summaryrefslogtreecommitdiff
path: root/include/overworld.h
diff options
context:
space:
mode:
authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-03-19 11:00:32 -0400
committerGitHub <noreply@github.com>2020-03-19 11:00:32 -0400
commit33b65b547000387fcdce9fe497da9b217544ece6 (patch)
tree0c1754c67d188776ee1942fcca503ad8e1e19f05 /include/overworld.h
parent715c2ff3ad3a7842a97a2b221f4c02135a813139 (diff)
parenta8403c07790b1031c96ff35a1701e1684919ed95 (diff)
Merge pull request #307 from PikalaxALT/field_control_avatar
Field control avatar
Diffstat (limited to 'include/overworld.h')
-rw-r--r--include/overworld.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/include/overworld.h b/include/overworld.h
index 37274dfb4..bd4dda9b6 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -72,7 +72,7 @@ void Overworld_SetMapObjTemplateMovementType(u8, u8);
void SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
-void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
+void SetDynamicWarp(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
void SetDynamicWarpWithCoords(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
@@ -110,9 +110,9 @@ void WarpIntoMap(void);
u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
void sub_8086194(void);
void sub_8084CCC(u8 spawn);
-void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum);
+void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum);
void c2_load_new_map(void);
-void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
+void SetWarpDestinationToDynamicWarp(u8 unused);
void mapldr_default(void);
u32 GetGameStat(u8 statId);
@@ -194,6 +194,10 @@ void SetMainCallback1(MainCallback cb);
void CB1_Overworld(void);
void sub_80568C4(void);
u8 GetLastUsedWarpMapSectionId(void);
+void StoreInitialPlayerAvatarState(void);
+void UpdateEscapeWarp(s16 x, s16 y);
+bool8 SetDiveWarpEmerge(u16 x, u16 y);
+bool8 SetDiveWarpDive(u16 x, u16 y);
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;