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authorPikalaxALT <pikalaxalt@gmail.com>2018-12-16 20:17:31 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-12-16 20:18:44 -0500
commitf91b71d3955e5df5455ec7a302b45c7f174100bf (patch)
treea5bd99bd61f0af04426b4e334a37695e2139bc8a /berry_fix/payload/src/flash.c
parentcc84f666554ecfba83d79a29831c978a21a2d3c5 (diff)
Port over berry fix program
Diffstat (limited to 'berry_fix/payload/src/flash.c')
-rw-r--r--berry_fix/payload/src/flash.c752
1 files changed, 752 insertions, 0 deletions
diff --git a/berry_fix/payload/src/flash.c b/berry_fix/payload/src/flash.c
new file mode 100644
index 000000000..3a0369dda
--- /dev/null
+++ b/berry_fix/payload/src/flash.c
@@ -0,0 +1,752 @@
+#include <gba/gba.h>
+#include <agb_flash.h>
+#include "constants/vars.h"
+#include "global.h"
+#include "main.h"
+#include "flash.h"
+#include "rtc.h"
+
+struct SaveBlockChunk
+{
+ u8 * data;
+ u16 size;
+};
+
+u8 WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1);
+u8 WriteSingleChunk(u16 a0, const struct SaveBlockChunk * a1);
+u8 TryWriteSector(u8, u8 *);
+u8 EraseCurrentChunk(u16 a0, const struct SaveBlockChunk * a1);
+u8 TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
+u8 ReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
+u8 GetSaveValidStatus(const struct SaveBlockChunk * a1);
+u32 DoReadFlashWholeSection(u8 a0, struct SaveSector * a1);
+u16 CalculateChecksum(const void *, u16);
+
+u16 gFirstSaveSector;
+u32 gPrevSaveCounter;
+u16 gLastKnownGoodSector;
+u32 gDamagedSaveSectors;
+u32 gSaveCounter;
+struct SaveSector * gFastSaveSection;
+u16 gCurSaveChunk;
+bool32 gFlashIdentIsValid;
+
+EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {};
+EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {};
+EWRAM_DATA struct PokemonStorage gPokemonStorage = {};
+
+// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer
+#define SECTOR_DATA_SIZE 3968
+#define SECTOR_FOOTER_SIZE 128
+
+#define SAVEBLOCK_CHUNK(structure, chunkNum) \
+{ \
+ (u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \
+ min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \
+} \
+
+static const struct SaveBlockChunk sSaveBlockChunks[] =
+{
+ SAVEBLOCK_CHUNK(gSaveBlock2, 0),
+
+ SAVEBLOCK_CHUNK(gSaveBlock1, 0),
+ SAVEBLOCK_CHUNK(gSaveBlock1, 1),
+ SAVEBLOCK_CHUNK(gSaveBlock1, 2),
+ SAVEBLOCK_CHUNK(gSaveBlock1, 3),
+
+ SAVEBLOCK_CHUNK(gPokemonStorage, 0),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 1),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 2),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 3),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 4),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 5),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 6),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 7),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 8),
+};
+
+const u16 gInfoMessagesPal[] = INCBIN_U16("graphics/msg_box.gbapal");
+const u8 gInfoMessagesTilemap[] = INCBIN_U8("graphics/msg_box.tilemap.lz");
+const u8 gInfoMessagesGfx[] = INCBIN_U8("graphics/msg_box.4bpp.lz");
+
+bool32 flash_maincb_ident_is_valid(void)
+{
+ gFlashIdentIsValid = TRUE;
+ if (!IdentifyFlash())
+ {
+ SetFlashTimerIntr(0, &((IntrFunc *)gIntrFuncPointers)[9]);
+ return TRUE;
+ }
