summaryrefslogtreecommitdiff
path: root/include/battle_gfx_sfx_util.h
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2021-03-18 15:25:46 -0400
committerGitHub <noreply@github.com>2021-03-18 15:25:46 -0400
commited16a7409ae9c808a110975dec1930f9f949a6d6 (patch)
tree662be8b474b9c50264fc49262cbaf21769479516 /include/battle_gfx_sfx_util.h
parent5075067ecd8718ab96a063946662c71fe3ef5369 (diff)
parentc5aa5d37229e5692355e4b3979b6cafbcad7caee (diff)
Merge pull request #403 from PikalaxALT/battle_multi_buffer
Battle documentation (14032021)
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r--include/battle_gfx_sfx_util.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index 667686af8..4c5f230d7 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -3,19 +3,19 @@
void AllocateBattleSpritesData(void);
void FreeBattleSpritesData(void);
-void sub_8033E3C(struct Sprite *sprite);
-void sub_8033EEC(struct Sprite *sprite);
+void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite);
+void SpriteCB_TrainerSlideIn(struct Sprite *sprite);
void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId, u16 argument);
void InitAndLaunchSpecialAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId);
bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn);
-bool8 mplay_80342A4(u8 battlerId);
+bool8 IsBattleSEPlaying(u8 battlerId);
void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId);
void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId);
void DecompressGhostFrontPic(struct Pokemon *unused, u8 battlerId);
void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId);
void DecompressTrainerBackPalette(u16 a1, u8 a2);
-void nullsub_16(u8 a1);
+void BattleGfxSfxDummy3(u8 a1);
void FreeTrainerFrontPicPaletteAndTile(u16 frontPicId);
bool8 BattleLoadAllHealthBoxesGfx(u8 state);
void LoadBattleBarGfx(u8 arg0);
@@ -31,12 +31,12 @@ void ClearBehindSubstituteBit(u8 battlerId);
void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId);
void BattleStopLowHpSound(void);
void HandleBattleLowHpMusicChange(void);
-void sub_8035450(u8 affineMode);
+void SetBattlerSpriteAffineMode(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species);
void HideBattlerShadowSprite(u8 battlerId);
-void sub_80357C8(void);
+void BattleInterfaceSetWindowPals(void);
void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute);
void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);