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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2019-11-08 17:28:40 -0500
committerGitHub <noreply@github.com>2019-11-08 17:28:40 -0500
commit4be007806499fdda94cb6eb9aab981137a3a3e01 (patch)
treebf3114b2debfed3b8e6d90f283eca26390f9cf61 /data
parent391ac755b32ec08fb871c5571f1b08737f0db50d (diff)
parentd25196154fe1c4b4cf1bfa13c62c6b85d8c5c4da (diff)
Merge pull request #146 from PikalaxALT/dism_more_data
Battle Tower data and more
Diffstat (limited to 'data')
-rw-r--r--data/battle_tower.s3130
-rw-r--r--data/field_effect.s7
-rw-r--r--data/field_effect_scripts.s346
-rw-r--r--data/field_map_obj.s13
-rw-r--r--data/fldeff_cut.s5
5 files changed, 3476 insertions, 25 deletions
diff --git a/data/battle_tower.s b/data/battle_tower.s
index 3fc064239..5c2d8907f 100644
--- a/data/battle_tower.s
+++ b/data/battle_tower.s
@@ -1,31 +1,3123 @@
#include "constants/region_map.h"
#include "constants/flags.h"
#include "constants/moves.h"
- .include "asm/macros.inc"
- .include "constants/constants.inc"
+#include "constants/species.h"
+#include "constants/items.h"
+#include "constants/battle_tower.h"
+#include "constants/pokemon.h"
.section .rodata
.align 2
-gUnknown_83FFAC4:: @ 83FFAC4
- .incbin "baserom.gba", 0x3FFAC4, 0x1
+gBattleTowerTrainers:: @ 83FFAC4
+ @ type = struct BattleTowerTrainer
+ @ {
+ @ u8 facilityClass;
+ @ u8 name[3];
+ @ bool8 gender;
+ @ u16 speech[6];
+ @ };
+ @ size = 0
-gUnknown_83FFAC5:: @ 83FFAC5
- .incbin "baserom.gba", 0x3FFAC5, 0x5
+sBattleTowerHeldItems::
+ .2byte ITEM_NONE
+ .2byte ITEM_KINGS_ROCK
+ .2byte ITEM_SITRUS_BERRY
+ .2byte ITEM_ORAN_BERRY
+ .2byte ITEM_CHESTO_BERRY
+ .2byte ITEM_HARD_STONE
+ .2byte ITEM_FOCUS_BAND
+ .2byte ITEM_PERSIM_BERRY
+ .2byte ITEM_MIRACLE_SEED
+ .2byte ITEM_BERRY_JUICE
+ .2byte ITEM_MACHO_BRACE
+ .2byte ITEM_SILVER_POWDER
+ .2byte ITEM_CHERI_BERRY
+ .2byte ITEM_BLACK_GLASSES
+ .2byte ITEM_BLACK_BELT
+ .2byte ITEM_SOUL_DEW
+ .2byte ITEM_CHOICE_BAND
+ .2byte ITEM_MAGNET
+ .2byte ITEM_SILK_SCARF
+ .2byte ITEM_WHITE_HERB
+ .2byte ITEM_DEEP_SEA_SCALE
+ .2byte ITEM_DEEP_SEA_TOOTH
+ .2byte ITEM_MYSTIC_WATER
+ .2byte ITEM_SHARP_BEAK
+ .2byte ITEM_QUICK_CLAW
+ .2byte ITEM_LEFTOVERS
+ .2byte ITEM_RAWST_BERRY
+ .2byte ITEM_LIGHT_BALL
+ .2byte ITEM_POISON_BARB
+ .2byte ITEM_NEVER_MELT_ICE
+ .2byte ITEM_ASPEAR_BERRY
+ .2byte ITEM_SPELL_TAG
+ .2byte ITEM_BRIGHT_POWDER
+ .2byte ITEM_LEPPA_BERRY
+ .2byte ITEM_SCOPE_LENS
+ .2byte ITEM_TWISTED_SPOON
+ .2byte ITEM_METAL_COAT
+ .2byte ITEM_MENTAL_HERB
+ .2byte ITEM_CHARCOAL
+ .2byte ITEM_PECHA_BERRY
+ .2byte ITEM_SOFT_SAND
+ .2byte ITEM_LUM_BERRY
+ .2byte ITEM_DRAGON_SCALE
+ .2byte ITEM_DRAGON_FANG
+ .2byte ITEM_IAPAPA_BERRY
+ .2byte ITEM_WIKI_BERRY
+ .2byte ITEM_SEA_INCENSE
+ .2byte ITEM_SHELL_BELL
+ .2byte ITEM_SALAC_BERRY
+ .2byte ITEM_LANSAT_BERRY
+ .2byte ITEM_APICOT_BERRY
+ .2byte ITEM_STARF_BERRY
+ .2byte ITEM_LIECHI_BERRY
+ .2byte ITEM_STICK
+ .2byte ITEM_LAX_INCENSE
+ .2byte ITEM_AGUAV_BERRY
+ .2byte ITEM_FIGY_BERRY
+ .2byte ITEM_THICK_CLUB
+ .2byte ITEM_MAGO_BERRY
+ .2byte ITEM_METAL_POWDER
+ .2byte ITEM_PETAYA_BERRY
+ .2byte ITEM_LUCKY_PUNCH
+ .2byte ITEM_GANLON_BERRY
-gUnknown_83FFACA:: @ 83FFACA
- .incbin "baserom.gba", 0x3FFACA, 0x7A
-
-gUnknown_83FFB44:: @ 83FFB44
- .incbin "baserom.gba", 0x3FFB44, 0x12C0
+ .align 2
+gBattleTowerLevel50Mons:: @ 83FFB44
+ .2byte SPECIES_PIKACHU
+ .byte BATTLE_TOWER_ITEM_ORAN_BERRY, 0x42
+ .2byte MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_THUNDER_SHOCK, MOVE_GROWL
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BEAUTIFLY
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x41
+ .2byte MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_GUST, MOVE_SAFEGUARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SWELLOW
+ .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x07
+ .2byte MOVE_PECK, MOVE_WING_ATTACK, MOVE_AERIAL_ACE, MOVE_AGILITY
+ .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x0B
+ .2byte MOVE_HAIL, MOVE_ENCORE, MOVE_ICE_BALL, MOVE_TOXIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SEAKING
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x07
+ .2byte MOVE_PECK, MOVE_FLAIL, MOVE_FURY_ATTACK, MOVE_SURF
+ .byte F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_TORCHIC
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x42
+ .2byte MOVE_FIRE_SPIN, MOVE_PROTECT, MOVE_SAND_ATTACK, MOVE_SLASH
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_MASQUERAIN
+ .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x41
+ .2byte MOVE_STUN_SPORE, MOVE_WATER_SPORT, MOVE_QUICK_ATTACK, MOVE_GUST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_ILLUMISE
+ .byte BATTLE_TOWER_ITEM_NONE, 0x41
+ .2byte MOVE_FLATTER, MOVE_COVET, MOVE_WISH, MOVE_FACADE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_DELCATTY
+ .byte BATTLE_TOWER_ITEM_SILK_SCARF, 0x42
+ .2byte MOVE_ATTRACT, MOVE_TAIL_WHIP, MOVE_FAINT_ATTACK, MOVE_DIG
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_KECLEON
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0B
+ .2byte MOVE_TAIL_WHIP, MOVE_SLASH, MOVE_LICK, MOVE_SCREECH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_MIGHTYENA
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x05
+ .2byte MOVE_BITE, MOVE_TAKE_DOWN, MOVE_ROAR, MOVE_HOWL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SLAKING
+ .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x05
+ .2byte MOVE_FAINT_ATTACK, MOVE_COUNTER, MOVE_SCRATCH, MOVE_TAUNT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_MACHOKE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x05
+ .2byte MOVE_LEER, MOVE_DIG, MOVE_LOW_KICK, MOVE_FOCUS_PUNCH
+ .byte F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_RHYDON
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x05
+ .2byte MOVE_STRENGTH, MOVE_ROCK_TOMB, MOVE_STOMP, MOVE_ROCK_SMASH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_CACTURNE
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x0B
+ .2byte MOVE_POISON_STING, MOVE_GROWTH, MOVE_ABSORB, MOVE_SOLAR_BEAM
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ZIGZAGOON
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x0A
+ .2byte MOVE_FLAIL, MOVE_SAND_ATTACK, MOVE_REST, MOVE_SURF
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_DODRIO
+ .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x03
+ .2byte MOVE_PURSUIT, MOVE_TRI_ATTACK, MOVE_GROWL, MOVE_AGILITY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_WHISCASH
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x0B
+ .2byte MOVE_WATER_GUN, MOVE_AMNESIA, MOVE_MAGNITUDE, MOVE_MUD_SLAP
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_NINJASK
+ .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x41
+ .2byte MOVE_SAND_ATTACK, MOVE_FURY_CUTTER, MOVE_AGILITY, MOVE_HARDEN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x01
+ .2byte MOVE_PROTECT, MOVE_NIGHT_SHADE, MOVE_ASTONISH, MOVE_WILL_O_WISP
+ .byte F_EV_SPREAD_HP, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_CAMERUPT
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x07
+ .2byte MOVE_DIG, MOVE_EMBER, MOVE_GROWL, MOVE_ROCK_SMASH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_SPINDA
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x4A
+ .2byte MOVE_TEETER_DANCE, MOVE_FLAIL, MOVE_PSYCH_UP, MOVE_DOUBLE_EDGE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_CALM
+ .align 2
+ .2byte SPECIES_SEVIPER
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x09
+ .2byte MOVE_SCREECH, MOVE_GLARE, MOVE_DIG, MOVE_POISON_FANG
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x49
+ .2byte MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_FACADE, MOVE_TOXIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_AZUMARILL
+ .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x42
+ .2byte MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_RAIN_DANCE, MOVE_ROLLOUT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ZANGOOSE
+ .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x07
+ .2byte MOVE_STRENGTH, MOVE_TAUNT, MOVE_CRUSH_CLAW, MOVE_DETECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MEDICHAM
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x07
+ .2byte MOVE_REVERSAL, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_FACADE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_ROSELIA
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A
+ .2byte MOVE_GROWTH, MOVE_MEGA_DRAIN, MOVE_TOXIC, MOVE_CUT
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_SWALOT
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0B
+ .2byte MOVE_STOCKPILE, MOVE_SPIT_UP, MOVE_SLUDGE, MOVE_POISON_GAS
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MAGNETON
+ .byte BATTLE_TOWER_ITEM_MAGNET, 0x0B
+ .2byte MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SCREECH, MOVE_TRI_ATTACK
+ .byte F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x09
+ .2byte MOVE_CONFUSION, MOVE_TOXIC, MOVE_TORMENT, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_RELICANTH
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x01
+ .2byte MOVE_SURF, MOVE_ANCIENT_POWER, MOVE_ROCK_TOMB, MOVE_HARDEN
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_NINETALES
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x03
+ .2byte MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_SHARPEDO
+ .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x05
+ .2byte MOVE_BITE, MOVE_SKULL_BASH, MOVE_RAIN_DANCE, MOVE_SURF
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_GIRAFARIG
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x03
+ .2byte MOVE_STRENGTH, MOVE_PSYBEAM, MOVE_AGILITY, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_PELIPPER
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0B
+ .2byte MOVE_MIST, MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP
+ .byte F_EV_SPREAD_DEFENSE, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_SABLEYE
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x09
+ .2byte MOVE_SHADOW_BALL, MOVE_NIGHT_SHADE, MOVE_SNATCH, MOVE_FAKE_OUT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_LUNATONE
+ .byte BATTLE_TOWER_ITEM_HARD_STONE, 0x0B
+ .2byte MOVE_COSMIC_POWER, MOVE_SANDSTORM, MOVE_PSYCHIC, MOVE_ROCK_THROW
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_NONE, 0x0B
+ .2byte MOVE_THIEF, MOVE_FAKE_OUT, MOVE_SURF, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0B
+ .2byte MOVE_ODOR_SLEUTH, MOVE_CONFUSE_RAY, MOVE_MAGIC_COAT, MOVE_PSYCHIC
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x0B
+ .2byte MOVE_CUT, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_STUN_SPORE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_WAILORD
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x03
+ .2byte MOVE_WATER_SPOUT, MOVE_ROLLOUT, MOVE_MIST, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_WEEZING
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x05
+ .2byte MOVE_SMOG, MOVE_SELF_DESTRUCT, MOVE_TOXIC, MOVE_SLUDGE_BOMB
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_KADABRA
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x0B
+ .2byte MOVE_FUTURE_SIGHT, MOVE_FOCUS_PUNCH, MOVE_SKILL_SWAP, MOVE_SNATCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_MAGNET, 0x07
+ .2byte MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SPARK, MOVE_QUICK_ATTACK
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_RASH
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x03
+ .2byte MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_XATU
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x03
+ .2byte MOVE_NIGHT_SHADE, MOVE_PECK, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_LOUDRED
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05
+ .2byte MOVE_UPROAR, MOVE_STOMP, MOVE_SCREECH, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_MODEST
+ .align 2
+ .2byte SPECIES_SOLROCK
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x03
+ .2byte MOVE_ROCK_THROW, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_MILD
+ .align 2
+ .2byte SPECIES_CLAYDOL
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x03
+ .2byte MOVE_SANDSTORM, MOVE_REFLECT, MOVE_ROCK_TOMB, MOVE_STRENGTH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_CRAWDAUNT
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x03
+ .2byte MOVE_WATER_PULSE, MOVE_KNOCK_OFF, MOVE_HARDEN, MOVE_CUT
+ .byte F_EV_SPREAD_HP, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_GOLBAT
+ .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x09
+ .2byte MOVE_CONFUSE_RAY, MOVE_WING_ATTACK, MOVE_MEAN_LOOK, MOVE_BITE
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_BELLOSSOM
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A
+ .2byte MOVE_SOLAR_BEAM, MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_BULLET_SEED
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_DONPHAN
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05
+ .2byte MOVE_ROCK_SMASH, MOVE_RAPID_SPIN, MOVE_FLAIL, MOVE_HORN_ATTACK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_NOSEPASS
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0B
+ .2byte MOVE_SANDSTORM, MOVE_ROCK_SLIDE, MOVE_BLOCK, MOVE_THUNDER_WAVE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_PINSIR
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x05
+ .2byte MOVE_SWORDS_DANCE, MOVE_HARDEN, MOVE_CUT, MOVE_SEISMIC_TOSS
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0B
+ .2byte MOVE_DISABLE, MOVE_PSYCH_UP, MOVE_WATER_PULSE, MOVE_BRICK_BREAK
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SHIFTRY
