diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2019-12-17 23:25:11 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-12-17 23:25:11 -0500 |
commit | 2f1285e4393deef290790e04cbb8d50b9fd007f5 (patch) | |
tree | fa9008354f56ecb3ff48c266dc0474a1c621f6c9 /include/constants | |
parent | ebd3a1371757839c260256e2d8101fc6448b2915 (diff) | |
parent | da93247ea805fa5ade9fe2316dee827553d09e43 (diff) |
Merge pull request #174 from garakmon/object_event
Dissassemble Event Object Data
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/event_object_movement.h | 247 | ||||
-rw-r--r-- | include/constants/flags.h | 3 | ||||
-rw-r--r-- | include/constants/map_objects.h | 186 | ||||
-rw-r--r-- | include/constants/object_events.h | 186 |
4 files changed, 435 insertions, 187 deletions
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h new file mode 100644 index 000000000..6a4405b65 --- /dev/null +++ b/include/constants/event_object_movement.h @@ -0,0 +1,247 @@ +#ifndef GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H +#define GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H + +#define MOVEMENT_TYPE_NONE 0x0 +#define MOVEMENT_TYPE_LOOK_AROUND 0x1 +#define MOVEMENT_TYPE_WANDER_AROUND 0x2 +#define MOVEMENT_TYPE_WANDER_UP_AND_DOWN 0x3 +#define MOVEMENT_TYPE_WANDER_DOWN_AND_UP 0x4 +#define MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT 0x5 +#define MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT 0x6 +#define MOVEMENT_TYPE_FACE_UP 0x7 +#define MOVEMENT_TYPE_FACE_DOWN 0x8 +#define MOVEMENT_TYPE_FACE_LEFT 0x9 +#define MOVEMENT_TYPE_FACE_RIGHT 0xA +#define MOVEMENT_TYPE_PLAYER 0xB +#define MOVEMENT_TYPE_BERRY_TREE_GROWTH 0xC +#define MOVEMENT_TYPE_FACE_DOWN_AND_UP 0xD +#define MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT 0xE +#define MOVEMENT_TYPE_FACE_UP_AND_LEFT 0xF +#define MOVEMENT_TYPE_FACE_UP_AND_RIGHT 0x10 +#define MOVEMENT_TYPE_FACE_DOWN_AND_LEFT 0x11 +#define MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT 0x12 +#define MOVEMENT_TYPE_FACE_DOWN_UP_AND_LEFT 0x13 +#define MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT 0x14 +#define MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT 0x15 +#define MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT 0x16 +#define MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE 0x17 +#define MOVEMENT_TYPE_ROTATE_CLOCKWISE 0x18 +#define MOVEMENT_TYPE_WALK_UP_AND_DOWN 0x19 +#define MOVEMENT_TYPE_WALK_DOWN_AND_UP 0x1A +#define MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT 0x1B +#define MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT 0x1C +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN 0x1D +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP 0x1E +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT 0x1F +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT 0x20 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN 0x21 +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP 0x22 +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT 0x23 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT 0x24 +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT 0x25 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT 0x26 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN 0x27 +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP 0x28 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT 0x29 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT 0x2A +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN 0x2B +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP 0x2C +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT 0x2D +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT 0x2E +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP 0x2F +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN 0x30 +#define MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT 0x31 +#define MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT 0x32 +#define MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN 0x33 +#define MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP 0x34 +#define MOVEMENT_TYPE_COPY_PLAYER 0x35 +#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE 0x36 +#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE 0x37 +#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE 0x38 +#define MOVEMENT_TYPE_TREE_DISGUISE 0x39 +#define MOVEMENT_TYPE_MOUNTAIN_DISGUISE 0x3A +#define MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS 0x3B +#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS 0x3C +#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS 0x3D +#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS 0x3E +#define MOVEMENT_TYPE_HIDDEN 0x3F +#define MOVEMENT_TYPE_WALK_IN_PLACE_DOWN 0x40 +#define MOVEMENT_TYPE_WALK_IN_PLACE_UP 0x41 +#define MOVEMENT_TYPE_WALK_IN_PLACE_LEFT 0x42 +#define MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT 0x43 +#define MOVEMENT_TYPE_JOG_IN_PLACE_DOWN 0x44 +#define MOVEMENT_TYPE_JOG_IN_PLACE_UP 0x45 +#define MOVEMENT_TYPE_JOG_IN_PLACE_LEFT 0x46 +#define MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT 0x47 +#define MOVEMENT_TYPE_RUN_IN_PLACE_DOWN 0x48 +#define MOVEMENT_TYPE_RUN_IN_PLACE_UP 0x49 +#define MOVEMENT_TYPE_RUN_IN_PLACE_LEFT 0x4A +#define MOVEMENT_TYPE_RUN_IN_PLACE_RIGHT 0x4B +#define MOVEMENT_TYPE_INVISIBLE 0x4C +#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_DOWN 0x4D +#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_UP 0x4E +#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT 0x4F +#define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT 0x50 + +#define MOVEMENT_ACTION_FACE_DOWN 0x0 +#define MOVEMENT_ACTION_FACE_UP 0x1 +#define MOVEMENT_ACTION_FACE_LEFT 0x2 +#define MOVEMENT_ACTION_FACE_RIGHT 0x3 +#define MOVEMENT_ACTION_WALK_SLOW_DOWN 0x4 +#define MOVEMENT_ACTION_WALK_SLOW_UP 0x5 +#define MOVEMENT_ACTION_WALK_SLOW_LEFT 0x6 +#define MOVEMENT_ACTION_WALK_SLOW_RIGHT 0x7 +#define MOVEMENT_ACTION_WALK_NORMAL_DOWN 0x8 +#define MOVEMENT_ACTION_WALK_NORMAL_UP 0x9 +#define MOVEMENT_ACTION_WALK_NORMAL_LEFT 0xA +#define MOVEMENT_ACTION_WALK_NORMAL_RIGHT 0xB +#define MOVEMENT_ACTION_JUMP_2_DOWN 0xC +#define MOVEMENT_ACTION_JUMP_2_UP 0xD +#define MOVEMENT_ACTION_JUMP_2_LEFT 0xE +#define MOVEMENT_ACTION_JUMP_2_RIGHT 0xF +#define MOVEMENT_ACTION_DELAY_1 0x10 +#define MOVEMENT_ACTION_DELAY_2 0x11 +#define MOVEMENT_ACTION_DELAY_4 0x12 +#define MOVEMENT_ACTION_DELAY_8 0x13 +#define MOVEMENT_ACTION_DELAY_16 0x14 +#define MOVEMENT_ACTION_WALK_FAST_DOWN 0x15 +#define MOVEMENT_ACTION_WALK_FAST_UP 0x16 +#define MOVEMENT_ACTION_WALK_FAST_LEFT 0x17 +#define MOVEMENT_ACTION_WALK_FAST_RIGHT 0x18 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN 0x19 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP 0x1A +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT 0x1B +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT 0x1C +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN 0x1D +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP 0x1E +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT 0x1F +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT 0x20 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN 0x21 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP 0x22 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT 0x23 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT 0x24 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN 0x25 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x26 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x27 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x28 +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN 0x29 +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x2A +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x2B +#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x2C +#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x2D +#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x2E +#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x2F +#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x30 +#define MOVEMENT_ACTION_SLIDE_DOWN 0x31 +#define MOVEMENT_ACTION_SLIDE_UP 0x32 +#define MOVEMENT_ACTION_SLIDE_LEFT 0x33 +#define MOVEMENT_ACTION_SLIDE_RIGHT 0x34 +#define MOVEMENT_ACTION_PLAYER_RUN_DOWN 0x35 +#define MOVEMENT_ACTION_PLAYER_RUN_UP 0x36 +#define MOVEMENT_ACTION_PLAYER_RUN_LEFT 0x37 +#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT 0x38 +#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x39 +#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x3A +#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x3B +#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x3C +#define MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT 0x3D +#define MOVEMENT_ACTION_FACE_PLAYER 0x3E +#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x3F +#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x40 +#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x41 +#define MOVEMENT_ACTION_JUMP_DOWN 0x42 +#define MOVEMENT_ACTION_JUMP_UP 0x43 +#define MOVEMENT_ACTION_JUMP_LEFT 0x44 +#define MOVEMENT_ACTION_JUMP_RIGHT 0x45 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x46 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x47 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x48 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x49 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x4A +#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x4B +#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x4C +#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x4D +#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x4E +#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x4F +#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x50 +#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x51 +#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x52 +#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x53 +#define MOVEMENT_ACTION_SET_INVISIBLE 0x54 +#define MOVEMENT_ACTION_SET_VISIBLE 0x55 +#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x56 +#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x57 +#define MOVEMENT_ACTION_EMOTE_HEART 0x58 +#define MOVEMENT_ACTION_REVEAL_TRAINER 0x59 +#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x5A +#define MOVEMENT_ACTION_CUT_TREE 0x5B +#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x5C +#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D +#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E +#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F +#define MOVEMENT_ACTION_HIDE_REFLECTION 0x60 +#define MOVEMENT_ACTION_SHOW_REFLECTION 0x61 +#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x62 +#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x63 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x64 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x65 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x66 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x67 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x68 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x69 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x6A +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x6B +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x6C +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x6D +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x6E +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x6F +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x70 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x71 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x72 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x73 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x74 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x75 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x76 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x77 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x78 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x79 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x7A +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x7B +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x7C +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x7D +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x7E +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x7F +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x80 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x81 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x82 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x83 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x84 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x85 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x86 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x87 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x88 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x89 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x8A +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x8B +#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT 0x8C +#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT 0x8D +#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT 0x8E +#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT 0x8F +#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT 0x90 +#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT 0x91 +#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT 0x92 +#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT 0x93 +#define MOVEMENT_ACTION_STORE_AND_LOCK_ANIM 0x94 +#define MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM 0x95 +#define MOVEMENT_ACTION_WALK_LEFT_AFFINE 0x96 +#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0x97 +#define MOVEMENT_ACTION_LEVITATE 0x98 +#define MOVEMENT_ACTION_STOP_LEVITATE 0x99 +#define MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP 0x9A +#define MOVEMENT_ACTION_FIGURE_8 0x9B +#define MOVEMENT_ACTION_FLY_UP 0x9C +#define MOVEMENT_ACTION_FLY_DOWN 0x9D + +#define MOVEMENT_ACTION_STEP_END 0xFE + +#endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H diff --git a/include/constants/flags.h b/include/constants/flags.h index bd356064c..8e7a6a694 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1310,7 +1310,8 @@ #define FLAG_TRAINER_FLAG_START 0x500 // Vanilla: SYS_FLAGS = 0x800 -#define SYS_FLAGS (FLAG_TRAINER_FLAG_START + ((NUM_TRAINERS) + 31) / 32 * 32) +//#define SYS_FLAGS (FLAG_TRAINER_FLAG_START + ((NUM_TRAINERS) + 31) / 32 * 32) +#define SYS_FLAGS 0x800 // SYSTEM FLAGS diff --git a/include/constants/map_objects.h b/include/constants/map_objects.h deleted file mode 100644 index 39c8871e1..000000000 --- a/include/constants/map_objects.h +++ /dev/null @@ -1,186 +0,0 @@ -#ifndef GUARD_CONSTANTS_MAP_OBJECTS_H -#define GUARD_CONSTANTS_MAP_OBJECTS_H - -#define MAP_OBJ_GFX_RED_NORMAL 0 -#define MAP_OBJ_GFX_RED_BIKE 1 -#define MAP_OBJ_GFX_RED_RUN 2 -#define MAP_OBJ_GFX_RED_ITEM 3 -#define MAP_OBJ_GFX_RED_FISH 4 -#define MAP_OBJ_GFX_RED_ITEM_COPY 5 -#define MAP_OBJ_GFX_RED_VS_SEEKER 6 -#define MAP_OBJ_GFX_GREEN_NORMAL 7 -#define MAP_OBJ_GFX_GREEN_BIKE 8 -#define MAP_OBJ_GFX_GREEN_RUN 9 -#define MAP_OBJ_GFX_GREEN_ITEM 10 -#define MAP_OBJ_GFX_GREEN_FISH 11 -#define MAP_OBJ_GFX_GREEN_ITEM_COPY 12 -#define MAP_OBJ_GFX_GREEN_VS_SEEKER 13 -#define MAP_OBJ_GFX_RS_BRENDAN 14 -#define MAP_OBJ_GFX_RS_MAY 15 -#define MAP_OBJ_GFX_LITTLE_BOY 16 -#define MAP_OBJ_GFX_LITTLE_GIRL 17 -#define MAP_OBJ_GFX_YOUNGSTER 18 -#define MAP_OBJ_GFX_BOY 19 -#define MAP_OBJ_GFX_BUG_CATCHER 20 -#define MAP_OBJ_GFX_SITTING_BOY 21 -#define MAP_OBJ_GFX_LASS 22 -#define MAP_OBJ_GFX_WOMAN_1 23 -#define MAP_OBJ_GFX_BATTLE_GIRL 24 -#define MAP_OBJ_GFX_MAN 25 -#define MAP_OBJ_GFX_ROCKER 26 -#define MAP_OBJ_GFX_FAT_MAN 27 -#define MAP_OBJ_GFX_WOMAN_2 28 -#define MAP_OBJ_GFX_BEAUTY 29 -#define MAP_OBJ_GFX_BALDING_MAN 30 -#define MAP_OBJ_GFX_WOMAN_3 31 -#define MAP_OBJ_GFX_OLD_MAN_1 32 -#define MAP_OBJ_GFX_OLD_MAN_2 33 -#define MAP_OBJ_GFX_VIRIDIAN_DRUNK 34 -#define MAP_OBJ_GFX_OLD_WOMAN 35 -#define MAP_OBJ_GFX_TUBER_M_1 36 -#define MAP_OBJ_GFX_TUBER_F 37 -#define MAP_OBJ_GFX_TUBER_M_2 38 -#define MAP_OBJ_GFX_CAMPER 39 -#define MAP_OBJ_GFX_PICNICKER 40 -#define MAP_OBJ_GFX_COOLTRAINER_M 41 -#define MAP_OBJ_GFX_COOLTRAINER_F 42 -#define MAP_OBJ_GFX_SWIMMER_M_WATER 43 -#define MAP_OBJ_GFX_SWIMMER_F_WATER 44 -#define MAP_OBJ_GFX_SWIMMER_M_LAND 45 -#define MAP_OBJ_GFX_SWIMMER_F_LAND 46 -#define MAP_OBJ_GFX_WORKER_M 47 -#define MAP_OBJ_GFX_WORKER_F 48 -#define MAP_OBJ_GFX_ROCKET_M 49 -#define MAP_OBJ_GFX_ROCKET_F 50 -#define MAP_OBJ_GFX_GBA_KID 51 -#define MAP_OBJ_GFX_SUPER_NERD 52 -#define MAP_OBJ_GFX_BIKER 53 -#define MAP_OBJ_GFX_BLACKBELT 54 -#define MAP_OBJ_GFX_SCIENTIST 55 -#define MAP_OBJ_GFX_HIKER 56 -#define MAP_OBJ_GFX_FISHER 57 -#define MAP_OBJ_GFX_CHANNELER 58 -#define MAP_OBJ_GFX_CHEF 59 -#define MAP_OBJ_GFX_POLICEMAN 60 -#define MAP_OBJ_GFX_GENTLEMAN 61 -#define MAP_OBJ_GFX_SAILOR 62 -#define MAP_OBJ_GFX_CAPTAIN 63 -#define MAP_OBJ_GFX_NURSE 64 -#define MAP_OBJ_GFX_CABLE_CLUB_RECEPTIONIST 65 -#define MAP_OBJ_GFX_UNION_ROOM_RECEPTIONIST 66 -#define MAP_OBJ_GFX_UNUSED_MALE_RECEPTIONIST 67 -#define MAP_OBJ_GFX_CLERK 68 -#define MAP_OBJ_GFX_MG_DELIVERYMAN 69 -#define MAP_OBJ_GFX_TRAINER_TOWER_DUDE 70 -#define MAP_OBJ_GFX_PROF_OAK 71 -#define MAP_OBJ_GFX_BLUE 72 -#define