 3 + restorebg + waitbgfadein + end + +Move_LOCK_ON:: @ 81C9A84 + loadspritegfx 10014 + createsprite gUnknown_83E3518, ANIM_ATTACKER, 40, + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 1 + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 2 + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 3 + createsprite gUnknown_83E3530, ANIM_ATTACKER, 40, 4 + delay 120 + setarg 7, 65535 + waitforvisualfinish + end + +Move_MEAN_LOOK:: @ 81C9ABA + loadspritegfx 10187 + monbg 3 + playsewithpan SE_W060, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0 + loopsewithpan SE_W109, 63, 15, 4 + waitplaysewithpan SE_W043, 63, 85 + createsprite gUnknown_83FEEE4, ANIM_ATTACKER, 2, + delay 120 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0 + delay 30 + clearmonbg 3 + waitforvisualfinish + end + +Move_ROCK_THROW:: @ 81C9AFF + loadspritegfx 10058 + createsprite gUnknown_83E7B88, ANIM_TARGET, 2, 6, 1, 15, 1 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 0, 1, 0, 0 + playsewithpan SE_W088, 63 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 0 + playsewithpan SE_W088, 63 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 0 + playsewithpan SE_W088, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 20, 1 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -15, 1, -10, 0 + playsewithpan SE_W088, 63 + delay 6 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 23, 2, 10, 0 + playsewithpan SE_W088, 63 + waitforvisualfinish + end + +Move_ROCK_SLIDE:: @ 81C9B8B + loadspritegfx 10058 + monbg 3 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 7, 1, 11, 1 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -5, 1, -5, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 5, 0, 6, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 1 + playsewithpan SE_W088, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, 3, 0, 5, 50, 1 + delay 2 + call gUnknown_81C9C23 + call gUnknown_81C9C23 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81C9C23:: @ 81C9C23 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 28, 1, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -10, 1, -5, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 10, 0, 6, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 24, 1, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -32, 2, -10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1 + playsewithpan SE_W088, 63 + delay 2 + createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 30, 2, 10, 1 + playsewithpan SE_W088, 63 + delay 2 + return + +Move_THIEF:: @ 81C9CCC + loadspritegfx 10135 + monbg 1 + delay 1 + fadetobg 1 + waitbgfadein + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 6 + playsewithpan SE_W233, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 8, 1 + waitforvisualfinish + delay 20 + clearmonbg 1 + blendoff + restorebg + waitbgfadein + end + +Move_BUBBLE_BEAM:: @ 81C9D13 + loadspritegfx 10146 + loadspritegfx 10155 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + delay 1 + call gUnknown_81C9D4D + createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, 1 + call gUnknown_81C9D4D + call gUnknown_81C9D4D + waitforvisualfinish + call gUnknown_81D57CC + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81C9D4D:: @ 81C9D4D + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 + playsewithpan SE_W145, 192 + delay 3 + return + +Move_ICY_WIND:: @ 81C9DF0 + loadspritegfx 10141 + loadspritegfx 10142 + monbg 3 + createvisualtask sub_80BA7F8, 10, 11, 4, 0, 4, 0 + fadetobg 15 + waitbgfadeout + playsewithpan SE_W196, 0 + waitbgfadein + waitforvisualfinish + panse_1B SE_W016, 192, 63, 2, 0 + call gUnknown_81C9E48 + delay 5 + call gUnknown_81C9E48 + playsewithpan SE_W016B, 63 + delay 55 + call gUnknown_81D55E2 + waitforvisualfinish + clearmonbg 3 + restorebg + waitbgfadeout + createvisualtask sub_80BA7F8, 10, 11, 4, 4, 0, 0 + waitbgfadein + end + +gUnknown_81C9E48:: @ 81C9E48 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1 + delay 5 + createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1 + return + +Move_SMOKESCREEN:: @ 81C9EB0 + loadspritegfx 10016 + loadspritegfx 10017 + playsewithpan SE_W104, 192 + createsprite gUnknown_83FEE30, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 + waitforvisualfinish + createvisualtask sub_80DE34C, 2, + delay 2 + playsewithpan SE_W028, 63 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gUnknown_83FEE18, ANIM_TARGET, 4, 0, 18, 72, 1, 75 + waitforvisualfinish + end + +Move_CONVERSION:: @ 81C9FA9 + loadspritegfx 10018 + monbg 2 + monbgprio_28 0 + setalpha 16, 0 + delay 0 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, -24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, -24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, -24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, -24 + delay 3 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, -8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, -8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, -8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, -8 + delay 3 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, 8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, 8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, 8 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, 8 + delay 3 + playsewithpan SE_W129, 192 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -24, 24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, -8, 24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 8, 24 + delay 3 + createsprite gUnknown_83E36EC, ANIM_ATTACKER, 2, 24, 24 + delay 20 + playsewithpan SE_W112, 192 + createvisualtask sub_80B9F6C, 2, 10018, 1, 1, 14335, 12, 0, 0 + delay 6 + createvisualtask sub_80A5CD4, 5, + waitforvisualfinish + delay 1 + clearmonbg 2 + blendoff + end + +Move_CONVERSION_2:: @ 81CA0BE + loadspritegfx 10018 + monbg 3 + monbgprio_2A 1 + setalpha 0, 16 + delay 0 + playsewithpan SE_W112, 63 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gUnknown_83E371C, ANIM_ATTACKER, 2, 24, 24, 135 + createvisualtask sub_80A5DE0, 5, + delay 60 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + delay 10 + playsewithpan SE_W129, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ROLLING_KICK:: @ 81CA1DA + loadspritegfx 10143 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4 + playsewithpan SE_W104, 192 + delay 6 + playsewithpan SE_W104, 192 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_83E6758, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0 + delay 5 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8 + clearmonbg 1 + blendoff + end + +Move_HEADBUTT:: @ 81CA25D + loadspritegfx 10135 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + end + +Move_HORN_ATTACK:: @ 81CA2BA + loadspritegfx 10135 + loadspritegfx 10020 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, 0, 0, 10 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, 63 + waitforvisualfinish + end + +Move_FURY_ATTACK:: @ 81CA327 + loadspritegfx 10135 + loadspritegfx 10020 + createvisualtask sub_8099980, 2, 4, 256, 0, 2 + choosetwoturnanim gUnknown_81CA358, gUnknown_81CA37E + +gUnknown_81CA345:: @ 81CA345 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + waitforvisualfinish + end + +gUnknown_81CA358:: @ 81CA358 + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, 8, 8, 10 + waitforvisualfinish + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, 63 + goto gUnknown_81CA345 + +gUnknown_81CA37E:: @ 81CA37E + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, -8, -8, 10 + waitforvisualfinish + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, 63 + goto gUnknown_81CA345 + +Move_HORN_DRILL:: @ 81CA3A4 + loadspritegfx 10135 + loadspritegfx 10020 + jumpifcontest gUnknown_81CA50A + fadetobg 7 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1 + +gUnknown_81CA3C1:: @ 81CA3C1 + waitbgfadein + setalpha 12, 8 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, 192 + waitforvisualfinish + delay 2 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_83E37BC, ANIM_TARGET, 4, 0, 0, 12 + waitforvisualfinish + playse SE_BAN + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 2, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -4, 3, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -8, -5, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 4, -12, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 16, 0, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 5, 18, 1, 3 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -17, 12, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -21, -15, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 8, -27, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 32, 0, 1, 2 + playsewithpan SE_W030, 63 + delay 4 + createsprite gUnknown_83E3550, ANIM_ATTACKER, 2, 2 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CA50A:: @ 81CA50A + fadetobg 8 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1 + goto gUnknown_81CA3C1 + +Move_THRASH:: @ 81CA521 + loadspritegfx 10135 + loadspritegfx 10143 + createvisualtask sub_80A8638, 2, + createvisualtask sub_80A86A4, 2, + createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1 + playsewithpan SE_W004, 63 + delay 28 + createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1 + playsewithpan SE_W233B, 63 + delay 28 + createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 8, 0, 16, 1 + playsewithpan SE_W025B, 63 + end + +Move_SING:: @ 81CA5A0 + loadspritegfx 10072 + monbg 3 + createvisualtask sub_80A65E8, 2, + waitforvisualfinish + panse_1B SE_W047, 192, 63, 2, 0 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 7, 0, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 1, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 2, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 3, 12 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 3, 0, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 2, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 3, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 0, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 2, 12 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 3, 12 + delay 4 + waitforvisualfinish + clearmonbg 3 + createvisualtask sub_80A66A0, 2, + waitforvisualfinish + end + +Move_LOW_KICK:: @ 81CA674 + loadspritegfx 10143 + loadspritegfx 10135 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_83E6758, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2 + createvisualtask sub_8099980, 2, 6, 384, 1, 2 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4 + end + +Move_EARTHQUAKE:: @ 81CA6D1 + createvisualtask sub_80B94B4, 5, 5, 10, 50 + createvisualtask sub_80B94B4, 5, 4, 10, 50 + playsewithpan SE_W089, 0 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + end + +Move_FISSURE:: @ 81CA71E + loadspritegfx 10074 + createvisualtask sub_80B94B4, 3, 5, 10, 50 + createvisualtask sub_80B94B4, 3, 1, 10, 50 + playsewithpan SE_W089, 63 + delay 8 + call gUnknown_81CA79F + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 15 + call gUnknown_81CA7F0 + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 15 + call gUnknown_81CA79F + delay 50 + fadetobg 21 + waitbgfadeout + createvisualtask sub_80B9800, 5, 1, 5, -1 + waitbgfadein + delay 40 + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CA79F:: @ 81CA79F + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24 + playsewithpan SE_W091, 63 + return + +gUnknown_81CA7F0:: @ 81CA7F0 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24 + createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24 + playsewithpan SE_W091, 63 + return + +Move_DIG:: @ 81CA841 + choosetwoturnanim gUnknown_81CA84B, gUnknown_81CA8A6 + +gUnknown_81CA84A:: @ 81CA84A + end + +gUnknown_81CA84B:: @ 81CA84B + loadspritegfx 10074 + loadspritegfx 10281 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 180 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 180 + monbg_22 0 + delay 1 + createvisualtask sub_80B8E94, 2, 0 + delay 6 + call gUnknown_81CA90A + call gUnknown_81CA90A + call gUnknown_81CA90A + call gUnknown_81CA90A + call gUnknown_81CA90A + waitforvisualfinish + clearmonbg_23 0 + delay 1 + createvisualtask sub_80B8E94, 2, 1 + goto gUnknown_81CA84A + +gUnknown_81CA8A6:: @ 81CA8A6 + loadspritegfx 10135 + loadspritegfx 10281 + createvisualtask sub_80B90EC, 2, 0 + waitforvisualfinish + monbg 0 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 48 + createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 48 + delay 1 + createvisualtask sub_80B90EC, 2, 1 + delay 16 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + playsewithpan SE_W025B, 192 + clearmonbg 0 + goto gUnknown_81CA84A + +gUnknown_81CA90A:: @ 81CA90A + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18 + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18 + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18 + createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18 + playsewithpan SE_W091, 192 + delay 32 + return + +Move_MEDITATE:: @ 81CA95D + call gUnknown_81D59BB + createvisualtask sub_80B3418, 2, + playsewithpan SE_W029, 192 + delay 16 + playsewithpan SE_W036, 192 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_AGILITY:: @ 81CA97A + monbg 2 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 4, 4 + createvisualtask sub_80BAB98, 2, 0, 4, 7, 10 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + playsewithpan SE_W104, 192 + delay 12 + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + end + +Move_QUICK_ATTACK:: @ 81CA9C4 + loadspritegfx 10135 + monbg 2 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5 + createvisualtask sub_80BAB98, 2, 0, 4, 7, 3 + playsewithpan SE_W026, 192 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 2 + blendoff + waitforvisualfinish + end + +Move_RAGE:: @ 81CAA1C + loadspritegfx 10135 + loadspritegfx 10087 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 3, 0, 31, 10, 0, 2 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, -20, -28 + playsewithpan SE_W207B, 192 + delay 20 + createsprite gUnknown_83E3F04, ANIM_ATTACKER, 2, 0, 20, -28 + playsewithpan SE_W207B, 192 + waitforvisualfinish + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask sub_8099BD4, 2, 1, 1, 10, 1, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 1 + end + +Move_TELEPORT:: @ 81CAA92 + call gUnknown_81D59BB + createvisualtask sub_80B3480, 2, + playsewithpan SE_W100, 192 + delay 15 + call gUnknown_81D59C7 + waitforvisualfinish + end + +Move_DOUBLE_TEAM:: @ 81CAAAB + monbg 2 + setalpha 12, 8 + createvisualtask sub_80A63B4, 2, + playsewithpan SE_W104, 192 + delay 32 + playsewithpan SE_W104, 192 + delay 24 + playsewithpan SE_W104, 192 + delay 16 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + delay 8 + playsewithpan SE_W104, 192 + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + end + +Move_MINIMIZE:: @ 81CAAF2 + setalpha 10, 8 + createvisualtask sub_80A8074, 2, + loopsewithpan SE_W107, 192, 34, 3 + waitforvisualfinish + blendoff + end + +Move_METRONOME:: @ 81CAB05 + loadspritegfx 10064 + loadspritegfx 10209 + createsprite gUnknown_83E398C, ANIM_ATTACKER, 11, 0, 100 + playsewithpan SE_W118, 192 + delay 6 + createsprite gUnknown_83E3A34, ANIM_ATTACKER, 12, 0 + delay 24 + loopsewithpan SE_W039, 192, 22, 3 + waitforvisualfinish + end + +Move_SKULL_BASH:: @ 81CAB2F + choosetwoturnanim gUnknown_81CAB39, gUnknown_81CAB86 + +gUnknown_81CAB38:: @ 81CAB38 + end + +gUnknown_81CAB39:: @ 81CAB39 + call gUnknown_81CAB49 + call gUnknown_81CAB49 + waitforvisualfinish + goto gUnknown_81CAB38 + +gUnknown_81CAB49:: @ 81CAB49 + createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0 + playsewithpan SE_W036, 192 + waitforvisualfinish + createvisualtask sub_8099980, 2, 16, 96, 0, 2 + waitforvisualfinish + createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1 + waitforvisualfinish + return + +gUnknown_81CAB86:: @ 81CAB86 + loadspritegfx 10135 + createvisualtask sub_80A5694, 2, 0 + playsewithpan SE_W036, 192 + waitforvisualfinish + playse SE_BAN + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1 + createsprite gUnknown_83E7C98, ANIM_TARGET, 4, 0, 0, 1, 0 + loopsewithpan SE_W025B, 63, 8, 3 + waitforvisualfinish + createvisualtask sub_80A5694, 2, 1 + goto gUnknown_81CAB38 + +Move_AMNESIA:: @ 81CABF5 + loadspritegfx 10093 + call gUnknown_81D59BB + delay 8 + createsprite gUnknown_83E6FF4, ANIM_ATTACKER, 20, + playsewithpan SE_W118, 192 + delay 54 + loopsewithpan SE_W118, 192, 16, 3 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_KINESIS:: @ 81CAC19 + loadspritegfx 10075 + loadspritegfx 10097 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + createsprite gUnknown_83E6F8C, ANIM_ATTACKER, 20, + createsprite gUnknown_83E3BBC, ANIM_ATTACKER, 19, 32, -8, 0 + createsprite gUnknown_83E3BBC, ANIM_ATTACKER, 19, 32, 16, 1 + loopsewithpan SE_W109, 192, 21, 2 + delay 60 + playsewithpan SE_W146, 192 + delay 30 + loopsewithpan SE_W146, 192, 20, 2 + delay 70 + playsewithpan SE_W207B, 192 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_GLARE:: @ 81CAC6A + loadspritegfx 10248 + loadspritegfx 10218 + createvisualtask sub_80E21CC, 5, 0 + playsewithpan SE_W060B, 192 + waitforvisualfinish + createvisualtask sub_80BA7F8, 5, 1, 0, 0, 16, 0 + waitforvisualfinish + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, 16, -8 + createvisualtask sub_80A9F10, 5, + playsewithpan SE_W043, 192 + delay 2 + createvisualtask sub_80ADAD8, 3, 20, 1, 0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 5, 1, 0, 16, 0, 0 + end + +Move_BARRAGE:: @ 81CACD3 + loadspritegfx 10254 + createvisualtask sub_80E2518, 3, + playsewithpan SE_W207, 192 + delay 24 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 8, 1, 40, 1 + createvisualtask AnimTask_ShakeMon, 3, 1, 0, 4, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, 3, 0, 4, 20, 1 + loopsewithpan SE_W070, 63, 8, 2 + end + +Move_SKY_ATTACK:: @ 81CAD1B + choosetwoturnanim gUnknown_81CAD25, gUnknown_81CAE2E + +gUnknown_81CAD24:: @ 81CAD24 + end + +gUnknown_81CAD25:: @ 81CAD25 + monbg 3 + setalpha 12, 11 + createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, 7 + jumpargeq 7, 0, gUnknown_81CAD40 + goto gUnknown_81CADB7 + +gUnknown_81CAD40:: @ 81CAD40 + createvisualtask sub_80BA7F8, 10, 27, 1, 0, 12, 0 + waitforvisualfinish + delay 12 + createvisualtask sub_80BA7F8, 10, 2, 1, 8, 0, 0 + createvisualtask sub_80B94B4, 5, 0, 2, 16 + loopsewithpan SE_W287, 192, 4, 8 + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 15, 32767 + delay 20 + createvisualtask sub_80BA7F8, 10, 2, 1, 15, 0, 32767 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 25, 1, 8, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CAD24 + +gUnknown_81CADB7:: @ 81CADB7 + createvisualtask sub_80BA83C, 10, 1, 1, 0, 12, 0 + waitforvisualfinish + delay 12 + createvisualtask sub_80BA7F8, 10, 2, 1, 8, 0, 0 + createvisualtask sub_80B94B4, 5, 0, 2, 16 + playsewithpan SE_W287, 192 + delay 8 + createvisualtask sub_80BA7F8, 10, 2, 1, 0, 15, 32767 + delay 20 + createvisualtask sub_80BA7F8, 10, 2, 1, 15, 0, 32767 + waitforvisualfinish + createvisualtask sub_80BA83C, 10, 4, 1, 8, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CAD24 + +gUnknown_81CAE2E:: @ 81CAE2E + loadspritegfx 10135 + loadspritegfx 10284 + call gUnknown_81D59CF + monbg 0 + createvisualtask sub_80BA7F8, 10, 2, 0, 0, 16, 32767 + delay 4 + createvisualtask sub_80B78E0, 5, 0 + waitforvisualfinish + createvisualtask sub_80DD410, 5, 231, -64 + createsprite gUnknown_83E6DB4, ANIM_TARGET, 2, + delay 14 + createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1 + createvisualtask sub_80DD3DC, 5, 134, 63 + delay 20 + createvisualtask sub_80B79DC, 5, 1 + delay 2 + createvisualtask sub_80BA7F8, 10, 2, 0, 15, 0, 32767 + waitforvisualfinish + clearmonbg 0 + call gUnknown_81D59FF + goto gUnknown_81CAD24 + +Move_FLASH:: @ 81CAEB3 + playsewithpan SE_W043, 192 + createvisualtask sub_80BB660, 2, + waitforvisualfinish + end + +Move_SPLASH:: @ 81CAEC0 + createvisualtask sub_80A8338, 2, 0, 3 + delay 8 + loopsewithpan SE_W039, 192, 38, 3 + waitforvisualfinish + end + +Move_ACID_ARMOR:: @ 81CAED5 + monbg 0 + setalpha 15, 0 + createvisualtask sub_80E12F8, 2, 0 + playsewithpan SE_W151, 192 + waitforvisualfinish + blendoff + clearmonbg 0 + delay 1 + end + +Move_SHARPEN:: @ 81CAEEE + loadspritegfx 10185 + createsprite gUnknown_83E365C, ANIM_ATTACKER, 2, + waitforvisualfinish + end + +Move_SUPER_FANG:: @ 81CAEFA + loadspritegfx 10192 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 1, 0, 20, 1 + playsewithpan SE_W082, 192 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 3, 0, 48, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, 0, 1247, 12, 4, 1 + waitforvisualfinish + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 4 + createsprite gUnknown_83E37EC, ANIM_TARGET, 2, + playsewithpan SE_W044, 63 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 2143, 14, 32767, 14 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 7, 12, 1 + waitforvisualfinish + blendoff + end + +Move_SLASH:: @ 81CAF7B + loadspritegfx 10183 + createsprite gUnknown_83E35A4, ANIM_TARGET, 2, 1, -8, 0 + playsewithpan SE_W013, 63 + delay 4 + createsprite gUnknown_83E35A4, ANIM_TARGET, 2, 1, 8, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + end + +Move_STRUGGLE:: @ 81CAFB5 + loadspritegfx 10135 + loadspritegfx 10215 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 3, 0, 12, 4 + createsprite gUnknown_83E43F8, ANIM_ATTACKER, 2, 0, 0, 2 + createsprite gUnknown_83E43F8, ANIM_ATTACKER, 2, 0, 1, 2 + loopsewithpan SE_W029, 192, 12, 4 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SKETCH:: @ 81CB01B + loadspritegfx 10002 + monbg 1 + createvisualtask sub_80A8874, 2, + createsprite gUnknown_83E3F4C, ANIM_TARGET, 2, + waitforvisualfinish + clearmonbg 1 + createvisualtask sub_80A8338, 2, 0, 2 + loopsewithpan SE_W039, 192, 38, 2 + end + +Move_NIGHTMARE:: @ 81CB043 + fadetobg 2 + waitbgfadein + jumpifcontest gUnknown_81CB06F + monbg 3 + createvisualtask sub_80B58AC, 2, + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 40, 1 + playsewithpan SE_W171, 63 + waitforvisualfinish + clearmonbg 3 + restorebg + waitbgfadein + end + +gUnknown_81CB06F:: @ 81CB06F + createvisualtask AnimTask_BlendMonInAndOut, 2, 0, 32767, 10, 2, 1 + createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 32, 1 + playsewithpan SE_W171, 63 + waitforvisualfinish + restorebg + waitbgfadein + end + +Move_FLAIL:: @ 81CB099 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + createvisualtask sub_80E0850, 2, 0 + loopsewithpan SE_W029, 192, 8, 2 + waitforvisualfinish + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3 + createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SPITE:: @ 81CB0D6 + fadetobg 2 + playsewithpan SE_W060, 192 + waitbgfadein + monbg 3 + createvisualtask sub_80B9BDC, 2, 2, 2, 6, 0, 8, 32767 + createvisualtask sub_80B5AAC, 2, + loopsewithpan SE_W060, 63, 20, 3 + waitforvisualfinish + restorebg + waitbgfadein + clearmonbg 1 + end + +Move_MACH_PUNCH:: @ 81CB105 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 2 + createvisualtask AnimTask_GetAttackerSide, 2, + jumpargeq 7, 1, gUnknown_81CB186 + fadetobg 9 + +gUnknown_81CB11E:: @ 81CB11E + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1 + waitbgfadein + delay 0 + setalpha 9, 8 + createvisualtask sub_8077030, 2, 28968, 10 + playsewithpan SE_W026, 192 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W004, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 2 + blendoff + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CB186:: @ 81CB186 + fadetobg 10 + goto gUnknown_81CB11E + +Move_FORESIGHT:: @ 81CB18D + loadspritegfx 10258 + monbg 3 + monbgprio_28 1 + setalpha 16, 0 + createsprite gUnknown_83FF6A4, ANIM_TARGET, 2, 1 + delay 17 + loopsewithpan SE_W166, 63, 16, 4 + delay 48 + delay 24 + playsewithpan SE_W166, 63 + delay 10 + createvisualtask AnimTask_BlendMonInAndOut, 5, 1, 32767, 12, 2, 1 + playsewithpan SE_W197, 63 + waitforvisualfinish + blendoff + clearmonbg 3 + end + +Move_DESTINY_BOND:: @ 81CB1CC + loadspritegfx 10188 + fadetobg 2 + playsewithpan SE_W060, 192 + waitbgfadein + createvisualtask sub_80B6020, 5, 0, 48 + playsewithpan SE_W109, 192 + delay 48 + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 24, 1 + createvisualtask sub_80BA83C, 2, 6, 1, 0, 12, 30653 + delay 24 + createvisualtask sub_80BA83C, 2, 6, 1, 12, 0, 30653 + playsewithpan SE_W171, 63 + waitforvisualfinish + restorebg + waitbgfadein + blendoff + clearmonbg 5 + end + +Move_ENDURE:: @ 81CB227 + loadspritegfx 10184 + playsewithpan SE_W082, 192 + call gUnknown_81CB267 + delay 8 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + call gUnknown_81CB267 + delay 8 + call gUnknown_81CB267 + waitforvisualfinish + end + +gUnknown_81CB267:: @ 81CB267 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, -24, 26, 2 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, 14, 28, 1 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, -5, 10, 2 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, 28, 26, 3 + delay 4 + createsprite gUnknown_83E3604, ANIM_ATTACKER, 2, 0, -12, 0, 1 + return + +Move_CHARM:: @ 81CB2BB + loadspritegfx 10210 + createvisualtask sub_80E0558, 5, 0, 2, 0 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 0, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, -20, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 20, 20 + playsewithpan SE_W204, 192 + waitforvisualfinish + end + +Move_ROLLOUT:: @ 81CB2FE + loadspritegfx 10135 + loadspritegfx 10074 + loadspritegfx 10058 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask sub_80B4BD0, 2, + waitforvisualfinish + createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_FALSE_SWIPE:: @ 81CB33F + loadspritegfx 10286 + loadspritegfx 10135 + createsprite gUnknown_83E35BC, ANIM_TARGET, 2, + playsewithpan SE_W233, 63 + delay 16 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 0 + playsewithpan SE_W104, 63 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 16 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 32 + playsewithpan SE_W104, 63 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 48 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 64 + playsewithpan SE_W104, 63 + delay 2 + createsprite gUnknown_83E35D4, ANIM_TARGET, 2, 80 + delay 2 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3 + playsewithpan SE_W004, 63 + end + +Move_SWAGGER:: @ 81CB3C6 + loadspritegfx 10086 + loadspritegfx 10087 + createvisualtask sub_80A84B4, 2, + playsewithpan SE_W207, 192 + waitforvisualfinish + createsprite gUnknown_83E3ED0, ANIM_ATTACKER, 2, + loopsewithpan SE_W207, 192, 4, 2 + waitforvisualfinish + delay 24 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, 63 + delay 12 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, 63 + waitforvisualfinish + end + +Move_MILK_DRINK:: @ 81CB40E + loadspritegfx 10099 + loadspritegfx 10203 + loadspritegfx 10031 + monbg 1 + createsprite gUnknown_83E33B4, ANIM_ATTACKER, 2, + delay 40 + playsewithpan SE_W152, 192 + delay 12 + playsewithpan SE_W152, 192 + delay 20 + playsewithpan SE_W152, 192 + waitforvisualfinish + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 0, 0, 1, 0 + playsewithpan SE_W208, 192 + waitforvisualfinish + clearmonbg 1 + call gUnknown_81D5712 + waitforvisualfinish + end + +Move_MAGNITUDE:: @ 81CB450 + createvisualtask AnimTask_IsPowerOver99, 2, + waitforvisualfinish + jumpargeq 15, 0, gUnknown_81CB469 + jumpargeq 15, 1, gUnknown_81CB48E + +gUnknown_81CB468:: @ 81CB468 + end + +gUnknown_81CB469:: @ 81CB469 + createvisualtask sub_80B94B4, 5, 5, 0, 50 + createvisualtask sub_80B94B4, 5, 4, 0, 50 + loopsewithpan SE_W070, 63, 8, 10 + goto gUnknown_81CB468 + +gUnknown_81CB48E:: @ 81CB48E + createvisualtask sub_80B94B4, 5, 5, 0, 50 + createvisualtask sub_80B94B4, 5, 4, 0, 50 + loopsewithpan SE_W070, 63, 8, 10 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14 + goto gUnknown_81CB468 + +Move_RAPID_SPIN:: @ 81CB4E1 + loadspritegfx 10135 + loadspritegfx 10229 + monbg 0 + createsprite gUnknown_83FF068, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 + createvisualtask sub_80DEF9C, 2, 0, 2, 0 + loopsewithpan SE_W013B, 192, 8, 4 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0 + playsewithpan SE_W003, 63 + waitforvisualfinish + delay 8 + createvisualtask sub_80DEF9C, 2, 0, 2, 1 + loopsewithpan SE_W013B, 192, 8, 4 + waitforvisualfinish + clearmonbg 0 + end + +Move_MOONLIGHT:: @ 81CB54E + loadspritegfx 10194 + loadspritegfx 10195 + loadspritegfx 10031 + setalpha 0, 16 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0 + waitforvisualfinish + createsprite gUnknown_83E3734, ANIM_ATTACKER, 2, 120, 56 + createvisualtask sub_8076048, 3, 0, 16, 16, 0, 1 + playsewithpan SE_W236, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, -12, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, -24, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, 21, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, 0, 0 + delay 30 + createsprite gUnknown_83E3764, ANIM_ATTACKER, 40, 10, 0 + delay 20 + createvisualtask sub_80A5FC0, 2, + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + end + +Move_EXTREME_SPEED:: @ 81CB5DE + loadspritegfx 10207 + loadspritegfx 10135 + createvisualtask AnimTask_GetAttackerSide, 2, + jumpargeq 7, 1, gUnknown_81CB695 + fadetobg 9 + +gUnknown_81CB5F5:: @ 81CB5F5 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1 + waitbgfadein + createvisualtask sub_80A917C, 2, + loopsewithpan SE_W013B, 192, 8, 3 + waitforvisualfinish + delay 1 + createvisualtask sub_80BC12C, 2, + monbg 1 + setalpha 12, 8 + delay 18 + createvisualtask sub_80A9210, 2, + delay 2 + playsewithpan SE_W004, 63 + createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, -12, 3 + delay 10 + playsewithpan SE_W004, 63 + createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 12, 3 + delay 10 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 0, 3 + waitforvisualfinish + createvisualtask sub_80A94AC, 2, + delay 10 + createvisualtask sub_80A939C, 2, + loopsewithpan SE_W104, 192, 8, 4 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + clearmonbg 1 + blendoff + delay 1 + setarg 7, 4096 + delay 1 + end + +gUnknown_81CB695:: @ 81CB695 + fadetobg 10 + goto gUnknown_81CB5F5 + +Move_UPROAR:: @ 81CB69C + loadspritegfx 10225 + loadspritegfx 10203 + monbg 3 + createvisualtask sub_80AA7C8, 2, 0 + createsprite gUnknown_83E4110, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, 192 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, 29, -12, 0 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, -12, -29, 1 + delay 16 + createvisualtask sub_80AA7C8, 2, 0 + createsprite gUnknown_83E4110, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, 192 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, 12, -29, 1 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, -29, -12, 0 + delay 16 + createvisualtask sub_80AA7C8, 2, 0 + createsprite gUnknown_83E4110, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, 192 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, 24, -24, 1 + createsprite gUnknown_83E4430, ANIM_ATTACKER, 2, 0, -24, -24, 0 + waitforvisualfinish + clearmonbg 3 + end + +Move_HEAT_WAVE:: @ 81CB766 + loadspritegfx 10261 + createvisualtask AnimTask_BlendParticle, 5, 10261, 0, 6, 6, 31 + createvisualtask AnimTask_LoadSandstormBackground, 5, 1 + createvisualtask sub_80ADAA4, 6, 6, 31 + panse_1B SE_W257, 192, 63, 2, 0 + delay 4 + createvisualtask sub_80AD800, 5, + delay 12 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 1 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 1 + end + +Move_HAIL:: @ 81CB816 + loadspritegfx 10263 + loadspritegfx 10141 + createvisualtask sub_80BA7F8, 10, 1, 3, 0, 6, 0 + waitforvisualfinish + createvisualtask sub_80B038C, 5, + loopsewithpan SE_W258, 0, 8, 10 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 3, 6, 0, 0 + end + +Move_TORMENT:: @ 81CB84E + loadspritegfx 10087 + loadspritegfx 10209 + createvisualtask sub_80DF1DC, 2, + waitforvisualfinish + createvisualtask AnimTask_BlendMonInAndOut, 2, 1, 31, 10, 1, 1 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, 63 + delay 20 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, 63 + end + +Move_MEMENTO:: @ 81CB892 + setalpha 0, 16 + delay 1 + createvisualtask sub_80B85B8, 2, + delay 1 + createvisualtask sub_80B7DA4, 5, + playsewithpan SE_W060, 192 + delay 48 + playsewithpan SE_W060B, 192 + waitforvisualfinish + createvisualtask sub_80B8664, 2, + delay 12 + setalpha 0, 16 + delay 1 + monbg_22 1 + createvisualtask sub_80B8070, 5, + playsewithpan SE_W060, 63 + waitforvisualfinish + clearmonbg_23 1 + delay 1 + blendoff + delay 1 + end + +Move_FACADE:: @ 81CB8D6 + loadspritegfx 10243 + createvisualtask sub_80E1D5C, 2, 0, 3 + createvisualtask sub_80E1FC4, 2, 0, 72 + loopsewithpan SE_W207, 192, 24, 3 + end + +Move_SMELLING_SALT:: @ 81CB8F6 + loadspritegfx 10247 + loadspritegfx 10255 + createsprite gUnknown_83FF644, ANIM_TARGET, 2, 1, 0, 2 + createsprite gUnknown_83FF644, ANIM_TARGET, 2, 1, 1, 2 + delay 32 + createvisualtask sub_80E28DC, 3, 1, 2 + loopsewithpan SE_W003, 63, 12, 2 + waitforvisualfinish + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 6, 2 + createsprite gUnknown_83FF674, ANIM_TARGET, 2, 1, 8, 3 + loopsewithpan SE_W207B, 63, 16, 3 + end + +Move_FOLLOW_ME:: @ 81CB951 + loadspritegfx 10064 + createsprite gUnknown_83E3A4C, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W039, 192 + delay 18 + playsewithpan SE_W213, 192 + delay 71 + loopsewithpan SE_W039, 192, 22, 3 + end + +Move_CHARGE:: @ 81CB970 + loadspritegfx 10211 + loadspritegfx 10212 + loadspritegfx 10213 + monbg 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AE540, 2, 0, 60, 2, 12 + playsewithpan SE_W268, 192 + delay 30 + playsewithpan SE_W268, 192 + delay 30 + playsewithpan SE_W268, 192 + createsprite gUnknown_83E61D4, ANIM_ATTACKER, 2, 0 + delay 25 + playsewithpan SE_W268, 192 + delay 20 + playsewithpan SE_W268, 192 + delay 15 + playsewithpan SE_W268, 192 + delay 10 + delay 6 + loopsewithpan SE_W268, 192, 6, 5 + waitforvisualfinish + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16 + playsewithpan SE_W085B, 192 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0 + clearmonbg 0 + blendoff + end + +Move_TAUNT:: @ 81CBA0B + loadspritegfx 10214 + loadspritegfx 10209 + loadspritegfx 10087 + createsprite gUnknown_83E398C, ANIM_ATTACKER, 11, 0, 45 + playsewithpan SE_W118, 192 + delay 6 + createsprite gUnknown_83E3AC4, ANIM_ATTACKER, 12, 0 + delay 4 + loopsewithpan SE_W039, 192, 16, 2 + waitforvisualfinish + delay 8 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, 63 + waitforvisualfinish + delay 12 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, 63 + end + +Move_HELPING_HAND:: @ 81CBA5F + loadspritegfx 10247 + createvisualtask sub_80E2CE4, 5, + createsprite gUnknown_83FF68C, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_83FF68C, ANIM_ATTACKER, 40, 1 + delay 19 + playsewithpan SE_W227, 0 + createvisualtask AnimTask_ShakeMon2, 2, 2, 2, 0, 5, 1 + delay 14 + playsewithpan SE_W227, 0 + createvisualtask AnimTask_ShakeMon2, 2, 2, 2, 0, 5, 1 + delay 20 + playsewithpan SE_W227, 0 + createvisualtask AnimTask_ShakeMon2, 2, 2, 3, 0, 10, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, 2, 1023, 12, 1, 1 + end + +Move_ASSIST:: @ 81CBAD2 + loadspritegfx 10252 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36 + playsewithpan SE_W010, 0 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36 + playsewithpan SE_W010, 0 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36 + playsewithpan SE_W010, 0 + delay 2 + createsprite gUnknown_83FF5E4, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36 + playsewithpan SE_W010, 0 + end + +Move_SUPERPOWER:: @ 81CBB43 + loadspritegfx 10212 + loadspritegfx 10256 + loadspritegfx 10257 + monbg 2 + monbgprio_28 0 + setalpha 12, 8 + createsprite gUnknown_83E6864, ANIM_TARGET, 2, 0 + playsewithpan SE_W025, 192 + delay 20 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 180, 1 + createvisualtask sub_80DD410, 5, 227, 0 + delay 40 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 200, 96, 1, 120 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 20, 248, 4, 112 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 130, 160, 2, 104 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 160, 192, 0, 96 + delay 8 + createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 60, 288, 3, 88 + delay 74 + createsprite gUnknown_83E6894, ANIM_TARGET, 3, 0 + playsewithpan SE_W207, 192 + delay 16 + createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 16, 1 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + end + +Move_RECYCLE:: @ 81CBBFE + loadspritegfx 10278 + monbg 0 + setalpha 0, 16 + delay 1 + createsprite gUnknown_83FF790, ANIM_ATTACKER, 2, + loopsewithpan SE_W036, 192, 24, 3 + waitforvisualfinish + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 32767, 12, 2, 1 + playsewithpan SE_W036, 192 + waitforvisualfinish + blendoff + clearmonbg 0 + delay 1 + end + +Move_BRICK_BREAK:: @ 81CBC32 + loadspritegfx 10167 + loadspritegfx 10135 + loadspritegfx 10143 + loadspritegfx 10208 + choosetwoturnanim gUnknown_81CBC47, gUnknown_81CBD16 + +gUnknown_81CBC47:: @ 81CBC47 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 4 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, 18, 18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, 0, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, 0 + delay 37 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0 + waitforvisualfinish + clearmonbg 1 + end + +gUnknown_81CBD16:: @ 81CBD16 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 4 + createsprite gUnknown_83E6808, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, 18, 18, 10, 1, 0 + playsewithpan SE_W233, 63 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, 0, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, 0 + delay 37 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 0, -8, -12 + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 1, 8, -12 + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 2, -8, 12 + createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 3, 8, 12 + playsewithpan SE_W280, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0 + waitforvisualfinish + clearmonbg 1 + end + +Move_YAWN:: @ 81CBE37 + loadspritegfx 10242 + createvisualtask sub_80E1704, 2, 0 + playsewithpan SE_W281, 192 + waitforvisualfinish + createsprite gUnknown_83FF46C, ANIM_TARGET, 5, 2 + playsewithpan SE_W255, 192 + delay 4 + createsprite gUnknown_83FF46C, ANIM_TARGET, 5, 1 + delay 4 + createsprite gUnknown_83FF46C, ANIM_TARGET, 5, 0 + waitforvisualfinish + createvisualtask sub_80E1704, 2, 1 + playsewithpan SE_W281, 63 + end + +Move_ENDEAVOR:: @ 81CBE7A + loadspritegfx 10243 + loadspritegfx 10135 + createvisualtask sub_80E1D5C, 2, 0, 2 + loopsewithpan SE_W039, 192, 24, 2 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 703, 12, 1, 2 + delay 6 + createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2 + playsewithpan SE_W003, 63 + delay 24 + createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2 + playsewithpan SE_W004, 63 + end + +Move_ERUPTION:: @ 81CBEEF + loadspritegfx 10201 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, 31 + waitforvisualfinish + createvisualtask sub_80ACEA4, 2, + waitplaysewithpan SE_W153, 192, 60 + waitforvisualfinish + createvisualtask sub_80ACEA4, 2, + waitplaysewithpan SE_W153, 192, 60 + waitforvisualfinish + delay 30 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0 + createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1 + delay 22 + createvisualtask sub_80B94B4, 5, 5, 8, 60 + createvisualtask sub_80B94B4, 5, 4, 8, 60 + loopsewithpan SE_W088, 63, 16, 12 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, 31 + end + +Move_SKILL_SWAP:: @ 81CBFBC + loadspritegfx 10251 + call gUnknown_81D59BB + createvisualtask sub_80B3834, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, 1, 32767, 12, 3, 1 + loopsewithpan SE_W179, 192, 24, 3 + delay 16 + createvisualtask sub_80B3834, 3, 0 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 32767, 12, 3, 1 + waitforvisualfinish + call gUnknown_81D59C7 + end + +Move_IMPRISON:: @ 81CC007 + loadspritegfx 10249 + loadspritegfx 10250 + call gUnknown_81D59BB + monbg 3 + createvisualtask sub_80B3584, 5, + delay 8 + loopsewithpan SE_W030, 192, 8, 5 + waitforvisualfinish + delay 4 + createsprite gUnknown_83E705C, ANIM_ATTACKER, 5, 0, 40 + createvisualtask sub_80B94B4, 5, 4, 1, 10 + playsewithpan SE_W063, 192 + clearmonbg 3 + call gUnknown_81D59C7 + end + +Move_GRUDGE:: @ 81CC04A + loadspritegfx 10253 + monbg 0 + monbgprio_29 + fadetobg 2 + playsewithpan SE_W060, 192 + waitbgfadein + createvisualtask sub_80B68C8, 3, + loopsewithpan SE_W052, 192, 16, 4 + delay 10 + delay 80 + playsewithpan SE_W171, 63 + waitforvisualfinish + restorebg + waitbgfadein + clearmonbg 0 + end + +Move_CAMOUFLAGE:: @ 81CC072 + monbg 2 + monbgprio_28 0 + setalpha 16, 0 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14 + delay 16 + createvisualtask sub_80B78E0, 2, 4 + playsewithpan SE_W185, 192 + waitforvisualfinish + delay 8 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0 + waitforvisualfinish + createvisualtask sub_80B79DC, 2, 1 + waitforvisualfinish + blendoff + clearmonbg 2 + end + +Move_TAIL_GLOW:: @ 81CC0B8 + loadspritegfx 10212 + monbg 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0 + waitforvisualfinish + createsprite gUnknown_83E7378, ANIM_ATTACKER, 66, 0 + delay 18 + loopsewithpan SE_W234, 192, 16, 6 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0 + clearmonbg 0 + blendoff + delay 1 + end + +Move_LUSTER_PURGE:: @ 81CC0FB + loadspritegfx 10267 + loadspritegfx 10135 + fadetobg 3 + waitbgfadeout + createvisualtask sub_80DE7B4, 5, + waitbgfadein + monbg 0 + setalpha 12, 8 + playsewithpan SE_W076, 192 + createsprite gUnknown_83E7148, ANIM_ATTACKER, 41, 0, 0, 0, 0 + delay 20 + createvisualtask sub_80BA83C, 5, 5, 2, 0, 16, -1 + createvisualtask AnimTask_BlendParticle, 5, 10267, 2, 0, 16, -1 + waitforvisualfinish + createvisualtask AnimTask_BlendParticle, 5, 10135, 0, 12, 12, 23552 + waitforvisualfinish + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + delay 3 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 208, 63 + waitforvisualfinish + createvisualtask sub_80BA83C, 5, 5, 2, 16, 0, -1 + createvisualtask sub_80B94B4, 5, 1, 5, 14 + waitforvisualfinish + clearmonbg 0 + blendoff + call gUnknown_81D59C7 + end + +Move_MIST_BALL:: @ 81CC212 + loadspritegfx 10155 + loadspritegfx 10270 + delay 0 + playsewithpan SE_W081, 192 + createsprite gUnknown_83E64E8, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0 + waitforvisualfinish + playsewithpan SE_W028, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 10, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, 32279, 16, 32767, 16 + delay 0 + playsewithpan SE_W114, 0 + createvisualtask sub_80AFD80, 5, + createvisualtask sub_80BA7F8, 10, 4, 3, 0, 16, 32767 + delay 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 70, 0 + delay 70 + createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767 + end + +Move_FEATHER_DANCE:: @ 81CC2A1 + loadspritegfx 10270 + monbg 3 + monbgprio_29 + playsewithpan SE_W080, 63 + delay 0 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1 + waitforvisualfinish + clearmonbg 3 + end + +Move_TEETER_DANCE:: @ 81CC371 + loadspritegfx 10072 + loadspritegfx 10073 + createvisualtask sub_80E4160, 5, + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 0, 16, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 0, 0, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 0, -16, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 1, -8, -2 + playsewithpan SE_W298, 192 + delay 24 + createsprite gUnknown_83E38C8, ANIM_ATTACKER, 2, 2, 8, -2 + playsewithpan SE_W298, 192 + end + +Move_MUD_SPORT:: @ 81CC3DC + loadspritegfx 10074 + createvisualtask sub_80A8338, 2, 0, 6 + delay 24 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -4, -16 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 4, -12 + playsewithpan SE_W091, 192 + delay 32 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -3, -12 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 5, -14 + playsewithpan SE_W091, 192 + delay 32 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -5, -18 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 3, -14 + playsewithpan SE_W091, 192 + delay 16 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 220, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 60, 100 + waitplaysewithpan SE_W145B, 0, 25 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 140, 55 + waitplaysewithpan SE_W145B, 0, 14 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 180, 50 + waitplaysewithpan SE_W145B, 0, 10 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 20, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 90, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 160, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 30, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 120, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 200, 40 + waitplaysewithpan SE_W145B, 0, 10 + end + +Move_NEEDLE_ARM:: @ 81CC513 + loadspritegfx 10266 + loadspritegfx 10135 + loadspritegfx 10143 + loopsewithpan SE_W030, 63, 2, 16 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 0, -32, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 22, -22, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 30, 0, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 20, 20, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 0, 28, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, -19, 19, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, -27, 0, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, -18, -18, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 0, -25, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 17, -17, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 23, 0, 16 + delay 2 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 0, 16, 16, 16 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gUnknown_83E3100, ANIM_TARGET, 2, 1, 1, -17, -17, 10 + end + +Move_SLACK_OFF:: @ 81CC6C3 + loadspritegfx 10031 + createvisualtask sub_80E4540, 2, 0 + playsewithpan SE_W281, 192 + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + end + +Move_CRUSH_CLAW:: @ 81CC6DB + loadspritegfx 10167 + loadspritegfx 10039 + loadspritegfx 10208 + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0 + playsewithpan SE_W013, 63 + delay 12 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + waitforvisualfinish + blendoff + clearmonbg 1 + end + +Move_AROMATHERAPY:: @ 81CC74B + playsewithpan SE_W080, 0 + loadspritegfx 10159 + loadspritegfx 10203 + loadspritegfx 10049 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, 13293 + delay 1 + monbg 0 + delay 1 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gUnknown_83E303C, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 + delay 20 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 + delay 10 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gUnknown_83E3024, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gUnknown_83E303C, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 + waitforvisualfinish + clearmonbg 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, 13293 + delay 1 + playsewithpan SE_W287, 192 + createvisualtask sub_80E2084, 2, 1 + waitforvisualfinish + playsewithpan SE_W234, 192 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, 13293 + createsprite gUnknown_83E40E0, ANIM_ATTACKER, 16, 0, 0, 0, 1 + waitforvisualfinish + end + +Move_FAKE_TEARS:: @ 81CC8AD + loadspritegfx 10155 + loadspritegfx 10209 + loadspritegfx 10072 + createvisualtask AnimTask_BlendParticle, 5, 10155, 0, 4, 4, 32108 + waitforvisualfinish + createvisualtask sub_80E0558, 5, 0, 2, 1 + loopsewithpan SE_W039, 192, 12, 4 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1 + delay 8 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3 + waitforvisualfinish + end + +Move_AIR_CUTTER:: @ 81CC93D + loadspritegfx 10003 + loadspritegfx 10138 + loadspritegfx 10135 + delay 0 + monbg 3 + setalpha 12, 8 + delay 0 + createvisualtask sub_80A76F0, 2, 32, -24, 1536, 2, 128 + waitforvisualfinish + playsewithpan SE_W015, 63 + createsprite gUnknown_83E32AC, ANIM_ATTACKER, 2, 40, -32, 0, 2 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1 + waitforvisualfinish + blendoff + clearmonbg 3 + delay 0 + end + +Move_ODOR_SLEUTH:: @ 81CC99F + monbg 1 + createvisualtask sub_80E3664, 5, + delay 24 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 + playsewithpan SE_W207, 192 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 + playsewithpan SE_W207, 192 + waitforvisualfinish + clearmonbg 1 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, -1, 16, -1, 0 + playsewithpan SE_W043, 192 + end + +Move_GRASS_WHISTLE:: @ 81CC9E9 + loadspritegfx 10072 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 13298 + waitforvisualfinish + createvisualtask sub_80A65E8, 2, + waitforvisualfinish + panse_1B SE_W320, 192, 63, 2, 0 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 7, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 5 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 3, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 6, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 2, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 1, 1, 0 + delay 4 + createsprite gUnknown_83E3880, ANIM_TARGET, 2, 5, 1, 0 + delay 4 + waitforvisualfinish + createvisualtask sub_80A66A0, 2, + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 13298 + waitforvisualfinish + end + +Move_TICKLE:: @ 81CCADC + loadspritegfx 10218 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, 0 + waitforvisualfinish + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, 16, -8 + playsewithpan SE_W197, 192 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, 0 + waitforvisualfinish + delay 20 + createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, 0 + delay 12 + createvisualtask sub_80E0558, 3, 1, 6, 2 + loopsewithpan SE_W039, 63, 8, 8 + waitforvisualfinish + end + +Move_WATER_SPOUT:: @ 81CCB48 + loadspritegfx 10268 + loadspritegfx 10148 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80ABB28, 5, + playsewithpan SE_W029, 192 + delay 44 + playsewithpan SE_W291, 192 + waitforvisualfinish + delay 16 + createvisualtask sub_80AC00C, 5, + playsewithpan SE_W057, 63 + clearmonbg 3 + blendoff + end + +Move_SHADOW_PUNCH:: @ 81CCB76 + loadspritegfx 10135 + loadspritegfx 10143 + fadetobg 2 + waitbgfadein + monbg 2 + setalpha 9, 8 + createvisualtask sub_8077030, 2, 0, 13 + playsewithpan SE_W026, 192 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W004, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 2 + blendoff + restorebg + waitbgfadein + end + +Move_EXTRASENSORY:: @ 81CCBD1 + call gUnknown_81D59BB + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1 + createvisualtask sub_80B3A58, 5, 0 + playsewithpan SE_W020, 63 + waitforvisualfinish + createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1 + createvisualtask sub_80B3A58, 5, 1 + playsewithpan SE_W020, 63 + waitforvisualfinish + createvisualtask sub_80B3C78, 5, 0 + createvisualtask sub_80B3A58, 5, 2 + playsewithpan SE_W043, 192 + waitforvisualfinish + blendoff + clearmonbg 3 + call gUnknown_81D59C7 + end + +Move_AERIAL_ACE:: @ 81CCC39 + loadspritegfx 10138 + monbg 1 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5 + createvisualtask sub_80BAB98, 2, 0, 4, 7, 3 + createsprite gUnknown_83E3294, ANIM_ATTACKER, 2, 40, -32, 0 + playsewithpan SE_W013B, 192 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_IRON_DEFENSE:: @ 81CCCA3 + loopsewithpan SE_REAPOKE, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, -1, 14, -1, 0 + waitforvisualfinish + end + +Move_BLOCK:: @ 81CCCCD + loadspritegfx 10250 + createsprite gUnknown_83FF6EC, ANIM_TARGET, 66, + playsewithpan SE_W207, 63 + end + +Move_HOWL:: @ 81CCCDC + loadspritegfx 10053 + createvisualtask sub_80E1704, 2, 0 + delay 12 + call gUnknown_81CDB06 + createvisualtask sub_80DD06C, 2, 0, 3 + waitforvisualfinish + delay 30 + end + +Move_BULK_UP:: @ 81CCCFE + loadspritegfx 10086 + createvisualtask sub_80A84B4, 2, + playsewithpan SE_W207, 192 + waitforvisualfinish + createsprite gUnknown_83E3ED0, ANIM_ATTACKER, 2, + loopsewithpan SE_W207, 192, 4, 2 + waitforvisualfinish + end + +Move_COVET:: @ 81CCD1C + loadspritegfx 10210 + loadspritegfx 10224 + createvisualtask sub_80E0558, 5, 0, 2, 0 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 0, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, -20, 20 + playsewithpan SE_W204, 192 + delay 15 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 20, 20 + playsewithpan SE_W204, 192 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + loopsewithpan SE_W146, 63, 4, 3 + end + +Move_VOLT_TACKLE:: @ 81CCD79 + loadspritegfx 10001 + loadspritegfx 10212 + loadspritegfx 10213 + monbg 0 + setalpha 12, 8 + createvisualtask sub_80BA7F8, 10, 1, 0, 0, 8, 0 + waitforvisualfinish + createsprite gUnknown_83E621C, ANIM_ATTACKER, 1, + playsewithpan SE_W268, 192 + waitforvisualfinish + clearmonbg 0 + blendoff + delay 8 + createvisualtask sub_80AEA10, 5, 0 + playsewithpan SE_W085, 192 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 1 + playsewithpan SE_W085, 63 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 2 + playsewithpan SE_W085, 192 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 3 + playsewithpan SE_W085, 63 + waitforvisualfinish + createvisualtask sub_80AEA10, 5, 4 + playsewithpan SE_W085, 192 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, 16, 16 + delay 2 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, -16, -16 + delay 8 + createvisualtask sub_80AE8A0, 5, + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 9, 1 + playsewithpan SE_W085B, 192 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1, 0, 8, 0, 0 + waitforvisualfinish + end + +Move_WATER_SPORT:: @ 81CCE71 + loadspritegfx 10268 + createvisualtask sub_80AC328, 5, + delay 8 + playsewithpan SE_W057, 192 + delay 44 + playsewithpan SE_W057, 192 + delay 44 + playsewithpan SE_W057, 192 + delay 44 + panse_1B SE_W057, 192, 63, 2, 0 + end + +Move_CALM_MIND:: @ 81CCE97 + loadspritegfx 10203 + monbg 2 + createvisualtask sub_80BA83C, 5, 0, 0, 0, 16, 0 + waitforvisualfinish + createvisualtask sub_80BB9B0, 5, 1 + waitforvisualfinish + createsprite gUnknown_83E40C8, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, 192 + delay 14 + createsprite gUnknown_83E40C8, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, 192 + delay 14 + createsprite gUnknown_83E40C8, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, 192 + waitforvisualfinish + createvisualtask sub_80BB9B0, 5, 0 + visible 0 + waitforvisualfinish + createvisualtask sub_80BA83C, 5, 0, 0, 16, 0, 0 + waitforvisualfinish + clearmonbg 2 + end + +Move_LEAF_BLADE:: @ 81CCF17 + loadspritegfx 10063 + loadspritegfx 10285 + createvisualtask sub_80A39C0, 5, + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W015, 63 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W015, 63 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W015, 63 + waitforvisualfinish + monbg 1 + setalpha 12, 8 + delay 12 + createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 18, 1 + createsprite gUnknown_83E7C80, ANIM_TARGET, 2, 0, 0, 1, 36 + playsewithpan SE_W043, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_DRAGON_DANCE:: @ 81CCF9A + loadspritegfx 10249 + monbg 0 + monbgprio_28 0 + delay 1 + createvisualtask sub_80B75E0, 5, + playsewithpan SE_W100, 192 + delay 8 + createvisualtask sub_8076288, 5, 10249, 19456, 14, 0, 3 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 43 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 85 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 170 + createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 213 + delay 30 + playsewithpan SE_W100, 192 + delay 30 + playsewithpan SE_W100, 192 + waitforvisualfinish + clearmonbg 0 + delay 1 + end + +Move_SHOCK_WAVE:: @ 81CD009 + loadspritegfx 10211 + loadspritegfx 10212 + loadspritegfx 10001 + loadspritegfx 10037 + monbg 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AE540, 2, 0, 20, 0, 2 + playsewithpan SE_W268, 192 + delay 12 + createsprite gUnknown_83E6290, ANIM_ATTACKER, 2, + delay 30 + createvisualtask sub_80AECE0, 5, + delay 12 + waitforvisualfinish + createvisualtask sub_80AEFA0, 5, + playsewithpan SE_W161B, 63 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 6, 18, 1 + createvisualtask sub_80BA7F8, 5, 1, 3, 16, 0, 32767 + createvisualtask sub_80BA7F8, 5, 4, 0, 16, 16, 0 + delay 4 + createvisualtask sub_80BA7F8, 5, 4, 0, 0, 0, 0 + waitforvisualfinish + clearmonbg 0 + blendoff + end + +Move_HARDEN:: @ 81CD0AB + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + waitforvisualfinish + end + +Move_BELLY_DRUM:: @ 81CD0C0 + loadspritegfx 10072 + loadspritegfx 10193 + createvisualtask sub_80A65E8, 2, + waitforvisualfinish + call gUnknown_81CD18D + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 0, 0, 0, 0 + playsewithpan SE_W187, 192 + delay 15 + call gUnknown_81CD172 + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 1, 1, 1, 0 + playsewithpan SE_W187, 192 + delay 15 + call gUnknown_81CD18D + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 0, 3, 3, 128 + playsewithpan SE_W187, 192 + delay 7 + call gUnknown_81CD172 + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 1, 2, 0, 128 + playsewithpan SE_W187, 192 + delay 7 + call gUnknown_81CD18D + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 0, 1, 1, 0 + playsewithpan SE_W187, 192 + delay 7 + call gUnknown_81CD172 + createsprite gUnknown_83E3914, ANIM_ATTACKER, 2, 1, 0, 3, 0 + playsewithpan SE_W187, 192 + waitforvisualfinish + createvisualtask sub_80A66A0, 2, + waitforvisualfinish + end + +gUnknown_81CD172:: @ 81CD172 + createsprite gUnknown_83E38E0, ANIM_ATTACKER, 3, 0 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1 + return + +gUnknown_81CD18D:: @ 81CD18D + createsprite gUnknown_83E38E0, ANIM_ATTACKER, 3, 1 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1 + return + +Move_MIND_READER:: @ 81CD1A8 + loadspritegfx 10189 + loadspritegfx 10190 + loadspritegfx 10191 + monbg 4 + playsewithpan SE_W109, 63 + createsprite gUnknown_83FEE5C, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gUnknown_83FEE74, ANIM_ATTACKER, 5, + delay 40 + playsewithpan SE_W043, 63 + createvisualtask sub_80B9BDC, 2, 1, 1, 2, 0, 10, 0 + call gUnknown_81CD1EF + waitforvisualfinish + clearmonbg 4 + end + +gUnknown_81CD1EF:: @ 81CD1EF + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 50, -50, 6 + delay 2 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -60, -30, 6 + delay 2 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gUnknown_83FEE8C, ANIM_ATTACKER, 4, 35, 40, 6 + delay 2 + return + +Move_ICE_PUNCH:: @ 81CD2E0 + monbg 3 + setalpha 12, 8 + loadspritegfx 10141 + loadspritegfx 10135 + loadspritegfx 10143 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 9, 32588 + delay 20 + playsewithpan SE_W081, 63 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 64 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 192 + delay 5 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 32 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 96 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 160 + createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 224 + delay 17 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1 + playsewithpan SE_W004, 63 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 3, 1 + waitforvisualfinish + delay 15 + call gUnknown_81D540A + delay 5 + createvisualtask sub_80BA7F8, 10, 4, 2, 9, 0, 32588 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_REST:: @ 81CD3CB + playsewithpan SE_W173, 192 + loadspritegfx 10228 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + waitforvisualfinish + end + +Move_CONFUSION:: @ 81CD40B + monbg 3 + call gUnknown_81D59BB + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767 + waitforvisualfinish + playsewithpan SE_W048, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 1, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 1 + call gUnknown_81D59C7 + end + +Move_PSYCHIC:: @ 81CD46C + monbg 3 + call gUnknown_81D59BB + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 767 + waitforvisualfinish + loopsewithpan SE_W048, 63, 10, 3 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 1 + call gUnknown_81D59C7 + end + +Move_FUTURE_SIGHT:: @ 81CD4CF + goto gUnknown_81CD4DD + +gUnknown_81CD4D4:: @ 81CD4D4 + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81CD4DD:: @ 81CD4DD + monbg 2 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W048, 192 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1 + waitforvisualfinish + clearmonbg 2 + blendoff + goto gUnknown_81CD4D4 + monbg 3 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W048, 63 + waitplaysewithpan SE_W048, 63, 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, 1, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CD4D4 + +Move_THUNDER:: @ 81CD570 + loadspritegfx 10037 + fadetobg 11 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -256, 0, 1, -1 + waitbgfadein + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 + delay 16 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + playsewithpan SE_W086, 63 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -36 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -20 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, 12 + delay 20 + createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -32 + playsewithpan SE_W086, 63 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, 16 + playsewithpan SE_W086, 63 + delay 5 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -32 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, 16 + delay 30 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 5 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -32 + playsewithpan SE_W161B, 63 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16 + delay 10 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createvisualtask sub_80ADAD8, 2, 30, 3, 1, 0 + delay 2 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, 0 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +Move_THUNDER_PUNCH:: @ 81CD6CA + loadspritegfx 10135 + loadspritegfx 10143 + loadspritegfx 10037 + monbg 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 + waitforvisualfinish + playsewithpan SE_W004, 63 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + delay 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48 + delay 1 + createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, 16 + delay 1 + playsewithpan SE_W161B, 63 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0 + delay 20 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SACRED_FIRE:: @ 81CD793 + loadspritegfx 10033 + loadspritegfx 10035 + loopsewithpan SE_W221, 192, 7, 5 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1 + delay 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1 + delay 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + waitforvisualfinish + playsewithpan SE_W221B, 63 + createsprite gUnknown_83E5C70, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1 + delay 10 + playsewithpan SE_W221B, 63 + createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1 + delay 10 + playsewithpan SE_W221B, 63 + createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1 + delay 1 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + waitforvisualfinish + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 1 + playsewithpan SE_W172B, 63 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 + waitforvisualfinish + end + +Move_SCRATCH:: @ 81CD97A + loadspritegfx 10137 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W010, 63 + createsprite gUnknown_83FEE00, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_DRAGON_BREATH:: @ 81CD9AC + loadspritegfx 10029 + monbg 3 + monbgprio_28 1 + loopsewithpan SE_W172, 192, 7, 7 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createvisualtask sub_80BA7F8, 10, 4, 1, 0, 9, 31 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 21, 1 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 1, 9, 0, 31 + waitforvisualfinish + clearmonbg 3 + end + +Move_ROAR:: @ 81CDAC0 + loadspritegfx 10053 + monbg 0 + monbgprio_28 0 + setalpha 8, 8 + createvisualtask sub_80DD148, 2, 0, 2 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1 + call gUnknown_81CDB06 + delay 20 + createvisualtask sub_80995FC, 5, 1, 2 + waitforvisualfinish + clearmonbg 0 + blendoff + waitforvisualfinish + createvisualtask sub_80DD2F4, 5, + waitforvisualfinish + end + +gUnknown_81CDB06:: @ 81CDB06 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 8, 1 + delay 15 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_83FF5B4, ANIM_ATTACKER, 2, 24, 8, 1 + return + +Move_GROWL:: @ 81CDB57 + loadspritegfx 10053 + createvisualtask sub_80DD148, 2, 0, 255 + call gUnknown_81CDB06 + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1 + waitforvisualfinish + createvisualtask sub_80DD2F4, 5, + waitforvisualfinish + end + +Move_SNORE:: @ 81CDB98 + loadspritegfx 10197 + monbg 2 + setalpha 8, 8 + call gUnknown_81CDBB1 + delay 30 + call gUnknown_81CDBB1 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81CDBB1:: @ 81CDBB1 + playsewithpan SE_W173, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 + createsprite gUnknown_83E3F64, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gUnknown_83E3F64, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gUnknown_83E3F64, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 + return + +Move_LIGHT_SCREEN:: @ 81CDC28 + loadspritegfx 10070 + loadspritegfx 10166 + setalpha 0, 16 + waitplaysewithpan SE_W115, 192, 15 + createsprite gUnknown_83E6E10, ANIM_ATTACKER, 1, 40, 0, 10166 + delay 10 + call gUnknown_81CDC4F + waitforvisualfinish + delay 1 + blendoff + end + +gUnknown_81CDC4F:: @ 81CDC4F + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 23, 0, 0, 1 + delay 6 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 31, -8, 0, 1 + delay 5 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 30, 20, 0, 1 + delay 7 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, -15, 0, 1 + delay 6 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 20, 10, 0, 1 + delay 6 + createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, 18, 0, 1 + return + +Move_MIRROR_COAT:: @ 81CDCB4 + loadspritegfx 10070 + loadspritegfx 10168 + setalpha 0, 16 + createsprite gUnknown_83E6E40, ANIM_ATTACKER, 1, 40, 0, 10168 + delay 10 + playsewithpan SE_W115, 192 + call gUnknown_81CDC4F + waitforvisualfinish + delay 1 + blendoff + end + +Move_REFLECT:: @ 81CDCDA + loadspritegfx 10071 + loadspritegfx 10167 + setalpha 0, 16 + waitplaysewithpan SE_W115, 192, 15 + createsprite gUnknown_83E6E28, ANIM_ATTACKER, 1, 40, 0, 10167 + delay 20 + createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 30, 0, 0, 1 + delay 7 + createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 19, -12, 0, 1 + delay 7 + createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 10, 20, 0, 1 + waitforvisualfinish + delay 1 + blendoff + end + +Move_BARRIER:: @ 81CDD2D + loadspritegfx 10169 + setalpha 0, 16 + waitplaysewithpan SE_W112, 192, 15 + createsprite gUnknown_83E6E58, ANIM_ATTACKER, 3, 40, 0, 10169 + waitforvisualfinish + delay 1 + blendoff + end + +Move_BUBBLE:: @ 81CDD4A + loadspritegfx 10146 + loadspritegfx 10155 + monbg 1 + setalpha 12, 8 + delay 1 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + delay 6 + createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 + playsewithpan SE_W145, 192 + waitplaysewithpan SE_W145B, 63, 100 + waitforvisualfinish + call gUnknown_81D583D + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_SMOG:: @ 81CDE20 + loadspritegfx 10172 + monbg 3 + monbgprio_29 + setalpha 12, 8 + loopsewithpan SE_W054, 63, 17, 10 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + call gUnknown_81CDE85 + delay 120 + loopsewithpan SE_W092, 63, 18, 2 + createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 26650 + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CDE85:: @ 81CDE85 + createsprite gUnknown_83E64BC, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0 + delay 7 + return + +Move_FAINT_ATTACK:: @ 81CDE9B + loadspritegfx 10135 + monbg 0 + fadetobg 1 + waitbgfadein + delay 0 + playsewithpan SE_W185, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 3 + createvisualtask sub_80B78E0, 2, 1 + waitforvisualfinish + clearmonbg 0 + invisible 0 + delay 1 + createvisualtask sub_80BC12C, 2, + monbg 1 + setalpha 12, 8 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 9, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 1 + setarg 7, 4096 + delay 32 + createvisualtask sub_80B7A80, 2, + monbg 0 + createvisualtask sub_80B79DC, 2, 1 + waitforvisualfinish + clearmonbg 0 + delay 1 + restorebg + waitbgfadein + end + +Move_SAND_ATTACK:: @ 81CDF22 + loadspritegfx 10074 + monbg 2 + monbgprio_28 0 + setalpha 12, 8 + playsewithpan SE_W028, 192 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + call gUnknown_81CDF72 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81CDF72:: @ 81CDF72 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 10, 10 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -10, -10 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 20, 5 + createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -20, -5 + delay 2 + return + +Move_MUD_SLAP:: @ 81CDFCA + loadspritegfx 10074 + playsewithpan SE_W028, 192 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + call gUnknown_81CE010 + waitforvisualfinish + end + +gUnknown_81CE010:: @ 81CE010 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 10, 5 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -10, -5 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 20, 10 + createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -20, -10 + delay 2 + return + +Move_DRAGON_RAGE:: @ 81CE068 + loadspritegfx 10029 + loadspritegfx 10035 + playsewithpan SE_W082, 192 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4 + waitforvisualfinish + createsprite gUnknown_83E7830, ANIM_TARGET, 2, 30, 15, 0, 10, 10 + waitforvisualfinish + loopsewithpan SE_W172B, 63, 11, 3 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 25, 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 5, 0 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -10, -15 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 0, 25 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 15, 5 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -25, 0 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 30, 30 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, -27, 25 + delay 1 + createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 0, 8 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4 + waitforvisualfinish + end + +Move_RAIN_DANCE:: @ 81CE145 + loadspritegfx 10115 + playsewithpan SE_W240, 192 + createvisualtask sub_80BA7F8, 10, 1921, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AABC0, 2, 0, 3, 120 + createvisualtask sub_80AABC0, 2, 0, 3, 120 + delay 120 + delay 30 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1921, 2, 4, 0, 0 + waitforvisualfinish + end + +Move_BITE:: @ 81CE190 + loadspritegfx 10139 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W044, 63 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 7, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 1 + end + +Move_CRUNCH:: @ 81CE1EE + loadspritegfx 10139 + loadspritegfx 10135 + monbg 1 + fadetobg 1 + waitbgfadein + setalpha 12, 8 + playsewithpan SE_W044, 63 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 7, 5, 2 + waitforvisualfinish + playsewithpan SE_W044, 63 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10 + createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 8, 4, 2 + waitforvisualfinish + clearmonbg 1 + blendoff + delay 1 + restorebg + waitbgfadein + end + +Move_CLAMP:: @ 81CE29E + loadspritegfx 10145 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W011, 63 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_ICE_BEAM:: @ 81CE2FB + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + loadspritegfx 10141 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 + waitforvisualfinish + createsoundtask mas_80DCF38, 176, -64, 63, 4, 4, 0, 10 + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 + delay 1 + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, 32384 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 25, 1 + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + call gUnknown_81CE3FC + createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 + delay 1 + createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 + waitforvisualfinish + delay 20 + call gUnknown_81D540A + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, 32384 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81CE3FC:: @ 81CE3FC + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 + delay 1 + return + +Move_WITHDRAW:: @ 81CE432 + playsewithpan SE_W029, 192 + createvisualtask sub_80A70A0, 5, + waitforvisualfinish + end + +Move_AURORA_BEAM:: @ 81CE43F + loadspritegfx 10140 + fadetobg 20 + waitbgfadein + playsewithpan SE_W062, 192 + setarg 7, 0 + createvisualtask sub_80AAF60, 10, 130 + call gUnknown_81CE4C6 + createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 17, 1 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + setarg 7, 65535 + createsoundtask mas_80DCF38, 176, -64, 63, 3, 6, 0, 10 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 40, 1 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + call gUnknown_81CE4C6 + waitforvisualfinish + restorebg + waitbgfadein + end + +gUnknown_81CE4C6:: @ 81CE4C6 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17 + delay 1 + return + +Move_SOLAR_BEAM:: @ 81CE513 + loadspritegfx 10147 + choosetwoturnanim gUnknown_81CE521, gUnknown_81CE61E + +gUnknown_81CE51F:: @ 81CE51F + waitforvisualfinish + end + +gUnknown_81CE521:: @ 81CE521 + monbg 2 + setalpha 12, 8 + createvisualtask sub_80B9BDC, 2, 2, 1, 4, 0, 11, 12287 + playsewithpan SE_W025, 192 + call gUnknown_81CE54B + waitforvisualfinish + clearmonbg 2 + blendoff + goto gUnknown_81CE51F + +gUnknown_81CE54B:: @ 81CE54B + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, 40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, -40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 0, 40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 0, -40, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, -20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, 20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, -20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, 20, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -20, 30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 20, -30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -20, -30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 20, 30, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, 0, 16 + delay 2 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, 0, 16 + delay 2 + return + +gUnknown_81CE61E:: @ 81CE61E + call gUnknown_81D5A07 + panse_1B SE_W076, 192, 63, 2, 0 + createvisualtask sub_80A2500, 5, + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 1 + delay 4 + createvisualtask sub_80BA7F8, 10, 4, 1, 0, 10, 1017 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 2 + delay 4 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 65, 1 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 6 + delay 4 + call gUnknown_81CE6F0 + call gUnknown_81CE6F0 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 1, 10, 0, 1017 + call gUnknown_81D5A41 + goto gUnknown_81CE51F + +gUnknown_81CE6F0:: @ 81CE6F0 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 1 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 2 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_83E2A70, ANIM_TARGET, 3, 15, 0, 20, 6 + delay 4 + return + +Move_BLIZZARD:: @ 81CE768 + loadspritegfx 10141 + monbg 3 + createvisualtask AnimTask_GetAttackerSide, 2, + jumpargeq 7, 1, gUnknown_81CE8ED + fadetobg 9 + +gUnknown_81CE77E:: @ 81CE77E + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1 + waitbgfadein + waitforvisualfinish + panse_1B SE_W059, 192, 63, 2, 0 + call gUnknown_81CE7B8 + call gUnknown_81CE7B8 + playsewithpan SE_W059B, 63 + waitforvisualfinish + call gUnknown_81D548E + waitforvisualfinish + clearmonbg 3 + delay 20 + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CE7B8:: @ 81CE7B8 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1 + createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1 + delay 3 + return + +gUnknown_81CE8ED:: @ 81CE8ED + fadetobg 10 + goto gUnknown_81CE77E + +Move_POWDER_SNOW:: @ 81CE8F4 + loadspritegfx 10141 + monbg 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, 0 + waitforvisualfinish + panse_1B SE_W016, 192, 63, 2, 0 + call gUnknown_81CE93E + call gUnknown_81CE93E + playsewithpan SE_W016B, 63 + waitforvisualfinish + waitsound + call gUnknown_81D548E + waitforvisualfinish + clearmonbg 3 + delay 20 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, 0 + end + +gUnknown_81CE93E:: @ 81CE93E + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1 + delay 3 + return + +Move_HYDRO_PUMP:: @ 81CE9EE + loadspritegfx 10149 + loadspritegfx 10148 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1 + delay 6 + panse_1B SE_W056, 192, 63, 2, 0 + createvisualtask sub_80AB100, 5, 100 + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEA8D + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 37, 1 + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + call gUnknown_81CEA8D + call gUnknown_81CEA8D + call gUnknown_81CEACE + delay 1 + delay 1 + call gUnknown_81CEACE + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CEA8D:: @ 81CEA8D + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16 + delay 1 + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16 + delay 1 + return + +gUnknown_81CEACE:: @ 81CEACE + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 15, 1, 1 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, -15, 1, 1 + return + +Move_SIGNAL_BEAM:: @ 81CEAED + loadspritegfx 10264 + loadspritegfx 10265 + loadspritegfx 10073 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 25, 1 + delay 6 + panse_1B SE_W062, 192, 63, 1, 0 + createvisualtask sub_80AB100, 5, 100 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 25, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, 31, 8, 961, 8 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + call gUnknown_81CEBB4 + waitforvisualfinish + end + +gUnknown_81CEBB4:: @ 81CEBB4 + createsprite gUnknown_83E598C, ANIM_TARGET, 3, 10, 10, 0, 16 + createsprite gUnknown_83E59A4, ANIM_TARGET, 3, 10, 10, 0, -16 + delay 1 + return + +Move_ABSORB:: @ 81CEBD5 + loadspritegfx 10147 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293 + waitforvisualfinish + playsewithpan SE_W071, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + delay 3 + call gUnknown_81CEC44 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CEC44:: @ 81CEC44 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W152, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_MEGA_DRAIN:: @ 81CECED + loadspritegfx 10147 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, 13293 + waitforvisualfinish + playsewithpan SE_W071, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + delay 3 + call gUnknown_81CED5C + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CED5C:: @ 81CED5C + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W145C, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_GIGA_DRAIN:: @ 81CEE7D + loadspritegfx 10147 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, 13293 + waitforvisualfinish + playsewithpan SE_W071, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + delay 3 + call gUnknown_81CEEEC + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CEEEC:: @ 81CEEEC + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 40, 39 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -32, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -40, 26 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W202, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_LEECH_LIFE:: @ 81CF085 + loadspritegfx 10161 + loadspritegfx 10147 + delay 1 + loadspritegfx 10031 + loadspritegfx 10135 + monbg 3 + monbgprio_2A 1 + setalpha 12, 8 + delay 1 + createsprite gUnknown_83E7278, ANIM_ATTACKER, 2, -20, 15, 12 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + playsewithpan SE_W071, 63 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0 + waitforvisualfinish + call gUnknown_81CEC44 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 0 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SYNTHESIS:: @ 81CF107 + loadspritegfx 10031 + loadspritegfx 10049 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 16, 19451 + playsewithpan SE_W025, 192 + call gUnknown_81D569E + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + end + +Move_TOXIC:: @ 81CF131 + loadspritegfx 10151 + loadspritegfx 10150 + call gUnknown_81CF14B + call gUnknown_81CF14B + waitforvisualfinish + delay 15 + call gUnknown_81D575B + waitforvisualfinish + end + +gUnknown_81CF14B:: @ 81CF14B + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -24, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 8, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -8, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 24, 16, 1, 1 + playsewithpan SE_W092, 63 + delay 15 + return + +Move_SLUDGE:: @ 81CF1A0 + loadspritegfx 10150 + playsewithpan SE_W145C, 192 + createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1 + createvisualtask sub_80B9BDC, 2, 4, 1, 2, 0, 12, 31774 + call gUnknown_81D575B + waitforvisualfinish + end + +Move_SLUDGE_BOMB:: @ 81CF1E2 + loadspritegfx 10150 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + call gUnknown_81CF2F2 + createvisualtask AnimTask_ShakeMon2, 5, 1, 3, 0, 15, 1 + createvisualtask sub_80B9BDC, 2, 4, 1, 2, 0, 12, 31774 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 27, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -27, 44, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 39, -28, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -42, -42, 20 + playsewithpan SE_W091, 63 + delay 5 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 0, 40, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -8, -44, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -46, -28, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 46, 9, 20 + playsewithpan SE_W091, 63 + delay 5 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 0, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -43, -12, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 16, -46, 20 + createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -16, 44, 20 + playsewithpan SE_W091, 63 + delay 0 + waitsound + waitforvisualfinish + call gUnknown_81D575B + waitforvisualfinish + end + +gUnknown_81CF2F2:: @ 81CF2F2 + playsewithpan SE_W145C, 192 + createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0 + delay 3 + return + +Move_ACID:: @ 81CF308 + loadspritegfx 10150 + monbg 3 + createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0 + playsewithpan SE_W145C, 192 + delay 15 + createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, 3, 2, 0, 10, 1 + createvisualtask sub_80B9BDC, 2, 20, 2, 2, 0, 12, 31774 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 0, -22, 0, 15, 55 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -26, -24, 0, 15, 55 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 15, -27, 0, 15, 50 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -15, -17, 0, 10, 45 + playsewithpan SE_W145, 63 + delay 10 + createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 27, -22, 0, 15, 50 + playsewithpan SE_W145, 63 + waitforvisualfinish + clearmonbg 3 + end + +Move_BONEMERANG:: @ 81CF402 + loadspritegfx 10000 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W155, 192 + createsprite gUnknown_83E7A28, ANIM_ATTACKER, 2, + delay 20 + playsewithpan SE_W030, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 5, 1 + delay 17 + playsewithpan SE_W233, 192 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_BONE_CLUB:: @ 81CF456 + loadspritegfx 10000 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W155, 63 + createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 0, 10, 0, 0 + playsewithpan SE_W233B, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_BONE_RUSH:: @ 81CF4B8 + loadspritegfx 10000 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W155, 63 + createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 5, 1 + playsewithpan SE_W030, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SPIKES:: @ 81CF503 + loadspritegfx 10152 + monbg 3 + playsewithpan SE_W026, 192 + waitplaysewithpan SE_W030, 63, 28 + createsprite gUnknown_83FEEFC, ANIM_TARGET, 2, 20, 0, 0, 24, 30 + delay 10 + playsewithpan SE_W026, 192 + waitplaysewithpan SE_W030, 63, 28 + createsprite gUnknown_83FEEFC, ANIM_TARGET, 2, 20, 0, -24, 24, 30 + delay 10 + waitplaysewithpan SE_W030, 63, 28 + createsprite gUnknown_83FEEFC, ANIM_TARGET, 2, 20, 0, 24, 24, 30 + waitforvisualfinish + clearmonbg 3 + end + +Move_MEGAHORN:: @ 81CF55A + loadspritegfx 10153 + loadspritegfx 10135 + monbg 3 + playsewithpan SE_W082, 192 + jumpifcontest gUnknown_81CF631 + fadetobg 7 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1 + +gUnknown_81CF57D:: @ 81CF57D + waitbgfadein + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 + delay 3 + createsprite gUnknown_83E7224, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6 + delay 4 + playsewithpan SE_W011, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, -4, 1, 12, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 32767, 10, 0, 0 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + waitforvisualfinish + clearmonbg 3 + blendoff + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81CF631:: @ 81CF631 + fadetobg 8 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1 + goto gUnknown_81CF57D + +Move_GUST:: @ 81CF648 + loadspritegfx 10009 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W016, 63 + createsprite gUnknown_83E6AE8, ANIM_ATTACKER, 2, 0, -16 + createvisualtask sub_80B194C, 5, 1, 70 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + playsewithpan SE_W016B, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_WING_ATTACK:: @ 81CF699 + loadspritegfx 10009 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + loopsewithpan SE_W017, 192, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_80B194C, 5, 1, 70 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 + loopsewithpan SE_W003, 63, 5, 2 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_PECK:: @ 81CF736 + loadspritegfx 10135 + playsewithpan SE_W030, 63 + createvisualtask sub_8099A78, 2, 3, -768, 1, 2 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 0, 1, 3 + waitforvisualfinish + end + +Move_AEROBLAST:: @ 81CF75D + loadspritegfx 10154 + loadspritegfx 10135 + monbg 3 + call gUnknown_81D59CF + monbgprio_28 1 + setalpha 12, 8 + call gUnknown_81CF7B9 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 50, 1 + call gUnknown_81CF7B9 + call gUnknown_81CF7B9 + call gUnknown_81CF7B9 + call gUnknown_81CF7B9 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 0 + call gUnknown_81D59FF + end + +gUnknown_81CF7B9:: @ 81CF7B9 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 + delay 3 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 + delay 3 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 + delay 3 + playsewithpan SE_W026, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 + delay 3 + return + +Move_WATER_GUN:: @ 81CF87A + loadspritegfx 10155 + loadspritegfx 10148 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createsprite gUnknown_83E5A80, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 + playsewithpan SE_W145, 192 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 8, 1 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 2 + createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 + playsewithpan SE_W152, 63 + delay 10 + createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 + playsewithpan SE_W152, 63 + delay 10 + createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 + playsewithpan SE_W152, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_CRABHAMMER:: @ 81CF907 + loadspritegfx 10141 + loadspritegfx 10148 + monbg 3 + setalpha 12, 8 + createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32429, 10, 0, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 + waitforvisualfinish + delay 8 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4 + waitforvisualfinish + loopsewithpan SE_W152, 63, 20, 3 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 8, 1 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, -20, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 15, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, 0, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, -20, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 16, -8, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 5, 8, 20, 1 + delay 4 + createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -16, 0, 20, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SURF:: @ 81CFA01 + createvisualtask sub_80AB38C, 2, 0 + delay 24 + panse_1B SE_W057, 192, 63, 2, 0 + waitforvisualfinish + end + +Move_FLAMETHROWER:: @ 81CFA15 + loadspritegfx 10029 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1 + delay 6 + createvisualtask sub_80AB100, 5, 100 + panse_1B SE_W053, 192, 63, 2, 0 + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1 + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + call gUnknown_81CFA8F + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CFA8F:: @ 81CFA8F + createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + return + +Move_SANDSTORM:: @ 81CFAB2 + loadspritegfx 10261 + playsewithpan SE_W201, 0 + createvisualtask AnimTask_LoadSandstormBackground, 5, 0 + delay 16 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 0 + delay 10 + createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 0 + end + +Move_WHIRLPOOL:: @ 81CFB3A + loadspritegfx 10149 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968 + playsewithpan SE_W250, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 50, 1 + call gUnknown_81CFB92 + call gUnknown_81CFB92 + call gUnknown_81CFB92 + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81CFB92:: @ 81CFB92 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1 + delay 2 + createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1 + delay 2 + return + +Move_FLY:: @ 81CFC1D + loadspritegfx 10156 + loadspritegfx 10135 + choosetwoturnanim gUnknown_81CFC2E, gUnknown_81CFC46 + +gUnknown_81CFC2C:: @ 81CFC2C + waitforvisualfinish + end + +gUnknown_81CFC2E:: @ 81CFC2E + playsewithpan SE_W019, 192 + createsprite gUnknown_83E6BB8, ANIM_ATTACKER, 2, 0, 0, 13, 336 + goto gUnknown_81CFC2C + +gUnknown_81CFC46:: @ 81CFC46 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W104, 192 + createsprite gUnknown_83E6BD0, ANIM_ATTACKER, 2, 20 + delay 20 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CFC2C + +Move_BOUNCE:: @ 81CFC87 + loadspritegfx 10156 + loadspritegfx 10135 + choosetwoturnanim gUnknown_81CFC97, gUnknown_81CFCAB + +gUnknown_81CFC96:: @ 81CFC96 + end + +gUnknown_81CFC97:: @ 81CFC97 + playsewithpan SE_W100, 192 + createsprite gUnknown_83E6CD0, ANIM_ATTACKER, 2, 0, 0 + goto gUnknown_81CFC96 + +gUnknown_81CFCAB:: @ 81CFCAB + monbg 3 + setalpha 12, 8 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E6CFC, ANIM_TARGET, 3, + delay 7 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 11, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81CFC96 + +Move_KARATE_CHOP:: @ 81CFCEA + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + playsewithpan SE_W104, 63 + createsprite gUnknown_83E66E0, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 + waitforvisualfinish + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_CROSS_CHOP:: @ 81CFD3C + loadspritegfx 10143 + loadspritegfx 10285 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W025, 63 + createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 0 + createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 1 + delay 40 + playsewithpan SE_W013, 63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32767, 10, 0, 10 + createsprite gUnknown_83E7C80, ANIM_ATTACKER, 3, 0, 0, 1, 20 + createvisualtask AnimTask_ShakeMon, 5, 1, 7, 0, 9, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_JUMP_KICK:: @ 81CFDA5 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 3 + createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + playsewithpan SE_W026, 63 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_HI_JUMP_KICK:: @ 81CFE02 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8 + waitforvisualfinish + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3 + delay 2 + createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + playsewithpan SE_W026, 63 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 11, 1 + waitforvisualfinish + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_DOUBLE_KICK:: @ 81CFE98 + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gUnknown_83E6728, ANIM_ATTACKER, 3, 1, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_TRIPLE_KICK:: @ 81CFECB + loadspritegfx 10143 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W233B, 63 + jumpifmoveturn 0, gUnknown_81CFEF0 + jumpifmoveturn 1, gUnknown_81CFF26 + goto gUnknown_81CFF5C + +gUnknown_81CFEEB:: @ 81CFEEB + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81CFEF0:: @ 81CFEF0 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, -16, -8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + goto gUnknown_81CFEEB + +gUnknown_81CFF26:: @ 81CFF26 + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 8, 8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + goto gUnknown_81CFEEB + +gUnknown_81CFF5C:: @ 81CFF5C + createsprite gUnknown_83E6710, ANIM_TARGET, 4, 0, 0, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + goto gUnknown_81CFEEB + +Move_DYNAMIC_PUNCH:: @ 81CFF92 + loadspritegfx 10143 + loadspritegfx 10135 + loadspritegfx 10198 + loadspritegfx 10007 + delay 1 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W233B, 63 + createsprite gUnknown_83E6710, ANIM_TARGET, 3, 0, 0, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1 + delay 1 + waitsound + playsewithpan SE_W120, 63 + createvisualtask AnimTask_ShakeMon2, 5, 1, 5, 0, 28, 1 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 1, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_COUNTER:: @ 81D005A + loadspritegfx 10135 + loadspritegfx 10143 + monbg 3 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4 + playsewithpan SE_W233, 192 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 25, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_VITAL_THROW:: @ 81D0129 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W233, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 1, 2 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, 63 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 + waitforvisualfinish + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + delay 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ROCK_SMASH:: @ 81D01A4 + loadspritegfx 10058 + loadspritegfx 10135 + loadspritegfx 10143 + monbg 3 + setalpha 12, 8 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_83E6710, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0 + playsewithpan SE_W233B, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1 + waitforvisualfinish + playsewithpan SE_W088, 63 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2 + createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 7, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_SUBMISSION:: @ 81D029C + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W104, 192 + waitplaysewithpan SE_W004, 63, 10 + waitplaysewithpan SE_W104, 192, 20 + waitplaysewithpan SE_W004, 63, 30 + waitplaysewithpan SE_W104, 192, 40 + waitplaysewithpan SE_W004, 63, 50 + waitplaysewithpan SE_W104, 192, 60 + waitplaysewithpan SE_W004, 63, 70 + waitplaysewithpan SE_W104, 192, 80 + waitplaysewithpan SE_W004, 63, 90 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 + createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 + call gUnknown_81D030B + call gUnknown_81D030B + call gUnknown_81D030B + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D030B:: @ 81D030B + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1 + delay 8 + return + +Move_SUNNY_DAY:: @ 81D033F + loadspritegfx 10157 + monbg 2 + setalpha 13, 3 + createvisualtask sub_80BA7F8, 10, 1921, 1, 0, 6, 32767 + waitforvisualfinish + panse_26 SE_W080, 192, 63, 1, 0 + call gUnknown_81D038B + call gUnknown_81D038B + call gUnknown_81D038B + call gUnknown_81D038B + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1921, 1, 6, 0, 32767 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81D038B:: @ 81D038B + createsprite gUnknown_83E5D18, ANIM_ATTACKER, 40, + delay 6 + return + +Move_COTTON_SPORE:: @ 81D0395 + loadspritegfx 10158 + monbg 3 + monbgprio_28 1 + loopsewithpan SE_W077, 63, 18, 10 + call gUnknown_81D03B5 + call gUnknown_81D03B5 + call gUnknown_81D03B5 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81D03B5:: @ 81D03B5 + createsprite gUnknown_83E2B64, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0 + delay 12 + createsprite gUnknown_83E2B64, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0 + delay 12 + createsprite gUnknown_83E2B64, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0 + delay 12 + return + +Move_SPORE:: @ 81D03EF + loadspritegfx 10158 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80A28C4, 2, + loopsewithpan SE_W077, 63, 16, 11 + call gUnknown_81D041A + call gUnknown_81D041A + call gUnknown_81D041A + waitforvisualfinish + delay 1 + clearmonbg 3 + blendoff + end + +gUnknown_81D041A:: @ 81D041A + createsprite gUnknown_83E2B64, ANIM_TARGET, 2, 0, -20, 85, 80, 1 + delay 12 + createsprite gUnknown_83E2B64, ANIM_TARGET, 2, 0, -10, 170, 80, 1 + delay 12 + createsprite gUnknown_83E2B64, ANIM_TARGET, 2, 0, -15, 0, 80, 1 + delay 12 + return + +Move_PETAL_DANCE:: @ 81D0454 + loadspritegfx 10159 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W080, 192 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 6, 3 + createsprite gUnknown_83E2B94, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 16, -24, 8, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -16, -24, 8, 100 + delay 15 + createsprite gUnknown_83E2B94, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 32, -24, 8, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -32, -24, 8, 100 + delay 15 + createsprite gUnknown_83E2B94, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 24, -24, 8, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -24, -24, 8, 100 + delay 30 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 16, -24, 0, 100 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -16, -24, 0, 100 + delay 30 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, 20, -16, 14, 80 + createsprite gUnknown_83E2BAC, ANIM_ATTACKER, 2, -20, -14, 16, 80 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5 + delay 3 + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, 1, 6, 0, 8, 1 + waitforvisualfinish + delay 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_RAZOR_LEAF:: @ 81D058C + loadspritegfx 10063 + loadspritegfx 10160 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, 192, 10, 5 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -5, 8 + delay 60 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 + delay 20 + playsewithpan SE_W013, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ANCIENT_POWER:: @ 81D0693 + loadspritegfx 10058 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 10, 1 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 30, 1 + playsewithpan SE_W082, 192 + delay 10 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4 + delay 10 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5 + createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4 + delay 3 + playsewithpan SE_W120, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_OCTAZOOKA:: @ 81D07BB + loadspritegfx 10030 + loadspritegfx 10017 + playsewithpan SE_W025B, 192 + createsprite gUnknown_83E3674, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 + waitforvisualfinish + playsewithpan SE_W120, 63 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, 8, 8, 1, 0 + delay 2 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, -8, -8, 1, 0 + delay 2 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, 8, -8, 1, 0 + delay 2 + createsprite gUnknown_83E36A8, ANIM_TARGET, 2, -8, 8, 1, 0 + waitforvisualfinish + end + +Move_MIST:: @ 81D0821 + loadspritegfx 10144 + monbg 2 + setalpha 12, 8 + loopsewithpan SE_W054, 192, 20, 15 + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + call gUnknown_81D086C + delay 32 + createvisualtask sub_80B9BDC, 2, 10, 8, 2, 0, 14, 32767 + waitforvisualfinish + clearmonbg 2 + blendoff + end + +gUnknown_81D086C:: @ 81D086C + createsprite gUnknown_83E64A4, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1 + delay 7 + return + +Move_HAZE:: @ 81D0882 + waitforvisualfinish + playsewithpan SE_W114, 0 + createvisualtask sub_80AFAE4, 5, + delay 30 + createvisualtask sub_80BA7F8, 10, 1920, 2, 0, 16, 0 + delay 90 + createvisualtask sub_80BA7F8, 10, 1920, 1, 16, 0, 0 + end + +Move_FIRE_PUNCH:: @ 81D08B5 + loadspritegfx 10143 + loadspritegfx 10029 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 9, 31 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 0 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 64 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 128 + createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 196 + playsewithpan SE_W172, 63 + waitforvisualfinish + createsprite gUnknown_83E6710, ANIM_TARGET, 3, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1 + call gUnknown_81D0950 + delay 4 + playsewithpan SE_W007, 63 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 4, 0, 9, 0, 31 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D0950:: @ 81D0950 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, 176, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, 240, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, -160, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, -112, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 160, 48, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -224, -32, 40 + createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 112, -128, 40 + return + +Move_LEER:: @ 81D09C8 + loadspritegfx 10027 + monbg 0 + monbgprio_28 0 + setalpha 8, 8 + playsewithpan SE_W043, 192 + createsprite gUnknown_83FEF30, ANIM_ATTACKER, 2, 24, -12 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1 + waitforvisualfinish + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1 + waitforvisualfinish + clearmonbg 0 + blendoff + delay 1 + waitforvisualfinish + end + +Move_DREAM_EATER:: @ 81D0A1F + loadspritegfx 10147 + loadspritegfx 10031 + monbg 3 + monbgprio_2A 1 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W107, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1 + waitforvisualfinish + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 2, 25, 1 + call gUnknown_81D0A89 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + clearmonbg 3 + blendoff + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0A89:: @ 81D0A89 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 40, 39 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -32, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -40, 26 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_83E2AE8, ANIM_ATTACKER, 3, 5, -18, -20, 35 + delay 4 + return + +Move_POISON_GAS:: @ 81D0C22 + loadspritegfx 10172 + loadspritegfx 10150 + delay 0 + monbg 3 + monbgprio_29 + setalpha 12, 8 + delay 0 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 + playsewithpan SE_W054, 192 + createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 40 + loopsewithpan SE_W054, 63, 28, 6 + createvisualtask sub_80B9BDC, 2, 4, 6, 2, 0, 12, 26650 + waitforvisualfinish + blendoff + clearmonbg 3 + delay 0 + end + +Move_BIND:: @ 81D0D00 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, 0 + goto gUnknown_81D0D16 + +gUnknown_81D0D16:: @ 81D0D16 + playsewithpan SE_W020, 63 + call gUnknown_81D0D26 + call gUnknown_81D0D26 + waitforvisualfinish + end + +gUnknown_81D0D26:: @ 81D0D26 + createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, 1, 0 + delay 16 + return + +Move_WRAP:: @ 81D0D3A + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 6, 4, 2, 4 + goto gUnknown_81D0D16 + +Move_PSYBEAM:: @ 81D0D50 + loadspritegfx 10163 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + createsoundtask mas_80DCF38, 193, -64, 63, 3, 4, 0, 15 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, 1 + createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 32351 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + call gUnknown_81D0DD4 + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0DD4:: @ 81D0DD4 + createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0 + delay 4 + return + +Move_HYPNOSIS:: @ 81D0DEA + loadspritegfx 10163 + call gUnknown_81D59BB + call gUnknown_81D0E1D + call gUnknown_81D0E1D + call gUnknown_81D0E1D + createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 32351 + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0E1D:: @ 81D0E1D + playsewithpan SE_W048, 192 + createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0 + createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0 + delay 6 + return + +Move_PSYWAVE:: @ 81D0E4A + loadspritegfx 10165 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + createvisualtask sub_80AB100, 5, 100 + createsoundtask mas_80DCF38, 196, -64, 63, 2, 9, 0, 10 + call gUnknown_81D0EAD + call gUnknown_81D0EAD + createvisualtask sub_80B9BDC, 2, 4, 1, 4, 0, 12, 32351 + call gUnknown_81D0EAD + call gUnknown_81D0EAD + call gUnknown_81D0EAD + call gUnknown_81D0EAD + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +gUnknown_81D0EAD:: @ 81D0EAD + createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16 + delay 4 + createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16 + delay 4 + return + +Move_ZAP_CANNON:: @ 81D0ED0 + loadspritegfx 10171 + loadspritegfx 10011 + playsewithpan SE_W086, 192 + createsprite gUnknown_83E5FDC, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 + createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + delay 15 + waitplaysewithpan SE_W085B, 63, 19 + call gUnknown_81D58D4 + waitforvisualfinish + end + +Move_STEEL_WING:: @ 81D0FB5 + loadspritegfx 10009 + loadspritegfx 10135 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + waitforvisualfinish + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + loopsewithpan SE_W017, 192, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_80B194C, 5, 1, 70 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 + playsewithpan SE_W013, 63 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_IRON_TAIL:: @ 81D1064 + loadspritegfx 10135 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0 + waitforvisualfinish + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1 + clearmonbg 1 + blendoff + waitforvisualfinish + end + +Move_POISON_TAIL:: @ 81D10C2 + loadspritegfx 10135 + loadspritegfx 10150 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 1, 1, 23768 + waitforvisualfinish + monbg 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + playsewithpan SE_W233B, 63 + waitforvisualfinish + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1 + clearmonbg 1 + blendoff + call gUnknown_81D575B + waitforvisualfinish + end + +Move_METAL_CLAW:: @ 81D1128 + loadspritegfx 10039 + loopsewithpan SE_W231, 192, 28, 2 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 + waitforvisualfinish + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 2 + playsewithpan SE_W013, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + delay 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 2 + playsewithpan SE_W013, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + waitforvisualfinish + end + +Move_NIGHT_SHADE:: @ 81D11BB + monbg 0 + monbgprio_28 0 + playsewithpan SE_W060, 192 + fadetobg 2 + waitbgfadein + delay 10 + playsewithpan SE_W043, 192 + createvisualtask sub_80B54E8, 5, 85 + delay 70 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 12, 1 + createvisualtask sub_80B9BDC, 2, 4, 0, 2, 0, 13, 0 + waitforvisualfinish + clearmonbg 0 + delay 1 + restorebg + waitbgfadein + end + +Move_EGG_BOMB:: @ 81D1203 + loadspritegfx 10198 + loadspritegfx 10175 + playsewithpan SE_W039, 192 + createsprite gUnknown_83E3D00, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 16, 1 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, 6, 5, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, -16, -15, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, 16, -5, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, -12, 18, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + createsprite gUnknown_83E3F94, ANIM_TARGET, 4, 0, 5, 1, 0 + playsewithpan SE_W120, 63 + delay 3 + waitforvisualfinish + end + +Move_SHADOW_BALL:: @ 81D129D + loadspritegfx 10176 + fadetobg 2 + waitbgfadein + delay 15 + createsoundtask mas_80DCF38, 161, -64, 63, 5, 5, 0, 5 + createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8 + waitforvisualfinish + playsewithpan SE_W028, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 8, 1 + waitforvisualfinish + restorebg + waitbgfadein + end + +Move_LICK:: @ 81D12E0 + loadspritegfx 10177 + delay 15 + playsewithpan SE_W122, 63 + createsprite gUnknown_83E763C, ANIM_TARGET, 2, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 16, 1 + waitforvisualfinish + end + +Move_FOCUS_ENERGY:: @ 81D1307 + loadspritegfx 10184 + playsewithpan SE_W082, 192 + call gUnknown_81CB267 + delay 8 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 32767 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + call gUnknown_81CB267 + delay 8 + call gUnknown_81CB267 + waitforvisualfinish + end + +Move_BIDE:: @ 81D1347 + choosetwoturnanim gUnknown_81D1351, gUnknown_81D137D + end + +gUnknown_81D1351:: @ 81D1351 + loopsewithpan SE_W036, 192, 9, 2 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + waitforvisualfinish + end + +gUnknown_81D137D:: @ 81D137D + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + loopsewithpan SE_W036, 192, 9, 2 + createvisualtask sub_80BA7F8, 10, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + waitforvisualfinish + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 16, 1 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1 + delay 5 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1 + delay 5 + playsewithpan SE_W004, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1 + waitforvisualfinish + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 2, 2, 11, 0, 31 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_STRING_SHOT:: @ 81D1446 + loadspritegfx 10179 + loadspritegfx 10180 + monbg 3 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0 + waitforvisualfinish + loopsewithpan SE_W081, 192, 9, 6 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + call gUnknown_81D1504 + waitforvisualfinish + playsewithpan SE_W081B, 63 + createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 10 + delay 4 + createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, -2 + delay 4 + createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 22 + waitforvisualfinish + clearmonbg 3 + delay 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0 + end + +gUnknown_81D1504:: @ 81D1504 + createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1 + delay 1 + return + +Move_SPIDER_WEB:: @ 81D1518 + loadspritegfx 10181 + loadspritegfx 10180 + monbg 3 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0 + waitforvisualfinish + monbgprio_28 1 + loopsewithpan SE_W081, 192, 9, 6 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + call gUnknown_81D15A5 + waitforvisualfinish + playsewithpan SE_W081B, 63 + createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2, + waitforvisualfinish + clearmonbg 3 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0 + end + +gUnknown_81D15A5:: @ 81D15A5 + createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0 + delay 1 + return + +Move_RAZOR_WIND:: @ 81D15B9 + choosetwoturnanim gUnknown_81D15C4, gUnknown_81D1614 + +gUnknown_81D15C2:: @ 81D15C2 + waitforvisualfinish + end + +gUnknown_81D15C4:: @ 81D15C4 + loadspritegfx 10009 + playsewithpan SE_W016, 192 + createsprite gUnknown_83E3DC8, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite gUnknown_83E3DC8, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite gUnknown_83E3DC8, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 + waitforvisualfinish + playsewithpan SE_W016B, 192 + goto gUnknown_81D15C2 + +gUnknown_81D1614:: @ 81D1614 + loadspritegfx 10154 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 + delay 2 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 + delay 2 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 + delay 17 + playsewithpan SE_W013, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 10, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + goto gUnknown_81D15C2 + +Move_DISABLE:: @ 81D169F + loadspritegfx 10071 + monbg 1 + monbgprio_28 1 + setalpha 8, 8 + playsewithpan SE_W197, 192 + createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 24, -16 + waitforvisualfinish + createvisualtask sub_80A7FB0, 5, + loopsewithpan SE_W020, 63, 15, 4 + waitforvisualfinish + delay 1 + clearmonbg 1 + blendoff + end + +Move_RECOVER:: @ 81D16CD + loadspritegfx 10147 + loadspritegfx 10031 + monbg 2 + setalpha 12, 8 + loopsewithpan SE_W025, 192, 13, 3 + createvisualtask sub_80B9BDC, 2, 2, 0, 6, 0, 11, 12287 + call gUnknown_81D170D + call gUnknown_81D170D + call gUnknown_81D170D + waitforvisualfinish + clearmonbg 2 + blendoff + delay 1 + call gUnknown_81D56C9 + waitforvisualfinish + end + +gUnknown_81D170D:: @ 81D170D + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 40, -10, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -35, -10, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 15, -40, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -10, -32, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 25, -20, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, -40, -20, 13 + delay 3 + createsprite gUnknown_83E2A58, ANIM_ATTACKER, 2, 5, -40, 13 + delay 3 + return + +Move_MIMIC:: @ 81D1777 + loadspritegfx 10147 + monbg_22 3 + setalpha 11, 5 + panse_1B SE_W107, 63, 192, 253, 0 + createvisualtask sub_80A2F0C, 5, 128, 24 + delay 15 + createsprite gUnknown_83E2D54, ANIM_TARGET, 2, -12, 24 + delay 10 + setarg 7, 65535 + waitforvisualfinish + playsewithpan SE_W036, 192 + createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 11, 32767 + waitforvisualfinish + clearmonbg_23 3 + blendoff + end + +Move_CONSTRICT:: @ 81D17C1 + loadspritegfx 10186 + loopsewithpan SE_W010, 63, 6, 4 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 4, 0, 16, 0, 2 + delay 7 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 3, 0, 0, 0, 2 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 2, 0, 8, 1, 2 + delay 7 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 3, 0, -8, 1, 2 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1 + delay 20 + playsewithpan SE_W020, 63 + setarg 7, 65535 + waitforvisualfinish + end + +Move_CURSE:: @ 81D1829 + choosetwoturnanim gUnknown_81D1832, gUnknown_81D18AF + +gUnknown_81D1832:: @ 81D1832 + loadspritegfx 10199 + loadspritegfx 10200 + monbg 2 + createvisualtask sub_80B63B4, 5, + waitforvisualfinish + delay 20 + createsprite gUnknown_83E7680, ANIM_ATTACKER, 2, + delay 60 + call gUnknown_81D1899 + delay 41 + call gUnknown_81D1899 + delay 41 + call gUnknown_81D1899 + waitforvisualfinish + clearmonbg 2 + delay 1 + monbg 3 + playsewithpan SE_W171, 63 + createsprite gUnknown_83E7698, ANIM_TARGET, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, 0 + waitforvisualfinish + clearmonbg 3 + end + +gUnknown_81D1899:: @ 81D1899 + createvisualtask AnimTask_ShakeMon2, 2, 0, 4, 0, 10, 0 + playsewithpan SE_W020, 192 + return + +gUnknown_81D18AF:: @ 81D18AF + createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, 0 + waitforvisualfinish + delay 10 + call gUnknown_81D18CA + waitforvisualfinish + end + +gUnknown_81D18CA:: @ 81D18CA + playsewithpan SE_W082, 192 + createvisualtask sub_80BACEC, 5, + createvisualtask sub_80B9BDC, 5, 2, 4, 2, 0, 10, 31 + return + +Move_SOFT_BOILED:: @ 81D18E9 + loadspritegfx 10202 + loadspritegfx 10203 + loadspritegfx 10031 + monbg 2 + playsewithpan SE_W039, 192 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 2, 6, 1 + createsprite gUnknown_83E4028, ANIM_ATTACKER, 4, 0, 16, 0 + createsprite gUnknown_83E4028, ANIM_ATTACKER, 4, 0, 16, 1 + delay 120 + delay 7 + playsewithpan SE_W030, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 31, 16, 0, 1 + delay 8 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 31, 16, 0, 1 + delay 60 + setarg 7, 65535 + waitforvisualfinish + clearmonbg 2 + call gUnknown_81D5712 + end + +Move_HEAL_BELL:: @ 81D196B + loadspritegfx 10205 + loadspritegfx 10206 + loadspritegfx 10203 + createvisualtask sub_80BA7F8, 10, 10, 0, 0, 10, 32767 + waitforvisualfinish + createvisualtask sub_80A96B4, 5, + createsprite gUnknown_83E41B0, ANIM_ATTACKER, 2, 0, -24, 0, 1 + delay 12 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 + call gUnknown_81D1B2F + delay 33 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 + call gUnknown_81D1B2F + delay 33 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gUnknown_83E41D0, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 + call gUnknown_81D1B2F + waitforvisualfinish + createvisualtask sub_80A9760, 5, + waitforvisualfinish + unloadspritegfx 10205 + unloadspritegfx 10206 + unloadspritegfx 10203 + loadspritegfx 10049 + playsewithpan SE_W234, 192 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_83E340C, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + waitforvisualfinish + unloadspritegfx 10049 + loadspritegfx 10203 + playsewithpan SE_REAPOKE, 192 + createvisualtask sub_80BA83C, 10, 4, 3, 10, 0, 31500 + createvisualtask sub_80BA7F8, 10, 10, 3, 10, 0, 32767 + createsprite gUnknown_83E40E0, ANIM_ATTACKER, 16, 0, 0, 0, 1 + end + +gUnknown_81D1B2F:: @ 81D1B2F + createvisualtask sub_80BA83C, 10, 4, 3, 8, 0, 31500 + createvisualtask sub_80BA7F8, 10, 10, 3, 2, 10, 32767 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 40, 0, -24, 0, 1 + playsewithpan SE_W215, 192 + return + +Move_FAKE_OUT:: @ 81D1B65 + playsewithpan SE_W260, 0 + createvisualtask sub_80A98B0, 5, + waitforvisualfinish + playsewithpan SE_W166, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767 + end + +Move_SCARY_FACE:: @ 81D1BA0 + loadspritegfx 10218 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, 0 + playsewithpan SE_W060, 192 + waitforvisualfinish + delay 10 + playsewithpan SE_W043, 192 + createvisualtask sub_80A9F10, 5, + delay 13 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_83E42FC, ANIM_ATTACKER, 0, 16, -8 + waitforvisualfinish + createvisualtask sub_80ADAD8, 3, 20, 1, 0 + playsewithpan SE_W081B, 63 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, 0 + waitforvisualfinish + end + +Move_SWEET_KISS:: @ 81D1C03 + loadspritegfx 10216 + loadspritegfx 10220 + createsprite