diff options
| author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-24 05:50:36 +0800 | 
|---|---|---|
| committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-24 05:52:16 +0800 | 
| commit | 4677efabdbe6769c8e35a9c003c42855678de81f (patch) | |
| tree | 34a46c598615ea6b5c93c65870bbac6e8716bf02 /asm | |
| parent | e150a620450a17bb2ab3905c04c33777dc6bf0cc (diff) | |
thru BT_Phase2BigPokeball_UpdateWave3
Diffstat (limited to 'asm')
| -rw-r--r-- | asm/battle_transition.s | 1232 | 
1 files changed, 0 insertions, 1232 deletions
| diff --git a/asm/battle_transition.s b/asm/battle_transition.s index 83f03553d..b6b365db4 100644 --- a/asm/battle_transition.s +++ b/asm/battle_transition.s @@ -5,1238 +5,6 @@  	.text -	thumb_func_start BT_StartOnField -BT_StartOnField: @ 80D08B8 -	push {r4,r5,lr} -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldr r5, _080D08DC @ =sTransitionStructPtr -	movs r0, 0x3C -	bl AllocZeroed -	str r0, [r5] -	ldr r1, _080D08E0 @ =gMain -	ldr r0, _080D08E4 @ =CB2_OverworldBasic -	str r0, [r1, 0x4] -	adds r0, r4, 0 -	bl BT_LaunchTask -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D08DC: .4byte sTransitionStructPtr -_080D08E0: .4byte gMain -_080D08E4: .4byte CB2_OverworldBasic -	thumb_func_end BT_StartOnField - -	thumb_func_start BT_StartWithoutAlloc -BT_StartWithoutAlloc: @ 80D08E8 -	push {lr} -	lsls r0, 24 -	lsrs r0, 24 -	bl BT_LaunchTask -	pop {r0} -	bx r0 -	thumb_func_end BT_StartWithoutAlloc - -	thumb_func_start BT_IsDone -BT_IsDone: @ 80D08F8 -	push {r4,r5,lr} -	ldr r0, _080D091C @ =BT_TaskMain -	bl FindTaskIdByFunc -	lsls r0, 24 -	lsrs r5, r0, 24 -	ldr r1, _080D0920 @ =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r0, r1 -	movs r1, 0x26 -	ldrsh r0, [r0, r1] -	cmp r0, 0 -	bne _080D0924 -	movs r0, 0 -	b _080D093C -	.align 2, 0 -_080D091C: .4byte BT_TaskMain -_080D0920: .4byte gTasks -_080D0924: -	bl BT_InitCtrlBlk -	ldr r4, _080D0944 @ =sTransitionStructPtr -	ldr r0, [r4] -	bl Free -	movs r0, 0 -	str r0, [r4] -	adds r0, r5, 0 -	bl DestroyTask -	movs r0, 0x1 -_080D093C: -	pop {r4,r5} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0944: .4byte sTransitionStructPtr -	thumb_func_end BT_IsDone - -	thumb_func_start BT_LaunchTask -BT_LaunchTask: @ 80D0948 -	push {r4,lr} -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldr r0, _080D0970 @ =BT_TaskMain -	movs r1, 0x2 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _080D0974 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r4, [r1, 0xA] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0970: .4byte BT_TaskMain -_080D0974: .4byte gTasks -	thumb_func_end BT_LaunchTask - -	thumb_func_start BT_TaskMain -BT_TaskMain: @ 80D0978 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r5, _080D09A8 @ =sBT_MainPhases -	ldr r2, _080D09AC @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r4, r1, r2 -_080D098A: -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	lsls r0, 2 -	adds r0, r5 -	ldr r1, [r0] -	adds r0, r4, 0 -	bl _call_via_r1 -	lsls r0, 24 -	cmp r0, 0 -	bne _080D098A -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D09A8: .4byte sBT_MainPhases -_080D09AC: .4byte gTasks -	thumb_func_end BT_TaskMain - -	thumb_func_start BT_Phase1Blink -BT_Phase1Blink: @ 80D09B0 -	push {r4,lr} -	adds r4, r0, 0 -	bl