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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2019-06-22 14:24:04 -0400
committerGitHub <noreply@github.com>2019-06-22 14:24:04 -0400
commite33356d84108fedede79c683ccb704467b462097 (patch)
treebab377e9700435c005a8212185fc3ae619cc4e7c /asm
parent8a301ce4b91fd81b2c2a6fa2733ea5d3ba63f47d (diff)
parent43d256370461121e3314765a7b98d9a00a9ffc95 (diff)
Merge pull request #72 from pret/battle_anim_mon_movement
Battle anim mon movement
Diffstat (limited to 'asm')
-rw-r--r--asm/battle_anim_mon_movement.s2588
1 files changed, 0 insertions, 2588 deletions
diff --git a/asm/battle_anim_mon_movement.s b/asm/battle_anim_mon_movement.s
deleted file mode 100644
index 14cc141cd..000000000
--- a/asm/battle_anim_mon_movement.s
+++ /dev/null
@@ -1,2588 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80989F8
-sub_80989F8: @ 80989F8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, _08098A18 @ =gBattleAnimArgs
- ldrb r0, [r4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- bne _08098A1C
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _08098A58
- .align 2, 0
-_08098A18: .4byte gBattleAnimArgs
-_08098A1C:
- ldr r1, _08098A60 @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r4, 0x2]
- strh r1, [r0, 0x24]
- ldrh r1, [r4, 0x4]
- strh r1, [r0, 0x26]
- ldr r1, _08098A64 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- strh r2, [r0, 0x8]
- ldrh r1, [r4, 0x6]
- strh r1, [r0, 0xA]
- ldrh r1, [r4, 0x8]
- strh r1, [r0, 0xC]
- ldrh r1, [r4, 0x8]
- strh r1, [r0, 0xE]
- ldrh r1, [r4, 0x2]
- strh r1, [r0, 0x10]
- ldrh r1, [r4, 0x4]
- strh r1, [r0, 0x12]
- ldr r1, _08098A68 @ =sub_8098A6C
- str r1, [r0]
- adds r0, r5, 0
- bl _call_via_r1
-_08098A58:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08098A60: .4byte gSprites
-_08098A64: .4byte gTasks
-_08098A68: .4byte sub_8098A6C
- thumb_func_end sub_80989F8
-
- thumb_func_start sub_8098A6C
-sub_8098A6C: @ 8098A6C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _08098AA8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r3, r0, r1
- ldrh r0, [r3, 0xE]
- movs r2, 0xE
- ldrsh r5, [r3, r2]
- adds r7, r1, 0
- cmp r5, 0
- bne _08098B12
- ldr r2, _08098AAC @ =gSprites
- movs r6, 0x8
- ldrsh r1, [r3, r6]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- movs r6, 0x24
- ldrsh r0, [r1, r6]
- adds r6, r2, 0
- cmp r0, 0
- bne _08098AB0
- ldrh r0, [r3, 0x10]
- strh r0, [r1, 0x24]
- b _08098AB2
- .align 2, 0
-_08098AA8: .4byte gTasks
-_08098AAC: .4byte gSprites
-_08098AB0:
- strh r5, [r1, 0x24]
-_08098AB2:
- lsls r2, r4, 2
- adds r0, r2, r4
- lsls r0, 3
- adds r3, r0, r7
- movs r0, 0x8
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r6
- movs r5, 0x26
- ldrsh r0, [r1, r5]
- cmp r0, 0
- bne _08098AD2
- ldrh r0, [r3, 0x12]
- b _08098AD4
-_08098AD2:
- movs r0, 0
-_08098AD4:
- strh r0, [r1, 0x26]
- adds r0, r2, r4
- lsls r0, 3
- adds r2, r0, r7
- ldrh r0, [r2, 0xC]
- strh r0, [r2, 0xE]
- ldrh r0, [r2, 0xA]
- subs r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r3, r0, 16
- cmp r3, 0
- bne _08098B16
- movs r0, 0x8
- ldrsh r1, [r2, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r3, [r0, 0x24]
- movs r5, 0x8
- ldrsh r1, [r2, r5]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strh r3, [r0, 0x26]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _08098B16
-_08098B12:
- subs r0, 0x1
- strh r0, [r3, 0xE]
-_08098B16:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8098A6C
-
- thumb_func_start sub_8098B1C
-sub_8098B1C: @ 8098B1C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r6, 0
- ldr r2, _08098B44 @ =gBattleAnimArgs
- ldrh r0, [r2]
- movs r3, 0
- ldrsh r1, [r2, r3]
- cmp r1, 0x3
- bgt _08098B48
- lsls r0, 24
- lsrs r0, 24
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xFF
- bne _08098B9E
- b _08098BA2
- .align 2, 0
-_08098B44: .4byte gBattleAnimArgs
-_08098B48:
- cmp r1, 0x8
- beq _08098B94
- movs r1, 0
- ldrsh r0, [r2, r1]
- cmp r0, 0x5
- beq _08098B68
- cmp r0, 0x5
- bgt _08098B5E
- cmp r0, 0x4
- beq _08098B64
- b _08098B70
-_08098B5E:
- cmp r0, 0x6
- beq _08098B6C
- b _08098B70
-_08098B64:
- movs r0, 0
- b _08098B72
-_08098B68:
- movs r0, 0x2
- b _08098B72
-_08098B6C:
- movs r0, 0x1
- b _08098B72
-_08098B70:
- movs r0, 0x3
-_08098B72:
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl sub_8072DF0
- lsls r0, 24
- cmp r0, 0
- bne _08098B88
- movs r6, 0x1
-_08098B88:
- ldr r0, _08098B90 @ =gBattlerSpriteIds
- adds r0, r4, r0
- b _08098B9C
- .align 2, 0
-_08098B90: .4byte gBattlerSpriteIds
-_08098B94:
- ldr r1, _08098BAC @ =gBattlerSpriteIds
- ldr r0, _08098BB0 @ =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
-_08098B9C:
- ldrb r3, [r0]
-_08098B9E:
- cmp r6, 0
- beq _08098BB4
-_08098BA2:
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _08098BF2
- .align 2, 0
-_08098BAC: .4byte gBattlerSpriteIds
-_08098BB0: .4byte gBattleAnimAttacker
-_08098BB4:
- ldr r1, _08098BF8 @ =gSprites
- lsls r0, r3, 4
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldr r2, _08098BFC @ =gBattleAnimArgs
- ldrh r1, [r2, 0x2]
- strh r1, [r0, 0x24]
- ldrh r1, [r2, 0x4]
- strh r1, [r0, 0x26]
- ldr r1, _08098C00 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- strh r3, [r0, 0x8]
- ldrh r1, [r2, 0x6]
- strh r1, [r0, 0xA]
- ldrh r1, [r2, 0x8]
- strh r1, [r0, 0xC]
- ldrh r1, [r2, 0x8]
- strh r1, [r0, 0xE]
- ldrh r1, [r2, 0x2]
- strh r1, [r0, 0x10]
- ldrh r1, [r2, 0x4]
- strh r1, [r0, 0x12]
- ldr r1, _08098C04 @ =sub_8098C08
- str r1, [r0]
- adds r0, r5, 0
- bl _call_via_r1
-_08098BF2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08098BF8: .4byte gSprites
-_08098BFC: .4byte gBattleAnimArgs
-_08098C00: .4byte gTasks
-_08098C04: .4byte sub_8098C08
- thumb_func_end sub_8098B1C
-
- thumb_func_start sub_8098C08
-sub_8098C08: @ 8098C08