gUnknown_83E4320, ANIM_TARGET, 2, 16, -48 + playsewithpan SE_W215, 63 + delay 23 + playsewithpan SE_W215, 63 + delay 23 + playsewithpan SE_W215, 63 + waitforvisualfinish + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 160, -30 + playsewithpan SE_W213, 63 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -256, -42 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 128, -14 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -128, -22 + createsprite gUnknown_83E4230, ANIM_TARGET, 3, -384, -31 + end + +Move_LOVELY_KISS:: @ 81D1C6C + loadspritegfx 10219 + loadspritegfx 10221 + createsprite gUnknown_83E4368, ANIM_TARGET, 2, 0, -24 + playsewithpan SE_W060B, 63 + waitforvisualfinish + playsewithpan SE_W213, 63 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, -256, -42 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, 128, -14 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_83E4338, ANIM_TARGET, 3, -128, -22 + end + +Move_FURY_SWIPES:: @ 81D1CB3 + loadspritegfx 10222 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5 + delay 4 + playsewithpan SE_W010, 63 + createsprite gUnknown_83E43B0, ANIM_TARGET, 2, 16, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 5, 1 + delay 10 + createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5 + delay 4 + playsewithpan SE_W010, 63 + createsprite gUnknown_83E43B0, ANIM_TARGET, 2, -16, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1 + end + +Move_INGRAIN:: @ 81D1D17 + loadspritegfx 10223 + loadspritegfx 10147 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150 + playsewithpan SE_W010, 192 + delay 10 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140 + playsewithpan SE_W010, 192 + delay 10 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130 + playsewithpan SE_W010, 192 + delay 10 + createsprite gUnknown_83E2DC4, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120 + playsewithpan SE_W010, 192 + delay 40 + createsprite gUnknown_83E2E04, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30 + delay 5 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E2E04, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30 + playsewithpan SE_W145C, 192 + delay 5 + playsewithpan SE_W145C, 192 + delay 5 + createsprite gUnknown_83E2E04, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18 + playsewithpan SE_W145C, 192 + delay 10 + waitforvisualfinish + end + +Move_PRESENT:: @ 81D1DC8 + loadspritegfx 10224 + createvisualtask sub_80DEAF0, 2, + createsprite gUnknown_83E2E88, ANIM_TARGET, 2, 0, -5, 10, 2, -1 + playsewithpan SE_W039, 192 + delay 14 + playsewithpan SE_W145B, 192 + delay 14 + playsewithpan SE_W145B, 0 + delay 20 + playsewithpan SE_W145B, 63 + waitforvisualfinish + jumpargeq 7, 0, gUnknown_81D1E0B + jumpargeq 7, 1, gUnknown_81D1E76 + end + +gUnknown_81D1E0B:: @ 81D1E0B + loadspritegfx 10198 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_TARGET, 3, 16, 16, 1, 1 + end + +gUnknown_81D1E76:: @ 81D1E76 + loadspritegfx 10195 + loadspritegfx 10031 + playsewithpan SE_W234, 63 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -16, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 16, 32, -3, -1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 32, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -32, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 0, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, 24, 32, -3, 1 + delay 3 + createsprite gUnknown_83E2ED0, ANIM_TARGET, 4, -24, 32, -3, 1 + waitforvisualfinish + waitsound + call gUnknown_81D5712 + end + +Move_BATON_PASS:: @ 81D1F1F + loadspritegfx 10226 + playsewithpan SE_W226, 192 + createvisualtask sub_80B9BDC, 2, 31, 1, 2, 0, 11, 31455 + createsprite gUnknown_83FF150, ANIM_ATTACKER, 2, + end + +Move_PERISH_SONG:: @ 81D1F41 + loadspritegfx 10206 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 0, 0, 0 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 1, 1, 16 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 2, 1, 32 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 3, 2, 48 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 4, 2, 64 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 5, 0, 80 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 6, 0, 96 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 7, 1, 112 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 8, 2, 128 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 9, 0, 144 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 10, 2, 160 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 11, 0, 176 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 12, 1, 192 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 13, 3, 208 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 14, 3, 224 + createsprite gUnknown_83E4484, ANIM_ATTACKER, 4, 15, 0, 240 + createsprite gUnknown_83E449C, ANIM_ATTACKER, 4, 15, 0, 0 + delay 20 + panse_1B SE_W195, 192, 63, 2, 0 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 0 + delay 100 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 0 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 1 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 1 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 1 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 1 + waitforvisualfinish + end + +Move_SLEEP_TALK:: @ 81D20AA + loadspritegfx 10228 + createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, 0 + delay 20 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -1 + playsewithpan SE_W173, 192 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -1 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -1 + delay 20 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -5 + playsewithpan SE_W173, 192 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -5 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -5 + delay 20 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -3 + playsewithpan SE_W173, 192 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_83FEF70, ANIM_TARGET, 2, 0, 20, 5, -3 + waitforvisualfinish + end + +Move_HYPER_FANG:: @ 81D2165 + loadspritegfx 10192 + playsewithpan SE_W044, 63 + delay 1 + delay 2 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81D21C5 + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81D21B7 + goto gUnknown_81D21BE + +gUnknown_81D2193:: @ 81D2193 + waitbgfadeout + createsprite gUnknown_83FEFBC, ANIM_TARGET, 2, + waitbgfadein + createvisualtask AnimTask_ShakeMon, 3, 1, 0, 10, 10, 1 + playsewithpan SE_W043, 63 + delay 20 + restorebg + waitbgfadein + waitforvisualfinish + end + +gUnknown_81D21B7:: @ 81D21B7 + fadetobg 4 + goto gUnknown_81D2193 + +gUnknown_81D21BE:: @ 81D21BE + fadetobg 5 + goto gUnknown_81D2193 + +gUnknown_81D21C5:: @ 81D21C5 + fadetobg 6 + goto gUnknown_81D2193 + +Move_TRI_ATTACK:: @ 81D21CC + loadspritegfx 10230 + createsprite gUnknown_83FF0D8, ANIM_TARGET, 2, 16, 0 + playsewithpan SE_W161, 192 + delay 20 + playsewithpan SE_W161, 192 + delay 20 + createsoundtask mas_80DCF38, 213, -64, 63, 5, 6, 0, 7 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0 + delay 16 + loadspritegfx 10033 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 + playsewithpan SE_W172B, 63 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 + delay 2 + createvisualtask sub_80ADAD8, 2, 20, 3, 1, 1 + waitforvisualfinish + loadspritegfx 10037 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + playsewithpan SE_W161B, 63 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16 + delay 1 + createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16 + delay 20 + createvisualtask sub_80ADAD8, 2, 20, 3, 1, 0 + delay 2 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + waitforvisualfinish + loadspritegfx 10141 + call gUnknown_81D540A + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0 + waitforvisualfinish + end + +Move_WILL_O_WISP:: @ 81D2340 + loadspritegfx 10232 + loadspritegfx 10231 + monbg 3 + monbgprio_2A 1 + playsewithpan SE_W052, 192 + waitplaysewithpan SE_W052, 192, 10 + createvisualtask sub_80DD444, 2, -64, -64, 1, 0 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 2, 0, 0, 0 + delay 3 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 3, 0, 0, 1 + delay 3 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 2 + delay 3 + createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 3 + delay 40 + createvisualtask sub_80DD444, 2, -64, 63, 2, 0 + waitforvisualfinish + monbgprio_29 + playsewithpan SE_W172B, 63 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 13, 1 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 42 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 84 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 126 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 168 + createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 210 + waitforvisualfinish + clearmonbg 3 + end + +Move_ENCORE:: @ 81D23FE + loadspritegfx 10227 + loadspritegfx 10247 + createvisualtask sub_80DEDD8, 2, + createvisualtask sub_80BAB38, 2, 248, 3, 0, 10, 0 + waitforvisualfinish + createsprite gUnknown_83FF00C, ANIM_TARGET, 2, 0, -8 + createsprite gUnknown_83FF024, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite gUnknown_83FF024, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite gUnknown_83FF03C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite gUnknown_83FF03C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 + delay 16 + createvisualtask sub_80DD410, 5, 216, 63 + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, 1 + waitforvisualfinish + createvisualtask sub_80BAB38, 2, 248, 3, 10, 0, 1 + waitforvisualfinish + createvisualtask sub_80DEE78, 2, + end + +Move_TRICK:: @ 81D24A5 + loadspritegfx 10224 + loadspritegfx 10207 + createsprite gUnknown_83E2F60, ANIM_ATTACKER, 2, -40, 80 + createsprite gUnknown_83E2F60, ANIM_ATTACKER, 2, -40, 208 + delay 16 + playsewithpan SE_W166, 0 + createvisualtask sub_80A9A20, 3, + createvisualtask sub_80A9AB0, 3, + delay 30 + playsewithpan SE_W104, 0 + delay 24 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W104, 0 + delay 16 + playsewithpan SE_W213, 0 + createvisualtask AnimTask_ShakeMon, 3, 0, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, 1, 5, 0, 7, 2 + waitforvisualfinish + end + +Move_WISH:: @ 81D2523 + loadspritegfx 10233 + loadspritegfx 10049 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0 + waitforvisualfinish + panse_27 SE_W115, 63, 192, 253, 0 + createsprite gUnknown_83FF168, ANIM_ATTACKER, 40, + waitforvisualfinish + delay 60 + loopsewithpan SE_W215, 192, 16, 3 + call gUnknown_81D569E + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0 + waitforvisualfinish + end + +Move_STOCKPILE:: @ 81D256B + loadspritegfx 10235 + playsewithpan SE_W025, 192 + createvisualtask sub_80B9BDC, 2, 2, 8, 1, 0, 12, 32767 + createvisualtask sub_80DF848, 5, + call gUnknown_81D25A9 + call gUnknown_81D25A9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, 32767 + end + +gUnknown_81D25A9:: @ 81D25A9 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 55, 55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, -55, -55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 0, 55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 0, -55, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 55, -34, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, 55, 34, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, -55, -34, 13 + delay 1 + createsprite gUnknown_83E2ABC, ANIM_ATTACKER, 2, -55, 34, 13 + delay 1 + return + +Move_SPIT_UP:: @ 81D2622 + loadspritegfx 10237 + loadspritegfx 10135 + playsewithpan SE_W036, 192 + createvisualtask sub_80DF8A0, 5, + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 8, 2 + delay 45 + playsewithpan SE_W255, 192 + delay 3 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 0, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 32, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 64, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 96, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 128, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 160, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 192, 12 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 224, 12 + delay 5 + jumpifmoveturn 2, gUnknown_81D26EF + jumpifmoveturn 3, gUnknown_81D2718 + +gUnknown_81D26B2:: @ 81D26B2 + delay 5 + createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0 + playsewithpan SE_W003, 63 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 10, 1, 1 + delay 5 + playsewithpan SE_W003, 63 + createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 12, -10, 1, 1 + waitforvisualfinish + end + +gUnknown_81D26EF:: @ 81D26EF + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 208 + goto gUnknown_81D26B2 + +gUnknown_81D2718:: @ 81D2718 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 48 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 112 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 176 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 208 + createsprite gUnknown_83E42C8, ANIM_ATTACKER, 2, 240 + goto gUnknown_81D26B2 + +Move_SWALLOW:: @ 81D2765 + loadspritegfx 10236 + loadspritegfx 10031 + playsewithpan SE_W036, 192 + createvisualtask sub_80DF964, 5, + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 8, 2 + delay 38 + playsewithpan SE_W255, 192 + createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 12, 1 + call gUnknown_81D27B6 + jumpifmoveturn 2, gUnknown_81D27F8 + jumpifmoveturn 3, gUnknown_81D2802 + +gUnknown_81D27AF:: @ 81D27AF + waitforvisualfinish + call gUnknown_81D56C9 + end + +gUnknown_81D27B6:: @ 81D27B6 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, 0, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, -24, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, 16, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, -16, -8 + delay 1 + createsprite gUnknown_83FF1F8, ANIM_ATTACKER, 2, 24, -8 + delay 1 + return + +gUnknown_81D27F8:: @ 81D27F8 + call gUnknown_81D27B6 + goto gUnknown_81D27AF + +gUnknown_81D2802:: @ 81D2802 + call gUnknown_81D27B6 + call gUnknown_81D27B6 + goto gUnknown_81D27AF + +Move_TRANSFORM:: @ 81D2811 + monbg 0 + playsewithpan SE_W100, 192 + waitplaysewithpan SE_W107, 192, 48 + createvisualtask sub_80DF9BC, 2, 0 + waitforvisualfinish + clearmonbg 0 + end + +Move_MORNING_SUN:: @ 81D2829 + loadspritegfx 10241 + loadspritegfx 10031 + createvisualtask sub_80DFC50, 5, + delay 8 + createvisualtask sub_80BA7F8, 10, 1921, 8, 0, 12, 32767 + delay 14 + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + call gUnknown_81D28AF + createvisualtask sub_80BA7F8, 10, 1921, 3, 12, 0, 32767 + waitforvisualfinish + waitsound + call gUnknown_81D56C9 + end + +gUnknown_81D28AF:: @ 81D28AF + createsprite gUnknown_83FF26C, ANIM_ATTACKER, 2, 30, 640 + delay 5 + return + +Move_SWEET_SCENT:: @ 81D28BD + loadspritegfx 10238 + playsewithpan SE_W230, 192 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 100, 0, 100 + delay 25 + setpan 0 + call gUnknown_81D2901 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 55, 0 + setpan 63 + createvisualtask sub_80B9BDC, 2, 20, 1, 5, 5, 13, 22207 + call gUnknown_81D2901 + waitforvisualfinish + end + +gUnknown_81D2901:: @ 81D2901 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 70, 1, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 60, 0, 64 + delay 5 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 80, 1, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 58, 0, 120 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 90, 0, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 48, 0, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 95, 1, 80 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 75, 1, 64 + delay 2 + createsprite gUnknown_83FF324, ANIM_ATTACKER, 2, 85, 0, 120 + delay 2 + return + +Move_HYPER_BEAM:: @ 81D29A7 + loadspritegfx 10147 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, 0 + waitforvisualfinish + delay 10 + playsewithpan SE_W063, 192 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 4, 1 + waitforvisualfinish + delay 30 + createsoundtask mas_80DCF38, 240, -64, 63, 1, 15, 0, 5 + createvisualtask AnimTask_ShakeMon, 2, 0, 0, 4, 50, 1 + createvisualtask sub_80B9F6C, 2, 10147, 1, 12, 31, 16, 0, 0 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 50, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 11, 26425 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + call gUnknown_81D2AD8 + createvisualtask sub_80BA7F8, 10, 4, 2, 11, 0, 26425 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, 0 + end + +gUnknown_81D2AD8:: @ 81D2AD8 + createsprite gUnknown_83E2B00, ANIM_TARGET, 2, + createsprite gUnknown_83E2B00, ANIM_TARGET, 2, + delay 1 + return + +Move_FLATTER:: @ 81D2AE9 + loadspritegfx 10227 + loadspritegfx 10240 + createvisualtask sub_80DD410, 5, 216, 63 + createvisualtask sub_80DEDD8, 2, + createvisualtask sub_80BAB38, 2, 248, 3, 0, 10, 0 + waitforvisualfinish + createsprite gUnknown_83FF3A0, ANIM_TARGET, 2, 0, -8, 80 + delay 0 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1 + delay 10 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1 + delay 0 + createvisualtask sub_80DD3DC, 5, 222, -64 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + call gUnknown_81D2BD2 + delay 5 + createvisualtask sub_80DD3DC, 5, 222, 63 + waitforvisualfinish + createvisualtask sub_80BAB38, 2, 248, 3, 10, 0, 1 + waitforvisualfinish + createvisualtask sub_80DEE78, 2, + end + +gUnknown_81D2BD2:: @ 81D2BD2 + createsprite gUnknown_83FF388, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_83FF388, ANIM_ATTACKER, 40, 1 + return + +Move_ROLE_PLAY:: @ 81D2BE5 + monbg 2 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 16, 32767 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, 0 + waitforvisualfinish + playsewithpan SE_W161, 192 + waitplaysewithpan SE_W197, 192, 30 + createvisualtask sub_80E0FB8, 2, + waitforvisualfinish + clearmonbg 2 + createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767 + delay 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, 0 + end + +Move_REFRESH:: @ 81D2C42 + loadspritegfx 10203 + loadspritegfx 10049 + playsewithpan SE_W287, 192 + createvisualtask sub_80E2084, 2, 0 + waitforvisualfinish + playsewithpan SE_W234, 192 + call gUnknown_81D569E + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 0, 0, 0, 0 + end + +Move_BLAZE_KICK:: @ 81D2C85 + loadspritegfx 10135 + loadspritegfx 10143 + loadspritegfx 10029 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W172, 63 + createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 1, 30 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767 + delay 30 + playsewithpan SE_W007, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 14, 1 + createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0 + call gUnknown_81D0950 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_HYPER_VOICE:: @ 81D2D0D + loadspritegfx 10203 + call gUnknown_81D2D1F + waitforvisualfinish + delay 8 + call gUnknown_81D2D1F + waitforvisualfinish + end + +gUnknown_81D2D1F:: @ 81D2D1F + createvisualtask sub_80DD334, 5, + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, 1023 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, 0, 0 + createsprite gUnknown_83E40F8, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 6, 1 + createvisualtask sub_80BA47C, 2, 1, 0, 6, 1 + createvisualtask sub_80DD2F4, 5, + return + +Move_SAND_TOMB:: @ 81D2D96 + loadspritegfx 10074 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 43, 1 + playsewithpan SE_W328, 63 + call gUnknown_81D2DE3 + call gUnknown_81D2DE3 + call gUnknown_81D2DE3 + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563 + waitforvisualfinish + end + +gUnknown_81D2DE3:: @ 81D2DE3 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1 + delay 2 + createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1 + delay 2 + return + +Move_SHEER_COLD:: @ 81D2E6E + fadetobg 15 + waitbgfadeout + playsewithpan SE_W196, 0 + waitbgfadein + loadspritegfx 10010 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask sub_80783FC, 2, + waitplaysewithpan SE_W258, 63, 17 + waitforvisualfinish + clearmonbg 3 + blendoff + restorebg + waitbgfadein + end + +Move_ARM_THRUST:: @ 81D2E93 + loadspritegfx 10143 + loadspritegfx 10135 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask sub_8099980, 5, 8, 5, 0, 0 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E68AC, ANIM_TARGET, 2, 10, -8, 14, 3 + waitforvisualfinish + createvisualtask sub_8099980, 5, 8, 5, 0, 1 + playsewithpan SE_W003, 63 + choosetwoturnanim gUnknown_81D2F00, gUnknown_81D2F14 + +gUnknown_81D2EEC:: @ 81D2EEC + createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1 + waitforvisualfinish + blendoff + end + +gUnknown_81D2F00:: @ 81D2F00 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 + goto gUnknown_81D2EEC + +gUnknown_81D2F14:: @ 81D2F14 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2 + goto gUnknown_81D2EEC + +Move_MUDDY_WATER:: @ 81D2F28 + panse_1B SE_W250, 192, 63, 2, 0 + createvisualtask sub_80AB38C, 2, 1 + waitforvisualfinish + end + +Move_BULLET_SEED:: @ 81D2F3A + loadspritegfx 10006 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 30, 1 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + delay 5 + createsprite gUnknown_83E3D94, ANIM_TARGET, 2, 20, 0 + waitforvisualfinish + end + +Move_DRAGON_CLAW:: @ 81D2FD0 + loadspritegfx 10029 + loadspritegfx 10039 + playsewithpan SE_W221B, 192 + createvisualtask sub_80BA7F8, 10, 2, 4, 0, 8, 639 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 15, 1 + call gUnknown_81D31AD + call gUnknown_81D31AD + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createvisualtask sub_80DD3DC, 5, 129, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createvisualtask sub_80DD3DC, 5, 129, 63 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1 + createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1 + createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + createvisualtask sub_80BA7F8, 10, 2, 4, 8, 0, 639 + waitforvisualfinish + end + +gUnknown_81D31AD:: @ 81D31AD + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 + return + end + +Move_MUD_SHOT:: @ 81D3239 + loadspritegfx 10259 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1 + delay 6 + createvisualtask sub_80AB100, 5, 100 + panse_1B SE_W250, 192, 63, 1, 0 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + call gUnknown_81D32B3 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D32B3:: @ 81D32B3 + createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16 + delay 2 + return + +Move_METEOR_MASH:: @ 81D32D6 + loadspritegfx 10233 + loadspritegfx 10135 + loadspritegfx 10143 + panse_1B SE_W112, 192, 63, 3, 0 + fadetobg 16 + waitbgfadein + waitforvisualfinish + createsprite gUnknown_83FF6BC, ANIM_TARGET, 3, -48, -64, 72, 32, 30 + delay 10 + createsprite gUnknown_83FF6BC, ANIM_TARGET, 3, -112, -64, 8, 32, 30 + delay 40 + createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 0, 30 + createsprite gUnknown_83FF6BC, ANIM_TARGET, 3, -80, -64, 40, 32, 30 + delay 20 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 5, 0, 20, 1 + waitforvisualfinish + delay 10 + restorebg + waitbgfadein + waitforvisualfinish + end + +Move_REVENGE:: @ 81D335D + loadspritegfx 10245 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W036, 192 + createsprite gUnknown_83E6900, ANIM_ATTACKER, 2, 10, -10 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 2, 0, 4, 2, 8, 31 + waitforvisualfinish + unloadspritegfx 10245 + loadspritegfx 10246 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + delay 4 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E6948, ANIM_TARGET, 2, 10, -10 + waitforvisualfinish + unloadspritegfx 10246 + loadspritegfx 10135 + createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 10, 1 + createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, -10, -8, 1, 1, 8 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, 10, 8, 1, 1, 8 + playsewithpan SE_W025B, 63 