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authorPikalaxALT <pikalaxalt@gmail.com>2019-07-29 21:10:54 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-07-29 21:10:54 -0400
commite130a00cdf69c58dbff8e98a69559aeb33f87b60 (patch)
treee128e502a2229f5d934f0436a0eb31dc86350bbb /asm/battle_gfx_sfx_util.s
parentef4c86fbfdd18b78700f61b629907a85579197c0 (diff)
parentd4cc0e161bf103d3d3e01fefa02e867d4a2053c2 (diff)
Merge branch 'master' into slot_machine
Diffstat (limited to 'asm/battle_gfx_sfx_util.s')
-rw-r--r--asm/battle_gfx_sfx_util.s84
1 files changed, 42 insertions, 42 deletions
diff --git a/asm/battle_gfx_sfx_util.s b/asm/battle_gfx_sfx_util.s
index d5ae72291..ba54bafbb 100644
--- a/asm/battle_gfx_sfx_util.s
+++ b/asm/battle_gfx_sfx_util.s
@@ -394,7 +394,7 @@ _08034094:
cmp r5, 0x2
bne _080340E0
ldr r1, _080340D8 @ =gSprites
- ldr r0, _080340DC @ =gUnknown_2023D44
+ ldr r0, _080340DC @ =gBattlerSpriteIds
adds r0, r6, r0
ldrb r2, [r0]
lsls r0, r2, 4
@@ -415,12 +415,12 @@ _08034094:
b _08034132
.align 2, 0
_080340D8: .4byte gSprites
-_080340DC: .4byte gUnknown_2023D44
+_080340DC: .4byte gBattlerSpriteIds
_080340E0:
- ldr r0, _08034144 @ =gUnknown_2037F1A
+ ldr r0, _08034144 @ =gBattleAnimAttacker
mov r2, r10
strb r2, [r0]
- ldr r0, _08034148 @ =gUnknown_2037F1B
+ ldr r0, _08034148 @ =gBattleAnimTarget
mov r1, sp
ldrb r1, [r1]
strb r1, [r0]
@@ -466,8 +466,8 @@ _08034132:
pop {r1}
bx r1
.align 2, 0
-_08034144: .4byte gUnknown_2037F1A
-_08034148: .4byte gUnknown_2037F1B
+_08034144: .4byte gBattleAnimAttacker
+_08034148: .4byte gBattleAnimTarget
_0803414C: .4byte gUnknown_2024018
_08034150: .4byte gUnknown_81C6EA8
_08034154: .4byte Task_ClearBitWhenBattleTableAnimDone
@@ -551,9 +551,9 @@ InitAndLaunchSpecialAnimation: @ 80341D8
lsrs r4, 24
lsls r3, 24
lsrs r3, 24
- ldr r0, _08034230 @ =gUnknown_2037F1A
+ ldr r0, _08034230 @ =gBattleAnimAttacker
strb r1, [r0]
- ldr r0, _08034234 @ =gUnknown_2037F1B
+ ldr r0, _08034234 @ =gBattleAnimTarget
strb r2, [r0]
ldr r0, _08034238 @ =gUnknown_81C6F18
adds r1, r3, 0
@@ -587,8 +587,8 @@ InitAndLaunchSpecialAnimation: @ 80341D8
pop {r0}
bx r0
.align 2, 0
-_08034230: .4byte gUnknown_2037F1A
-_08034234: .4byte gUnknown_2037F1B
+_08034230: .4byte gBattleAnimAttacker
+_08034234: .4byte gBattleAnimTarget
_08034238: .4byte gUnknown_81C6F18
_0803423C: .4byte Task_ClearBitWhenSpecialAnimDone
_08034240: .4byte gTasks
@@ -975,7 +975,7 @@ _08034548:
ldr r1, [r1]
adds r2, r5, 0
adds r3, r4, 0
- bl sub_800ECC4
+ bl HandleLoadSpecialPokePic
_08034562:
mov r2, r8
lsls r1, r2, 4
@@ -1184,7 +1184,7 @@ sub_80346C4: @ 80346C4
ldr r0, _0803474C @ =gTrainerFrontPicPaletteTable
adds r5, r0
adds r0, r5, 0
- bl sub_800F078
+ bl LoadCompressedSpritePaletteUsingHeap
add sp, 0x8
pop {r3}
mov r8, r3
@@ -1262,9 +1262,9 @@ sub_80347A8: @ 80347A8
cmp r0, 0
bne _080347E0
ldr r0, _080347D8 @ =gUnknown_8260208
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
ldr r0, _080347DC @ =gUnknown_8260210
