diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-08-05 08:15:58 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-08-05 08:15:58 +0800 |
commit | b9d547a02f615b991713158bb7068ce0d7169088 (patch) | |
tree | b09fb1c380e86fa9c2ba181dd669eead85f556b9 /include/battle_2.h | |
parent | 5568895b043dc37e95be0e99787541d78a7c6fee (diff) |
ported battle_controller_player from pokeem and matched several new functions
Diffstat (limited to 'include/battle_2.h')
-rw-r--r-- | include/battle_2.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/include/battle_2.h b/include/battle_2.h deleted file mode 100644 index 19f59fc75..000000000 --- a/include/battle_2.h +++ /dev/null @@ -1,64 +0,0 @@ -#ifndef GUARD_BATTLE_2_H -#define GUARD_BATTLE_2_H - -#include "global.h" -#include "sprite.h" - -void CB2_InitBattle(void); -void BattleMainCB2(void); -void CB2_QuitRecordedBattle(void); -void sub_8038528(struct Sprite* sprite); -void sub_8038A04(void); // unused -void VBlankCB_Battle(void); -void sub_8038B74(struct Sprite *sprite); -void sub_8038D64(void); -u32 sub_80391E0(u8 arrayId, u8 caseId); -u32 sub_80397C4(u32 setId, u32 tableId); -void oac_poke_opponent(struct Sprite *sprite); -void SpriteCallbackDummy_2(struct Sprite *sprite); -void sub_8039934(struct Sprite *sprite); -void sub_8039AD8(struct Sprite *sprite); -void sub_8039B2C(struct Sprite *sprite); -void sub_8039B58(struct Sprite *sprite); -void sub_8039BB4(struct Sprite *sprite); -void sub_80105DC(struct Sprite *sprite); -void sub_8039C00(struct Sprite *sprite); -void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d); -void dp11b_obj_free(u8 bank, bool8 b); -void sub_8039E44(struct Sprite *sprite); -void sub_8039E60(struct Sprite *sprite); -void sub_8039E84(struct Sprite *sprite); -void sub_8039E9C(struct Sprite *sprite); -void nullsub_20(void); -void BeginBattleIntro(void); -void SwitchInClearSetData(void); -void FaintClearSetData(void); -void sub_803B3AC(void); // unused -void sub_803B598(void); // unused -void BattleTurnPassed(void); -u8 IsRunningFromBattleImpossible(void); -void sub_803BDA0(u8 bank); -void SwapTurnOrder(u8 id1, u8 id2); -u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves); -void RunBattleScriptCommands_PopCallbacksStack(void); -void RunBattleScriptCommands(void); -bool8 TryRunFromBattle(u8 bank); -void sub_800FD9C(void); -void sub_80120C4(struct Sprite *); -void sub_8012100(struct Sprite *); -void nullsub_12(void); -void SpriteCB_FaintOpponentMon(struct Sprite *sprite); - -extern const u8 gStatusConditionString_PoisonJpn[8]; -extern const u8 gStatusConditionString_SleepJpn[8]; -extern const u8 gStatusConditionString_ParalysisJpn[8]; -extern const u8 gStatusConditionString_BurnJpn[8]; -extern const u8 gStatusConditionString_IceJpn[8]; -extern const u8 gStatusConditionString_ConfusionJpn[8]; -extern const u8 gStatusConditionString_LoveJpn[8]; - -extern const u8 * const gStatusConditionStringsTable[7][2]; - -extern const u8 gTypeEffectiveness[336]; - -#endif // GUARD_BATTLE_2_H |