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authorPikalaxALT <pikalaxalt@gmail.com>2018-12-16 20:17:31 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-12-16 20:18:44 -0500
commitf91b71d3955e5df5455ec7a302b45c7f174100bf (patch)
treea5bd99bd61f0af04426b4e334a37695e2139bc8a /berry_fix/payload/include
parentcc84f666554ecfba83d79a29831c978a21a2d3c5 (diff)
Port over berry fix program
Diffstat (limited to 'berry_fix/payload/include')
-rw-r--r--berry_fix/payload/include/constants/game_stat.h56
-rw-r--r--berry_fix/payload/include/constants/vars.h196
-rw-r--r--berry_fix/payload/include/flash.h55
-rw-r--r--berry_fix/payload/include/global.berry.h62
-rw-r--r--berry_fix/payload/include/global.fieldmap.h317
-rw-r--r--berry_fix/payload/include/global.h875
-rw-r--r--berry_fix/payload/include/main.h45
-rw-r--r--berry_fix/payload/include/pokemon.h154
-rw-r--r--berry_fix/payload/include/rtc.h15
9 files changed, 1775 insertions, 0 deletions
diff --git a/berry_fix/payload/include/constants/game_stat.h b/berry_fix/payload/include/constants/game_stat.h
new file mode 100644
index 000000000..47d703d85
--- /dev/null
+++ b/berry_fix/payload/include/constants/game_stat.h
@@ -0,0 +1,56 @@
+#ifndef GUARD_CONSTANTS_GAME_STAT_H
+#define GUARD_CONSTANTS_GAME_STAT_H
+
+#define GAME_STAT_SAVED_GAME 0
+#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
+#define GAME_STAT_STARTED_TRENDS 2
+#define GAME_STAT_PLANTED_BERRIES 3
+#define GAME_STAT_TRADED_BIKES 4
+#define GAME_STAT_STEPS 5
+#define GAME_STAT_GOT_INTERVIEWED 6
+#define GAME_STAT_TOTAL_BATTLES 7
+#define GAME_STAT_WILD_BATTLES 8
+#define GAME_STAT_TRAINER_BATTLES 9
+#define GAME_STAT_ENTERED_HOF 10
+#define GAME_STAT_POKEMON_CAPTURES 11
+#define GAME_STAT_FISHING_CAPTURES 12
+#define GAME_STAT_HATCHED_EGGS 13
+#define GAME_STAT_EVOLVED_POKEMON 14
+#define GAME_STAT_USED_POKECENTER 15
+#define GAME_STAT_RESTED_AT_HOME 16
+#define GAME_STAT_ENTERED_SAFARI_ZONE 17
+#define GAME_STAT_USED_CUT 18
+#define GAME_STAT_USED_ROCK_SMASH 19
+#define GAME_STAT_MOVED_SECRET_BASE 20
+#define GAME_STAT_POKEMON_TRADES 21
+#define GAME_STAT_UNKNOWN_22 22
+#define GAME_STAT_LINK_BATTLE_WINS 23
+#define GAME_STAT_LINK_BATTLE_LOSSES 24
+#define GAME_STAT_LINK_BATTLE_DRAWS 25
+#define GAME_STAT_USED_SPLASH 26
+#define GAME_STAT_USED_STRUGGLE 27
+#define GAME_STAT_SLOT_JACKPOTS 28
+#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
+#define GAME_STAT_ENTERED_BATTLE_TOWER 30
+#define GAME_STAT_UNKNOWN_31 31
+#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32
+#define GAME_STAT_POKEBLOCKS 33
+#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
+#define GAME_STAT_WON_LINK_CONTEST 35
+#define GAME_STAT_ENTERED_CONTEST 36
+#define GAME_STAT_WON_CONTEST 37
+#define GAME_STAT_SHOPPED 38
+#define GAME_STAT_USED_ITEMFINDER 39
+#define GAME_STAT_GOT_RAINED_ON 40
+#define GAME_STAT_CHECKED_POKEDEX 41
+#define GAME_STAT_RECEIVED_RIBBONS 42
+#define GAME_STAT_JUMPED_DOWN_LEDGES 43
+#define GAME_STAT_WATCHED_TV 44
+#define GAME_STAT_CHECKED_CLOCK 45
+#define GAME_STAT_WON_POKEMON_LOTTERY 46
+#define GAME_STAT_USED_DAYCARE 47
+#define GAME_STAT_RODE_CABLE_CAR 48
+#define GAME_STAT_ENTERED_HOT_SPRINGS 49
+#define NUM_GAME_STATS 50
+
+#endif // GUARD_CONSTANTS_GAME_STAT_H
diff --git a/berry_fix/payload/include/constants/vars.h b/berry_fix/payload/include/constants/vars.h
new file mode 100644
index 000000000..856aba069
--- /dev/null
+++ b/berry_fix/payload/include/constants/vars.h
@@ -0,0 +1,196 @@
+#ifndef GUARD_CONSTANTS_VARS_H
+#define GUARD_CONSTANTS_VARS_H
+
+#define VAR_0x3F20 0x3F20
+
+#define VARS_START 0x4000
+
+// temporary vars
+// The first 0x10 vars are are temporary--they are cleared every time a map is loaded.
+#define VAR_TEMP_0 0x4000
+#define VAR_TEMP_1 0x4001
+#define VAR_TEMP_2 0x4002
+#define VAR_TEMP_3 0x4003
+#define VAR_TEMP_4 0x4004
+#define VAR_TEMP_5 0x4005
+#define VAR_TEMP_6 0x4006
+#define VAR_TEMP_7 0x4007
+#define VAR_TEMP_8 0x4008
+#define VAR_TEMP_9 0x4009
+#define VAR_TEMP_A 0x400A
+#define VAR_TEMP_B 0x400B
+#define VAR_TEMP_C 0x400C
+#define VAR_TEMP_D 0x400D
+#define VAR_TEMP_E 0x400E
+#define VAR_TEMP_F 0x400F
+
+// object gfx id vars
+// These 0x10 vars are used to dynamically control a event object's sprite.
+// For example, the rival's sprite id is dynamically set based on the player's gender.
+// See VarGetEventObjectGraphicsId().
