diff options
author | sceptillion <33798691+sceptillion@users.noreply.github.com> | 2017-12-17 03:44:39 -0800 |
---|---|---|
committer | sceptillion <33798691+sceptillion@users.noreply.github.com> | 2017-12-17 03:44:39 -0800 |
commit | 3ddda066d91cbbd377584acacaea62a9deba8873 (patch) | |
tree | 4af711b5daff8a50548f1df28f3981024cb9be8e /asm/battle_controller_player.s | |
parent | 3ff48ec8c890d95c5fbc467896414a018bf523ad (diff) |
import names from pokeruby
Diffstat (limited to 'asm/battle_controller_player.s')
-rw-r--r-- | asm/battle_controller_player.s | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s index c484163bd..2473a2ad1 100644 --- a/asm/battle_controller_player.s +++ b/asm/battle_controller_player.s @@ -10,8 +10,8 @@ nullsub_13: @ 802E310 bx lr thumb_func_end nullsub_13 - thumb_func_start sub_802E314 -sub_802E314: @ 802E314 + thumb_func_start SetBankFuncToPlayerBufferRunCommand +SetBankFuncToPlayerBufferRunCommand: @ 802E314 ldr r1, _0802E32C @ =gUnknown_3004FE0 ldr r0, _0802E330 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -28,7 +28,7 @@ _0802E32C: .4byte gUnknown_3004FE0 _0802E330: .4byte gUnknown_2023BC4 _0802E334: .4byte PlayerBufferRunCommand _0802E338: .4byte gUnknown_2024005 - thumb_func_end sub_802E314 + thumb_func_end SetBankFuncToPlayerBufferRunCommand thumb_func_start PlayerBufferExecCompleted PlayerBufferExecCompleted: @ 802E33C @@ -4648,7 +4648,7 @@ MoveSelectionDisplayPpNumber: @ 80308CC adds r0, r6, 0 movs r2, 0x1 movs r3, 0x2 - bl sub_8008E78 + bl ConvertIntToDecimalStringN movs r1, 0xBA strb r1, [r0] adds r0, 0x1 @@ -4660,7 +4660,7 @@ MoveSelectionDisplayPpNumber: @ 80308CC ldrb r1, [r4] movs r2, 0x1 movs r3, 0x2 - bl sub_8008E78 + bl ConvertIntToDecimalStringN adds r0, r6, 0 movs r1, 0x9 bl sub_80D87BC @@ -7561,8 +7561,8 @@ _08032158: .4byte gUnknown_2024024 _0803215C: .4byte nullsub_8 thumb_func_end sub_8031FF4 - thumb_func_start sub_8032160 -sub_8032160: @ 8032160 + thumb_func_start PlayerHandleReturnPokeToBall +PlayerHandleReturnPokeToBall: @ 8032160 push {r4-r6,lr} ldr r1, _08032194 @ =gUnknown_2022BC4 ldr r6, _08032198 @ =gUnknown_2023BC4 @@ -7626,7 +7626,7 @@ _080321DE: _080321E4: .4byte gUnknown_2023D44 _080321E8: .4byte gUnknown_202063C _080321EC: .4byte gUnknown_3004FF0 - thumb_func_end sub_8032160 + thumb_func_end PlayerHandleReturnPokeToBall thumb_func_start sub_80321F0 sub_80321F0: @ 80321F0 @@ -9848,8 +9848,8 @@ _080333CC: .4byte gUnknown_2023BC4 _080333D0: .4byte gUnknown_2022BC4 thumb_func_end PlayerHandlePlaySE - thumb_func_start sub_80333D4 -sub_80333D4: @ 80333D4 + thumb_func_start PlayerHandlecmd44 +PlayerHandlecmd44: @ 80333D4 push {lr} ldr r2, _080333FC @ =gUnknown_2022BC4 ldr r0, _08033400 @ =gUnknown_2023BC4 @@ -9870,7 +9870,7 @@ sub_80333D4: @ 80333D4 .align 2, 0 _080333FC: .4byte gUnknown_2022BC4 _08033400: .4byte gUnknown_2023BC4 - thumb_func_end sub_80333D4 + thumb_func_end PlayerHandlecmd44 thumb_func_start PlayerHandleFaintingCry PlayerHandleFaintingCry: @ 8033404 @@ -10513,8 +10513,8 @@ _08033944: .4byte gUnknown_2023D44 _08033948: .4byte gUnknown_2022BC4 thumb_func_end PlayerHandleSpriteInvisibility - thumb_func_start sub_803394C -sub_803394C: @ 803394C + thumb_func_start PlayerHandleBattleAnimation +PlayerHandleBattleAnimation: @ 803394C push {r4-r6,lr} sub sp, 0x4 ldr r6, _08033990 @ =gUnknown_2023BC4 @@ -10564,10 +10564,10 @@ _080339A4: .align 2, 0 _080339AC: .4byte gUnknown_3004FE0 _080339B0: .4byte CompleteOnFinishedBattleAnimation - thumb_func_end sub_803394C + thumb_func_end PlayerHandleBattleAnimation - thumb_func_start sub_80339B4 -sub_80339B4: @ 80339B4 + thumb_func_start PlayerHandleLinkStandbyMsg +PlayerHandleLinkStandbyMsg: @ 80339B4 push {r4,lr} ldr r1, _080339D4 @ =gUnknown_2022BC4 ldr r0, _080339D8 @ =gUnknown_2023BC4 @@ -10610,10 +10610,10 @@ _08033A04: pop {r4} pop {r0} bx r0 - thumb_func_end sub_80339B4 + thumb_func_end PlayerHandleLinkStandbyMsg - thumb_func_start sub_8033A10 -sub_8033A10: @ 8033A10 + thumb_func_start PlayerHandleResetActionMoveSelection +PlayerHandleResetActionMoveSelection: @ 8033A10 push {r4,lr} ldr r1, _08033A30 @ =gUnknown_2022BC4 ldr r4, _08033A34 @ =gUnknown_2023BC4 @@ -10666,10 +10666,10 @@ _08033A68: bx r0 .align 2, 0 _08033A74: .4byte gUnknown_2023FFC - thumb_func_end sub_8033A10 + thumb_func_end PlayerHandleResetActionMoveSelection - thumb_func_start sub_8033A78 -sub_8033A78: @ 8033A78 + thumb_func_start PlayerHandlecmd55 +PlayerHandlecmd55: @ 8033A78 push {r4,lr} ldr r2, _08033AB0 @ =gUnknown_2023E8A ldr r1, _08033AB4 @ =gUnknown_2022BC4 @@ -10700,7 +10700,7 @@ _08033AB4: .4byte gUnknown_2022BC4 _08033AB8: .4byte gUnknown_2023BC4 _08033ABC: .4byte gUnknown_3004FE0 _08033AC0: .4byte sub_802F6A8 - thumb_func_end sub_8033A78 + thumb_func_end PlayerHandlecmd55 thumb_func_start nullsub_15 nullsub_15: @ 8033AC4 |