diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2019-11-07 20:28:39 -0500 |
---|---|---|
committer | PikalaxALT <PikalaxALT@gmail.com> | 2019-11-07 20:28:39 -0500 |
commit | e97a4425900a3a86600c9bcf59eb4b8c7557e195 (patch) | |
tree | 03704fd0a5af6fe4428c0f2db6595cc54ed9886f | |
parent | 391ac755b32ec08fb871c5571f1b08737f0db50d (diff) |
Dump Battle Tower data left over from R/S-J
-rw-r--r-- | asm/battle_tower.s | 66 | ||||
-rw-r--r-- | asm/party_menu.s | 4 | ||||
-rw-r--r-- | baserom.ips | bin | 424717 -> 414937 bytes | |||
-rw-r--r-- | data/battle_tower.s | 3130 | ||||
-rw-r--r-- | include/battle_tower.h | 1 | ||||
-rw-r--r-- | include/constants/battle_tower.h | 75 |
6 files changed, 3222 insertions, 54 deletions
diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 0f33b5cd6..b651188a1 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -968,7 +968,7 @@ _080E60A4: _080E60C0: .4byte gFacilityClassToPicIndex _080E60C4: ldr r3, _080E60DC @ =gFacilityClassToPicIndex - ldr r2, _080E60E0 @ =gUnknown_83FFAC4 + ldr r2, _080E60E0 @ =gBattleTowerTrainers ldrb r1, [r1] lsls r0, r1, 2 adds r0, r1 @@ -982,7 +982,7 @@ _080E60D6: bx r1 .align 2, 0 _080E60DC: .4byte gFacilityClassToPicIndex -_080E60E0: .4byte gUnknown_83FFAC4 +_080E60E0: .4byte gBattleTowerTrainers thumb_func_end GetBattleTowerTrainerFrontSpriteId thumb_func_start sub_80E60E4 @@ -1010,7 +1010,7 @@ _080E6110: cmp r0, 0x63 bhi _080E6130 ldr r3, _080E6128 @ =gFacilityClassToTrainerClass - ldr r2, _080E612C @ =gUnknown_83FFAC4 + ldr r2, _080E612C @ =gBattleTowerTrainers ldrb r1, [r1] lsls r0, r1, 2 adds r0, r1 @@ -1021,7 +1021,7 @@ _080E6110: b _080E6144 .align 2, 0 _080E6128: .4byte gFacilityClassToTrainerClass -_080E612C: .4byte gUnknown_83FFAC4 +_080E612C: .4byte gBattleTowerTrainers _080E6130: ldr r2, _080E614C @ =gFacilityClassToTrainerClass ldrb r0, [r1] @@ -1073,7 +1073,7 @@ _080E6184: bhi _080E61AC movs r3, 0 adds r5, r0, 0 - ldr r6, _080E61A8 @ =gUnknown_83FFAC5 + ldr r6, _080E61A8 @ =gBattleTowerTrainers + 1 _080E618E: adds r2, r4, r3 ldrb r1, [r5] @@ -1089,7 +1089,7 @@ _080E618E: ble _080E618E b _080E61CE .align 2, 0 -_080E61A8: .4byte gUnknown_83FFAC5 +_080E61A8: .4byte gBattleTowerTrainers + 1 _080E61AC: movs r3, 0 adds r5, r0, 0 @@ -1272,7 +1272,7 @@ _080E62F4: adds r1, r2, 0 cmp r0, 0 beq _080E6320 - ldr r2, _080E631C @ =gUnknown_8400E04 + ldr r2, _080E631C @ =gBattleTowerLevel100Mons mov r10, r2 movs r3, 0x64 str r3, [sp, 0x10] @@ -1280,14 +1280,14 @@ _080E62F4: .align 2, 0 _080E6314: .4byte gSaveBlock2Ptr _080E6318: .4byte 0x0000055c -_080E631C: .4byte gUnknown_8400E04 +_080E631C: .4byte gBattleTowerLevel100Mons _080E6320: - ldr r0, _080E6378 @ =gUnknown_83FFB44 + ldr r0, _080E6378 @ =gBattleTowerLevel50Mons mov r10, r0 movs r2, 0x32 str r2, [sp, 0x10] _080E6328: - ldr r2, _080E637C @ =gUnknown_83FFAC4 + ldr r2, _080E637C @ =gBattleTowerTrainers ldr r0, [r1] ldr r3, _080E6380 @ =0x0000056c adds r0, r3 @@ -1328,8 +1328,8 @@ _080E636A: movs r4, 0 b _080E6388 .align 2, 0 -_080E6378: .4byte gUnknown_83FFB44 -_080E637C: .4byte gUnknown_83FFAC4 +_080E6378: .4byte gBattleTowerLevel50Mons +_080E637C: .4byte gBattleTowerTrainers _080E6380: .4byte 0x0000056c _080E6384: adds r4, 0x64 @@ -1353,7 +1353,7 @@ _080E63A2: movs r5, 0 cmp r5, r6 bge _080E63F0 - ldr r3, _080E64BC @ =gUnknown_83FFAC4 + ldr r3, _080E64BC @ =sBattleTowerHeldItems mov r9, r3 lsls r0, r7, 4 add r0, r10 @@ -1470,7 +1470,7 @@ _080E646E: add r0, r10 ldrb r2, [r0, 0x2] lsls r2, 1 - ldr r0, _080E64BC @ =gUnknown_83FFAC4 + ldr r0, _080E64BC @ =sBattleTowerHeldItems adds r2, r0 adds r0, r4, 0 movs r1, 0xC @@ -1491,7 +1491,7 @@ _080E64A6: bx r0 .align 2, 0 _080E64B8: .4byte gEnemyParty -_080E64BC: .4byte gUnknown_83FFAC4 +_080E64BC: .4byte sBattleTowerHeldItems thumb_func_end sub_80E61DC thumb_func_start sub_80E64C0 @@ -1603,7 +1603,7 @@ sub_80E6564: @ 80E6564 beq _080E6632 cmp r4, 0 beq _080E6632 - ldr r0, _080E6640 @ =gUnknown_84020C4 + ldr r0, _080E6640 @ =gBattleTowerBannedSpecies ldrh r1, [r0] ldr r5, _080E6644 @ =0x0000ffff adds r3, r0, 0 @@ -1696,7 +1696,7 @@ _080E6632: pop {r0} bx r0 .align 2, 0 -_080E6640: .4byte gUnknown_84020C4 +_080E6640: .4byte gBattleTowerBannedSpecies _080E6644: .4byte 0x0000ffff thumb_func_end sub_80E6564 @@ -1775,7 +1775,7 @@ _080E6662: movs r0, 0 mov r1, r9 strb r0, [r1] - ldr r2, _080E6734 @ =gUnknown_84020C4 + ldr r2, _080E6734 @ =gBattleTowerBannedSpecies ldrh r0, [r2] ldr r1, _080E6738 @ =0x0000ffff cmp r0, r1 @@ -1813,7 +1813,7 @@ _080E6724: .4byte gPlayerParty _080E6728: .4byte gSpecialVar_Result _080E672C: .4byte gStringVar1 _080E6730: .4byte gSpecialVar_0x8004 -_080E6734: .4byte gUnknown_84020C4 +_080E6734: .4byte gBattleTowerBannedSpecies _080E6738: .4byte 0x0000ffff _080E673C: .4byte gUnknown_83FE860 _080E6740: @@ -1943,12 +1943,12 @@ _080E6820: lsls r0, r1, 2 adds r0, r1 lsls r0, 2 - ldr r1, _080E6838 @ =gUnknown_83FFACA + ldr r1, _080E6838 @ =gBattleTowerTrainers + 6 adds r0, r1 bl sub_80E678C b _080E684C .align 2, 0 -_080E6838: .4byte gUnknown_83FFACA +_080E6838: .4byte gBattleTowerTrainers + 6 _080E683C: ldrb r1, [r0] movs r0, 0xA4 @@ -2772,14 +2772,14 @@ sub_80E6EE0: @ 80E6EE0 ldrb r0, [r2, 0x8] cmp r0, 0 beq _080E6F0C - ldr r4, _080E6F08 @ =gUnknown_84020C4 + ldr r4, _080E6F08 @ =sFemaleTrainerClasses b _080E6F0E .align 2, 0 _080E6F00: .4byte gSaveBlock2Ptr _080E6F04: .4byte 0x0000055c -_080E6F08: .4byte gUnknown_84020C4 +_080E6F08: .4byte sFemaleTrainerClasses _080E6F0C: - ldr r4, _080E6FA0 @ =gUnknown_84020C4 + ldr r4, _080E6FA0 @ =sMaleTrainerClasses _080E6F0E: ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] @@ -2850,7 +2850,7 @@ _080E6F68: pop {r0} bx r0 .align 2, 0 -_080E6FA0: .4byte gUnknown_84020C4 +_080E6FA0: .4byte sMaleTrainerClasses _080E6FA4: .4byte gSaveBlock2Ptr _080E6FA8: .4byte gSaveBlock1Ptr _080E6FAC: .4byte 0x00002cac @@ -3162,7 +3162,7 @@ DetermineBattleTowerPrize: @ 80E71D0 ble _080E7220 bl Random ldr r4, [r4] - ldr r5, _080E721C @ =gUnknown_84020E6 + ldr r5, _080E721C @ =sLongStreakPrizes lsls r0, 16 lsrs r0, 16 movs r1, 0x9 @@ -3178,11 +3178,11 @@ DetermineBattleTowerPrize: @ 80E71D0 .align 2, 0 _080E7214: .4byte gSaveBlock2Ptr _080E7218: .4byte 0x0000055c -_080E721C: .4byte gUnknown_84020E6 +_080E721C: .4byte sLongStreakPrizes _080E7220: bl Random ldr r4, [r4] - ldr r5, _080E7248 @ =gUnknown_84020DA + ldr r5, _080E7248 @ =sShortStreakPrizes lsls r0, 16 lsrs r0, 16 movs r1, 0x6 @@ -3200,7 +3200,7 @@ _080E7240: pop {r0} bx r0 .align 2, 0 -_080E7248: .4byte gUnknown_84020DA +_080E7248: .4byte sShortStreakPrizes thumb_func_end DetermineBattleTowerPrize thumb_func_start GiveBattleTowerPrize @@ -3345,13 +3345,13 @@ sub_80E7348: @ 80E7348 adds r5, r1, 0 cmp r0, 0 beq _080E7370 - ldr r4, _080E736C @ =gUnknown_84020C4 + ldr r4, _080E736C @ =sFemaleTrainerClasses b _080E7372 .align 2, 0 _080E7368: .4byte gSaveBlock2Ptr -_080E736C: .4byte gUnknown_84020C4 +_080E736C: .4byte sFemaleTrainerClasses _080E7370: - ldr r4, _080E7410 @ =gUnknown_84020C4 + ldr r4, _080E7410 @ =sMaleTrainerClasses _080E7372: ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] @@ -3429,7 +3429,7 @@ _080E73E2: pop {r0} bx r0 .align 2, 0 -_080E7410: .4byte gUnknown_84020C4 +_080E7410: .4byte sMaleTrainerClasses _080E7414: .4byte gSaveBlock1Ptr _080E7418: .4byte 0x00002cac _080E741C: .4byte gPlayerParty diff --git a/asm/party_menu.s b/asm/party_menu.s index 43a7a6e31..aab14bbf0 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -17510,7 +17510,7 @@ _081275AE: bl GetMonData lsls r0, 16 lsrs r4, r0, 16 - ldr r3, _081275F0 @ =gUnknown_84020C4 + ldr r3, _081275F0 @ =gBattleTowerBannedSpecies lsls r1, r5, 1 adds r0, r1, r3 ldrh r0, [r0] @@ -17539,7 +17539,7 @@ _081275E2: .align 2, 0 _081275E8: .4byte gSaveBlock2Ptr _081275EC: .4byte 0x0000055c -_081275F0: .4byte gUnknown_84020C4 +_081275F0: .4byte gBattleTowerBannedSpecies _081275F4: .4byte 0x0000ffff thumb_func_end sub_8127550 diff --git a/baserom.ips b/baserom.ips Binary files differindex 2b8ba6bea..1c839328e 100644 --- a/baserom.ips +++ b/baserom.ips diff --git a/data/battle_tower.s b/data/battle_tower.s index 3fc064239..5c2d8907f 100644 --- a/data/battle_tower.s +++ b/data/battle_tower.s @@ -1,31 +1,3123 @@ #include "constants/region_map.h" #include "constants/flags.h" #include "constants/moves.h" - .include "asm/macros.inc" - .include "constants/constants.inc" +#include "constants/species.h" +#include "constants/items.h" +#include "constants/battle_tower.h" +#include "constants/pokemon.h" .section .rodata .align 2 -gUnknown_83FFAC4:: @ 83FFAC4 - .incbin "baserom.gba", 0x3FFAC4, 0x1 +gBattleTowerTrainers:: @ 83FFAC4 + @ type = struct BattleTowerTrainer + @ { + @ u8 facilityClass; + @ u8 name[3]; + @ bool8 gender; + @ u16 speech[6]; + @ }; + @ size = 0 -gUnknown_83FFAC5:: @ 83FFAC5 - .incbin "baserom.gba", 0x3FFAC5, 0x5 +sBattleTowerHeldItems:: + .2byte ITEM_NONE + .2byte ITEM_KINGS_ROCK + .2byte ITEM_SITRUS_BERRY + .2byte ITEM_ORAN_BERRY + .2byte ITEM_CHESTO_BERRY + .2byte ITEM_HARD_STONE + .2byte ITEM_FOCUS_BAND + .2byte ITEM_PERSIM_BERRY + .2byte ITEM_MIRACLE_SEED + .2byte ITEM_BERRY_JUICE + .2byte ITEM_MACHO_BRACE + .2byte ITEM_SILVER_POWDER + .2byte ITEM_CHERI_BERRY + .2byte ITEM_BLACK_GLASSES + .2byte ITEM_BLACK_BELT + .2byte ITEM_SOUL_DEW + .2byte ITEM_CHOICE_BAND + .2byte ITEM_MAGNET + .2byte ITEM_SILK_SCARF + .2byte ITEM_WHITE_HERB + .2byte ITEM_DEEP_SEA_SCALE + .2byte ITEM_DEEP_SEA_TOOTH + .2byte ITEM_MYSTIC_WATER + .2byte ITEM_SHARP_BEAK + .2byte ITEM_QUICK_CLAW + .2byte ITEM_LEFTOVERS + .2byte ITEM_RAWST_BERRY + .2byte ITEM_LIGHT_BALL + .2byte ITEM_POISON_BARB + .2byte ITEM_NEVER_MELT_ICE + .2byte ITEM_ASPEAR_BERRY + .2byte ITEM_SPELL_TAG + .2byte ITEM_BRIGHT_POWDER + .2byte ITEM_LEPPA_BERRY + .2byte ITEM_SCOPE_LENS + .2byte ITEM_TWISTED_SPOON + .2byte ITEM_METAL_COAT + .2byte ITEM_MENTAL_HERB + .2byte ITEM_CHARCOAL + .2byte ITEM_PECHA_BERRY + .2byte ITEM_SOFT_SAND + .2byte ITEM_LUM_BERRY + .2byte ITEM_DRAGON_SCALE + .2byte ITEM_DRAGON_FANG + .2byte ITEM_IAPAPA_BERRY + .2byte ITEM_WIKI_BERRY + .2byte ITEM_SEA_INCENSE + .2byte ITEM_SHELL_BELL + .2byte ITEM_SALAC_BERRY + .2byte ITEM_LANSAT_BERRY + .2byte ITEM_APICOT_BERRY + .2byte ITEM_STARF_BERRY + .2byte ITEM_LIECHI_BERRY + .2byte ITEM_STICK + .2byte ITEM_LAX_INCENSE + .2byte ITEM_AGUAV_BERRY + .2byte ITEM_FIGY_BERRY + .2byte ITEM_THICK_CLUB + .2byte ITEM_MAGO_BERRY + .2byte ITEM_METAL_POWDER + .2byte ITEM_PETAYA_BERRY + .2byte ITEM_LUCKY_PUNCH + .2byte ITEM_GANLON_BERRY -gUnknown_83FFACA:: @ 83FFACA - .incbin "baserom.gba", 0x3FFACA, 0x7A - -gUnknown_83FFB44:: @ 83FFB44 - .incbin "baserom.gba", 0x3FFB44, 0x12C0 + .align 2 +gBattleTowerLevel50Mons:: @ 83FFB44 + .2byte SPECIES_PIKACHU + .byte BATTLE_TOWER_ITEM_ORAN_BERRY, 0x42 + .2byte MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_THUNDER_SHOCK, MOVE_GROWL + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_BEAUTIFLY + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x41 + .2byte MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_GUST, MOVE_SAFEGUARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_SWELLOW + .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x07 + .2byte MOVE_PECK, MOVE_WING_ATTACK, MOVE_AERIAL_ACE, MOVE_AGILITY + .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x0B + .2byte MOVE_HAIL, MOVE_ENCORE, MOVE_ICE_BALL, MOVE_TOXIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SEAKING + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x07 + .2byte MOVE_PECK, MOVE_FLAIL, MOVE_FURY_ATTACK, MOVE_SURF + .byte F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_TORCHIC + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x42 + .2byte MOVE_FIRE_SPIN, MOVE_PROTECT, MOVE_SAND_ATTACK, MOVE_SLASH + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_MASQUERAIN + .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x41 + .2byte MOVE_STUN_SPORE, MOVE_WATER_SPORT, MOVE_QUICK_ATTACK, MOVE_GUST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_ILLUMISE + .byte BATTLE_TOWER_ITEM_NONE, 0x41 + .2byte MOVE_FLATTER, MOVE_COVET, MOVE_WISH, MOVE_FACADE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_DELCATTY + .byte BATTLE_TOWER_ITEM_SILK_SCARF, 0x42 + .2byte MOVE_ATTRACT, MOVE_TAIL_WHIP, MOVE_FAINT_ATTACK, MOVE_DIG + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LONELY + .align 2 + .2byte SPECIES_KECLEON + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0B + .2byte MOVE_TAIL_WHIP, MOVE_SLASH, MOVE_LICK, MOVE_SCREECH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_MIGHTYENA + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x05 + .2byte MOVE_BITE, MOVE_TAKE_DOWN, MOVE_ROAR, MOVE_HOWL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SLAKING + .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x05 + .2byte MOVE_FAINT_ATTACK, MOVE_COUNTER, MOVE_SCRATCH, MOVE_TAUNT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_MACHOKE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x05 + .2byte MOVE_LEER, MOVE_DIG, MOVE_LOW_KICK, MOVE_FOCUS_PUNCH + .byte F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_RHYDON + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x05 + .2byte MOVE_STRENGTH, MOVE_ROCK_TOMB, MOVE_STOMP, MOVE_ROCK_SMASH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIRKY + .align 2 + .2byte SPECIES_CACTURNE + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x0B + .2byte MOVE_POISON_STING, MOVE_GROWTH, MOVE_ABSORB, MOVE_SOLAR_BEAM + .byte F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_ZIGZAGOON + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x0A + .2byte MOVE_FLAIL, MOVE_SAND_ATTACK, MOVE_REST, MOVE_SURF + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_DODRIO + .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x03 + .2byte MOVE_PURSUIT, MOVE_TRI_ATTACK, MOVE_GROWL, MOVE_AGILITY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_SERIOUS + .align 2 + .2byte SPECIES_WHISCASH + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x0B + .2byte MOVE_WATER_GUN, MOVE_AMNESIA, MOVE_MAGNITUDE, MOVE_MUD_SLAP + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_NINJASK + .