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08098C4C @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r3, r0, r1
- ldrh r2, [r3, 0xE]
- movs r4, 0xE
- ldrsh r0, [r3, r4]
- mov r12, r1
- cmp r0, 0
- bne _08098CC0
- ldr r2, _08098C50 @ =gSprites
- movs r7, 0x8
- ldrsh r1, [r3, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- movs r0, 0x24
- ldrsh r1, [r4, r0]
- ldrh r5, [r3, 0x10]
- movs r7, 0x10
- ldrsh r0, [r3, r7]
- adds r7, r2, 0
- cmp r1, r0
- bne _08098C54
- negs r0, r5
- strh r0, [r4, 0x24]
- b _08098C56
- .align 2, 0
-_08098C4C: .4byte gTasks
-_08098C50: .4byte gSprites
-_08098C54:
- strh r5, [r4, 0x24]
-_08098C56:
- lsls r3, r6, 2
- adds r1, r3, r6
- lsls r1, 3
- add r1, r12
- movs r0, 0x8
- ldrsh r2, [r1, r0]
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r4, r0, r7
- movs r0, 0x26
- ldrsh r2, [r4, r0]
- mov r8, r2
- ldrh r5, [r1, 0x12]
- movs r2, 0x12
- ldrsh r0, [r1, r2]
- cmp r8, r0
- bne _08098C80
- negs r0, r5
- strh r0, [r4, 0x26]
- b _08098C82
-_08098C80:
- strh r5, [r4, 0x26]
-_08098C82:
- adds r0, r3, r6
- lsls r0, 3
- mov r4, r12
- adds r3, r0, r4
- ldrh r0, [r3, 0xC]
- strh r0, [r3, 0xE]
- ldrh r0, [r3, 0xA]
- subs r0, 0x1
- strh r0, [r3, 0xA]
- lsls r0, 16
- asrs r2, r0, 16
- cmp r2, 0
- bne _08098CC4
- movs r0, 0x8
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x24]
- movs r4, 0x8
- ldrsh r1, [r3, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- b _08098CC4
-_08098CC0:
- subs r0, r2, 0x1
- strh r0, [r3, 0xE]
-_08098CC4:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8098C08
-
- thumb_func_start sub_8098CD0
-sub_8098CD0: @ 8098CD0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, _08098CF0 @ =gBattleAnimArgs
- ldrb r0, [r4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xFF
- bne _08098CF4
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _08098D42
- .align 2, 0
-_08098CF0: .4byte gBattleAnimArgs
-_08098CF4:
- ldr r0, _08098D48 @ =gSprites
- lsls r1, r3, 4
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r4, 0x2]
- ldrh r2, [r1, 0x24]
- adds r0, r2
- movs r2, 0
- strh r0, [r1, 0x24]
- ldrh r0, [r4, 0x4]
- ldrh r6, [r1, 0x26]
- adds r0, r6
- strh r0, [r1, 0x26]
- ldr r0, _08098D4C @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- strh r3, [r1, 0x8]
- strh r2, [r1, 0xA]
- ldrh r0, [r4, 0x6]
- strh r0, [r1, 0xC]
- strh r2, [r1, 0xE]
- ldrh r0, [r4, 0x8]
- strh r0, [r1, 0x10]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- lsls r0, 1
- strh r0, [r1, 0x12]
- movs r6, 0x4
- ldrsh r0, [r4, r6]
- lsls r0, 1
- strh r0, [r1, 0x14]
- ldr r2, _08098D50 @ =sub_8098D54
- str r2, [r1]
- adds r0, r5, 0
- bl _call_via_r2
-_08098D42:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08098D48: .4byte gSprites
-_08098D4C: .4byte gTasks
-_08098D50: .4byte sub_8098D54
- thumb_func_end sub_8098CD0
-
- thumb_func_start sub_8098D54
-sub_8098D54: @ 8098D54
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08098DAC @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r2, [r4, 0xE]
- movs r3, 0xE
- ldrsh r0, [r4, r3]
- adds r6, r1, 0
- cmp r0, 0
- beq _08098D72
- b _08098E84
-_08098D72:
- ldrh r1, [r4, 0xA]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08098DB4
- ldr r2, _08098DB0 @ =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x12]
- ldrh r3, [r0, 0x24]
- adds r1, r3
- strh r1, [r0, 0x24]
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r4, 0x14]
- ldrh r3, [r0, 0x26]
- adds r1, r3
- strh r1, [r0, 0x26]
- adds r3, r2, 0
- b _08098DDE
- .align 2, 0
-_08098DAC: .4byte gTasks
-_08098DB0: .4byte gSprites
-_08098DB4:
- ldr r3, _08098E40 @ =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x24]
- ldrh r2, [r4, 0x12]
- subs r1, r2
- strh r1, [r0, 0x24]
- movs r2, 0x8
- ldrsh r1, [r4, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0, 0x26]
- ldrh r2, [r4, 0x14]
- subs r1, r2
- strh r1, [r0, 0x26]
-_08098DDE:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r6
- ldrh r0, [r4, 0x10]
- strh r0, [r4, 0xE]
- ldrh r0, [r4, 0xA]
- adds r2, r0, 0x1
- strh r2, [r4, 0xA]
- lsls r0, r2, 16
- asrs r0, 16
- movs r6, 0xC
- ldrsh r1, [r4, r6]
- cmp r0, r1
- blt _08098E88
- movs r0, 0x1
- ands r2, r0
- cmp r2, 0
- beq _08098E44
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- movs r2, 0x12
- ldrsh r0, [r4, r2]
- lsrs r2, r0, 31
- adds r0, r2
- asrs r0, 1
- ldrh r6, [r1, 0x24]
- adds r0, r6
- strh r0, [r1, 0x24]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- lsrs r2, r0, 31
- adds r0, r2
- asrs r0, 1
- ldrh r3, [r1, 0x26]
- adds r0, r3
- strh r0, [r1, 0x26]
- b _08098E7C
- .align 2, 0
-_08098E40: .4byte gSprites
-_08098E44:
- movs r6, 0x8
- ldrsh r0, [r4, r6]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- movs r0, 0x12
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- ldrh r0, [r2, 0x24]
- subs r0, r1
- strh r0, [r2, 0x24]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- movs r3, 0x14
- ldrsh r1, [r4, r3]
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- ldrh r0, [r2, 0x26]
- subs r0, r1
- strh r0, [r2, 0x26]
-_08098E7C:
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _08098E88
-_08098E84:
- subs r0, r2, 0x1
- strh r0, [r4, 0xE]
-_08098E88:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8098D54
-
- thumb_func_start sub_8098E90
-sub_8098E90: @ 8098E90
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r5, _08098EE0 @ =gBattleAnimArgs
- ldrb r0, [r5]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08098EE4 @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r2, [r5, 0x2]
- strh r2, [r1, 0x24]
- ldr r2, _08098EE8 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r2
- strh r0, [r1, 0x8]
- ldrh r0, [r5, 0x2]
- strh r0, [r1, 0xA]
- ldrh r0, [r5, 0x4]
- strh r0, [r1, 0xC]
- ldrh r0, [r5, 0x6]
- strh r0, [r1, 0xE]
- ldrh r0, [r5, 0x8]
- strh r0, [r1, 0x10]