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_POISON_FANG:: @ 81D33F4 + loadspritegfx 10192 + loadspritegfx 10150 + playsewithpan SE_W044, 63 + createsprite gUnknown_83FEFBC, ANIM_TARGET, 2, + delay 10 + createvisualtask AnimTask_ShakeMon, 3, 1, 3, 0, 10, 1 + waitforvisualfinish + createvisualtask sub_80B9BDC, 2, 4, 0, 4, 0, 12, 26650 + call gUnknown_81D575B + waitforvisualfinish + end + +Move_SUBSTITUTE:: @ 81D3433 + playsewithpan SE_W213, 192 + createvisualtask sub_80E3294, 2, + end + +Move_FRENZY_PLANT:: @ 81D343F + loadspritegfx 10223 + loadspritegfx 10135 + monbg 1 + monbgprio_28 1 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, 0 + waitforvisualfinish + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100 + playsewithpan SE_W010, 192 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95 + playsewithpan SE_W010, 213 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90 + playsewithpan SE_W010, 234 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85 + playsewithpan SE_W010, 0 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85 + playsewithpan SE_W010, 21 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85 + playsewithpan SE_W010, 42 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85 + playsewithpan SE_W010, 63 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80 + playsewithpan SE_W010, 63 + delay 5 + createsprite gUnknown_83E2DDC, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75 + playsewithpan SE_W010, 63 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3 + playsewithpan SE_W003, 63 + createvisualtask AnimTask_ShakeMon, 3, 1, 8, 0, 20, 1 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3 + playsewithpan SE_W003, 63 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2 + playsewithpan SE_W003, 63 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2 + playsewithpan SE_W003, 63 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1 + playsewithpan SE_W003, 63 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1 + playsewithpan SE_W003, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, 0 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +Move_METAL_SOUND:: @ 81D35E3 + loadspritegfx 10260 + monbg 3 + monbgprio_2A 1 + createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1 + call gUnknown_81D3616 + call gUnknown_81D3616 + call gUnknown_81D3616 + call gUnknown_81D3616 + waitforvisualfinish + clearmonbg 3 + delay 0 + waitforvisualfinish + end + +gUnknown_81D3616:: @ 81D3616 + panse_1B SE_W103, 192, 63, 2, 0 + createsprite gUnknown_83E3CD0, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + delay 2 + return + +Move_FOCUS_PUNCH:: @ 81D3633 + goto gUnknown_81D363A + +gUnknown_81D3638:: @ 81D3638 + waitforvisualfinish + end + +gUnknown_81D363A:: @ 81D363A + loadspritegfx 10135 + loadspritegfx 10143 + delay 1 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81D36F3 + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81D36E5 + jumpargeq 7, 1, gUnknown_81D36EC + +gUnknown_81D3668:: @ 81D3668 + waitbgfadein + monbg 3 + setalpha 12, 8 + playsewithpan SE_W207, 63 + createsprite gUnknown_83E697C, ANIM_TARGET, 2, + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0 + playsewithpan SE_W233B, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0 + playsewithpan SE_W025B, 63 + waitforvisualfinish + restorebg + waitbgfadein + clearmonbg 3 + blendoff + goto gUnknown_81D3638 + +gUnknown_81D36E5:: @ 81D36E5 + fadetobg 4 + goto gUnknown_81D3668 + +gUnknown_81D36EC:: @ 81D36EC + fadetobg 5 + goto gUnknown_81D3668 + +gUnknown_81D36F3:: @ 81D36F3 + fadetobg 6 + goto gUnknown_81D3668 + +Move_RETURN:: @ 81D36FA + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + createvisualtask sub_80E38D8, 2, + delay 2 + jumpargeq 7, 0, gUnknown_81D3730 + jumpargeq 7, 1, gUnknown_81D3782 + jumpargeq 7, 2, gUnknown_81D37E2 + jumpargeq 7, 3, gUnknown_81D38FD + +gUnknown_81D372B:: @ 81D372B + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D3730:: @ 81D3730 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 132, 63 + goto gUnknown_81D372B + +gUnknown_81D3782:: @ 81D3782 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + delay 11 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask sub_80DD3DC, 5, 134, 63 + goto gUnknown_81D372B + +gUnknown_81D37E2:: @ 81D37E2 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + goto gUnknown_81D372B + +gUnknown_81D38FD:: @ 81D38FD + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, 0 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + waitforvisualfinish + delay 4 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + waitforvisualfinish + delay 2 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 0 + createvisualtask sub_80DD410, 5, 160, -64 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + waitforvisualfinish + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, 0 + createvisualtask sub_80DD410, 5, 160, -64 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + waitforvisualfinish + call gUnknown_81D3B35 + call gUnknown_81D3B35 + call gUnknown_81D3B35 + call gUnknown_81D3B35 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0 + createvisualtask sub_80DD3DC, 5, 134, 63 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, 0 + goto gUnknown_81D372B + +gUnknown_81D3B35:: @ 81D3B35 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, 0 + createvisualtask sub_80DD410, 5, 160, -64 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask sub_80DD3DC, 5, 116, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createvisualtask sub_80BAB98, 2, 0, 4, 5, 1 + waitforvisualfinish + return + +Move_COSMIC_POWER:: @ 81D3B89 + loadspritegfx 10049 + createvisualtask sub_80DD410, 5, 236, 0 + playsewithpan SE_W322, 0 + createvisualtask sub_80BB7DC, 2, 0, 0, 15, 0 + waitforvisualfinish + fadetobg 16 + waitbgfadeout + createvisualtask sub_80BB82C, 2, 0, 128, 0, -1 + waitbgfadein + delay 70 + createvisualtask sub_80DD3DC, 5, 221, -64 + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + delay 40 + createvisualtask sub_80BB7DC, 2, 0, 15, 0, 0 + waitforvisualfinish + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + waitforvisualfinish + end + +Move_BLAST_BURN:: @ 81D3C0E + loadspritegfx 10035 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W221, 192 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0 + delay 25 + playsewithpan SE_W172B, 192 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 25 + playsewithpan SE_W172B, 192 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, 1, 12, 0, 20, 1 + createvisualtask sub_80BA47C, 2, 2, 0, 10, 1 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0 + createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ROCK_TOMB:: @ 81D3E50 + loadspritegfx 10250 + loadspritegfx 10058 + createvisualtask sub_80BA47C, 2, 2, 0, 10, 1 + waitforvisualfinish + createsprite gUnknown_83E7508, ANIM_TARGET, 2, 20, 12, 64, 114, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 8 + createsprite gUnknown_83E7508, ANIM_TARGET, 2, -20, 12, 64, 98, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 8 + createsprite gUnknown_83E7508, ANIM_TARGET, 66, 3, 6, 64, 82, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 8 + createsprite gUnknown_83E7508, ANIM_TARGET, 2, -3, 13, 64, 66, 0 + delay 8 + createvisualtask sub_80BA47C, 2, 0, 2, 3, 1 + playsewithpan SE_W070, 63 + delay 24 + playsewithpan SE_W063, 63 + createsprite gUnknown_83E705C, ANIM_TARGET, 5, 1, 50 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 20, 1 + createvisualtask sub_80BA47C, 2, 2, 0, 10, 1 + waitforvisualfinish + end + +Move_SILVER_WIND:: @ 81D3F37 + loadspritegfx 10271 + panse_1B SE_W016, 192, 63, 2, 0 + playsewithpan SE_W234, 0 + delay 0 + monbg 3 + monbgprio_29 + delay 0 + createvisualtask sub_80BA83C, 10, 1, 0, 0, 4, 0 + createvisualtask AnimTask_GetTargetSide, 2, + jumpargeq 7, 1, gUnknown_81D4138 + fadetobg 22 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 1536, 0, 0, -1 + +gUnknown_81D3F7E:: @ 81D3F7E + delay 0 + createvisualtask sub_80BA7F8, 10, 1, 0, 4, 4, 0 + waitbgfadein + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_83E30A8, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_83E30A8, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_83E30C0, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_83E30C0, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_83E30D8, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_83E30D8, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + delay 6 + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_83E30A8, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_83E30C0, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_83E30D8, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + waitforvisualfinish + playsewithpan SE_W016B, 63 + clearmonbg 3 + delay 0 + restorebg + waitbgfadeout + createvisualtask sub_80BA83C, 10, 1, 0, 4, 0, 0 + setarg 7, 65535 + waitbgfadein + end + +gUnknown_81D4138:: @ 81D4138 + fadetobg 23 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -1536, 0, 0, -1 + goto gUnknown_81D3F7E + +Move_SNATCH:: @ 81D414F + playsewithpan SE_W036, 192 + createvisualtask AnimTask_WindUpLunge, 5, 0, -12, 4, 10, 10, 12, 6 + end + +Move_DIVE:: @ 81D4169 + loadspritegfx 10272 + loadspritegfx 10273 + choosetwoturnanim gUnknown_81D4178, gUnknown_81D41CD + +gUnknown_81D4178:: @ 81D4178 + loadspritegfx 10156 + playsewithpan SE_W029, 192 + createsprite gUnknown_83E6D40, ANIM_ATTACKER, 2, 0, 0, 13, 336 + waitforvisualfinish + playsewithpan SE_W291, 192 + createsprite gUnknown_83E6D7C, ANIM_ATTACKER, 3, 0 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + call gUnknown_81D41B6 + end + +gUnknown_81D41B6:: @ 81D41B6 + createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 0, 0 + createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 1, 0 + return + +gUnknown_81D41CD:: @ 81D41CD + loadspritegfx 10148 + loadspritegfx 10155 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W153, 63 + createsprite gUnknown_83E6D7C, ANIM_TARGET, 3, 1 + call gUnknown_81D420C + call gUnknown_81D420C + call gUnknown_81D420C + call gUnknown_81D420C + call gUnknown_81D420C + delay 12 + call gUnknown_81C8CA2 + waitforvisualfinish + visible 0 + clearmonbg 3 + blendoff + end + +gUnknown_81D420C:: @ 81D420C + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + return + +Move_ROCK_BLAST:: @ 81D4223 + loadspritegfx 10058 + loadspritegfx 10135 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 3 + playsewithpan SE_W207, 192 + createsprite gUnknown_83E7548, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W088, 63 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_83E73CC, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2 + waitforvisualfinish + end + +Move_OVERHEAT:: @ 81D42C0 + loadspritegfx 10029 + loadspritegfx 10135 + monbg 3 + setalpha 12, 18 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, 28 + waitforvisualfinish + createvisualtask sub_80BBE10, 5, + waitforvisualfinish + createvisualtask sub_80BBE6C, 5, 0, 1 + delay 1 + createvisualtask sub_80BBFA4, 5, 0 + delay 1 + playsewithpan SE_W082, 192 + createvisualtask sub_80BBE6C, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, 28 + createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1 + waitforvisualfinish + playsewithpan SE_W172B, 192 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20 + delay 5 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0 + delay 5 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10 + createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10 + delay 5 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0 + playsewithpan SE_W007, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 10, 0, 25, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0 + playsewithpan SE_W007, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0 + playsewithpan SE_W007, 63 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0 + playsewithpan SE_W007, 63 + createvisualtask sub_80BBFA4, 5, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, 19026 + createvisualtask AnimTask_ShakeMon, 5, 0, 3, 0, 15, 1 + waitforvisualfinish + createvisualtask sub_80BBF08, 5, 0, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, 28 + waitforvisualfinish + clearmonbg 3 + blendoff + waitforvisualfinish + delay 15 + createvisualtask sub_80BBF08, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, 19026 + waitforvisualfinish + createvisualtask sub_80BBE3C, 5, + waitforvisualfinish + end + +Move_HYDRO_CANNON:: @ 81D45B2 + loadspritegfx 10149 + loadspritegfx 10148 + monbg 3 + setalpha 12, 8 + playsewithpan SE_W057, 192 + createsprite gUnknown_83E5A38, ANIM_TARGET, 2, + delay 10 + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + delay 30 + panse_1B SE_W056, 192, 63, 2, 0 + call gUnknown_81D467C + createvisualtask AnimTask_ShakeMon, 5, 1, 10, 0, 40, 1 + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + call gUnknown_81D467C + createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0 + waitforvisualfinish + createvisualtask sub_80BA0E8, 2, 257, 257, 257 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +gUnknown_81D467C:: @ 81D467C + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 + return + +Move_ASTONISH:: @ 81D46E4 + loadspritegfx 10273 + playsewithpan SE_W227, 192 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 25 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + playsewithpan SE_W166, 63 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + end + +Move_SEISMIC_TOSS:: @ 81D472C + loadspritegfx 10135 + loadspritegfx 10058 + setarg 7, 0 + monbg 3 + setalpha 12, 8 + waitforvisualfinish + createvisualtask AnimTask_GetSeismicTossDamageLevel, 3, + delay 1 + fadetobg 17 + waitbgfadeout + createvisualtask sub_80B5188, 3, + playsewithpan SE_W327, 0 + waitbgfadein + waitforvisualfinish + createvisualtask sub_80B51EC, 3, + jumpargeq 7, 0, gUnknown_81D477F + jumpargeq 7, 1, gUnknown_81D4790 + jumpargeq 7, 2, gUnknown_81D47A8 + +gUnknown_81D4774:: @ 81D4774 + restorebg + waitbgfadeout + setarg 7, 4095 + waitbgfadein + clearmonbg 3 + blendoff + end + +gUnknown_81D477F:: @ 81D477F + call gUnknown_81D47C7 + delay 16 + call gUnknown_81D4828 + goto gUnknown_81D4774 + +gUnknown_81D4790:: @ 81D4790 + call gUnknown_81D47C7 + delay 14 + call gUnknown_81D4828 + delay 14 + call gUnknown_81D47C7 + goto gUnknown_81D4774 + +gUnknown_81D47A8:: @ 81D47A8 + call gUnknown_81D4828 + delay 10 + call gUnknown_81D47C7 + delay 10 + call gUnknown_81D4828 + delay 10 + call gUnknown_81D47C7 + goto gUnknown_81D4774 + +gUnknown_81D47C7:: @ 81D47C7 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1 + playsewithpan SE_W070, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4 + return + +gUnknown_81D4828:: @ 81D4828 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1 + playsewithpan SE_W088, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 32, 3, 4 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 31, 2, 2 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 28, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 30, 4, 3 + return + +Move_MAGIC_COAT:: @ 81D4889 + loadspritegfx 10170 + setalpha 0, 16 + waitplaysewithpan SE_W112, 192, 15 + createsprite gUnknown_83E6E70, ANIM_ATTACKER, 3, 40, 0, 10170 + waitforvisualfinish + delay 1 + blendoff + end + +Move_WATER_PULSE:: @ 81D48A6 + loadspritegfx 10155 + loadspritegfx 10288 + monbg 1 + monbgprio_28 1 + playsewithpan SE_W145C, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, 29472 + delay 10 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 + playsewithpan SE_W145C, 63 + waitforvisualfinish + playsewithpan SE_W202, 192 + createsprite gUnknown_83E3CE8, ANIM_TARGET, 2, 0, 0, 40, 15 + delay 5 + playsewithpan SE_W202, 192 + createsprite gUnknown_83E3CE8, ANIM_TARGET, 2, 0, 0, 40, 15 + delay 5 + playsewithpan SE_W202, 192 + createsprite gUnknown_83E3CE8, ANIM_TARGET, 2, 0, 0, 40, 15 + delay 13 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 8, 18, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 29472 + waitforvisualfinish + clearmonbg 3 + end + +Move_PSYCHO_BOOST:: @ 81D499B + loadspritegfx 10212 + monbg 2 + fadetobg 3 + waitbgfadeout + createvisualtask sub_80DE7B4, 5, + waitbgfadein + delay 6 + createvisualtask sub_80B9BDC, 2, 1, 2, 8, 0, 10, 0 + delay 0 + monbgprio_28 0 + setalpha 8, 8 + delay 10 + createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 240, 0 + loopsewithpan SE_W060B, 192, 14, 10 + createsprite gUnknown_83E71D0, ANIM_ATTACKER, 2, + delay 110 + loopsewithpan SE_W060B, 192, 7, 10 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, -8, 1, 24, 1 + playsewithpan SE_W043, 63 + waitforvisualfinish + clearmonbg 2 + blendoff + call gUnknown_81D59C7 + end + +Move_KNOCK_OFF:: @ 81D4A0F + loadspritegfx 10277 + loadspritegfx 10135 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 + delay 4 + playsewithpan SE_W233, 63 + createsprite gUnknown_83FF764, ANIM_TARGET, 2, -16, -16 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 + playsewithpan SE_W004, 63 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + delay 10 + waitforvisualfinish + end + +Move_DOOM_DESIRE:: @ 81D4A9F + createvisualtask sub_80B8B38, 2, + delay 1 + monbg 2 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 0 + waitforvisualfinish + setalpha 8, 8 + playsewithpan SE_W060, 192 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1 + waitforvisualfinish + delay 20 + createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 0 + waitforvisualfinish + clearmonbg 2 + blendoff + end + loadspritegfx 10198 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767 + waitforvisualfinish + delay 10 + createvisualtask sub_80E017C, 5, + delay 5 + playsewithpan SE_W109, 192 + delay 10 + playsewithpan SE_W109, 0 + delay 10 + playsewithpan SE_W109, 63 + delay 23 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 1, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767 + waitforvisualfinish + end + +Move_SKY_UPPERCUT:: @ 81D4BC1 + loadspritegfx 10135 + monbg 3 + monbgprio_28 1 + fadetobg 17 + waitbgfadeout + playsewithpan SE_W327, 192 + createvisualtask sub_80B1530, 5, 55 + waitbgfadein + setalpha 12, 8 + delay 38 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 6, 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1 + playsewithpan SE_W233B, 63 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1 + delay 1 + playsewithpan SE_W233B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4 + delay 4 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1 + delay 30 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 + delay 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + clearmonbg 3 + blendoff + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + end + +Move_SECRET_POWER:: @ 81D4CBA + createvisualtask AnimTask_GetBattleTerrain, 5, + jumpargeq 0, 0, Move_NEEDLE_ARM + jumpargeq 0, 1, Move_MAGICAL_LEAF + jumpargeq 0, 2, Move_MUD_SHOT + jumpargeq 0, 3, Move_WATERFALL + jumpargeq 0, 4, Move_SURF + jumpargeq 0, 5, Move_BUBBLE_BEAM + jumpargeq 0, 6, Move_ROCK_THROW + jumpargeq 0, 7, Move_BITE + jumpargeq 0, 8, Move_STRENGTH + goto Move_SLAM + +Move_TWISTER:: @ 81D4D0E + loadspritegfx 10063 + loadspritegfx 10135 + loadspritegfx 10058 + monbg 3 + monbgprio_28 1 + playsewithpan SE_W239, 63 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 120, 70, 5, 70, 30 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 55, 6, 60, 25 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 60, 7, 60, 30 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 55, 10, 60, 30 + delay 3 + createsprite gUnknown_83E7578, ANIM_TARGET, 2, 100, 50, 4, 50, 26 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 105, 25, 8, 60, 20 + delay 1 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 40, 10, 48, 30 + delay 3 + createsprite gUnknown_83E7578, ANIM_TARGET, 2, 120, 30, 6, 45, 25 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 115, 35, 10, 60, 30 + delay 3 + createsprite gUnknown_83E7578, ANIM_TARGET, 2, 105, 20, 8, 40, 0 + delay 3 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 20, 255, 15, 32, 0 + createsprite gUnknown_83E2C20, ANIM_TARGET, 2, 110, 10, 8, 32, 20 + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3 + playsewithpan SE_W004, 63 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, 3, 3, 0, 12, 1 + delay 4 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3 + playsewithpan SE_W004, 63 + delay 4 + createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3 + playsewithpan SE_W004, 63 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3 + playsewithpan SE_W004, 63 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_MAGICAL_LEAF:: @ 81D4E6D + loadspritegfx 10063 + loadspritegfx 10160 + loadspritegfx 10135 + monbg 3 + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, 192, 10, 5 + createvisualtask sub_80A41C4, 5, + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_83E2C08, ANIM_ATTACKER, 2, -3, -5, 8 + delay 60 + playsewithpan SE_W013B, 192 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 + createsprite gUnknown_83E2C50, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 + delay 30 + playsewithpan SE_W013, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + delay 20 + setarg 7, 65535 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +Move_ICE_BALL:: @ 81D4F8E + loadspritegfx 10043 + loadspritegfx 10141 + createvisualtask sub_80B0870, 5, 0 + jumpargeq 0, 4, gUnknown_81D5005 + +gUnknown_81D4FA5:: @ 81D4FA5 + playsewithpan SE_W196, 192 + createsprite gUnknown_83E665C, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40 + delay 28 + playsewithpan SE_W280, 63 + createvisualtask sub_80B0870, 5, 0 + jumpargeq 0, 0, gUnknown_81D5016 + jumpargeq 0, 1, gUnknown_81D5045 + jumpargeq 0, 2, gUnknown_81D507E + jumpargeq 0, 3, gUnknown_81D50C1 + jumpargeq 0, 4, gUnknown_81D5109 + +gUnknown_81D4FF3:: @ 81D4FF3 + createvisualtask sub_80B0870, 5, 0 + jumpargeq 0, 4, gUnknown_81D500C + +gUnknown_81D5004:: @ 81D5004 + end + +gUnknown_81D5005:: @ 81D5005 + fadetobg 15 + goto gUnknown_81D4FA5 + +gUnknown_81D500C:: @ 81D500C + waitbgfadein + delay 45 + restorebg + waitbgfadein + goto gUnknown_81D5004 + +gUnknown_81D5016:: @ 81D5016 + createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D5045:: @ 81D5045 + createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D507E:: @ 81D507E + createvisualtask sub_8099BD4, 2, 0, 1, 14, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D50C1:: @ 81D50C1 + createvisualtask sub_8099BD4, 2, 0, 1, 18, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D5109:: @ 81D5109 + createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + call gUnknown_81D5151 + goto gUnknown_81D4FF3 + +gUnknown_81D5151:: @ 81D5151 + createsprite gUnknown_83E6674, ANIM_TARGET, 4, -12, -16 + return + +Move_WEATHER_BALL:: @ 81D515D + loadspritegfx 10283 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0 + delay 8 + playsewithpan SE_W207, 192 + createsprite gSpriteTemplate_83BF434, ANIM_ATTACKER, 2, + waitforvisualfinish + delay 15 + playsewithpan SE_W197, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0 + waitforvisualfinish + createvisualtask sub_80E44EC, 2, + delay 1 + jumpargeq 7, 0, gUnknown_81D51C8 + jumpargeq 7, 1, gUnknown_81D5205 + jumpargeq 7, 2, gUnknown_81D5269 + jumpargeq 7, 3, gUnknown_81D52CD + jumpargeq 7, 4, gUnknown_81D536D + +gUnknown_81D51C8:: @ 81D51C8 + loadspritegfx 10135 + createsprite gSpriteTemplate_83BF44C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + waitforvisualfinish + playsewithpan SE_W025B, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1 + waitforvisualfinish + end + +gUnknown_81D5205:: @ 81D5205 + loadspritegfx 10029 + createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 + playsewithpan SE_W172, 63 + delay 10 + createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + playsewithpan SE_W172, 63 + delay 10 + createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W172, 63 + waitforvisualfinish + playsewithpan SE_W172B, 63 + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1 + waitforvisualfinish + end + +gUnknown_81D5269:: @ 81D5269 + loadspritegfx 10155 + createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 + playsewithpan SE_W152, 63 + delay 8 + createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 + playsewithpan SE_W152, 63 + delay 13 + createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W152, 63 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1 + playsewithpan SE_W202, 63 + waitforvisualfinish + end + +gUnknown_81D52CD:: @ 81D52CD + loadspritegfx 10058 + createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 + playsewithpan SE_W088, 63 + delay 5 + createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + playsewithpan SE_W088, 63 + delay 14 + createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W088, 63 + waitforvisualfinish + playsewithpan SE_W070, 63 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + waitforvisualfinish + end + +gUnknown_81D536D:: @ 81D536D + loadspritegfx 10263 + loadspritegfx 10141 + createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 + playsewithpan SE_W258, 63 + delay 10 + createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 + playsewithpan SE_W258, 63 + delay 10 + createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 + playsewithpan SE_W258, 63 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + playsewithpan SE_W196, 63 + call gUnknown_81D540A + waitforvisualfinish + end + +Move_COUNT:: @ 81D53D9 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +gUnknown_81D540A:: @ 81D540A + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 0 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 0 + playsewithpan SE_W196, 63 + return + +gUnknown_81D548E:: @ 81D548E + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -29, 0, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 29, -20, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -20, 0, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 26, -5, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 1 + playsewithpan SE_W196, 63 + delay 4 + createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 1 + playsewithpan SE_W196, 63 + return + loopsewithpan SE_W196, 63, 6, 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 0 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 0 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 0 + return + +gUnknown_81D55E2:: @ 81D55E2 + loopsewithpan SE_W196, 63, 6, 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 40, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -40, 24, 1 + delay 4 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, 48, 24, 1 + createsprite gUnknown_83E647C, ANIM_TARGET, 2, -48, 24, 1 + return + +gUnknown_81D569E:: @ 81D569E + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_83E33F4, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + delay 8 + return + +gUnknown_81D56C9:: @ 81D56C9 + playsewithpan SE_W071B, 192 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, 0, -5, 0, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, -15, 10, 0, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, -15, -15, 0, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_ATTACKER, 2, 10, -5, 0, 0 + delay 7 + return + +gUnknown_81D5712:: @ 81D5712 + playsewithpan SE_W071B, 63 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, 0, -5, 1, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, -15, 10, 1, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, -15, -15, 1, 0 + delay 7 + createsprite gUnknown_83E37A4, ANIM_TARGET, 2, 10, -5, 1, 0 + delay 7 + return + +gUnknown_81D575B:: @ 81D575B + createsprite gUnknown_83E6AB8, ANIM_TARGET, 2, 10, 10, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gUnknown_83E6AB8, ANIM_TARGET, 2, 20, -20, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gUnknown_83E6AB8, ANIM_TARGET, 2, -20, 15, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gUnknown_83E6AB8, ANIM_TARGET, 2, 0, 0, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gUnknown_83E6AB8, ANIM_TARGET, 2, -20, -20, 0 + playsewithpan SE_W092, 63 + delay 6 + createsprite gUnknown_83E6AB8, ANIM_TARGET, 2, 16, -8, 0 + playsewithpan SE_W092, 63 + return + +gUnknown_81D57CC:: @ 81D57CC + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 10, 10, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 20, -20, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, -20, 15, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 0, 0, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, -20, -20, 0 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 16, -8, 0 + playsewithpan SE_W145C, 63 + return + +gUnknown_81D583D:: @ 81D583D + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 10, 10, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, -28, -10, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 20, -20, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, -20, 15, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 0, 0, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 27, 8, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, -20, -20, 1 + playsewithpan SE_W145C, 63 + delay 6 + createsprite gUnknown_83E6AD0, ANIM_ATTACKER, 2, 16, -8, 1 + playsewithpan SE_W145C, 63 + return + +gUnknown_81D58D4:: @ 81D58D4 + playsewithpan SE_W085B, 63 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, 5, 0, 5, 0 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, -5, 10, 5, 1 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, 15, 20, 5, 2 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, -15, -10, 5, 0 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, 25, 0, 5, 1 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, -8, 8, 5, 2 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, 2, -8, 5, 0 + delay 2 + createsprite gUnknown_83E6088, ANIM_TARGET, 2, -20, 15, 5, 1 + return + +gUnknown_81D595F:: @ 81D595F + loopsewithpan SE_W146, 63, 13, 6 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90 + return + +gUnknown_81D59BB:: @ 81D59BB + fadetobg 3 + waitbgfadeout + createvisualtask sub_80DE6F0, 5, + waitbgfadein + return + +gUnknown_81D59C7:: @ 81D59C7 + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + return + +gUnknown_81D59CF:: @ 81D59CF + jumpifcontest gUnknown_81D59E8 + fadetobg 18 + waitbgfadeout + createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1 + +gUnknown_81D59E6:: @ 81D59E6 + waitbgfadein + return + +gUnknown_81D59E8:: @ 81D59E8 + fadetobg 19 + waitbgfadeout + createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1 + goto gUnknown_81D59E6 + +gUnknown_81D59FF:: @ 81D59FF + restorebg + waitbgfadeout + setarg 7, 65535 + waitbgfadein + return + +gUnknown_81D5A07:: @ 81D5A07 + createvisualtask AnimTask_IsContest, 2, + jumpargeq 7, 1, gUnknown_81D5A2C + createvisualtask sub_80DEAB4, 2, + jumpargeq 7, 0, gUnknown_81D5A3A + goto gUnknown_81D5A33 + +gUnknown_81D5A2A:: @ 81D5A2A + waitbgfadein + return + +gUnknown_81D5A2C:: @ 81D5A2C + fadetobg 26 + goto gUnknown_81D5A2A + +gUnknown_81D5A33:: @ 81D5A33 + fadetobg 25 + goto gUnknown_81D5A2A + +gUnknown_81D5A3A:: @ 81D5A3A + fadetobg 24 + goto gUnknown_81D5A2A + +gUnknown_81D5A41:: @ 81D5A41 + restorebg + waitbgfadein + return + +Status_Poison:: @ 81D5A44 + loopsewithpan SE_W092, 63, 13, 6 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 18, 2 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 12, 31774 + end + +Status_Confusion:: @ 81D5A6F + loadspritegfx 10073 + call gUnknown_81D595F + end + +Status_Burn:: @ 81D5A78 + loadspritegfx 10029 + playsewithpan SE_W172, 63 + call gUnknown_81D5A90 + call gUnknown_81D5A90 + call gUnknown_81D5A90 + waitforvisualfinish + end + +gUnknown_81D5A90:: @ 81D5A90 + createsprite gUnknown_83E5D7C, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 + delay 4 + return + +Status_Infatuation:: @ 81D5AA8 + loadspritegfx 10210 + playsewithpan SE_W204, 192 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 0, 20 + delay 15 + playsewithpan SE_W204, 192 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, -20, 20 + delay 15 + playsewithpan SE_W204, 192 + createsprite gUnknown_83E41E8, ANIM_ATTACKER, 3, 20, 20 + end + +Status_Sleep:: @ 81D5ADD + loadspritegfx 10228 + playsewithpan SE_W173, 192 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + delay 30 + createsprite gUnknown_83E3500, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + end + +Status_Paralysis:: @ 81D5B09 + loadspritegfx 10011 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1 + call gUnknown_81D58D4 + end + +Status_Freeze:: @ 81D5B23 + playsewithpan SE_W196, 0 + loadspritegfx 10010 + monbg 3 + monbgprio_28 1 + waitplaysewithpan SE_W258, 63, 17 + createvisualtask sub_80783FC, 2, + waitforvisualfinish + clearmonbg 3 + end + +Status_Curse:: @ 81D5B3E + loadspritegfx 10200 + monbg 3 + playsewithpan SE_W171, 63 + createsprite gUnknown_83E7698, ANIM_TARGET, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1 + waitforvisualfinish + clearmonbg 3 + end + +Status_Nightmare:: @ 81D5B63 + loadspritegfx 10221 + monbg 3 + playsewithpan SE_W171, 63 + createsprite gUnknown_83E76B0, ANIM_TARGET, 2, + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1 + waitforvisualfinish + clearmonbg 3 + end + +General_CastformChange:: @ 81D5B88 + createvisualtask c3_80DFBE4, 2, + jumpargeq 7, 1, gUnknown_81D5BB4 + goto gUnknown_81D5B9C + +gUnknown_81D5B9C:: @ 81D5B9C + monbg 0 + playsewithpan SE_W100, 192 + waitplaysewithpan SE_W107, 192, 48 + createvisualtask sub_80DF9BC, 2, 1 + waitforvisualfinish + clearmonbg 0 + end + +gUnknown_81D5BB4:: @ 81D5BB4 + createvisualtask sub_80DFC24, 2, 1 + end + +General_StatsChange:: @ 81D5BBE + createvisualtask sub_8078694, 5, + waitforvisualfinish + end + +General_SubstituteFade:: @ 81D5BC7 + monbg 0 + createvisualtask sub_80F15C8, 5, + createvisualtask sub_80BA7F8, 10, 2, 0, 0, 16, 32767 + waitforvisualfinish + delay 1 + clearmonbg 0 + delay 2 + blendoff + createvisualtask sub_80BA7F8, 10, 2, 0, 0, 0, 32767 + createvisualtask sub_80F1420, 2, 1 + end + +General_SubstituteAppear:: @ 81D5C04 + createvisualtask sub_80E3294, 2, + end + +General_PokeblockThrow:: @ 81D5C0C + createvisualtask sub_80F1C8C, 2, 0 + createvisualtask sub_80F1AE0, 2, + delay 0 + waitplaysewithpan SE_W026, 192, 22 + createsprite gUnknown_840C1EC, ANIM_TARGET, 3, -18, 12, 0, 32 + delay 50 + loopsewithpan SE_W039, 63, 19, 2 + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, 1 + waitforvisualfinish + createvisualtask sub_80F1B14, 2, + end + +General_ItemKnockoff:: @ 81D5C54 + loadspritegfx 10224 + createsprite gUnknown_83E2EA0, ANIM_TARGET, 2, + end + +General_TurnTrap:: @ 81D5C5F + createvisualtask sub_80F1D14, 5, + jumpargeq 0, 1, gUnknown_81D5CD3 + jumpargeq 0, 2, gUnknown_81D5CF8 + jumpargeq 0, 3, gUnknown_81D5D4C + jumpargeq 0, 4, gUnknown_81D5DA9 + goto gUnknown_81D5C8B + +gUnknown_81D5C8B:: @ 81D5C8B + loadspritegfx 10186 + loopsewithpan SE_W010, 63, 6, 2 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 4, 0, 16, 0, 1 + delay 7 + createsprite gUnknown_83E2D0C, ANIM_TARGET, 2, 0, 8, 1, 1 + delay 3 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1 + delay 20 + setarg 7, 65535 + playsewithpan SE_W020, 63 + waitforvisualfinish + end + +gUnknown_81D5CD3:: @ 81D5CD3 + loadspritegfx 10029 + playsewithpan SE_W221B, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 + call gUnknown_81C885F + call gUnknown_81C885F + waitforvisualfinish + stopsound + end + +gUnknown_81D5CF8:: @ 81D5CF8 + loadspritegfx 10149 + monbg 3 + monbgprio_28 1 + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968 + playsewithpan SE_W250, 63 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 + call gUnknown_81CFB92 + call gUnknown_81CFB92 + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968 + waitforvisualfinish + stopsound + clearmonbg 3 + end + +gUnknown_81D5D4C:: @ 81D5D4C + loadspritegfx 10145 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W011, 63 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + waitforvisualfinish + end + +gUnknown_81D5DA9:: @ 81D5DA9 + loadspritegfx 10074 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563 + createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 + playsewithpan SE_W328, 63 + call gUnknown_81D2DE3 + call gUnknown_81D2DE3 + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563 + waitforvisualfinish + stopsound + end + +General_ItemEffect:: @ 81D5DF2 + loadspritegfx 10203 + loadspritegfx 10049 + delay 0 + playsewithpan SE_W036, 192 + createvisualtask sub_8099A78, 2, 16, 128, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 192 + createvisualtask sub_8099A78, 2, 16, 128, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 192 + createvisualtask sub_8099A78, 2, 16, 128, 0, 2 + waitforvisualfinish + playsewithpan SE_W234, 192 + call gUnknown_81D569E + waitforvisualfinish + playsewithpan SE_REAPOKE, 192 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, 26609 + createsprite gUnknown_83E4094, ANIM_ATTACKER, 3, 0, 0, 0, 0 + waitforvisualfinish + end + +General_SmokeballEscape:: @ 81D5E66 + loadspritegfx 10242 + monbg 0 + setalpha 12, 4 + delay 0 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_TARGET, 0, 0, 32, 28, 30 + delay 4 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 127, 2, 12, 20, 30 + delay 12 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 126, 2, -28, 4, 30 + delay 12 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 124, 2, 14, -20, 30 + delay 4 + playsewithpan SE_BOWA2, 63 + createvisualtask sub_80B78E0, 2, 2 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 123, 3, 4, 4, 30 + delay 14 + playsewithpan SE_BOWA2, 63 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 122, 3, -14, 18, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 121, 3, 14, -14, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 120, 3, -12, -10, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 119, 3, 14, 14, 46 + delay 0 + createsprite gUnknown_83FF514, ANIM_ATTACKER, 118, 3, 0, 0, 46 + waitforvisualfinish + clearmonbg 0 + invisible 0 + delay 0 + blendoff + end + +General_HangedOn:: @ 81D5F42 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, 31 + playsewithpan SE_W082, 192 + createvisualtask sub_80E1C48, 5, 30, 128, 0, 1, 2, 0, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, 31 + waitforvisualfinish + delay 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15 + end + +General_Rain:: @ 81D5F8F + loadspritegfx 10115 + playsewithpan SE_W240, 192 + createvisualtask sub_80BA7F8, 10, 1921, 2, 0, 4, 0 + waitforvisualfinish + createvisualtask sub_80AABC0, 2, 0, 3, 60 + createvisualtask sub_80AABC0, 2, 0, 3, 60 + delay 50 + waitforvisualfinish + createvisualtask sub_80BA7F8, 10, 1921, 2, 4, 0, 0 + waitforvisualfinish + end + +General_Sun:: @ 81D5FD8 + goto Move_SUNNY_DAY + +General_Sandstorm:: @ 81D5FDD + goto Move_SANDSTORM + +General_Hail:: @ 81D5FE2 + goto Move_HAIL + +General_LeechSeedDrain:: @ 81D5FE7 + createvisualtask sub_80F1D7C, 5, + delay 0 + goto Move_ABSORB + +General_MonHit:: @ 81D5FF5 + loadspritegfx 10135 + monbg 1 + setalpha 12, 8 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1 + waitforvisualfinish + clearmonbg 1 + blendoff + end + +General_ItemSteal:: @ 81D6026 + loadspritegfx 10224 + createvisualtask sub_80BC0FC, 2, + createvisualtask sub_80F1700, 2, + delay 1 + createsprite gUnknown_83E2EE8, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1 + end + +General_SnatchMove:: @ 81D604B + loadspritegfx 10224 + createvisualtask sub_80BC060, 2, + call gUnknown_81D6476 + delay 1 + createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, 1 + waitforvisualfinish + createvisualtask AnimTask_IsTargetSameSide, 2, + jumpargeq 7, 0, gUnknown_81D6089 + goto gUnknown_81D6099 + +gUnknown_81D6082:: @ 81D6082 + waitforvisualfinish + call gUnknown_81D6496 + end + +gUnknown_81D6089:: @ 81D6089 + playsewithpan SE_W104, 192 + createvisualtask sub_80E392C, 2, + goto gUnknown_81D6082 + +gUnknown_81D6099:: @ 81D6099 + playsewithpan SE_W104, 192 + createvisualtask sub_80E3FC0, 2, + goto gUnknown_81D6082 + +General_FutureSightHit:: @ 81D60A9 + createvisualtask sub_80BC0DC, 2, + monbg 3 + playsewithpan SE_W060, 192 + call gUnknown_81D59BB + setalpha 8, 8 + playsewithpan SE_W048, 63 + waitplaysewithpan SE_W048, 63, 8 + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, 1, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1 + waitforvisualfinish + clearmonbg 3 + blendoff + waitforvisualfinish + delay 1 + call gUnknown_81D59C7 + end + +General_DoomDesireHit:: @ 81D6108 + createvisualtask sub_80BC0DC, 2, + loadspritegfx 10198 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767 + waitforvisualfinish + delay 10 + createvisualtask sub_80E017C, 5, + delay 9 + playsewithpan SE_W109, 192 + delay 9 + playsewithpan SE_W109, 0 + delay 9 + playsewithpan SE_W109, 63 + delay 25 + createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 0, 0, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 24, -24, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -16, 16, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, -24, -12, 1, 1 + delay 6 + playsewithpan SE_W120, 63 + createsprite gUnknown_83E3F94, ANIM_ATTACKER, 3, 16, 16, 1, 1 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767 + waitforvisualfinish + end + +General_FocusPunchSetUp:: @ 81D61CD + loadspritegfx 10184 + playsewithpan SE_W082, 192 + call gUnknown_81CB267 + delay 8 + createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31 + createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1 + call gUnknown_81CB267 + delay 8 + call gUnknown_81CB267 + waitforvisualfinish + end + +General_IngrainHeal:: @ 81D620D + loadspritegfx 10147 + loadspritegfx 10031 + monbg 3 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293 + waitforvisualfinish + delay 3 + call gUnknown_81CEC44 + waitforvisualfinish + delay 15 + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293 + waitforvisualfinish + clearmonbg 3 + blendoff + end + +General_WishHeal:: @ 81D6250 + loadspritegfx 10031 + loadspritegfx 10049 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0 + waitforvisualfinish + playsewithpan SE_W025, 192 + call gUnknown_81D569E + waitforvisualfinish + call gUnknown_81D56C9 + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0 + end + +gUnknown_81D628A:: @ 81D628A + createvisualtask sub_80F1C8C, 2, 1 + waitforvisualfinish + loadspritegfx 10273 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 10, 26336 + createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1 + delay 20 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + playsewithpan SE_W166, 63 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 10, 0, 26336 + waitforvisualfinish + end + +gUnknown_81D6301:: @ 81D6301 + createvisualtask sub_80F1C8C, 2, 1 + waitforvisualfinish + fadetobg 2 + waitbgfadeout + monbg_22 0 + createvisualtask sub_80B6BBC, 2, + waitbgfadein + loopsewithpan SE_W060, 63, 20, 3 + waitforvisualfinish + clearmonbg_23 0 + delay 1 + loadspritegfx 10273 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 0, 6, 27349 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1 + createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1 + createvisualtask sub_80A9A20, 3, + waitforvisualfinish + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 6, 0, 27349 + waitforvisualfinish + restorebg + waitbgfadein + end + +gUnknown_81D637B:: @ 81D637B + monbg 0 + playsewithpan SE_W100, 192 + waitplaysewithpan SE_W107, 192, 48 + createvisualtask sub_80DF9BC, 2, 255 + waitsound + waitforvisualfinish + clearmonbg 0 + end + +gUnknown_81D6394:: @ 81D6394 + createvisualtask sub_80F1C8C, 2, 0 + waitforvisualfinish + loadspritegfx 10058 + loadspritegfx 10135 + delay 0 + waitplaysewithpan SE_W026, 192, 22 + createsprite gUnknown_840C210, ANIM_TARGET, 3, -17, 14, 8, 0 + delay 50 + monbg 3 + setalpha 12, 8 + delay 0 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2 + waitforvisualfinish + clearmonbg 3 + blendoff + waitforvisualfinish + end + +gUnknown_81D63DC:: @ 81D63DC + createvisualtask sub_80F1CE4, 2, + waitforvisualfinish + jumpargeq 7, 0, gUnknown_81D63FD + jumpargeq 7, 1, gUnknown_81D6425 + jumpargeq 7, 2, gUnknown_81D644E + end + +gUnknown_81D63FD:: @ 81D63FD + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 16, 96, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 16, -96, 0, 2 + end + +gUnknown_81D6425:: @ 81D6425 + loadspritegfx 10087 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, 20, -20 + playsewithpan SE_W207B, 63 + waitforvisualfinish + delay 12 + createsprite gUnknown_83E3F04, ANIM_TARGET, 2, 1, -20, -20 + playsewithpan SE_W207B, 63 + end + +gUnknown_81D644E:: @ 81D644E + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 8, 136, 0, 2 + waitforvisualfinish + playsewithpan SE_W036, 63 + createvisualtask sub_8099A78, 2, 8, 136, 0, 2 + end + +gUnknown_81D6476:: @ 81D6476 + createvisualtask sub_80F16CC, 2, + jumpargeq 7, 1, gUnknown_81D6487 + +gUnknown_81D6485:: @ 81D6485 + waitforvisualfinish + return + +gUnknown_81D6487:: @ 81D6487 + createvisualtask sub_80F1420, 2, 1 + waitforvisualfinish + goto gUnknown_81D6485 + +gUnknown_81D6496:: @ 81D6496 + createvisualtask sub_80F16CC, 2, + jumpargeq 7, 1, gUnknown_81D64A7 + +gUnknown_81D64A5:: @ 81D64A5 + waitforvisualfinish + return + +gUnknown_81D64A7:: @ 81D64A7 + createvisualtask sub_80F1420, 2, 0 + waitforvisualfinish + goto gUnknown_81D64A5 + +Special_LevelUp:: @ 81D64B6 + playsewithpan SE_EXPMAX, 0 + createvisualtask sub_80EF0B4, 2, + delay 0 + createvisualtask sub_80EF1A0, 5, 0, 0 + waitforvisualfinish + createvisualtask sub_80EF180, 2, + end + +Special_SwitchOutPlayerMon:: @ 81D64D7 + createvisualtask sub_80EF344, 2, + delay 10 + createvisualtask sub_80EF298, 2, + end + +Special_SwitchOutOpponentMon:: @ 81D64E8 + createvisualtask sub_80EF344, 2, + delay 10 + createvisualtask sub_80EF298, 2, + end + +Special_BallThrow:: @ 81D64F9 + createvisualtask sub_80EF490, 2, + delay 0 + playsewithpan SE_NAGERU, 0 + createvisualtask sub_80EF5AC, 2, + createvisualtask sub_80EF4E0, 2, + jumpargeq 7, 65535, gUnknown_81D652D + jumpargeq 7, 65534, gUnknown_81D6555 + +gUnknown_81D6524:: @ 81D6524 + waitforvisualfinish + createvisualtask sub_80EF4B8, 2, + end -gUnknown_81C68EC:: @ 81C68EC - .incbin "baserom.gba", 0x1C68EC, 0x8 +gUnknown_81D652D:: @ 81D652D + loadspritegfx 10135 + delay 25 + monbg 3 + setalpha 12, 8 + delay 0 + playsewithpan SE_W003, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2 + waitforvisualfinish + clearmonbg 3 + blendoff + goto gUnknown_81D6524 -gUnknown_81C68F4:: @ 81C68F4 - .incbin "baserom.gba", 0x1C68F4, 0x590 +gUnknown_81D6555:: @ 81D6555 + delay 16 + createvisualtask AnimTask_WindUpLunge, 2, 1, 48, 6, 16, 48, -48, 16 + playsewithpan SE_W036, 63 + waitplaysewithpan SE_W036, 63, 48 + waitforvisualfinish + goto gUnknown_81D6524 -gUnknown_81C6E84:: @ 81C6E84 - .incbin "baserom.gba", 0x1C6E84, 0x24 +Special_SafariBallThrow:: @ 81D657B + createvisualtask sub_80EF490, 2, + delay 0 + createvisualtask sub_80EF6D4, 2, + waitforvisualfinish + createvisualtask sub_80EF4B8, 2, + end -gBattleAnims_General:: @ 81C6EA8 - .incbin "baserom.gba", 0x1C6EA8, 0x70 +Special_SubstituteToMon:: @ 81D6594 + createvisualtask sub_80F1420, 2, 1 + end -gBattleAnims_Special:: @ 81C6F18 - .incbin "baserom.gba", 0x1C6F18, 0xF690 +Special_MonToSubstitute:: @ 81D659E + createvisualtask sub_80F1420, 2, 0 + end diff --git a/data/battle_anim_special.s b/data/battle_anim_special.s index 5efd1a31e..8a58d11a2 100644 --- a/data/battle_anim_special.s +++ b/data/battle_anim_special.s @@ -28,4 +28,10 @@ gUnknown_840C104:: @ 840C104 .incbin "baserom.gba", 0x40C104, 0xC0 gUnknown_840C1C4:: @ 840C1C4 - .incbin "baserom.gba", 0x40C1C4, 0x64 + .incbin "baserom.gba", 0x40C1C4, 0x28 + +gUnknown_840C1EC:: + .incbin "baserom.gba", 0x40C1EC, 0x24 + +gUnknown_840C210:: + .incbin "baserom.gba", 0x40C210, 0x18
\ No newline at end of file |