SetWeatherScreenFadeOut -	ldr r0, _080D09DC @ =gPlttBufferFaded -	ldr r1, _080D09E0 @ =gPlttBufferUnfaded -	ldr r2, _080D09E4 @ =0x04000100 -	bl CpuSet -	ldr r1, _080D09E8 @ =sBT_Phase1Tasks -	movs r2, 0xA -	ldrsh r0, [r4, r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r0, [r0] -	cmp r0, 0 -	bne _080D09EC -	movs r0, 0x2 -	strh r0, [r4, 0x8] -	movs r0, 0x1 -	b _080D09FA -	.align 2, 0 -_080D09DC: .4byte gPlttBufferFaded -_080D09E0: .4byte gPlttBufferUnfaded -_080D09E4: .4byte 0x04000100 -_080D09E8: .4byte sBT_Phase1Tasks -_080D09EC: -	movs r1, 0x4 -	bl CreateTask -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	movs r0, 0 -_080D09FA: -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end BT_Phase1Blink - -	thumb_func_start BT_WaitForPhase1 -BT_WaitForPhase1: @ 80D0A00 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r1, _080D0A20 @ =sBT_Phase1Tasks -	movs r2, 0xA -	ldrsh r0, [r4, r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r0, [r0] -	bl FindTaskIdByFunc -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0xFF -	beq _080D0A24 -	movs r0, 0 -	b _080D0A2C -	.align 2, 0 -_080D0A20: .4byte sBT_Phase1Tasks -_080D0A24: -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	movs r0, 0x1 -_080D0A2C: -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end BT_WaitForPhase1 - -	thumb_func_start BT_Phase2LaunchAnimTask -BT_Phase2LaunchAnimTask: @ 80D0A34 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r1, _080D0A58 @ =sBT_Phase2Tasks -	movs r2, 0xA -	ldrsh r0, [r4, r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r0, [r0] -	movs r1, 0 -	bl CreateTask -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	movs r0, 0 -	pop {r4} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0A58: .4byte sBT_Phase2Tasks -	thumb_func_end BT_Phase2LaunchAnimTask - -	thumb_func_start BT_WaitForPhase2 -BT_WaitForPhase2: @ 80D0A5C -	push {r4,lr} -	adds r4, r0, 0 -	movs r0, 0 -	strh r0, [r4, 0x26] -	ldr r1, _080D0A88 @ =sBT_Phase2Tasks -	movs r2, 0xA -	ldrsh r0, [r4, r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r0, [r0] -	bl FindTaskIdByFunc -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0xFF -	bne _080D0A80 -	movs r0, 0x1 -	strh r0, [r4, 0x26] -_080D0A80: -	movs r0, 0 -	pop {r4} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0A88: .4byte sBT_Phase2Tasks -	thumb_func_end BT_WaitForPhase2 - -	thumb_func_start BT_Phase1Task -BT_Phase1Task: @ 80D0A8C -	push {r4,lr} -	sub sp, 0x4 -	lsls r0, 24 -	lsrs r0, 24 -	adds r4, r0, 0 -	ldr r1, _080D0AC0 @ =gTasks -	lsls r0, r4, 2 -	adds r0, r4 -	lsls r0, 3 -	adds r1, r0, r1 -	ldrh r2, [r1, 0x8] -	movs r3, 0x8 -	ldrsh r0, [r1, r3] -	cmp r0, 0 -	bne _080D0AC4 -	adds r0, r2, 0x1 -	strh r0, [r1, 0x8] -	movs r0, 0x2 -	str r0, [sp] -	movs r0, 0 -	movs r1, 0 -	movs r2, 0x2 -	movs r3, 0x2 -	bl BT_CreatePhase1SubTask -	b _080D0AD4 -	.align 2, 0 -_080D0AC0: .4byte gTasks -_080D0AC4: -	bl BT_IsPhase1Done -	lsls r0, 24 -	cmp r0, 0 -	beq _080D0AD4 -	adds r0, r4, 0 -	bl DestroyTask -_080D0AD4: -	add sp, 0x4 -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end BT_Phase1Task - -	thumb_func_start BT_Phase2Blur -BT_Phase2Blur: @ 80D0ADC -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r5, _080D0B0C @ =sBT_Phase2BlurFuncs -	ldr r2, _080D0B10 