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author | PikalaxALT <pikalaxalt@gmail.com> | 2022-03-13 16:04:56 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2022-03-13 16:04:56 -0400 |
commit | ccd694f665ff93e869eb31e1418ba0bb00cba07d (patch) | |
tree | da5b8195f8a8bd5d36016c88fab4848cd21b8878 /docs/bugs_and_glitches.md | |
parent | b7a624077caceaccb9159140c5d6cd4db8c3a792 (diff) |
Sync INSTALL.md with Emerald
Diffstat (limited to 'docs/bugs_and_glitches.md')
-rw-r--r-- | docs/bugs_and_glitches.md | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md new file mode 100644 index 000000000..ed3f74318 --- /dev/null +++ b/docs/bugs_and_glitches.md @@ -0,0 +1,26 @@ + +# Bugs and Glitches + +These are known bugs and glitches in the original Pokémon FireRed game: code that clearly does not work as intended, or that only works in limited circumstances but has the possibility to fail or crash. Defining the `BUGFIX` and `UBFIX` preprocessor variables will fix some of these automatically. `UBFIX` will already be defined for MODERN builds. + +Fixes are written in the `diff` format. If you've used Git before, this should look familiar: + +```diff + this is some code +-delete red - lines ++add green + lines +``` + +## Contents + +<!--- TODO: Migrate from the wiki ---> +- [Bug 1](#bug-1) + + +## Bug 1 + +A brief description of the bug and how to reproduce it in the vanilla game + +**Fix:** + +Code to edit, in which routines, or data to edit, using the above mentioned diff syntax. |