+#define VAR_OBJ_GFX_ID_0 0x4010
+#define VAR_OBJ_GFX_ID_1 0x4011
+#define VAR_OBJ_GFX_ID_2 0x4012
+#define VAR_OBJ_GFX_ID_3 0x4013
+#define VAR_OBJ_GFX_ID_4 0x4014
+#define VAR_OBJ_GFX_ID_5 0x4015
+#define VAR_OBJ_GFX_ID_6 0x4016
+#define VAR_OBJ_GFX_ID_7 0x4017
+#define VAR_OBJ_GFX_ID_8 0x4018
+#define VAR_OBJ_GFX_ID_9 0x4019
+#define VAR_OBJ_GFX_ID_A 0x401A
+#define VAR_OBJ_GFX_ID_B 0x401B
+#define VAR_OBJ_GFX_ID_C 0x401C
+#define VAR_OBJ_GFX_ID_D 0x401D
+#define VAR_OBJ_GFX_ID_E 0x401E
+#define VAR_OBJ_GFX_ID_F 0x401F
+
+// general purpose vars
+#define VAR_RECYCLE_GOODS 0x4020
+#define VAR_REPEL_STEP_COUNT 0x4021
+#define VAR_ICE_STEP_COUNT 0x4022
+#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip
+#define VAR_MIRAGE_RND_H 0x4024
+#define VAR_MIRAGE_RND_L 0x4025
+#define VAR_SECRET_BASE_MAP 0x4026
+#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027
+#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028
+#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029
+#define VAR_HAPPINESS_STEP_COUNTER 0x402A
+#define VAR_POISON_STEP_COUNTER 0x402B
+#define VAR_RESET_RTC_ENABLE 0x402C
+#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
+
+#define VAR_DAYS 0x4040
+#define VAR_FANCLUB_UNKNOWN_1 0x4041 // TODO: document these two fanclub vars
+#define VAR_FANCLUB_UNKNOWN_2 0x4042
+#define VAR_DEPT_STORE_FLOOR 0x4043
+#define VAR_TRICK_HOUSE_ROOMS_COMPLETED 0x4044
+#define VAR_LOTTERY_PRIZE 0x4045
+#define VAR_NATIONAL_DEX 0x4046
+#define VAR_SHROOMISH_SIZE_RECORD 0x4047
+#define VAR_ASH_GATHER_COUNT 0x4048
+#define VAR_BIRCH_STATE 0x4049
+#define VAR_CRUISE_STEP_COUNT 0x404A
+#define VAR_LOTTERY_RND_L 0x404B
+#define VAR_LOTTERY_RND_H 0x404C
+
+#define VAR_BARBOACH_SIZE_RECORD 0x404F
+#define VAR_LITTLEROOT_STATE 0x4050
+#define VAR_ROUTE102_ACCESSIBLE 0x4051
+
+#define VAR_LAVARIDGE_RIVAL_STATE 0x4053
+#define VAR_CURRENT_SECRET_BASE 0x4054
+
+#define VAR_PETALBURG_STATE 0x4057
+#define VAR_SLATEPORT_STATE 0x4058
+
+#define VAR_RUSTBORO_STATE 0x405A
+
+#define VAR_SOOTOPOLIS_STATE 0x405E
+
+#define VAR_ROUTE101_STATE 0x4060
+
+#define VAR_ROUTE103_STATE 0x4062
+
+#define VAR_ROUTE110_STATE 0x4069
+
+#define VAR_ROUTE116_STATE 0x406F
+
+#define VAR_ROUTE118_STATE 0x4071
+#define VAR_ROUTE119_STATE 0x4072
+
+#define VAR_ROUTE121_STATE 0x4074
+#define VAR_ROUTE128_STATE 0x407B
+
+#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 // TODO: needs more investigation
+
+#define VAR_BIRCH_LAB_STATE 0x4084
+#define VAR_PETALBURG_GYM_STATE 0x4085
+#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
+#define VAR_CABLE_CLUB_STATE 0x4087
+#define VAR_CONTEST_LOCATION 0x4088
+#define VAR_0x4089 0x4089 // TODO: related to decorations
+#define VAR_CONTEST_PRIZE_PICKUP 0x408A
+
+#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation
+#define VAR_LITTLEROOT_RIVAL_STATE 0x408D
+#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E
+#define VAR_DEVON_CORP_3F_STATE 0x408F
+#define VAR_BRINEY_HOUSE_STATE 0x4090
+
+#define VAR_LITTLEROOT_INTRO_STATE 0x4092
+#define VAR_MAUVILLE_GYM_STATE 0x4093
+#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094
+#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
+#define VAR_BRINEY_LOCATION 0x4096
+#define VAR_0x4097 0x4097 // TODO: related to creating new secret base
+#define VAR_PETALBURG_WOODS_STATE 0x4098
+#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099
+#define VAR_RUSTURF_TUNNEL_STATE 0x409a
+#define VAR_CAVE_OF_ORIGIN_B4F_STATE 0x409B
+#define VAR_ELITE_4_STATE 0x409C
+
+#define VAR_SLATEPORT_HARBOR_STATE 0x40A0
+
+#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2
+#define VAR_CABLE_CAR_STATION_STATE 0x40A3
+#define VAR_SAFARI_ZONE_STATE 0x40A4
+#define VAR_TRICK_HOUSE_ENTRANCE_STATE 0x40A5
+#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6
+#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7
+
+#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
+#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA
+#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB
+#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC
+#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD
+#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE
+#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF
+#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0
+#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1
+#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2
+#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
+#define VAR_PORTHOLE_STATE 0x40B4
+#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
+#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6
+#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7
+
+#define VAR_MT_PYRE_STATE 0x40B9
+#define VAR_NEW_MAUVILLE_STATE 0x40BA
+
+#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC
+#define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD
+#define VAR_GLASS_WORKSHOP_STATE 0x40BE
+#define VAR_METEOR_FALLS_STATE 0x40BF
+#define VAR_GAME_CORNER_STATE 0x40C0
+#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1
+#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2
+#define VAR_VICTORY_ROAD_1F_STATE 0x40C3
+#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4
+#define VAR_WHICH_FOSSIL_REVIVED 0x40C5
+#define VAR_STEVENS_HOUSE_STATE 0x40C6
+#define VAR_OLDALE_STATE 0x40C7
+
+// special vars
+// They are commonly used as parameters to commands, or return values from commands.
+#define VAR_SPECIAL_0 0x8000
+#define VAR_SPECIAL_1 0x8001
+#define VAR_SPECIAL_2 0x8002
+#define VAR_SPECIAL_3 0x8003
+#define VAR_SPECIAL_4 0x8004
+#define VAR_SPECIAL_5 0x8005
+#define VAR_SPECIAL_6 0x8006
+#define VAR_SPECIAL_7 0x8007
+#define VAR_SPECIAL_8 0x8008
+#define VAR_SPECIAL_9 0x8009
+#define VAR_SPECIAL_A 0x800A
+#define VAR_SPECIAL_B 0x800B
+#define FACING 0x800C
+#define RESULT 0x800D
+#define ITEM_ID 0x800E
+#define LAST_TALKED 0x800F
+#define CONTEST_RANK 0x8010
+#define CONTEST_CATEGORY 0x8011
+
+#endif // GUARD_CONSTANTS_VARS_H
diff --git a/berry_fix/payload/include/flash.h b/berry_fix/payload/include/flash.h
new file mode 100644
index 000000000..26de88216
--- /dev/null
+++ b/berry_fix/payload/include/flash.h
@@ -0,0 +1,55 @@
+#ifndef GUARD_FLASH_H
+#define GUARD_FLASH_H
+
+#include <gba/gba.h>
+
+enum
+{
+ SECTOR_DAMAGED,
+ SECTOR_OK,
+ SECTOR_CHECK, // unused
+};
+
+enum MsgBoxUpdateMessage
+{
+ MSGBOX_WILL_NOW_UPDATE = 0,
+ MSGBOX_HAS_BEEN_UPDATED,
+ MSGBOX_UNABLE_TO_UPDATE,
+ MSGBOX_NO_NEED_TO_UPDATE,
+ MSGBOX_UPDATING
+};
+
+struct SaveSector
+{
+ u8 data[0xFF4];
+ u16 id;
+ u16 checksum;
+ u32 signature;
+ u32 counter;
+}; // size is 0x1000
+
+// headless save section?
+struct UnkSaveSection
+{
+ u8 data[0xFF4];
+ u32 signature;
+}; // size is 0xFF8
+
+#define eSaveSection ((struct SaveSector *)0x2020000)
+
+#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot
+#define FILE_SIGNATURE 0x08012025
+
+#define SAVE_STATUS_EMPTY 0
+#define SAVE_STATUS_OK 1
+#define SAVE_STATUS_NO_FLASH 4
+#define SAVE_STATUS_ERROR 0xFF
+
+bool32 flash_maincb_ident_is_valid(void);
+bool8 flash_maincb_read_save(u32);
+void msg_load_gfx(void);
+void msg_display(enum MsgBoxUpdateMessage);
+bool32 flash_maincb_check_need_reset_pacifidlog_tm(void);
+bool32 flash_maincb_reset_pacifidlog_tm(void);
+
+#endif //GUARD_FLASH_H
diff --git a/berry_fix/payload/include/global.berry.h b/berry_fix/payload/include/global.berry.h
new file mode 100644
index 000000000..8f185c8f9
--- /dev/null
+++ b/berry_fix/payload/include/global.berry.h
@@ -0,0 +1,62 @@
+#ifndef GUARD_GLOBAL_BERRY_H
+#define GUARD_GLOBAL_BERRY_H
+
+struct Berry
+{
+ /*0x00*/ u8 name[7];
+ /*0x07*/ u8 firmness;
+ /*0x08*/ u16 size;
+ /*0x0A*/ u8 maxYield;
+ /*0x0B*/ u8 minYield;
+ /*0x0C*/ const u8 *description1;
+ /*0x10*/ const u8 *description2;
+ /*0x14*/ u8 stageDuration;
+ /*0x15*/ u8 spicy;
+ /*0x16*/ u8 dry;
+ /*0x17*/ u8 sweet;
+ /*0x18*/ u8 bitter;
+ /*0x19*/ u8 sour;
+ /*0x1A*/ u8 smoothness;
+};
+
+struct EnigmaBerry
+{
+ /*0x000*/ struct Berry berry;
+ /*0x01B*/ u8 pic[(6 * 6) * TILE_SIZE_4BPP];
+ /*0x49C*/ u16 palette[16];
+ /*0x4BC*/ u8 description1[45];
+ /*0x4E9*/ u8 description2[45];
+ /*0x516*/ u8 itemEffect[18];
+ /*0x528*/ u8 holdEffect;
+ /*0x529*/ u8 holdEffectParam;
+ /*0x52C*/ u32 checksum;
+};
+
+struct BattleEnigmaBerry
+{
+ /*0x00*/ u8 name[7];
+ /*0x07*/ u8 holdEffect;
+ /*0x08*/ u8 itemEffect[18];
+ /*0x1A*/ u8 holdEffectParam;
+};
+
+struct BerryTree
+{
+ /*0x00*/ u8 berry;
+ /*0x01*/ u8 stage:7;
+ /*
+ A berry sparkle is a state that a berry tree
+ can be in after growing within the player's
+ viewport.