- ldr r2, _08098EEC @ =sub_8098EF0
- str r2, [r1]
- adds r0, r4, 0
- bl _call_via_r2
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08098EE0: .4byte gBattleAnimArgs
-_08098EE4: .4byte gSprites
-_08098EE8: .4byte gTasks
-_08098EEC: .4byte sub_8098EF0
- thumb_func_end sub_8098E90
-
- thumb_func_start sub_8098EF0
-sub_8098EF0: @ 8098EF0
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r2, _08098F7C @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r3, r0, r2
- ldrb r5, [r3, 0x8]
- ldrh r4, [r3, 0xA]
- ldrh r1, [r3, 0x18]
- adds r0, r1, 0x1
- strh r0, [r3, 0x18]
- movs r7, 0xC
- ldrsh r0, [r3, r7]
- lsls r1, 16
- asrs r1, 16
- mov r12, r2
- ldr r7, _08098F80 @ =gSprites
- cmp r0, r1
- bne _08098F42
- movs r0, 0
- strh r0, [r3, 0x18]
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r1, r0, r7
- ldrh r3, [r1, 0x24]
- movs r0, 0x24
- ldrsh r2, [r1, r0]
- lsls r0, r4, 16
- asrs r0, 16
- cmp r2, r0
- bne _08098F3A
- negs r0, r2
- lsls r0, 16
- lsrs r4, r0, 16
-_08098F3A:
- lsls r0, r4, 16
- asrs r0, 16
- adds r0, r3
- strh r0, [r1, 0x24]
-_08098F42:
- lsls r2, r6, 2
- adds r2, r6
- lsls r2, 3
- add r2, r12
- strh r4, [r2, 0xA]
- ldrh r1, [r2, 0xE]
- ldrh r0, [r2, 0x1A]
- adds r1, r0
- strh r1, [r2, 0x1A]
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r0, r7
- lsls r1, 16
- asrs r1, 24
- strh r1, [r0, 0x26]
- ldrh r0, [r2, 0x10]
- subs r0, 0x1
- strh r0, [r2, 0x10]
- lsls r0, 16
- cmp r0, 0
- bne _08098F74
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_08098F74:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08098F7C: .4byte gTasks
-_08098F80: .4byte gSprites
- thumb_func_end sub_8098EF0
-
- thumb_func_start sub_8098F84
-sub_8098F84: @ 8098F84
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r6, 0x1
- ldr r4, _08098FF8 @ =gBattleAnimArgs
- ldrb r0, [r4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r7, r0, 24
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- ble _08098FA8
- movs r0, 0x5
- strh r0, [r4, 0x8]
-_08098FA8:
- movs r1, 0
- movs r2, 0x8
- ldrsh r0, [r4, r2]
- adds r3, r4, 0
- ldr r2, _08098FFC @ =gTasks
- mov r12, r2
- lsls r4, r5, 2
- ldr r2, _08099000 @ =sub_8099004
- mov r8, r2
- cmp r1, r0
- bge _08098FCE
- adds r2, r0, 0
-_08098FC0:
- lsls r0, r6, 25
- lsrs r6, r0, 24
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, r2
- blt _08098FC0
-_08098FCE:
- adds r0, r4, r5
- lsls r0, 3
- add r0, r12
- strh r7, [r0, 0x8]
- ldrh r1, [r3, 0x2]
- strh r1, [r0, 0xA]
- ldrh r1, [r3, 0x4]
- strh r1, [r0, 0xC]
- ldrh r1, [r3, 0x6]
- strh r1, [r0, 0xE]
- strh r6, [r0, 0x10]
- mov r1, r8
- str r1, [r0]
- adds r0, r5, 0
- bl _call_via_r8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08098FF8: .4byte gBattleAnimArgs
-_08098FFC: .4byte gTasks
-_08099000: .4byte sub_8099004
- thumb_func_end sub_8098F84
-
- thumb_func_start sub_8099004
-sub_8099004: @ 8099004
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r6, r0, 0
- ldr r1, _08099074 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrb r4, [r5, 0x8]
- movs r1, 0x12
- ldrsh r0, [r5, r1]
- movs r2, 0xA
- ldrsh r1, [r5, r2]
- bl Sin
- ldr r2, _08099078 @ =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r4, r1, r2
- strh r0, [r4, 0x24]
- movs r1, 0x12
- ldrsh r0, [r5, r1]
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r1, [r5, 0xC]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x10]
- ldrh r1, [r5, 0x12]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x12]
- cmp r0, 0
- bne _0809905C
- ldrh r0, [r5, 0xE]
- subs r0, 0x1
- strh r0, [r5, 0xE]
-_0809905C:
- movs r2, 0xE
- ldrsh r0, [r5, r2]
- cmp r0, 0
- bne _0809906E
- strh r0, [r4, 0x24]
- strh r0, [r4, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_0809906E:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08099074: .4byte gTasks
-_08099078: .4byte gSprites
- thumb_func_end sub_8099004
-
- thumb_func_start sub_809907C
-sub_809907C: @ 809907C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080990A4 @ =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099098
- ldr r1, _080990A8 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_08099098:
- adds r0, r4, 0
- bl sub_8098F84
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080990A4: .4byte gBattleAnimAttacker
-_080990A8: .4byte gBattleAnimArgs
- thumb_func_end sub_809907C
-
- thumb_func_start sub_80990AC
-sub_80990AC: @ 80990AC
- push {r4,lr}
- adds r4, r0, 0
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _080990D4 @ =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080990DC
- ldr r1, _080990D8 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- b _080990E0
- .align 2, 0
-_080990D4: .4byte gBattleAnimAttacker
-_080990D8: .4byte gBattleAnimArgs
-_080990DC:
- ldr r1, _0809910C @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
-_080990E0:
- strh r0, [r4, 0x30]
- ldrh r2, [r1]
- movs r0, 0
- strh r2, [r4, 0x2E]
- strh r0, [r4, 0x32]
- ldr r1, _08099110 @ =gBattlerSpriteIds
- ldr r0, _08099114 @ =gBattleAnimAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r4, 0x34]
- strh r2, [r4, 0x36]
- ldr r1, _08099118 @ =sub_8099120
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, _0809911C @ =sub_8074DC4
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0809910C: .4byte gBattleAnimArgs
-_08099110: .4byte gBattlerSpriteIds
-_08099114: .4byte gBattleAnimAttacker
-_08099118: .4byte sub_8099120
-_0809911C: .4byte sub_8074DC4
- thumb_func_end sub_80990AC
-
- thumb_func_start sub_8099120
-sub_8099120: @ 8099120
- push {lr}
- ldrh r1, [r0, 0x36]
- strh r1, [r0, 0x2E]
- ldrh r1, [r0, 0x30]
- negs r1, r1
- strh r1, [r0, 0x30]
- ldr r1, _0809913C @ =sub_8074DC4
- str r1, [r0, 0x1C]
- ldr r1, _08099140 @ =DestroyAnimSprite
- bl StoreSpriteCallbackInData6
- pop {r0}
- bx r0
- .align 2, 0
-_0809913C: .4byte sub_8074DC4