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
movs r5, 0x2
b _08034802
.align 2, 0
@@ -1274,16 +1274,16 @@ _080347DC: .4byte gUnknown_8260210
_080347E0:
ldr r4, _08034828 @ =gUnknown_8260218
adds r0, r4, 0
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
adds r4, 0x8
adds r0, r4, 0
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
ldr r4, _0803482C @ =gUnknown_8260228
adds r0, r4, 0
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
adds r4, 0x8
adds r0, r4, 0
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
movs r5, 0x4
_08034802:
movs r4, 0
@@ -1296,7 +1296,7 @@ _0803480C:
ldrb r0, [r0]
lsls r0, 3
adds r0, r6
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
@@ -1349,14 +1349,14 @@ _08034864:
cmp r0, 0
beq _08034890
ldr r0, _0803488C @ =gUnknown_8260238
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_08034888: .4byte gBattleTypeFlags
_0803488C: .4byte gUnknown_8260238
_08034890:
ldr r0, _08034898 @ =gUnknown_8260208
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_08034898: .4byte gUnknown_8260208
@@ -1364,7 +1364,7 @@ _0803489C:
cmp r4, 0x3
bne _080348AC
ldr r0, _080348A8 @ =gUnknown_8260210
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_080348A8: .4byte gUnknown_8260210
@@ -1388,7 +1388,7 @@ _080348CC:
cmp r4, 0x2
bne _080348DC
ldr r0, _080348D8 @ =gUnknown_8260218
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_080348D8: .4byte gUnknown_8260218
@@ -1396,7 +1396,7 @@ _080348DC:
cmp r4, 0x3
bne _080348EC
ldr r0, _080348E8 @ =gUnknown_8260220
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_080348E8: .4byte gUnknown_8260220
@@ -1404,7 +1404,7 @@ _080348EC:
cmp r4, 0x4
bne _080348FC
ldr r0, _080348F8 @ =gUnknown_8260228
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_080348F8: .4byte gUnknown_8260228
@@ -1412,7 +1412,7 @@ _080348FC:
cmp r4, 0x5
bne _0803490C
ldr r0, _08034908 @ =gUnknown_8260230
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_08034908: .4byte gUnknown_8260230
@@ -1449,7 +1449,7 @@ _08034944:
lsls r0, 3
ldr r1, _08034954 @ =gUnknown_8260240
adds r0, r1
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
b _0803495A
.align 2, 0
_08034950: .4byte gUnknown_2023BD6
@@ -1718,7 +1718,7 @@ CopyAllBattleSpritesInvisibilities: @ 8034B40
negs r0, r0
mov r8, r0
ldr r7, _08034BAC @ =gUnknown_2024018
- ldr r6, _08034BB0 @ =gUnknown_2023D44
+ ldr r6, _08034BB0 @ =gBattlerSpriteIds
_08034B64:
ldr r0, [r7]
ldr r0, [r0]
@@ -1756,7 +1756,7 @@ _08034B96:
_08034BA4: .4byte gBattlersCount
_08034BA8: .4byte gSprites
_08034BAC: .4byte gUnknown_2024018
-_08034BB0: .4byte gUnknown_2023D44
+_08034BB0: .4byte gBattlerSpriteIds
thumb_func_end CopyAllBattleSpritesInvisibilities
thumb_func_start CopyBattleSpriteInvisibility
@@ -1769,7 +1769,7 @@ CopyBattleSpriteInvisibility: @ 8034BB4
lsls r3, r0, 2
adds r3, r1
ldr r2, _08034BEC @ =gSprites
- ldr r1, _08034BF0 @ =gUnknown_2023D44
+ ldr r1, _08034BF0 @ =gBattlerSpriteIds