+ */
+ /*0x01*/ bool8 growthSparkle:1;
+ /*0x02*/ u16 minutesUntilNextStage;
+ /*0x04*/ u8 berryYield;
+ /*0x05*/ u8 regrowthCount:4;
+ /*0x05*/ u8 watered1:1;
+ /*0x05*/ u8 watered2:1;
+ /*0x05*/ u8 watered3:1;
+ /*0x05*/ u8 watered4:1;
+};
+
+#endif // GUARD_GLOBAL_BERRY_H
diff --git a/berry_fix/payload/include/global.fieldmap.h b/berry_fix/payload/include/global.fieldmap.h
new file mode 100644
index 000000000..81f805ee2
--- /dev/null
+++ b/berry_fix/payload/include/global.fieldmap.h
@@ -0,0 +1,317 @@
+#ifndef GUARD_GLOBAL_FIELDMAP_H
+#define GUARD_GLOBAL_FIELDMAP_H
+
+enum
+{
+ CONNECTION_SOUTH = 1,
+ CONNECTION_NORTH,
+ CONNECTION_WEST,
+ CONNECTION_EAST,
+ CONNECTION_DIVE,
+ CONNECTION_EMERGE
+};
+
+typedef void (*TilesetCB)(void);
+
+struct Tileset
+{
+ /*0x00*/ bool8 isCompressed;
+ /*0x01*/ bool8 isSecondary;
+ /*0x04*/ void *tiles;
+ /*0x08*/ void *palettes;
+ /*0x0c*/ void *metatiles;
+ /*0x10*/ void *metatileAttributes;
+ /*0x14*/ TilesetCB callback;
+};
+
+struct MapLayout
+{
+ /*0x00*/ s32 width;
+ /*0x04*/ s32 height;
+ /*0x08*/ u16 *border;
+ /*0x0c*/ u16 *map;
+ /*0x10*/ struct Tileset *primaryTileset;
+ /*0x14*/ struct Tileset *secondaryTileset;
+};
+
+struct BackupMapLayout
+{
+ s32 width;
+ s32 height;
+ u16 *map;
+};
+
+struct EventObjectTemplate
+{
+ /*0x00*/ u8 localId;
+ /*0x01*/ u8 graphicsId;
+ /*0x02*/ u8 unk2;
+ /*0x04*/ s16 x;
+ /*0x06*/ s16 y;
+ /*0x08*/ u8 elevation;
+ /*0x09*/ u8 movementType;
+ /*0x0A*/ u8 movementRangeX:4;
+ u8 movementRangeY:4;
+ /*0x0C*/ u16 trainerType;
+ /*0x0E*/ u16 trainerRange_berryTreeId;
+ /*0x10*/ u8 *script;
+ /*0x14*/ u16 flagId;
+};
+
+struct WarpEvent
+{
+ s16 x, y;
+ u8 elevation;
+ u8 warpId;
+ u8 mapNum;
+ u8 mapGroup;
+};
+
+struct CoordEvent
+{
+ s16 x, y;
+ u8 elevation;
+ u16 trigger;
+ u16 index;
+ u8 filler_A[0x2];
+ u8 *script;
+};
+
+struct BgEvent
+{
+ /*0x00*/u16 x;
+ /*0x02*/u16 y;
+ /*0x04*/u8 elevation;
+ /*0x05*/u8 kind;
+ /*0x08*/union { // carried over from diego's FR/LG work, seems to be the same struct
+ // in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
+ u8 *script;
+
+ // hidden item type
+ struct {
+ u16 item;
+ u16 hiddenItemId; // flag offset to determine flag lookup
+ } hiddenItem;
+
+ // secret base type
+ u32 secretBaseId;
+
+ } bgUnion;
+};
+
+struct MapEvents
+{
+ u8 eventObjectCount;
+ u8 warpCount;
+ u8 coordEventCount;
+ u8 bgEventCount;
+
+ struct EventObjectTemplate *eventObjects;
+ struct WarpEvent *warps;
+ struct CoordEvent *coordEvents;
+ struct BgEvent *bgEvents;
+};
+
+struct MapConnection
+{
+ /*0x00*/ u8 direction;
+ /*0x01*/ u32 offset;
+ /*0x05*/ u8 mapGroup;
+ /*0x06*/ u8 mapNum;
+};
+
+struct MapConnections
+{
+ s32 count;
+ struct MapConnection *connections;
+};
+
+struct MapHeader
+{
+ /* 0x00 */ struct MapLayout *mapLayout;
+ /* 0x04 */ struct MapEvents *events;
+ /* 0x08 */ u8 *mapScripts;
+ /* 0x0C */ struct MapConnections *connections;
+ /* 0x10 */ u16 music;
+ /* 0x12 */ u16 mapLayoutId;
+ /* 0x14 */ u8 regionMapSectionId;
+ /* 0x15 */ u8 cave;
+ /* 0x16 */ u8 weather;
+ /* 0x17 */ u8 mapType;
+ /* 0x18 */ u8 filler_18;
+ /* 0x19 */ u8 escapeRope;
+ /* 0x1A */ u8 flags;
+ /* 0x1B */ u8 battleType;
+};
+
+struct EventObject
+{
+ /*0x00*/ u32 active:1;
+ u32 singleMovementActive:1;
+ u32 triggerGroundEffectsOnMove:1;
+ u32 triggerGroundEffectsOnStop:1;
+ u32 disableCoveringGroundEffects:1; // disables ground effects that cover parts of the object's sprite
+ u32 landingJump:1;
+ u32 heldMovementActive:1;
+ u32 heldMovementFinished:1;
+ /*0x01*/ u32 frozen:1;
+ u32 facingDirectionLocked:1;
+ u32 disableAnim:1; // used to disable forced movement sliding animations (like on ice)
+ u32 enableAnim:1;
+ u32 inanimate:1;
+ u32 invisible:1;
+ u32 offScreen:1;
+ u32 trackedByCamera:1; // only set for the player object
+ /*0x02*/ u32 isPlayer:1;
+ u32 hasReflection:1;
+ u32 inShortGrass:1;
+ u32 inShallowFlowingWater:1;
+ u32 inSandPile:1;
+ u32 inHotSprings:1;
+ u32 hasShadow:1;
+ u32 spriteAnimPausedBackup:1;
+ /*0x03*/ u32 spriteAffineAnimPausedBackup:1;
+ u32 disableJumpLandingGroundEffect:1;
+ u32 fixedPriority:1;
+ /*0x04*/ u8 spriteId;
+ /*0x05*/ u8 graphicsId;
+ /*0x06*/ u8 movementType;
+ /*0x07*/ u8 trainerType;
+ /*0x08*/ u8 localId;
+ /*0x09*/ u8 mapNum;
+ /*0x0A*/ u8 mapGroup;
+ /*0x0B*/ u8 currentElevation:4;
+ u8 previousElevation:4;
+ /*0x0C*/ struct Coords16 initialCoords;
+ /*0x10*/ struct Coords16 currentCoords;
+ /*0x14*/ struct Coords16 previousCoords;
+ /*0x18*/ u8 facingDirection:4;
+ /*0x18*/ u8 movementDirection:4;
+ /*0x19*/ union __attribute__((packed)) {
+ u8 as_byte;
+ struct __attribute__((packed)) {
+ u16 x:4;
+ u16 y:4;
+ } as_nybbles;
+ } range;
+ /*0x1A*/ u8 fieldEffectSpriteId;
+ /*0x1B*/ u8 warpArrowSpriteId;
+ /*0x1C*/ u8 movementActionId;
+ /*0x1D*/ u8 trainerRange_berryTreeId;
+ /*0x1E*/ u8 currentMetatileBehavior;
+ /*0x1F*/ u8 previousMetatileBehavior;
+ /*0x20*/ u8 previousMovementDirection;
+ /*0x21*/ u8 directionSequenceIndex;
+ /*0x22*/ u8 playerCopyableMovement; // used as an index to gCopyPlayerMovementFuncs for the "copy player" movement types
+ /*size = 0x24*/
+};
+
+struct EventObjectGraphicsInfo
+{
+ /*0x00*/ u16 tileTag;
+ /*0x02*/ u16 paletteTag;
+ /*0x04*/ u16 bridgeReflectionPaletteTag;
+ /*0x06*/ u16 size;
+ /*0x08*/ s16 width;
+ /*0x0A*/ s16 height;
+ /*0x0C*/ u8 paletteSlot:4;
+ u8 shadowSize:2;
+ u8 inanimate:1;
+ u8 disableReflectionPaletteLoad:1;
+ /*0x0D*/ u8 tracks;
+ /*0x10*/ const struct OamData *oam;
+ /*0x14*/ const struct SubspriteTable *subspriteTables;
+ /*0x18*/ const union AnimCmd *const *anims;
+ /*0x1C*/ const struct SpriteFrameImage *images;
+ /*0x20*/ const union AffineAnimCmd *const *affineAnims;
+};
+
+#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
+#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
+#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
+#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
+#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
+#define PLAYER_AVATAR_FLAG_5 (1 << 5)
+#define PLAYER_AVATAR_FLAG_6 (1 << 6)
+#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
+
+enum
+{
+ ACRO_BIKE_NORMAL,
+ ACRO_BIKE_TURNING,
+ ACRO_BIKE_WHEELIE_STANDING,
+ ACRO_BIKE_BUNNY_HOP,
+ ACRO_BIKE_WHEELIE_MOVING,
+ ACRO_BIKE_STATE5,
+ ACRO_BIKE_STATE6,
+};
+
+enum
+{
+ DIR_NONE,
+ DIR_SOUTH,
+ DIR_NORTH,
+ DIR_WEST,
+ DIR_EAST,
+ DIR_SOUTHWEST,
+ DIR_SOUTHEAST,
+ DIR_NORTHWEST,
+ DIR_NORTHEAST,
+};
+
+enum
+{
+ COLLISION_LEDGE_JUMP = 6
+};
+
+// player running states
+enum
+{
+ NOT_MOVING,
+ TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles
+ MOVING,
+};
+
+// player tile transition states
+enum
+{
+ T_NOT_MOVING,
+ T_TILE_TRANSITION,
+ T_TILE_CENTER, // player is on a frame in which they are centered on a tile during which the player either stops or keeps their momentum and keeps going, changing direction if necessary.
+};
+
+struct PlayerAvatar /* 0x202E858 */
+{
+ /*0x00*/ u8 flags;
+ /*0x01*/ u8 unk1; // used to be named bike, but its definitely not that. seems to be some transition flags
+ /*0x02*/ u8 runningState; // this is a static running state. 00 is not moving, 01 is turn direction, 02 is moving.
+ /*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning.
+ /*0x04*/ u8 spriteId;
+ /*0x05*/ u8 eventObjectId;
+ /*0x06*/ bool8 preventStep;
+ /*0x07*/ u8 gender;
+ /*0x08*/ u8 acroBikeState; // 00 is normal, 01 is turning, 02 is standing wheelie, 03 is hopping wheelie
+ /*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here.
+ /*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike.
+ /*0x0B*/ u8 bikeSpeed;
+ // acro bike only
+ /*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs.
+ /*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only
+ // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
+ /*0x14*/ u8 dirTimerHistory[8];
+ /*0x1C*/ u8 abStartSelectTimerHistory[8];
+};
+
+struct Camera
+{
+ bool8 active:1;
+ s32 x;
+ s32 y;
+};
+
+extern struct EventObject gEventObjects[];
+extern u8 gSelectedEventObject;
+extern struct MapHeader gMapHeader;
+extern struct PlayerAvatar gPlayerAvatar;
+
+#endif // GUARD_GLOBAL_FIELDMAP_H
diff --git a/berry_fix/payload/include/global.h b/berry_fix/payload/include/global.h
new file mode 100644
index 000000000..ad83b544c
--- /dev/null
+++ b/berry_fix/payload/include/global.h
@@ -0,0 +1,875 @@
+#ifndef GUARD_GLOBAL_H
+#define GUARD_GLOBAL_H
+
+#include <gba/gba.h>
+
+// global.h from pokemon ruby
+
+// IDE support
+#if defined(__APPLE__) || defined(__CYGWIN__)
+#define _(x) x
+#define __(x) x
+#define INCBIN(x) {0}
+#define INCBIN_U8 INCBIN
+#define INCBIN_U16 INCBIN
+#define INCBIN_U32 INCBIN
+#define INCBIN_S8 INCBIN
+#define INCBIN_S16 INCBIN
+#define INCBIN_S32 INCBIN
+#endif
+
+// Prevent cross-jump optimization.
+#define BLOCK_CROSS_JUMP asm("");
+
+// to help in decompiling
+#define asm_comment(x) asm volatile("@ -- " x " -- ")
+
+#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n")
+
+#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
+
+
+#define POKEMON_SLOTS_NUMBER 412
+#define POKEMON_NAME_LENGTH 10
+#define OT_NAME_LENGTH 7
+
+#define min(a, b) ((a) < (b) ? (a) : (b))
+#define max(a, b) ((a) >= (b) ? (a) : (b))
+
+// why does GF hate 2d arrays
+#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y))
+
+// dim access enums
+enum
+{
+ B_8 = 1,
+ B_16 = 2,
+ B_32 = 4
+};
+
+// There are many quirks in the source code which have overarching behavioral differences from
+// a number of other files. For example, diploma.c seems to declare rodata before each use while
+// other files declare out of order and must be at the beginning. There are also a number of
+// macros which differ from one file to the next due to the method of obtaining the result, such
+// as these below. Because of this, there is a theory (Two Team Theory) that states that these
+// programming projects had more than 1 "programming team" which utilized different macros for
+// each of the files that were worked on.
+#define T1_READ_8(ptr) ((ptr)[0])
+#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
+#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
+
+// T2_READ_8 is a duplicate to remain consistent with each group.