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r4, r1, r2 -_080D0AEE: -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	lsls r0, 2 -	adds r0, r5 -	ldr r1, [r0] -	adds r0, r4, 0 -	bl _call_via_r1 -	lsls r0, 24 -	cmp r0, 0 -	bne _080D0AEE -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0B0C: .4byte sBT_Phase2BlurFuncs -_080D0B10: .4byte gTasks -	thumb_func_end BT_Phase2Blur - -	thumb_func_start BT_Phase2Blur_InitBgMosaic -BT_Phase2Blur_InitBgMosaic: @ 80D0B14 -	push {r4,lr} -	adds r4, r0, 0 -	movs r0, 0x4C -	movs r1, 0 -	bl SetGpuReg -	movs r0, 0xA -	movs r1, 0x40 -	bl SetGpuRegBits -	movs r0, 0xC -	movs r1, 0x40 -	bl SetGpuRegBits -	movs r0, 0xE -	movs r1, 0x40 -	bl SetGpuRegBits -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	movs r0, 0x1 -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end BT_Phase2Blur_InitBgMosaic - -	thumb_func_start BT_Phase2Blur_Anim -BT_Phase2Blur_Anim: @ 80D0B48 -	push {r4,lr} -	sub sp, 0x4 -	adds r4, r0, 0 -	ldrh r0, [r4, 0xA] -	movs r1, 0xA -	ldrsh r2, [r4, r1] -	cmp r2, 0 -	beq _080D0B5E -	subs r0, 0x1 -	strh r0, [r4, 0xA] -	b _080D0B9E -_080D0B5E: -	movs r0, 0x2 -	strh r0, [r4, 0xA] -	ldrh r0, [r4, 0xC] -	adds r0, 0x1 -	strh r0, [r4, 0xC] -	lsls r0, 16 -	asrs r0, 16 -	cmp r0, 0xA -	bne _080D0B80 -	movs r1, 0x1 -	negs r1, r1 -	str r2, [sp] -	adds r0, r1, 0 -	movs r2, 0 -	movs r3, 0x10 -	bl BeginNormalPaletteFade -_080D0B80: -	ldrh r1, [r4, 0xC] -	movs r0, 0xF -	ands r0, r1 -	lsls r1, r0, 4 -	orrs r1, r0 -	movs r0, 0x4C -	bl SetGpuReg -	movs r1, 0xC -	ldrsh r0, [r4, r1] -	cmp r0, 0xE -	ble _080D0B9E -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -_080D0B9E: -	movs r0, 0 -	add sp, 0x4 -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end BT_Phase2Blur_Anim - -	thumb_func_start BT_Phase2Blur_IsDone -BT_Phase2Blur_IsDone: @ 80D0BA8 -	push {lr} -	ldr r0, _080D0BCC @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _080D0BC4 -	ldr r0, _080D0BD0 @ =BT_Phase2Blur -	bl FindTaskIdByFunc -	lsls r0, 24 -	lsrs r0, 24 -	bl DestroyTask -_080D0BC4: -	movs r0, 0 -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0BCC: .4byte gPaletteFade -_080D0BD0: .4byte BT_Phase2Blur -	thumb_func_end BT_Phase2Blur_IsDone - -	thumb_func_start BT_Phase2DistortedWave -BT_Phase2DistortedWave: @ 80D0BD4 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r5, _080D0C04 @ =sBT_Phase2DistortedWaveFuncs -	ldr r2, _080D0C08 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r4, r1, r2 -_080D0BE6: -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	lsls r0, 2 -	adds r0, r5 -	ldr r1, [r0] -	adds r0, r4, 0 -	bl _call_via_r1 -	lsls r0, 24 -	cmp r0, 0 -	bne _080D0BE6 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0C04: .4byte sBT_Phase2DistortedWaveFuncs -_080D0C08: .4byte gTasks -	thumb_func_end BT_Phase2DistortedWave - -	thumb_func_start BT_Phase2DistortedWave_InitWave -BT_Phase2DistortedWave_InitWave: @ 80D0C0C -	push {r4,r5,lr} -	sub sp, 0x8 -	adds r5, r0, 0 -	bl BT_InitCtrlBlk -	bl ScanlineEffect_Clear -	movs r0, 0x1 -	negs r0, r0 -	movs r4, 0 -	str r4, [sp] -	movs r1, 0x4 -	movs r2, 0 -	movs r3, 0x10 -	bl BeginNormalPaletteFade -	ldr r0, _080D0C68 @ =gScanlineEffectRegBuffers + 0x780 -	ldr r1, _080D0C6C @ =sTransitionStructPtr -	ldr r1, [r1] -	movs r2, 0x14 -	ldrsh r1, [r1, r2] -	str r4, [sp] -	movs r2, 