+ .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x07
+ .2byte MOVE_TORMENT, MOVE_EXTRASENSORY, MOVE_SOLAR_BEAM, MOVE_AERIAL_ACE
+ .byte F_EV_SPREAD_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_DUSTOX
+ .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x01
+ .2byte MOVE_CONFUSION, MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_WHIRLWIND
+ .byte F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_SHUPPET
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x03
+ .2byte MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK, MOVE_CURSE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SEAKING
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x07
+ .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_HORN_ATTACK, MOVE_HORN_DRILL
+ .byte F_EV_SPREAD_SP_DEFENSE, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_SKARMORY
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x07
+ .2byte MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_SWIFT, MOVE_AGILITY
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_TORKOAL
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x43
+ .2byte MOVE_FLAMETHROWER, MOVE_IRON_DEFENSE, MOVE_BODY_SLAM, MOVE_PROTECT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_GOLEM
+ .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x05
+ .2byte MOVE_MAGNITUDE, MOVE_EXPLOSION, MOVE_STRENGTH, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x41
+ .2byte MOVE_REFLECT, MOVE_PSYCHIC, MOVE_IMPRISON, MOVE_TOXIC
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_SANDSLASH
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x07
+ .2byte MOVE_SANDSTORM, MOVE_SLASH, MOVE_EARTHQUAKE, MOVE_SWIFT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_WOBBUFFET
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0B
+ .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_CALM
+ .align 2
+ .2byte SPECIES_TENTACRUEL
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x05
+ .2byte MOVE_CONSTRICT, MOVE_SURF, MOVE_HYPER_BEAM, MOVE_SCREECH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_TROPIUS
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x05
+ .2byte MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS, MOVE_RAZOR_LEAF
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_MAWILE
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x43
+ .2byte MOVE_IRON_DEFENSE, MOVE_SLUDGE_BOMB, MOVE_CRUNCH, MOVE_STRENGTH
+ .byte F_EV_SPREAD_ATTACK, NATURE_CALM
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x09
+ .2byte MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_GIGA_DRAIN, MOVE_DISABLE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MAGCARGO
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x0D
+ .2byte MOVE_FLAMETHROWER, MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_AMNESIA
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_LINOONE
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x07
+ .2byte MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF, MOVE_DIG
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x05
+ .2byte MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_ROLLOUT
+ .byte F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x09
+ .2byte MOVE_MEAN_LOOK, MOVE_NIGHT_SHADE, MOVE_SKILL_SWAP, MOVE_SHADOW_BALL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_VILEPLUME
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A
+ .2byte MOVE_TOXIC, MOVE_MOONLIGHT, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE
+ .byte F_EV_SPREAD_HP, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x05
+ .2byte MOVE_BITE, MOVE_HAZE, MOVE_WING_ATTACK, MOVE_STEEL_WING
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_CORSOLA
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x0A
+ .2byte MOVE_RECOVER, MOVE_MIRROR_COAT, MOVE_HAIL, MOVE_SURF
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x0B
+ .2byte MOVE_RAPID_SPIN, MOVE_WATER_PULSE, MOVE_REFLECT, MOVE_SKILL_SWAP
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_EXPLOUD
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x41
+ .2byte MOVE_HYPER_BEAM, MOVE_HOWL, MOVE_UPROAR, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x0B
+ .2byte MOVE_PSYBEAM, MOVE_SNATCH, MOVE_REFLECT, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05
+ .2byte MOVE_HORN_ATTACK, MOVE_COUNTER, MOVE_REVERSAL, MOVE_LEER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CASTFORM
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0B
+ .2byte MOVE_WEATHER_BALL, MOVE_SUNNY_DAY, MOVE_RAIN_DANCE, MOVE_HAIL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_VIGOROTH
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05
+ .2byte MOVE_FOCUS_PUNCH, MOVE_REVERSAL, MOVE_COUNTER, MOVE_TAUNT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_DUSKULL
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x09
+ .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_WILL_O_WISP
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_LANTURN
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x07
+ .2byte MOVE_FLAIL, MOVE_SURF, MOVE_SPARK, MOVE_TAKE_DOWN
+ .byte F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05
+ .2byte MOVE_STRENGTH, MOVE_FAKE_OUT, MOVE_FACADE, MOVE_SAND_ATTACK
+ .byte F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x43
+ .2byte MOVE_AGILITY, MOVE_DIVE, MOVE_ICE_BEAM, MOVE_PROTECT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x41
+ .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_WATER_PULSE, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_AGGRON
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x45
+ .2byte MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_METAL_CLAW, MOVE_ROAR
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_ABSOL
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0xC7
+ .2byte MOVE_SWORDS_DANCE, MOVE_IRON_TAIL, MOVE_SLASH, MOVE_FACADE
+ .byte F_EV_SPREAD_ATTACK, NATURE_LAX
+ .align 2
+ .2byte SPECIES_SWELLOW
+ .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x0F
+ .2byte MOVE_DOUBLE_TEAM, MOVE_FLY, MOVE_TOXIC, MOVE_STEEL_WING
+ .byte 0, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x05
+ .2byte MOVE_STRENGTH, MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x41
+ .2byte MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_HYPER_BEAM, MOVE_SURF
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x41
+ .2byte MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_AGILITY, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x41
+ .2byte MOVE_BLAZE_KICK, MOVE_MIRROR_MOVE, MOVE_EARTHQUAKE, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_ALTARIA
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x43
+ .2byte MOVE_DRAGON_CLAW, MOVE_DRAGON_DANCE, MOVE_TOXIC, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x43
+ .2byte MOVE_BRICK_BREAK, MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_FOCUS_PUNCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_SABLEYE
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x49
+ .2byte MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_DIG, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ZANGOOSE
+ .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x0F
+ .2byte MOVE_FACADE, MOVE_THUNDERBOLT, MOVE_CRUSH_CLAW, MOVE_DETECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_CALM
+ .align 2
+ .2byte SPECIES_LINOONE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x0F
+ .2byte MOVE_IRON_TAIL, MOVE_HEADBUTT, MOVE_ATTRACT, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WHISCASH
+ .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x07
+ .2byte MOVE_MUD_SLAP, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_SOLROCK
+ .byte BATTLE_TOWER_ITEM_HARD_STONE, 0x43
+ .2byte MOVE_EARTHQUAKE, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE, MOVE_CONFUSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x03
+ .2byte MOVE_RECOVER, MOVE_RAIN_DANCE, MOVE_SURF, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_CACTURNE
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x0F
+ .2byte MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_PROTECT, MOVE_FRUSTRATION
+ .byte 0, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SHIFTRY
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05
+ .2byte MOVE_FRUSTRATION, MOVE_HYPER_BEAM, MOVE_GIGA_DRAIN, MOVE_TORMENT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_MAGNET, 0x0F
+ .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_IRON_TAIL, MOVE_ROAR
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_KECLEON
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xC3
+ .2byte MOVE_THUNDERBOLT, MOVE_FOCUS_PUNCH, MOVE_IRON_TAIL, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_PINSIR
+ .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x8D
+ .2byte MOVE_GUILLOTINE, MOVE_SUBMISSION, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_METANG
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x05
+ .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_METEOR_MASH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_CLAYDOL
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x43
+ .2byte MOVE_EARTHQUAKE, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_MASQUERAIN
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0A
+ .2byte MOVE_TOXIC, MOVE_SILVER_WIND, MOVE_ATTRACT, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_RELICANTH
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0xC5
+ .2byte MOVE_ROCK_TOMB, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0D
+ .2byte MOVE_SURF, MOVE_ENCORE, MOVE_BLIZZARD, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WAILORD
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x0B
+ .2byte MOVE_WATER_SPOUT, MOVE_REST, MOVE_AMNESIA, MOVE_HAIL
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_GIRAFARIG
+ .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x4F
+ .2byte MOVE_DOUBLE_TEAM, MOVE_CRUNCH, MOVE_PSYCHIC, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MEDICHAM
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x4B
+ .2byte MOVE_CALM_MIND, MOVE_REVERSAL, MOVE_ROCK_TOMB, MOVE_PSYCHIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_TROPIUS
+ .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0xC7
+ .2byte MOVE_EARTHQUAKE, MOVE_SYNTHESIS, MOVE_RAZOR_LEAF, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_NINJASK
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x05
+ .2byte MOVE_DOUBLE_TEAM, MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_CAMERUPT
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x0D
+ .2byte MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_SHARPEDO
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05
+ .2byte MOVE_CRUNCH, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_PROTECT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WIGGLYTUFF
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0E
+ .2byte MOVE_PROTECT, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_DIG
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_SEVIPER
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x05
+ .2byte MOVE_SLUDGE_BOMB, MOVE_HAZE, MOVE_CRUNCH, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_CRADILY
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0xC1
+ .2byte MOVE_ROCK_TOMB, MOVE_CONFUSE_RAY, MOVE_INGRAIN, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ARMALDO
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0xC1
+ .2byte MOVE_EARTHQUAKE, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_SLASH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MAGNETON
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0D
+ .2byte MOVE_ZAP_CANNON, MOVE_SUPERSONIC, MOVE_TOXIC, MOVE_PROTECT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_LANTURN
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x06
+ .2byte MOVE_THUNDER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SWALOT
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x8B
+ .2byte MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_ENCORE, MOVE_BODY_SLAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SKARMORY
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x81
+ .2byte MOVE_STEEL_WING, MOVE_AGILITY, MOVE_TORMENT, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_DONPHAN
+ .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x0D
+ .2byte MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ROAR, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x41
+ .2byte MOVE_FACADE, MOVE_REVERSAL, MOVE_MEGAHORN, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BANETTE
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x83
+ .2byte MOVE_SHADOW_BALL, MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_SKILL_SWAP
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_SANDSLASH
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0F
+ .2byte MOVE_SANDSTORM, MOVE_TOXIC, MOVE_SLASH, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_CRAWDAUNT
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x05
+ .2byte MOVE_GUILLOTINE, MOVE_CRABHAMMER, MOVE_BLIZZARD, MOVE_SLUDGE_BOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x8B
+ .2byte MOVE_MAGIC_COAT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_RHYDON
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x45
+ .2byte MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_FIRE_BLAST
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x8B
+ .2byte MOVE_PSYCHIC, MOVE_REFLECT, MOVE_RECOVER, MOVE_SKILL_SWAP
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x41