+#define T2_READ_8(ptr) ((ptr)[0])
+#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
+#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
+#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
+
+// Credits to Made (dolphin emoji)
+#define S16TOPOSFLOAT(val) \
+({ \
+ s16 v = (val); \
+ float f = (float)v; \
+ if(v < 0) f += 65536.0f; \
+ f; \
+})
+
+enum
+{
+ VERSION_SAPPHIRE = 1,
+ VERSION_RUBY = 2,
+ VERSION_EMERALD = 3,
+};
+
+enum LanguageId
+{
+ LANGUAGE_JAPANESE = 1,
+ LANGUAGE_ENGLISH = 2,
+ LANGUAGE_GERMAN = 5,
+};
+
+// capacities of various saveblock objects
+#define DAYCARE_MON_COUNT 2
+#define POKEBLOCKS_COUNT 40
+#define PARTY_SIZE 6
+#define EVENT_OBJECTS_COUNT 16
+#define BERRY_TREES_COUNT 128
+#define FLAGS_COUNT 288
+#define VARS_COUNT 256
+#define MAIL_COUNT 16
+#define SECRET_BASES_COUNT 20
+#define TV_SHOWS_COUNT 25
+#define POKE_NEWS_COUNT 16
+#define PC_ITEMS_COUNT 50
+#define BAG_ITEMS_COUNT 20
+#define BAG_KEYITEMS_COUNT 20
+#define BAG_POKEBALLS_COUNT 16
+#define BAG_TMHM_COUNT 64
+#define BAG_BERRIES_COUNT 46
+
+enum
+{
+ MALE,
+ FEMALE
+};
+
+enum
+{
+ OPTIONS_BUTTON_MODE_NORMAL,
+ OPTIONS_BUTTON_MODE_LR,
+ OPTIONS_BUTTON_MODE_L_EQUALS_A
+};
+
+enum
+{
+ OPTIONS_TEXT_SPEED_SLOW,
+ OPTIONS_TEXT_SPEED_MID,
+ OPTIONS_TEXT_SPEED_FAST
+};
+
+enum
+{
+ OPTIONS_SOUND_MONO,
+ OPTIONS_SOUND_STEREO
+};
+
+enum
+{
+ OPTIONS_BATTLE_STYLE_SHIFT,
+ OPTIONS_BATTLE_STYLE_SET
+};
+
+enum
+{
+ BAG_ITEMS = 1,
+ BAG_POKEBALLS,
+ BAG_TMsHMs,
+ BAG_BERRIES,
+ BAG_KEYITEMS
+};
+
+struct Coords16
+{
+ s16 x;
+ s16 y;
+};
+
+struct UCoords16
+{
+ u16 x;
+ u16 y;
+};
+
+struct SecretBaseRecord
+{
+ /*0x1A08*/ u8 secretBaseId;
+ /*0x1A09*/ u8 sbr_field_1_0:4;
+ /*0x1A09*/ u8 gender:1;
+ /*0x1A09*/ u8 sbr_field_1_5:1;
+ /*0x1A09*/ u8 sbr_field_1_6:2;
+ /*0x1A0A*/ u8 playerName[OT_NAME_LENGTH];
+ /*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
+ /*0x1A16*/ u16 sbr_field_e;
+ /*0x1A18*/ u8 sbr_field_10;
+ /*0x1A19*/ u8 sbr_field_11;
+ /*0x1A1A*/ u8 decorations[16];
+ /*0x1A2A*/ u8 decorationPos[16];
+ /*0x1A3C*/ u32 partyPersonality[6];
+ /*0x1A54*/ u16 partyMoves[6 * 4];
+ /*0x1A84*/ u16 partySpecies[6];
+ /*0x1A90*/ u16 partyHeldItems[6];
+ /*0x1A9C*/ u8 partyLevels[6];
+ /*0x1AA2*/ u8 partyEVs[6];
+};
+
+#include "constants/game_stat.h"
+#include "global.fieldmap.h"
+#include "global.berry.h"
+#include "pokemon.h"
+
+struct WarpData
+{
+ s8 mapGroup;
+ s8 mapNum;
+ s8 warpId;
+ s16 x, y;
+};
+
+struct ItemSlot
+{
+ u16 itemId;
+ u16 quantity;
+};
+
+struct Pokeblock
+{
+ u8 color;
+ u8 spicy;
+ u8 dry;
+ u8 sweet;
+ u8 bitter;
+ u8 sour;
+ u8 feel;
+};
+
+struct Roamer
+{
+ /*0x00*/ u32 ivs;
+ /*0x04*/ u32 personality;
+ /*0x08*/ u16 species;
+ /*0x0A*/ u16 hp;
+ /*0x0C*/ u8 level;
+ /*0x0D*/ u8 status;
+ /*0x0E*/ u8 cool;
+ /*0x0F*/ u8 beauty;
+ /*0x10*/ u8 cute;
+ /*0x11*/ u8 smart;
+ /*0x12*/ u8 tough;
+ /*0x13*/ bool8 active;
+ /*0x14*/ u8 filler[0x8];
+};
+
+struct RamScriptData
+{
+ u8 magic;
+ u8 mapGroup;
+ u8 mapNum;
+ u8 objectId;
+ u8 script[995];
+};
+
+struct RamScript
+{
+ u32 checksum;
+ struct RamScriptData data;
+};
+
+struct EasyChatPair
+{
+ u16 unk0_0:7;
+ u16 unk0_7:7;
+ u16 unk1_6:1;
+ u16 unk2;
+ u16 words[2];
+}; /*size = 0x8*/
+
+struct TVShowCommon
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 pad02[20];
+ /*0x16*/ u16 var16[3];
+ /*0x1C*/ u8 srcTrainerId3Lo;
+ /*0x1D*/ u8 srcTrainerId3Hi;
+ /*0x1E*/ u8 srcTrainerId2Lo;
+ /*0x1F*/ u8 srcTrainerId2Hi;
+ /*0x20*/ u8 srcTrainerIdLo;
+ /*0x21*/ u8 srcTrainerIdHi;
+ /*0x22*/ u8 trainerIdLo;
+ /*0x23*/ u8 trainerIdHi;
+};
+
+struct TVShowFanClubLetter
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u16 species;
+ /*0x04*/ u16 pad04[6];
+ /*0x10*/ u8 playerName[8];
+ /*0x18*/ u8 language;
+};
+
+struct TVShowRecentHappenings
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u16 var02;
+ /*0x04*/ u16 var04[6];
+ /*0x10*/ u8 playerName[8];
+ /*0x18*/ u8 language;
+ /*0x19*/ u8 pad19[10];
+};
+
+struct TVShowFanclubOpinions
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u16 var02;
+ /*0x04*/ u8 var04A:4;
+ /*0x04*/ u8 var04B:4;
+ /*0x05*/ u8 playerName[8];
+ /*0x0D*/ u8 language;
+ /*0x0E*/ u8 var0E;
+ /*0x0F*/ u8 var0F;
+ /*0x10*/ u8 var10[8];
+ /*0x18*/ u16 var18[2];
+ /*0x1C*/ u16 var1C[4];
+};
+
+struct TVShowUnknownType04
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 pad02[4];
+ /*0x06*/ u16 var06;
+};
+
+struct TVShowNameRaterShow
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u16 species;
+ /*0x04*/ u8 pokemonName[11];
+ /*0x0F*/ u8 trainerName[11];
+ /*0x1A*/ u8 random;
+ /*0x1B*/ u8 random2;
+ /*0x1C*/ u16 var1C;
+ /*0x1E*/ u8 language;
+ /*0x1F*/ u8 pokemonNameLanguage;
+};
+
+struct TVShowBravoTrainerPokemonProfiles
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u16 species;
+ /*0x04*/ u16 var04[2];
+ /*0x08*/ u8 pokemonNickname[11];
+ /*0x13*/ u8 contestCategory:3;
+ /*0x13*/ u8 contestRank:2;
+ /*0x13*/ u8 contestResult:2;
+ /*0x13*/ u8 var13_7:1;
+ /*0x14*/ u16 var14;
+ /*0x16*/ u8 playerName[8];
+ /*0x1E*/ u8 language;
+ /*0x1F*/ u8 var1f;
+};
+
+struct TVShowBravoTrainerBattleTowerSpotlight
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 trainerName[8];
+ /*0x0A*/ u16 species;
+ /*0x0C*/ u8 enemyTrainerName[8];
+ /*0x14*/ u16 defeatedSpecies;
+ /*0x16*/ u16 var16;
+ /*0x18*/ u16 var18[1];
+ /*0x1A*/ u8 btLevel;
+ /*0x1B*/ u8 var1b;
+ /*0x1C*/ u8 var1c;
+ /*0x1D*/ u8 language;
+};
+
+struct TVShowPokemonToday
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 language;
+ /*0x03*/ u8 language2;
+ /*0x04*/ u8 nickname[11];
+ /*0x0F*/ u8 ball;
+ /*0x10*/ u16 species;
+ /*0x12*/ u8 var12;
+ /*0x13*/ u8 playerName[8];
+};
+
+struct TVShowSmartShopper
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 priceReduced;
+ /*0x03*/ u8 language;
+ /*0x04*/ u8 pad04[2];
+ /*0x06*/ u16 itemIds[3];
+ /*0x0C*/ u16 itemAmounts[3];
+ /*0x12*/ u8 shopLocation;
+ /*0x13*/ u8 playerName[8];
+};
+
+struct TVShowPokemonTodayFailed
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 language;
+ /*0x03*/ u8 pad03[9];
+ /*0x0c*/ u16 species;
+ /*0x0e*/ u16 species2;
+ /*0x10*/ u8 var10;
+ /*0x11*/ u8 var11;
+ /*0x12*/ u8 var12;
+ /*0x13*/ u8 playerName[8];
+};
+
+struct TVShowPokemonAngler
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 var02;
+ /*0x03*/ u8 var03;
+ /*0x04*/ u16 var04;
+ /*0x06*/ u8 language;
+ u8 pad07[12];
+ /*0x13*/ u8 playerName[8];
+};
+
+struct TVShowWorldOfMasters
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u16 var02;
+ /*0x04*/ u16 var04;
+ /*0x06*/ u16 var06;
+ /*0x08*/ u16 var08;
+ /*0x0a*/ u8 var0a;
+ /*0x0b*/ u8 language;
+ u8 pad0c[7];
+ /*0x13*/ u8 playerName[8];
+};
+
+struct TVShowMassOutbreak
+{
+ /*0x00*/ u8 kind;
+ /*0x01*/ bool8 active;
+ /*0x02*/ u8 var02;
+ /*0x03*/ u8 var03;
+ /*0x04*/ u16 moves[4];
+ /*0x0C*/ u16 species;
+ /*0x0E*/ u16 var0E;
