diff options
author | sceptillion <33798691+sceptillion@users.noreply.github.com> | 2017-12-17 13:22:46 -0800 |
---|---|---|
committer | sceptillion <33798691+sceptillion@users.noreply.github.com> | 2017-12-17 13:22:46 -0800 |
commit | b849ce93dbafac8e4961b531ab40585c0fdd103a (patch) | |
tree | 1cfd5cf3b7223a8e91dd0a0d4e6e112bd3458d8b /include/songs.h | |
parent | 3ddda066d91cbbd377584acacaea62a9deba8873 (diff) |
decompile main
Diffstat (limited to 'include/songs.h')
-rw-r--r-- | include/songs.h | 466 |
1 files changed, 466 insertions, 0 deletions
diff --git a/include/songs.h b/include/songs.h new file mode 100644 index 000000000..5a1fff00c --- /dev/null +++ b/include/songs.h @@ -0,0 +1,466 @@ +#ifndef GUARD_SONGS_H +#define GUARD_SONGS_H + +enum +{ + /*0x00*/ SE_STOP, + /*0x01*/ SE_KAIFUKU, + /*0x02*/ SE_PC_LOGON, + /*0x03*/ SE_PC_OFF, + /*0x04*/ SE_PC_ON, + /*0x05*/ SE_SELECT, + /*0x06*/ SE_WIN_OPEN, + /*0x07*/ SE_WALL_HIT, + /*0x08*/ SE_DOOR, + /*0x09*/ SE_KAIDAN, + /*0x0A*/ SE_DANSA, + /*0x0B*/ SE_JITENSYA, + /*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because + /*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move + /*0x0E*/ SE_KOUKA_H, + /*0x0F*/ SE_BOWA2, + /*0x10*/ SE_POKE_DEAD, + /*0x11*/ SE_NIGERU, + /*0x12*/ SE_JIDO_DOA, + /*0x13*/ SE_NAMINORI, + /*0x14*/ SE_BAN, + /*0x15*/ SE_PIN, + /*0x16*/ SE_BOO, + /*0x17*/ SE_BOWA, + /*0x18*/ SE_JYUNI, + /*0x19*/ SE_A, + /*0x1A*/ SE_I, + /*0x1B*/ SE_U, + /*0x1C*/ SE_E, + /*0x1D*/ SE_O, + /*0x1E*/ SE_N, + /*0x1F*/ SE_SEIKAI, + /*0x20*/ SE_HAZURE, + /*0x21*/ SE_EXP, + /*0x22*/ SE_JITE_PYOKO, + /*0x23*/ SE_MU_PACHI, + /*0x24*/ SE_TK_KASYA, + /*0x25*/ SE_FU_ZAKU, + /*0x26*/ SE_FU_ZAKU2, + /*0x27*/ SE_FU_ZUZUZU, + /*0x28*/ SE_RU_GASHIN, + /*0x29*/ SE_RU_GASYAN, + /*0x2A*/ SE_RU_BARI, + /*0x2B*/ SE_RU_HYUU, + /*0x2C*/ SE_KI_GASYAN, + /*0x2D*/ SE_TK_WARPIN, + /*0x2E*/ SE_TK_WARPOUT, + /*0x2F*/ SE_TU_SAA, + /*0x30*/ SE_HI_TURUN, + /*0x31*/ SE_TRACK_MOVE, + /*0x32*/ SE_TRACK_STOP, + /*0x33*/ SE_TRACK_HAIK, + /*0x34*/ SE_TRACK_DOOR, + /*0x35*/ SE_MOTER, + /*0x36*/ SE_CARD, + /*0x37*/ SE_SAVE, + /*0x38*/ SE_KON, + /*0x39*/ SE_KON2, + /*0x3A*/ SE_KON3, + /*0x3B*/ SE_KON4, + /*0x3C*/ SE_SUIKOMU, + /*0x3D*/ SE_NAGERU, + SE_TOY_C, + SE_TOY_D, + SE_TOY_E, + SE_TOY_F, + SE_TOY_G, + SE_TOY_A, + SE_TOY_B, + SE_TOY_C1, + SE_MIZU, + SE_HASHI, + SE_DAUGI, + SE_PINPON, + SE_FUUSEN1, + SE_FUUSEN2, + SE_FUUSEN3, + SE_TOY_KABE, + SE_TOY_DANGO, + SE_DOKU, + SE_ESUKA, + SE_T_AME, + SE_T_AME_E, + SE_T_OOAME, + SE_T_OOAME_E, + SE_T_KOAME, + SE_T_KOAME_E, + SE_T_KAMI, + SE_T_KAMI2, + SE_ELEBETA, + /*0x5A*/ SE_HINSI, + /*0x5B*/ SE_EXPMAX, + /*0x5C*/ SE_TAMAKORO, + /*0x5D*/ SE_TAMAKORO_E, + /*0x5E*/ SE_BASABASA, + /*0x5F*/ SE_REGI, + SE_C_GAJI, + SE_C_MAKU_U, + SE_C_MAKU_D, + SE_C_PASI, + SE_C_SYU, + SE_C_PIKON, + /*0x66*/ SE_REAPOKE, + /*0x67*/ SE_OP_BASYU, + /*0x68*/ SE_BT_START, + SE_DENDOU, + SE_JIHANKI, + SE_TAMA, + SE_Z_SCROLL, + /*0x6D*/ SE_Z_PAGE, + /*0x6E*/ SE_PN_ON, + /*0x6F*/ SE_PN_OFF, + /*0x70*/ SE_Z_SEARCH, + /*0x71*/ SE_TAMAGO, + /*0x72*/ SE_TB_START, + /*0x73*/ SE_TB_KON, + /*0x74*/ SE_TB_KARA, + /*0x75*/ SE_BIDORO, + /*0x76*/ SE_W085, + /*0x77*/ SE_W085B, + /*0x78*/ SE_W231, + /*0x79*/ SE_W171, + /*0x7A*/ SE_W233, + /*0x7B*/ SE_W233B, + /*0x7C*/ SE_W145, + /*0x7D*/ SE_W145B, + /*0x7E*/ SE_W145C, + /*0x7F*/ SE_W240, + /*0x80*/ SE_W015, + /*0x81*/ SE_W081, + /*0x82*/ SE_W081B, + /*0x83*/ SE_W088, + /*0x84*/ SE_W016, + /*0x85*/ SE_W016B, + /*0x86*/ SE_W003, + /*0x87*/ SE_W104, + /*0x88*/ SE_W013, + /*0x89*/ SE_W196, + /*0x8A*/ SE_W086, + /*0x8B*/ SE_W004, + /*0x8C*/ SE_W025, + /*0x8D*/ SE_W025B, + SE_W152, + SE_W026, + SE_W172, + SE_W172B, + SE_W053, + SE_W007, + SE_W092, + SE_W221, + SE_W221B, + SE_W052, + SE_W036, + SE_W059, + SE_W059B, + SE_W010, + SE_W011, + SE_W017, + SE_W019, + SE_W028, + SE_W013B, + SE_W044, + SE_W029, + SE_W057, + SE_W056, + SE_W250, + SE_W030, + SE_W039, + SE_W054, + SE_W077, + SE_W020, + SE_W082, + SE_W047, + SE_W195, + SE_W006, + SE_W091, + SE_W146, + SE_W120, + SE_W153, + SE_W071B, + SE_W071, + SE_W103, + /*0xB6*/ SE_W062, + /*0xB7*/ SE_W062B, + /*0xB8*/ SE_W048, + /*0xB9*/ SE_W187, + /*0xBA*/ SE_W118, + /*0xBB*/ SE_W155, + /*0xBC*/ SE_W122, + /*0xBD*/ SE_W060, + /*0xBE*/ SE_W185, + /*0xBF*/ SE_W014, + /*0xC0*/ SE_W043, + /*0xC1*/ SE_W207, + /*0xC2*/ SE_W207B, + /*0xC3*/ SE_W215, + /*0xC4*/ SE_W109, + /*0xC5*/ SE_W173, + /*0xC6*/ SE_W280, + /*0xC7*/ SE_W202, + /*0xC8*/ SE_W060B, + /*0xC9*/ SE_W076, + /*0xCA*/ SE_W080, + /*0xCB*/ SE_W100, + /*0xCC*/ SE_W107, + SE_W166, + SE_W129, + SE_W115, + SE_W112, + SE_W197, + SE_W199, + SE_W236, + SE_W204, + SE_W268, + SE_W070, + SE_W063, + SE_W127, + SE_W179, + SE_W151, + SE_W201, + SE_W161, + SE_W161B, + SE_W227, + SE_W227B, + SE_W226, + SE_W208, + SE_W213, + SE_W213B, + SE_W234, + SE_W260, + SE_W328, + SE_W320, + SE_W255, + SE_W291, + SE_W089, + SE_W239, + SE_W230, + SE_W281, + SE_W327, + SE_W287, + SE_W257, + SE_W253, + SE_W258, + SE_W322, + SE_W298, + SE_W287B, + SE_W114, + SE_W063B, + BGM_STOP = 349, + /*0x15E*/ BGM_TETSUJI, + /*0x15F*/ BGM_FIELD13, + /*0x160*/ BGM_KACHI22, + /*0x161*/ BGM_KACHI2, + /*0x162*/ BGM_KACHI3, + /*0x163*/ BGM_KACHI5, + /*0x164*/ BGM_PCC, + /*0x165*/ BGM_NIBI, + /*0x166*/ BGM_SUIKUN, + /*0x167*/ BGM_DOORO1, + /*0x168*/ BGM_DOORO_X1, + /*0x169*/ BGM_DOORO_X3, + /*0x16A*/ BGM_MACHI_S2, + /*0x16B*/ BGM_MACHI_S4, + /*0x16C*/ BGM_GIM, + /*0x16D*/ BGM_NAMINORI, + /*0x16E*/ BGM_DAN01, + /*0x16F*/ BGM_FANFA1, + /*0x170*/ BGM_ME_ASA, + /*0x171*/ BGM_ME_BACHI, + /*0x172*/ BGM_FANFA4, + /*0x173*/ BGM_FANFA5, + /*0x174*/ BGM_ME_WAZA, + /*0x175*/ BGM_BIJYUTU, + /*0x176*/ BGM_DOORO_X4, + /*0x177*/ BGM_FUNE_KAN, + /*0x178*/ BGM_ME_SHINKA, + /*0x179*/ BGM_SHINKA, + /*0x17A*/ BGM_ME_WASURE, + /*0x17B*/ BGM_SYOUJOEYE, + /*0x17C*/ BGM_BOYEYE, + /*0x17D*/ BGM_DAN02, + /*0x17E*/ BGM_MACHI_S3, + /*0x17F*/ BGM_ODAMAKI, + /*0x180*/ BGM_B_TOWER, + /*0x181*/ BGM_SWIMEYE, + /*0x182*/ BGM_DAN03, + /*0x183*/ BGM_ME_KINOMI, + /*0x184*/ BGM_ME_TAMA, + /*0x185*/ BGM_ME_B_BIG, + /*0x186*/ BGM_ME_B_SMALL, + /*0x187*/ BGM_ME_ZANNEN, + /*0x188*/ BGM_BD_TIME, + /*0x189*/ BGM_TEST1, + /*0x18A*/ BGM_TEST2, + /*0x18B*/ BGM_TEST3, + /*0x18C*/ BGM_TEST4, + /*0x18D*/ BGM_TEST, + /*0x18E*/ BGM_GOMACHI0, + /*0x18F*/ BGM_GOTOWN, + /*0x190*/ BGM_POKECEN, + /*0x191*/ BGM_NEXTROAD, + /*0x192*/ BGM_GRANROAD, + /*0x193*/ BGM_CYCLING, + /*0x194*/ BGM_FRIENDLY, + /*0x195*/ BGM_MISHIRO, + /*0x196*/ BGM_TOZAN, + /*0x197*/ BGM_GIRLEYE, + /*0x198*/ BGM_MINAMO, + /*0x199*/ BGM_ASHROAD, + /*0x19A*/ BGM_EVENT0, + /*0x19B*/ BGM_DEEPDEEP, + /*0x19C*/ BGM_KACHI1, + /*0x19D*/ BGM_TITLE3, + /*0x19E*/ BGM_DEMO1, + /*0x19F*/ BGM_GIRL_SUP, + /*0x1A0*/ BGM_HAGESHII, + /*0x1A1*/ BGM_KAKKOII, + /*0x1A2*/ BGM_KAZANBAI, + /*0x1A3*/ BGM_AQA_0, + /*0x1A4*/ BGM_TSURETEK, + /*0x1A5*/ BGM_BOY_SUP, + /*0x1A6*/ BGM_RAINBOW, + /*0x1A7*/ BGM_AYASII, + /*0x1A8*/ BGM_KACHI4, + /*0x1A9*/ BGM_ROPEWAY, + /*0x1AA*/ BGM_CASINO, + /*0x1AB*/ BGM_HIGHTOWN, + /*0x1AC*/ BGM_SAFARI, + BGM_C_ROAD, + BGM_AJITO, + BGM_M_BOAT, + BGM_M_DUNGON, + BGM_FINECITY, + BGM_MACHUPI, + BGM_P_SCHOOL, + BGM_DENDOU, + BGM_TONEKUSA, + BGM_MABOROSI, + BGM_CON_FAN, + BGM_CONTEST0, + BGM_MGM0, + BGM_T_BATTLE, + BGM_OOAME, + BGM_HIDERI, + BGM_RUNECITY, + BGM_CON_K, + BGM_EIKOU_R, + BGM_KARAKURI, + BGM_HUTAGO, + BGM_SITENNOU, + BGM_YAMA_EYE, + BGM_CONLOBBY, + BGM_INTER_V, + BGM_DAIGO, + BGM_THANKFOR, + BGM_END, + /*0x1C9*/ BGM_BATTLE_FRONTIER, // human-readable names start here because we don't know the actual filenames + BGM_BATTLE_ARENA, + BGM_ME_BATTLE_POINTS, // ME_ as in messagebox? Used for KINOMI (berries) and stuff above + BGM_ME_MATCH_CALL, + BGM_BATTLE_PYRAMID, + BGM_BATTLE_PYRAMID_SUMMIT, + BGM_BATTLE_PALACE, + BGM_FANFA_RAYQUAZA, + BGM_BATTLE_TOWER, + BGM_ME_BATTLE_SYMBOL, + BGM_BATTLE_DOME_TOURNAMENT, + BGM_BATTLE_PIKE, + BGM_BATTLE_FACTORY, + BGM_BATTLE_LEGENDARY, + BGM_BATTLE_FRONTIER_BRAIN, + BGM_BATTLE_MEW, + BGM_BATTLE_DOME, // end of the human-readable names + /*0x1DA*/ BGM_BATTLE27, // wild + BGM_BATTLE31, // aqua/magma grunt + BGM_BATTLE20, // trainer + BGM_BATTLE32, // gym leader + BGM_BATTLE33, // champion + BGM_BATTLE36, // regi + BGM_BATTLE34, // weather trio + BGM_BATTLE35, // rival + BGM_BATTLE38, // elite four + BGM_BATTLE30, // aqua/magma