MAP_OBJ_GFX_BILL 73 -#define MAP_OBJ_GFX_LANCE 74 -#define MAP_OBJ_GFX_AGATHA 75 -#define MAP_OBJ_GFX_DAISY 76 -#define MAP_OBJ_GFX_LORELEI 77 -#define MAP_OBJ_GFX_MR_FUJI 78 -#define MAP_OBJ_GFX_BRUNO 79 -#define MAP_OBJ_GFX_BROCK 80 -#define MAP_OBJ_GFX_MISTY 81 -#define MAP_OBJ_GFX_LT_SURGE 82 -#define MAP_OBJ_GFX_ERIKA 83 -#define MAP_OBJ_GFX_KOGA 84 -#define MAP_OBJ_GFX_SABRINA 85 -#define MAP_OBJ_GFX_BLAINE 86 -#define MAP_OBJ_GFX_GIOVANNI 87 -#define MAP_OBJ_GFX_MOM 88 -#define MAP_OBJ_GFX_CELIO 89 -#define MAP_OBJ_GFX_TEACHY_TV_HOST 90 -#define MAP_OBJ_GFX_GYM_GUY 91 -#define MAP_OBJ_GFX_ITEM_BALL 92 -#define MAP_OBJ_GFX_TOWN_MAP 93 -#define MAP_OBJ_GFX_POKEDEX 94 -#define MAP_OBJ_GFX_CUT_TREE 95 -#define MAP_OBJ_GFX_ROCK_SMASH_ROCK 96 -#define MAP_OBJ_GFX_STRENGTH_BOULDER 97 -#define MAP_OBJ_GFX_FOSSIL 98 -#define MAP_OBJ_GFX_RUBY 99 -#define MAP_OBJ_GFX_SAPPHIRE 100 -#define MAP_OBJ_GFX_OLD_AMBER 101 -#define MAP_OBJ_GFX_GYM_SIGN 102 -#define MAP_OBJ_GFX_SIGN 103 -#define MAP_OBJ_GFX_TRAINER_TIPS 104 -#define MAP_OBJ_GFX_CLIPBOARD 105 -#define MAP_OBJ_GFX_METEORITE 106 -#define MAP_OBJ_GFX_LAPRAS_DOLL 107 -#define MAP_OBJ_GFX_SEAGALLOP 108 -#define MAP_OBJ_GFX_SNORLAX 109 -#define MAP_OBJ_GFX_SPEAROW 110 -#define MAP_OBJ_GFX_CUBONE 111 -#define MAP_OBJ_GFX_POLIWRATH 112 -#define MAP_OBJ_GFX_CLEFAIRY 113 -#define MAP_OBJ_GFX_PIDGEOT 114 -#define MAP_OBJ_GFX_JIGGLYPUFF 115 -#define MAP_OBJ_GFX_PIDGEY 116 -#define MAP_OBJ_GFX_CHANSEY 117 -#define MAP_OBJ_GFX_OMANYTE 118 -#define MAP_OBJ_GFX_KANGASKHAN 119 -#define MAP_OBJ_GFX_PIKACHU 120 -#define MAP_OBJ_GFX_PSYDUCK 121 -#define MAP_OBJ_GFX_NIDORAN_F 122 -#define MAP_OBJ_GFX_NIDORAN_M 123 -#define MAP_OBJ_GFX_NIDORINO 124 -#define MAP_OBJ_GFX_MEOWTH 125 -#define MAP_OBJ_GFX_SEEL 126 -#define MAP_OBJ_GFX_VOLTORB 127 -#define MAP_OBJ_GFX_SLOWPOKE 128 -#define MAP_OBJ_GFX_SLOWBRO 129 -#define MAP_OBJ_GFX_MACHOP 130 -#define MAP_OBJ_GFX_WIGGLYTUFF 131 -#define MAP_OBJ_GFX_DODUO 132 -#define MAP_OBJ_GFX_FEAROW 133 -#define MAP_OBJ_GFX_MACHOKE 134 -#define MAP_OBJ_GFX_LAPRAS 135 -#define MAP_OBJ_GFX_ZAPDOS 136 -#define MAP_OBJ_GFX_MOLTRES 137 -#define MAP_OBJ_GFX_ARTICUNO 138 -#define MAP_OBJ_GFX_MEWTWO 139 -#define MAP_OBJ_GFX_MEW 140 -#define MAP_OBJ_GFX_ENTEI 141 -#define MAP_OBJ_GFX_SUICUNE 142 -#define MAP_OBJ_GFX_RAIKOU 143 -#define MAP_OBJ_GFX_LUGIA 144 -#define MAP_OBJ_GFX_HO_OH 145 -#define MAP_OBJ_GFX_CELEBI 146 -#define MAP_OBJ_GFX_KABUTO 147 -#define MAP_OBJ_GFX_DEOXYS_D 148 -#define MAP_OBJ_GFX_DEOXYS_A 149 -#define MAP_OBJ_GFX_DEOXYS_N 150 -#define MAP_OBJ_GFX_SS_ANNE 151 - -#define MAP_OBJ_GFX_VAR_0 240 -#define MAP_OBJ_GFX_VAR_1 241 -#define MAP_OBJ_GFX_VAR_2 242 -#define MAP_OBJ_GFX_VAR_3 243 -#define MAP_OBJ_GFX_VAR_4 244 -#define MAP_OBJ_GFX_VAR_5 245 -#define MAP_OBJ_GFX_VAR_6 246 -#define MAP_OBJ_GFX_VAR_7 247 -#define MAP_OBJ_GFX_VAR_8 248 -#define MAP_OBJ_GFX_VAR_9 249 -#define MAP_OBJ_GFX_VAR_A 250 -#define MAP_OBJ_GFX_VAR_B 251 -#define MAP_OBJ_GFX_VAR_C 252 -#define MAP_OBJ_GFX_VAR_D 253 -#define MAP_OBJ_GFX_VAR_E 254 -#define MAP_OBJ_GFX_VAR_F 255 - -#define SHADOW_SIZE_S 0 -#define SHADOW_SIZE_M 1 -#define SHADOW_SIZE_L 2 -#define SHADOW_SIZE_XL 3 - -#define F_INANIMATE (1 << 6) -#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) - -#define TRACKS_NONE 0 -#define TRACKS_FOOT 1 -#define TRACKS_BIKE_TIRE 2 - -#endif // GUARD_CONSTANTS_MAP_OBJECTS_H diff --git a/include/constants/object_events.h b/include/constants/object_events.h new