+ /*0x10*/ u8 locationMapNum;
+ /*0x11*/ u8 locationMapGroup;
+ /*0x12*/ u8 var12;
+ /*0x13*/ u8 probability;
+ /*0x14*/ u8 level;
+ /*0x15*/ u8 var15;
+ /*0x16*/ u16 daysLeft;
+ /*0x18*/ u8 language;
+ u8 pad19[11];
+};
+
+typedef union TVShow
+{
+ struct TVShowCommon common;
+ struct TVShowFanClubLetter fanclubLetter;
+ struct TVShowRecentHappenings recentHappenings;
+ struct TVShowFanclubOpinions fanclubOpinions;
+ struct TVShowUnknownType04 unkShow04;
+ struct TVShowNameRaterShow nameRaterShow;
+ struct TVShowBravoTrainerPokemonProfiles bravoTrainer;
+ struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower;
+ struct TVShowPokemonToday pokemonToday;
+ struct TVShowSmartShopper smartshopperShow;
+ struct TVShowPokemonTodayFailed pokemonTodayFailed;
+ struct TVShowPokemonAngler pokemonAngler;
+ struct TVShowWorldOfMasters worldOfMasters;
+ struct TVShowMassOutbreak massOutbreak;
+} TVShow;
+
+struct MailStruct
+{
+ /*0x00*/ u16 words[9];
+ /*0x12*/ u8 playerName[8];
+ /*0x1A*/ u8 trainerId[4];
+ /*0x1E*/ u16 species;
+ /*0x20*/ u16 itemId;
+};
+
+
+// Mauville Pokemon Center men
+
+struct MauvilleManCommon
+{
+ u8 id;
+};
+
+struct MauvilleManBard
+{
+ /*0x00*/ u8 id;
+ /*0x02*/ u16 songLyrics[6];
+ /*0x0E*/ u16 temporaryLyrics[6];
+ /*0x1A*/ u8 playerName[8];
+ /*0x22*/ u8 filler_2DB6[0x3];
+ /*0x25*/ u8 playerTrainerId[4];
+ /*0x29*/ bool8 hasChangedSong;
+}; /*size = 0x2C*/
+
+struct MauvilleManHipster
+{
+ u8 id;
+ bool8 alreadySpoken;
+};
+
+struct MauvilleManTrader
+{
+ u8 id;
+ u8 unk1[4];
+ u8 unk5[4][11];
+ bool8 alreadyTraded;
+};
+
+struct MauvilleManStoryteller
+{
+ u8 id;
+ bool8 alreadyRecorded;
+ u8 filler2[2];
+ u8 gameStatIDs[4];
+ u8 trainerNames[4][7];
+ u8 statValues[4][4];
+};
+
+struct MauvilleManGiddy
+{
+ /*0x00*/ u8 id;
+ /*0x01*/ u8 taleCounter;
+ /*0x02*/ u8 questionNum;
+ /*0x04*/ u16 randomWords[10];
+ /*0x18*/ u8 questionList[12];
+}; /*size = 0x2C*/
+
+
+union MauvilleMan
+{
+ struct MauvilleManCommon common;
+ struct MauvilleManBard bard;
+ struct MauvilleManHipster hipster;
+ struct MauvilleManTrader trader;
+ struct MauvilleManStoryteller storyteller;
+ struct MauvilleManGiddy giddy;
+ u8 filler[0x40]; // needed to pad out the struct
+};
+
+struct PokeNews
+{
+ u8 kind;
+ u8 state;
+ u16 days;
+};
+
+struct GabbyAndTyData
+{
+ /*2b10*/ u16 mon1;
+ /*2b12*/ u16 mon2;
+ /*2b14*/ u16 lastMove;
+ /*2b16*/ u16 quote;
+ /*2b18*/ u8 mapnum;
+ /*2b19*/ u8 battleNum;
+ /*2b1a*/ u8 valA_0:1;
+ /*2b1a*/ u8 valA_1:1;
+ /*2b1a*/ u8 valA_2:1;
+ /*2b1a*/ u8 valA_3:1;
+ /*2b1a*/ u8 valA_4:1;
+ /*2b1a*/ u8 valA_5:3;
+ /*2b1b*/ u8 valB_0:1;
+ /*2b1b*/ u8 valB_1:1;
+ /*2b1b*/ u8 valB_2:1;
+ /*2b1b*/ u8 valB_3:1;
+ /*2b1b*/ u8 valB_4:1;
+ /*2b1b*/ u8 valB_5:3;
+};
+
+struct DayCareMail
+{
+ /*0x00*/ struct MailStruct message;
+ /*0x24*/ u8 names[19];
+};
+
+struct DayCareStepCountersEtc {
+ u32 steps[DAYCARE_MON_COUNT];
+ u16 pendingEggPersonality;
+ u8 eggCycleStepsRemaining;
+};
+
+struct RecordMixingDayCareMail
+{
+ struct DayCareMail mail[DAYCARE_MON_COUNT];
+ u32 numDaycareMons;
+ u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item.
+};
+
+struct DayCareMisc
+{
+ struct DayCareMail mail[DAYCARE_MON_COUNT];
+ struct DayCareStepCountersEtc countersEtc;
+};
+
+struct DayCare {
+ struct BoxPokemon mons[DAYCARE_MON_COUNT];
+ struct DayCareMisc misc;
+};
+
+struct LinkBattleRecord
+{
+ u8 name[8];
+ u16 trainerId;
+ u16 wins;
+ u16 losses;
+ u16 draws;
+};
+
+struct RecordMixingGiftData
+{
+ u8 unk0;
+ u8 quantity;
+ u16 itemId;
+ u8 filler4[8];
+};
+
+struct RecordMixingGift
+{
+ int checksum;
+ struct RecordMixingGiftData data;
+};
+
+struct ContestWinner
+{
+ /*0x00*/ u32 personality; // personality
+ /*0x04*/ u32 otId; // otId
+ /*0x08*/ u16 species; // species
+ /*0x0A*/ u8 contestCategory;
+ /*0x0B*/ u8 nickname[11];
+ /*0x16*/ u8 trainerName[8];
+};
+
+// there should be enough flags for all 412 slots
+// each slot takes up 8 flags
+// if the value is not divisible by 8, we need to account for the reminder as well
+#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
+
+struct SaveBlock1 /* 0x02025734 */
+{
+ /*0x00*/ struct Coords16 pos;
+ /*0x04*/ struct WarpData location;
+ /*0x0C*/ struct WarpData warp1;
+ /*0x14*/ struct WarpData warp2;
+ /*0x1C*/ struct WarpData lastHealLocation;
+ /*0x24*/ struct WarpData warp4;
+ /*0x2C*/ u16 savedMusic;
+ /*0x2E*/ u8 weather;
+ /*0x2F*/ u8 weatherCycleStage;
+ /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest
+ /*0x32*/ u16 mapLayoutId;
+ /*0x34*/ u16 mapView[0x100];
+ /*0x234*/ u8 playerPartyCount;
+ /*0x238*/ struct Pokemon playerParty[6];
+ /*0x490*/ u32 money;
+ /*0x494*/ u16 coins;
+ /*0x496*/ u16 registeredItem; // registered for use with SELECT button
+ /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
+ /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
+ /*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
+ /*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
+ /*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
+ /*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
+ /*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
+ /*0x938*/ u8 dexSeen2[DEX_FLAGS_NO];
+ /*0x96C*/ u16 berryBlenderRecords[3];
+ /*0x972*/ u8 filler_972[0x6];
+ /*0x978*/ u16 trainerRematchStepCounter;
+ /*0x97A*/ u8 trainerRematches[100];
+ /*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
+ /*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64];
+ /*0x1220*/ u8 flags[FLAGS_COUNT];
+ /*0x1340*/ u16 vars[VARS_COUNT];
+ /*0x1540*/ u32 gameStats[NUM_GAME_STATS];
+ /*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
+ /*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT];
+ /*0x2688*/ u8 playerRoomDecor[12];
+ /*0x2694*/ u8 playerRoomDecorPos[12];
+ /*0x26A0*/ u8 decorDesk[10];
+ /*0x26AA*/ u8 decorChair[10];
+ /*0x26B4*/ u8 decorPlant[10];
+ /*0x26BE*/ u8 decorOrnament[30];
+ /*0x26DC*/ u8 decorMat[30];
+ /*0x26FA*/ u8 decorPoster[10];
+ /*0x2704*/ u8 decorDoll[40];
+ /*0x272C*/ u8 decorCushion[10];
+ /*0x2736*/ u8 padding_2736[2];
+ /*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT];
+ /*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT];
+ /*0x2AFC*/ u16 outbreakPokemonSpecies;
+ /*0x2AFE*/ u8 outbreakLocationMapNum;
+ /*0x2AFF*/ u8 outbreakLocationMapGroup;
+ /*0x2B00*/ u8 outbreakPokemonLevel;
+ /*0x2B01*/ u8 outbreakUnk1;
+ /*0x2B02*/ u16 outbreakUnk2;
+ /*0x2B04*/ u16 outbreakPokemonMoves[4];
+ /*0x2B0C*/ u8 outbreakUnk4;
+ /*0x2B0D*/ u8 outbreakPokemonProbability;
+ /*0x2B0E*/ u16 outbreakUnk5;
+ /*0x2B10*/ struct GabbyAndTyData gabbyAndTyData;
+ /*0x2B1C*/ struct {
+ /*0x2B1C*/ u16 unk2B1C[6];
+ /*0x2B28*/ u16 unk2B28[6];
+ /*0x2B34*/ u16 unk2B34[6];
+ /*0x2B40*/ u16 unk2B40[6];
+ } easyChats;
+ /*0x2B4C*/ struct MailStruct mail[MAIL_COUNT];
+ /*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size.