-_08099140: .4byte DestroyAnimSprite
- thumb_func_end sub_8099120
-
- thumb_func_start sub_8099144
-sub_8099144: @ 8099144
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r5, _08099184 @ =gBattleAnimArgs
- ldrb r0, [r5, 0x4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- ldrh r2, [r5]
- movs r1, 0
- strh r2, [r4, 0x2E]
- strh r1, [r4, 0x30]
- ldrh r1, [r5, 0x2]
- strh r1, [r4, 0x32]
- strh r0, [r4, 0x34]
- strh r2, [r4, 0x36]
- ldr r1, _08099188 @ =sub_8099190
- adds r0, r4, 0
- bl StoreSpriteCallbackInData6
- ldr r0, _0809918C @ =sub_8074DC4
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08099184: .4byte gBattleAnimArgs
-_08099188: .4byte sub_8099190
-_0809918C: .4byte sub_8074DC4
- thumb_func_end sub_8099144
-
- thumb_func_start sub_8099190
-sub_8099190: @ 8099190
- push {lr}
- ldrh r1, [r0, 0x36]
- strh r1, [r0, 0x2E]
- ldrh r1, [r0, 0x32]
- negs r1, r1
- strh r1, [r0, 0x32]
- ldr r1, _080991AC @ =sub_8074DC4
- str r1, [r0, 0x1C]
- ldr r1, _080991B0 @ =DestroyAnimSprite
- bl StoreSpriteCallbackInData6
- pop {r0}
- bx r0
- .align 2, 0
-_080991AC: .4byte sub_8074DC4
-_080991B0: .4byte DestroyAnimSprite
- thumb_func_end sub_8099190
-
- thumb_func_start sub_80991B4
-sub_80991B4: @ 80991B4
- push {r4-r7,lr}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r0, _080991CC @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080991D8
- ldr r1, _080991D0 @ =gBattlerSpriteIds
- ldr r0, _080991D4 @ =gBattleAnimAttacker
- b _080991DC
- .align 2, 0
-_080991CC: .4byte gBattleAnimArgs
-_080991D0: .4byte gBattlerSpriteIds
-_080991D4: .4byte gBattleAnimAttacker
-_080991D8:
- ldr r1, _0809923C @ =gBattlerSpriteIds
- ldr r0, _08099240 @ =gBattleAnimTarget
-_080991DC:
- ldrb r0, [r0]
- adds r0, r1
- ldrb r7, [r0]
- ldr r5, _08099244 @ =gBattleAnimArgs
- ldrh r0, [r5, 0x4]
- movs r3, 0
- strh r0, [r6, 0x2E]
- ldr r0, _08099248 @ =gSprites
- lsls r4, r7, 4
- adds r4, r7
- lsls r4, 2
- adds r4, r0
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r6, 0x30]
- ldrh r0, [r4, 0x20]
- strh r0, [r6, 0x32]
- ldrh r0, [r4, 0x26]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r6, 0x34]
- ldrh r0, [r4, 0x22]
- strh r0, [r6, 0x36]
- adds r0, r6, 0
- str r3, [sp]
- bl sub_80754B8
- ldr r3, [sp]
- strh r3, [r6, 0x34]
- strh r3, [r6, 0x36]
- ldrh r0, [r4, 0x24]
- strh r0, [r6, 0x38]
- ldrh r0, [r4, 0x26]
- strh r0, [r6, 0x3A]
- adds r2, r6, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _0809924C
- strh r3, [r6, 0x32]
- b _08099252
- .align 2, 0
-_0809923C: .4byte gBattlerSpriteIds
-_08099240: .4byte gBattleAnimTarget
-_08099244: .4byte gBattleAnimArgs
-_08099248: .4byte gSprites
-_0809924C:
- cmp r0, 0x2
- bne _08099252
- strh r3, [r6, 0x30]
-_08099252:
- ldr r0, _08099268 @ =gBattleAnimArgs
- ldrh r1, [r0, 0x2]
- lsls r0, r7, 8
- orrs r0, r1
- strh r0, [r6, 0x3C]
- ldr r0, _0809926C @ =sub_8099270
- str r0, [r6, 0x1C]
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099268: .4byte gBattleAnimArgs
-_0809926C: .4byte sub_8099270
- thumb_func_end sub_80991B4
-
- thumb_func_start sub_8099270
-sub_8099270: @ 8099270
- push {r4-r6,lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x3C]
- lsls r1, r0, 24
- lsrs r4, r1, 24
- adds r5, r4, 0
- lsls r0, 16
- asrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _080992AC @ =gSprites
- adds r3, r1, r0
- ldrh r0, [r2, 0x2E]
- movs r6, 0x2E
- ldrsh r1, [r2, r6]
- cmp r1, 0
- bne _080992B0
- cmp r4, 0x1
- bhi _0809929A
- strh r1, [r3, 0x24]
-_0809929A:
- cmp r5, 0x2
- beq _080992A2
- cmp r5, 0
- bne _080992A4
-_080992A2:
- strh r1, [r3, 0x26]
-_080992A4:
- adds r0, r2, 0
- bl DestroyAnimSprite
- b _080992DA
- .align 2, 0
-_080992AC: .4byte gSprites
-_080992B0:
- subs r0, 0x1
- strh r0, [r2, 0x2E]
- ldrh r1, [r2, 0x30]
- ldrh r0, [r2, 0x34]
- adds r1, r0
- strh r1, [r2, 0x34]
- ldrh r0, [r2, 0x32]
- ldrh r4, [r2, 0x36]
- adds r0, r4
- strh r0, [r2, 0x36]
- lsls r1, 16
- asrs r1, 24
- ldrh r6, [r2, 0x38]
- adds r1, r6
- strh r1, [r3, 0x24]
- ldrh r0, [r2, 0x36]
- lsls r0, 16
- asrs r0, 24
- ldrh r2, [r2, 0x3A]
- adds r0, r2
- strh r0, [r3, 0x26]
-_080992DA:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8099270
-
- thumb_func_start sub_80992E0
-sub_80992E0: @ 80992E0
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r0, _080992F4 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080992FC
- ldr r0, _080992F8 @ =gBattleAnimAttacker
- b _080992FE
- .align 2, 0
-_080992F4: .4byte gBattleAnimArgs
-_080992F8: .4byte gBattleAnimAttacker
-_080992FC:
- ldr r0, _0809937C @ =gBattleAnimTarget
-_080992FE:
- ldrb r2, [r0]
- ldr r0, _08099380 @ =gBattlerSpriteIds
- adds r0, r2, r0
- ldrb r6, [r0]
- adds r0, r2, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099328
- ldr r1, _08099384 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
- movs r2, 0x6
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- bne _08099328
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_08099328:
- ldr r2, _08099384 @ =gBattleAnimArgs
- ldrh r0, [r2, 0x8]
- movs r4, 0
- strh r0, [r5, 0x2E]
- ldr r0, _08099388 @ =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x20]
- strh r0, [r5, 0x30]
- ldrh r0, [r2, 0x2]
- ldrh r3, [r1, 0x20]
- adds r0, r3
- strh r0, [r5, 0x32]
- ldrh r0, [r1, 0x22]
- strh r0, [r5, 0x34]
- ldrh r0, [r2, 0x4]
- ldrh r1, [r1, 0x22]
- adds r0, r1
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- bl sub_80754B8
- strh r4, [r5, 0x34]
- strh r4, [r5, 0x36]
- strh r6, [r5, 0x38]
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r1, _0809938C @ =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData6
- ldr r0, _08099390 @ =sub_8074E14
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0809937C: .4byte gBattleAnimTarget
-_08099380: .4byte gBattlerSpriteIds
-_08099384: .4byte gBattleAnimArgs
-_08099388: .4byte gSprites
