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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2019-12-17 23:25:11 -0500
committerGitHub <noreply@github.com>2019-12-17 23:25:11 -0500
commit2f1285e4393deef290790e04cbb8d50b9fd007f5 (patch)
treefa9008354f56ecb3ff48c266dc0474a1c621f6c9 /berry_fix/payload/include/constants/vars.h
parentebd3a1371757839c260256e2d8101fc6448b2915 (diff)
parentda93247ea805fa5ade9fe2316dee827553d09e43 (diff)
Merge pull request #174 from garakmon/object_event
Dissassemble Event Object Data
Diffstat (limited to 'berry_fix/payload/include/constants/vars.h')
-rw-r--r--berry_fix/payload/include/constants/vars.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/berry_fix/payload/include/constants/vars.h b/berry_fix/payload/include/constants/vars.h
index 4b40c1d8c..3d44dfa4d 100644
--- a/berry_fix/payload/include/constants/vars.h
+++ b/berry_fix/payload/include/constants/vars.h
@@ -27,7 +27,7 @@
// object gfx id vars
// These 0x10 vars are used to dynamically control a event object's sprite.
// For example, the rival's sprite id is dynamically set based on the player's gender.
-// See VarGetEventObjectGraphicsId().
+// See VarGetObjectEventGraphicsId().
#define VAR_OBJ_GFX_ID_0 0x4010
#define VAR_OBJ_GFX_ID_1 0x4011
#define VAR_OBJ_GFX_ID_2 0x4012