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x41 + .2byte MOVE_SAND_ATTACK, MOVE_FURY_CUTTER, MOVE_AGILITY, MOVE_HARDEN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x01 + .2byte MOVE_PROTECT, MOVE_NIGHT_SHADE, MOVE_ASTONISH, MOVE_WILL_O_WISP + .byte F_EV_SPREAD_HP, NATURE_HARDY + .align 2 + .2byte SPECIES_CAMERUPT + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x07 + .2byte MOVE_DIG, MOVE_EMBER, MOVE_GROWL, MOVE_ROCK_SMASH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_BOLD + .align 2 + .2byte SPECIES_SPINDA + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x4A + .2byte MOVE_TEETER_DANCE, MOVE_FLAIL, MOVE_PSYCH_UP, MOVE_DOUBLE_EDGE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_CALM + .align 2 + .2byte SPECIES_SEVIPER + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x09 + .2byte MOVE_SCREECH, MOVE_GLARE, MOVE_DIG, MOVE_POISON_FANG + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x49 + .2byte MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_FACADE, MOVE_TOXIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_AZUMARILL + .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x42 + .2byte MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_RAIN_DANCE, MOVE_ROLLOUT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_ZANGOOSE + .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x07 + .2byte MOVE_STRENGTH, MOVE_TAUNT, MOVE_CRUSH_CLAW, MOVE_DETECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_MEDICHAM + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x07 + .2byte MOVE_REVERSAL, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_FACADE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_ROSELIA + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A + .2byte MOVE_GROWTH, MOVE_MEGA_DRAIN, MOVE_TOXIC, MOVE_CUT + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_SWALOT + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0B + .2byte MOVE_STOCKPILE, MOVE_SPIT_UP, MOVE_SLUDGE, MOVE_POISON_GAS + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MAGNETON + .byte BATTLE_TOWER_ITEM_MAGNET, 0x0B + .2byte MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SCREECH, MOVE_TRI_ATTACK + .byte F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x09 + .2byte MOVE_CONFUSION, MOVE_TOXIC, MOVE_TORMENT, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BOLD + .align 2 + .2byte SPECIES_RELICANTH + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x01 + .2byte MOVE_SURF, MOVE_ANCIENT_POWER, MOVE_ROCK_TOMB, MOVE_HARDEN + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID + .align 2 + .2byte SPECIES_NINETALES + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x03 + .2byte MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_SHARPEDO + .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x05 + .2byte MOVE_BITE, MOVE_SKULL_BASH, MOVE_RAIN_DANCE, MOVE_SURF + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_GIRAFARIG + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x03 + .2byte MOVE_STRENGTH, MOVE_PSYBEAM, MOVE_AGILITY, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_IMPISH + .align 2 + .2byte SPECIES_PELIPPER + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0B + .2byte MOVE_MIST, MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP + .byte F_EV_SPREAD_DEFENSE, NATURE_QUIRKY + .align 2 + .2byte SPECIES_SABLEYE + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x09 + .2byte MOVE_SHADOW_BALL, MOVE_NIGHT_SHADE, MOVE_SNATCH, MOVE_FAKE_OUT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_LUNATONE + .byte BATTLE_TOWER_ITEM_HARD_STONE, 0x0B + .2byte MOVE_COSMIC_POWER, MOVE_SANDSTORM, MOVE_PSYCHIC, MOVE_ROCK_THROW + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_GENTLE + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_NONE, 0x0B + .2byte MOVE_THIEF, MOVE_FAKE_OUT, MOVE_SURF, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0B + .2byte MOVE_ODOR_SLEUTH, MOVE_CONFUSE_RAY, MOVE_MAGIC_COAT, MOVE_PSYCHIC + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x0B + .2byte MOVE_CUT, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_STUN_SPORE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_WAILORD + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x03 + .2byte MOVE_WATER_SPOUT, MOVE_ROLLOUT, MOVE_MIST, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_WEEZING + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x05 + .2byte MOVE_SMOG, MOVE_SELF_DESTRUCT, MOVE_TOXIC, MOVE_SLUDGE_BOMB + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_BASHFUL + .align 2 + .2byte SPECIES_KADABRA + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x0B + .2byte MOVE_FUTURE_SIGHT, MOVE_FOCUS_PUNCH, MOVE_SKILL_SWAP, MOVE_SNATCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_MAGNET, 0x07 + .2byte MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SPARK, MOVE_QUICK_ATTACK + .byte F_EV_SPREAD_SP_ATTACK, NATURE_RASH + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x03 + .2byte MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIET + .align 2 + .2byte SPECIES_XATU + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x03 + .2byte MOVE_NIGHT_SHADE, MOVE_PECK, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_LOUDRED + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05 + .2byte MOVE_UPROAR, MOVE_STOMP, MOVE_SCREECH, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_MODEST + .align 2 + .2byte SPECIES_SOLROCK + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x03 + .2byte MOVE_ROCK_THROW, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SANDSTORM + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_MILD + .align 2 + .2byte SPECIES_CLAYDOL + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x03 + .2byte MOVE_SANDSTORM, MOVE_REFLECT, MOVE_ROCK_TOMB, MOVE_STRENGTH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_SERIOUS + .align 2 + .2byte SPECIES_CRAWDAUNT + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x03 + .2byte MOVE_WATER_PULSE, MOVE_KNOCK_OFF, MOVE_HARDEN, MOVE_CUT + .byte F_EV_SPREAD_HP, NATURE_JOLLY + .align 2 + .2byte SPECIES_GOLBAT + .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x09 + .2byte MOVE_CONFUSE_RAY, MOVE_WING_ATTACK, MOVE_MEAN_LOOK, MOVE_BITE + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_BELLOSSOM + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A + .2byte MOVE_SOLAR_BEAM, MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_BULLET_SEED + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_DONPHAN + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05 + .2byte MOVE_ROCK_SMASH, MOVE_RAPID_SPIN, MOVE_FLAIL, MOVE_HORN_ATTACK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_NOSEPASS + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0B + .2byte MOVE_SANDSTORM, MOVE_ROCK_SLIDE, MOVE_BLOCK, MOVE_THUNDER_WAVE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_PINSIR + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x05 + .2byte MOVE_SWORDS_DANCE, MOVE_HARDEN, MOVE_CUT, MOVE_SEISMIC_TOSS + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_DOCILE + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0B + .2byte MOVE_DISABLE, MOVE_PSYCH_UP, MOVE_WATER_PULSE, MOVE_BRICK_BREAK + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_SHIFTRY + .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x07 + .2byte MOVE_TORMENT, MOVE_EXTRASENSORY, MOVE_SOLAR_BEAM, MOVE_AERIAL_ACE + .byte F_EV_SPREAD_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_DUSTOX + .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x01 + .2byte MOVE_CONFUSION, MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_WHIRLWIND + .byte F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_SHUPPET + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x03 + .2byte MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK, MOVE_CURSE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_SEAKING + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x07 + .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_HORN_ATTACK, MOVE_HORN_DRILL + .byte F_EV_SPREAD_SP_DEFENSE, NATURE_LONELY + .align 2 + .2byte SPECIES_SKARMORY + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x07 + .2byte MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_SWIFT, MOVE_AGILITY + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED + .align 2 + .2byte SPECIES_TORKOAL + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x43 + .2byte MOVE_FLAMETHROWER, MOVE_IRON_DEFENSE, MOVE_BODY_SLAM, MOVE_PROTECT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_GOLEM + .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x05 + .2byte MOVE_MAGNITUDE, MOVE_EXPLOSION, MOVE_STRENGTH, MOVE_SANDSTORM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x41 + .2byte MOVE_REFLECT, MOVE_PSYCHIC, MOVE_IMPRISON, MOVE_TOXIC + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_SANDSLASH + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x07 + .2byte MOVE_SANDSTORM, MOVE_SLASH, MOVE_EARTHQUAKE, MOVE_SWIFT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_WOBBUFFET + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0B + .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_CALM + .align 2 + .2byte SPECIES_TENTACRUEL + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x05 + .2byte MOVE_CONSTRICT, MOVE_SURF, MOVE_HYPER_BEAM, MOVE_SCREECH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_IMPISH + .align 2 + .2byte SPECIES_TROPIUS + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x05 + .2byte MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS, MOVE_RAZOR_LEAF + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_MAWILE + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x43 + .2byte MOVE_IRON_DEFENSE, MOVE_SLUDGE_BOMB, MOVE_CRUNCH, MOVE_STRENGTH + .byte F_EV_SPREAD_ATTACK, NATURE_CALM + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x09 + .2byte MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_GIGA_DRAIN, MOVE_DISABLE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MAGCARGO + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x0D + .2byte MOVE_FLAMETHROWER, MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_AMNESIA + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_LINOONE + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x07 + .2byte MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF, MOVE_DIG + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIRKY + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x05 + .2byte MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_ROLLOUT + .byte F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x09 + .2byte MOVE_MEAN_LOOK, MOVE_NIGHT_SHADE, MOVE_SKILL_SWAP, MOVE_SHADOW_BALL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_VILEPLUME + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A + .2byte MOVE_TOXIC, MOVE_MOONLIGHT, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE + .byte F_EV_SPREAD_HP, NATURE_DOCILE + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x05 + .2byte MOVE_BITE, MOVE_HAZE, MOVE_WING_ATTACK, MOVE_STEEL_WING + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_TIMID + .align 2 + .2byte SPECIES_CORSOLA + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x0A + .2byte MOVE_RECOVER, MOVE_MIRROR_COAT, MOVE_HAIL, MOVE_SURF + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x0B + .2byte MOVE_RAPID_SPIN, MOVE_WATER_PULSE, MOVE_REFLECT, MOVE_SKILL_SWAP + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_EXPLOUD + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x41 + .2byte MOVE_HYPER_BEAM, MOVE_HOWL, MOVE_UPROAR, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x0B + .2byte MOVE_PSYBEAM, MOVE_SNATCH, MOVE_REFLECT, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05 + .2byte MOVE_HORN_ATTACK, MOVE_COUNTER, MOVE_REVERSAL, MOVE_LEER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_CASTFORM + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0B + .2byte MOVE_WEATHER_BALL, MOVE_SUNNY_DAY, MOVE_RAIN_DANCE, MOVE_HAIL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_VIGOROTH + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05 + .2byte MOVE_FOCUS_PUNCH, MOVE_REVERSAL, MOVE_COUNTER, MOVE_TAUNT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_DUSKULL + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x09 + .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_WILL_O_WISP + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_LANTURN + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x07 + .2byte MOVE_FLAIL, MOVE_SURF, MOVE_SPARK, MOVE_TAKE_DOWN + .byte F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05 + .2byte MOVE_STRENGTH, MOVE_FAKE_OUT, MOVE_FACADE, MOVE_SAND_ATTACK + .byte F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x43 + .2byte MOVE_AGILITY, MOVE_DIVE, MOVE_ICE_BEAM, MOVE_PROTECT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x41 + .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_WATER_PULSE, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_AGGRON + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x45 + .2byte MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_METAL_CLAW, MOVE_ROAR + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED + .align 2 + .2byte SPECIES_ABSOL + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0xC7 + .2byte MOVE_SWORDS_DANCE, MOVE_IRON_TAIL, MOVE_SLASH, MOVE_FACADE + .byte F_EV_SPREAD_ATTACK, NATURE_LAX + .align 2 + .2byte SPECIES_SWELLOW + .