0xA0 -	str r2, [sp, 0x4] -	movs r2, 0 -	movs r3, 0x2 -	bl BT_LoadWaveIntoBuffer -	ldr r0, _080D0C70 @ =VBCB_BT_Phase2DistortedWave -	bl SetVBlankCallback -	ldr r0, _080D0C74 @ =HBCB_BT_Phase2DistortedWave -	bl SetHBlankCallback -	movs r0, 0x3 -	bl EnableInterrupts -	ldrh r0, [r5, 0x8] -	adds r0, 0x1 -	strh r0, [r5, 0x8] -	movs r0, 0 -	add sp, 0x8 -	pop {r4,r5} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0C68: .4byte gScanlineEffectRegBuffers + 0x780 -_080D0C6C: .4byte sTransitionStructPtr -_080D0C70: .4byte VBCB_BT_Phase2DistortedWave -_080D0C74: .4byte HBCB_BT_Phase2DistortedWave -	thumb_func_end BT_Phase2DistortedWave_InitWave - -	thumb_func_start BT_Phase2DistortedWave_UpdateWave -BT_Phase2DistortedWave_UpdateWave: @ 80D0C78 -	push {r4,r5,lr} -	sub sp, 0x8 -	ldr r4, _080D0CE0 @ =sTransitionStructPtr -	ldr r2, [r4] -	ldrb r1, [r2] -	movs r1, 0 -	strb r1, [r2] -	ldrh r1, [r0, 0xA] -	adds r1, 0x4 -	strh r1, [r0, 0xA] -	ldrh r1, [r0, 0xC] -	adds r1, 0x8 -	strh r1, [r0, 0xC] -	ldr r3, _080D0CE4 @ =gScanlineEffectRegBuffers -	ldr r1, [r4] -	movs r2, 0x14 -	ldrsh r1, [r1, r2] -	movs r5, 0xA -	ldrsh r2, [r0, r5] -	movs r5, 0xC -	ldrsh r0, [r0, r5] -	str r0, [sp] -	movs r0, 0xA0 -	str r0, [sp, 0x4] -	adds r0, r3, 0 -	movs r3, 0x2 -	bl BT_LoadWaveIntoBuffer -	ldr r0, _080D0CE8 @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _080D0CCA -	ldr r0, _080D0CEC @ =BT_Phase2DistortedWave -	bl FindTaskIdByFunc -	lsls r0, 24 -	lsrs r0, 24 -	bl DestroyTask -_080D0CCA: -	ldr r0, [r4] -	ldrb r1, [r0] -	adds r1, 0x1 -	ldrb r2, [r0] -	strb r1, [r0] -	movs r0, 0 -	add sp, 0x8 -	pop {r4,r5} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0CE0: .4byte sTransitionStructPtr -_080D0CE4: .4byte gScanlineEffectRegBuffers -_080D0CE8: .4byte gPaletteFade -_080D0CEC: .4byte BT_Phase2DistortedWave -	thumb_func_end BT_Phase2DistortedWave_UpdateWave - -	thumb_func_start VBCB_BT_Phase2DistortedWave -VBCB_BT_Phase2DistortedWave: @ 80D0CF0 -	push {lr} -	bl BT_VBSyncOamAndPltt -	ldr r0, _080D0D18 @ =sTransitionStructPtr -	ldr r0, [r0] -	ldrb r0, [r0] -	cmp r0, 0 -	beq _080D0D14 -	ldr r1, _080D0D1C @ =0x040000d4 -	ldr r0, _080D0D20 @ =gScanlineEffectRegBuffers -	str r0, [r1] -	movs r2, 0xF0 -	lsls r2, 3 -	adds r0, r2 -	str r0, [r1, 0x4] -	ldr r0, _080D0D24 @ =0x800000a0 -	str r0, [r1, 0x8] -	ldr r0, [r1, 0x8] -_080D0D14: -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0D18: .4byte sTransitionStructPtr -_080D0D1C: .4byte 0x040000d4 -_080D0D20: .4byte gScanlineEffectRegBuffers -_080D0D24: .4byte 0x800000a0 -	thumb_func_end VBCB_BT_Phase2DistortedWave - -	thumb_func_start HBCB_BT_Phase2DistortedWave -HBCB_BT_Phase2DistortedWave: @ 80D0D28 -	ldr r1, _080D0D48 @ =gScanlineEffectRegBuffers -	ldr r0, _080D0D4C @ =0x04000006 -	ldrh r0, [r0] -	lsls r0, 1 -	movs r2, 0xF0 -	lsls r2, 3 -	adds r1, r2 -	adds r0, r1 -	ldrh r1, [r0] -	ldr r0, _080D0D50 @ =0x04000014 -	strh r1, [r0] -	adds r0, 0x4 -	strh r1, [r0] -	adds r0, 0x4 -	strh r1, [r0] -	bx lr -	.align 2, 0 -_080D0D48: .4byte gScanlineEffectRegBuffers -_080D0D4C: .4byte 0x04000006 -_080D0D50: .4byte 0x04000014 -	thumb_func_end HBCB_BT_Phase2DistortedWave - -	thumb_func_start BT_Phase2HorizontalCorrugate -BT_Phase2HorizontalCorrugate: @ 80D0D54 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r5, _080D0D84 @ =sBT_Phase2HorizontalCorrugateFuncs -	ldr r2, _080D0D88 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r4, r1, r2 -_080D0D66: -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	lsls r0, 2 -	adds r0, r5 -	ldr r1, [r0] -	adds r0, r4, 0 -	bl _call_via_r1 -	lsls r0, 24 -	cmp r0, 0 -	bne _080D0D66 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0D84: .4byte sBT_Phase2HorizontalCorrugateFuncs -_080D0D88: .4byte gTasks -	thumb_func_end BT_Phase2HorizontalCorrugate - -	thumb_func_start BT_Phase2HorizontalCorrugate_Init -BT_Phase2HorizontalCorrugate_Init: @ 80D0D8C -	push {r4,lr} -	sub sp, 0x4 -	adds r4, r0, 0 -	bl BT_InitCtrlBlk -	bl ScanlineEffect_Clear -	movs r0, 0x1 -	negs r0, r0 -	movs r1, 0 -	str r1, [sp] -	movs r1, 0x4 -	movs r2, 0 -	movs r3, 0x10 -	bl BeginNormalPaletteFade -	ldr r0, _080D0DE0 @ =sTransitionStructPtr -	ldr r1, [r0] -	ldr r0, _080D0DE4 @ =gScanlineEffectRegBuffers + 0x780 -	movs r2, 0x16 -	ldrsh r1, [r1, r2] -	movs r2, 0xA0 -	lsls r2, 1 -	bl memset -	ldr r0, _080D0DE8 @ =VBCB_BT_Phase2HorizontalCorrugate -	bl SetVBlankCallback -	ldr r0, _080D0DEC @ =HBCB_BT_Phase2HorizontalCorrugate -	bl SetHBlankCallback -	movs r0, 0x3 -	bl EnableInterrupts -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	movs r0, 0 -	add sp, 0x4 -	pop {r4} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0DE0: .4byte sTransitionStructPtr -_080D0DE4: .4byte gScanlineEffectRegBuffers + 0x780 -_080D0DE8: .4byte VBCB_BT_Phase2HorizontalCorrugate -_080D0DEC: .4byte HBCB_BT_Phase2HorizontalCorrugate -	thumb_func_end BT_Phase2HorizontalCorrugate_Init - -	thumb_func_start BT_Phase2HorizontalCorrugate_UpdateWave -BT_Phase2HorizontalCorrugate_UpdateWave: @ 80D0DF0 -	push {r4-r7,lr} -	ldr r1, _080D0E70 @ =sTransitionStructPtr -	ldr r2, [r1] -	ldrb r1, [r2] -	movs r1, 0 -	strb r1, [r2] -	ldrh r4, [r0, 0xA] -	ldrh r2, [r0, 0xC] -	lsls r3, r2, 16 -	asrs r3, 24 -	movs r5, 0x84 -	lsls r5, 5 -	adds r1, r4, r5 -	strh r1, [r0, 0xA] -	movs r1, 0xC0 -	lsls r1, 1 -	adds r2, r1 -	strh r2, [r0, 0xC] -	movs r5, 0 -	lsls r7, r3, 16 -_080D0E18: -	lsrs r0, r4, 8 -	asrs r1, r7, 16 -	bl Sin -	ldr r1, _080D0E74 @ =gScanlineEffectRegBuffers -	lsls r2, r5, 1 -	adds r2, r1 -	ldr r6, _080D0E70 @ =sTransitionStructPtr -	ldr r1, [r6] -	ldrh r1, [r1, 0x16] -	adds r0, r1 -	strh r0, [r2] -	adds r0, r5, 0x1 -	lsls r0, 24 -	lsrs r5, r0, 24 -	movs r1, 0x84 -	lsls r1, 5 -	adds r0, r4, r1 -	lsls r0, 16 -	lsrs r4, r0, 16 -	cmp r5, 0x9F -	bls _080D0E18 -	ldr r0, _080D0E78 @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _080D0E5E -	ldr r0, _080D0E7C @ =BT_Phase2HorizontalCorrugate -	bl FindTaskIdByFunc -	lsls r0, 24 -	lsrs r0, 24 -	bl DestroyTask -_080D0E5E: -	ldr r0, [r6] -	ldrb r1, [r0] -	adds r1, 0x1 -	ldrb r2, [r0] -	strb r1, [r0] -	movs r0, 0 -	pop {r4-r7} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0E70: .4byte sTransitionStructPtr -_080D0E74: .4byte gScanlineEffectRegBuffers -_080D0E78: .4byte gPaletteFade -_080D0E7C: .4byte BT_Phase2HorizontalCorrugate -	thumb_func_end BT_Phase2HorizontalCorrugate_UpdateWave - -	thumb_func_start VBCB_BT_Phase2HorizontalCorrugate -VBCB_BT_Phase2HorizontalCorrugate: @ 80D0E80 -	push {lr} -	bl BT_VBSyncOamAndPltt -	ldr r0, _080D0EA8 @ =sTransitionStructPtr -	ldr r0, [r0] -	ldrb r0, [r0] -	