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
@@ -1790,7 +1790,7 @@ CopyBattleSpriteInvisibility: @ 8034BB4
.align 2, 0
_08034BE8: .4byte gUnknown_2024018
_08034BEC: .4byte gSprites
-_08034BF0: .4byte gUnknown_2023D44
+_08034BF0: .4byte gBattlerSpriteIds
thumb_func_end CopyBattleSpriteInvisibility
thumb_func_start sub_8034BF4
@@ -1869,7 +1869,7 @@ _08034C16:
adds r0, r5
ldr r2, [r0]
ldr r5, _08034D68 @ =gSprites
- ldr r4, _08034D6C @ =gUnknown_2023D44
+ ldr r4, _08034D6C @ =gBattlerSpriteIds
add r4, r9
ldrb r1, [r4]
lsls r0, r1, 4
@@ -1964,7 +1964,7 @@ _08034D5C: .4byte gEnemyParty
_08034D60: .4byte gMonFrontPicTable
_08034D64: .4byte gMonSpritesGfxPtr
_08034D68: .4byte gSprites
-_08034D6C: .4byte gUnknown_2023D44
+_08034D6C: .4byte gBattlerSpriteIds
_08034D70: .4byte 0x06010000
_08034D74: .4byte 0x040000d4
_08034D78: .4byte 0x84000200
@@ -1974,7 +1974,7 @@ _08034D84: .4byte gUnknown_3004FF0
_08034D88:
cmp r2, 0
beq _08034E4C
- ldr r0, _08034E28 @ =gUnknown_2023D44
+ ldr r0, _08034E28 @ =gBattlerSpriteIds
mov r3, r9
adds r5, r3, r0
ldrb r1, [r5]
@@ -2048,7 +2048,7 @@ _08034E0E:
strh r0, [r1, 0x22]
b _08035062
.align 2, 0
-_08034E28: .4byte gUnknown_2023D44
+_08034E28: .4byte gBattlerSpriteIds
_08034E2C: .4byte gSprites
_08034E30: .4byte gUnknown_2024018
_08034E34: .4byte gBattleStruct
@@ -2189,7 +2189,7 @@ _08034F5E:
adds r0, 0x4
adds r0, r5
ldr r2, [r0]
- ldr r0, _08035088 @ =gUnknown_2023D44
+ ldr r0, _08035088 @ =gBattlerSpriteIds
add r0, r9
str r0, [sp, 0x10]
ldrb r1, [r0]
@@ -2318,7 +2318,7 @@ _08035078: .4byte gEnemyParty
_0803507C: .4byte gMonFrontPicTable
_08035080: .4byte gMonSpritesGfxPtr
_08035084: .4byte gUnknown_2024008
-_08035088: .4byte gUnknown_2023D44
+_08035088: .4byte gBattlerSpriteIds
_0803508C: .4byte gSprites
_08035090: .4byte 0x06010000
_08035094: .4byte 0x040000d4
@@ -2820,7 +2820,7 @@ _0803547C:
cmp r0, 0
beq _08035514
ldr r4, _080354E4 @ =gSprites
- ldr r0, _080354E8 @ =gUnknown_2023D44
+ ldr r0, _080354E8 @ =gBattlerSpriteIds
adds r3, r5, r0
ldrb r1, [r3]
lsls r0, r1, 4
@@ -2864,7 +2864,7 @@ _0803547C:
.align 2, 0
_080354E0: .4byte gBattlersCount
_080354E4: .4byte gSprites
-_080354E8: .4byte gUnknown_2023D44
+_080354E8: .4byte gBattlerSpriteIds
_080354EC: .4byte gUnknown_2024018
_080354F0:
ldrb r0, [r3]
@@ -2911,7 +2911,7 @@ LoadAndCreateEnemyShadowSprites: @ 8035538
mov r7, r8
push {r7}
ldr r0, _08035614 @ =gUnknown_8250A0C
- bl sub_800F034
+ bl LoadCompressedSpriteSheetUsingHeap
movs r0, 0x1
bl GetBattlerAtPosition
adds r5, r0, 0
@@ -3026,7 +3026,7 @@ SpriteCB_EnemyShadow: @ 8035624
ldrh r0, [r5, 0x2E]
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, _08035668 @ =gUnknown_2023D44
+ ldr r0, _08035668 @ =gBattlerSpriteIds
adds r0, r4, r0
ldrb r1, [r0]
lsls r0, r1, 4
@@ -3051,7 +3051,7 @@ _08035660:
str r0, [r5, 0x1C]
b _080356EA
.align 2, 0
-_08035668: .4byte gUnknown_2023D44
+_08035668: .4byte gBattlerSpriteIds
_0803566C: .4byte gSprites
_08035670: .4byte SpriteCB_SetInvisible
_08035674: