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authorPikalaxALT <pikalaxalt@gmail.com>2019-06-13 09:56:44 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-06-13 09:56:44 -0400
commit63b2153402e68856e56fbacdc0d74daf53cfa9fc (patch)
treea6584f66fbffb70b85e4317aebb8faba3aacbd23 /include
parent9a1408797c83d9ce3d212d644fe5cf05bc989d10 (diff)
help_system: sub_813B870
Diffstat (limited to 'include')
-rw-r--r--include/constants/songs.h6
-rw-r--r--include/help_system.h10
-rw-r--r--include/m4a.h5
-rw-r--r--include/songs.h468
-rw-r--r--include/strings.h4
5 files changed, 22 insertions, 471 deletions
diff --git a/include/constants/songs.h b/include/constants/songs.h
index b83b84f26..1f65585bd 100644
--- a/include/constants/songs.h
+++ b/include/constants/songs.h
@@ -252,6 +252,10 @@
#define SE_W063B 247
#define SE_CASHIER 248
+#define SE_HELP_OPEN 250
+#define SE_HELP_CLOSE 251
+#define SE_HELP_PAGE 252
+
#define MUS_ME_ASA 256
#define MUS_FANFA1 257
#define MUS_FANFA4 258
@@ -480,4 +484,4 @@
#define BGM_BATTLE30 483
#define BGM_ROUTE_118 0x7FFF // What is this for?
-#endif // GUARD_CONSTANTS_SONGS_H
+#endif \ No newline at end of file
diff --git a/include/help_system.h b/include/help_system.h
index 1f8b7bbbb..ff45125b2 100644
--- a/include/help_system.h
+++ b/include/help_system.h
@@ -27,11 +27,15 @@ extern struct ListMenuItem gUnknown_203F1AC[];
extern bool8 gUnknown_3005ECC;
extern u8 gUnknown_203F175;
+// help_system_812B1E0
void sub_812B1E0(u8);
-void sub_812B484(void);
-void sub_812B4B8(void);
void HelpSystem_SetSomeVariable2(u8);
+bool8 sub_812B40C(void);
+bool8 sub_812B45C(void);
void sub_812B478(void);
+void sub_812B484(void);
+void sub_812B4B8(void);
+bool8 sub_812BB9C(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
bool8 sub_812BC54(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
bool8 sub_812BC80(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
bool8 sub_812BCA8(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
@@ -42,6 +46,8 @@ bool8 sub_812BD98(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1
bool8 sub_812BE10(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
bool8 sub_812BEEC(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
bool8 sub_812BF18(struct HelpSystemStruct_203F190 * a0, struct ListMenuItem * a1);
+
+// help_system
void sub_813C64C(struct HelpSystemStruct_203F190 *, u8, u8);
void sub_813C4CC(const u8 *, u8, u8);
void sub_813BDA4(u8);
diff --git a/include/m4a.h b/include/m4a.h
