diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-08-27 15:10:23 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-08-27 15:10:23 +0800 |
commit | b2343076db0cefc087f3941b6941dcba7b1e3364 (patch) | |
tree | b6e0096e88d934db62366772c85d255d327eb828 /asm/battle_script_commands.s | |
parent | f4b4f5dd0c698bad4e9b10b712c15f5c448a0203 (diff) |
remaining stuff of battle_script_commands
Diffstat (limited to 'asm/battle_script_commands.s')
-rw-r--r-- | asm/battle_script_commands.s | 1463 |
1 files changed, 0 insertions, 1463 deletions
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s deleted file mode 100644 index 00d3e49c7..000000000 --- a/asm/battle_script_commands.s +++ /dev/null @@ -1,1463 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start atkEF_handleballthrow -atkEF_handleballthrow: @ 802D434 - push {r4-r6,lr} - movs r4, 0 - ldr r0, _0802D474 @ =gBattleControllerExecFlags - ldr r0, [r0] - cmp r0, 0 - beq _0802D442 - b _0802D7EE -_0802D442: - ldr r5, _0802D478 @ =gActiveBattler - ldr r0, _0802D47C @ =gBattlerAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r6, _0802D480 @ =gBattlerTarget - movs r1, 0x1 - eors r0, r1 - strb r0, [r6] - ldr r0, _0802D484 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _0802D490 - movs r0, 0 - movs r1, 0x6 - bl BtlController_EmitBallThrowAnim - ldrb r0, [r5] - bl MarkBattlerForControllerExec - ldr r1, _0802D488 @ =gBattlescriptCurrInstr - ldr r0, _0802D48C @ =BattleScript_GhostBallDodge - b _0802D7EC - .align 2, 0 -_0802D474: .4byte gBattleControllerExecFlags -_0802D478: .4byte gActiveBattler -_0802D47C: .4byte gBattlerAttacker -_0802D480: .4byte gBattlerTarget -_0802D484: .4byte gBattleTypeFlags -_0802D488: .4byte gBattlescriptCurrInstr -_0802D48C: .4byte BattleScript_GhostBallDodge -_0802D490: - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0802D4B4 - movs r0, 0 - movs r1, 0x5 - bl BtlController_EmitBallThrowAnim - ldrb r0, [r5] - bl MarkBattlerForControllerExec - ldr r1, _0802D4AC @ =gBattlescriptCurrInstr - ldr r0, _0802D4B0 @ =BattleScript_TrainerBallBlock - b _0802D7EC - .align 2, 0 -_0802D4AC: .4byte gBattlescriptCurrInstr -_0802D4B0: .4byte BattleScript_TrainerBallBlock -_0802D4B4: - movs r0, 0x81 - lsls r0, 9 - ands r1, r0 - cmp r1, 0 - beq _0802D4DC - movs r0, 0 - movs r1, 0x4 - bl BtlController_EmitBallThrowAnim - ldrb r0, [r5] - bl MarkBattlerForControllerExec - ldr r1, _0802D4D4 @ =gBattlescriptCurrInstr - ldr r0, _0802D4D8 @ =gUnknown_81D9A88 - b _0802D7EC - .align 2, 0 -_0802D4D4: .4byte gBattlescriptCurrInstr -_0802D4D8: .4byte gUnknown_81D9A88 -_0802D4DC: - ldr r0, _0802D500 @ =gLastUsedItem - ldrh r0, [r0] - cmp r0, 0x5 - bne _0802D508 - ldr r0, _0802D504 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0x7C - ldrb r0, [r0] - lsls r1, r0, 2 - adds r1, r0 - lsls r0, r1, 8 - subs r0, r1 - movs r1, 0x64 - bl __divsi3 - lsls r0, 24 - lsrs r5, r0, 24 - b _0802D520 - .align 2, 0 -_0802D500: .4byte gLastUsedItem -_0802D504: .4byte gBattleStruct -_0802D508: - ldr r3, _0802D53C @ =gBaseStats - ldr r2, _0802D540 @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r5, [r0, 0x8] -_0802D520: - ldr r2, _0802D544 @ =gLastUsedItem - ldrh r0, [r2] - cmp r0, 0x5 - bhi _0802D52A - b _0802D620 -_0802D52A: - subs r0, 0x6 - cmp r0, 0x6 - bls _0802D532 - b _0802D62A -_0802D532: - lsls r0, 2 - ldr r1, _0802D548 @ =_0802D54C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802D53C: .4byte gBaseStats -_0802D540: .4byte gBattleMons -_0802D544: .4byte gLastUsedItem -_0802D548: .4byte _0802D54C - .align 2, 0 -_0802D54C: - .4byte _0802D568 - .4byte _0802D598 - .4byte _0802D5AA - .4byte _0802D5D8 - .4byte _0802D608 - .4byte _0802D5CA - .4byte _0802D5CA -_0802D568: - ldr r2, _0802D590 @ =gBattleMons - ldr r0, _0802D594 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r1, 0xB - beq _0802D5FC - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xB - beq _0802D5FC - cmp r1, 0x6 - beq _0802D5FC - cmp r0, 0x6 - beq _0802D5FC - b _0802D5CA - .align 2, 0 -_0802D590: .4byte gBattleMons -_0802D594: .4byte gBattlerTarget -_0802D598: - bl GetCurrentMapType - lsls r0, 24 - lsrs r0, 24 - movs r4, 0xA - cmp r0, 0x5 - bne _0802D62A - movs r4, 0x23 - b _0802D62A -_0802D5AA: - ldr r2, _0802D5D0 @ =gBattleMons - ldr r0, _0802D5D4 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r0] - cmp r1, 0x27 - bhi _0802D5CA - movs r0, 0x28 - subs r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x9 - bhi _0802D62A -_0802D5CA: - movs r4, 0xA - b _0802D62A - .align 2, 0 -_0802D5D0: .4byte gBattleMons -_0802D5D4: .4byte gBattlerTarget -_0802D5D8: - ldr r2, _0802D600 @ =gBattleMons - ldr r0, _0802D604 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetSetPokedexFlag - lsls r0, 24 - movs r4, 0xA - cmp r0, 0 - beq _0802D62A -_0802D5FC: - movs r4, 0x1E - b _0802D62A - .align 2, 0 -_0802D600: .4byte gBattleMons -_0802D604: .4byte gBattlerTarget -_0802D608: - ldr r0, _0802D61C @ =gBattleResults - ldrb r0, [r0, 0x13] - adds r0, 0xA - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x28 - bls _0802D62A - movs r4, 0x28 - b _0802D62A - .align 2, 0 -_0802D61C: .4byte gBattleResults -_0802D620: - ldr r1, _0802D694 @ =sBallCatchBonuses - ldrh r0, [r2] - subs r0, 0x2 - adds r0, r1 - ldrb r4, [r0] -_0802D62A: - adds r0, r5, 0 - muls r0, r4 - movs r1, 0xA - bl __divsi3 - ldr r5, _0802D698 @ =gBattleMons - ldr r1, _0802D69C @ =gBattlerTarget - ldrb r2, [r1] - movs r1, 0x58 - adds r4, r2, 0 - muls r4, r1 - adds r3, r4, r5 - ldrh r2, [r3, 0x2C] - lsls r1, r2, 1 - adds r1, r2 - ldrh r2, [r3, 0x28] - lsls r2, 1 - subs r2, r1, r2 - muls r0, r2 - bl __divsi3 - adds r6, r0, 0 - adds r5, 0x4C - adds r4, r5 - ldr r4, [r4] - movs r0, 0x27 - ands r0, r4 - cmp r0, 0 - beq _0802D666 - lsls r6, 1 -_0802D666: - movs r0, 0xD8 - ands r4, r0 - cmp r4, 0 - beq _0802D67A - lsls r0, r6, 4 - subs r0, r6 - movs r1, 0xA - bl __udivsi3 - adds r6, r0, 0 -_0802D67A: - ldr r1, _0802D6A0 @ =gLastUsedItem - ldrh r0, [r1] - cmp r0, 0x5 - beq _0802D6BC - cmp r0, 0x1 - bne _0802D6A8 - ldr r0, _0802D6A4 @ =gBattleResults - ldrb r1, [r0, 0x5] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0, 0x5] - b _0802D6BC - .align 2, 0 -_0802D694: .4byte sBallCatchBonuses -_0802D698: .4byte gBattleMons -_0802D69C: .4byte gBattlerTarget -_0802D6A0: .4byte gLastUsedItem -_0802D6A4: .4byte gBattleResults -_0802D6A8: - ldr r0, _0802D700 @ =gBattleResults - ldrh r1, [r1] - adds r0, r1 - adds r1, r0, 0 - adds r1, 0x34 - ldrb r0, [r1] - cmp r0, 0xFE - bhi _0802D6BC - adds r0, 0x1 - strb r0, [r1] -_0802D6BC: - cmp r6, 0xFE - bls _0802D720 - movs r0, 0 - movs r1, 0x4 - bl BtlController_EmitBallThrowAnim - ldr r0, _0802D704 @ =gActiveBattler - ldrb r0, [r0] - bl MarkBattlerForControllerExec - ldr r1, _0802D708 @ =gBattlescriptCurrInstr - ldr r0, _0802D70C @ =BattleScript_SuccessBallThrow - str r0, [r1] - ldr r1, _0802D710 @ =gBattlerPartyIndexes - ldr r0, _0802D714 @ =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802D718 @ =gEnemyParty - adds r0, r1 - ldr r2, _0802D71C @ =gLastUsedItem - movs r1, 