file mode 100644 index 000000000..c1793827e --- /dev/null +++ b/include/constants/object_events.h @@ -0,0 +1,186 @@ +#ifndef GUARD_CONSTANTS_MAP_OBJECTS_H +#define GUARD_CONSTANTS_MAP_OBJECTS_H + +#define OBJECT_EVENT_GFX_RED_NORMAL 0 +#define OBJECT_EVENT_GFX_RED_BIKE 1 +#define OBJECT_EVENT_GFX_RED_RUN 2 +#define OBJECT_EVENT_GFX_RED_ITEM 3 +#define OBJECT_EVENT_GFX_RED_FISH 4 +#define OBJECT_EVENT_GFX_RED_ITEM_COPY 5 +#define OBJECT_EVENT_GFX_RED_VS_SEEKER 6 +#define OBJECT_EVENT_GFX_GREEN_NORMAL 7 +#define OBJECT_EVENT_GFX_GREEN_BIKE 8 +#define OBJECT_EVENT_GFX_GREEN_RUN 9 +#define OBJECT_EVENT_GFX_GREEN_ITEM 10 +#define OBJECT_EVENT_GFX_GREEN_FISH 11 +#define OBJECT_EVENT_GFX_GREEN_ITEM_COPY 12 +#define OBJECT_EVENT_GFX_GREEN_VS_SEEKER 13 +#define OBJECT_EVENT_GFX_RS_BRENDAN 14 +#define OBJECT_EVENT_GFX_RS_MAY 15 +#define OBJECT_EVENT_GFX_LITTLE_BOY 16 +#define OBJECT_EVENT_GFX_LITTLE_GIRL 17 +#define OBJECT_EVENT_GFX_YOUNGSTER 18 +#define OBJECT_EVENT_GFX_BOY 19 +#define OBJECT_EVENT_GFX_BUG_CATCHER 20 +#define OBJECT_EVENT_GFX_SITTING_BOY 21 +#define OBJECT_EVENT_GFX_LASS 22 +#define OBJECT_EVENT_GFX_WOMAN_1 23 +#define OBJECT_EVENT_GFX_BATTLE_GIRL 24 +#define OBJECT_EVENT_GFX_MAN 25 +#define OBJECT_EVENT_GFX_ROCKER 26 +#define OBJECT_EVENT_GFX_FAT_MAN 27 +#define OBJECT_EVENT_GFX_WOMAN_2 28 +#define OBJECT_EVENT_GFX_BEAUTY 29 +#define OBJECT_EVENT_GFX_BALDING_MAN 30 +#define OBJECT_EVENT_GFX_WOMAN_3 31 +#define OBJECT_EVENT_GFX_OLD_MAN_1 32 +#define OBJECT_EVENT_GFX_OLD_MAN_2 33 +#define OBJECT_EVENT_GFX_VIRIDIAN_DRUNK 34 +#define OBJECT_EVENT_GFX_OLD_WOMAN 35 +#define OBJECT_EVENT_GFX_TUBER_M_1 36 +#define OBJECT_EVENT_GFX_TUBER_F 37 +#define OBJECT_EVENT_GFX_TUBER_M_2 38 +#define OBJECT_EVENT_GFX_CAMPER 39 +#define OBJECT_EVENT_GFX_PICNICKER 40 +#define OBJECT_EVENT_GFX_COOLTRAINER_M 41 +#define OBJECT_EVENT_GFX_COOLTRAINER_F 42 +#define OBJECT_EVENT_GFX_SWIMMER_M_WATER 43 +#define OBJECT_EVENT_GFX_SWIMMER_F_WATER 44 +#define OBJECT_EVENT_GFX_SWIMMER_M_LAND 45 +#define OBJECT_EVENT_GFX_SWIMMER_F_LAND 46 +#define OBJECT_EVENT_GFX_WORKER_M 47 +#define OBJECT_EVENT_GFX_WORKER_F 48 +#define OBJECT_EVENT_GFX_ROCKET_M 49 +#define OBJECT_EVENT_GFX_ROCKET_F 50 +#define OBJECT_EVENT_GFX_GBA_KID 51 +#define OBJECT_EVENT_GFX_SUPER_NERD 52 +#define OBJECT_EVENT_GFX_BIKER 53 +#define OBJECT_EVENT_GFX_BLACKBELT 54 +#define OBJECT_EVENT_GFX_SCIENTIST 55 +#define OBJECT_EVENT_GFX_HIKER 56 +#define OBJECT_EVENT_GFX_FISHER 57 +#define OBJECT_EVENT_GFX_CHANNELER 58 +#define OBJECT_EVENT_GFX_CHEF 59 +#define OBJECT_EVENT_GFX_POLICEMAN 60 +#define OBJECT_EVENT_GFX_GENTLEMAN 61 +#define OBJECT_EVENT_GFX_SAILOR 62 +#define OBJECT_EVENT_GFX_CAPTAIN 63 +#define OBJECT_EVENT_GFX_NURSE 64 +#define OBJECT_EVENT_GFX_CABLE_CLUB_RECEPTIONIST 65 +#define OBJECT_EVENT_GFX_UNION_ROOM_RECEPTIONIST 66 +#define OBJECT_EVENT_GFX_UNUSED_MALE_RECEPTIONIST 67 +#define OBJECT_EVENT_GFX_CLERK 68 +#define OBJECT_EVENT_GFX_MG_DELIVERYMAN 69 +#define OBJECT_EVENT_GFX_TRAINER_TOWER_DUDE 70 +#define OBJECT_EVENT_GFX_PROF_OAK 71 +#define OBJECT_EVENT_GFX_BLUE 72 +#define OBJECT_EVENT_GFX_BILL 73 +#define OBJECT_EVENT_GFX_LANCE 74 +#define OBJECT_EVENT_GFX_AGATHA 75 +#define OBJECT_EVENT_GFX_DAISY 76 +#define OBJECT_EVENT_GFX_LORELEI 77 +#define OBJECT_EVENT_GFX_MR_FUJI 78 +#define OBJECT_EVENT_GFX_BRUNO 79 +#define OBJECT_EVENT_GFX_BROCK 80 +#define OBJECT_EVENT_GFX_MISTY 81 +#define OBJECT_EVENT_GFX_LT_SURGE 82 +#define OBJECT_EVENT_GFX_ERIKA 83 +#define