+ .2byte MOVE_SHADOW_BALL, MOVE_WILL_O_WISP, MOVE_BLIZZARD, MOVE_PSYCHIC
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_TORKOAL
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x09
+ .2byte MOVE_FLAMETHROWER, MOVE_AMNESIA, MOVE_IRON_TAIL, MOVE_REST
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x09
+ .2byte MOVE_SCREECH, MOVE_EXPLOSION, MOVE_MIRROR_COAT, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x0B
+ .2byte MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x05
+ .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_WEEZING
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05
+ .2byte MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x4E
+ .2byte MOVE_THUNDERBOLT, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_TENTACRUEL
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x09
+ .2byte MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_SURF, MOVE_SLUDGE_BOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_EXPLOUD
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x05
+ .2byte MOVE_BLIZZARD, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_RETURN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_XATU
+ .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x43
+ .2byte MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_TOXIC
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_GOLEM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x05
+ .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x83
+ .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_NINETALES
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x4A
+ .2byte MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_TOXIC, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x13
+ .2byte MOVE_DOUBLE_TEAM, MOVE_REST, MOVE_SURF, MOVE_DRAGON_BREATH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SLAKING
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x03
+ .2byte MOVE_CURSE, MOVE_AMNESIA, MOVE_YAWN, MOVE_FOCUS_PUNCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x03
+ .2byte MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x21
+ .2byte MOVE_BELLY_DRUM, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_ABSOL
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0xC3
+ .2byte MOVE_FAINT_ATTACK, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_ALTARIA
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x83
+ .2byte MOVE_DRAGON_DANCE, MOVE_MIRROR_MOVE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RASH
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x11
+ .2byte MOVE_CROSS_CHOP, MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_ENCORE
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x43
+ .2byte MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x33
+ .2byte MOVE_COUNTER, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GLALIE
+ .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x81
+ .2byte MOVE_BLIZZARD, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_HUNTAIL
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0xA1
+ .2byte MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0xD3
+ .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_RECOVER, MOVE_TOXIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_GOREBYSS
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x83
+ .2byte MOVE_PSYCHIC, MOVE_SURF, MOVE_BLIZZARD, MOVE_SHADOW_BALL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x53
+ .2byte MOVE_LEAF_BLADE, MOVE_ENDEAVOR, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x53
+ .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_MUD_SHOT, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_AGGRON
+ .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x41
+ .2byte MOVE_DOUBLE_EDGE, MOVE_FLAMETHROWER, MOVE_IRON_TAIL, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CRADILY
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xE1
+ .2byte MOVE_STOCKPILE, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_ARMALDO
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0xC1
+ .2byte MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SLASH, MOVE_SWORDS_DANCE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x82
+ .2byte MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_MACH_PUNCH, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x83
+ .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_TOXIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_SHIFTRY
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x03
+ .2byte MOVE_TORMENT, MOVE_FAINT_ATTACK, MOVE_SHADOW_BALL, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_TROPIUS
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0xC3
+ .2byte MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SOLAR_BEAM, MOVE_LEECH_SEED
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_MACHO_BRACE, 0x23
+ .2byte MOVE_TRICK, MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_TORKOAL
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x81
+ .2byte MOVE_IRON_DEFENSE, MOVE_TOXIC, MOVE_REST, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_NONE, 0x03
+ .2byte MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_ROAR, MOVE_THIEF
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_PINSIR
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x61
+ .2byte MOVE_GUILLOTINE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x93
+ .2byte MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x51
+ .2byte MOVE_MEGAHORN, MOVE_REVERSAL, MOVE_EARTHQUAKE, MOVE_COUNTER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x83
+ .2byte MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x13
+ .2byte MOVE_PSYCHIC, MOVE_RECOVER, MOVE_ENCORE, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x93
+ .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_RECOVER, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x11
+ .2byte MOVE_REST, MOVE_CURSE, MOVE_BLIZZARD, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x11
+ .2byte MOVE_REST, MOVE_IRON_DEFENSE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_MILD
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x91
+ .2byte MOVE_ROCK_TOMB, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x20
+ .2byte MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_BLIZZARD, MOVE_DESTINY_BOND
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_SEAKING
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0xB2
+ .2byte MOVE_HORN_DRILL, MOVE_AGILITY, MOVE_SLEEP_TALK, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_CAMERUPT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x00
+ .2byte MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_ROCK_SLIDE, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_LANTURN
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x82
+ .2byte MOVE_THUNDERBOLT, MOVE_SURF, MOVE_THUNDER_WAVE, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_WEEZING
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x20
+ .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_WHISCASH
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x41
+ .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ROCK_TOMB, MOVE_ATTRACT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_AGGRON
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x11
+ .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_CACTURNE
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x63
+ .2byte MOVE_DYNAMIC_PUNCH, MOVE_COUNTER, MOVE_FAINT_ATTACK, MOVE_GIGA_DRAIN
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_SHARPEDO
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x01
+ .2byte MOVE_CRUNCH, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_SWAGGER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_ABSOL
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x82
+ .2byte MOVE_DOUBLE_EDGE, MOVE_FACADE, MOVE_SWORDS_DANCE, MOVE_QUICK_ATTACK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WAILORD
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x23
+ .2byte MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_FISSURE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_TENTACRUEL
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x21
+ .2byte MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_MIRROR_COAT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0xA2
+ .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_TOXIC, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WOBBUFFET
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x23
+ .2byte MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_RHYDON
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x21
+ .2byte MOVE_EARTHQUAKE, MOVE_MEGAHORN, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GLALIE
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x21
+ .2byte MOVE_CRUNCH, MOVE_BLIZZARD, MOVE_HAIL, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x13
+ .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x17
+ .2byte MOVE_BLAZE_KICK, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x17
+ .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_MUD_SHOT, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x19
+ .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND, MOVE_WILL_O_WISP
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0xF6
+ .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_BRICK_BREAK, MOVE_SLUDGE_BOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x1B
+ .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_REFLECT, MOVE_RECOVER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_SHIFTRY
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x89
+ .2byte MOVE_FAINT_ATTACK, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_REST
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x85
+ .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FAKE_OUT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x49
+ .2byte MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x15
+ .2byte MOVE_CROSS_CHOP, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0B
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x27
+ .2byte MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_MIRROR_COAT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05
+ .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x4D
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x1B
+ .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_DODRIO
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x2B
+ .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_AGILITY, MOVE_FACADE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x0A
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_REVERSAL, MOVE_ATTRACT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x0A
+ .2byte MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x54
+ .2byte MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x06
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x1D
+ .2byte MOVE_SURF, MOVE_TOXIC, MOVE_PROTECT, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x9C
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x15
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xB5
+ .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_FOCUS_PUNCH, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x96
+ .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_DOUBLE_TEAM, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x94
+ .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x96
+ .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_REST, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x95
+ .2byte MOVE_LUSTER_PURGE, MOVE_REFLECT, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x96
+ .2byte MOVE_SURF, MOVE_TOXIC, MOVE_RECOVER, MOVE_MIRROR_COAT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SLAKING
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x05
+ .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1F
+ .2byte MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x17
+ .2byte MOVE_BLAZE_KICK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_REST
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x17
+ .2byte MOVE_MUDDY_WATER, MOVE_MUD_SHOT, MOVE_MIRROR_COAT, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x7B
+ .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND, MOVE_SNATCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x56
+ .2byte MOVE_SPORE, MOVE_COUNTER, MOVE_IRON_TAIL, MOVE_GIGA_DRAIN
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0A
+ .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_RECOVER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05
+ .2byte MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x0C
+ .2byte MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x49
+ .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_PROTECT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x15
+ .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_EARTHQUAKE, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x63
+ .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_REST, MOVE_CRUNCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x07
+ .2byte MOVE_THUNDERBOLT, MOVE_SCREECH, MOVE_MIRROR_COAT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MODEST
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x45
+ .2byte MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_ROCK_TOMB, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_RASH
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x4D
