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author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2019-05-14 16:20:43 -0400 |
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committer | GitHub <noreply@github.com> | 2019-05-14 16:20:43 -0400 |
commit | e885a81ed65728ef94a91657691853de52b9c057 (patch) | |
tree | f53c54f4520e0c73fa3b02acca34dc7eff5e9c57 /include/global.h | |
parent | 31e1a9e7596499e1fc90bc9b515dba888503f6f9 (diff) | |
parent | 82216dd31f67ee544bbcfe360e966ff91fc6d9e0 (diff) |
Merge pull request #55 from PikalaxALT/unk_8159F40
Some more decomp and porting
Diffstat (limited to 'include/global.h')
-rw-r--r-- | include/global.h | 51 |
1 files changed, 44 insertions, 7 deletions
diff --git a/include/global.h b/include/global.h index 461402f1f..b10f4af49 100644 --- a/include/global.h +++ b/include/global.h @@ -565,6 +565,12 @@ typedef union QuestLogScene QuestLogScene; // This name is a complete guess and may change. +#define MAP_OBJECTS_COUNT 16 +#define BERRY_TREES_COUNT 128 +#define FLAGS_COUNT 288 // 300 +#define VARS_COUNT 256 +#define MAIL_COUNT 16 + // Declare here so that it can be recursively referenced. union QuestLogMovement; @@ -578,6 +584,43 @@ union QuestLogMovement } ident_struct; }; +struct QuestLogMapObject +{ + /*0x00*/ u8 active:1; + /*0x00*/ u8 mapobj_bit_3:1; + /*0x00*/ u8 mapobj_bit_4:1; + /*0x00*/ u8 mapobj_bit_5:1; + /*0x00*/ u8 mapobj_bit_8:1; + /*0x00*/ u8 mapobj_bit_9:1; + /*0x00*/ u8 mapobj_bit_10:1; + /*0x00*/ u8 mapobj_bit_11:1; + /*0x01*/ u8 mapobj_bit_12:1; + /*0x01*/ u8 mapobj_bit_13:1; + /*0x01*/ u8 mapobj_bit_14:1; + /*0x01*/ u8 mapobj_bit_15:1; + /*0x01*/ u8 mapobj_bit_16:1; + /*0x01*/ u8 mapobj_bit_23:1; + /*0x01*/ u8 mapobj_bit_24:1; + /*0x01*/ u8 mapobj_bit_25:1; + /*0x02*/ u8 mapobj_bit_26:1; + /*0x02*/ u8 mapobj_unk_18:4; + /*0x02*/ u8 unused_02_5:3; + /*0x03*/ u8 mapobj_unk_0B_0:4; + /*0x03*/ u8 elevation:4; + /*0x04*/ u8 graphicsId; + /*0x05*/ u8 animPattern; + /*0x06*/ u8 trainerType; + /*0x07*/ u8 localId; + /*0x08*/ u8 mapNum; + /*0x09*/ u8 mapGroup; + /*0x0a*/ s16 x; + /*0x0c*/ s16 y; + /*0x0e*/ u8 trainerRange_berryTreeId; + /*0x0f*/ u8 mapobj_unk_1F; + /*0x10*/ u8 mapobj_unk_21; + /*0x11*/ u8 animId; +}; + struct QuestLog { /*0x0000*/ u8 unk_000; @@ -586,7 +629,7 @@ struct QuestLog /*0x0003*/ s8 unk_003; /*0x0004*/ s16 unk_004; /*0x0006*/ s16 unk_006; - /*0x0008*/ u8 filler_008[0x140]; + /*0x0008*/ struct QuestLogMapObject unk_008[MAP_OBJECTS_COUNT]; // These arrays hold the game state for // playing back the quest log @@ -606,12 +649,6 @@ struct FameCheckerSaveData u16 unk_0_E:2; }; -#define MAP_OBJECTS_COUNT 16 -#define BERRY_TREES_COUNT 128 -#define FLAGS_COUNT 288 // 300 -#define VARS_COUNT 256 -#define MAIL_COUNT 16 - #define NUM_EASY_CHAT_EXTRA_PHRASES 33 #define EASY_CHAT_EXTRA_PHRASES_SIZE ((NUM_EASY_CHAT_EXTRA_PHRASES >> 3) + (NUM_EASY_CHAT_EXTRA_PHRASES % 8 ? 1 : 0)) |