diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2020-04-04 15:09:22 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2020-04-04 15:09:22 -0400 |
commit | 98c2df354f5dbace0e649cb417a5ccdfd6a2f2a7 (patch) | |
tree | a701eb6190e8daa2f7716f85853f9bf15392c92e /data | |
parent | cc3419eff7c7139f4b4a92a31bbb6255e3dba1dd (diff) |
Fix alignment-related crashes
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_ai_scripts.s | 1 | ||||
-rw-r--r-- | data/battle_anim_scripts.s | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s index cfbef4ec2..34b7aeaad 100644 --- a/data/battle_ai_scripts.s +++ b/data/battle_ai_scripts.s @@ -14,6 +14,7 @@ @ To make adding these improvements easier they are commented and tagged with "Improvement in Emerald" @ Emerald also adds a few entirely new AI commands (mostly to expand Double Battle AI), which are not included + .align 2 gBattleAI_ScriptsTable:: @ 81D9BF4 .4byte AI_CheckBadMove .4byte AI_CheckViability diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index c6dc96bf4..a12e87e0f 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -44,6 +44,7 @@ gMovesWithQuietBGM:: @ 81C68EC .2byte MOVE_GRASS_WHISTLE .2byte 0xFFFF + .align 2 gBattleAnims_Moves:: .4byte Move_NONE .4byte Move_POUND |