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x0F + .2byte MOVE_DOUBLE_TEAM, MOVE_FLY, MOVE_TOXIC, MOVE_STEEL_WING + .byte 0, NATURE_HASTY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x05 + .2byte MOVE_STRENGTH, MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x41 + .2byte MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_HYPER_BEAM, MOVE_SURF + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x41 + .2byte MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_AGILITY, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x41 + .2byte MOVE_BLAZE_KICK, MOVE_MIRROR_MOVE, MOVE_EARTHQUAKE, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_ALTARIA + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x43 + .2byte MOVE_DRAGON_CLAW, MOVE_DRAGON_DANCE, MOVE_TOXIC, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x43 + .2byte MOVE_BRICK_BREAK, MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_FOCUS_PUNCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HASTY + .align 2 + .2byte SPECIES_SABLEYE + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x49 + .2byte MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_DIG, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ZANGOOSE + .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x0F + .2byte MOVE_FACADE, MOVE_THUNDERBOLT, MOVE_CRUSH_CLAW, MOVE_DETECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_CALM + .align 2 + .2byte SPECIES_LINOONE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x0F + .2byte MOVE_IRON_TAIL, MOVE_HEADBUTT, MOVE_ATTRACT, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WHISCASH + .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x07 + .2byte MOVE_MUD_SLAP, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_SOLROCK + .byte BATTLE_TOWER_ITEM_HARD_STONE, 0x43 + .2byte MOVE_EARTHQUAKE, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE, MOVE_CONFUSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x03 + .2byte MOVE_RECOVER, MOVE_RAIN_DANCE, MOVE_SURF, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_CACTURNE + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x0F + .2byte MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_PROTECT, MOVE_FRUSTRATION + .byte 0, NATURE_HARDY + .align 2 + .2byte SPECIES_SHIFTRY + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05 + .2byte MOVE_FRUSTRATION, MOVE_HYPER_BEAM, MOVE_GIGA_DRAIN, MOVE_TORMENT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_MAGNET, 0x0F + .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_IRON_TAIL, MOVE_ROAR + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_KECLEON + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xC3 + .2byte MOVE_THUNDERBOLT, MOVE_FOCUS_PUNCH, MOVE_IRON_TAIL, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_PINSIR + .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x8D + .2byte MOVE_GUILLOTINE, MOVE_SUBMISSION, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_METANG + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x05 + .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_METEOR_MASH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_CLAYDOL + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x43 + .2byte MOVE_EARTHQUAKE, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_MASQUERAIN + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0A + .2byte MOVE_TOXIC, MOVE_SILVER_WIND, MOVE_ATTRACT, MOVE_ICE_BEAM + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_RELICANTH + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0xC5 + .2byte MOVE_ROCK_TOMB, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0D + .2byte MOVE_SURF, MOVE_ENCORE, MOVE_BLIZZARD, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_WAILORD + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x0B + .2byte MOVE_WATER_SPOUT, MOVE_REST, MOVE_AMNESIA, MOVE_HAIL + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_GIRAFARIG + .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x4F + .2byte MOVE_DOUBLE_TEAM, MOVE_CRUNCH, MOVE_PSYCHIC, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_MEDICHAM + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x4B + .2byte MOVE_CALM_MIND, MOVE_REVERSAL, MOVE_ROCK_TOMB, MOVE_PSYCHIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_TROPIUS + .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0xC7 + .2byte MOVE_EARTHQUAKE, MOVE_SYNTHESIS, MOVE_RAZOR_LEAF, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_NINJASK + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x05 + .2byte MOVE_DOUBLE_TEAM, MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_CAMERUPT + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x0D + .2byte MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_SHARPEDO + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05 + .2byte MOVE_CRUNCH, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_PROTECT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_WIGGLYTUFF + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0E + .2byte MOVE_PROTECT, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_DIG + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_SEVIPER + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x05 + .2byte MOVE_SLUDGE_BOMB, MOVE_HAZE, MOVE_CRUNCH, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_CRADILY + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0xC1 + .2byte MOVE_ROCK_TOMB, MOVE_CONFUSE_RAY, MOVE_INGRAIN, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_ARMALDO + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0xC1 + .2byte MOVE_EARTHQUAKE, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_SLASH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MAGNETON + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0D + .2byte MOVE_ZAP_CANNON, MOVE_SUPERSONIC, MOVE_TOXIC, MOVE_PROTECT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_LANTURN + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x06 + .2byte MOVE_THUNDER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SWALOT + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x8B + .2byte MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_ENCORE, MOVE_BODY_SLAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_SKARMORY + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x81 + .2byte MOVE_STEEL_WING, MOVE_AGILITY, MOVE_TORMENT, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_DONPHAN + .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x0D + .2byte MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ROAR, MOVE_IRON_TAIL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x41 + .2byte MOVE_FACADE, MOVE_REVERSAL, MOVE_MEGAHORN, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_BANETTE + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x83 + .2byte MOVE_SHADOW_BALL, MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_SKILL_SWAP + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_SANDSLASH + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0F + .2byte MOVE_SANDSTORM, MOVE_TOXIC, MOVE_SLASH, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_CRAWDAUNT + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x05 + .2byte MOVE_GUILLOTINE, MOVE_CRABHAMMER, MOVE_BLIZZARD, MOVE_SLUDGE_BOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x8B + .2byte MOVE_MAGIC_COAT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_LONELY + .align 2 + .2byte SPECIES_RHYDON + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x45 + .2byte MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_FIRE_BLAST + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x8B + .2byte MOVE_PSYCHIC, MOVE_REFLECT, MOVE_RECOVER, MOVE_SKILL_SWAP + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x41 + .2byte MOVE_SHADOW_BALL, MOVE_WILL_O_WISP, MOVE_BLIZZARD, MOVE_PSYCHIC + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_TORKOAL + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x09 + .2byte MOVE_FLAMETHROWER, MOVE_AMNESIA, MOVE_IRON_TAIL, MOVE_REST + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x09 + .2byte MOVE_SCREECH, MOVE_EXPLOSION, MOVE_MIRROR_COAT, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x0B + .2byte MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x05 + .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_WEEZING + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05 + .2byte MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x4E + .2byte MOVE_THUNDERBOLT, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_TENTACRUEL + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x09 + .2byte MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_SURF, MOVE_SLUDGE_BOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_EXPLOUD + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x05 + .2byte MOVE_BLIZZARD, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_RETURN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_BASHFUL + .align 2 + .2byte SPECIES_XATU + .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x43 + .2byte MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_TOXIC + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_GOLEM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x05 + .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x83 + .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_BLIZZARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_NINETALES + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x4A + .2byte MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_TOXIC, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x13 + .2byte MOVE_DOUBLE_TEAM, MOVE_REST, MOVE_SURF, MOVE_DRAGON_BREATH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SLAKING + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x03 + .2byte MOVE_CURSE, MOVE_AMNESIA, MOVE_YAWN, MOVE_FOCUS_PUNCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x03 + .2byte MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x21 + .2byte MOVE_BELLY_DRUM, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_REVERSAL + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY + .align 2 + .2byte SPECIES_ABSOL + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0xC3 + .2byte MOVE_FAINT_ATTACK, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_ALTARIA + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x83 + .2byte MOVE_DRAGON_DANCE, MOVE_MIRROR_MOVE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RASH + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x11 + .2byte MOVE_CROSS_CHOP, MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_ENCORE + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x43 + .2byte MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x33 + .2byte MOVE_COUNTER, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_GLALIE + .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x81 + .2byte MOVE_BLIZZARD, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_HUNTAIL + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0xA1 + .2byte MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_BLIZZARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0xD3 + .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_RECOVER, MOVE_TOXIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_GOREBYSS + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x83 + .2byte MOVE_PSYCHIC, MOVE_SURF, MOVE_BLIZZARD, MOVE_SHADOW_BALL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x53 + .2byte MOVE_LEAF_BLADE, MOVE_ENDEAVOR, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x53 + .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_MUD_SHOT, MOVE_BLIZZARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_AGGRON + .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x41 + .2byte MOVE_DOUBLE_EDGE, MOVE_FLAMETHROWER, MOVE_IRON_TAIL, MOVE_BLIZZARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_CRADILY + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xE1 + .2byte MOVE_STOCKPILE, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_ARMALDO + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0xC1 + .2byte MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SLASH, MOVE_SWORDS_DANCE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x82 + .2byte MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_MACH_PUNCH, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x83 + .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_TOXIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_SHIFTRY + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x03 + .2byte MOVE_TORMENT, MOVE_FAINT_ATTACK, MOVE_SHADOW_BALL, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_TROPIUS + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0xC3 + .2byte MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SOLAR_BEAM, MOVE_LEECH_SEED + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_MACHO_BRACE, 0x23 + .2byte MOVE_TRICK, MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_TORKOAL + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x81 + .2byte MOVE_IRON_DEFENSE, MOVE_TOXIC, MOVE_REST, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_NONE, 0x03 + .2byte MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_ROAR, MOVE_THIEF + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_PINSIR + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x61 + .2byte MOVE_GUILLOTINE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x93 + .2byte MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x51 + .2byte MOVE_MEGAHORN, MOVE_REVERSAL, MOVE_EARTHQUAKE, MOVE_COUNTER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x83 + .2byte MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x13 + .2byte MOVE_PSYCHIC, MOVE_RECOVER, MOVE_ENCORE, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x93 + .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_RECOVER, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIET + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x11 + .2byte MOVE_REST, MOVE_CURSE, MOVE_BLIZZARD, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x11 + .2byte MOVE_REST, MOVE_IRON_DEFENSE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_MILD + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x91 + .2byte MOVE_ROCK_TOMB, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x20 + .2byte MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_BLIZZARD, MOVE_DESTINY_BOND + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_SEAKING + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0xB2 + .2byte MOVE_HORN_DRILL, MOVE_AGILITY, MOVE_SLEEP_TALK, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_CAMERUPT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x00 + .2byte MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_ROCK_SLIDE, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_LANTURN + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x82 + .2byte MOVE_THUNDERBOLT, MOVE_SURF, MOVE_THUNDER_WAVE, MOVE_BLIZZARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_WEEZING + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x20 + .