diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2020-04-23 08:31:32 -0400 |
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committer | GitHub <noreply@github.com> | 2020-04-23 08:31:32 -0400 |
commit | 1c7c4c021d386b175b9081060896f001f1c19422 (patch) | |
tree | bd93d10b1f46c4985abc3db063d2255665bf016d /include/graphics.h | |
parent | 543434ea2df1c325487ddec075f937ae0c3c6d2e (diff) | |
parent | 5bae643f67eab0912046842bbf48f2b55b097fe8 (diff) |
Merge pull request #331 from fieldy101/decomp-water-2
Decompile water.s
Diffstat (limited to 'include/graphics.h')
-rw-r--r-- | include/graphics.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h index 40a41b87e..35ef29391 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4241,6 +4241,7 @@ extern const u32 gBattleAnimBgImage_Cosmic[]; extern const u32 gBattleAnimBgImage_InAir[]; extern const u32 gBattleAnimBgImage_Aurora[]; extern const u32 gBattleAnimBgImage_Fissure[]; +extern const u32 gBattleAnimBgImage_Surf[]; extern const u32 gBattleAnimBgPalette_Dark[]; extern const u32 gBattleAnimBgPalette_Ghost[]; extern const u32 gBattleAnimBgPalette_Psychic[]; @@ -4252,11 +4253,13 @@ extern const u32 gBattleAnimBgPalette_Guillotine[]; extern const u32 gBattleAnimBgPalette_Ice[]; extern const u32 gBattleAnimBgPalette_Cosmic[]; extern const u32 gBattleAnimBgPalette_InAir[]; +extern const u32 gBattleAnimBgPalette_MuddyWater[]; extern const u32 gBattleAnimBgPalette_Sky[]; extern const u32 gBattleAnimBgPalette_Aurora[]; extern const u32 gBattleAnimBgPalette_Fissure[]; extern const u32 gBattleAnimBgPalette_Bug[]; extern const u32 gBattleAnimBgPalette_Solarbeam[]; +extern const u32 gBattleAnimBgPalette_Surf[]; extern const u32 gBattleAnimBgTilemap_Dark[]; extern const u32 gBattleAnimBgTilemap_Ghost[]; extern const u32 gBattleAnimBgTilemap_Psychic[]; @@ -4276,6 +4279,9 @@ extern const u32 gBattleAnimBgTilemap_Cosmic[]; extern const u32 gBattleAnimBgTilemap_InAir[]; extern const u32 gBattleAnimBgTilemap_Aurora[]; extern const u32 gBattleAnimBgTilemap_Fissure[]; +extern const u32 gBattleAnimBgTilemap_SurfOpponent[]; +extern const u32 gBattleAnimBgTilemap_SurfPlayer[]; +extern const u32 gBattleAnimBgTilemap_SurfContest[]; // dark extern const u32 gMetalShineGfx[]; |