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author | PikalaxALT <PikalaxALT@gmail.com> | 2020-03-17 20:59:39 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2020-03-17 20:59:39 -0400 |
commit | 901fceec188ff640f32b22343e5a0b6e7e4c9c42 (patch) | |
tree | 3384fab2ba989c1fd4eee44284d100faa084bbfd /include/global.fieldmap.h | |
parent | 715c2ff3ad3a7842a97a2b221f4c02135a813139 (diff) |
through GetInteractedObjectEventScript
Diffstat (limited to 'include/global.fieldmap.h')
-rw-r--r-- | include/global.fieldmap.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index e1998afdf..2d7dc104e 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -318,6 +318,14 @@ enum COLLISION_HORIZONTAL_RAIL, }; +// player running states +enum +{ + NOT_MOVING, + TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles + MOVING, +}; + // player tile transition states enum { |