-_0809938C: .4byte DestroyAnimSprite
-_08099390: .4byte sub_8074E14
- thumb_func_end sub_80992E0
-
- thumb_func_start sub_8099394
-sub_8099394: @ 8099394
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r2, r6, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _080993B4 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080993BC
- ldr r0, _080993B8 @ =gBattleAnimAttacker
- b _080993BE
- .align 2, 0
-_080993B4: .4byte gBattleAnimArgs
-_080993B8: .4byte gBattleAnimAttacker
-_080993BC:
- ldr r0, _0809943C @ =gBattleAnimTarget
-_080993BE:
- ldrb r1, [r0]
- ldr r0, _08099440 @ =gBattlerSpriteIds
- adds r0, r1, r0
- ldrb r7, [r0]
- adds r0, r1, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080993E8
- ldr r1, _08099444 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
- movs r2, 0x6
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- bne _080993E8
- ldrh r0, [r1, 0x4]
- negs r0, r0
- strh r0, [r1, 0x4]
-_080993E8:
- ldr r5, _08099444 @ =gBattleAnimArgs
- ldrh r0, [r5, 0x8]
- strh r0, [r6, 0x2E]
- ldr r0, _08099448 @ =gSprites
- lsls r4, r7, 4
- adds r4, r7
- lsls r4, 2
- adds r4, r0
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r6, 0x30]
- ldrh r1, [r5, 0x2]
- adds r0, r1
- strh r0, [r6, 0x32]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r6, 0x34]
- ldrh r1, [r5, 0x4]
- adds r0, r1
- strh r0, [r6, 0x36]
- adds r0, r6, 0
- bl sub_80754B8
- ldrh r0, [r4, 0x24]
- lsls r0, 8
- strh r0, [r6, 0x34]
- ldrh r0, [r4, 0x26]
- lsls r0, 8
- strh r0, [r6, 0x36]
- strh r7, [r6, 0x38]
- ldrh r0, [r5, 0xA]
- strh r0, [r6, 0x3A]
- lsls r0, 16
- cmp r0, 0
- bne _08099450
- ldr r1, _0809944C @ =DestroyAnimSprite
- adds r0, r6, 0
- bl StoreSpriteCallbackInData6
- b _08099458
- .align 2, 0
-_0809943C: .4byte gBattleAnimTarget
-_08099440: .4byte gBattlerSpriteIds
-_08099444: .4byte gBattleAnimArgs
-_08099448: .4byte gSprites
-_0809944C: .4byte DestroyAnimSprite
-_08099450:
- ldr r1, _08099464 @ =sub_809946C
- adds r0, r6, 0
- bl StoreSpriteCallbackInData6
-_08099458:
- ldr r0, _08099468 @ =sub_8074E14
- str r0, [r6, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099464: .4byte sub_809946C
-_08099468: .4byte sub_8074E14
- thumb_func_end sub_8099394
-
- thumb_func_start sub_809946C
-sub_809946C: @ 809946C
- push {r4,lr}
- ldr r4, _08099498 @ =gSprites
- movs r1, 0x38
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- movs r3, 0
- strh r3, [r1, 0x24]
- movs r1, 0x38
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- strh r3, [r1, 0x26]
- bl DestroyAnimSprite
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08099498: .4byte gSprites
- thumb_func_end sub_809946C
-
- thumb_func_start sub_809949C
-sub_809949C: @ 809949C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r5, _08099520 @ =gBattleAnimArgs
- movs r0, 0x6
- ldrsh r1, [r5, r0]
- movs r0, 0x80
- lsls r0, 8
- bl __divsi3
- lsls r0, 16
- lsrs r7, r0, 16
- ldr r0, _08099524 @ =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080994CE
- ldrh r0, [r5, 0x2]
- negs r0, r0
- strh r0, [r5, 0x2]
- ldrh r0, [r5, 0xA]
- negs r0, r0
- strh r0, [r5, 0xA]
-_080994CE:
- ldrb r0, [r5]
- bl GetAnimBankSpriteId
- ldr r1, _08099528 @ =gTasks
- lsls r4, r6, 2
- adds r4, r6
- lsls r4, 3
- adds r4, r1
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x8]
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- lsls r0, 8
- movs r2, 0x6
- ldrsh r1, [r5, r2]
- bl __divsi3
- strh r0, [r4, 0xA]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0xC]
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0xE]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x10]
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- lsls r0, 8
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- bl __divsi3
- strh r0, [r4, 0x12]
- ldrh r0, [r5, 0xC]
- strh r0, [r4, 0x14]
- strh r7, [r4, 0x16]
- ldr r0, _0809952C @ =sub_8099530
- str r0, [r4]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099520: .4byte gBattleAnimArgs
-_08099524: .4byte gBattleAnimAttacker
-_08099528: .4byte gTasks
-_0809952C: .4byte sub_8099530
- thumb_func_end sub_809949C
-
- thumb_func_start sub_8099530
-sub_8099530: @ 8099530
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08099588 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r5, r1, r2
- ldrb r1, [r5, 0x8]
- ldrh r0, [r5, 0xA]
- ldrh r2, [r5, 0x1E]
- adds r0, r2
- strh r0, [r5, 0x1E]
- ldr r2, _0809958C @ =gSprites
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- adds r4, r2
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- ldrh r0, [r5, 0x1C]
- lsrs r0, 8
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x16]
- ldrh r1, [r5, 0x1C]
- adds r0, r1
- strh r0, [r5, 0x1C]
- ldrh r0, [r5, 0xE]
- subs r0, 0x1
- strh r0, [r5, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _08099580
- ldr r0, _08099590 @ =sub_8099594
- str r0, [r5]
-_08099580:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08099588: .4byte gTasks
-_0809958C: .4byte gSprites
-_08099590: .4byte sub_8099594
- thumb_func_end sub_8099530
-
- thumb_func_start sub_8099594
-sub_8099594: @ 8099594
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _080995B8 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0x10]
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _080995BC
- subs r0, r1, 0x1
- strh r0, [r4, 0x10]
- b _080995F0
- .align 2, 0
-_080995B8: .4byte gTasks
-_080995BC:
- ldrb r0, [r4, 0x8]
- ldrh r2, [r4, 0x12]
- ldrh r1, [r4, 0x20]
- adds r2, r1
- strh r2, [r4, 0x20]
- ldr r3, _080995F8 @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- lsls r2, 16
- asrs r2, 24
- ldrh r0, [r4, 0x1E]
- lsls r0, 16
- asrs r0, 24
- adds r2, r0
- strh r2, [r1, 0x24]
- ldrh r0, [r4, 0x14]
- subs r0, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _080995F0