cmp r0, 0 -	beq _080D0EA4 -	ldr r1, _080D0EAC @ =0x040000d4 -	ldr r0, _080D0EB0 @ =gScanlineEffectRegBuffers -	str r0, [r1] -	movs r2, 0xF0 -	lsls r2, 3 -	adds r0, r2 -	str r0, [r1, 0x4] -	ldr r0, _080D0EB4 @ =0x800000a0 -	str r0, [r1, 0x8] -	ldr r0, [r1, 0x8] -_080D0EA4: -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0EA8: .4byte sTransitionStructPtr -_080D0EAC: .4byte 0x040000d4 -_080D0EB0: .4byte gScanlineEffectRegBuffers -_080D0EB4: .4byte 0x800000a0 -	thumb_func_end VBCB_BT_Phase2HorizontalCorrugate - -	thumb_func_start HBCB_BT_Phase2HorizontalCorrugate -HBCB_BT_Phase2HorizontalCorrugate: @ 80D0EB8 -	ldr r1, _080D0ED8 @ =gScanlineEffectRegBuffers -	ldr r0, _080D0EDC @ =0x04000006 -	ldrh r0, [r0] -	lsls r0, 1 -	movs r2, 0xF0 -	lsls r2, 3 -	adds r1, r2 -	adds r0, r1 -	ldrh r1, [r0] -	ldr r0, _080D0EE0 @ =0x04000016 -	strh r1, [r0] -	adds r0, 0x4 -	strh r1, [r0] -	adds r0, 0x4 -	strh r1, [r0] -	bx lr -	.align 2, 0 -_080D0ED8: .4byte gScanlineEffectRegBuffers -_080D0EDC: .4byte 0x04000006 -_080D0EE0: .4byte 0x04000016 -	thumb_func_end HBCB_BT_Phase2HorizontalCorrugate - -	thumb_func_start BT_Phase2BigPokeball -BT_Phase2BigPokeball: @ 80D0EE4 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r5, _080D0F14 @ =sBT_Phase2BigPokeballFuncs -	ldr r2, _080D0F18 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r4, r1, r2 -_080D0EF6: -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	lsls r0, 2 -	adds r0, r5 -	ldr r1, [r0] -	adds r0, r4, 0 -	bl _call_via_r1 -	lsls r0, 24 -	cmp r0, 0 -	bne _080D0EF6 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080D0F14: .4byte sBT_Phase2BigPokeballFuncs -_080D0F18: .4byte gTasks -	thumb_func_end BT_Phase2BigPokeball - -	thumb_func_start BT_Phase2BigPokeball_Init -BT_Phase2BigPokeball_Init: @ 80D0F1C -	push {r4-r6,lr} -	sub sp, 0xC -	adds r4, r0, 0 -	bl BT_InitCtrlBlk -	bl ScanlineEffect_Clear -	movs r1, 0 -	movs r0, 0x10 -	strh r0, [r4, 0xA] -	strh r1, [r4, 0xC] -	strh r1, [r4, 0x10] -	movs r0, 0x80 -	lsls r0, 7 -	strh r0, [r4, 0x12] -	ldr r0, _080D0FB8 @ =sTransitionStructPtr -	ldr r2, [r0] -	movs r0, 0x3F -	strh r0, [r2, 0x2] -	strh r1, [r2, 0x4] -	movs r0, 0xF0 -	strh r0, [r2, 0x6] -	movs r0, 0xA0 -	strh r0, [r2, 0x8] -	ldr r0, _080D0FBC @ =0x00003f41 -	strh r0, [r2, 0xE] -	ldrh r0, [r4, 0xA] -	lsls r0, 8 -	ldrh r1, [r4, 0xC] -	orrs r0, r1 -	strh r0, [r2, 0x10] -	movs r1, 0 -	add r5, sp, 0x4 -	add r6, sp, 0x8 -	ldr r3, _080D0FC0 @ =gScanlineEffectRegBuffers + 0x780 -	movs r2, 0xF0 -_080D0F64: -	lsls r0, r1, 1 -	adds r0, r3 -	strh r2, [r0] -	adds r0, r1, 0x1 -	lsls r0, 16 -	lsrs r1, r0, 16 -	cmp r1, 0x9F -	bls _080D0F64 -	ldr r0, _080D0FC4 @ =VBCB_BT_Phase2BigPokeball1 -	bl SetVBlankCallback -	adds r0, r5, 0 -	adds r1, r6, 0 -	bl BT_GetBg0TilemapAndTilesetBase -	mov r1, sp -	movs r0, 0 -	strh r0, [r1] -	ldr r1, [sp, 0x4] -	ldr r2, _080D0FC8 @ =0x01000400 -	mov r0, sp -	bl CpuSet -	ldr r0, _080D0FCC @ =sBigPokeballTileset -	ldr r1, [sp, 0x8] -	movs r2, 0xB0 -	lsls r2, 2 -	bl CpuSet -	ldr r0, _080D0FD0 @ =sSlidingPokeballBigPokeballPalette -	movs r1, 0xF0 -	movs r2, 0x20 -	bl LoadPalette -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	movs r0, 0 -	add sp, 0xC -	pop {r4-r6} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D0FB8: .4byte sTransitionStructPtr -_080D0FBC: .4byte 0x00003f41 -_080D0FC0: .4byte gScanlineEffectRegBuffers + 0x780 -_080D0FC4: .4byte VBCB_BT_Phase2BigPokeball1 -_080D0FC8: .4byte 0x01000400 -_080D0FCC: .4byte sBigPokeballTileset -_080D0FD0: .4byte sSlidingPokeballBigPokeballPalette -	thumb_func_end BT_Phase2BigPokeball_Init - -	thumb_func_start BT_Phase2BigPokeball_LoadTilemapAndWave -BT_Phase2BigPokeball_LoadTilemapAndWave: @ 80D0FD4 -	push {r4-r7,lr} -	mov r7, r9 -	mov r6, r8 -	push {r6,r7} -	sub sp, 0x10 -	adds r7, r0, 0 -	ldr r5, _080D105C @ =sBigPokeballTilemap -	add r1, sp, 0xC -	add r0, sp, 0x8 -	bl BT_GetBg0TilemapAndTilesetBase -	movs r1, 0 -	ldr r0, [sp, 0x8] -	mov r9, r0 -	ldr r6, _080D1060 @ =gScanlineEffectRegBuffers -	mov r8, r6 -	movs r0, 0xF0 -	lsls r0, 8 -	mov r12, r0 -_080D0FFA: -	movs r0, 0 -	lsls r3, r1, 16 -	asrs r4, r3, 11 -_080D1000: -	lsls r2, r0, 16 -	asrs r2, 16 -	adds r1, r4, r2 -	lsls r1, 1 -	add r1, r9 -	ldrh r0, [r5] -	mov r6, r12 -	orrs r0, r6 -	strh r0, [r1] -	adds r2, 0x1 -	lsls r2, 16 -	adds r5, 0x2 -	lsrs r0, r2, 16 -	asrs r2, 16 -	cmp r2, 0x1D -	ble _080D1000 -	movs r1, 0x80 -	lsls r1, 9 -	adds r0, r3, r1 -	lsrs r1, r0, 16 -	asrs r0, 16 -	cmp r0, 0x13 -	ble _080D0FFA -	movs r6, 0x10 -	ldrsh r2, [r7, r6] -	movs r1, 0x12 -	ldrsh r0, [r7, r1] -	str r0, [sp] -	movs r0, 0xA0 -	str r0, [sp, 0x4] -	mov r0, r8 -	movs r1, 0 -	movs r3, 0x84 -	bl BT_LoadWaveIntoBuffer -	ldrh r0, [r7, 0x8] -	adds r0, 0x1 -	strh r0, [r7, 0x8] -	movs r0, 0x1 -	add sp, 0x10 -	pop {r3,r4} -	mov r8, r3 -	mov r9, r4 -	pop {r4-r7} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D105C: .4byte sBigPokeballTilemap -_080D1060: .4byte gScanlineEffectRegBuffers -	thumb_func_end BT_Phase2BigPokeball_LoadTilemapAndWave - -	thumb_func_start BT_Phase2BigPokeball_UpdateWave1IncEva -BT_Phase2BigPokeball_UpdateWave1IncEva: @ 80D1064 -	push {r4,r5,lr} -	sub sp, 0x8 -	adds r3, r0, 0 -	ldr r2, _080D10EC @ =sTransitionStructPtr -	ldr r1, [r2] -	ldrb r0, [r1] -	movs r0, 0 -	strb r0, [r1] -	ldrh r1, [r3, 0xE] -	movs r4, 0xE -	ldrsh r0, [r3, r4] -	adds r4, r2, 0 -	cmp r0, 0 -	beq _080D108A -	subs r0, r1, 0x1 -	strh r0, [r3, 0xE] -	lsls r0, 16 -	cmp r0, 0 -	bne _080D1094 -_080D108A: -	ldrh r0, [r3, 0xC] -	adds r0, 0x1 -	strh r0, [r3, 0xC] -	movs r0, 0x1 -	strh r0, [r3, 0xE] -_080D1094: -	ldr r2, [r4] -	ldrh r0, [r3, 0xA] -	lsls r0, 8 -	ldrh r1, [r3, 0xC] -	orrs r0, r1 -	strh r0, [r2, 0x10] -	movs r5, 0xC -	ldrsh r0, [r3, r5] -	cmp r0, 0xF -	ble _080D10AE -	ldrh r0, [r3, 0x8] -	adds r0, 0x1 -	strh r0, [r3, 0x8] -_080D10AE: -	ldrh r0, [r3, 0x10] -	adds r0, 0xC -	strh r0, [r3, 0x10] -	ldr r0, _080D10F0 @ =0xfffffe80 -	adds r1, r0, 0 -	ldrh r5, [r3, 0x12] -	adds r1, r5 -	strh r1, [r3, 0x12] -	ldr r0, _080D10F4 @ =gScanlineEffectRegBuffers -	movs r5, 0x10 -	ldrsh r2, [r3, r5] -	lsls r1, 16 -	asrs r1, 24 -	str r1, [sp] -	movs r1, 0xA0 -	str r1, [sp, 0x4] -	movs r1, 0 -	movs r3, 0x84 -	bl BT_LoadWaveIntoBuffer -	ldr r1, [r4] -	ldrb r0, [r1] -	adds r0, 0x1 -	ldrb r2, [r1] -	strb r0, [r1] -	movs r0, 0 -	add sp, 0x8 -	pop {r4,r5} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D10EC: .4byte sTransitionStructPtr -_080D10F0: .4byte 0xfffffe80 -_080D10F4: .4byte gScanlineEffectRegBuffers -	thumb_func_end BT_Phase2BigPokeball_UpdateWave1IncEva - -	thumb_func_start