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authorPikalaxALT <PikalaxALT@gmail.com>2020-04-04 15:09:22 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-04-04 15:09:22 -0400
commit98c2df354f5dbace0e649cb417a5ccdfd6a2f2a7 (patch)
treea701eb6190e8daa2f7716f85853f9bf15392c92e /data
parentcc3419eff7c7139f4b4a92a31bbb6255e3dba1dd (diff)
Fix alignment-related crashes
Diffstat (limited to 'data')
-rw-r--r--data/battle_ai_scripts.s1
-rw-r--r--data/battle_anim_scripts.s1
2 files changed, 2 insertions, 0 deletions
diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s
index cfbef4ec2..34b7aeaad 100644
--- a/data/battle_ai_scripts.s
+++ b/data/battle_ai_scripts.s
@@ -14,6 +14,7 @@
@ To make adding these improvements easier they are commented and tagged with "Improvement in Emerald"
@ Emerald also adds a few entirely new AI commands (mostly to expand Double Battle AI), which are not included
+ .align 2
gBattleAI_ScriptsTable:: @ 81D9BF4
.4byte AI_CheckBadMove
.4byte AI_CheckViability
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index c6dc96bf4..a12e87e0f 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -44,6 +44,7 @@ gMovesWithQuietBGM:: @ 81C68EC
.2byte MOVE_GRASS_WHISTLE
.2byte 0xFFFF
+ .align 2
gBattleAnims_Moves::
.4byte Move_NONE
.4byte Move_POUND