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_WHISCASH + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x41 + .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ROCK_TOMB, MOVE_ATTRACT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_AGGRON + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x11 + .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_CACTURNE + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x63 + .2byte MOVE_DYNAMIC_PUNCH, MOVE_COUNTER, MOVE_FAINT_ATTACK, MOVE_GIGA_DRAIN + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_SHARPEDO + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x01 + .2byte MOVE_CRUNCH, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_SWAGGER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_ABSOL + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x82 + .2byte MOVE_DOUBLE_EDGE, MOVE_FACADE, MOVE_SWORDS_DANCE, MOVE_QUICK_ATTACK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_WAILORD + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x23 + .2byte MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_FISSURE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_TENTACRUEL + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x21 + .2byte MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_MIRROR_COAT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0xA2 + .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_TOXIC, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WOBBUFFET + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x23 + .2byte MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_RHYDON + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x21 + .2byte MOVE_EARTHQUAKE, MOVE_MEGAHORN, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_GLALIE + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x21 + .2byte MOVE_CRUNCH, MOVE_BLIZZARD, MOVE_HAIL, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x13 + .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x17 + .2byte MOVE_BLAZE_KICK, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x17 + .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_MUD_SHOT, MOVE_BLIZZARD + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x19 + .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND, MOVE_WILL_O_WISP + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0xF6 + .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_BRICK_BREAK, MOVE_SLUDGE_BOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x1B + .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_REFLECT, MOVE_RECOVER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_SHIFTRY + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x89 + .2byte MOVE_FAINT_ATTACK, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_REST + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x85 + .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FAKE_OUT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x49 + .2byte MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x15 + .2byte MOVE_CROSS_CHOP, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0B + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x27 + .2byte MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_MIRROR_COAT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05 + .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x4D + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x1B + .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_DODRIO + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x2B + .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_AGILITY, MOVE_FACADE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x0A + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_REVERSAL, MOVE_ATTRACT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x0A + .2byte MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x54 + .2byte MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x06 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x1D + .2byte MOVE_SURF, MOVE_TOXIC, MOVE_PROTECT, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x9C + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x15 + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xB5 + .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_FOCUS_PUNCH, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x96 + .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_DOUBLE_TEAM, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x94 + .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x96 + .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_REST, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x95 + .2byte MOVE_LUSTER_PURGE, MOVE_REFLECT, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x96 + .2byte MOVE_SURF, MOVE_TOXIC, MOVE_RECOVER, MOVE_MIRROR_COAT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_SLAKING + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x05 + .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1F + .2byte MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x17 + .2byte MOVE_BLAZE_KICK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_REST + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x17 + .2byte MOVE_MUDDY_WATER, MOVE_MUD_SHOT, MOVE_MIRROR_COAT, MOVE_ICE_BEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x7B + .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND, MOVE_SNATCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x56 + .2byte MOVE_SPORE, MOVE_COUNTER, MOVE_IRON_TAIL, MOVE_GIGA_DRAIN + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0A + .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_RECOVER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05 + .2byte MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x0C + .2byte MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x49 + .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_PROTECT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x15 + .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_EARTHQUAKE, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x63 + .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_REST, MOVE_CRUNCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x07 + .2byte MOVE_THUNDERBOLT, MOVE_SCREECH, MOVE_MIRROR_COAT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MODEST + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x45 + .2byte MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_ROCK_TOMB, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x4D + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x1B + .2byte MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_REST + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_NINETALES + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A + .2byte MOVE_CONFUSE_RAY, MOVE_OVERHEAT, MOVE_FLAMETHROWER, MOVE_IRON_TAIL + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_GOLEM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x25 + .2byte MOVE_EARTHQUAKE, MOVE_ROAR, MOVE_FIRE_BLAST, MOVE_EXPLOSION + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SERIOUS + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x27 + .2byte MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PSYCH_UP + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x55 + .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REVERSAL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x36 + .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_ROCK_SLIDE, MOVE_SHEER_COLD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x5C + .2byte MOVE_HYDRO_PUMP, MOVE_PROTECT, MOVE_DRAGON_BREATH, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x9D + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x15 + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x95 + .2byte MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_FACADE, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x96 + .2byte MOVE_BLIZZARD, MOVE_THUNDERBOLT, MOVE_HAIL, MOVE_EXPLOSION + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x94 + .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x96 + .2byte MOVE_MIST_BALL, MOVE_REFLECT, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x95 + .2byte MOVE_LUSTER_PURGE, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0xD6 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_KECLEON + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x69 + .2byte MOVE_TRICK, MOVE_REST, MOVE_IRON_TAIL, MOVE_DISABLE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_QUIRKY + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x5F + .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_REST, MOVE_CRUNCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x7F + .2byte MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SWAGGER, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x57 + .2byte MOVE_IRON_TAIL, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x3B + .2byte MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_REST, MOVE_IMPRISON + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x56 + .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_IRON_TAIL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x1A + .2byte MOVE_PSYCHIC, MOVE_TRICK, MOVE_RECOVER, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x65 + .2byte MOVE_REVENGE, MOVE_COUNTER, MOVE_FOCUS_PUNCH, MOVE_REVERSAL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x54 + .2byte MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_TOXIC, MOVE_SURF + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x4B + .2byte MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_AIR_CUTTER, MOVE_SHADOW_BALL + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x75 + .2byte MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_DYNAMIC_PUNCH, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0A + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_CRUNCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x64 + .2byte MOVE_THUNDER, MOVE_DOUBLE_TEAM, MOVE_MIRROR_COAT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BASHFUL + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x49 + .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_PUNCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xCD + .2byte MOVE_PROTECT, MOVE_DIG, MOVE_TOXIC, MOVE_SANDSTORM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x5B + .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_BLIZZARD, MOVE_PSYCHIC + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1A + .2byte MOVE_RAIN_DANCE, MOVE_LEECH_SEED, MOVE_DIVE, MOVE_PROTECT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x4A + .2byte MOVE_THUNDER, MOVE_REVERSAL, MOVE_FACADE, MOVE_IRON_TAIL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0A + .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_IRON_TAIL + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x15 + .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x26 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_FISSURE, MOVE_SHEER_COLD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x4D + .2byte MOVE_HYDRO_PUMP, MOVE_BLIZZARD, MOVE_HYPER_BEAM, MOVE_DISABLE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x9C + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_HYDRO_PUMP + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0xB5 + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_PURSUIT, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x95 + .2byte MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SUPERPOWER, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x96 + .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_ANCIENT_POWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RASH + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0xB4 + .2byte MOVE_CURSE, MOVE_AMNESIA, MOVE_RETURN, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x92 + .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x91 + .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_SURF + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xB2 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_ATTRACT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_SLAKING + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x65 + .2byte MOVE_YAWN, MOVE_SLASH, MOVE_COUNTER, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0xDF + .2byte MOVE_LEAF_BLADE, MOVE_DETECT, MOVE_DRAGON_CLAW, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0xD7 + .2byte MOVE_BLAZE_KICK, MOVE_SKY_UPPERCUT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x5F + .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SASSY + .align 2 + .2byte SPECIES_SHEDINJA + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xDB + .2byte MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x94 + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_MACHO_BRACE, 0x4B + .2byte MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_TRICK, MOVE_REFLECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x92 + .2byte MOVE_MIST_BALL, MOVE_RECOVER, MOVE_ATTRACT, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x91 + .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x1A + .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_ICE_BEAM + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x14 + .