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x1B
+ .2byte MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_REST
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_NINETALES
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A
+ .2byte MOVE_CONFUSE_RAY, MOVE_OVERHEAT, MOVE_FLAMETHROWER, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_GOLEM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x25
+ .2byte MOVE_EARTHQUAKE, MOVE_ROAR, MOVE_FIRE_BLAST, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x27
+ .2byte MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PSYCH_UP
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x55
+ .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REVERSAL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x36
+ .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_ROCK_SLIDE, MOVE_SHEER_COLD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x5C
+ .2byte MOVE_HYDRO_PUMP, MOVE_PROTECT, MOVE_DRAGON_BREATH, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x9D
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x15
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x95
+ .2byte MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_FACADE, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x96
+ .2byte MOVE_BLIZZARD, MOVE_THUNDERBOLT, MOVE_HAIL, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x94
+ .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x96
+ .2byte MOVE_MIST_BALL, MOVE_REFLECT, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x95
+ .2byte MOVE_LUSTER_PURGE, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0xD6
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_KECLEON
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x69
+ .2byte MOVE_TRICK, MOVE_REST, MOVE_IRON_TAIL, MOVE_DISABLE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x5F
+ .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_REST, MOVE_CRUNCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x7F
+ .2byte MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SWAGGER, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x57
+ .2byte MOVE_IRON_TAIL, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x3B
+ .2byte MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_REST, MOVE_IMPRISON
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x56
+ .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x1A
+ .2byte MOVE_PSYCHIC, MOVE_TRICK, MOVE_RECOVER, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x65
+ .2byte MOVE_REVENGE, MOVE_COUNTER, MOVE_FOCUS_PUNCH, MOVE_REVERSAL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x54
+ .2byte MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_TOXIC, MOVE_SURF
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x4B
+ .2byte MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_AIR_CUTTER, MOVE_SHADOW_BALL
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x75
+ .2byte MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_DYNAMIC_PUNCH, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0A
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_CRUNCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x64
+ .2byte MOVE_THUNDER, MOVE_DOUBLE_TEAM, MOVE_MIRROR_COAT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x49
+ .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_PUNCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xCD
+ .2byte MOVE_PROTECT, MOVE_DIG, MOVE_TOXIC, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x5B
+ .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_BLIZZARD, MOVE_PSYCHIC
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1A
+ .2byte MOVE_RAIN_DANCE, MOVE_LEECH_SEED, MOVE_DIVE, MOVE_PROTECT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x4A
+ .2byte MOVE_THUNDER, MOVE_REVERSAL, MOVE_FACADE, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0A
+ .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x15
+ .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x26
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_FISSURE, MOVE_SHEER_COLD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x4D
+ .2byte MOVE_HYDRO_PUMP, MOVE_BLIZZARD, MOVE_HYPER_BEAM, MOVE_DISABLE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x9C
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_HYDRO_PUMP
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0xB5
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_PURSUIT, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x95
+ .2byte MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SUPERPOWER, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x96
+ .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_ANCIENT_POWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RASH
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0xB4
+ .2byte MOVE_CURSE, MOVE_AMNESIA, MOVE_RETURN, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x92
+ .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x91
+ .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_SURF
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xB2
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_ATTRACT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SLAKING
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x65
+ .2byte MOVE_YAWN, MOVE_SLASH, MOVE_COUNTER, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0xDF
+ .2byte MOVE_LEAF_BLADE, MOVE_DETECT, MOVE_DRAGON_CLAW, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0xD7
+ .2byte MOVE_BLAZE_KICK, MOVE_SKY_UPPERCUT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x5F
+ .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_SHEDINJA
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0xDB
+ .2byte MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x94
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_MACHO_BRACE, 0x4B
+ .2byte MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_TRICK, MOVE_REFLECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x92
+ .2byte MOVE_MIST_BALL, MOVE_RECOVER, MOVE_ATTRACT, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x91
+ .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x1A
+ .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x14
+ .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_ROCK_TOMB, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
-gUnknown_8400E04:: @ 8400E04
- .incbin "baserom.gba", 0x400E04, 0x12C0
+gBattleTowerLevel100Mons:: @ 8400E04
+ .2byte SPECIES_LINOONE
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x42
+ .2byte MOVE_SLASH, MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_SAND_ATTACK
+ .byte F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_MIGHTYENA
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x41
+ .2byte MOVE_BITE, MOVE_HOWL, MOVE_ODOR_SLEUTH, MOVE_SCARY_FACE
+ .byte F_EV_SPREAD_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_BEAUTIFLY
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x41
+ .2byte MOVE_GIGA_DRAIN, MOVE_GUST, MOVE_STUN_SPORE, MOVE_PROTECT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_DUSTOX
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x41
+ .2byte MOVE_PSYBEAM, MOVE_GUST, MOVE_DOUBLE_TEAM, MOVE_SILVER_WIND
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_LOMBRE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x03
+ .2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_MEGA_DRAIN, MOVE_SURF
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_NUZLEAF
+ .byte BATTLE_TOWER_ITEM_WHITE_HERB, 0x01
+ .2byte MOVE_BULLET_SEED, MOVE_RAZOR_WIND, MOVE_FAINT_ATTACK, MOVE_GROWTH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWELLOW
+ .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x42
+ .2byte MOVE_AERIAL_ACE, MOVE_GROWL, MOVE_ENDEAVOR, MOVE_FOCUS_ENERGY
+ .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_PELIPPER
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x02
+ .2byte MOVE_SURF, MOVE_WATER_SPORT, MOVE_PROTECT, MOVE_SUPERSONIC
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_MILD
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x42
+ .2byte MOVE_MACH_PUNCH, MOVE_MEGA_DRAIN, MOVE_HEADBUTT, MOVE_STUN_SPORE
+ .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_NINJASK
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x41
+ .2byte MOVE_SCRATCH, MOVE_SCREECH, MOVE_LEECH_LIFE, MOVE_FLASH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01
+ .2byte MOVE_BITE, MOVE_FLY, MOVE_SUPERSONIC, MOVE_HAZE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_MAWILE
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x03
+ .2byte MOVE_VICE_GRIP, MOVE_SWEET_SCENT, MOVE_ASTONISH, MOVE_STRENGTH
+ .byte F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_NOSEPASS
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01
+ .2byte MOVE_ROCK_THROW, MOVE_SANDSTORM, MOVE_HARDEN, MOVE_PROTECT
+ .byte F_EV_SPREAD_ATTACK, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_DELCATTY
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x42
+ .2byte MOVE_DOUBLE_SLAP, MOVE_TAIL_WHIP, MOVE_ATTRACT, MOVE_CHARM
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CAMERUPT
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x01
+ .2byte MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_SP_DEFENSE, NATURE_RASH
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_ORAN_BERRY, 0x01
+ .2byte MOVE_POISON_GAS, MOVE_MINIMIZE, MOVE_SLUDGE, MOVE_SCREECH
+ .byte F_EV_SPREAD_HP, NATURE_CALM
+ .align 2
+ .2byte SPECIES_SANDSLASH
+ .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x03
+ .2byte MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_DEFENSE_CURL, MOVE_SWIFT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SPINDA
+ .byte BATTLE_TOWER_ITEM_SILK_SCARF, 0x42
+ .2byte MOVE_UPROAR, MOVE_WATER_PULSE, MOVE_THRASH, MOVE_SAFEGUARD
+ .byte F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_WHISCASH
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x01
+ .2byte MOVE_TICKLE, MOVE_MUD_SPORT, MOVE_WATER_GUN, MOVE_WATER_SPORT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_CACTURNE
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x01
+ .2byte MOVE_POISON_STING, MOVE_PIN_MISSILE, MOVE_ABSORB, MOVE_COTTON_SPORE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_JIGGLYPUFF
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x42
+ .2byte MOVE_SING, MOVE_ROLLOUT, MOVE_POUND, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_HP, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MARILL
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x42
+ .2byte MOVE_BUBBLE_BEAM, MOVE_DEFENSE_CURL, MOVE_RAIN_DANCE, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MAGNETON
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0x01
+ .2byte MOVE_THUNDER_SHOCK, MOVE_SUPERSONIC, MOVE_FLASH, MOVE_SCREECH
+ .byte F_EV_SPREAD_SPEED, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_CARVANHA
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x01
+ .2byte MOVE_BITE, MOVE_RAGE, MOVE_SCARY_FACE, MOVE_LEER
+ .byte F_EV_SPREAD_ATTACK, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_KECLEON
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x03
+ .2byte MOVE_THIEF, MOVE_LICK, MOVE_BIND, MOVE_FURY_SWIPES
+ .byte F_EV_SPREAD_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_NINETALES
+ .byte BATTLE_TOWER_ITEM_CHARCOAL, 0x02
+ .2byte MOVE_EMBER, MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_SAFEGUARD
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x42
+ .2byte MOVE_SHOCK_WAVE, MOVE_GROWL, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_SEALEO
+ .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x01
+ .2byte MOVE_ICE_BALL, MOVE_WATER_GUN, MOVE_ENCORE, MOVE_HAIL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_LAX
+ .align 2
+ .2byte SPECIES_GRAVELER
+ .byte BATTLE_TOWER_ITEM_HARD_STONE, 0x01
+ .2byte MOVE_ROCK_THROW, MOVE_MUD_SPORT, MOVE_SANDSTORM, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_SHUPPET
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x03
+ .2byte MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SCREECH, MOVE_KNOCK_OFF
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LUVDISC
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A
+ .2byte MOVE_ATTRACT, MOVE_FLAIL, MOVE_SWEET_KISS, MOVE_WATER_PULSE
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_LANTURN
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x0A
+ .2byte MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_WATER_GUN, MOVE_SPARK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CORSOLA
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A
+ .2byte MOVE_MIRROR_COAT, MOVE_BUBBLE, MOVE_HARDEN, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_WAILMER
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05
+ .2byte MOVE_SURF, MOVE_ROAR, MOVE_GROWL, MOVE_MIST
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_RHYDON
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05
+ .2byte MOVE_TAKE_DOWN, MOVE_SCARY_FACE, MOVE_TAIL_WHIP, MOVE_ROAR
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_DODRIO
+ .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x05
+ .2byte MOVE_FURY_ATTACK, MOVE_PURSUIT, MOVE_AERIAL_ACE, MOVE_AGILITY
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x05
+ .2byte MOVE_FURY_SWIPES, MOVE_TAIL_WHIP, MOVE_DISABLE, MOVE_PSYCH_UP
+ .byte F_EV_SPREAD_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_BELLOSSOM
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x0A