OBJECT_EVENT_GFX_KOGA 84 +#define OBJECT_EVENT_GFX_SABRINA 85 +#define OBJECT_EVENT_GFX_BLAINE 86 +#define OBJECT_EVENT_GFX_GIOVANNI 87 +#define OBJECT_EVENT_GFX_MOM 88 +#define OBJECT_EVENT_GFX_CELIO 89 +#define OBJECT_EVENT_GFX_TEACHY_TV_HOST 90 +#define OBJECT_EVENT_GFX_GYM_GUY 91 +#define OBJECT_EVENT_GFX_ITEM_BALL 92 +#define OBJECT_EVENT_GFX_TOWN_MAP 93 +#define OBJECT_EVENT_GFX_POKEDEX 94 +#define OBJECT_EVENT_GFX_CUT_TREE 95 +#define OBJECT_EVENT_GFX_ROCK_SMASH_ROCK 96 +#define OBJECT_EVENT_GFX_STRENGTH_BOULDER 97 +#define OBJECT_EVENT_GFX_FOSSIL 98 +#define OBJECT_EVENT_GFX_RUBY 99 +#define OBJECT_EVENT_GFX_SAPPHIRE 100 +#define OBJECT_EVENT_GFX_OLD_AMBER 101 +#define OBJECT_EVENT_GFX_GYM_SIGN 102 +#define OBJECT_EVENT_GFX_SIGN 103 +#define OBJECT_EVENT_GFX_TRAINER_TIPS 104 +#define OBJECT_EVENT_GFX_CLIPBOARD 105 +#define OBJECT_EVENT_GFX_METEORITE 106 +#define OBJECT_EVENT_GFX_LAPRAS_DOLL 107 +#define OBJECT_EVENT_GFX_SEAGALLOP 108 +#define OBJECT_EVENT_GFX_SNORLAX 109 +#define OBJECT_EVENT_GFX_SPEAROW 110 +#define OBJECT_EVENT_GFX_CUBONE 111 +#define OBJECT_EVENT_GFX_POLIWRATH 112 +#define OBJECT_EVENT_GFX_CLEFAIRY 113 +#define OBJECT_EVENT_GFX_PIDGEOT 114 +#define OBJECT_EVENT_GFX_JIGGLYPUFF 115 +#define OBJECT_EVENT_GFX_PIDGEY 116 +#define OBJECT_EVENT_GFX_CHANSEY 117 +#define OBJECT_EVENT_GFX_OMANYTE 118 +#define OBJECT_EVENT_GFX_KANGASKHAN 119 +#define OBJECT_EVENT_GFX_PIKACHU 120 +#define OBJECT_EVENT_GFX_PSYDUCK 121 +#define OBJECT_EVENT_GFX_NIDORAN_F 122 +#define OBJECT_EVENT_GFX_NIDORAN_M 123 +#define OBJECT_EVENT_GFX_NIDORINO 124 +#define OBJECT_EVENT_GFX_MEOWTH 125 +#define OBJECT_EVENT_GFX_SEEL 126 +#define OBJECT_EVENT_GFX_VOLTORB 127 +#define OBJECT_EVENT_GFX_SLOWPOKE 128 +#define OBJECT_EVENT_GFX_SLOWBRO 129 +#define OBJECT_EVENT_GFX_MACHOP 130 +#define OBJECT_EVENT_GFX_WIGGLYTUFF 131 +#define OBJECT_EVENT_GFX_DODUO 132 +#define OBJECT_EVENT_GFX_FEAROW 133 +#define OBJECT_EVENT_GFX_MACHOKE 134 +#define OBJECT_EVENT_GFX_LAPRAS 135 +#define OBJECT_EVENT_GFX_ZAPDOS 136 +#define OBJECT_EVENT_GFX_MOLTRES 137 +#define OBJECT_EVENT_GFX_ARTICUNO 138 +#define OBJECT_EVENT_GFX_MEWTWO 139 +#define OBJECT_EVENT_GFX_MEW 140 +#define OBJECT_EVENT_GFX_ENTEI 141 +#define OBJECT_EVENT_GFX_SUICUNE 142 +#define OBJECT_EVENT_GFX_RAIKOU 143 +#define OBJECT_EVENT_GFX_LUGIA 144 +#define OBJECT_EVENT_GFX_HO_OH 145 +#define OBJECT_EVENT_GFX_CELEBI 146 +#define OBJECT_EVENT_GFX_KABUTO 147 +#define OBJECT_EVENT_GFX_DEOXYS_D 148 +#define OBJECT_EVENT_GFX_DEOXYS_A 149 +#define OBJECT_EVENT_GFX_DEOXYS_N 150 +#define OBJECT_EVENT_GFX_SS_ANNE 151 + +#define OBJECT_EVENT_GFX_VAR_0 240 +#define OBJECT_EVENT_GFX_VAR_1 241 +#define OBJECT_EVENT_GFX_VAR_2 242 +#define OBJECT_EVENT_GFX_VAR_3 243 +#define OBJECT_EVENT_GFX_VAR_4 244 +#define OBJECT_EVENT_GFX_VAR_5 245 +#define OBJECT_EVENT_GFX_VAR_6 246 +#define OBJECT_EVENT_GFX_VAR_7 247 +#define OBJECT_EVENT_GFX_VAR_8 248 +#define OBJECT_EVENT_GFX_VAR_9 249 +#define OBJECT_EVENT_GFX_VAR_A 250 +#define OBJECT_EVENT_GFX_VAR_B 251 +#define OBJECT_EVENT_GFX_VAR_C 252 +#define OBJECT_EVENT_GFX_VAR_D 253 +#define OBJECT_EVENT_GFX_VAR_E 254 +#define OBJECT_EVENT_GFX_VAR_F 255 + +#define SHADOW_SIZE_S 0 +#define SHADOW_SIZE_M 1 +#define SHADOW_SIZE_L 2 +#define SHADOW_SIZE_XL 3 + +#define F_INANIMATE (1 << 6) +#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) + +#define TRACKS_NONE 0 +#define TRACKS_FOOT 1 +#define TRACKS_BIKE_TIRE 2 + +#endif // GUARD_CONSTANTS_MAP_OBJECTS_H |