diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-10-31 09:04:51 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-10-31 09:04:51 -0400 |
commit | eff29ff7ae2e84fd8e9d92c8509c148912f4db20 (patch) | |
tree | 2adedd7cb5de7e3e609b7cbe6071c7e9cd3af7f5 | |
parent | f86bb07027d2a93b3d0abc572d2741f9ee2e795d (diff) |
Fix typos
-rw-r--r-- | src/trade_scene.c | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/src/trade_scene.c b/src/trade_scene.c index 6adec72d8..94fdadd5d 100644 --- a/src/trade_scene.c +++ b/src/trade_scene.c @@ -83,7 +83,7 @@ struct TradeAnimationResources { /*0x8C*/ u16 unk_8C; /*0x8E*/ u8 pokePicSpriteIdxs[2]; /*0x90*/ u8 tradeGlow1SpriteId; - /*0x91*/ u8 gbaScreenSpriteID; + /*0x91*/ u8 gbaScreenSpriteId; /*0x92*/ u8 linkCableEndSpriteId; /*0x93*/ u8 scheduleLinkTransfer; /*0x94*/ u16 state; @@ -148,8 +148,8 @@ static void LinkTrade_TearDownAssets(void); static void Task_WaitFadeAndStartInGameTradeAnim(u8 taskId); static void CheckPartnersMonForRibbons(void); static void Task_AnimateWirelessSignal(u8 taskId); -static void Task_OpenCetnerWhiteColumn(u8 taskId); -static void Task_CloseCetnerWhiteColumn(u8 taskId); +static void Task_OpenCenterWhiteColumn(u8 taskId); +static void Task_CloseCenterWhiteColumn(u8 taskId); static const u16 sTradeBallPalette[] = INCBIN_U16("graphics/trade/ball.gbapal"); static const u8 sTradeBallTiles[] = INCBIN_U8("graphics/trade/ball.4bpp"); @@ -449,7 +449,7 @@ static const struct SpriteTemplate sTradeGBAScreenSpriteTemplate2 = { .callback = SpriteCB_TradeGBAScreen }; -static const u16 gTradeGlow2PaletteAnimTable[] = { +static const u16 sTradeGlow2PaletteAnimTable[] = { RGB(18, 24, 31), RGB(18, 24, 31), RGB(18, 24, 31), @@ -632,7 +632,7 @@ static void SpriteCB_TradeGlowCore(struct Sprite * sprite) sprite->data[0]++; if (sprite->data[0] == 12) sprite->data[0] = 0; - LoadPalette(&gTradeGlow2PaletteAnimTable[sprite->data[0]], 16 * (sprite->oam.paletteNum + 16) + 4, 2); + LoadPalette(&sTradeGlow2PaletteAnimTable[sprite->data[0]], 16 * (sprite->oam.paletteNum + 16) + 4, 2); } } @@ -1371,14 +1371,14 @@ static bool8 DoTradeAnim_Cable(void) if (++sTradeData->timer > 20) { SetTradeBGAffine(); - sTradeData->gbaScreenSpriteID = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0); + sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0); sTradeData->state++; } break; case 25: - if (gSprites[sTradeData->gbaScreenSpriteID].animEnded) + if (gSprites[sTradeData->gbaScreenSpriteId].animEnded) { - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2); @@ -1398,8 +1398,8 @@ static bool8 DoTradeAnim_Cable(void) break; case 27: sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 128, 80, 3); - sTradeData->gbaScreenSpriteID = CreateSprite(&sGlowBallSpriteTemplate, 128, 80, 0); - StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteID], 1); + sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 128, 80, 0); + StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1); sTradeData->state++; break; case 28: @@ -1414,7 +1414,7 @@ static bool8 DoTradeAnim_Cable(void) break; case 200: gSprites[sTradeData->tradeGlow1SpriteId].pos1.y -= 2; - gSprites[sTradeData->gbaScreenSpriteID].pos1.y -= 2; + gSprites[sTradeData->gbaScreenSpriteId].pos1.y -= 2; if (gSprites[sTradeData->tradeGlow1SpriteId].pos1.y < -8) { sTradeData->state = 29; @@ -1428,7 +1428,7 @@ static bool8 DoTradeAnim_Cable(void) if (!gPaletteFade.active) { DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]); - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); SetTradeSequenceBgGpuRegs(2); sTradeData->state++; } @@ -1436,7 +1436,7 @@ static bool8 DoTradeAnim_Cable(void) case 31: BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK); sTradeData->tradeGlow1SpriteId = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0); - sTradeData->gbaScreenSpriteID = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0); + sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0); sTradeData->state++; break; case 32: @@ -1446,15 +1446,15 @@ static bool8 DoTradeAnim_Cable(void) sTradeData->state++; } gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; break; case 