+ /*0x2D90*/ u8 filler_2D90[0x4];
+ /*0x2D94*/ union MauvilleMan mauvilleMan;
+ /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
+ /*0x2DFC*/ struct ContestWinner contestWinners[8];
+ /*0x2EFC*/ struct ContestWinner museumPortraits[5];
+ /*0x2F9C*/ struct DayCare daycare;
+ /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5];
+ struct {
+ /*0x3108*/ u8 unknown1[8];
+ /*0x3110*/ u8 giftRibbons[11];
+ /*0x311B*/ u8 unknown2[8];
+ /*0x3123*/ u32 currentPokeCoupons;
+ /*0x3127*/ u32 totalEarnedPokeCoupons;
+ /*0x312B*/ u8 unknown3[6];
+ /*0x3131*/ u8 receivedWishmakerJirachi;
+ /*0x3132*/ u8 unknown4[18];
+ } __attribute__((packed)) externalReservedData;
+ /*0x3144*/ struct Roamer roamer;
+ /*0x3160*/ struct EnigmaBerry enigmaBerry;
+ /*0x3690*/ struct RamScript ramScript;
+ /*0x3A7C*/ struct RecordMixingGift recordMixingGift;
+ /*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO];
+};
+
+extern struct SaveBlock1 gSaveBlock1;
+
+struct Time
+{
+ /*0x00*/ s16 days;
+ /*0x02*/ s8 hours;
+ /*0x03*/ s8 minutes;
+ /*0x04*/ s8 seconds;
+};
+
+struct Pokedex
+{
+ /*0x00*/ u8 order;
+ /*0x01*/ u8 unknown1;
+ /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
+ /*0x03*/ u8 unknown2;
+ /*0x04*/ u32 unownPersonality; // set when you first see Unown
+ /*0x08*/ u32 spindaPersonality; // set when you first see Spinda
+ /*0x0C*/ u32 unknown3;
+ /*0x10*/ u8 owned[DEX_FLAGS_NO];
+ /*0x44*/ u8 seen[DEX_FLAGS_NO];
+};
+
+struct BattleTowerTrainer
+{
+ /*0x00*/ u8 trainerClass;
+ /*0x01*/ u8 name[8];
+ /*0x09*/ u8 teamFlags;
+ u8 filler0A[2];
+ /*0x0C*/ u16 greeting[6];
+};
+
+struct BattleTowerRecord // record mixing
+{
+ /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
+ /*0x01*/ u8 trainerClass;
+ /*0x02*/ u16 winStreak;
+ /*0x04*/ u8 name[8];
+ /*0x0C*/ u8 trainerId[4];
+ /*0x10*/ u16 greeting[6];
+ /*0x1C*/ struct BattleTowerPokemon party[3];
+ /*0xA0*/ u32 checksum;
+};
+
+struct BattleTowerEReaderTrainer
+{
+ /*0x00*/ u8 unk0;
+ /*0x01*/ u8 trainerClass;
+ /*0x02*/ u16 winStreak;
+ /*0x04*/ u8 name[8];
+ /*0x0C*/ u8 trainerId[4];
+ /*0x10*/ u16 greeting[6];
+ /*0x1C*/ u16 farewellPlayerLost[6];
+ /*0x28*/ u16 farewellPlayerWon[6];
+ /*0x34*/ struct BattleTowerPokemon party[3];
+ /*0xB8*/ u32 checksum;
+};
+
+struct BattleTowerData
+{
+ /*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord;
+ /*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing
+ /*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party
+ /*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player
+ /*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8];
+ /*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party
+ /*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer;
+ /*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100
+ /*0x04AC, 0x0554*/ u8 unk_554:1;
+ /*0x04AD, 0x0555*/ u8 battleOutcome;
+ /*0x04AE, 0x0556*/ u8 var_4AE[2];
+ /*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles)
+ /*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak.
+ /*0x04B8, 0x0560*/ u16 recordWinStreaks[2];
+ /*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table
+ /*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons.
+ /*0x04C0, 0x0568*/ u16 prizeItem;
+ /*0x04C2, 0x056A*/ u8 battledTrainerIds[6];
+ /*0x04C8, 0x0570*/ u16 totalBattleTowerWins;
+ /*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak;
+ /*0x04CC, 0x0574*/ u16 currentWinStreaks[2];
+ /*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode.