+ .2byte MOVE_GIGA_DRAIN, MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_ACID
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_TROPIUS
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05
+ .2byte MOVE_STOMP, MOVE_RAZOR_LEAF, MOVE_GUST, MOVE_SYNTHESIS
+ .byte F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SABLEYE
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x0A
+ .2byte MOVE_NIGHT_SHADE, MOVE_FAKE_OUT, MOVE_PSYCH_UP, MOVE_DETECT
+ .byte F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x03
+ .2byte MOVE_SONIC_BOOM, MOVE_SCREECH, MOVE_SPARK, MOVE_SELF_DESTRUCT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_TENTACRUEL
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x01
+ .2byte MOVE_ACID, MOVE_WATER_PULSE, MOVE_BARRIER, MOVE_WRAP
+ .byte F_EV_SPREAD_SPEED, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_CLAYDOL
+ .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0x05
+ .2byte MOVE_ANCIENT_POWER, MOVE_MUD_SLAP, MOVE_RAPID_SPIN, MOVE_CONFUSION
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A
+ .2byte MOVE_PSYBEAM, MOVE_PSYCH_UP, MOVE_BOUNCE, MOVE_MAGIC_COAT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_CRAWDAUNT
+ .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0x05
+ .2byte MOVE_CRABHAMMER, MOVE_BUBBLE_BEAM, MOVE_BRICK_BREAK, MOVE_PROTECT
+ .byte F_EV_SPREAD_ATTACK, NATURE_CALM
+ .align 2
+ .2byte SPECIES_SEVIPER
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0x01
+ .2byte MOVE_POISON_TAIL, MOVE_GLARE, MOVE_WRAP, MOVE_THIEF
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_ZANGOOSE
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05
+ .2byte MOVE_FURY_CUTTER, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_DETECT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ALTARIA
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x03
+ .2byte MOVE_DRAGON_BREATH, MOVE_SING, MOVE_SAFEGUARD, MOVE_TAKE_DOWN
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ROSELIA
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x0A
+ .2byte MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GROWTH, MOVE_STUN_SPORE
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_VOLBEAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x09
+ .2byte MOVE_SIGNAL_BEAM, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ILLUMISE
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x09
+ .2byte MOVE_CHARM, MOVE_ENCORE, MOVE_SOLAR_BEAM, MOVE_ATTRACT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_MAGNET, 0x03
+ .2byte MOVE_BITE, MOVE_HOWL, MOVE_THUNDER_WAVE, MOVE_SPARK
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_MAWILE
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A
+ .2byte MOVE_CRUNCH, MOVE_IRON_DEFENSE, MOVE_TORMENT, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_RASH
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x05
+ .2byte MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_WHIRLWIND, MOVE_REVERSAL
+ .byte F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_SKARMORY
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x01
+ .2byte MOVE_STEEL_WING, MOVE_AGILITY, MOVE_TAUNT, MOVE_FLY
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_TORKOAL
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x03
+ .2byte MOVE_FIRE_SPIN, MOVE_SMOKESCREEN, MOVE_BODY_SLAM, MOVE_AMNESIA
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_MILD
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x05
+ .2byte MOVE_THRASH, MOVE_DRAGON_RAGE, MOVE_TWISTER, MOVE_HYDRO_PUMP
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_MIGHTYENA
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x05
+ .2byte MOVE_CRUNCH, MOVE_HOWL, MOVE_IRON_TAIL, MOVE_TORMENT
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_LINOONE
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x06
+ .2byte MOVE_SLASH, MOVE_ATTRACT, MOVE_SHOCK_WAVE, MOVE_TOXIC
+ .byte F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MASQUERAIN
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0A
+ .2byte MOVE_TOXIC, MOVE_STUN_SPORE, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x06
+ .2byte MOVE_BULLET_SEED, MOVE_SLAM, MOVE_SCREECH, MOVE_DETECT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x06
+ .2byte MOVE_DOUBLE_KICK, MOVE_FLAMETHROWER, MOVE_DOUBLE_TEAM, MOVE_ROAR
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x49
+ .2byte MOVE_SURF, MOVE_MUD_SHOT, MOVE_MUD_SPORT, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x49
+ .2byte MOVE_DRAGON_BREATH, MOVE_FLY, MOVE_TOXIC, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CALM
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x49
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_SMOKESCREEN, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_CORSOLA
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x03
+ .2byte MOVE_ANCIENT_POWER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_REFLECT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_RHYDON
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x41
+ .2byte MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROAR, MOVE_THUNDERBOLT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x06
+ .2byte MOVE_MEGAHORN, MOVE_COUNTER, MOVE_PROTECT, MOVE_LEER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GIRAFARIG
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x09
+ .2byte MOVE_PSYCHIC, MOVE_CRUNCH, MOVE_BATON_PASS, MOVE_AGILITY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_XATU
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x09
+ .2byte MOVE_PSYCHIC, MOVE_FLY, MOVE_CONFUSE_RAY, MOVE_TOXIC
+ .byte F_EV_SPREAD_SPEED, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_DODRIO
+ .byte BATTLE_TOWER_ITEM_SHARP_BEAK, 0x03
+ .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_PURSUIT, MOVE_TORMENT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SERIOUS
+ .align 2
+ .2byte SPECIES_VILEPLUME
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x89
+ .2byte MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_SLEEP_POWDER, MOVE_PETAL_DANCE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_MODEST
+ .align 2
+ .2byte SPECIES_MEDICHAM
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x06
+ .2byte MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_BULK_UP, MOVE_PSYCHIC
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_ABSOL
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x06
+ .2byte MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x4B
+ .2byte MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_DISABLE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_SHUPPET
+ .byte BATTLE_TOWER_ITEM_SPELL_TAG, 0x43
+ .2byte MOVE_GRUDGE, MOVE_SHADOW_BALL, MOVE_CURSE, MOVE_KNOCK_OFF
+ .byte F_EV_SPREAD_SP_ATTACK, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_CASTFORM
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x82
+ .2byte MOVE_WEATHER_BALL, MOVE_HAIL, MOVE_SUNNY_DAY, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_SPEED, NATURE_MODEST
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x02
+ .2byte MOVE_SURF, MOVE_REFRESH, MOVE_RECOVER, MOVE_RAIN_DANCE
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_SHARPEDO
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x01
+ .2byte MOVE_CRUNCH, MOVE_FOCUS_ENERGY, MOVE_SCARY_FACE, MOVE_SCREECH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_LAX
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x06
+ .2byte MOVE_EARTHQUAKE, MOVE_SAND_ATTACK, MOVE_DRAGON_BREATH, MOVE_SAND_TOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_TRAPINCH
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x09
+ .2byte MOVE_TOXIC, MOVE_SAND_TOMB, MOVE_CRUNCH, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_LUNATONE
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x43
+ .2byte MOVE_PSYCHIC, MOVE_ROCK_THROW, MOVE_HYPNOSIS, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SOLROCK
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x43
+ .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_COSMIC_POWER, MOVE_CALM_MIND
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_BALTOY
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x43
+ .2byte MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_REFLECT, MOVE_SELF_DESTRUCT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_CRAWDAUNT
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x06
+ .2byte MOVE_CRABHAMMER, MOVE_SURF, MOVE_PROTECT, MOVE_BRICK_BREAK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH
+ .align 2
+ .2byte SPECIES_WHISCASH
+ .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x06
+ .2byte MOVE_EARTHQUAKE, MOVE_TICKLE, MOVE_AMNESIA, MOVE_SURF
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SEVIPER
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x09
+ .2byte MOVE_POISON_TAIL, MOVE_CRUNCH, MOVE_GIGA_DRAIN, MOVE_HAZE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_MAGCARGO
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x89
+ .2byte MOVE_FLAMETHROWER, MOVE_LIGHT_SCREEN, MOVE_AMNESIA, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_ATTACK, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x09
+ .2byte MOVE_KARATE_CHOP, MOVE_SEISMIC_TOSS, MOVE_BRICK_BREAK, MOVE_LOW_KICK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_SWALOT
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x86
+ .2byte MOVE_YAWN, MOVE_WATER_PULSE, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x0C
+ .2byte MOVE_LEAF_BLADE, MOVE_GIGA_DRAIN, MOVE_FURY_CUTTER, MOVE_DETECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x0C
+ .2byte MOVE_BLAZE_KICK, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_QUICK_ATTACK
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x4C
+ .2byte MOVE_SURF, MOVE_MUD_SHOT, MOVE_MUD_SLAP, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MIGHTYENA
+ .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x04
+ .2byte MOVE_CRUNCH, MOVE_HOWL, MOVE_SWAGGER, MOVE_SHADOW_BALL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_CALM
+ .align 2
+ .2byte SPECIES_LINOONE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x04
+ .2byte MOVE_SLASH, MOVE_REST, MOVE_BELLY_DRUM, MOVE_THUNDERBOLT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_MILD
+ .align 2
+ .2byte SPECIES_BEAUTIFLY
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x08
+ .2byte MOVE_GIGA_DRAIN, MOVE_ATTRACT, MOVE_MORNING_SUN, MOVE_STUN_SPORE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_DUSTOX
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x08
+ .2byte MOVE_PSYCHIC, MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_TOXIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0C
+ .2byte MOVE_FAKE_OUT, MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_UPROAR
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SHIFTRY
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x0C
+ .2byte MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_TORMENT, MOVE_SWAGGER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_SWELLOW
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x88
+ .2byte MOVE_FLY, MOVE_ENDEAVOR, MOVE_AERIAL_ACE, MOVE_TOXIC
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_BLACK_GLASSES, 0x4A
+ .2byte MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_PSYCHIC, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x0C
+ .2byte MOVE_DYNAMIC_PUNCH, MOVE_MIND_READER, MOVE_SNATCH, MOVE_MEGA_DRAIN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_VIGOROTH
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x04
+ .2byte MOVE_SLASH, MOVE_UPROAR, MOVE_ENCORE, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_CALM
+ .align 2
+ .2byte SPECIES_NINJASK
+ .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x04
+ .2byte MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_SHEDINJA
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0xCA
+ .2byte MOVE_CONFUSE_RAY, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_GRUDGE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_LOUDRED
+ .byte BATTLE_TOWER_ITEM_PECHA_BERRY, 0x04
+ .2byte MOVE_HYPER_VOICE, MOVE_HOWL, MOVE_SHADOW_BALL, MOVE_TORMENT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x04
+ .2byte MOVE_ARM_THRUST, MOVE_BULK_UP, MOVE_BRICK_BREAK, MOVE_HIDDEN_POWER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_TWISTED_SPOON, 0x88
+ .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_FUTURE_SIGHT, MOVE_DISABLE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0x88
+ .2byte MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_MEAN_LOOK, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MAWILE
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x04
+ .2byte MOVE_CRUNCH, MOVE_IRON_DEFENSE, MOVE_FAKE_TEARS, MOVE_POISON_FANG
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_AGGRON
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x45
+ .2byte MOVE_METAL_CLAW, MOVE_FLAMETHROWER, MOVE_METAL_SOUND, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GOLEM
+ .byte BATTLE_TOWER_ITEM_SOFT_SAND, 0xC5
+ .2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, MOVE_SELF_DESTRUCT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_MAGNET, 0x04
+ .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_CHARGE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_VOLBEAT
+ .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x08
+ .2byte MOVE_CONFUSE_RAY, MOVE_SIGNAL_BEAM, MOVE_MOONLIGHT, MOVE_TAIL_GLOW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_ILLUMISE
+ .byte BATTLE_TOWER_ITEM_SILVER_POWDER, 0x08