33: gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -90) { gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 1; - gSprites[sTradeData->gbaScreenSpriteID].data[1] = 1; + gSprites[sTradeData->gbaScreenSpriteId].data[1] = 1; sTradeData->state++; } break; @@ -1501,7 +1501,7 @@ static bool8 DoTradeAnim_Cable(void) if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -222) { gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 0; - gSprites[sTradeData->gbaScreenSpriteID].data[1] = 0; + gSprites[sTradeData->gbaScreenSpriteId].data[1] = 0; sTradeData->state++; gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = TRUE; gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = TRUE; @@ -1510,13 +1510,13 @@ static bool8 DoTradeAnim_Cable(void) break; case 39: gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -222) { BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); sTradeData->state++; DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]); - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); } break; case 40: @@ -1526,8 +1526,8 @@ static bool8 DoTradeAnim_Cable(void) SetTradeSequenceBgGpuRegs(1); sTradeData->bg1vofs = 166; sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 128, -20, 3); - sTradeData->gbaScreenSpriteID = CreateSprite(&sGlowBallSpriteTemplate, 128, -20, 0); - StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteID], 1); + sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 128, -20, 0); + StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1); } break; case 41: @@ -1546,7 +1546,7 @@ static bool8 DoTradeAnim_Cable(void) break; case 43: gSprites[sTradeData->tradeGlow1SpriteId].pos2.y += 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y + gSprites[sTradeData->tradeGlow1SpriteId].pos1.y == 64) { sTradeData->state++; @@ -1561,7 +1561,7 @@ static bool8 DoTradeAnim_Cable(void) break; case 45: DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]); - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); sTradeData->state++; sTradeData->timer = 0; break; @@ -1584,13 +1584,13 @@ static bool8 DoTradeAnim_Cable(void) } break; case 48: - sTradeData->gbaScreenSpriteID = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0); + sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0); sTradeData->state = 50; break; case 50: - if (gSprites[sTradeData->gbaScreenSpriteID].animEnded) + if (gSprites[sTradeData->gbaScreenSpriteId].animEnded) { - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; PlaySE(SE_W028); @@ -1868,14 +1868,14 @@ static bool8 DoTradeAnim_Wireless(void) if (++sTradeData->timer > 20) { SetTradeSequenceBgGpuRegs(3); - sTradeData->gbaScreenSpriteID = CreateSprite(&sTradeGBAScreenSpriteTemplate2, 120, 80, 0); + sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate2, 120, 80, 0); sTradeData->state++; } break; case 125: - if (gSprites[sTradeData->gbaScreenSpriteID].animEnded) + if (gSprites[sTradeData->gbaScreenSpriteId].animEnded) { - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_BLEND | @@ -1900,8 +1900,8 @@ static bool8 DoTradeAnim_Wireless(void) case 27: sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 120, 80, 3); gSprites[sTradeData->tradeGlow1SpriteId].callback = SpriteCB_TradeGlowWireless; - sTradeData->gbaScreenSpriteID = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0); - StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteID], 1); + sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0); + StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1); sTradeData->state++; break; case 28: @@ -1916,7 +1916,7 @@ static bool8 DoTradeAnim_Wireless(void) break; case 200: gSprites[sTradeData->tradeGlow1SpriteId].pos1.y -= 2; - gSprites[sTradeData->gbaScreenSpriteID].pos1.y -= 2; + gSprites[sTradeData->gbaScreenSpriteId].pos1.y -= 2; if (gSprites[sTradeData->tradeGlow1SpriteId].pos1.y < -8) { sTradeData->state = 29; @@ -1930,7 +1930,7 @@ static bool8 DoTradeAnim_Wireless(void) if (!gPaletteFade.active) { DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]); - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); SetTradeSequenceBgGpuRegs(2); sTradeData->state++; } @@ -1938,7 +1938,7 @@ static bool8 DoTradeAnim_Wireless(void) case 31: BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK); sTradeData->tradeGlow1SpriteId = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0); - sTradeData->gbaScreenSpriteID = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0); + sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0); sTradeData->state++; break; case 32: @@ -1948,17 +1948,17 @@ static bool8 DoTradeAnim_Wireless(void) sTradeData->state++; } gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; break; case 33: gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -90) { gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 1; - gSprites[sTradeData->gbaScreenSpriteID].data[1] = 1; + gSprites[sTradeData->gbaScreenSpriteId].data[1] = 1; sTradeData->state++; - CreateTask(Task_OpenCetnerWhiteColumn, 5); + CreateTask(Task_OpenCenterWhiteColumn, 5); } break; case 34: @@ -2004,22 +2004,22 @@ static bool8 DoTradeAnim_Wireless(void) if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -222) { gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 0; - gSprites[sTradeData->gbaScreenSpriteID].data[1] = 0; + gSprites[sTradeData->gbaScreenSpriteId].data[1] = 0; sTradeData->state++; gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = TRUE; gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = TRUE; - CreateTask(Task_CloseCetnerWhiteColumn, 5); + CreateTask(Task_CloseCenterWhiteColumn, 5); } break; case 39: gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 3; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3; if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -222) { BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); sTradeData->state++; DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]); - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); } break; case 40: @@ -2032,8 +2032,8 @@ static bool8 DoTradeAnim_Wireless(void) sTradeData->bg2vofs = 412; sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 120, -20, 3); gSprites[sTradeData->tradeGlow1SpriteId].callback = SpriteCB_TradeGlowWireless; - sTradeData->gbaScreenSpriteID = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0); - StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteID], 1); + sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0); + StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1); } break; case 41: @@ -2052,7 +2052,7 @@ static bool8 DoTradeAnim_Wireless(void) break; case 43: gSprites[sTradeData->tradeGlow1SpriteId].pos2.y += 4; - gSprites[sTradeData->gbaScreenSpriteID].pos2.y += 4; + gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 4; if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y + gSprites[sTradeData->tradeGlow1SpriteId].pos1.y == 64) { sTradeData->state = 144; @@ -2080,7 +2080,7 @@ static bool8 DoTradeAnim_Wireless(void) break; case 145: DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]); - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); sTradeData->state++; sTradeData->timer = 0; break; @@ -2105,13 +2105,13 @@ static bool8 DoTradeAnim_Wireless(void) } break; case 48: - sTradeData->gbaScreenSpriteID = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0); + sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0); sTradeData->state = 50; break; case 50: - if (gSprites[sTradeData->gbaScreenSpriteID].animEnded) + if (gSprites[sTradeData->gbaScreenSpriteId].animEnded) { - DestroySprite(&gSprites[sTradeData->gbaScreenSpriteID]); + DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; PlaySE(SE_W028); @@ -2811,7 +2811,7 @@ static void Task_AnimateWirelessSignal(u8 taskId) data[1]++; } -static void Task_OpenCetnerWhiteColumn(u8 taskId) +static void Task_OpenCenterWhiteColumn(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -2840,7 +2840,7 @@ static void Task_OpenCetnerWhiteColumn(u8 taskId) } } -static void Task_CloseCetnerWhiteColumn(u8 taskId) +static void Task_CloseCenterWhiteColumn(u8 taskId) { s16 *data = gTasks[taskId].data; |