leader + /*0x1E4*/ BGM_FRLG_FOLLOW_ME, // FR/LG names not known, human-readable again! + BGM_FRLG_GAMECORNER, + BGM_FRLG_ROCKET_HIDEOUT, + BGM_FRLG_GYM, + BGM_FRLG_JIGGLYPUFF, + BGM_FRLG_OPENING, + BGM_FRLG_TITLE, + BGM_FRLG_CINNABAR_ISLAND, + BGM_FRLG_LAVENDER_TOWN, + BGM_FRLG_HEALING_TEST, + BGM_FRLG_BICYCLE, + BGM_FRLG_SUSPICIOUS_EYE, + BGM_FRLG_GIRL_EYE, + BGM_FRLG_BOY_EYE, + BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME, + BGM_FRLG_VIRIDIAN_FOREST, + BGM_FRLG_MT_MOON, + BGM_FRLG_POKEMON_MANSION, + BGM_FRLG_CREDITS, + BGM_FRLG_ROUTE_1, + BGM_FRLG_ROUTE_24, + BGM_FRLG_ROUTE_3, + BGM_FRLG_ROUTE_11, + BGM_FRLG_INDIGO_PLATEAU, + BGM_FRLG_BATTLE_LEADER, + BGM_FRLG_BATTLE_TRAINER, + BGM_FRLG_BATTLE_WILD_POKEMON, + BGM_FRLG_BATTLE_CHAMPION, + BGM_FRLG_PALLET_TOWN, + BGM_FRLG_OAK_LAB, + BGM_FRLG_PROF_OAK, + BGM_FRLG_POKEMON_CENTER, + BGM_FRLG_SS_ANNE, + BGM_FRLG_SURF, + BGM_FRLG_POKEMON_TOWER, + BGM_FRLG_SILPH, + BGM_FRLG_CERULEAN_CITY, + BGM_FRLG_CELADON_CITY, + BGM_FRLG_KACHI_TRAINER, // KACHI used in RS test - victory + BGM_FRLG_KACHI_WILD_POKEMON, + BGM_FRLG_KACHI_LEADER, + BGM_FRLG_VERMILION_CITY, + BGM_FRLG_VIRIDIAN_CITY, + BGM_FRLG_RIVAL, + BGM_FRLG_RIVAL_POSTBATTLE, + BGM_FRLG_ME_POKEDEX_EVAL, + BGM_FRLG_ME_KEYITEM, + BGM_FRLG_FANFA_POKEMON_CAUGHT, + BGM_FRLG_FANFA_TRAINERCARD_PHOTO, + BGM_FRLG_GAMEFREAK_LOGO, + BGM_FRLG_CAUGHT_POKEMON, + BGM_FRLG_GAME_EXPLANATION_START, + BGM_FRLG_GAME_EXPLANATION_MIDDLE, + BGM_FRLG_GAME_EXPLANATION_END, + BGM_FRLG_POKEMON_JUMP, + BGM_FRLG_UNION_ROOM, + BGM_FRLG_POKEMON_NETWORK_CENTER, + BGM_FRLG_MYSTERY_GIFT, + BGM_FRLG_DODRIO_BERRY_PICK, + BGM_FRLG_MT_EMBER, + BGM_FRLG_TEACHY_TV_EPISODE, + BGM_FRLG_SEVII_ISLANDS, + BGM_FRLG_TANOBY_RUINS, + BGM_FRLG_ISLAND_ONE, + BGM_FRLG_ISLAND_FOUR, + BGM_FRLG_ISLAND_SIX, + BGM_FRLG_FLUTE, + BGM_FRLG_BATTLE_DEOXYS, + BGM_FRLG_BATTLE_MEWTWO, + BGM_FRLG_BATTLE_LEGENDARY, + BGM_FRLG_LEADER_EYE, + BGM_FRLG_DEOXYS_EYE, + BGM_FRLG_TRAINER_TOWER, + BGM_FRLG_HALL_OF_FAME_PALLET_TOWN, + /*0x22E*/BGM_FRLG_TEACHY_TV, +}; + +#endif // GUARD_SONGS_H |