BT_Phase2BigPokeball_UpdateWave2DecEvb -BT_Phase2BigPokeball_UpdateWave2DecEvb: @ 80D10F8 -	push {r4,lr} -	sub sp, 0x8 -	adds r3, r0, 0 -	ldr r2, _080D1158 @ =sTransitionStructPtr -	ldr r1, [r2] -	ldrb r0, [r1] -	movs r0, 0 -	strb r0, [r1] -	ldrh r1, [r3, 0xE] -	movs r4, 0xE -	ldrsh r0, [r3, r4] -	cmp r0, 0 -	beq _080D111C -	subs r0, r1, 0x1 -	strh r0, [r3, 0xE] -	lsls r0, 16 -	cmp r0, 0 -	bne _080D1126 -_080D111C: -	ldrh r0, [r3, 0xA] -	subs r0, 0x1 -	strh r0, [r3, 0xA] -	movs r0, 0x2 -	strh r0, [r3, 0xE] -_080D1126: -	ldr r2, [r2] -	ldrh r0, [r3, 0xA] -	lsls r0, 8 -	ldrh r1, [r3, 0xC] -	orrs r0, r1 -	strh r0, [r2, 0x10] -	movs r1, 0xA -	ldrsh r0, [r3, r1] -	cmp r0, 0 -	bne _080D1140 -	ldrh r0, [r3, 0x8] -	adds r0, 0x1 -	strh r0, [r3, 0x8] -_080D1140: -	ldrh r1, [r3, 0x12] -	movs r2, 0x12 -	ldrsh r0, [r3, r2] -	cmp r0, 0 -	ble _080D1160 -	ldrh r0, [r3, 0x10] -	adds r0, 0xC -	strh r0, [r3, 0x10] -	ldr r4, _080D115C @ =0xfffffe80 -	adds r0, r1, r4 -	b _080D1162 -	.align 2, 0 -_080D1158: .4byte sTransitionStructPtr -_080D115C: .4byte 0xfffffe80 -_080D1160: -	movs r0, 0 -_080D1162: -	strh r0, [r3, 0x12] -	ldr r0, _080D1194 @ =gScanlineEffectRegBuffers -	movs r1, 0x10 -	ldrsh r2, [r3, r1] -	ldrh r1, [r3, 0x12] -	lsls r1, 16 -	asrs r1, 24 -	str r1, [sp] -	movs r1, 0xA0 -	str r1, [sp, 0x4] -	movs r1, 0 -	movs r3, 0x84 -	bl BT_LoadWaveIntoBuffer -	ldr r0, _080D1198 @ =sTransitionStructPtr -	ldr r1, [r0] -	ldrb r0, [r1] -	adds r0, 0x1 -	ldrb r2, [r1] -	strb r0, [r1] -	movs r0, 0 -	add sp, 0x8 -	pop {r4} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D1194: .4byte gScanlineEffectRegBuffers -_080D1198: .4byte sTransitionStructPtr -	thumb_func_end BT_Phase2BigPokeball_UpdateWave2DecEvb - -	thumb_func_start BT_Phase2BigPokeball_UpdateWave3 -BT_Phase2BigPokeball_UpdateWave3: @ 80D119C -	push {r4,r5,lr} -	sub sp, 0x8 -	adds r4, r0, 0 -	ldr r0, _080D11C4 @ =sTransitionStructPtr -	ldr r0, [r0] -	ldrb r1, [r0] -	movs r2, 0 -	strb r2, [r0] -	ldrh r1, [r4, 0x12] -	movs r3, 0x12 -	ldrsh r0, [r4, r3] -	cmp r0, 0 -	ble _080D11CC -	ldrh r0, [r4, 0x10] -	adds r0, 0xC -	strh r0, [r4, 0x10] -	ldr r2, _080D11C8 @ =0xfffffe80 -	adds r0, r1, r2 -	strh r0, [r4, 0x12] -	b _080D11CE -	.align 2, 0 -_080D11C4: .4byte sTransitionStructPtr -_080D11C8: .4byte 0xfffffe80 -_080D11CC: -	strh r2, [r4, 0x12] -_080D11CE: -	ldr r0, _080D1218 @ =gScanlineEffectRegBuffers -	movs r3, 0x10 -	ldrsh r2, [r4, r3] -	ldrh r1, [r4, 0x12] -	lsls r1, 16 -	asrs r1, 24 -	str r1, [sp] -	movs r5, 0xA0 -	str r5, [sp, 0x4] -	movs r1, 0 -	movs r3, 0x84 -	bl BT_LoadWaveIntoBuffer -	movs r1, 0x12 -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bgt _080D1202 -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	movs r1, 0 -	strh r0, [r4, 0x8] -	strh r5, [r4, 0xA] -	movs r0, 0x80 -	lsls r0, 1 -	strh r0, [r4, 0xC] -	strh r1, [r4, 0xE] -_080D1202: -	ldr r0, _080D121C @ =sTransitionStructPtr -	ldr r1, [r0] -	ldrb r0, [r1] -	adds r0, 0x1 -	ldrb r2, [r1] -	strb r0, [r1] -	movs r0, 0 -	add sp, 0x8 -	pop {r4,r5} -	pop {r1} -	bx r1 -	.align 2, 0 -_080D1218: .4byte gScanlineEffectRegBuffers -_080D121C: .4byte sTransitionStructPtr -	thumb_func_end BT_Phase2BigPokeball_UpdateWave3 -  	thumb_func_start BT_Phase2BigPokeball_CircleEffect  BT_Phase2BigPokeball_CircleEffect: @ 80D1220  	push {r4,lr} | 