0x26 - bl SetMonData - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - beq _0802D7AE - b _0802D7D8 - .align 2, 0 -_0802D700: .4byte gBattleResults -_0802D704: .4byte gActiveBattler -_0802D708: .4byte gBattlescriptCurrInstr -_0802D70C: .4byte BattleScript_SuccessBallThrow -_0802D710: .4byte gBattlerPartyIndexes -_0802D714: .4byte gBattlerTarget -_0802D718: .4byte gEnemyParty -_0802D71C: .4byte gLastUsedItem -_0802D720: - movs r0, 0xFF - lsls r0, 16 - adds r1, r6, 0 - bl __udivsi3 - bl Sqrt - lsls r0, 16 - lsrs r0, 16 - bl Sqrt - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, _0802D748 @ =0x000ffff0 - adds r1, r6, 0 - bl __udivsi3 - adds r6, r0, 0 - movs r4, 0 - b _0802D752 - .align 2, 0 -_0802D748: .4byte 0x000ffff0 -_0802D74C: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_0802D752: - cmp r4, 0x3 - bhi _0802D762 - bl Random - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcc _0802D74C -_0802D762: - ldr r5, _0802D7B8 @ =gLastUsedItem - ldrh r0, [r5] - cmp r0, 0x1 - bne _0802D76C - movs r4, 0x4 -_0802D76C: - movs r0, 0 - adds r1, r4, 0 - bl BtlController_EmitBallThrowAnim - ldr r0, _0802D7BC @ =gActiveBattler - ldrb r0, [r0] - bl MarkBattlerForControllerExec - cmp r4, 0x4 - bne _0802D7E4 - ldr r1, _0802D7C0 @ =gBattlescriptCurrInstr - ldr r0, _0802D7C4 @ =BattleScript_SuccessBallThrow - str r0, [r1] - ldr r1, _0802D7C8 @ =gBattlerPartyIndexes - ldr r0, _0802D7CC @ =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802D7D0 @ =gEnemyParty - adds r0, r1 - movs r1, 0x26 - adds r2, r5, 0 - bl SetMonData - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - bne _0802D7D8 -_0802D7AE: - ldr r1, _0802D7D4 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - b _0802D7EE - .align 2, 0 -_0802D7B8: .4byte gLastUsedItem -_0802D7BC: .4byte gActiveBattler -_0802D7C0: .4byte gBattlescriptCurrInstr -_0802D7C4: .4byte BattleScript_SuccessBallThrow -_0802D7C8: .4byte gBattlerPartyIndexes -_0802D7CC: .4byte gBattlerTarget -_0802D7D0: .4byte gEnemyParty -_0802D7D4: .4byte gBattleCommunication -_0802D7D8: - ldr r1, _0802D7E0 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _0802D7EE - .align 2, 0 -_0802D7E0: .4byte gBattleCommunication -_0802D7E4: - ldr r0, _0802D7F4 @ =gBattleCommunication - strb r4, [r0, 0x5] - ldr r1, _0802D7F8 @ =gBattlescriptCurrInstr - ldr r0, _0802D7FC @ =BattleScript_ShakeBallThrow -_0802D7EC: - str r0, [r1] -_0802D7EE: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D7F4: .4byte gBattleCommunication -_0802D7F8: .4byte gBattlescriptCurrInstr -_0802D7FC: .4byte BattleScript_ShakeBallThrow - thumb_func_end atkEF_handleballthrow - - thumb_func_start atkF0_givecaughtmon -atkF0_givecaughtmon: @ 802D800 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, _0802D870 @ =gBattlerPartyIndexes - mov r9, r0 - ldr r5, _0802D874 @ =gBattlerAttacker - ldrb r0, [r5] - movs r6, 0x1 - eors r0, r6 - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - movs r7, 0x64 - muls r0, r7 - ldr r1, _0802D878 @ =gEnemyParty - mov r8, r1 - add r0, r8 - bl GiveMonToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0802D8EA - bl sub_80CC7B4 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0802D88C - ldr r0, _0802D87C @ =gBattleCommunication - strb r1, [r0, 0x5] - ldr r4, _0802D880 @ =gStringVar1 - ldr r0, _0802D884 @ =0x00004037 - bl VarGet - lsls r0, 24 - lsrs r0, 24 - bl GetBoxNamePtr - adds r1, r0, 0 - adds r0, r4, 0 - bl StringCopy - ldrb r0, [r5] - eors r0, r6 - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - muls