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_080995F0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080995F8: .4byte gSprites
- thumb_func_end sub_8099594
-
- thumb_func_start sub_80995FC
-sub_80995FC: @ 80995FC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08099620 @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0x2
- beq _0809962A
- cmp r0, 0x2
- bgt _08099624
- cmp r0, 0
- blt _0809965C
- ldrb r0, [r1]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- b _08099664
- .align 2, 0
-_08099620: .4byte gBattleAnimArgs
-_08099624:
- cmp r0, 0x3
- beq _08099634
- b _0809965C
-_0809962A:
- ldr r5, _08099630 @ =gBattleAnimAttacker
- b _08099636
- .align 2, 0
-_08099630: .4byte gBattleAnimAttacker
-_08099634:
- ldr r5, _08099654 @ =gBattleAnimTarget
-_08099636:
- ldrb r0, [r5]
- movs r4, 0x2
- eors r0, r4
- bl sub_8072DF0
- lsls r0, 24
- cmp r0, 0
- beq _0809965C
- ldr r1, _08099658 @ =gBattlerSpriteIds
- ldrb r0, [r5]
- eors r0, r4
- adds r0, r1
- ldrb r2, [r0]
- b _08099664
- .align 2, 0
-_08099654: .4byte gBattleAnimTarget
-_08099658: .4byte gBattlerSpriteIds
-_0809965C:
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- b _080996A4
-_08099664:
- ldr r1, _08099684 @ =gTasks
- lsls r4, r6, 2
- adds r0, r4, r6
- lsls r0, 3
- adds r5, r0, r1
- strh r2, [r5, 0x8]
- ldr r0, _08099688 @ =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099690
- ldr r0, _0809968C @ =gBattleAnimArgs
- ldrh r0, [r0, 0x2]
- b _08099696
- .align 2, 0
-_08099684: .4byte gTasks
-_08099688: .4byte gBattleAnimTarget
-_0809968C: .4byte gBattleAnimArgs
-_08099690:
- ldr r0, _080996AC @ =gBattleAnimArgs
- ldrh r0, [r0, 0x2]
- negs r0, r0
-_08099696:
- strh r0, [r5, 0xA]
- ldr r0, _080996B0 @ =gTasks
- adds r1, r4, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _080996B4 @ =sub_80996B8
- str r0, [r1]
-_080996A4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080996AC: .4byte gBattleAnimArgs
-_080996B0: .4byte gTasks
-_080996B4: .4byte sub_80996B8
- thumb_func_end sub_80995FC
-
- thumb_func_start sub_80996B8
-sub_80996B8: @ 80996B8
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080996FC @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldrb r2, [r1, 0x8]
- ldr r3, _08099700 @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r1, 0xA]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- strh r1, [r0, 0x24]
- movs r2, 0x24
- ldrsh r1, [r0, r2]
- movs r2, 0x20
- ldrsh r0, [r0, r2]
- adds r1, r0
- adds r1, 0x20
- movs r0, 0x98
- lsls r0, 1
- cmp r1, r0
- bls _080996F6
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080996F6:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080996FC: .4byte gTasks
-_08099700: .4byte gSprites
- thumb_func_end sub_80996B8
-
- thumb_func_start sub_8099704
-sub_8099704: @ 8099704
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, _08099754 @ =gBattleAnimAttacker
- ldrb r0, [r6]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099720
- ldr r1, _08099758 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_08099720:
- ldr r4, _08099758 @ =gBattleAnimArgs
- ldrb r0, [r4, 0x8]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0809975C @ =gTasks
- lsls r3, r5, 2
- adds r1, r3, r5
- lsls r1, 3
- adds r2, r1, r2
- ldrh r1, [r4]
- strh r1, [r2, 0x8]
- ldrh r1, [r4, 0x2]
- strh r1, [r2, 0xA]
- ldrh r1, [r4, 0x4]
- strh r1, [r2, 0xC]
- ldrh r1, [r4, 0x6]
- strh r1, [r2, 0xE]
- strh r0, [r2, 0x10]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08099760
- ldrb r0, [r6]
- b _08099764
- .align 2, 0
-_08099754: .4byte gBattleAnimAttacker
-_08099758: .4byte gBattleAnimArgs
-_0809975C: .4byte gTasks
-_08099760:
- ldr r0, _0809977C @ =gBattleAnimTarget
- ldrb r0, [r0]
-_08099764:
- strh r0, [r2, 0x12]
- ldr r1, _08099780 @ =gTasks
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x20]
- ldr r1, _08099784 @ =sub_8099788
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0809977C: .4byte gBattleAnimTarget
-_08099780: .4byte gTasks
-_08099784: .4byte sub_8099788
- thumb_func_end sub_8099704
-
- thumb_func_start sub_8099788
-sub_8099788: @ 8099788
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _080997D8 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r1
- ldrb r7, [r4, 0x10]
- ldrh r0, [r4, 0xC]
- ldrh r1, [r4, 0x1C]
- adds r0, r1
- lsls r1, r0, 16
- strh r0, [r4, 0x1C]
- lsrs r1, 24
- mov r8, r1
- mov r0, r8
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- bl Sin
- lsls r0, 16
- lsrs r5, r0, 16
- mov r9, r5
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080997E0
- ldr r0, _080997DC @ =gSprites
- lsls r2, r7, 4
- adds r1, r2, r7
- lsls r1, 2
- adds r1, r0
- strh r5, [r1, 0x24]
- mov r9, r0
- adds r4, r2, 0
- b _08099826
- .align 2, 0
-_080997D8: .4byte gTasks
-_080997DC: .4byte gSprites
-_080997E0:
- ldrb r0, [r4, 0x12]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08099808
- ldr r1, _08099804 @ =gSprites
- lsls r2, r7, 4
- adds r0, r2, r7
- lsls r0, 2
- adds r3, r0, r1
- lsls r0, r5, 16
- asrs r0, 16
- mov r9, r1
- adds r4, r2, 0
- cmp r0, 0
- bge _08099824
- b _08099822
- .align 2, 0
-_08099804: .4byte gSprites
-_08099808:
- ldr r1, _080998A8 @ =gSprites
- lsls r2, r7, 4
- adds r0, r2, r7
- lsls r0, 2
- adds r3, r0, r1
- mov r4, r9
- lsls r0, r4, 16
- asrs r0, 16
- mov r9, r1
- adds r4, r2, 0
- cmp r0, 0
- bge _08099822
- negs r0, r0
-_08099822:
- negs r0, r0
-_08099824:
- strh r0, [r3, 0x26]
-_08099826:
- mov r5, r8
- cmp r5, 0x7F
- bls _08099848
- ldr r1, _080998AC @ =gTasks
- lsls r2, r6, 2
- adds r0, r2, r6
- lsls r0, 3
- adds r3, r0, r1
- movs r5, 0x1E
- ldrsh r0, [r3, r5]
- adds r5, r1, 0
- cmp r0, 0
- bne _08099848
- movs r1, 0x20
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- beq _0809986A
-_08099848:
- mov r2, r8
- cmp r2, 0x7E
- bhi _0809989C
- ldr r1, _080998AC @ =gTasks
- lsls r2, r6, 2
- adds r0, r2, r6
- lsls r0, 3
