diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2020-02-16 11:16:02 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-16 11:16:02 -0500 |
commit | 51b7b11a55c16c0dfc821b1d6bd536b03f6396e8 (patch) | |
tree | 2c06e5f499fff69acfa34eb23e84ec76f8b11642 /include | |
parent | 04130a97d9ff799c9f1b439d091c0116adb31bfb (diff) | |
parent | 351d85f57d45dfcd6042b37aa36d77bec1d0a487 (diff) |
Merge pull request #243 from GriffinRichards/doc-celadon
Document Celadon City scripts
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/coins.h | 6 | ||||
-rw-r--r-- | include/constants/field_effects.h | 2 | ||||
-rw-r--r-- | include/constants/metatile_labels.h | 9 |
3 files changed, 16 insertions, 1 deletions
diff --git a/include/constants/coins.h b/include/constants/coins.h new file mode 100644 index 000000000..3ae3bb23f --- /dev/null +++ b/include/constants/coins.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CONSTANTS_COINS_H +#define GUARD_CONSTANTS_COINS_H + +#define MAX_COINS 9999 + +#endif // GUARD_CONSTANTS_COINS_H diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index 3ed7d8ce2..1fd6777f0 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -65,7 +65,7 @@ #define FLDEFF_PCTURN_ON 61 #define FLDEFF_HALL_OF_FAME_RECORD 62 #define FLDEFF_USE_TELEPORT 63 -#define FLDEFF_UNK_40 64 +#define FLDEFF_UNK_40 64 // TODO: game corner smile icon? #define FLDEFF_UNK_41 65 // TODO: related to vs_seeker #define FLDEFF_UNK_42 66 // TODO: related to trainer see #define FLDEFF_UNK_43 67 // TODO: related to deoxys diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index 207ed2a88..2d15fb97c 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -39,6 +39,15 @@ #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6 #define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7 +// Celadon Game Corner +#define METATILE_GameCorner_Floor_ShadeFull 0x292 +#define METATILE_GameCorner_Floor_StairsTop 0x29D +#define METATILE_GameCorner_StairsTop 0x29E +#define METATILE_GameCorner_StairsBottom 0x29F +#define METATILE_GameCorner_PurpleWall_Floor 0x2CF +#define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6 +#define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7 + // Pokemon Mansion #define METATILE_PokemonMansion_Floor 0x284 #define METATILE_PokemonMansion_Floor_ShadeFull 0x285 |