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_ROCK_TOMB, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 -gUnknown_8400E04:: @ 8400E04 - .incbin "baserom.gba", 0x400E04, 0x12C0 +gBattleTowerLevel100Mons:: @ 8400E04 + .2byte SPECIES_LINOONE + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x42 + .2byte MOVE_SLASH, MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_SAND_ATTACK + .byte F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_MIGHTYENA + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x41 + .2byte MOVE_BITE, MOVE_HOWL, MOVE_ODOR_SLEUTH, MOVE_SCARY_FACE + .byte F_EV_SPREAD_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_BEAUTIFLY + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x41 + .2byte MOVE_GIGA_DRAIN, MOVE_GUST, MOVE_STUN_SPORE, MOVE_PROTECT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_CAREFUL + .align 2 + .2byte SPECIES_DUSTOX + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x41 + .2byte MOVE_PSYBEAM, MOVE_GUST, MOVE_DOUBLE_TEAM, MOVE_SILVER_WIND + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED + .align 2 + .2byte SPECIES_LOMBRE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x03 + .2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_MEGA_DRAIN, MOVE_SURF + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_LONELY + .align 2 + .2byte SPECIES_NUZLEAF + .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x01 + .2byte MOVE_BULLET_SEED, MOVE_RAZOR_WIND, MOVE_FAINT_ATTACK, MOVE_GROWTH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWELLOW + .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x42 + .2byte MOVE_AERIAL_ACE, MOVE_GROWL, MOVE_ENDEAVOR, MOVE_FOCUS_ENERGY + .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_PELIPPER + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x02 + .2byte MOVE_SURF, MOVE_WATER_SPORT, MOVE_PROTECT, MOVE_SUPERSONIC + .byte F_EV_SPREAD_SP_ATTACK, NATURE_MILD + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x42 + .2byte MOVE_MACH_PUNCH, MOVE_MEGA_DRAIN, MOVE_HEADBUTT, MOVE_STUN_SPORE + .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_NINJASK + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x41 + .2byte MOVE_SCRATCH, MOVE_SCREECH, MOVE_LEECH_LIFE, MOVE_FLASH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_SERIOUS + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01 + .2byte MOVE_BITE, MOVE_FLY, MOVE_SUPERSONIC, MOVE_HAZE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_IMPISH + .align 2 + .2byte SPECIES_MAWILE + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x03 + .2byte MOVE_VICE_GRIP, MOVE_SWEET_SCENT, MOVE_ASTONISH, MOVE_STRENGTH + .byte F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_NOSEPASS + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01 + .2byte MOVE_ROCK_THROW, MOVE_SANDSTORM, MOVE_HARDEN, MOVE_PROTECT + .byte F_EV_SPREAD_ATTACK, NATURE_IMPISH + .align 2 + .2byte SPECIES_DELCATTY + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x42 + .2byte MOVE_DOUBLE_SLAP, MOVE_TAIL_WHIP, MOVE_ATTRACT, MOVE_CHARM + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_CAMERUPT + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x01 + .2byte MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_SANDSTORM + .byte F_EV_SPREAD_SP_DEFENSE, NATURE_RASH + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_ORAN_BERRY, 0x01 + .2byte MOVE_POISON_GAS, MOVE_MINIMIZE, MOVE_SLUDGE, MOVE_SCREECH + .byte F_EV_SPREAD_HP, NATURE_CALM + .align 2 + .2byte SPECIES_SANDSLASH + .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x03 + .2byte MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_DEFENSE_CURL, MOVE_SWIFT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_SPINDA + .byte BATTLE_TOWER_ITEM_SILK_SCARF, 0x42 + .2byte MOVE_UPROAR, MOVE_WATER_PULSE, MOVE_THRASH, MOVE_SAFEGUARD + .byte F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_WHISCASH + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x01 + .2byte MOVE_TICKLE, MOVE_MUD_SPORT, MOVE_WATER_GUN, MOVE_WATER_SPORT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_CACTURNE + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x01 + .2byte MOVE_POISON_STING, MOVE_PIN_MISSILE, MOVE_ABSORB, MOVE_COTTON_SPORE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_JIGGLYPUFF + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x42 + .2byte MOVE_SING, MOVE_ROLLOUT, MOVE_POUND, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_HP, NATURE_HARDY + .align 2 + .2byte SPECIES_MARILL + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x42 + .2byte MOVE_BUBBLE_BEAM, MOVE_DEFENSE_CURL, MOVE_RAIN_DANCE, MOVE_IRON_TAIL + .byte F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_MAGNETON + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x01 + .2byte MOVE_THUNDER_SHOCK, MOVE_SUPERSONIC, MOVE_FLASH, MOVE_SCREECH + .byte F_EV_SPREAD_SPEED, NATURE_CAREFUL + .align 2 + .2byte SPECIES_CARVANHA + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x01 + .2byte MOVE_BITE, MOVE_RAGE, MOVE_SCARY_FACE, MOVE_LEER + .byte F_EV_SPREAD_ATTACK, NATURE_QUIRKY + .align 2 + .2byte SPECIES_KECLEON + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x03 + .2byte MOVE_THIEF, MOVE_LICK, MOVE_BIND, MOVE_FURY_SWIPES + .byte F_EV_SPREAD_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_NINETALES + .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x02 + .2byte MOVE_EMBER, MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_SAFEGUARD + .byte F_EV_SPREAD_SP_ATTACK, NATURE_LONELY + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x42 + .2byte MOVE_SHOCK_WAVE, MOVE_GROWL, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_SEALEO + .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x01 + .2byte MOVE_ICE_BALL, MOVE_WATER_GUN, MOVE_ENCORE, MOVE_HAIL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_LAX + .align 2 + .2byte SPECIES_GRAVELER + .byte BATTLE_TOWER_ITEM_HARD_STONE, 0x01 + .2byte MOVE_ROCK_THROW, MOVE_MUD_SPORT, MOVE_SANDSTORM, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_SHUPPET + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x03 + .2byte MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SCREECH, MOVE_KNOCK_OFF + .byte F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LUVDISC + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A + .2byte MOVE_ATTRACT, MOVE_FLAIL, MOVE_SWEET_KISS, MOVE_WATER_PULSE + .byte F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_LANTURN + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x0A + .2byte MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_WATER_GUN, MOVE_SPARK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_BOLD + .align 2 + .2byte SPECIES_CORSOLA + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A + .2byte MOVE_MIRROR_COAT, MOVE_BUBBLE, MOVE_HARDEN, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_TIMID + .align 2 + .2byte SPECIES_WAILMER + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05 + .2byte MOVE_SURF, MOVE_ROAR, MOVE_GROWL, MOVE_MIST + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SASSY + .align 2 + .2byte SPECIES_RHYDON + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05 + .2byte MOVE_TAKE_DOWN, MOVE_SCARY_FACE, MOVE_TAIL_WHIP, MOVE_ROAR + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_DODRIO + .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x05 + .2byte MOVE_FURY_ATTACK, MOVE_PURSUIT, MOVE_AERIAL_ACE, MOVE_AGILITY + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05 + .2byte MOVE_FURY_SWIPES, MOVE_TAIL_WHIP, MOVE_DISABLE, MOVE_PSYCH_UP + .byte F_EV_SPREAD_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_BELLOSSOM + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A + .2byte MOVE_GIGA_DRAIN, MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_ACID + .byte F_EV_SPREAD_SP_ATTACK, NATURE_BOLD + .align 2 + .2byte SPECIES_TROPIUS + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05 + .2byte MOVE_STOMP, MOVE_RAZOR_LEAF, MOVE_GUST, MOVE_SYNTHESIS + .byte F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_SABLEYE + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x0A + .2byte MOVE_NIGHT_SHADE, MOVE_FAKE_OUT, MOVE_PSYCH_UP, MOVE_DETECT + .byte F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x03 + .2byte MOVE_SONIC_BOOM, MOVE_SCREECH, MOVE_SPARK, MOVE_SELF_DESTRUCT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIRKY + .align 2 + .2byte SPECIES_TENTACRUEL + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x01 + .2byte MOVE_ACID, MOVE_WATER_PULSE, MOVE_BARRIER, MOVE_WRAP + .byte F_EV_SPREAD_SPEED, NATURE_HASTY + .align 2 + .2byte SPECIES_CLAYDOL + .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x05 + .2byte MOVE_ANCIENT_POWER, MOVE_MUD_SLAP, MOVE_RAPID_SPIN, MOVE_CONFUSION + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_QUIET + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A + .2byte MOVE_PSYBEAM, MOVE_PSYCH_UP, MOVE_BOUNCE, MOVE_MAGIC_COAT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_CRAWDAUNT + .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x05 + .2byte MOVE_CRABHAMMER, MOVE_BUBBLE_BEAM, MOVE_BRICK_BREAK, MOVE_PROTECT + .byte F_EV_SPREAD_ATTACK, NATURE_CALM + .align 2 + .2byte SPECIES_SEVIPER + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x01 + .2byte MOVE_POISON_TAIL, MOVE_GLARE, MOVE_WRAP, MOVE_THIEF + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_ZANGOOSE + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05 + .2byte MOVE_FURY_CUTTER, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_DETECT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ALTARIA + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x03 + .2byte MOVE_DRAGON_BREATH, MOVE_SING, MOVE_SAFEGUARD, MOVE_TAKE_DOWN + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ROSELIA + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x0A + .2byte MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GROWTH, MOVE_STUN_SPORE + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_VOLBEAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x09 + .2byte MOVE_SIGNAL_BEAM, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_ILLUMISE + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x09 + .2byte MOVE_CHARM, MOVE_ENCORE, MOVE_SOLAR_BEAM, MOVE_ATTRACT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_MAGNET, 0x03 + .2byte MOVE_BITE, MOVE_HOWL, MOVE_THUNDER_WAVE, MOVE_SPARK + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS + .align 2 + .2byte SPECIES_MAWILE + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A + .2byte MOVE_CRUNCH, MOVE_IRON_DEFENSE, MOVE_TORMENT, MOVE_SANDSTORM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_RASH + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05 + .2byte MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_WHIRLWIND, MOVE_REVERSAL + .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_SKARMORY + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x01 + .2byte MOVE_STEEL_WING, MOVE_AGILITY, MOVE_TAUNT, MOVE_FLY + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_TORKOAL + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x03 + .2byte MOVE_FIRE_SPIN, MOVE_SMOKESCREEN, MOVE_BODY_SLAM, MOVE_AMNESIA + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_MILD + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x05 + .2byte MOVE_THRASH, MOVE_DRAGON_RAGE, MOVE_TWISTER, MOVE_HYDRO_PUMP + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_QUIRKY + .align 2 + .2byte SPECIES_MIGHTYENA + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05 + .2byte MOVE_CRUNCH, MOVE_HOWL, MOVE_IRON_TAIL, MOVE_TORMENT + .byte F_EV_SPREAD_SP_ATTACK, NATURE_QUIRKY + .align 2 + .2byte SPECIES_LINOONE + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x06 + .2byte MOVE_SLASH, MOVE_ATTRACT, MOVE_SHOCK_WAVE, MOVE_TOXIC + .byte F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_MASQUERAIN + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A + .2byte MOVE_TOXIC, MOVE_STUN_SPORE, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x06 + .2byte MOVE_BULLET_SEED, MOVE_SLAM, MOVE_SCREECH, MOVE_DETECT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x06 + .2byte MOVE_DOUBLE_KICK, MOVE_FLAMETHROWER, MOVE_DOUBLE_TEAM, MOVE_ROAR + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x49 + .2byte MOVE_SURF, MOVE_MUD_SHOT, MOVE_MUD_SPORT, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x49 + .2byte MOVE_DRAGON_BREATH, MOVE_FLY, MOVE_TOXIC, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CALM + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x49 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_SMOKESCREEN, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS + .align 2 + .2byte SPECIES_CORSOLA + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x03 + .2byte MOVE_ANCIENT_POWER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_REFLECT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_RHYDON + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x41 + .2byte MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROAR, MOVE_THUNDERBOLT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HASTY + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x06 + .2byte MOVE_MEGAHORN, MOVE_COUNTER, MOVE_PROTECT, MOVE_LEER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_GENTLE + .align 2 + .2byte SPECIES_GIRAFARIG + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x09 + .2byte MOVE_PSYCHIC, MOVE_CRUNCH, MOVE_BATON_PASS, MOVE_AGILITY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_XATU + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x09 + .2byte MOVE_PSYCHIC, MOVE_FLY, MOVE_CONFUSE_RAY, MOVE_TOXIC + .byte F_EV_SPREAD_SPEED, NATURE_BASHFUL + .align 2 + .2byte SPECIES_DODRIO + .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x03 + .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_PURSUIT, MOVE_TORMENT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS + .align 2 + .2byte SPECIES_VILEPLUME + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x89 + .2byte MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_SLEEP_POWDER, MOVE_PETAL_DANCE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_MODEST + .align 2 + .2byte SPECIES_MEDICHAM + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x06 + .2byte MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_BULK_UP, MOVE_PSYCHIC + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY + .align 2 + .2byte SPECIES_ABSOL + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x06 + .2byte MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x4B + .2byte MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_DISABLE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_SHUPPET + .