+ /*0x04D1, 0x0579*/ u8 filler_4D1[0x317];
+};
+
+struct SaveBlock2 /* 0x02024EA4 */
+{
+ /*0x00*/ u8 playerName[8];
+ /*0x08*/ u8 playerGender; // MALE, FEMALE
+ /*0x09*/ u8 specialSaveWarp;
+ /*0x0A*/ u8 playerTrainerId[4];
+ /*0x0E*/ u16 playTimeHours;
+ /*0x10*/ u8 playTimeMinutes;
+ /*0x11*/ u8 playTimeSeconds;
+ /*0x12*/ u8 playTimeVBlanks;
+ /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
+ /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
+ u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
+ u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
+ u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
+ u16 optionsBattleSceneOff:1; // whether battle animations are disabled
+ u16 regionMapZoom:1; // whether the map is zoomed in
+ /*0x18*/ struct Pokedex pokedex;
+ /*0x90*/ u8 filler_90[0x8];
+ /*0x98*/ struct Time localTimeOffset;
+ /*0xA0*/ struct Time lastBerryTreeUpdate;
+ /*0xA8*/ struct BattleTowerData battleTower;
+};
+
+struct MapPosition
+{
+ s16 x;
+ s16 y;
+ s8 height;
+};
+
+struct UnkStruct_8054FF8
+{
+ u8 a;
+ u8 b;
+ u8 c;
+ u8 d;
+ struct MapPosition sub;
+ u16 field_C;
+};
+
+// wasnt defined so I had to define it
+struct HallOfFame
+{
+ u8 filler[0x1F00];
+};
+
+extern struct SaveBlock2 gSaveBlock2;
+
+#define RomHeaderGameTitle ((const char *)0x080000A0)
+#define RomHeaderGameCode ((const char *)0x080000AC)
+#define RomHeaderMakerCode ((const char *)0x080000B0)
+#define RomHeaderMagic ((const u8 *) 0x080000B2)
+#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC)
+
+#define LocalTimeOffset ((struct Time *)0x02028098)
+#define LastBerryTreeUpdate ((struct Time *)0x020280A0)
+
+#endif //GUARD_GLOBAL_H
diff --git a/berry_fix/payload/include/main.h b/berry_fix/payload/include/main.h
new file mode 100644
index 000000000..8f7ef1a5a
--- /dev/null
+++ b/berry_fix/payload/include/main.h
@@ -0,0 +1,45 @@
+#ifndef GUARD_MAIN_H
+#define GUARD_MAIN_H
+
+#include <gba/gba.h>
+
+enum RomHeaderValidationResult
+{
+ SAPPHIRE_UPDATABLE = 2,
+ RUBY_UPDATABLE,
+ SAPPHIRE_NONEED,
+ RUBY_NONEED,
+ INVALID
+};
+
+enum MainCallbackState
+{
+ MAINCB_INIT = 0,
+ MAINCB_CHECK_RTC,
+ MAINCB_CHECK_FLASH,
+ MAINCB_READ_SAVE,
+ MAINCB_CHECK_TIME,
+ MAINCB_FIX_DATE,
+ MAINCB_NO_NEED_TO_FIX,
+ MAINCB_YEAR_MAKES_NO_SENSE,
+ MAINCB_FINISHED,
+ MAINCB_CHECK_PACIFIDLOG_TM,
+ MAINCB_FIX_PACIFIDLOG_TM,
+ MAINCB_ERROR
+};
+
+extern IntrFunc gIntrTable[];
+extern u16 gHeldKeys;
+extern u16 gNewKeys;
+extern u8 gIntrVector[];
+extern u32 gUpdateSuccessful;
+extern u32 gUnknown_3001194;
+extern u32 gUnknown_30011A0[];
+extern u32 gMainCallbackState;
+extern u32 gGameVersion;
+
+extern u8 gSharedMem[0x8000];
+
+extern const IntrFunc gIntrFuncPointers[];
+
+#endif //GUARD_MAIN_H
diff --git a/berry_fix/payload/include/pokemon.h b/berry_fix/payload/include/pokemon.h
new file mode 100644
index 000000000..d3a14ffff
--- /dev/null
+++ b/berry_fix/payload/include/pokemon.h
@@ -0,0 +1,154 @@
+#ifndef GUARD_POKEMON_H
+#define GUARD_POKEMON_H
+
+struct PokemonSubstruct0
+{
+ u16 species;
+ u16 heldItem;
+ u32 experience;
+ u8 ppBonuses;
+ u8 friendship;
+};
+
+struct PokemonSubstruct1
+{
+ u16 moves[4];
+ u8 pp[4];
+};
+
+struct PokemonSubstruct2
+{
+ u8 hpEV;
+ u8 attackEV;
+ u8 defenseEV;
+ u8 speedEV;
+ u8 spAttackEV;
+ u8 spDefenseEV;
+ u8 cool;
+ u8 beauty;
+ u8 cute;
+ u8 smart;
+ u8 tough;
+ u8 sheen;
+};
+
+struct PokemonSubstruct3
+{
+ /*0x00*/ u8 pokerus;
+ /*0x01*/ u8 metLocation;
+
+ /*0x02*/ u16 metLevel:7;
+ /*0x02*/ u16 metGame:4;
+ /*0x03*/ u16 pokeball:4;
+ /*0x03*/ u16 otGender:1;
+
+ /*0x04*/ u32 hpIV:5;
+ /*0x04*/ u32 attackIV:5;
+ /*0x05*/ u32 defenseIV:5;
+ /*0x05*/ u32 speedIV:5;
+ /*0x05*/ u32 spAttackIV:5;
+ /*0x06*/ u32 spDefenseIV:5;
+ /*0x07*/ u32 isEgg:1;
+ /*0x07*/ u32 altAbility:1;
+
+ /*0x08*/ u32 coolRibbon:3;
+ /*0x08*/ u32 beautyRibbon:3;
+ /*0x08*/ u32 cuteRibbon:3;
+ /*0x09*/ u32 smartRibbon:3;
+ /*0x09*/ u32 toughRibbon:3;
+ /*0x09*/ u32 championRibbon:1;
+ /*0x0A*/ u32 winningRibbon:1;
+ /*0x0A*/ u32 victoryRibbon:1;
+ /*0x0A*/ u32 artistRibbon:1;
+ /*0x0A*/ u32 effortRibbon:1;
+ /*0x0A*/ u32 giftRibbon1:1;
+ /*0x0A*/ u32 giftRibbon2:1;
+ /*0x0A*/ u32 giftRibbon3:1;
+ /*0x0A*/ u32 giftRibbon4:1;
+ /*0x0B*/ u32 giftRibbon5:1;
+ /*0x0B*/ u32 giftRibbon6:1;
+ /*0x0B*/ u32 giftRibbon7:1;
+ /*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
+};
+
+union PokemonSubstruct
+{
+ struct PokemonSubstruct0 type0;
+ struct PokemonSubstruct1 type1;
+ struct PokemonSubstruct2 type2;
+ struct PokemonSubstruct3 type3;
+ u16 raw[6];
+};
+
+struct BoxPokemon
+{
+ /*0x00*/ u32 personality;
+ /*0x04*/ u32 otId;
+ /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
+ /*0x12*/ u8 language;
+ /*0x13*/ u8 isBadEgg:1;
+ u8 hasSpecies:1;
+ u8 isEgg:1;
+ /*0x14*/ u8 otName[OT_NAME_LENGTH];
+ /*0x1B*/ u8 markings;
+ /*0x1C*/ u16 checksum;
+ /*0x1E*/ u16 unknown;
+
+ union
+ {
+ u32 raw[12];
+ union PokemonSubstruct substructs[4];
+ } secure;
+}; /*size = 0x50*/
+
+struct Pokemon
+{
+ /*0x00*/ struct BoxPokemon box;
+ /*0x50*/ u32 status;
+ /*0x54*/ u8 level;
+ /*0x55*/ u8 mail;
+ /*0x56*/ u16 hp;
+ /*0x58*/ u16 maxHP;
+ /*0x5A*/ u16 attack;
+ /*0x5C*/ u16 defense;
+ /*0x5E*/ u16 speed;
+ /*0x60*/ u16 spAttack;
+ /*0x62*/ u16 spDefense;
+};
+
+struct BattleTowerPokemon
+{
+ /*0x00*/u16 species;
+ /*0x02*/u16 heldItem;
+ /*0x04*/u16 moves[4];
+ /*0x0C*/u8 level;
+ /*0x0D*/u8 ppBonuses;
+ /*0x0E*/u8 hpEV;
+ /*0x0F*/u8 attackEV;
+ /*0x10*/u8 defenseEV;
+ /*0x11*/u8 speedEV;
+ /*0x12*/u8 spAttackEV;
+ /*0x13*/u8 spDefenseEV;
+ /*0x14*/u32 otId;
+ /*0x18*/u32 hpIV:5;
+ /*0x18*/u32 attackIV:5;
+ /*0x19*/u32 defenseIV:5;
+ /*0x19*/u32 speedIV:5;
+ /*0x1A*/u32 spAttackIV:5;
+ /*0x1A*/u32 spDefenseIV:5;
+ /*0x1B*/u32 gap:1;
+ /*0x1B*/u32 altAbility:1;
+ /*0x1C*/u32 personality;
+ /*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1];
+ /*0x2B*/u8 friendship;
+};
+
+struct PokemonStorage
+{
+ /*0x0000*/ u8 currentBox;
+ /*0x0004*/ struct BoxPokemon boxes[14][30];
+ /*0x8344*/ u8 boxNames[14][9];
+ /*0x83c2*/ u8 wallpaper[14];
+};
+
+#endif // GUARD_POKEMON_H
diff --git a/berry_fix/payload/include/rtc.h b/berry_fix/payload/include/rtc.h
new file mode 100644
index 000000000..64a1f2295
--- /dev/null
+++ b/berry_fix/payload/include/rtc.h
@@ -0,0 +1,15 @@
+#ifndef GUARD_RTC_H
+#define GUARD_RTC_H
+
+#include <gba/gba.h>
+#include <siirtc.h>
+#include "global.h"
+
+extern struct Time gTimeSinceBerryUpdate;
+extern struct Time gRtcUTCTime;
+
+bool32 rtc_maincb_is_rtc_working(void);
+bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 *);
+void rtc_maincb_fix_date(void);
+
+#endif //GUARD_RTC_H