+ gFlashIdentIsValid = FALSE;
+ return FALSE;
+}
+
+void Call_ReadFlash(u16 sectorNum, ptrdiff_t offset, void * dest, size_t size)
+{
+ ReadFlash(sectorNum, offset, dest, size);
+}
+
+u8 Call_WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1)
+{
+ return WriteSaveBlockChunks(a0, a1);
+}
+
+u8 Call_TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1)
+{
+ return TryReadAllSaveSectorsCurrentSlot(a0, a1);
+}
+
+u32 * GetDamagedSaveSectorsPtr(void)
+{
+ return &gDamagedSaveSectors;
+}
+
+s32 flash_write_save_block_chunks(u8 a0)
+{
+ u8 i;
+
+ switch (a0)
+ {
+ case 0:
+ default:
+ Call_WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
+ break;
+ case 1:
+ for (i = 0; i < 5; i++)
+ {
+ Call_WriteSaveBlockChunks(i, sSaveBlockChunks);
+ }
+ break;
+ case 2:
+ Call_WriteSaveBlockChunks(0, sSaveBlockChunks);
+ break;
+ }
+
+ return 0;
+}
+
+u8 flash_write_save_block_chunks_check_damage(u8 a0)
+{
+ flash_write_save_block_chunks(a0);
+ if (*GetDamagedSaveSectorsPtr() == 0)
+ return 1;
+ return 0xFF;
+}
+
+u8 flash_maincb_read_save(u32 unused)
+{
+ return Call_TryReadAllSaveSectorsCurrentSlot(0xFFFF, sSaveBlockChunks);
+}
+
+void msg_load_gfx(void)
+{
+ REG_DISPCNT = 0;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BLDCNT = 0;
+ LZ77UnCompVram(gInfoMessagesGfx, (void *)BG_VRAM);
+ LZ77UnCompVram(gInfoMessagesTilemap, (void *)BG_SCREEN_ADDR(28));
+ CpuCopy16(gInfoMessagesPal, (void *)BG_PLTT, 0x200);
+ REG_BG0CNT = BGCNT_SCREENBASE(28) | BGCNT_TXT512x512;
+ REG_DISPCNT = DISPCNT_BG0_ON;
+}
+
+void msg_display(enum MsgBoxUpdateMessage a0)
+{
+ switch (a0)
+ {
+ case MSGBOX_WILL_NOW_UPDATE:
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ break;
+ case MSGBOX_HAS_BEEN_UPDATED:
+ REG_BG0HOFS = 0x100;
+ REG_BG0VOFS = 0;
+ break;
+ case MSGBOX_UNABLE_TO_UPDATE:
+ REG_BG0HOFS = 0x100;
+ REG_BG0VOFS = 0xB0;
+ break;
+ case MSGBOX_NO_NEED_TO_UPDATE:
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0xB0;
+ break;
+ case MSGBOX_UPDATING:
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0x160;
+ break;
+ }
+}
+
+void Save_EraseAllData(void)
+{
+ u16 i;
+ for (i = 0; i < 32; i++)
+ EraseFlashSector(i);
+}
+
+void Save_ResetSaveCounters(void)
+{
+ gSaveCounter = 0;
+ gFirstSaveSector = 0;
+ gDamagedSaveSectors = 0;
+}
+
+bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum)
+{
+ bool32 retVal = FALSE;
+
+ switch (op)
+ {
+ case SECTOR_DAMAGED:
+ gDamagedSaveSectors |= (1 << sectorNum);
+ break;
+ case SECTOR_OK:
+ gDamagedSaveSectors &= ~(1 << sectorNum);
+ break;
+ case SECTOR_CHECK: // unused
+ if (gDamagedSaveSectors & (1 << sectorNum))
+ retVal = TRUE;
+ break;
+ }
+
+ return retVal;
+}
+
+u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks)
+{
+ u32 retVal;
+ u16 i;
+
+ gFastSaveSection = eSaveSection;
+
+ if (chunkId != 0xFFFF) // write single chunk
+ {
+ retVal = WriteSingleChunk(chunkId, chunks);
+ }
+ else // write all chunks
+ {
+ gLastKnownGoodSector = gFirstSaveSector;
+ gPrevSaveCounter = gSaveCounter;
+ gFirstSaveSector++;
+ gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
+ gSaveCounter++;
+ retVal = SAVE_STATUS_OK;
+
+ for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
+ WriteSingleChunk(i, chunks);
+
+ // Check for any bad sectors
+ if (gDamagedSaveSectors != 0) // skip the damaged sector.