+ .2byte MOVE_THUNDERBOLT, MOVE_FLATTER, MOVE_WISH, MOVE_ENCORE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MASQUERAIN
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x88
+ .2byte MOVE_GIGA_DRAIN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_TOXIC
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_ROSELIA
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x08
+ .2byte MOVE_PETAL_DANCE, MOVE_GROWTH, MOVE_SYNTHESIS, MOVE_GRASS_WHISTLE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_IMPISH
+ .align 2
+ .2byte SPECIES_DELCATTY
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x08
+ .2byte MOVE_SING, MOVE_ATTRACT, MOVE_DOUBLE_SLAP, MOVE_HEAL_BELL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_SEAKING
+ .byte BATTLE_TOWER_ITEM_MYSTIC_WATER, 0x88
+ .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_ATTRACT, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x8C
+ .2byte MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_DRAGON_RAGE, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_CALM
+ .align 2
+ .2byte SPECIES_SWALOT
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x42
+ .2byte MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_YAWN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_MAGCARGO
+ .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0x41
+ .2byte MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_BODY_SLAM, MOVE_LIGHT_SCREEN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_POISON_BARB, 0xC3
+ .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_ACID_ARMOR, MOVE_DISABLE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_SPINDA
+ .byte BATTLE_TOWER_ITEM_SILK_SCARF, 0x42
+ .2byte MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_MODEST
+ .align 2
+ .2byte SPECIES_ALTARIA
+ .byte BATTLE_TOWER_ITEM_DRAGON_FANG, 0x03
+ .2byte MOVE_DRAGON_CLAW, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_REFRESH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH
+ .align 2
+ .2byte SPECIES_ZANGOOSE
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x03
+ .2byte MOVE_CRUSH_CLAW, MOVE_TAUNT, MOVE_SWORDS_DANCE, MOVE_DETECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_SEVIPER
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x41
+ .2byte MOVE_SWAGGER, MOVE_TAUNT, MOVE_GLARE, MOVE_POISON_TAIL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x42
+ .2byte MOVE_TOXIC, MOVE_BOUNCE, MOVE_CONFUSE_RAY, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_CACTURNE
+ .byte BATTLE_TOWER_ITEM_MIRACLE_SEED, 0x41
+ .2byte MOVE_NEEDLE_ARM, MOVE_INGRAIN, MOVE_SPIKES, MOVE_COTTON_SPORE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_CLAYDOL
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x03
+ .2byte MOVE_EARTHQUAKE, MOVE_SANDSTORM, MOVE_COSMIC_POWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_TENTACRUEL
+ .byte BATTLE_TOWER_ITEM_MENTAL_HERB, 0xC1
+ .2byte MOVE_SLUDGE_BOMB, MOVE_HYDRO_PUMP, MOVE_BARRIER, MOVE_SUPERSONIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WIGGLYTUFF
+ .byte BATTLE_TOWER_ITEM_RAWST_BERRY, 0xC3
+ .2byte MOVE_SING, MOVE_FOCUS_PUNCH, MOVE_DISABLE, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_ADAMANT
+ .align 2
+ .2byte SPECIES_AZUMARILL
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0xC2
+ .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_DEFENSE_CURL, MOVE_ROLLOUT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_RASH
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0xC3
+ .2byte MOVE_THUNDERBOLT, MOVE_MIRROR_COAT, MOVE_LIGHT_SCREEN, MOVE_SELF_DESTRUCT
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x42
+ .2byte MOVE_HYDRO_PUMP, MOVE_ATTRACT, MOVE_RECOVER, MOVE_REFRESH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_KECLEON
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x43
+ .2byte MOVE_SKILL_SWAP, MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_THUNDERBOLT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x43
+ .2byte MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_REST, MOVE_MEAN_LOOK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_ABSOL
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x41
+ .2byte MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_NINETALES
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0xC2
+ .2byte MOVE_FLAMETHROWER, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_WILL_O_WISP
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_PIKACHU
+ .byte BATTLE_TOWER_ITEM_LIGHT_BALL, 0xC2
+ .2byte MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_VILEPLUME
+ .byte BATTLE_TOWER_ITEM_ASPEAR_BERRY, 0xC3
+ .2byte MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_MOONLIGHT, MOVE_SLUDGE_BOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_DONPHAN
+ .byte BATTLE_TOWER_ITEM_PERSIM_BERRY, 0x41
+ .2byte MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_IRON_TAIL, MOVE_FISSURE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIRKY
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_CHERI_BERRY, 0xC3
+ .2byte MOVE_CONFUSE_RAY, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_NEVER_MELT_ICE, 0x43
+ .2byte MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_ENCORE, MOVE_HAIL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_LAX
+ .align 2
+ .2byte SPECIES_RELICANTH
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x41
+ .2byte MOVE_YAWN, MOVE_MUD_SPORT, MOVE_DOUBLE_EDGE, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_LONELY
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x43
+ .2byte MOVE_RAIN_DANCE, MOVE_ICE_BEAM, MOVE_HYDRO_PUMP, MOVE_AGILITY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_CRADILY
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x43
+ .2byte MOVE_CONFUSE_RAY, MOVE_INGRAIN, MOVE_ANCIENT_POWER, MOVE_GIGA_DRAIN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD
+ .align 2
+ .2byte SPECIES_ARMALDO
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x43
+ .2byte MOVE_SLASH, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_WATER_PULSE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_METAL_COAT, 0x41
+ .2byte MOVE_METAL_CLAW, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_AGILITY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x42
+ .2byte MOVE_DRAGON_BREATH, MOVE_CRUNCH, MOVE_FLAMETHROWER, MOVE_AERIAL_ACE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_MIGHTYENA
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x01
+ .2byte MOVE_CRUNCH, MOVE_YAWN, MOVE_FACADE, MOVE_HOWL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LINOONE
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x02
+ .2byte MOVE_HYPER_BEAM, MOVE_FACADE, MOVE_ATTRACT, MOVE_TRICK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x03
+ .2byte MOVE_SURF, MOVE_FOCUS_PUNCH, MOVE_FAKE_OUT, MOVE_SYNTHESIS
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_EXPLOUD
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x01
+ .2byte MOVE_UPROAR, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWELLOW
+ .byte BATTLE_TOWER_ITEM_LANSAT_BERRY, 0x02
+ .2byte MOVE_FACADE, MOVE_SUPERSONIC, MOVE_WING_ATTACK, MOVE_ENDEAVOR
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_PELIPPER
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x82
+ .2byte MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x01
+ .2byte MOVE_DYNAMIC_PUNCH, MOVE_COUNTER, MOVE_BULK_UP, MOVE_MIND_READER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SHEDINJA
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x01
+ .2byte MOVE_RETURN, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_SHADOW_BALL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_EXPLOUD
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01
+ .2byte MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_FLAMETHROWER, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x01
+ .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_FACADE, MOVE_FAKE_OUT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x83
+ .2byte MOVE_PSYCHIC, MOVE_ENCORE, MOVE_DISABLE, MOVE_RECOVER
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x81
+ .2byte MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER, MOVE_TORMENT, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SABLEYE
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x83
+ .2byte MOVE_TOXIC, MOVE_DETECT, MOVE_RECOVER, MOVE_TORMENT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_MAWILE
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x02
+ .2byte MOVE_CRUNCH, MOVE_SWORDS_DANCE, MOVE_IRON_DEFENSE, MOVE_REST
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_AGGRON
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x01
+ .2byte MOVE_DOUBLE_EDGE, MOVE_IRON_DEFENSE, MOVE_ROAR, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GOLEM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x01
+ .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FLAMETHROWER, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_NOSEPASS
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x81
+ .2byte MOVE_THUNDER_WAVE, MOVE_ROCK_SLIDE, MOVE_TORMENT, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x02
+ .2byte MOVE_THUNDER, MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_ROSELIA
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x82
+ .2byte MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_GROWTH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_DELCATTY
+ .byte BATTLE_TOWER_ITEM_STARF_BERRY, 0x02
+ .2byte MOVE_ASSIST, MOVE_SING, MOVE_ATTRACT, MOVE_SUBSTITUTE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_TROPIUS
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0xC2
+ .2byte MOVE_RAZOR_LEAF, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_SYNTHESIS
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_SWALOT
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x03
+ .2byte MOVE_YAWN, MOVE_SLUDGE_BOMB, MOVE_ATTRACT, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_BLACK_BELT, 0x01
+ .2byte MOVE_CROSS_CHOP, MOVE_BULK_UP, MOVE_LOW_KICK, MOVE_BRICK_BREAK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_CAMERUPT
+ .byte BATTLE_TOWER_ITEM_SITRUS_BERRY, 0x40
+ .2byte MOVE_ERUPTION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_OVERHEAT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_MAGCARGO
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x03
+ .2byte MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_REFLECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WEEZING
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x81
+ .2byte MOVE_WILL_O_WISP, MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_LAX
+ .align 2
+ .2byte SPECIES_SPINDA
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x82
+ .2byte MOVE_TRICK, MOVE_TEETER_DANCE, MOVE_FOCUS_PUNCH, MOVE_FACADE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_SKARMORY
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x01
+ .2byte MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_TORMENT, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ALTARIA
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x02
+ .2byte MOVE_SING, MOVE_DRAGON_CLAW, MOVE_ICE_BEAM, MOVE_EARTHQUAKE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_GRUMPIG
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x82
+ .2byte MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_CALM_MIND, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SHIFTRY
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x20
+ .2byte MOVE_SWAGGER, MOVE_FRUSTRATION, MOVE_ATTRACT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_CLAYDOL
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x20
+ .2byte MOVE_COSMIC_POWER, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x33
+ .2byte MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_BELLY_DRUM, MOVE_REST
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_NOSEPASS
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x20
+ .2byte MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE, MOVE_EARTHQUAKE, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_LAX
+ .align 2
+ .2byte SPECIES_DUSCLOPS
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x33
+ .2byte MOVE_SHADOW_PUNCH, MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_DESTINY_BOND
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_SEAKING
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x20
+ .2byte MOVE_HORN_DRILL, MOVE_AGILITY, MOVE_SLEEP_TALK, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_CAMERUPT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x73
+ .2byte MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_ROCK_SLIDE, MOVE_FISSURE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_LANTURN
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x13
+ .2byte MOVE_THUNDERBOLT, MOVE_SURF, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_WEEZING
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x33
+ .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WHISCASH
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x20
+ .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_SPARK, MOVE_FISSURE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_AGGRON
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x51
+ .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_KECLEON
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x12
+ .2byte MOVE_TRICK, MOVE_FOCUS_PUNCH, MOVE_ATTRACT, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_MILD
+ .align 2
+ .2byte SPECIES_SHARPEDO