r0, r7 - add r0, r8 - ldr r2, _0802D888 @ =gStringVar2 - movs r1, 0x2 - bl GetMonData - b _0802D8D6 - .align 2, 0 -_0802D870: .4byte gBattlerPartyIndexes -_0802D874: .4byte gBattlerAttacker -_0802D878: .4byte gEnemyParty -_0802D87C: .4byte gBattleCommunication -_0802D880: .4byte gStringVar1 -_0802D884: .4byte 0x00004037 -_0802D888: .4byte gStringVar2 -_0802D88C: - ldr r4, _0802D92C @ =gStringVar1 - ldr r0, _0802D930 @ =0x00004037 - bl VarGet - lsls r0, 24 - lsrs r0, 24 - bl GetBoxNamePtr - adds r1, r0, 0 - adds r0, r4, 0 - bl StringCopy - ldrb r0, [r5] - eors r0, r6 - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - muls r0, r7 - add r0, r8 - ldr r2, _0802D934 @ =gStringVar2 - movs r1, 0x2 - bl GetMonData - ldr r4, _0802D938 @ =gStringVar3 - bl get_unknown_box_id - lsls r0, 24 - lsrs r0, 24 - bl GetBoxNamePtr - adds r1, r0, 0 - adds r0, r4, 0 - bl StringCopy - ldr r1, _0802D93C @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] -_0802D8D6: - ldr r0, _0802D940 @ =0x00000834 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _0802D8EA - ldr r1, _0802D93C @ =gBattleCommunication - ldrb r0, [r1, 0x5] - adds r0, 0x1 - strb r0, [r1, 0x5] -_0802D8EA: - ldr r2, _0802D944 @ =gBattleResults - ldr r3, _0802D948 @ =gBattleMons - ldr r0, _0802D94C @ =gBattlerAttacker - ldrb r0, [r0] - movs r1, 0x1 - eors r1, r0 - movs r0, 0x58 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2, 0x28] - ldr r0, _0802D950 @ =gBattlerPartyIndexes - lsls r1, 1 - adds r1, r0 - ldrh r1, [r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802D954 @ =gEnemyParty - adds r0, r1 - adds r2, 0x2A - movs r1, 0x2 - bl GetMonData - ldr r1, _0802D958 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802D92C: .4byte gStringVar1 -_0802D930: .4byte 0x00004037 -_0802D934: .4byte gStringVar2 -_0802D938: .4byte gStringVar3 -_0802D93C: .4byte gBattleCommunication -_0802D940: .4byte 0x00000834 -_0802D944: .4byte gBattleResults -_0802D948: .4byte gBattleMons -_0802D94C: .4byte gBattlerAttacker -_0802D950: .4byte gBattlerPartyIndexes -_0802D954: .4byte gEnemyParty -_0802D958: .4byte gBattlescriptCurrInstr - thumb_func_end atkF0_givecaughtmon - - thumb_func_start atkF1_trysetcaughtmondexflags -atkF1_trysetcaughtmondexflags: @ 802D95C - push {r4,r5,lr} - ldr r4, _0802D9AC @ =gEnemyParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - adds r0, r5, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetSetPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _0802D9B4 - ldr r3, _0802D9B0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802D9CE - .align 2, 0 -_0802D9AC: .4byte gEnemyParty -_0802D9B0: .4byte gBattlescriptCurrInstr -_0802D9B4: - adds r0, r5, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - adds r2, r4, 0 - bl HandleSetPokedexFlag - ldr r1, _0802D9D4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802D9CE: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802D9D4: .4byte gBattlescriptCurrInstr - thumb_func_end atkF1_trysetcaughtmondexflags - - thumb_func_start atkF2_displaydexinfo -atkF2_displaydexinfo: @ 802D9D8 - push {r4,r5,lr} - sub sp, 0x18 - ldr r0, _0802DA00 @ =gEnemyParty - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, _0802DA04 @ =gBattleCommunication - ldrb r0, [r0] - cmp r0, 0x5 - bls _0802D9F4 - b _0802DB6C -_0802D9F4: - lsls r0, 2 - ldr r1, _0802DA08 @ =_0802DA0C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802DA00: .4byte gEnemyParty -_0802DA04: .4byte gBattleCommunication -_0802DA08: .4byte _0802DA0C - .align 2, 0 -_0802DA0C: - .4byte _0802DA24 - .4byte _0802DA3C - .4byte _0802DA64 - .4byte _0802DAC8 - .4byte _0802DAE0 - .4byte _0802DB58 -_0802DA24: - movs r0, 0x1 - negs r0, r0 - ldr r1, _0802DA38 @ =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0802DB34 - .align 2, 0 -_0802DA38: .4byte 0x00007fff -_0802DA3C: - ldr r0, _0802DA5C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802DA4A - b _0802DB6C -_0802DA4A: - bl FreeAllWindowBuffers - adds r0, r5, 0 - bl sub_8106B60 - ldr r1, _0802DA60 @ =gBattleCommunication - strb r0, [r1, 0x1] - b _0802DB36 - .align 2, 0 -_0802DA5C: .4byte gPaletteFade -_0802DA60: .4byte gBattleCommunication -_0802DA64: - ldr r0, _0802DAAC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802DA72 - b _0802DB6C -_0802DA72: - ldr r0, _0802DAB0 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0802DAB4 @ =BattleMainCB2 - cmp r1, r0 - bne _0802DB6C - ldr r2, _0802DAB8 @ =gTasks - ldr r4, _0802DABC @ =gBattleCommunication - ldrb r1, [r4, 0x1] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x4] - cmp r0, 0 - bne _0802DB6C - str r0, [sp, 0x10] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, _0802DAC0 @ =0x05006000 - add r0, sp, 0x10 - bl CpuSet - ldr r0, _0802DAC4 @ =VBlankCB_Battle - bl SetVBlankCallback - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - b _0802DB6C - .align 2, 0 -_0802DAAC: .4byte gPaletteFade -_0802DAB0: .4byte gMain -_0802DAB4: .4byte BattleMainCB2 -_0802DAB8: .4byte gTasks -_0802DABC: .4byte gBattleCommunication -_0802DAC0: .4byte 0x05006000 -_0802DAC4: .4byte VBlankCB_Battle -_0802DAC8: - bl sub_800F34C - bl LoadBattleTextboxAndBackground - ldr r1, _0802DADC @ =gBattle_BG3_X - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - b _0802DB34 - .align 2, 0 -_0802DADC: .4byte gBattle_BG3_X -_0802DAE0: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _0802DB6C - ldr r0, _0802DB40 @ =gBattleMons - adds r1, r0, 0 - adds r1, 0xAC - ldr r1, [r1] - adds r0, 0xA0 - ldr r2, [r0] - movs r0, 0x78 - str r0, [sp] - movs r0, 0x40 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - ldr r0, _0802DB44 @ =0x0000ffff - str r0, [sp, 0xC] - adds r0, r5, 0 - movs r3, 0x1 - bl CreateMonPicSprite_HandleDeoxys - str r4, [sp, 0x14] - add r0, sp, 0x14 - ldr r1, _0802DB48 @ =gPlttBufferFaded - ldr r2, _0802DB4C @ =0x05000080 - bl CpuSet - ldr r0, _0802DB50 @ =0x0001ffff - str r4, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0 - bl ShowBg - movs r0, 0x3 - bl ShowBg -_0802DB34: - ldr r1, _0802DB54 @ =gBattleCommunication -_0802DB36: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0802DB6C - .align 2, 0 -_0802DB40: .4byte gBattleMons -_0802DB44: .4byte 0x0000ffff -_0802DB48: .4byte gPlttBufferFaded -_0802DB4C: .4byte 0x05000080 -_0802DB50: .4byte 0x0001ffff -_0802DB54: .4byte gBattleCommunication -_0802DB58: - ldr r0, _0802DB74 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802DB6C - ldr r1, _0802DB78 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0802DB6C: - add sp, 0x18 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802DB74: .4byte gPaletteFade -_0802DB78: .4byte gBattlescriptCurrInstr - thumb_func_end atkF2_displaydexinfo - - thumb_func_start HandleBattleWindow -HandleBattleWindow: @ 802DB7C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - ldr r4, [sp, 0x40] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x10] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x1C] - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x14] - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - movs