+ {
+ retVal = SAVE_STATUS_ERROR;
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ }
+ }
+
+ return retVal;
+}
+
+u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk * chunks)
+{
+ u16 i;
+ u16 sectorNum;
+ u8 *chunkData;
+ u16 chunkSize;
+
+ // select sector number
+ sectorNum = chunkId + gFirstSaveSector;
+ sectorNum %= NUM_SECTORS_PER_SAVE_SLOT;
+ // select save slot
+ sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
+
+ chunkData = chunks[chunkId].data;
+ chunkSize = chunks[chunkId].size;
+
+ // clear save section.
+ for (i = 0; i < sizeof(struct SaveSector); i++)
+ ((u8 *)gFastSaveSection)[i] = 0;
+
+ gFastSaveSection->id = chunkId;
+ gFastSaveSection->signature = FILE_SIGNATURE;
+ gFastSaveSection->counter = gSaveCounter;
+ for (i = 0; i < chunkSize; i++)
+ gFastSaveSection->data[i] = chunkData[i];
+ gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize);
+
+ return TryWriteSector(sectorNum, gFastSaveSection->data);
+}
+
+u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size)
+{
+ u16 i;
+ struct SaveSector *section = eSaveSection;
+
+ for (i = 0; i < sizeof(struct SaveSector); i++)
+ ((char *)section)[i] = 0;
+
+ section->signature = FILE_SIGNATURE;
+ for (i = 0; i < size; i++)
+ section->data[i] = data[i];
+ section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used.
+
+ return TryWriteSector(sectorNum, section->data);
+}
+
+u8 TryWriteSector(u8 sectorNum, u8 *data)
+{
+ if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged?
+ {
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits.
+ return SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now.
+ return SAVE_STATUS_OK;
+ }
+}
+
+u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused
+{
+ gFastSaveSection = eSaveSection;
+ gLastKnownGoodSector = gFirstSaveSector;
+ gPrevSaveCounter = gSaveCounter;
+ gFirstSaveSector++;
+ gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
+ gSaveCounter++;
+ gCurSaveChunk = 0;
+ gDamagedSaveSectors = 0;
+ return 0;
+}
+
+u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk)
+{
+ gFastSaveSection = eSaveSection;
+ gLastKnownGoodSector = gFirstSaveSector;
+ gPrevSaveCounter = gSaveCounter;
+ gCurSaveChunk = 0;
+ gDamagedSaveSectors = 0;
+ return 0;
+}
+
+u8 WriteSingleChunkAndIncrement(u16 a1, const struct SaveBlockChunk * chunk)
+{
+ u8 retVal;
+
+ if (gCurSaveChunk < a1 - 1)
+ {
+ retVal = SAVE_STATUS_OK;
+ WriteSingleChunk(gCurSaveChunk, chunk);
+ gCurSaveChunk++;
+ if (gDamagedSaveSectors)
+ {
+ retVal = SAVE_STATUS_ERROR;
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ }
+ }
+ else
+ {
+ retVal = SAVE_STATUS_ERROR;
+ }
+
+ return retVal;
+}
+
+u8 ErasePreviousChunk(u16 a1, const struct SaveBlockChunk *chunk)
+{
+ u8 retVal = SAVE_STATUS_OK;
+
+ EraseCurrentChunk(a1 - 1, chunk);
+
+ if (gDamagedSaveSectors)
+ {
+ retVal = SAVE_STATUS_ERROR;
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ }
+ return retVal;
+}
+
+u8 EraseCurrentChunk(u16 chunkId, const struct SaveBlockChunk *chunks)
+{
+ u16 i;
+ u16 sector;
+ u8 *data;
+ u16 size;
+ u8 status;
+
+ // select sector number
+ sector = chunkId + gFirstSaveSector;
+ sector %= NUM_SECTORS_PER_SAVE_SLOT;
+ // select save slot
+ sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
+
+ data = chunks[chunkId].data;
+ size = chunks[chunkId].size;
+
+ // clear temp save section.
+ for (i = 0; i < sizeof(struct SaveSector); i++)
+ ((char *)gFastSaveSection)[i] = 0;
+
+ gFastSaveSection->id = chunkId;
+ gFastSaveSection->signature = FILE_SIGNATURE;
+ gFastSaveSection->counter = gSaveCounter;
+
+ // set temp section's data.