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x43 + .2byte MOVE_GRUDGE, MOVE_SHADOW_BALL, MOVE_CURSE, MOVE_KNOCK_OFF + .byte F_EV_SPREAD_SP_ATTACK, NATURE_IMPISH + .align 2 + .2byte SPECIES_CASTFORM + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x82 + .2byte MOVE_WEATHER_BALL, MOVE_HAIL, MOVE_SUNNY_DAY, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_SPEED, NATURE_MODEST + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x02 + .2byte MOVE_SURF, MOVE_REFRESH, MOVE_RECOVER, MOVE_RAIN_DANCE + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT + .align 2 + .2byte SPECIES_SHARPEDO + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x01 + .2byte MOVE_CRUNCH, MOVE_FOCUS_ENERGY, MOVE_SCARY_FACE, MOVE_SCREECH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_LAX + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x06 + .2byte MOVE_EARTHQUAKE, MOVE_SAND_ATTACK, MOVE_DRAGON_BREATH, MOVE_SAND_TOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_TRAPINCH + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x09 + .2byte MOVE_TOXIC, MOVE_SAND_TOMB, MOVE_CRUNCH, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_LUNATONE + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x43 + .2byte MOVE_PSYCHIC, MOVE_ROCK_THROW, MOVE_HYPNOSIS, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_SOLROCK + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x43 + .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_COSMIC_POWER, MOVE_CALM_MIND + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_BALTOY + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x43 + .2byte MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_REFLECT, MOVE_SELF_DESTRUCT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_BASHFUL + .align 2 + .2byte SPECIES_CRAWDAUNT + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x06 + .2byte MOVE_CRABHAMMER, MOVE_SURF, MOVE_PROTECT, MOVE_BRICK_BREAK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH + .align 2 + .2byte SPECIES_WHISCASH + .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x06 + .2byte MOVE_EARTHQUAKE, MOVE_TICKLE, MOVE_AMNESIA, MOVE_SURF + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_SEVIPER + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x09 + .2byte MOVE_POISON_TAIL, MOVE_CRUNCH, MOVE_GIGA_DRAIN, MOVE_HAZE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_MAGCARGO + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x89 + .2byte MOVE_FLAMETHROWER, MOVE_LIGHT_SCREEN, MOVE_AMNESIA, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_ATTACK, NATURE_SASSY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x09 + .2byte MOVE_KARATE_CHOP, MOVE_SEISMIC_TOSS, MOVE_BRICK_BREAK, MOVE_LOW_KICK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_SWALOT + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x86 + .2byte MOVE_YAWN, MOVE_WATER_PULSE, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0C + .2byte MOVE_LEAF_BLADE, MOVE_GIGA_DRAIN, MOVE_FURY_CUTTER, MOVE_DETECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x0C + .2byte MOVE_BLAZE_KICK, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_QUICK_ATTACK + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x4C + .2byte MOVE_SURF, MOVE_MUD_SHOT, MOVE_MUD_SLAP, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_MIGHTYENA + .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x04 + .2byte MOVE_CRUNCH, MOVE_HOWL, MOVE_SWAGGER, MOVE_SHADOW_BALL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_CALM + .align 2 + .2byte SPECIES_LINOONE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x04 + .2byte MOVE_SLASH, MOVE_REST, MOVE_BELLY_DRUM, MOVE_THUNDERBOLT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_MILD + .align 2 + .2byte SPECIES_BEAUTIFLY + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x08 + .2byte MOVE_GIGA_DRAIN, MOVE_ATTRACT, MOVE_MORNING_SUN, MOVE_STUN_SPORE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HASTY + .align 2 + .2byte SPECIES_DUSTOX + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x08 + .2byte MOVE_PSYCHIC, MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_TOXIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0C + .2byte MOVE_FAKE_OUT, MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_UPROAR + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_SHIFTRY + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0C + .2byte MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_TORMENT, MOVE_SWAGGER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_SWELLOW + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x88 + .2byte MOVE_FLY, MOVE_ENDEAVOR, MOVE_AERIAL_ACE, MOVE_TOXIC + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x4A + .2byte MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_PSYCHIC, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0C + .2byte MOVE_DYNAMIC_PUNCH, MOVE_MIND_READER, MOVE_SNATCH, MOVE_MEGA_DRAIN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_ADAMANT + .align 2 + .2byte SPECIES_VIGOROTH + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x04 + .2byte MOVE_SLASH, MOVE_UPROAR, MOVE_ENCORE, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_CALM + .align 2 + .2byte SPECIES_NINJASK + .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x04 + .2byte MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY + .align 2 + .2byte SPECIES_SHEDINJA + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0xCA + .2byte MOVE_CONFUSE_RAY, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_GRUDGE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_LOUDRED + .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x04 + .2byte MOVE_HYPER_VOICE, MOVE_HOWL, MOVE_SHADOW_BALL, MOVE_TORMENT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x04 + .2byte MOVE_ARM_THRUST, MOVE_BULK_UP, MOVE_BRICK_BREAK, MOVE_HIDDEN_POWER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x88 + .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_FUTURE_SIGHT, MOVE_DISABLE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x88 + .2byte MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_MEAN_LOOK, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MAWILE + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x04 + .2byte MOVE_CRUNCH, MOVE_IRON_DEFENSE, MOVE_FAKE_TEARS, MOVE_POISON_FANG + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_AGGRON + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x45 + .2byte MOVE_METAL_CLAW, MOVE_FLAMETHROWER, MOVE_METAL_SOUND, MOVE_ICE_BEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_GOLEM + .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0xC5 + .2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, MOVE_SELF_DESTRUCT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_MAGNET, 0x04 + .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_CHARGE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_CAREFUL + .align 2 + .2byte SPECIES_VOLBEAT + .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x08 + .2byte MOVE_CONFUSE_RAY, MOVE_SIGNAL_BEAM, MOVE_MOONLIGHT, MOVE_TAIL_GLOW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_DOCILE + .align 2 + .2byte SPECIES_ILLUMISE + .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x08 + .2byte MOVE_THUNDERBOLT, MOVE_FLATTER, MOVE_WISH, MOVE_ENCORE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIET + .align 2 + .2byte SPECIES_MASQUERAIN + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x88 + .2byte MOVE_GIGA_DRAIN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_TOXIC + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_ROSELIA + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x08 + .2byte MOVE_PETAL_DANCE, MOVE_GROWTH, MOVE_SYNTHESIS, MOVE_GRASS_WHISTLE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_IMPISH + .align 2 + .2byte SPECIES_DELCATTY + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x08 + .2byte MOVE_SING, MOVE_ATTRACT, MOVE_DOUBLE_SLAP, MOVE_HEAL_BELL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_SEAKING + .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x88 + .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_ATTRACT, MOVE_ICE_BEAM + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x8C + .2byte MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_DRAGON_RAGE, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_CALM + .align 2 + .2byte SPECIES_SWALOT + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x42 + .2byte MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_YAWN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_MAGCARGO + .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x41 + .2byte MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_BODY_SLAM, MOVE_LIGHT_SCREEN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_LONELY + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_POISON_BARB, 0xC3 + .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_ACID_ARMOR, MOVE_DISABLE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_SPINDA + .byte BATTLE_TOWER_ITEM_SILK_SCARF, 0x42 + .2byte MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_MODEST + .align 2 + .2byte SPECIES_ALTARIA + .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x03 + .2byte MOVE_DRAGON_CLAW, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_REFRESH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH + .align 2 + .2byte SPECIES_ZANGOOSE + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x03 + .2byte MOVE_CRUSH_CLAW, MOVE_TAUNT, MOVE_SWORDS_DANCE, MOVE_DETECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_QUIRKY + .align 2 + .2byte SPECIES_SEVIPER + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x41 + .2byte MOVE_SWAGGER, MOVE_TAUNT, MOVE_GLARE, MOVE_POISON_TAIL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_CAREFUL + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x42 + .2byte MOVE_TOXIC, MOVE_BOUNCE, MOVE_CONFUSE_RAY, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE + .align 2 + .2byte SPECIES_CACTURNE + .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x41 + .2byte MOVE_NEEDLE_ARM, MOVE_INGRAIN, MOVE_SPIKES, MOVE_COTTON_SPORE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY + .align 2 + .2byte SPECIES_CLAYDOL + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x03 + .2byte MOVE_EARTHQUAKE, MOVE_SANDSTORM, MOVE_COSMIC_POWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_TENTACRUEL + .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0xC1 + .2byte MOVE_SLUDGE_BOMB, MOVE_HYDRO_PUMP, MOVE_BARRIER, MOVE_SUPERSONIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WIGGLYTUFF + .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0xC3 + .2byte MOVE_SING, MOVE_FOCUS_PUNCH, MOVE_DISABLE, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_ADAMANT + .align 2 + .2byte SPECIES_AZUMARILL + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0xC2 + .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_DEFENSE_CURL, MOVE_ROLLOUT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0xC3 + .2byte MOVE_THUNDERBOLT, MOVE_MIRROR_COAT, MOVE_LIGHT_SCREEN, MOVE_SELF_DESTRUCT + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x42 + .2byte MOVE_HYDRO_PUMP, MOVE_ATTRACT, MOVE_RECOVER, MOVE_REFRESH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_KECLEON + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x43 + .2byte MOVE_SKILL_SWAP, MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_THUNDERBOLT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x43 + .2byte MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_REST, MOVE_MEAN_LOOK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_ABSOL + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x41 + .2byte MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_NINETALES + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0xC2 + .2byte MOVE_FLAMETHROWER, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_WILL_O_WISP + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_TIMID + .align 2 + .2byte SPECIES_PIKACHU + .byte BATTLE_TOWER_ITEM_LIGHT_BALL, 0xC2 + .2byte MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_VILEPLUME + .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0xC3 + .2byte MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_MOONLIGHT, MOVE_SLUDGE_BOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_DONPHAN + .