- adds r3, r0, r1
- movs r5, 0x1E
- ldrsh r0, [r3, r5]
- adds r5, r1, 0
- cmp r0, 0x1
- bne _0809989C
- movs r1, 0x20
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _0809989C
-_0809986A:
- adds r1, r2, r6
- lsls r1, 3
- adds r1, r5
- ldrh r0, [r1, 0x1E]
- movs r2, 0x1
- eors r0, r2
- strh r0, [r1, 0x1E]
- ldrh r0, [r1, 0x20]
- eors r0, r2
- strh r0, [r1, 0x20]
- ldrh r0, [r1, 0xE]
- subs r0, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- asrs r3, r0, 16
- cmp r3, 0
- bne _0809989C
- adds r0, r4, r7
- lsls r0, 2
- add r0, r9
- strh r3, [r0, 0x24]
- strh r3, [r0, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_0809989C:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080998A8: .4byte gSprites
-_080998AC: .4byte gTasks
- thumb_func_end sub_8099788
-
- thumb_func_start sub_80998B0
-sub_80998B0: @ 80998B0
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r6, _080998FC @ =gBattleAnimArgs
- ldrb r0, [r6, 0x6]
- bl GetAnimBankSpriteId
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldrb r1, [r6, 0x8]
- adds r0, r5, 0
- bl sub_80758E0
- ldr r1, _08099900 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r6]
- strh r1, [r0, 0x8]
- ldrh r1, [r6, 0x2]
- strh r1, [r0, 0xA]
- ldrh r1, [r6, 0x4]
- strh r1, [r0, 0xC]
- ldrh r1, [r6, 0x4]
- strh r1, [r0, 0xE]
- strh r5, [r0, 0x10]
- movs r1, 0x80
- lsls r1, 1
- strh r1, [r0, 0x1C]
- strh r1, [r0, 0x1E]
- ldr r1, _08099904 @ =sub_8099908
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080998FC: .4byte gBattleAnimArgs
-_08099900: .4byte gTasks
-_08099904: .4byte sub_8099908
- thumb_func_end sub_80998B0
-
- thumb_func_start sub_8099908
-sub_8099908: @ 8099908
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _08099968 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x8]
- ldrh r1, [r4, 0x1C]
- adds r0, r1
- strh r0, [r4, 0x1C]
- ldrh r0, [r4, 0xA]
- ldrh r3, [r4, 0x1E]
- adds r0, r3
- strh r0, [r4, 0x1E]
- ldrb r0, [r4, 0x10]
- adds r6, r0, 0
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- movs r3, 0x1E
- ldrsh r2, [r4, r3]
- adds r0, r6, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _08099978
- ldrh r2, [r4, 0xE]
- movs r3, 0xE
- ldrsh r0, [r4, r3]
- cmp r0, 0
- ble _0809996C
- ldrh r0, [r4, 0x8]
- negs r0, r0
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xA]
- negs r0, r0
- strh r0, [r4, 0xA]
- strh r2, [r4, 0xC]
- strh r1, [r4, 0xE]
- b _08099978
- .align 2, 0
-_08099968: .4byte gTasks
-_0809996C:
- adds r0, r6, 0
- bl sub_8075980
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08099978:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8099908
-
- thumb_func_start sub_8099980
-sub_8099980: @ 8099980
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r4, _080999BC @ =gBattleAnimArgs
- ldrb r0, [r4, 0x4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r1, 0
- bl sub_80758E0
- ldr r1, _080999C0 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r2, r0, r1
- movs r1, 0
- strh r1, [r2, 0xA]
- ldrh r0, [r4]
- strh r0, [r2, 0xC]
- movs r3, 0x6
- ldrsh r0, [r4, r3]
- cmp r0, 0x1
- beq _080999C4
- strh r1, [r2, 0xE]
- b _080999D0
- .align 2, 0
-_080999BC: .4byte gBattleAnimArgs
-_080999C0: .4byte gTasks
-_080999C4:
- ldrh r0, [r4]
- ldrh r1, [r4, 0x2]
- adds r3, r0, 0
- muls r3, r1
- adds r0, r3, 0
- strh r0, [r2, 0xE]
-_080999D0:
- ldr r1, _080999FC @ =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r5, r0, r1
- ldr r6, _08099A00 @ =gBattleAnimArgs
- ldrh r0, [r6, 0x2]
- strh r0, [r5, 0x10]
- mov r0, r8
- strh r0, [r5, 0x12]
- ldrh r0, [r6, 0x6]
- strh r0, [r5, 0x14]
- bl sub_8073788
- lsls r0, 24
- mov r8, r4
- cmp r0, 0
- beq _08099A04
- movs r0, 0x1
- strh r0, [r5, 0x16]
- b _08099A28
- .align 2, 0
-_080999FC: .4byte gTasks
-_08099A00: .4byte gBattleAnimArgs
-_08099A04:
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08099A14
- ldr r0, _08099A10 @ =gBattleAnimAttacker
- b _08099A16
- .align 2, 0
-_08099A10: .4byte gBattleAnimAttacker
-_08099A14:
- ldr r0, _08099A6C @ =gBattleAnimTarget
-_08099A16:
- ldrb r0, [r0]
- bl GetBattlerSide
- movs r1, 0
- lsls r0, 24
- cmp r0, 0
- bne _08099A26
- movs r1, 0x1
-_08099A26:
- strh r1, [r5, 0x16]
-_08099A28:
- ldr r0, _08099A70 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r4, r1, r0
- movs r3, 0x16
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08099A54
- bl sub_8073788
- lsls r0, 24
- cmp r0, 0
- bne _08099A54
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0xE]
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x10]
-_08099A54:
- ldr r0, _08099A70 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldr r0, _08099A74 @ =sub_8099B54
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099A6C: .4byte gBattleAnimTarget
-_08099A70: .4byte gTasks
-_08099A74: .4byte sub_8099B54
- thumb_func_end sub_8099980
-
- thumb_func_start sub_8099A78
-sub_8099A78: @ 8099A78
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, _08099AB4 @ =gBattleAnimArgs
- ldrb r0, [r4, 0x4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r1, 0
- bl sub_80758E0
- ldr r1, _08099AB8 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0xA]
- ldrh r1, [r4]
- strh r1, [r0, 0xC]
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08099AC0
- ldr r0, _08099ABC @ =gBattleAnimAttacker
- b _08099AC2
- .align 2, 0
-_08099AB4: .4byte gBattleAnimArgs
-_08099AB8: .4byte gTasks
-_08099ABC: .4byte gBattleAnimAttacker
-_08099AC0:
- ldr r0, _08099AF0 @ =gBattleAnimTarget
-_08099AC2:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099AD4
- ldrh r0, [r4, 0x2]
- negs r0, r0
- strh r0, [r4, 0x2]
-_08099AD4:
- ldr r0, _08099AF4 @ =gBattleAnimArgs
- movs r2, 0x6
- ldrsh r1, [r0, r2]
- adds r6, r0, 0
- cmp r1, 0x1
- beq _08099AFC
- ldr r2, _08099AF8 @ =gTasks
- lsls r3, r5, 2
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0xE]
