diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2019-06-14 09:05:18 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-06-14 09:05:18 -0400 |
commit | 117c3fb8cc0f476cc3408afdb316f3ece41a1fe4 (patch) | |
tree | b1504928152a96158c27959a370a058b6962ceed /include | |
parent | b26196e1f874fe5ebe9fe306e7ce18c06fa23715 (diff) | |
parent | bba7f06cd939e3e4df0f445708c8c86bd0f36906 (diff) |
Merge pull request #67 from pret/help_system
Help system
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/flags.h | 2 | ||||
-rw-r--r-- | include/constants/songs.h | 4 | ||||
-rw-r--r-- | include/global.h | 1 | ||||
-rw-r--r-- | include/help_system.h | 101 | ||||
-rw-r--r-- | include/m4a.h | 5 | ||||
-rw-r--r-- | include/songs.h | 468 | ||||
-rw-r--r-- | include/strings.h | 6 | ||||
-rw-r--r-- | include/text.h | 6 |
8 files changed, 87 insertions, 506 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h index eed83d7c6..98ec3e47e 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -67,7 +67,7 @@ #define FLAG_0x82C 0x82C #define FLAG_0x82F 0x82F #define FLAG_0x830 0x830 -#define FLAG_0x834 0x834 +#define FLAG_SYS_NOT_SOMEONES_PC 0x834 #define FLAG_0x83C 0x83C #define FLAG_0x83E 0x83E #define FLAG_0x841 0x841 diff --git a/include/constants/songs.h b/include/constants/songs.h index b83b84f26..66d239ad8 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -252,6 +252,10 @@ #define SE_W063B 247 #define SE_CASHIER 248 +#define SE_HELP_OPEN 250 +#define SE_HELP_CLOSE 251 +#define SE_HELP_PAGE 252 + #define MUS_ME_ASA 256 #define MUS_FANFA1 257 #define MUS_FANFA4 258 diff --git a/include/global.h b/include/global.h index b10f4af49..d08a1e0df 100644 --- a/include/global.h +++ b/include/global.h @@ -72,6 +72,7 @@ #define TEST_BUTTON(field, button) ({(field) & (button);}) #define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button) #define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button) +#define JOY_REPT(button) TEST_BUTTON(gMain.newAndRepeatedKeys, button) extern u8 gStringVar1[]; extern u8 gStringVar2[]; diff --git a/include/help_system.h b/include/help_system.h index 1f8b7bbbb..3ba0cf475 100644 --- a/include/help_system.h +++ b/include/help_system.h @@ -3,62 +3,91 @@ #include "global.h" #include "list_menu.h" +#include "blit.h" -struct HelpSystemStruct_203F190_sub +struct HelpSystemListMenu_sub { - struct ListMenuItem * field_00; - u16 field_04; - u16 field_06; - u8 field_08; - u8 field_09; + struct ListMenuItem * items; + u16 totalItems; + u16 maxShowed; + u8 left; + u8 top; }; -struct HelpSystemStruct_203F190 +struct HelpSystemListMenu { - struct