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x11
+ .2byte MOVE_CRUNCH, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_SWAGGER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ABSOL
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x12
+ .2byte MOVE_DOUBLE_EDGE, MOVE_FACADE, MOVE_SWORDS_DANCE, MOVE_QUICK_ATTACK
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WAILORD
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x72
+ .2byte MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_FISSURE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_TENTACRUEL
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x20
+ .2byte MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_BARRIER, MOVE_MIRROR_COAT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_SABLEYE
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x32
+ .2byte MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_RECOVER, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WOBBUFFET
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x20
+ .2byte MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_MILD
+ .align 2
+ .2byte SPECIES_RHYDON
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x71
+ .2byte MOVE_EARTHQUAKE, MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_HORN_DRILL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GLALIE
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x31
+ .2byte MOVE_CRUNCH, MOVE_BLIZZARD, MOVE_HAIL, MOVE_SHEER_COLD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x8C
+ .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_CRUNCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x8C
+ .2byte MOVE_BLAZE_KICK, MOVE_COUNTER, MOVE_ENDURE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x8C
+ .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_MIRROR_COAT, MOVE_BLIZZARD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x1A
+ .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND, MOVE_SNATCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x15
+ .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_MACH_PUNCH, MOVE_ATTRACT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x58
+ .2byte MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_RECOVER
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x15
+ .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FAKE_OUT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x55
+ .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x58
+ .2byte MOVE_SLUDGE_BOMB, MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER, MOVE_DOUBLE_TEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x5D
+ .2byte MOVE_CROSS_CHOP, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x1A
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x60
+ .2byte MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_MIRROR_COAT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x64
+ .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x1C
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_CRUNCH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x5C
+ .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_CONFUSE_RAY
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_NINETALES
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x4A
+ .2byte MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_FIRE_SPIN, MOVE_HEAT_WAVE
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x5A
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_REVERSAL, MOVE_IRON_TAIL
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x55
+ .2byte MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_DIG
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x5D
+ .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x26
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_SHEER_COLD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_CHESTO_BERRY, 0x5B
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_REST
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0D
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_FIRE_BLAST
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x3D
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x3C
+ .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x3C
+ .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x3C
+ .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x0E
+ .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0D
+ .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1A
+ .2byte MOVE_SURF, MOVE_TOXIC, MOVE_RECOVER, MOVE_MIRROR_COAT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SLAKING
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x15
+ .2byte MOVE_YAWN, MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SLACK_OFF
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x8C
+ .2byte MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x8C
+ .2byte MOVE_BLAZE_KICK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_QUICK_ATTACK
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x8C
+ .2byte MOVE_MUDDY_WATER, MOVE_MUD_SHOT, MOVE_MIRROR_COAT, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x0A
+ .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_HYPNOSIS, MOVE_DREAM_EATER
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x05
+ .2byte MOVE_SPORE, MOVE_COUNTER, MOVE_SKY_UPPERCUT, MOVE_GIGA_DRAIN
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x58
+ .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_RECOVER
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x04
+ .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_ENDURE, MOVE_REVERSAL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_GYARADOS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x44
+ .2byte MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BOLD
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x48
+ .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_FLY
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x5D
+ .2byte MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_EARTHQUAKE, MOVE_FACADE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x0A
+ .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x60
+ .2byte MOVE_THUNDERBOLT, MOVE_LIGHT_SCREEN, MOVE_MIRROR_COAT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x64
+ .2byte MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_FLAMETHROWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x1C
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_CRUNCH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x5C
+ .2byte MOVE_BLIZZARD, MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_RECOVER
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_DODRIO
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x5A
+ .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_AGILITY, MOVE_FACADE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_RAICHU
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x4A
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_FOCUS_PUNCH
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x45
+ .2byte MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_ATTRACT
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x5D
+ .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REVERSAL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x26
+ .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_ROCK_SLIDE, MOVE_SHEER_COLD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x5C
+ .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_KINGS_ROCK, 0x1D
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x3D
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x3C
+ .2byte MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_FOCUS_PUNCH, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x3C
+ .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_HAIL, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x3C
+ .2byte MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x1E
+ .2byte MOVE_MIST_BALL, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x1D
+ .2byte MOVE_LUSTER_PURGE, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x1A
+ .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_MIRROR_COAT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SLAKING
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x15
+ .2byte MOVE_YAWN, MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_PURSUIT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x8C
+ .2byte MOVE_LEAF_BLADE, MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x8C
+ .2byte MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SWAGGER, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x8C
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_ATTRACT, MOVE_REST
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_GARDEVOIR
+ .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x0A
+ .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ATTRACT, MOVE_WILL_O_WISP
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BRELOOM
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x05
+ .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_MACH_PUNCH, MOVE_COUNTER
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_CHOICE_BAND, 0x58
+ .2byte MOVE_PSYCHIC, MOVE_TRICK, MOVE_RECOVER, MOVE_SNATCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_HARIYAMA
+ .byte BATTLE_TOWER_ITEM_FOCUS_BAND, 0x05
+ .2byte MOVE_REVENGE, MOVE_COUNTER, MOVE_FOCUS_PUNCH, MOVE_REVERSAL
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x0A
+ .2byte MOVE_RAIN_DANCE, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_DIVE
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_CROBAT
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x48
+ .2byte MOVE_SLUDGE_BOMB, MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_SNATCH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x5D
+ .2byte MOVE_CROSS_CHOP, MOVE_FIRE_BLAST, MOVE_LOW_KICK, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_MANECTRIC
+ .byte BATTLE_TOWER_ITEM_LUM_BERRY, 0x08
+ .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_CRUNCH
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_ELECTRODE
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x60
+ .2byte MOVE_THUNDER, MOVE_SWIFT, MOVE_MIRROR_COAT, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED, NATURE_BASHFUL
+ .align 2
+ .2byte SPECIES_MUK
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x64
+ .2byte MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_PUNCH
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_FLYGON
+ .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x0C
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_SANDSTORM
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_TIMID
+ .align 2
+ .2byte SPECIES_STARMIE
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x4C
+ .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_PSYCHIC
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LUDICOLO
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x4A
+ .2byte MOVE_LEECH_SEED, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_DEFENSE, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SKARMORY
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x4B
+ .2byte MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_ATTRACT, MOVE_PURSUIT
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_DEFENSE, NATURE_SASSY
+ .align 2
+ .2byte SPECIES_GOLDUCK
+ .byte BATTLE_TOWER_ITEM_SCOPE_LENS, 0x49
+ .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_CROSS_CHOP
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_JOLLY
+ .align 2
+ .2byte SPECIES_HERACROSS
+ .byte BATTLE_TOWER_ITEM_QUICK_CLAW, 0x5D
+ .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_WALREIN
+ .byte BATTLE_TOWER_ITEM_LEPPA_BERRY, 0x26
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_FISSURE, MOVE_SHEER_COLD
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_KINGDRA
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x5C
+ .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_HYPER_BEAM, MOVE_FLAIL
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x1D
+ .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_HYDRO_PUMP
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_NAUGHTY
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x3D
+ .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM
+ .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_REGIROCK
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x3C
+ .2byte MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_SUPERPOWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_REGICE
+ .byte BATTLE_TOWER_ITEM_LAX_INCENSE, 0x3C
+ .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_ANCIENT_POWER, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK, NATURE_CAREFUL
+ .align 2
+ .2byte SPECIES_REGISTEEL
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x3C
+ .2byte MOVE_METAL_CLAW, MOVE_THUNDERBOLT, MOVE_HYPER_BEAM, MOVE_EXPLOSION
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_ATTACK, NATURE_GENTLE
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x1E
+ .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x1D
+ .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_MILOTIC
+ .byte BATTLE_TOWER_ITEM_APICOT_BERRY, 0x1A
+ .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_ATTRACT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_BRAVE
+ .align 2
+ .2byte SPECIES_ALTARIA
+ .byte BATTLE_TOWER_ITEM_GANLON_BERRY, 0x0A
+ .2byte MOVE_DRAGON_CLAW, MOVE_ICE_BEAM, MOVE_SING, MOVE_FLAMETHROWER