- b _08099B16
- .align 2, 0
-_08099AF0: .4byte gBattleAnimTarget
-_08099AF4: .4byte gBattleAnimArgs
-_08099AF8: .4byte gTasks
-_08099AFC:
- ldr r3, _08099B4C @ =gTasks
- lsls r4, r5, 2
- adds r0, r4, r5
- lsls r0, 3
- adds r0, r3
- ldrh r2, [r6]
- ldrh r1, [r6, 0x2]
- adds r7, r2, 0
- muls r7, r1
- adds r1, r7, 0
- strh r1, [r0, 0xE]
- adds r2, r3, 0
- adds r3, r4, 0
-_08099B16:
- adds r1, r3, r5
- lsls r1, 3
- adds r1, r2
- ldrh r0, [r6, 0x2]
- strh r0, [r1, 0x10]
- mov r0, r8
- strh r0, [r1, 0x12]
- ldrh r0, [r6, 0x6]
- strh r0, [r1, 0x14]
- movs r0, 0x1
- strh r0, [r1, 0x16]
- movs r2, 0xE
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1, 0xE]
- movs r7, 0x10
- ldrsh r0, [r1, r7]
- negs r0, r0
- strh r0, [r1, 0x10]
- ldr r0, _08099B50 @ =sub_8099B54
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099B4C: .4byte gTasks
-_08099B50: .4byte sub_8099B54
- thumb_func_end sub_8099A78
-
- thumb_func_start sub_8099B54
-sub_8099B54: @ 8099B54
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08099BAC @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0xE]
- adds r0, r1
- strh r0, [r4, 0xE]
- ldrb r0, [r4, 0x12]
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xE]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- movs r2, 0x16
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _08099B88
- ldrb r0, [r4, 0x12]
- bl sub_80759DC
-_08099B88:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xC
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _08099BCE
- movs r1, 0x14
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08099BB0
- cmp r0, 0x1
- ble _08099BB6
- cmp r0, 0x2
- beq _08099BBE
- b _08099BB6
- .align 2, 0
-_08099BAC: .4byte gTasks
-_08099BB0:
- ldrb r0, [r4, 0x12]
- bl sub_8075980
-_08099BB6:
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _08099BCE
-_08099BBE:
- movs r0, 0
- strh r0, [r4, 0xA]
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x10]
- movs r0, 0x1
- strh r0, [r4, 0x14]
-_08099BCE:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8099B54
-
- thumb_func_start sub_8099BD4
-sub_8099BD4: @ 8099BD4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _08099C00 @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r0, r2]
- mov r8, r0
- cmp r1, 0
- bne _08099C0C
- ldr r4, _08099C04 @ =gTasks
- lsls r5, r7, 2
- adds r0, r5, r7
- lsls r0, 3
- adds r6, r0, r4
- ldr r0, _08099C08 @ =gUnknown_2037EEC
- ldrh r0, [r0]
- movs r1, 0xC
- bl __udivsi3
- b _08099C20
- .align 2, 0
-_08099C00: .4byte gBattleAnimArgs
-_08099C04: .4byte gTasks
-_08099C08: .4byte gUnknown_2037EEC
-_08099C0C:
- ldr r4, _08099CA8 @ =gTasks
- lsls r5, r7, 2
- adds r0, r5, r7
- lsls r0, 3
- adds r6, r0, r4
- ldr r0, _08099CAC @ =gUnknown_2037EE8
- ldr r0, [r0]
- movs r1, 0xC
- bl __divsi3
-_08099C20:
- strh r0, [r6, 0x26]
- lsls r0, 16
- adds r1, r4, 0
- cmp r0, 0
- bgt _08099C2E
- movs r0, 0x1
- strh r0, [r6, 0x26]
-_08099C2E:
- movs r2, 0x26
- ldrsh r0, [r6, r2]
- cmp r0, 0x10
- ble _08099C3A
- movs r0, 0x10
- strh r0, [r6, 0x26]
-_08099C3A:
- adds r4, r5, r7
- lsls r4, 3
- adds r4, r1
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- movs r5, 0
- strh r1, [r4, 0x24]
- ldrh r2, [r4, 0x26]
- movs r0, 0x1
- ands r0, r2
- adds r1, r0
- strh r1, [r4, 0x22]
- strh r5, [r4, 0x20]
- mov r1, r8
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x1C]
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x1E]
- movs r0, 0x1
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x16]
- ldr r2, _08099CB0 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x24]
- strh r0, [r4, 0x18]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x26]
- strh r0, [r4, 0x1A]
- strh r5, [r4, 0x8]
- mov r1, r8
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0xA]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0xC]
- ldr r0, _08099CB4 @ =sub_8099CB8
- str r0, [r4]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099CA8: .4byte gTasks
-_08099CAC: .4byte gUnknown_2037EE8
-_08099CB0: .4byte gSprites
-_08099CB4: .4byte sub_8099CB8
- thumb_func_end sub_8099BD4
-
- thumb_func_start sub_8099CB8
-sub_8099CB8: @ 8099CB8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _08099D0C @ =gTasks
- adds r3, r0, r1
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xA
- ldrsh r1, [r3, r2]
- cmp r0, r1
- ble _08099D96
- movs r0, 0
- strh r0, [r3, 0x8]
- ldrh r0, [r3, 0x20]
- adds r1, r0, 0x1
- movs r0, 0x1
- ands r1, r0
- strh r1, [r3, 0x20]
- movs r2, 0x1C
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _08099D2A
- cmp r1, 0
- beq _08099D14
- ldr r2, _08099D10 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x22]
- ldrh r2, [r3, 0x18]
- adds r1, r2
- b _08099D28
- .align 2, 0
-_08099D0C: .4byte gTasks
-_08099D10: .4byte gSprites
-_08099D14:
- ldr r2, _08099D50 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x18]
- ldrh r2, [r3, 0x24]
- subs r1, r2
-_08099D28:
- strh r1, [r0, 0x24]
-_08099D2A:
- movs r1, 0x1E
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _08099D64
- movs r2, 0x20
- ldrsh r4, [r3, r2]
- cmp r4, 0
- beq _08099D54
- ldr r2, _08099D50 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x26]
- strh r1, [r0, 0x26]
- b _08099D64
- .align 2, 0
-_08099D50: .4byte gSprites
-_08099D54:
- ldr r2, _08099D9C @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r4, [r0, 0x26]
-_08099D64:
- ldrh r0, [r3, 0xC]
- subs r0, 0x1
- strh r0, [r3, 0xC]
- lsls r0, 16
- asrs r4, r0, 16
- cmp r4, 0
- bne _08099D96
- ldr r2, _08099D9C @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r4, [r0, 0x24]
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r4, [r0, 0x26]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08099D96:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08099D9C: .4byte gSprites
- thumb_func_end sub_8099CB8
-
- .align 2, 0 @ Don't pad with nop.