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x41 + .2byte MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_IRON_TAIL, MOVE_FISSURE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIRKY + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0xC3 + .2byte MOVE_CONFUSE_RAY, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x43 + .2byte MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_ENCORE, MOVE_HAIL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_LAX + .align 2 + .2byte SPECIES_RELICANTH + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x41 + .2byte MOVE_YAWN, MOVE_MUD_SPORT, MOVE_DOUBLE_EDGE, MOVE_SANDSTORM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_LONELY + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x43 + .2byte MOVE_RAIN_DANCE, MOVE_ICE_BEAM, MOVE_HYDRO_PUMP, MOVE_AGILITY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_CRADILY + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x43 + .2byte MOVE_CONFUSE_RAY, MOVE_INGRAIN, MOVE_ANCIENT_POWER, MOVE_GIGA_DRAIN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD + .align 2 + .2byte SPECIES_ARMALDO + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x43 + .2byte MOVE_SLASH, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_WATER_PULSE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x41 + .2byte MOVE_METAL_CLAW, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_AGILITY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x42 + .2byte MOVE_DRAGON_BREATH, MOVE_CRUNCH, MOVE_FLAMETHROWER, MOVE_AERIAL_ACE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_MIGHTYENA + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x01 + .2byte MOVE_CRUNCH, MOVE_YAWN, MOVE_FACADE, MOVE_HOWL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_GENTLE + .align 2 + .2byte SPECIES_LINOONE + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x02 + .2byte MOVE_HYPER_BEAM, MOVE_FACADE, MOVE_ATTRACT, MOVE_TRICK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x03 + .2byte MOVE_SURF, MOVE_FOCUS_PUNCH, MOVE_FAKE_OUT, MOVE_SYNTHESIS + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_EXPLOUD + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x01 + .2byte MOVE_UPROAR, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWELLOW + .byte BATTLE_TOWER_ITEM_LANSAT_BERRY, 0x02 + .2byte MOVE_FACADE, MOVE_SUPERSONIC, MOVE_WING_ATTACK, MOVE_ENDEAVOR + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_PELIPPER + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x82 + .2byte MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x01 + .2byte MOVE_DYNAMIC_PUNCH, MOVE_COUNTER, MOVE_BULK_UP, MOVE_MIND_READER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_SHEDINJA + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x01 + .2byte MOVE_RETURN, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_SHADOW_BALL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_EXPLOUD + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01 + .2byte MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_FLAMETHROWER, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x01 + .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_FACADE, MOVE_FAKE_OUT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x83 + .2byte MOVE_PSYCHIC, MOVE_ENCORE, MOVE_DISABLE, MOVE_RECOVER + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x81 + .2byte MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER, MOVE_TORMENT, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_SABLEYE + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x83 + .2byte MOVE_TOXIC, MOVE_DETECT, MOVE_RECOVER, MOVE_TORMENT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_MAWILE + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x02 + .2byte MOVE_CRUNCH, MOVE_SWORDS_DANCE, MOVE_IRON_DEFENSE, MOVE_REST + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_AGGRON + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01 + .2byte MOVE_DOUBLE_EDGE, MOVE_IRON_DEFENSE, MOVE_ROAR, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_GOLEM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x01 + .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FLAMETHROWER, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_NOSEPASS + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x81 + .2byte MOVE_THUNDER_WAVE, MOVE_ROCK_SLIDE, MOVE_TORMENT, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x02 + .2byte MOVE_THUNDER, MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY + .align 2 + .2byte SPECIES_ROSELIA + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x82 + .2byte MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_GROWTH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_DELCATTY + .byte BATTLE_TOWER_ITEM_STARF_BERRY, 0x02 + .2byte MOVE_ASSIST, MOVE_SING, MOVE_ATTRACT, MOVE_SUBSTITUTE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE + .align 2 + .2byte SPECIES_TROPIUS + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0xC2 + .2byte MOVE_RAZOR_LEAF, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_SYNTHESIS + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY + .align 2 + .2byte SPECIES_SWALOT + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x03 + .2byte MOVE_YAWN, MOVE_SLUDGE_BOMB, MOVE_ATTRACT, MOVE_ICE_BEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x01 + .2byte MOVE_CROSS_CHOP, MOVE_BULK_UP, MOVE_LOW_KICK, MOVE_BRICK_BREAK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_CAMERUPT + .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x40 + .2byte MOVE_ERUPTION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_OVERHEAT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_MAGCARGO + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x03 + .2byte MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_REFLECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WEEZING + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x81 + .2byte MOVE_WILL_O_WISP, MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_LAX + .align 2 + .2byte SPECIES_SPINDA + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x82 + .2byte MOVE_TRICK, MOVE_TEETER_DANCE, MOVE_FOCUS_PUNCH, MOVE_FACADE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_TIMID + .align 2 + .2byte SPECIES_SKARMORY + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x01 + .2byte MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_TORMENT, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ALTARIA + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x02 + .2byte MOVE_SING, MOVE_DRAGON_CLAW, MOVE_ICE_BEAM, MOVE_EARTHQUAKE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_GRUMPIG + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x82 + .2byte MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_CALM_MIND, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_SHIFTRY + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x20 + .2byte MOVE_SWAGGER, MOVE_FRUSTRATION, MOVE_ATTRACT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_CLAYDOL + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x20 + .2byte MOVE_COSMIC_POWER, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x33 + .2byte MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_BELLY_DRUM, MOVE_REST + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_NOSEPASS + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x20 + .2byte MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE, MOVE_EARTHQUAKE, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX + .align 2 + .2byte SPECIES_DUSCLOPS + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x33 + .2byte MOVE_SHADOW_PUNCH, MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_DESTINY_BOND + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY + .align 2 + .2byte SPECIES_SEAKING + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x20 + .2byte MOVE_HORN_DRILL, MOVE_AGILITY, MOVE_SLEEP_TALK, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_CAMERUPT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x73 + .2byte MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_ROCK_SLIDE, MOVE_FISSURE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_LANTURN + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x13 + .2byte MOVE_THUNDERBOLT, MOVE_SURF, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_WEEZING + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x33 + .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WHISCASH + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x20 + .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_SPARK, MOVE_FISSURE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_AGGRON + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x51 + .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_KECLEON + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x12 + .2byte MOVE_TRICK, MOVE_FOCUS_PUNCH, MOVE_ATTRACT, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD + .align 2 + .2byte SPECIES_SHARPEDO + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x11 + .2byte MOVE_CRUNCH, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_SWAGGER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ABSOL + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x12 + .2byte MOVE_DOUBLE_EDGE, MOVE_FACADE, MOVE_SWORDS_DANCE, MOVE_QUICK_ATTACK + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_WAILORD + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x72 + .2byte MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_FISSURE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_TENTACRUEL + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x20 + .2byte MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_BARRIER, MOVE_MIRROR_COAT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_SABLEYE + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x32 + .2byte MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_RECOVER, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WOBBUFFET + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x20 + .2byte MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_MILD + .align 2 + .2byte SPECIES_RHYDON + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x71 + .2byte MOVE_EARTHQUAKE, MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_HORN_DRILL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_GLALIE + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x31 + .2byte MOVE_CRUNCH, MOVE_BLIZZARD, MOVE_HAIL, MOVE_SHEER_COLD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x8C + .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_CRUNCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x8C + .2byte MOVE_BLAZE_KICK, MOVE_COUNTER, MOVE_ENDURE, MOVE_REVERSAL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x8C + .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_MIRROR_COAT, MOVE_BLIZZARD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x1A + .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND, MOVE_SNATCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x15 + .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_MACH_PUNCH, MOVE_ATTRACT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x58 + .2byte MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_RECOVER + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HASTY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x15 + .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FAKE_OUT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x55 + .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x58 + .2byte MOVE_SLUDGE_BOMB, MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER, MOVE_DOUBLE_TEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x5D + .2byte MOVE_CROSS_CHOP, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x1A + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x60 + .2byte MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_MIRROR_COAT, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_BASHFUL + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x64 + .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x1C + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_CRUNCH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x5C + .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_CONFUSE_RAY + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_NINETALES + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x4A + .2byte MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_FIRE_SPIN, MOVE_HEAT_WAVE + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x5A + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_REVERSAL, MOVE_IRON_TAIL + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x55 + .2byte MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_DIG + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x5D + .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_REVERSAL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x26 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_SHEER_COLD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x5B + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_REST + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0D + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_FIRE_BLAST + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x3D + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x3C + .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x3C + .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x3C + .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0E + .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0D + .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1A + .2byte MOVE_SURF, MOVE_TOXIC, MOVE_RECOVER, MOVE_MIRROR_COAT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_SLAKING + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x15 + .2byte MOVE_YAWN, MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SLACK_OFF + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x8C + .2byte MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x8C + .2byte MOVE_BLAZE_KICK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_QUICK_ATTACK + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x8C + .2byte MOVE_MUDDY_WATER, MOVE_MUD_SHOT, MOVE_MIRROR_COAT, MOVE_ICE_BEAM + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0A + .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_HYPNOSIS, MOVE_DREAM_EATER + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x05 + .2byte MOVE_SPORE, MOVE_COUNTER, MOVE_SKY_UPPERCUT, MOVE_GIGA_DRAIN + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_DOCILE + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x58 + .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_RECOVER + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x04 + .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_ENDURE, MOVE_REVERSAL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_GENTLE + .align 2 + .2byte SPECIES_GYARADOS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x44 + .2byte MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x48 + .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_FLY + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x5D + .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_EARTHQUAKE, MOVE_FACADE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0A + .