HelpSystemStruct_203F190_sub sub; + struct HelpSystemListMenu_sub sub; u8 field_0C; u8 field_0D; u8 field_0E; u8 filler_10[0xC]; }; -extern struct HelpSystemStruct_203F190 gUnknown_203F190; -extern struct ListMenuItem gUnknown_203F1AC[]; +extern struct HelpSystemListMenu gHelpSystemListMenu; +extern struct ListMenuItem gHelpSystemListMenuItems[]; extern bool8 gUnknown_3005ECC; extern u8 gUnknown_203F175; +// help_system_812B1E0 void sub_812B1E0(u8); -void sub_812B484(void); -void sub_812B4B8(void); void HelpSystem_SetSomeVariable2(u8); +bool8 sub_812B40C(void); +bool8 sub_812B45C(void); void sub_812B478(void); -bool8 sub_812BC54(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BC80(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BCA8(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BCD0(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BD2C(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BD64(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BD98(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BE10(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BEEC(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -bool8 sub_812BF18(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1); -void sub_813C64C(struct HelpSystemStruct_203F190 *, u8, u8); -void sub_813C4CC(const u8 *, u8, u8); -void sub_813BDA4(u8); +void sub_812B484(void); +void sub_812B4B8(void); +bool8 sub_812BB9C(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BC54(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BC80(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BCA8(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BCD0(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BD2C(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BD64(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BD98(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +void sub_812BDEC(void); +bool8 sub_812BE10(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BEEC(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BF18(struct HelpSystemListMenu * a0, struct ListMenuItem * a1); +bool8 sub_812BF88(void); + +// help_system +bool8 RunHelpSystemCallback(void); +void SaveCallbacks(void); +void SaveMapGPURegs(void); +void SaveMapTiles(void); +void SaveMapTextColors(void); +void RestoreCallbacks(void); +void RestoreGPURegs(void); +void RestoreMapTiles(void); +void RestoreMapTextColors(void); +void CommitTilemap(void); +void sub_813BCF4(void); +void sub_813BD14(u8); void sub_813BD5C(u8); +void sub_813BDA4(u8); void sub_813BDE8(u8); -void sub_813BFC0(u8); +void sub_813BE30(u8); void