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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-08-23 15:54:19 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-08-23 15:54:19 +0800
commit3459fbb9a39d267c4d566e80cbab9a1d334135ab (patch)
treed046901537135b57a8a91d7abca81f38bdbc408d /include/battle_script_commands.h
parent23b2a0cc9f673363d4a6dc3d0c9e26fe50cce0c1 (diff)
battle_script_commands data decomp
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index 6ff287872..c75a029c2 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -54,7 +54,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
-u8 BankGetTurnOrder(u8 bank);
+u8 GetBattlerTurnOrderNum(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyYesNoCursorAt(u8 cursorPosition);
void BattleCreateYesNoCursorAt(u8 cursorPosition);