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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-04-23 08:31:32 -0400
committerGitHub <noreply@github.com>2020-04-23 08:31:32 -0400
commit1c7c4c021d386b175b9081060896f001f1c19422 (patch)
treebd93d10b1f46c4985abc3db063d2255665bf016d /include/graphics.h
parent543434ea2df1c325487ddec075f937ae0c3c6d2e (diff)
parent5bae643f67eab0912046842bbf48f2b55b097fe8 (diff)
Merge pull request #331 from fieldy101/decomp-water-2
Decompile water.s
Diffstat (limited to 'include/graphics.h')
-rw-r--r--include/graphics.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h
index 40a41b87e..35ef29391 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4241,6 +4241,7 @@ extern const u32 gBattleAnimBgImage_Cosmic[];
extern const u32 gBattleAnimBgImage_InAir[];
extern const u32 gBattleAnimBgImage_Aurora[];
extern const u32 gBattleAnimBgImage_Fissure[];
+extern const u32 gBattleAnimBgImage_Surf[];
extern const u32 gBattleAnimBgPalette_Dark[];
extern const u32 gBattleAnimBgPalette_Ghost[];
extern const u32 gBattleAnimBgPalette_Psychic[];
@@ -4252,11 +4253,13 @@ extern const u32 gBattleAnimBgPalette_Guillotine[];
extern const u32 gBattleAnimBgPalette_Ice[];
extern const u32 gBattleAnimBgPalette_Cosmic[];
extern const u32 gBattleAnimBgPalette_InAir[];
+extern const u32 gBattleAnimBgPalette_MuddyWater[];
extern const u32 gBattleAnimBgPalette_Sky[];
extern const u32 gBattleAnimBgPalette_Aurora[];
extern const u32 gBattleAnimBgPalette_Fissure[];
extern const u32 gBattleAnimBgPalette_Bug[];
extern const u32 gBattleAnimBgPalette_Solarbeam[];
+extern const u32 gBattleAnimBgPalette_Surf[];
extern const u32 gBattleAnimBgTilemap_Dark[];
extern const u32 gBattleAnimBgTilemap_Ghost[];
extern const u32 gBattleAnimBgTilemap_Psychic[];
@@ -4276,6 +4279,9 @@ extern const u32 gBattleAnimBgTilemap_Cosmic[];
extern const u32 gBattleAnimBgTilemap_InAir[];
extern const u32 gBattleAnimBgTilemap_Aurora[];
extern const u32 gBattleAnimBgTilemap_Fissure[];
+extern const u32 gBattleAnimBgTilemap_SurfOpponent[];
+extern const u32 gBattleAnimBgTilemap_SurfPlayer[];
+extern const u32 gBattleAnimBgTilemap_SurfContest[];
// dark
extern const u32 gMetalShineGfx[];