sub_813BE78(u8); -s32 sub_813C690(void); -void sub_813C75C(void); -void sub_813C684(u8); -void sub_813C004(u8, u8); -void sub_813C50C(const u8 *a0, const u8 *a1); void sub_813BEE4(u8); -void sub_813C624(void); -void sub_813C5FC(void); -void sub_813C488(const u8 *str); -void sub_813C584(const u8 *str); -void sub_813BE30(u8); +void sub_813BF50(u8); +void sub_813BFC0(u8); +void sub_813C004(u8, u8); +void HelpSystem_PrintTextRightAlign_Row52(const u8 *str); +void HelpSystem_PrintTextAt(const u8 *, u8, u8); +void HelpSystem_PrintTwoStrings(const u8 *a0, const u8 *a1); +void HelpSystem_PrintText_813C584(const u8 *str); +void HelpSystem_FillPanel2(void); +void HelpSystem_FillPanel1(void); +void HelpSystem_InitListMenuController(struct HelpSystemListMenu *, u8, u8); +void HelpSystem_SetInputDelay(u8); +s32 HelpSystem_GetMenuInput(void); +void sub_813C75C(void); + +void DecompressAndRenderGlyph(u8 font, u16 glyph, struct Bitmap *srcBlit, struct Bitmap *destBlit, u8 *destBuffer, u8 x, u8 y, u8 width, u8 height); +void HelpSystem_PrintText_Row61(const u8 * str); +void HelpSystem_FillPanel3(void); +void PrintListMenuItems(void); +void PlaceListMenuCursor(void); +bool8 MoveCursor(u8 by, u8 dirn); #endif //GUARD_HELP_SYSTEM_H diff --git a/include/m4a.h b/include/m4a.h index 24b454104..2bb7f2124 100644 --- a/include/m4a.h +++ b/include/m4a.h @@ -5,6 +5,11 @@ #include "gba/m4a_internal.h" +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; +extern struct MusicPlayerInfo gMPlayInfo_SE3; + void m4aSoundVSync(void); void m4aSoundVSyncOn(void); diff --git a/include/songs.h b/include/songs.h deleted file mode 100644 index f8d0fbf5b..000000000 --- a/include/songs.h +++ /dev/null @@ -1,468 +0,0 @@ -#ifndef GUARD_SONGS_H -#define GUARD_SONGS_H - -#include "global.h" - -enum -{ - /*0x00*/ SE_STOP, - /*0x01*/ SE_KAIFUKU, - /*0x02*/ SE_PC_LOGON, - /*0x03*/ SE_PC_OFF, - /*0x04*/ SE_PC_ON, - /*0x05*/ SE_SELECT, - /*0x06*/ SE_WIN_OPEN, - /*0x07*/ SE_WALL_HIT, - /*0x08*/ SE_DOOR, - /*0x09*/ SE_KAIDAN, - /*0x0A*/ SE_DANSA, - /*0x0B*/ SE_JITENSYA, - /*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because - /*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move - /*0x0E*/ SE_KOUKA_H, - /*0x0F*/ SE_BOWA2, - /*0x10*/ SE_POKE_DEAD, - /*0x11*/ SE_NIGERU, - /*0x12*/ SE_JIDO_DOA, - /*0x13*/ SE_NAMINORI, - /*0x14*/ SE_BAN, - /*0x15*/ SE_PIN, - /*0x16*/ SE_BOO, - /*0x17*/ SE_BOWA, - /*0x18*/ SE_JYUNI, - /*0x19*/ SE_A, - /*0x1A*/ SE_I, - /*0x1B*/ SE_U, - /*0x1C*/ SE_E, - /*0x1D*/ SE_O, - /*0x1E*/ SE_N, - /*0x1F*/ SE_SEIKAI, - /*0x20*/ SE_HAZURE, - /*0x21*/ SE_EXP, - /*0x22*/ SE_JITE_PYOKO, - /*0x23*/ SE_MU_PACHI, - /*0x24*/ SE_TK_KASYA, - /*0x25*/ SE_FU_ZAKU, - /*0x26*/ SE_FU_ZAKU2, - /*0x27*/ SE_FU_ZUZUZU, - /*0x28*/ SE_RU_GASHIN, - /*0x29*/ SE_RU_GASYAN, - /*0x2A*/ SE_RU_BARI, - /*0x2B*/ SE_RU_HYUU, - /*0x2C*/ SE_KI_GASYAN, - /*0x2D*/ SE_TK_WARPIN, - /*0x2E*/ SE_TK_WARPOUT, - /*0x2F*/ SE_TU_SAA, - /*0x30*/ SE_HI_TURUN, - /*0x31*/ SE_TRACK_MOVE, - /*0x32*/ SE_TRACK_STOP, - /*0x33*/ SE_TRACK_HAIK, - /*0x34*/ SE_TRACK_DOOR, - /*0x35*/ SE_MOTER, - /*0x36*/ SE_CARD, - /*0x37*/ SE_SAVE, - /*0x38*/ SE_KON, - /*0x39*/ SE_KON2, - /*0x3A*/ SE_KON3, - /*0x3B*/ SE_KON4, - /*0x3C*/ SE_SUIKOMU, - /*0x3D*/ SE_NAGERU, - SE_TOY_C, - SE_TOY_D, - SE_TOY_E, - SE_TOY_F, - SE_TOY_G, - SE_TOY_A, - SE_TOY_B, - SE_TOY_C1, - SE_MIZU, - SE_HASHI, - SE_DAUGI, - SE_PINPON, - SE_FUUSEN1, - SE_FUUSEN2, - SE_FUUSEN3, - SE_TOY_KABE, - SE_TOY_DANGO, - SE_DOKU, - SE_ESUKA, - SE_T_AME, - SE_T_AME_E, - SE_T_OOAME, - SE_T_OOAME_E, - SE_T_KOAME, - SE_T_KOAME_E, - SE_T_KAMI, - SE_T_KAMI2, - SE_ELEBETA, - /*0x5A*/ SE_HINSI, - /*0x5B*/ SE_EXPMAX, - /*0x5C*/ SE_TAMAKORO, - /*0x5D*/ SE_TAMAKORO_E, - /*0x5E*/ SE_BASABASA, - /*0x5F*/ SE_REGI, - SE_C_GAJI, - SE_C_MAKU_U, - SE_C_MAKU_D, - SE_C_PASI, - SE_C_SYU, - SE_C_PIKON, - /*0x66*/ SE_REAPOKE, - /*0x67*/ SE_OP_BASYU, - /*0x68*/ SE_BT_START, - SE_DENDOU, - SE_JIHANKI, - SE_TAMA, - SE_Z_SCROLL, - /*0x6D*/ SE_Z_PAGE, - /*0x6E*/ SE_PN_ON, - /*0x6F*/ SE_PN_OFF, - /*0x70*/ SE_Z_SEARCH, - /*0x71*/ SE_TAMAGO, - /*0x72*/ SE_TB_START, - /*0x73*/ SE_TB_KON, - /*0x74*/ SE_TB_KARA, - /*0x75*/ SE_BIDORO, - /*0x76*/ SE_W085, - /*0x77*/ SE_W085B, - /*0x78*/ SE_W231, - /*0x79*/ SE_W171, - /*0x7A*/ SE_W233, - /*0x7B*/ SE_W233B, - /*0x7C*/ SE_W145, - /*0x7D*/ SE_W145B, - /*0x7E*/ SE_W145C, - /*0x7F*/ SE_W240, - /*0x80*/ SE_W015, - /*0x81*/ SE_W081, - /*0x82*/ SE_W081B, - /*0x83*/ SE_W088, - /*0x84*/ SE_W016, - /*0x85*/ SE_W016B, - /*0x86*/ SE_W003, - /*0x87*/ SE_W104, - /*0x88*/ SE_W013, - /*0x89*/ SE_W196, - /*0x8A*/ SE_W086, - /*0x8B*/ SE_W004, - /*0x8C*/ SE_W025, - /*0x8D*/ SE_W025B, - SE_W152, - SE_W026, - SE_W172, - SE_W172B, - SE_W053, - SE_W007, - SE_W092, - SE_W221, - SE_W221B, - SE_W052, - SE_W036, - SE_W059, - SE_W059B, - SE_W010, - SE_W011, - SE_W017, - SE_W019, - SE_W028, - SE_W013B, - SE_W044, - SE_W029, - SE_W057, - SE_W056, - SE_W250, - SE_W030, - SE_W039, - SE_W054, - SE_W077, - SE_W020, - SE_W082, - SE_W047, - SE_W195, - SE_W006, - SE_W091, - SE_W146, - SE_W120, - SE_W153, - SE_W071B, - SE_W071, - SE_W103, - /*0xB6*/ SE_W062, - /*0xB7*/ SE_W062B, - /*0xB8*/ SE_W048, - /*0xB9*/ SE_W187, - /*0xBA*/ SE_W118, - /*0xBB*/ SE_W155, - /*0xBC*/ SE_W122, - /*0xBD*/ SE_W060, - /*0xBE*/ SE_W185, - /*0xBF*/ SE_W014, - /*0xC0*/ SE_W043, - /*0xC1*/ SE_W207, - /*0xC2*/ SE_W207B, - /*0xC3*/ SE_W215, - /*0xC4*/ SE_W109, - /*0xC5*/ SE_W173, - /*0xC6*/ SE_W280, - /*0xC7*/ SE_W202, - /*0xC8*/ SE_W060B, - /*0xC9*/ SE_W076, - /*0xCA*/ SE_W080, - /*0xCB*/ SE_W100, - /*0xCC*/ SE_W107, - SE_W166, - SE_W129, - SE_W115, - SE_W112, - SE_W197, - SE_W199, - SE_W236, - SE_W204, - SE_W268, - SE_W070, - SE_W063, - SE_W127, - SE_W179, - SE_W151, - SE_W201, - SE_W161, - SE_W161B, - SE_W227, - SE_W227B, - SE_W226, - SE_W208, - SE_W213, - SE_W213B, - SE_W234, - SE_W260, - SE_W328, - SE_W320, - SE_W255, - SE_W291, - SE_W089, - SE_W239, - SE_W230, - SE_W281, - SE_W327, - SE_W287, - SE_W257, - SE_W253, - SE_W258, - SE_W322, - SE_W298, - SE_W287B, - SE_W114, - SE_W063B, - BGM_STOP = 349, - /*0x15E*/ BGM_TETSUJI, - /*0x15F*/ BGM_FIELD13, - /*0x160*/ BGM_KACHI22, - /*0x161*/ BGM_KACHI2, - /*0x162*/ BGM_KACHI3, - /*0x163*/ BGM_KACHI5, - /*0x164*/ BGM_PCC, - /*0x165*/ BGM_NIBI, - /*0x166*/ BGM_SUIKUN, - /*0x167*/ BGM_DOORO1, - /*0x168*/ BGM_DOORO_X1, - /*0x169*/ BGM_DOORO_X3, - /*0x16A*/ BGM_MACHI_S2, - /*0x16B*/ BGM_MACHI_S4, - /*0x16C*/ BGM_GIM, - /*0x16D*/ BGM_NAMINORI, - /*0x16E*/ BGM_DAN01, - /*0x16F*/ BGM_FANFA1, - /*0x170*/ BGM_ME_ASA, - /*0x171*/ BGM_ME_BACHI, - /*0x172*/ BGM_FANFA4, - /*0x173*/ BGM_FANFA5, - /*0x174*/ BGM_ME_WAZA, - /*0x175*/ BGM_BIJYUTU, - /*0x176*/ BGM_DOORO_X4, - /*0x177*/ BGM_FUNE_KAN, - /*0x178*/ BGM_ME_SHINKA, - /*0x179*/ BGM_SHINKA, - /*0x17A*/ BGM_ME_WASURE, - /*0x17B*/ BGM_SYOUJOEYE, - /*0x17C*/ BGM_BOYEYE, - /*0x17D*/ BGM_DAN02, - /*0x17E*/ BGM_MACHI_S3, - /*0x17F*/ BGM_ODAMAKI, - /*0x180*/ BGM_B_TOWER, - /*0x181*/ BGM_SWIMEYE, - /*0x182*/ BGM_DAN03, - /*0x183*/ BGM_ME_KINOMI, - /*0x184*/ BGM_ME_TAMA, - /*0x185*/ BGM_ME_B_BIG, - /*0x186*/ BGM_ME_B_SMALL, - /*0x187*/ BGM_ME_ZANNEN, - /*0x188*/ BGM_BD_TIME, - /*0x189*/ BGM_TEST1, - /*0x18A*/ BGM_TEST2, - /*0x18B*/ BGM_TEST3, - /*0x18C*/ BGM_TEST4, - /*0x18D*/ BGM_TEST, - /*0x18E*/ BGM_GOMACHI0, - /*0x18F*/ BGM_GOTOWN, - /*0x190*/ BGM_POKECEN, - /*0x191*/ BGM_NEXTROAD, - /*0x192*/ BGM_GRANROAD, - /*0x193*/ BGM_CYCLING, - /*0x194*/ BGM_FRIENDLY, - /*0x195*/ BGM_MISHIRO, - /*0x196*/ BGM_TOZAN, - /*0x197*/ BGM_GIRLEYE, - /*0x198*/ BGM_MINAMO, - /*0x199*/ BGM_ASHROAD, - /*0x19A*/ BGM_EVENT0, - /*0x19B*/ BGM_DEEPDEEP, - /*0x19C*/ BGM_KACHI1, - /*0x19D*/ BGM_TITLE3, - /*0x19E*/ BGM_DEMO1, - /*0x19F*/ BGM_GIRL_SUP, - /*0x1A0*/ BGM_HAGESHII, - /*0x1A1*/ BGM_KAKKOII, - /*0x1A2*/ BGM_KAZANBAI, - /*0x1A3*/ BGM_AQA_0, - /*0x1A4*/ BGM_TSURETEK, - /*0x1A5*/ BGM_BOY_SUP, - /*0x1A6*/ BGM_RAINBOW, - /*0x1A7*/ BGM_AYASII, - /*0x1A8*/ BGM_KACHI4, - /*0x1A9*/ BGM_ROPEWAY, - /*0x1AA*/ BGM_CASINO, - /*0x1AB*/ BGM_HIGHTOWN, - /*0x1AC*/ BGM_SAFARI, - BGM_C_ROAD, - BGM_AJITO, - BGM_M_BOAT, - BGM_M_DUNGON, - BGM_FINECITY, - BGM_MACHUPI, - BGM_P_SCHOOL, - BGM_DENDOU, - BGM_TONEKUSA, - BGM_MABOROSI, - BGM_CON_FAN, - BGM_CONTEST0, - BGM_MGM0, - BGM_T_BATTLE, - BGM_OOAME, - BGM_HIDERI, - BGM_RUNECITY, - BGM_CON_K, - BGM_EIKOU_R, - BGM_KARAKURI, - BGM_HUTAGO, - BGM_SITENNOU, - BGM_YAMA_EYE, - BGM_CONLOBBY, - BGM_INTER_V, - BGM_DAIGO, - BGM_THANKFOR, - BGM_END, - /*0x1C9*/ BGM_BATTLE_FRONTIER, // human-readable names start here because we don't know the actual filenames - BGM_BATTLE_ARENA, - BGM_ME_BATTLE_POINTS, // ME_ as in messagebox? Used for KINOMI (berries) and stuff above - BGM_ME_MATCH_CALL, - BGM_BATTLE_PYRAMID, - BGM_BATTLE_PYRAMID_SUMMIT, - BGM_BATTLE_PALACE, - BGM_FANFA_RAYQUAZA, - BGM_BATTLE_TOWER, - BGM_ME_BATTLE_SYMBOL, - BGM_BATTLE_DOME_TOURNAMENT, - BGM_BATTLE_PIKE, - BGM_BATTLE_FACTORY, - BGM_BATTLE_LEGENDARY, - BGM_BATTLE_FRONTIER_BRAIN, - BGM_BATTLE_MEW, - BGM_BATTLE_DOME, // end of the human-readable names - /*0x1DA*/ BGM_BATTLE27, // wild - BGM_BATTLE31, // aqua/magma grunt - BGM_BATTLE20, // trainer - BGM_BATTLE32, // gym leader - BGM_BATTLE33, // champion - BGM_BATTLE36, // regi - BGM_BATTLE34, // weather trio - BGM_BATTLE35, // rival - BGM_BATTLE38, // elite four - BGM_BATTLE30, // aqua/magma leader - /*0x1E4*/ BGM_FRLG_FOLLOW_ME, // FR/LG names not known, human-readable again! - BGM_FRLG_GAMECORNER, - BGM_FRLG_ROCKET_HIDEOUT, - BGM_FRLG_GYM, - BGM_FRLG_JIGGLYPUFF, - BGM_FRLG_OPENING, - BGM_FRLG_TITLE, - BGM_FRLG_CINNABAR_ISLAND, - BGM_FRLG_LAVENDER_TOWN, - BGM_FRLG_HEALING_TEST, - BGM_FRLG_BICYCLE, - BGM_FRLG_SUSPICIOUS_EYE, - BGM_FRLG_GIRL_EYE, - BGM_FRLG_BOY_EYE, - BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME, - BGM_FRLG_VIRIDIAN_FOREST, - BGM_FRLG_MT_MOON, - BGM_FRLG_POKEMON_MANSION, - BGM_FRLG_CREDITS, - BGM_FRLG_ROUTE_1, - BGM_FRLG_ROUTE_24, - BGM_FRLG_ROUTE_3, - BGM_FRLG_ROUTE_11, - BGM_FRLG_INDIGO_PLATEAU, - BGM_FRLG_BATTLE_LEADER, - BGM_FRLG_BATTLE_TRAINER, - BGM_FRLG_BATTLE_WILD_POKEMON, - BGM_FRLG_BATTLE_CHAMPION, - BGM_FRLG_PALLET_TOWN, - BGM_FRLG_OAK_LAB, - BGM_FRLG_PROF_OAK, - BGM_FRLG_POKEMON_CENTER, - BGM_FRLG_SS_ANNE, - BGM_FRLG_SURF, - BGM_FRLG_POKEMON_TOWER, - BGM_FRLG_SILPH, - BGM_FRLG_CERULEAN_CITY, - BGM_FRLG_CELADON_CITY, - BGM_FRLG_KACHI_TRAINER, // KACHI used in RS test - victory - BGM_FRLG_KACHI_WILD_POKEMON, - BGM_FRLG_KACHI_LEADER, - BGM_FRLG_VERMILION_CITY, - BGM_FRLG_VIRIDIAN_CITY, - BGM_FRLG_RIVAL, - BGM_FRLG_RIVAL_POSTBATTLE, - BGM_FRLG_ME_POKEDEX_EVAL, - BGM_FRLG_ME_KEYITEM, - BGM_FRLG_FANFA_POKEMON_CAUGHT, - BGM_FRLG_FANFA_TRAINERCARD_PHOTO, - BGM_FRLG_GAMEFREAK_LOGO, - BGM_FRLG_CAUGHT_POKEMON, - BGM_FRLG_GAME_EXPLANATION_START, - BGM_FRLG_GAME_EXPLANATION_MIDDLE, - BGM_FRLG_GAME_EXPLANATION_END, - BGM_FRLG_POKEMON_JUMP, - BGM_FRLG_UNION_ROOM, - BGM_FRLG_POKEMON_NETWORK_CENTER, - BGM_FRLG_MYSTERY_GIFT, - BGM_FRLG_DODRIO_BERRY_PICK, - BGM_FRLG_MT_EMBER, - BGM_FRLG_TEACHY_TV_EPISODE, - BGM_FRLG_SEVII_ISLANDS, - BGM_FRLG_TANOBY_RUINS, - BGM_FRLG_ISLAND_ONE, - BGM_FRLG_ISLAND_FOUR, - BGM_FRLG_ISLAND_SIX, - BGM_FRLG_FLUTE, - BGM_FRLG_BATTLE_DEOXYS, - BGM_FRLG_BATTLE_MEWTWO, - BGM_FRLG_BATTLE_LEGENDARY, - BGM_FRLG_LEADER_EYE, - BGM_FRLG_DEOXYS_EYE, - BGM_FRLG_TRAINER_TOWER, - BGM_FRLG_HALL_OF_FAME_PALLET_TOWN, - /*0x22E*/BGM_FRLG_TEACHY_TV, -}; - -#endif // GUARD_SONGS_H diff --git a/include/strings.h b/include/strings.h index 6cc6b93c1..8a10f02d5 100644 --- a/include/strings.h +++ b/include/strings.h @@ -142,4 +142,10 @@ extern const u8 gUnknown_841DFAC[]; extern const u8 gUnknown_841DFBE[]; extern const u8 gUnknown_841DFC9[]; +// help_system +extern const u8 gString_Bill[]; +extern const u8 gString_Someone[]; +extern const u8 gString_Help[]; +extern const u8 gString_HelpSystem_ClearTo8[]; + #endif //GUARD_STRINGS_H diff --git a/include/text.h b/include/text.h index e0533cc98..dc53b4845 100644 --- a/include/text.h +++ b/include/text.h @@ -68,7 +68,8 @@ #define CHAR_y 0xED #define CHAR_z 0xEE #define CHAR_SPECIAL_F7 0xF7 -#define CHAR_SPECIAL_F9 0xF9 +#define CHAR_KEYPAD_ICON 0xF8 +#define CHAR_EXTRA_EMOJI 0xF9 #define CHAR_COLON 0xF0 #define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog #define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog @@ -192,6 +193,8 @@ extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; +extern const u8 gKeypadIconTiles[]; + void SetFontsPointer(const struct FontInfo *fonts); void DeactivateAllTextPrinters(void); u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); @@ -248,6 +251,7 @@ s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont9(u16 glyphId); s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese); s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese); +void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese); s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese); void sub_80062B0(struct Sprite *sprite); u8 CreateTextCursorSpriteForOakSpeech(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority); |