+ for (i = 0; i < size; i++)
+ gFastSaveSection->data[i] = data[i];
+
+ // calculate checksum.
+ gFastSaveSection->checksum = CalculateChecksum(data, size);
+
+ EraseFlashSector(sector);
+
+ status = SAVE_STATUS_OK;
+
+ for (i = 0; i < sizeof(struct UnkSaveSection); i++)
+ {
+ if (ProgramFlashByte(sector, i, gFastSaveSection->data[i]))
+ {
+ status = SAVE_STATUS_ERROR;
+ break;
+ }
+ }
+
+ if (status == SAVE_STATUS_ERROR)
+ {
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ return SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ status = SAVE_STATUS_OK;
+
+ for (i = 0; i < 7; i++)
+ {
+ if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i]))
+ {
+ status = SAVE_STATUS_ERROR;
+ break;
+ }
+ }
+
+ if (status == SAVE_STATUS_ERROR)
+ {
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ return SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ SetSectorDamagedStatus(SECTOR_OK, sector);
+ return SAVE_STATUS_OK;
+ }
+ }
+}
+
+u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
+{
+ u16 sector;
+
+ // select sector number
+ sector = a1 + gFirstSaveSector - 1;
+ sector %= NUM_SECTORS_PER_SAVE_SLOT;
+ // select save slot
+ sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
+
+ if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)]))
+ {
+ // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ return SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ SetSectorDamagedStatus(SECTOR_OK, sector);
+ return SAVE_STATUS_OK;
+ }
+}
+
+u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
+{
+ u16 sector;
+
+ sector = a1 + gFirstSaveSector - 1;
+ sector %= NUM_SECTORS_PER_SAVE_SLOT;
+ sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
+
+ if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25))
+ {
+ // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ return SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ SetSectorDamagedStatus(SECTOR_OK, sector);
+ return SAVE_STATUS_OK;
+ }
+}
+
+u8 TryReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunk)
+{
+ u8 retVal;
+ gFastSaveSection = eSaveSection;
+ if (a1 != 0xFFFF)
+ {
+ retVal = SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ retVal = GetSaveValidStatus(chunk);
+ ReadAllSaveSectorsCurrentSlot(0xFFFF, chunk);
+ }
+
+ return retVal;
+}
+
+u8 ReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunks)
+{
+ u16 i;
+ u16 checksum;
+ u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
+ u16 id;
+
+ for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
+ {
+ DoReadFlashWholeSection(i + sector, gFastSaveSection);
+ id = gFastSaveSection->id;
+ if (id == 0)
+ gFirstSaveSector = i;
+ checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size);
+ if (gFastSaveSection->signature == FILE_SIGNATURE
+ && gFastSaveSection->checksum == checksum)
+ {
+ u16 j;
+ for (j = 0; j < chunks[id].size; j++)
+ chunks[id].data[j] = gFastSaveSection->data[j];
+ }
+ }
+
+ return 1;
+}
+
+u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks)
+{
+ u16 sector;
+ bool8 signatureValid;
+ u16 checksum;
+ u32 slot1saveCounter = 0;
+ u32 slot2saveCounter = 0;
+ u8 slot1Status;
+ u8 slot2Status;
+ u32 validSectors;
+ const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors
+
+ // check save slot 1.
+ validSectors = 0;
+ signatureValid = FALSE;
+ for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
+ {
+ DoReadFlashWholeSection(sector, gFastSaveSection);
+ if (gFastSaveSection->signature == FILE_SIGNATURE)
+ {
+ signatureValid = TRUE;
+ checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
+ if (gFastSaveSection->checksum == checksum)
+ {
+ slot1saveCounter = gFastSaveSection->counter;
+ validSectors |= 1 << gFastSaveSection->id;
+ }
+ }
+ }
+
+ if (signatureValid)
+ {
+ if (validSectors == ALL_SECTORS)
+ slot1Status = SAVE_STATUS_OK;
+ else
+ slot1Status = SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ slot1Status = SAVE_STATUS_EMPTY;
+ }
+
+ // check save slot 2.
