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authorPikalaxALT <PikalaxALT@gmail.com>2020-03-28 14:03:51 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-03-28 14:03:51 -0400
commitf0fe4904d0fa8b4e964b64b896c10d4599eb15d3 (patch)
tree740143a91293bc1f480f0fdf934ffe0cbbd71f13 /include/overworld.h
parent9bcc82856db7e6417bb56265bbcc04dae290cbf3 (diff)
through sub_8056918
Diffstat (limited to 'include/overworld.h')
-rw-r--r--include/overworld.h14
1 files changed, 3 insertions, 11 deletions
diff --git a/include/overworld.h b/include/overworld.h
index b0311c51c..d8f72de27 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -78,10 +78,6 @@ void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void Overworld_SetHealLocationWarp(u8);
-void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
-void sub_8084E2C(s8, s8, s8, s8, s8);
-void sub_8084E80(s8, s8, s8, s8, s8);
-void sub_8084EBC(s16, s16);
void SetWarpDestinationToEscapeWarp(void);
void SetWarpDestinationToLastHealLocation(void);
u8 IsMapTypeOutdoors(u8 mapType);
@@ -102,14 +98,10 @@ bool32 IsUpdateLinkStateCBActive(void);
void ClearLinkPlayerObjectEvents(void);
const struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16, u16);
void ObjectEventMoveDestCoords(struct ObjectEvent *, u32, s16 *, s16 *);
-void sub_8086230(void);
void CB2_ReturnToField(void);
-bool32 sub_8087598(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
void WarpIntoMap(void);
u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
-void sub_8086194(void);
-void sub_8084CCC(u8 spawn);
void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum);
void c2_load_new_map(void);
void SetWarpDestinationToDynamicWarp(u8 unused);
@@ -142,7 +134,7 @@ extern bool8 (* gFieldCallback2)(void);
void SetLastHealLocationWarp(u8 healLocaionId);
void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum);
-void CB2_Overworld(void);
+void sub_80568FC(void);
void CB2_OverworldBasic(void);
void CB2_NewGame(void);
bool8 IsMapTypeOutdoors(u8 mapType);
@@ -171,7 +163,7 @@ bool32 sub_8058318(void);
void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_WhiteOut(void);
-void c2_8056854(void);
+void CB2_ReturnToFieldFromMultiplayer(void);
void ApplyNewEncryptionKeyToGameStats(u32 newKey);
void SetContinueGameWarpToDynamicWarp(int);
@@ -192,7 +184,7 @@ void sub_8057F70(void);
void sub_8057F48(void);
void SetMainCallback1(MainCallback cb);
void CB1_Overworld(void);
-void sub_80568C4(void);
+void CB2_ReturnToFieldContinueScript(void);
u8 GetLastUsedWarpMapSectionId(void);
void StoreInitialPlayerAvatarState(void);
void UpdateEscapeWarp(s16 x, s16 y);