r1, 0 - add r0, sp, 0xC - strh r1, [r0] - ldr r6, [sp, 0x10] - cmp r6, r3 - ble _0802DBB6 - b _0802DCA2 -_0802DBB6: - mov r4, r8 - adds r0, r6, 0x1 - str r0, [sp, 0x18] - ldr r2, [sp, 0x1C] - cmp r4, r2 - bgt _0802DC98 - add r5, sp, 0xC - lsls r7, r6, 24 - mov r9, r7 -_0802DBC8: - ldr r0, [sp, 0x10] - cmp r6, r0 - bne _0802DBF4 - cmp r4, r8 - bne _0802DBDC - ldr r0, _0802DBD8 @ =0x00001022 - b _0802DC3E - .align 2, 0 -_0802DBD8: .4byte 0x00001022 -_0802DBDC: - ldr r2, [sp, 0x1C] - cmp r4, r2 - bne _0802DBEC - ldr r0, _0802DBE8 @ =0x00001024 - b _0802DC3E - .align 2, 0 -_0802DBE8: .4byte 0x00001024 -_0802DBEC: - ldr r0, _0802DBF0 @ =0x00001023 - b _0802DC3E - .align 2, 0 -_0802DBF0: .4byte 0x00001023 -_0802DBF4: - ldr r7, [sp, 0x14] - cmp r6, r7 - bne _0802DC20 - cmp r4, r8 - bne _0802DC08 - ldr r0, _0802DC04 @ =0x00001028 - b _0802DC3E - .align 2, 0 -_0802DC04: .4byte 0x00001028 -_0802DC08: - ldr r0, [sp, 0x1C] - cmp r4, r0 - bne _0802DC18 - ldr r0, _0802DC14 @ =0x0000102a - b _0802DC3E - .align 2, 0 -_0802DC14: .4byte 0x0000102a -_0802DC18: - ldr r0, _0802DC1C @ =0x00001029 - b _0802DC3E - .align 2, 0 -_0802DC1C: .4byte 0x00001029 -_0802DC20: - cmp r4, r8 - bne _0802DC2C - ldr r0, _0802DC28 @ =0x00001025 - b _0802DC3E - .align 2, 0 -_0802DC28: .4byte 0x00001025 -_0802DC2C: - ldr r2, [sp, 0x1C] - cmp r4, r2 - bne _0802DC3C - ldr r0, _0802DC38 @ =0x00001027 - b _0802DC3E - .align 2, 0 -_0802DC38: .4byte 0x00001027 -_0802DC3C: - ldr r0, _0802DC74 @ =0x00001026 -_0802DC3E: - strh r0, [r5] - movs r1, 0x1 - mov r0, r10 - ands r0, r1 - cmp r0, 0 - beq _0802DC4E - movs r0, 0 - strh r0, [r5] -_0802DC4E: - movs r0, 0x80 - mov r7, r10 - ands r0, r7 - cmp r0, 0 - beq _0802DC78 - lsls r2, r4, 24 - lsrs r2, 24 - str r1, [sp] - str r1, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x1 - add r1, sp, 0xC - mov r7, r9 - lsrs r3, r7, 24 - bl CopyToBgTilemapBufferRect_ChangePalette - b _0802DC90 - .align 2, 0 -_0802DC74: .4byte 0x00001026 -_0802DC78: - lsls r2, r4, 24 - lsrs r2, 24 - str r1, [sp] - str r1, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - mov r7, r9 - lsrs r3, r7, 24 - bl CopyToBgTilemapBufferRect_ChangePalette -_0802DC90: - adds r4, 0x1 - ldr r0, [sp, 0x1C] - cmp r4, r0 - ble _0802DBC8 -_0802DC98: - ldr r6, [sp, 0x18] - ldr r2, [sp, 0x14] - cmp r6, r2 - bgt _0802DCA2 - b _0802DBB6 -_0802DCA2: - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end HandleBattleWindow - - thumb_func_start BattleCreateYesNoCursorAt -BattleCreateYesNoCursorAt: @ 802DCB8 - push {lr} - sub sp, 0x10 - add r0, sp, 0xC - movs r2, 0x1 - strh r2, [r0] - movs r1, 0x2 - strh r1, [r0, 0x2] - ldr r0, _0802DCF4 @ =gBattleCommunication - ldrb r3, [r0, 0x1] - lsls r3, 25 - movs r0, 0x90 - lsls r0, 20 - adds r3, r0 - lsrs r3, 24 - str r2, [sp] - str r1, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - movs r2, 0x18 - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0x10 - pop {r0} - bx r0 - .align 2, 0 -_0802DCF4: .4byte gBattleCommunication - thumb_func_end BattleCreateYesNoCursorAt - - thumb_func_start BattleDestroyYesNoCursorAt -BattleDestroyYesNoCursorAt: @ 802DCF8 - push {lr} - sub sp, 0x10 - add r0, sp, 0xC - movs r1, 0x20 - strh r1, [r0] - strh r1, [r0, 0x2] - ldr r0, _0802DD34 @ =gBattleCommunication - ldrb r3, [r0, 0x1] - lsls r3, 25 - movs r0, 0x90 - lsls r0, 20 - adds r3, r0 - lsrs r3, 24 - movs r0, 0x1 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - add r1, sp, 0xC - movs r2, 0x18 - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram - add sp, 0x10 - pop {r0} - bx r0 - .align 2, 0 -_0802DD34: .4byte gBattleCommunication - thumb_func_end BattleDestroyYesNoCursorAt - - thumb_func_start atkF3_trygivecaughtmonnick -atkF3_trygivecaughtmonnick: @ 802DD38 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r0, _0802DD5C @ =gBattleCommunication - ldrb r1, [r0] - adds r4, r0, 0 - cmp r1, 0x4 - bls _0802DD50 - b _0802DFA6 -_0802DD50: - lsls r0, r1, 2 - ldr r1, _0802DD60 @ =_0802DD64 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802DD5C: .4byte gBattleCommunication -_0802DD60: .4byte _0802DD64 - .align 2, 0 -_0802DD64: - .4byte _0802DD78 - .4byte _0802DDA8 - .4byte _0802DE40 - .4byte _0802DF18 - .4byte _0802DF70 -_0802DD78: - movs r4, 0 - str r4, [sp] - movs r0, 0x17 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl HandleBattleWindow - ldr r0, _0802DDA0 @ =gText_BattleYesNoChoice - movs r1, 0xE - bl BattlePutTextOnWindow - ldr r1, _0802DDA4 @ =gBattleCommunication - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - strb r4, [r1, 0x1] - bl BattleCreateYesNoCursorAt - b _0802DFA6 - .align 2, 0 -_0802DDA0: .4byte gText_BattleYesNoChoice -_0802DDA4: .4byte gBattleCommunication -_0802DDA8: - ldr r0, _0802DE1C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802DDCC - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _0802DDCC - movs r0, 0x5 - bl PlaySE - bl BattleDestroyYesNoCursorAt - movs r0, 0 - strb r0, [r4, 0x1] - bl BattleCreateYesNoCursorAt -_0802DDCC: - ldr r0, _0802DE1C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802DDF2 - ldr r4, _0802DE20 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _0802DDF2 - movs r0, 0x5 - bl PlaySE - bl BattleDestroyYesNoCursorAt - movs r0, 0x1 - strb r0, [r4, 0x1] - bl BattleCreateYesNoCursorAt -_0802DDF2: - ldr r0, _0802DE1C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802DE24 - movs r0, 0x5 - bl PlaySE - ldr r1, _0802DE20 @ =gBattleCommunication - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _0802DE36 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0x3 - bl BeginFastPaletteFade - b _0802DFA6 - .align 2, 0 -_0802DE1C: .4byte gMain -_0802DE20: .4byte gBattleCommunication -_0802DE24: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0802DE2E - b _0802DFA6 -_0802DE2E: - movs r0, 0x5 - bl PlaySE - ldr r1, _0802DE3C @ =gBattleCommunication -_0802DE36: - movs r0, 0x4 - strb r0, [r1] - b _0802DFA6 - .align 2, 0 -_0802DE3C: .4byte gBattleCommunication -_0802DE40: - ldr r0, _0802DEFC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802DE4E - b _0802DFA6 -_0802DE4E: - ldr r7, _0802DF00 @ =gBattlerPartyIndexes - ldr r0, _0802DF04 @ =gBattlerAttacker - mov r10, r0 - ldrb r0, [r0] - movs r4, 0x1 - eors r0, r4 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - movs r1, 0x64 - mov r9, r1 - mov r2, r9 - muls r2, r0 - adds r0, r2, 0 - ldr r1, _0802DF08 @ =gEnemyParty - mov r8, r1 - add r0, r8 - ldr r1, _0802DF0C @ =gBattleStruct - ldr r2, [r1] - adds r2, 0x6D - movs r1, 0x2 - bl GetMonData - bl FreeAllWindowBuffers - mov r2, r10 - ldrb r0, [r2] - eors r0, r4 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - movs r1, 0xB - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - mov r2, r10 - ldrb r0, [r2] - eors r0, r4 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - bl GetMonGender - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - mov r2, r10 - ldrb r0, [r2] - eors r4, r0 - lsls r4, 1 - adds r4, r7 - ldrh r0, [r4] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - movs r1, 0 - movs r2, 0 - bl GetMonData - ldr r2, _0802DF0C @ =gBattleStruct - ldr r1, [r2] - adds r1, 0x6D - str r0, [sp] - ldr r0, _0802DF10 @ =BattleMainCB2 - str r0, [sp, 0x4] - movs r0, 0x2 - adds r2, r6, 0 - adds r3, r5, 0 - bl DoNamingScreen - ldr r1, _0802DF14 @ =gBattleCommunication - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0802DFA6 - .align 2, 0 -_0802DEFC: .4byte gPaletteFade -_0802DF00: .4byte gBattlerPartyIndexes -_0802DF04: .4byte gBattlerAttacker -_0802DF08: .4byte gEnemyParty -_0802DF0C: .4byte gBattleStruct -_0802DF10: .4byte BattleMainCB2 -_0802DF14: .4byte gBattleCommunication -_0802DF18: - ldr r0, _0802DF54 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0802DF58 @ =BattleMainCB2 - cmp r1, r0 - bne _0802DFA6 - ldr r0, _0802DF5C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802DFA6 - ldr r2, _0802DF60 @ =gBattlerPartyIndexes - ldr r0, _0802DF64 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802DF68 @ =gEnemyParty - adds r0, r1 - ldr r1, _0802DF6C @ =gBattleStruct - ldr r2, [r1] - adds r2, 0x6D - movs r1, 0x2 - bl SetMonData - b _0802DF8C - .align 2, 0 -_0802DF54: .4byte gMain -_0802DF58: .4byte BattleMainCB2 -_0802DF5C: .4byte gPaletteFade -_0802DF60: .4byte gBattlerPartyIndexes -_0802DF64: .4byte gBattlerAttacker -_0802DF68: .4byte gEnemyParty -_0802DF6C: .4byte gBattleStruct -_0802DF70: - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - bne _0802DF8C - ldr r1, _0802DF88 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802DFA6 - .align 2, 0 -_0802DF88: .4byte gBattlescriptCurrInstr -_0802DF8C: - ldr r3, _0802DFB8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802DFA6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802DFB8: .4byte gBattlescriptCurrInstr - thumb_func_end atkF3_trygivecaughtmonnick - - thumb_func_start atkF4_subattackerhpbydmg -atkF4_subattackerhpbydmg: @ 802DFBC - ldr r2, _0802DFDC @ =gBattleMons - ldr r0, _0802DFE0 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - ldr r0, _0802DFE4 @ =gBattleMoveDamage - ldr r2, [r0] - ldrh r0, [r1, 0x28] - subs r0, r2 - strh r0, [r1, 0x28] - ldr r1, _0802DFE8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802DFDC: .4byte gBattleMons -_0802DFE0: .4byte gBattlerAttacker -_0802DFE4: .4byte gBattleMoveDamage -_0802DFE8: .4byte gBattlescriptCurrInstr - thumb_func_end atkF4_subattackerhpbydmg - - thumb_func_start atkF5_removeattackerstatus1 -atkF5_removeattackerstatus1: @ 802DFEC - ldr r1, _0802E008 @ =gBattleMons - ldr r0, _0802E00C @ =gBattlerAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - movs r1, 0 - str r1, [r0] - ldr r1, _0802E010 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802E008: .4byte gBattleMons -_0802E00C: .4byte gBattlerAttacker -_0802E010: .4byte gBattlescriptCurrInstr - thumb_func_end atkF5_removeattackerstatus1 - - thumb_func_start atkF6_finishaction -atkF6_finishaction: @ 802E014 - ldr r1, _0802E01C @ =gCurrentActionFuncId - movs r0, 0xC - strb r0, [r1] - bx lr - .align 2, 0 -_0802E01C: .4byte gCurrentActionFuncId - thumb_func_end atkF6_finishaction - - thumb_func_start atkF7_finishturn -atkF7_finishturn: @ 802E020 - ldr r1, _0802E030 @ =gCurrentActionFuncId - movs r0, 0xC - strb r0, [r1] - ldr r1, _0802E034 @ =gCurrentTurnActionNumber - ldr r0, _0802E038 @ =gBattlersCount - ldrb r0, [r0] - strb r0, [r1] - bx lr - .align 2, 0 -_0802E030: .4byte gCurrentActionFuncId -_0802E034: .4byte gCurrentTurnActionNumber -_0802E038: .4byte gBattlersCount - thumb_func_end atkF7_finishturn - - .align 2, 0 @ Don't pad with nop. |