+ validSectors = 0;
+ signatureValid = FALSE;
+ for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
+ {
+ DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection);
+ if (gFastSaveSection->signature == FILE_SIGNATURE)
+ {
+ signatureValid = TRUE;
+ checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
+ if (gFastSaveSection->checksum == checksum)
+ {
+ slot2saveCounter = gFastSaveSection->counter;
+ validSectors |= 1 << gFastSaveSection->id;
+ }
+ }
+ }
+
+ if (signatureValid)
+ {
+ if (validSectors == ALL_SECTORS)
+ slot2Status = SAVE_STATUS_OK;
+ else
+ slot2Status = SAVE_STATUS_ERROR;
+ }
+ else
+ {
+ slot2Status = SAVE_STATUS_EMPTY;
+ }
+
+ if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK)
+ {
+ // Choose counter of the most recent save file
+ if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1))
+ {
+ if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1))
+ gSaveCounter = slot2saveCounter;
+ else
+ gSaveCounter = slot1saveCounter;
+ }
+ else
+ {
+ if (slot1saveCounter < slot2saveCounter)
+ gSaveCounter = slot2saveCounter;
+ else
+ gSaveCounter = slot1saveCounter;
+ }
+ return SAVE_STATUS_OK;
+ }
+
+ if (slot1Status == SAVE_STATUS_OK)
+ {
+ gSaveCounter = slot1saveCounter;
+ if (slot2Status == SAVE_STATUS_ERROR)
+ return SAVE_STATUS_ERROR;
+ else
+ return SAVE_STATUS_OK;
+ }
+
+ if (slot2Status == SAVE_STATUS_OK)
+ {
+ gSaveCounter = slot2saveCounter;
+ if (slot1Status == SAVE_STATUS_ERROR)
+ return SAVE_STATUS_ERROR;
+ else
+ return SAVE_STATUS_OK;
+ }
+
+ if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY)
+ {
+ gSaveCounter = 0;
+ gFirstSaveSector = 0;
+ return SAVE_STATUS_EMPTY;
+ }
+
+ gSaveCounter = 0;
+ gFirstSaveSector = 0;
+ return 2;
+}
+
+u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size)
+{
+ u16 i;
+ struct SaveSector *section = eSaveSection;
+
+ DoReadFlashWholeSection(sector, section);
+ if (section->signature == FILE_SIGNATURE)
+ {
+ u16 checksum = CalculateChecksum(section->data, size);
+ if (section->id == checksum)
+ {
+ for (i = 0; i < size; i++)
+ data[i] = section->data[i];
+ return SAVE_STATUS_OK;
+ }
+ else
+ {
+ return 2;
+ }
+ }
+ else
+ {
+ return SAVE_STATUS_EMPTY;
+ }
+}
+
+u32 DoReadFlashWholeSection(u8 sector, struct SaveSector *section)
+{
+ ReadFlash(sector, 0, section->data, sizeof(struct SaveSector));
+ return 1;
+}
+
+u16 CalculateChecksum(const void *data, u16 size)
+{
+ u16 i;
+ u32 checksum = 0;
+
+ for (i = 0; i < (size / 4); i++)
+ {
+ checksum += *((u32 *)data);
+ data += sizeof(u32);
+ }
+
+ return ((checksum >> 16) + checksum);
+}
+
+void nullsub_0201182C()
+{
+}
+
+void nullsub_02011830()
+{
+}
+
+void nullsub_02011834()
+{
+}
+
+u16 * get_var_addr(u16 a0)
+{
+ if (a0 < VARS_START)
+ return NULL;
+ if (a0 < VAR_SPECIAL_0)
+ return &gSaveBlock1.vars[a0 - VARS_START];
+ return NULL;
+}
+
+bool32 flash_maincb_check_need_reset_pacifidlog_tm(void)
+{
+ u8 sp0;
+ u16 * data = get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY);
+ rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
+ if (*data <= gRtcUTCTime.days)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool32 flash_maincb_reset_pacifidlog_tm(void)
+{
+ u8 sp0;
+ if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE)
+ return TRUE;
+ rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
+ if (gRtcUTCTime.days < 0)
+ return FALSE;
+ *get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY) = 1;
+ if (flash_write_save_block_chunks_check_damage(0) != TRUE)
+ return FALSE;
+ return TRUE;
+}