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authorPikalaxALT <pikalaxalt@gmail.com>2021-03-14 20:10:19 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-03-14 20:10:19 -0400
commit31f4edbe503134eba4f7fee8ca9ecc85099c51bd (patch)
treecdd80b042f7b1a6f9fb94000dd3d9797c4dcb753 /include/battle_gfx_sfx_util.h
parent99ec579debc63991f16e08ef906111ad556edad5 (diff)
Document more symbols in battle
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r--include/battle_gfx_sfx_util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index 667686af8..6c2ffa11b 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -36,7 +36,7 @@ void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species);
void HideBattlerShadowSprite(u8 battlerId);
-void sub_80357C8(void);
+void BattleInterfaceSetWindowPals(void);
void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute);
void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);