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_SCEPTILE
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x9C
+ .2byte MOVE_LEAF_BLADE, MOVE_DETECT, MOVE_DRAGON_CLAW, MOVE_CRUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_BLAZIKEN
+ .byte BATTLE_TOWER_ITEM_SALAC_BERRY, 0x9C
+ .2byte MOVE_BLAZE_KICK, MOVE_SKY_UPPERCUT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SP_ATTACK, NATURE_DOCILE
+ .align 2
+ .2byte SPECIES_SWAMPERT
+ .byte BATTLE_TOWER_ITEM_PETAYA_BERRY, 0x9C
+ .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_ROCK_TOMB
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SHEDINJA
+ .byte BATTLE_TOWER_ITEM_BRIGHT_POWDER, 0x20
+ .2byte MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_GRUDGE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_METAGROSS
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1D
+ .2byte MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_PROTECT
+ .byte F_EV_SPREAD_HP | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_DEFENSE, NATURE_NAIVE
+ .align 2
+ .2byte SPECIES_ALAKAZAM
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x58
+ .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HASTY
+ .align 2
+ .2byte SPECIES_LATIAS
+ .byte BATTLE_TOWER_ITEM_LEFTOVERS, 0x1E
+ .2byte MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_QUIET
+ .align 2
+ .2byte SPECIES_LATIOS
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x1D
+ .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW
+ .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_SP_ATTACK, NATURE_HARDY
+ .align 2
+ .2byte SPECIES_SALAMENCE
+ .byte BATTLE_TOWER_ITEM_SHELL_BELL, 0x1D
+ .2byte MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE
+ .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SP_DEFENSE, NATURE_RELAXED
+ .align 2
+ .2byte SPECIES_MACHAMP
+ .byte BATTLE_TOWER_ITEM_LIECHI_BERRY, 0x5D
+ .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_LOW_KICK, MOVE_ROCK_SLIDE
+ .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_SPEED, NATURE_HARDY
+ .align 2
-gUnknown_84020C4:: @ 84020C4
- .incbin "baserom.gba", 0x4020C4, 0x16
+sMaleTrainerClasses:: @ size = 0
+sFemaleTrainerClasses:: @ size = 0
+gBattleTowerBannedSpecies:: @ 84020C4
+ .2byte SPECIES_MEW
+ .2byte SPECIES_MEWTWO
+ .2byte SPECIES_HO_OH
+ .2byte SPECIES_LUGIA
+ .2byte SPECIES_CELEBI
+ .2byte SPECIES_KYOGRE
+ .2byte SPECIES_GROUDON
+ .2byte SPECIES_RAYQUAZA
+ .2byte SPECIES_JIRACHI
+ .2byte SPECIES_DEOXYS
+ .2byte 0xFFFF
-gUnknown_84020DA:: @ 84020DA
- .incbin "baserom.gba", 0x4020DA, 0xC
+sShortStreakPrizes:: @ 84020DA
+ .2byte ITEM_HP_UP
+ .2byte ITEM_PROTEIN
+ .2byte ITEM_IRON
+ .2byte ITEM_CALCIUM
+ .2byte ITEM_CARBOS
+ .2byte ITEM_ZINC
-gUnknown_84020E6:: @ 84020E6
- .incbin "baserom.gba", 0x4020E6, 0x12
+sLongStreakPrizes:: @ 84020E6
+ .2byte ITEM_BRIGHT_POWDER
+ .2byte ITEM_WHITE_HERB
+ .2byte ITEM_QUICK_CLAW
+ .2byte ITEM_LEFTOVERS
+ .2byte ITEM_MENTAL_HERB
+ .2byte ITEM_KINGS_ROCK
+ .2byte ITEM_FOCUS_BAND
+ .2byte ITEM_SCOPE_LENS
+ .2byte ITEM_CHOICE_BAND
diff --git a/data/field_effect.s b/data/field_effect.s
index 0ae0ba95d..1a38abf94 100644
--- a/data/field_effect.s
+++ b/data/field_effect.s
@@ -37,7 +37,12 @@ gUnknown_83CBE70:: @ 83CBE70
gUnknown_83CBE84:: @ 83CBE84
.incbin "baserom.gba", 0x3CBE84, 0x18
- .incbin "baserom.gba", 0x3CBE9C, 0xEC
+
+gUnknown_83CBE9C::
+ .incbin "baserom.gba", 0x3CBE9C, 0x8
+
+gUnknown_83CBEA4::
+ .incbin "baserom.gba", 0x3CBEA4, 0xE4
gUnknown_83CBF88:: @ 83CBF88
.incbin "baserom.gba", 0x3CBF88, 0x18
diff --git a/data/field_effect_scripts.s b/data/field_effect_scripts.s
index e655f0502..98685da05 100644
--- a/data/field_effect_scripts.s
+++ b/data/field_effect_scripts.s
@@ -1,4 +1,346 @@
+ .include "asm/macros/field_effect_script.inc"
.section script_data, "aw", %progbits
-
+ .align 2
gUnknown_81D96AC:: @ 81D96AC
- .incbin "baserom.gba", 0x1D96AC, 0x304
+ .4byte gFldEffScript_ExclamationMarkIcon1
+ .4byte gFldEffScript_UseCutOnGrass
+ .4byte gFldEffScript_UseCutOnTree
+ .4byte gFldEffScript_Shadow
+ .4byte gFldEffScript_TallGrass
+ .4byte gFldEffScript_Ripple
+ .4byte gFldEffScript_FieldMoveShowMon
+ .4byte gFldEffScript_Ash
+ .4byte gFldEffScript_SurfBlob
+ .4byte gFldEffScript_UseSurf
+ .4byte gFldEffScript_Dust
+ .4byte gFldEffScript_UseSecretPowerCave
+ .4byte gFldEffScript_JumpTallGrass
+ .4byte gFldEffScript_SandFootprints
+ .4byte gFldEffScript_JumpBigSplash
+ .4byte gFldEffScript_Splash
+ .4byte gFldEffScript_JumpSmallSplash
+ .4byte gFldEffScript_LongGrass
+ .4byte gFldEffScript_JumpLongGrass
+ .4byte gFldEffScript_Unknown19
+ .4byte gFldEffScript_Unknown20
+ .4byte gFldEffScript_Unknown21
+ .4byte gFldEffScript_Unknown22
+ .4byte gFldEffScript_BerryTreeGrowthSparkle
+ .4byte gFldEffScript_DeepSandFootprints
+ .4byte gFldEffScript_PokecenterHeal
+ .4byte gFldEffScript_UseSecretPowerTree
+ .4byte gFldEffScript_UseSecretPowerShrub
+ .4byte gFldEffScript_TreeDisguise
+ .4byte gFldEffScript_MountainDisguise
+ .4byte gFldEffScript_NpcflyOut
+ .4byte gFldEffScript_UseFly
+ .4byte gFldEffScript_FlyIn
+ .4byte gFldEffScript_ExclamationMarkIcon2
+ .4byte gFldEffScript_FeetInFlowingWater
+ .4byte gFldEffScript_BikeTireTracks
+ .4byte gFldEffScript_SandDisguise
+ .4byte gFldEffScript_UseRockSmash
+ .4byte gFldEffScript_UseDig
+ .4byte gFldEffScript_SandPile
+ .4byte gFldEffScript_UseStrength
+ .4byte gFldEffScript_ShortGrass
+ .4byte gFldEffScript_HotSpringsWater
+ .4byte gFldEffScript_UseWaterfall
+ .4byte gFldEffScript_UseDive
+ .4byte gFldEffScript_Pokeball
+ .4byte gFldEffScript_HeartIcon
+ .4byte gFldEffScript_Nop47
+ .4byte gFldEffScript_Nop48
+ .4byte gFldEffScript_PopOutOfAsh
+ .4byte gFldEffScript_LavaridgeGymWarp
+ .4byte gFldEffScript_SweetScent
+ .4byte gFldEffScript_SandPillar
+ .4byte gFldEffScript_Bubbles
+ .4byte gFldEffScript_Sparkle
+ .4byte gFldEffScript_SecretPowerCave
+ .4byte gFldEffScript_SecretPowerTree
+ .4byte gFldEffScript_SecretPowerShrub
+ .4byte gFldEffScript_CutGrass
+ .4byte gFldEffScript_FieldMoveShowMonInit
+ .4byte gFldEffScript_UseFlyAncientTomb
+ .4byte gFldEffScript_PcturnOn
+ .4byte gFldEffScript_HallOfFameRecord
+ .4byte gFldEffScript_UseTeleport
+ .4byte gFldEffScript_Unk40
+ .4byte gFldEffScript_Unk41
+ .4byte gFldEffScript_Unk42
+ .4byte gFldEffScript_Unk43
+ .4byte gFldEffScript_Unk44
+ .4byte gFldEffScript_Unk45
+
+gFldEffScript_ExclamationMarkIcon1:: @ 81D97C4
+ callnative FldEff_ExclamationMarkIcon1
+ end
+
+gFldEffScript_UseCutOnGrass:: @ 81D97CA
+ callnative sub_80979A0
+ end
+
+gFldEffScript_UseCutOnTree:: @ 81D97D0
+ callnative sub_80979F0
+ end
+
+gFldEffScript_Shadow:: @ 81D97D6
+ callnative oei_shadow
+ end
+
+gFldEffScript_TallGrass:: @ 81D97DC
+ loadfadedpal_callnative gUnknown_83A5348, oei_grass_normal
+ end
+
+gFldEffScript_Ripple:: @ 81D97E6
+ loadfadedpal_callnative gUnknown_83A5348, oei_ripples
+ end
+
+gFldEffScript_FieldMoveShowMon:: @ 81D97F0
+ callnative FldEff_FieldMoveShowMon
+ end
+
+gFldEffScript_Ash:: @ 81D97F6
+ loadfadedpal_callnative gUnknown_83A5348, oei_ash
+ end
+
+gFldEffScript_SurfBlob:: @ 81D9800
+ callnative sub_80DC3D0
+ end
+
+gFldEffScript_UseSurf:: @ 81D9806
+ callnative sub_8086944
+ end
+
+gFldEffScript_Dust:: @ 81D980C
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_Dust
+ end
+
+gFldEffScript_UseSecretPowerCave:: @ 81D9816
+ end
+
+gFldEffScript_JumpTallGrass:: @ 81D9817
+ loadfadedpal_callnative gUnknown_83A5348, FldEff_JumpTallGrass
+ end
+
+gFldEffScript_SandFootprints:: @ 81D9821
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_SandFootprints
+ end
+
+gFldEffScript_JumpBigSplash:: @ 81D982B
+ loadfadedpal_callnative gUnknown_83A5340, oei_water_drop_tall
+ end
+
+gFldEffScript_Splash:: @ 81D9835
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_Splash
+ end
+
+gFldEffScript_JumpSmallSplash:: @ 81D983F
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_JumpSmallSplash
+ end
+
+gFldEffScript_LongGrass:: @ 81D9849
+ loadfadedpal_callnative gUnknown_83A5348, FldEff_LongGrass
+ end
+
+gFldEffScript_JumpLongGrass:: @ 81D9853
+ loadfadedpal_callnative gUnknown_83A5348, FldEff_JumpLongGrass
+ end
+
+gFldEffScript_Unknown19:: @ 81D985D
+ loadfadedpal_callnative gUnknown_83A5348, FldEff_Unknown19
+ end
+
+gFldEffScript_Unknown20:: @ 81D9867
+ loadfadedpal_callnative gUnknown_83A5348, FldEff_Unknown20
+ end
+
+gFldEffScript_Unknown21:: @ 81D9871
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_Unknown21
+ end
+
+gFldEffScript_Unknown22:: @ 81D987B
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_Unknown22
+ end
+
+gFldEffScript_BerryTreeGrowthSparkle:: @ 81D9885
+ callnative sub_80DC9DC
+ end
+
+gFldEffScript_DeepSandFootprints:: @ 81D988B
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_DeepSandFootprints
+ end
+
+gFldEffScript_PokecenterHeal:: @ 81D9895
+ loadfadedpal gUnknown_83CBE9C
+ loadfadedpal_callnative gUnknown_83A5340, sub_8083B8C
+ end
+
+gFldEffScript_UseSecretPowerTree:: @ 81D98A4
+ end
+
+gFldEffScript_UseSecretPowerShrub:: @ 81D98A5
+ end
+
+gFldEffScript_TreeDisguise:: @ 81D98A6
+ callnative ShowTreeDisguiseFieldEffect
+ end
+
+gFldEffScript_MountainDisguise:: @ 81D98AC
+ callnative ShowMountainDisguiseFieldEffect
+ end
+
+gFldEffScript_NpcflyOut:: @ 81D98B2
+ callnative sub_8086D38
+ end
+
+gFldEffScript_UseFly:: @ 81D98B8
+ callnative FldEff_UseFly
+ end
+
+gFldEffScript_FlyIn:: @ 81D98BE
+ callnative FldEff_FlyIn
+ end
+
+gFldEffScript_ExclamationMarkIcon2:: @ 81D98C4
+ callnative sub_8082624
+ end
+
+gFldEffScript_FeetInFlowingWater:: @ 81D98CA
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_FeetInFlowingWater
+ end
+
+gFldEffScript_BikeTireTracks:: @ 81D98D4
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_BikeTireTracks
+ end
+
+gFldEffScript_SandDisguise:: @ 81D98DE
+ callnative ShowSandDisguiseFieldEffect
+ end
+
+gFldEffScript_UseRockSmash:: @ 81D98E4
+ callnative FldEff_UseRockSmash
+ end
+
+gFldEffScript_UseStrength:: @ 81D98EA
+ callnative sub_80D0860
+ end
+
+gFldEffScript_UseDig:: @ 81D98F0
+ callnative FldEff_UseDig
+ end
+
+gFldEffScript_SandPile:: @ 81D98F6
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_SandPile
+ end
+
+gFldEffScript_ShortGrass:: @ 81D9900
+ loadfadedpal_callnative gUnknown_83A5348, sub_80DB808
+ end
+
+gFldEffScript_HotSpringsWater:: @ 81D990A
+ loadfadedpal_callnative gUnknown_83A5348, sub_80DBF50
+ end
+
+gFldEffScript_UseWaterfall:: @ 81D9914
+ callnative oei_waterfall
+ end
+
+gFldEffScript_UseDive:: @ 81D991A
+ callnative FldEff_UseDive
+ end
+
+gFldEffScript_Pokeball:: @ 81D9920
+ loadpal sSpritePalette_SlidingPokeball
+ callnative FldEff_Pokeball
+ end
+
+gFldEffScript_HeartIcon:: @ 81D992B
+ callnative sub_80825B4
+ end
+
+gFldEffScript_Nop47:: @ 81D9931
+ end
+
+gFldEffScript_Nop48:: @ 81D9932
+ end
+
+gFldEffScript_PopOutOfAsh:: @ 81D9933
+ loadfadedpal_callnative gUnknown_83A5ED8, FldEff_PopOutOfAsh
+ end
+
+gFldEffScript_LavaridgeGymWarp:: @ 81D993D
+ loadfadedpal_callnative gUnknown_83A5ED8, FldEff_LavaridgeGymWarp
+ end
+
+gFldEffScript_SweetScent:: @ 81D9947
+ callnative FldEff_SweetScent
+ end
+
+gFldEffScript_SandPillar:: @ 81D994D
+ end
+
+gFldEffScript_Bubbles:: @ 81D994E
+ loadfadedpal_callnative gUnknown_83A5340, FldEff_Bubbles
+ end
+
+gFldEffScript_Sparkle:: @ 81D9958
+ loadfadedpal_callnative gUnknown_83A5FF8, FldEff_Sparkle
+ end
+
+gFldEffScript_SecretPowerCave:: @ 81D9962
+ end
+
+gFldEffScript_SecretPowerTree:: @ 81D9963
+ end
+
+gFldEffScript_SecretPowerShrub:: @ 81D9964
+ end
+
+gFldEffScript_CutGrass:: @ 81D9965
+ loadfadedpal_callnative gUnknown_83D4144, sub_8097A48
+ end
+
+gFldEffScript_FieldMoveShowMonInit:: @ 81D996F
+ callnative FldEff_FieldMoveShowMonInit
+ end
+
+gFldEffScript_UseFlyAncientTomb:: @ 81D9975
+ end
+
+gFldEffScript_PcturnOn:: @ 81D9976
+ end
+
+gFldEffScript_HallOfFameRecord:: @ 81D9977
+ loadfadedpal gUnknown_83CBE9C
+ loadfadedpal_callnative gUnknown_83CBEA4, sub_8083CE0
+ end
+
+gFldEffScript_UseTeleport:: @ 81D9986
+ callnative FldEff_UseTeleport
+ end
+
+gFldEffScript_Unk40:: @ 81D998C
+ callnative sub_80825EC
+ end
+
+gFldEffScript_Unk41:: @ 81D9992
+ callnative sub_8086BA8
+ end
+
+gFldEffScript_Unk42:: @ 81D9998
+ callnative sub_808257C
+ end
+
+gFldEffScript_Unk43:: @ 81D999E
+ callnative sub_8087924
+ end
+
+gFldEffScript_Unk44:: @ 81D99A4
+ callnative sub_8087AB4
+ end
+
+gFldEffScript_Unk45:: @ 81D99AA
+ callnative sub_8087E28
+ end
diff --git a/data/field_map_obj.s b/data/field_map_obj.s
index deae90e8f..9c36b523e 100644
--- a/data/field_map_obj.s
+++ b/data/field_map_obj.s
@@ -5349,10 +5349,19 @@ gUnknown_83A5278:: @ 83A5278
.incbin "baserom.gba", 0x3A5278, 0xB8
gUnknown_83A5330:: @ 83A5330
- .incbin "baserom.gba", 0x3A5330, 0x18
+ .incbin "baserom.gba", 0x3A5330, 0x10
+
+gUnknown_83A5340::
+ .incbin "baserom.gba", 0x3A5340, 0x8
gUnknown_83A5348:: @ 83A5348
- .incbin "baserom.gba", 0x3A5348, 0xCB8
+ .incbin "baserom.gba", 0x3A5348, 0xB90
+
+gUnknown_83A5ED8::
+ .incbin "baserom.gba", 0x3A5ED8, 0x120
+
+gUnknown_83A5FF8::
+ .incbin "baserom.gba", 0x3A5FF8, 0x8
gUnknown_83A6000:: @ 83A6000
.incbin "baserom.gba", 0x3A6000, 0x10
diff --git a/data/fldeff_cut.s b/data/fldeff_cut.s
index ee162cf40..5436b51e4 100644
--- a/data/fldeff_cut.s
+++ b/data/fldeff_cut.s
@@ -7,7 +7,10 @@
.align 2
gUnknown_83D4100:: @ 83D4100
- .incbin "baserom.gba", 0x3D4100, 0x4C
+ .incbin "baserom.gba", 0x3D4100, 0x44
+
+gUnknown_83D4144::
+ .incbin "baserom.gba", 0x3D4144, 0x8
gUnknown_83D414C:: @ 83D414C
.incbin "baserom.gba", 0x3D414C, 0x18