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x60 + .2byte MOVE_THUNDERBOLT, MOVE_LIGHT_SCREEN, MOVE_MIRROR_COAT, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_BASHFUL + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x64 + .2byte MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_FLAMETHROWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x1C + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_CRUNCH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_TIMID + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x5C + .2byte MOVE_BLIZZARD, MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_RECOVER + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_DODRIO + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x5A + .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_AGILITY, MOVE_FACADE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_RAICHU + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x4A + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_FOCUS_PUNCH + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x45 + .2byte MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_ATTRACT + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x5D + .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REVERSAL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x26 + .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_ROCK_SLIDE, MOVE_SHEER_COLD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x5C + .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x1D + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_RELAXED + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x3D + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x3C + .2byte MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_FOCUS_PUNCH, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x3C + .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_HAIL, MOVE_EXPLOSION + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x3C + .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x1E + .2byte MOVE_MIST_BALL, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x1D + .2byte MOVE_LUSTER_PURGE, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x1A + .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_MIRROR_COAT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_SLAKING + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x15 + .2byte MOVE_YAWN, MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_PURSUIT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x8C + .2byte MOVE_LEAF_BLADE, MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x8C + .2byte MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SWAGGER, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x8C + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_ATTRACT, MOVE_REST + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_GARDEVOIR + .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x0A + .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ATTRACT, MOVE_WILL_O_WISP + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_BRELOOM + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x05 + .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_MACH_PUNCH, MOVE_COUNTER + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x58 + .2byte MOVE_PSYCHIC, MOVE_TRICK, MOVE_RECOVER, MOVE_SNATCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY + .align 2 + .2byte SPECIES_HARIYAMA + .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05 + .2byte MOVE_REVENGE, MOVE_COUNTER, MOVE_FOCUS_PUNCH, MOVE_REVERSAL + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x0A + .2byte MOVE_RAIN_DANCE, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_DIVE + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_CROBAT + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x48 + .2byte MOVE_SLUDGE_BOMB, MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_SNATCH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x5D + .2byte MOVE_CROSS_CHOP, MOVE_FIRE_BLAST, MOVE_LOW_KICK, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_MANECTRIC + .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x08 + .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_CRUNCH + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_ELECTRODE + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x60 + .2byte MOVE_THUNDER, MOVE_SWIFT, MOVE_MIRROR_COAT, MOVE_EXPLOSION + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_BASHFUL + .align 2 + .2byte SPECIES_MUK + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x64 + .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_PUNCH + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_FLYGON + .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x0C + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_SANDSTORM + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_TIMID + .align 2 + .2byte SPECIES_STARMIE + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x4C + .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_PSYCHIC + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_LUDICOLO + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x4A + .2byte MOVE_LEECH_SEED, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET + .align 2 + .2byte SPECIES_SKARMORY + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x4B + .2byte MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_ATTRACT, MOVE_PURSUIT + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY + .align 2 + .2byte SPECIES_GOLDUCK + .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x49 + .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_CROSS_CHOP + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY + .align 2 + .2byte SPECIES_HERACROSS + .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x5D + .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_WALREIN + .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x26 + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_FISSURE, MOVE_SHEER_COLD + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_KINGDRA + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x5C + .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_HYPER_BEAM, MOVE_FLAIL + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x1D + .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_HYDRO_PUMP + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x3D + .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM + .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY + .align 2 + .2byte SPECIES_REGIROCK + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x3C + .2byte MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_SUPERPOWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE + .align 2 + .2byte SPECIES_REGICE + .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x3C + .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_ANCIENT_POWER, MOVE_EXPLOSION + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL + .align 2 + .2byte SPECIES_REGISTEEL + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x3C + .2byte MOVE_METAL_CLAW, MOVE_THUNDERBOLT, MOVE_HYPER_BEAM, MOVE_EXPLOSION + .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x1E + .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x1D + .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_MILOTIC + .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x1A + .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_ATTRACT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE + .align 2 + .2byte SPECIES_ALTARIA + .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x0A + .2byte MOVE_DRAGON_CLAW, MOVE_ICE_BEAM, MOVE_SING, MOVE_FLAMETHROWER + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_SCEPTILE + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x9C + .2byte MOVE_LEAF_BLADE, MOVE_DETECT, MOVE_DRAGON_CLAW, MOVE_CRUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_BLAZIKEN + .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x9C + .2byte MOVE_BLAZE_KICK, MOVE_SKY_UPPERCUT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE + .align 2 + .2byte SPECIES_SWAMPERT + .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x9C + .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_ROCK_TOMB + .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_SHEDINJA + .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x20 + .2byte MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_GRUDGE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 + .2byte SPECIES_METAGROSS + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1D + .2byte MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_PROTECT + .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE + .align 2 + .2byte SPECIES_ALAKAZAM + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x58 + .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HASTY + .align 2 + .2byte SPECIES_LATIAS + .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1E + .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET + .align 2 + .2byte SPECIES_LATIOS + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x1D + .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW + .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY + .align 2 + .2byte SPECIES_SALAMENCE + .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x1D + .2byte MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE + .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED + .align 2 + .2byte SPECIES_MACHAMP + .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x5D + .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_LOW_KICK, MOVE_ROCK_SLIDE + .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY + .align 2 -gUnknown_84020C4:: @ 84020C4 - .incbin "baserom.gba", 0x4020C4, 0x16 +sMaleTrainerClasses:: @ size = 0 +sFemaleTrainerClasses:: @ size = 0 +gBattleTowerBannedSpecies:: @ 84020C4 + .2byte SPECIES_MEW + .2byte SPECIES_MEWTWO + .2byte SPECIES_HO_OH + .2byte SPECIES_LUGIA + .2byte SPECIES_CELEBI + .2byte SPECIES_KYOGRE + .2byte SPECIES_GROUDON + .2byte SPECIES_RAYQUAZA + .2byte SPECIES_JIRACHI + .2byte SPECIES_DEOXYS + .2byte 0xFFFF -gUnknown_84020DA:: @ 84020DA - .incbin "baserom.gba", 0x4020DA, 0xC +sShortStreakPrizes:: @ 84020DA + .2byte ITEM_HP_UP + .2byte ITEM_PROTEIN + .2byte ITEM_IRON + .2byte ITEM_CALCIUM + .2byte ITEM_CARBOS + .2byte ITEM_ZINC -gUnknown_84020E6:: @ 84020E6 - .incbin "baserom.gba", 0x4020E6, 0x12 +sLongStreakPrizes:: @ 84020E6 + .2byte ITEM_BRIGHT_POWDER + .2byte ITEM_WHITE_HERB + .2byte ITEM_QUICK_CLAW + .2byte ITEM_LEFTOVERS + .2byte ITEM_MENTAL_HERB + .2byte ITEM_KINGS_ROCK + .2byte ITEM_FOCUS_BAND + .2byte ITEM_SCOPE_LENS + .2byte ITEM_CHOICE_BAND diff --git a/include/battle_tower.h b/include/battle_tower.h index 4c3c23e48..b755e68e9 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -2,6 +2,7 @@ #define GUARD_BATTLE_TOWER_H #include "global.h" +#include "constants/battle_tower.h" u16 sub_8164FCC(u8, u8); void sub_80E7524(struct BattleTowerEReaderTrainer *); diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h new file mode 100644 index 000000000..b0080caff --- /dev/null +++ b/include/constants/battle_tower.h @@ -0,0 +1,75 @@ +#ifndef GUARD_CONSTANTS_BATTLE_TOWER_H +#define GUARD_CONSTANTS_BATTLE_TOWER_H + +#define F_EV_SPREAD_HP 1 << 0 +#define F_EV_SPREAD_ATTACK 1 << 1 +#define F_EV_SPREAD_DEFENSE 1 << 2 +#define F_EV_SPREAD_SPEED 1 << 3 +#define F_EV_SPREAD_SP_ATTACK 1 << 4 +#define F_EV_SPREAD_SP_DEFENSE 1 << 5 + +#define BATTLE_TOWER_ITEM_NONE 0 +#define BATTLE_TOWER_ITEM_KINGS_ROCK 1 +#define BATTLE_TOWER_ITEM_SITRUS_BERRY 2 +#define BATTLE_TOWER_ITEM_ORAN_BERRY 3 +#define BATTLE_TOWER_ITEM_CHESTO_BERRY 4 +#define BATTLE_TOWER_ITEM_HARD_STONE 5 +#define BATTLE_TOWER_ITEM_FOCUS_BAND 6 +#define BATTLE_TOWER_ITEM_PERSIM_BERRY 7 +#define BATTLE_TOWER_ITEM_MIRACLE_SEED 8 +#define BATTLE_TOWER_ITEM_BERRY_JUICE 9 +#define BATTLE_TOWER_ITEM_MACHO_BRACE 10 +#define BATTLE_TOWER_ITEM_SILVER_POWDER 11 +#define BATTLE_TOWER_ITEM_CHERI_BERRY 12 +#define BATTLE_TOWER_ITEM_BLACK_GLASSES 13 +#define BATTLE_TOWER_ITEM_BLACK_BELT 14 +#define BATTLE_TOWER_ITEM_SOUL_DEW 15 +#define BATTLE_TOWER_ITEM_CHOICE_BAND 16 +#define BATTLE_TOWER_ITEM_MAGNET 17 +#define BATTLE_TOWER_ITEM_SILK_SCARF 18 +#define BATTLE_TOWER_ITEM_WHITE_HERB 19 +#define BATTLE_TOWER_ITEM_DEEP_SEA_SCALE 20 +#define BATTLE_TOWER_ITEM_DEEP_SEA_TOOTH 21 +#define BATTLE_TOWER_ITEM_MYSTIC_WATER 22 +#define BATTLE_TOWER_ITEM_SHARP_BEAK 23 +#define BATTLE_TOWER_ITEM_QUICK_CLAW 24 +#define BATTLE_TOWER_ITEM_LEFTOVERS 25 +#define BATTLE_TOWER_ITEM_RAWST_BERRY 26 +#define BATTLE_TOWER_ITEM_LIGHT_BALL 27 +#define BATTLE_TOWER_ITEM_POISON_BARB 28 +#define BATTLE_TOWER_ITEM_NEVER_MELT_ICE 29 +#define BATTLE_TOWER_ITEM_ASPEAR_BERRY 30 +#define BATTLE_TOWER_ITEM_SPELL_TAG 31 +#define BATTLE_TOWER_ITEM_BRIGHT_POWDER 32 +#define BATTLE_TOWER_ITEM_LEPPA_BERRY 33 +#define BATTLE_TOWER_ITEM_SCOPE_LENS 34 +#define BATTLE_TOWER_ITEM_TWISTED_SPOON 35 +#define BATTLE_TOWER_ITEM_METAL_COAT 36 +#define BATTLE_TOWER_ITEM_MENTAL_HERB 37 +#define BATTLE_TOWER_ITEM_CHARCOAL 38 +#define BATTLE_TOWER_ITEM_PECHA_BERRY 39 +#define BATTLE_TOWER_ITEM_SOFT_SAND 40 +#define BATTLE_TOWER_ITEM_LUM_BERRY 41 +#define BATTLE_TOWER_ITEM_DRAGON_SCALE 42 +#define BATTLE_TOWER_ITEM_DRAGON_FANG 43 +#define BATTLE_TOWER_ITEM_IAPAPA_BERRY 44 +#define BATTLE_TOWER_ITEM_WIKI_BERRY 45 +#define BATTLE_TOWER_ITEM_SEA_INCENSE 46 +#define BATTLE_TOWER_ITEM_SHELL_BELL 47 +#define BATTLE_TOWER_ITEM_SALAC_BERRY 48 +#define BATTLE_TOWER_ITEM_LANSAT_BERRY 49 +#define BATTLE_TOWER_ITEM_APICOT_BERRY 50 +#define BATTLE_TOWER_ITEM_STARF_BERRY 51 +#define BATTLE_TOWER_ITEM_LIECHI_BERRY 52 +#define BATTLE_TOWER_ITEM_STICK 53 +#define BATTLE_TOWER_ITEM_LAX_INCENSE 54 +#define BATTLE_TOWER_ITEM_AGUAV_BERRY 55 +#define BATTLE_TOWER_ITEM_FIGY_BERRY 56 +#define BATTLE_TOWER_ITEM_THICK_CLUB 57 +#define BATTLE_TOWER_ITEM_MAGO_BERRY 58 +#define BATTLE_TOWER_ITEM_METAL_POWDER 59 +#define BATTLE_TOWER_ITEM_PETAYA_BERRY 60 +#define BATTLE_TOWER_ITEM_LUCKY_PUNCH 61 +#define BATTLE_TOWER_ITEM_GANLON_BERRY 62 + +#endif //GUARD_CONSTANTS_BATTLE_TOWER_H |