index 24b454104..2bb7f2124 100644
--- a/include/m4a.h
+++ b/include/m4a.h
@@ -5,6 +5,11 @@
#include "gba/m4a_internal.h"
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
+extern struct MusicPlayerInfo gMPlayInfo_SE1;
+extern struct MusicPlayerInfo gMPlayInfo_SE2;
+extern struct MusicPlayerInfo gMPlayInfo_SE3;
+
void m4aSoundVSync(void);
void m4aSoundVSyncOn(void);
diff --git a/include/songs.h b/include/songs.h
deleted file mode 100644
index f8d0fbf5b..000000000
--- a/include/songs.h
+++ /dev/null
@@ -1,468 +0,0 @@
-#ifndef GUARD_SONGS_H
-#define GUARD_SONGS_H
-
-#include "global.h"
-
-enum
-{
- /*0x00*/ SE_STOP,
- /*0x01*/ SE_KAIFUKU,
- /*0x02*/ SE_PC_LOGON,
- /*0x03*/ SE_PC_OFF,
- /*0x04*/ SE_PC_ON,
- /*0x05*/ SE_SELECT,
- /*0x06*/ SE_WIN_OPEN,
- /*0x07*/ SE_WALL_HIT,
- /*0x08*/ SE_DOOR,
- /*0x09*/ SE_KAIDAN,
- /*0x0A*/ SE_DANSA,
- /*0x0B*/ SE_JITENSYA,
- /*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because
- /*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move
- /*0x0E*/ SE_KOUKA_H,
- /*0x0F*/ SE_BOWA2,
- /*0x10*/ SE_POKE_DEAD,
- /*0x11*/ SE_NIGERU,
- /*0x12*/ SE_JIDO_DOA,
- /*0x13*/ SE_NAMINORI,
- /*0x14*/ SE_BAN,
- /*0x15*/ SE_PIN,
- /*0x16*/ SE_BOO,
- /*0x17*/ SE_BOWA,
- /*0x18*/ SE_JYUNI,
- /*0x19*/ SE_A,
- /*0x1A*/ SE_I,
- /*0x1B*/ SE_U,
- /*0x1C*/ SE_E,
- /*0x1D*/ SE_O,
- /*0x1E*/ SE_N,
- /*0x1F*/ SE_SEIKAI,
- /*0x20*/ SE_HAZURE,
- /*0x21*/ SE_EXP,
- /*0x22*/ SE_JITE_PYOKO,
- /*0x23*/ SE_MU_PACHI,
- /*0x24*/ SE_TK_KASYA,
- /*0x25*/ SE_FU_ZAKU,
- /*0x26*/ SE_FU_ZAKU2,
- /*0x27*/ SE_FU_ZUZUZU,
- /*0x28*/ SE_RU_GASHIN,
- /*0x29*/ SE_RU_GASYAN,
- /*0x2A*/ SE_RU_BARI,
- /*0x2B*/ SE_RU_HYUU,
- /*0x2C*/ SE_KI_GASYAN,
- /*0x2D*/ SE_TK_WARPIN,
- /*0x2E*/ SE_TK_WARPOUT,
- /*0x2F*/ SE_TU_SAA,
- /*0x30*/ SE_HI_TURUN,
- /*0x31*/ SE_TRACK_MOVE,
- /*0x32*/ SE_TRACK_STOP,
- /*0x33*/ SE_TRACK_HAIK,
- /*0x34*/ SE_TRACK_DOOR,
- /*0x35*/ SE_MOTER,
- /*0x36*/ SE_CARD,
- /*0x37*/ SE_SAVE,
- /*0x38*/ SE_KON,
- /*0x39*/ SE_KON2,
- /*0x3A*/ SE_KON3,
- /*0x3B*/ SE_KON4,
- /*0x3C*/ SE_SUIKOMU,
- /*0x3D*/ SE_NAGERU,
- SE_TOY_C,
- SE_TOY_D,
- SE_TOY_E,
- SE_TOY_F,
- SE_TOY_G,
- SE_TOY_A,
- SE_TOY_B,
- SE_TOY_C1,
- SE_MIZU,
- SE_HASHI,
- SE_DAUGI,
- SE_PINPON,
- SE_FUUSEN1,
- SE_FUUSEN2,
- SE_FUUSEN3,
- SE_TOY_KABE,
- SE_TOY_DANGO,
- SE_DOKU,
- SE_ESUKA,
- SE_T_AME,
- SE_T_AME_E,
- SE_T_OOAME,
- SE_T_OOAME_E,
- SE_T_KOAME,
- SE_T_KOAME_E,
- SE_T_KAMI,
- SE_T_KAMI2,
- SE_ELEBETA,
- /*0x5A*/ SE_HINSI,
- /*0x5B*/ SE_EXPMAX,
- /*0x5C*/ SE_TAMAKORO,
- /*0x5D*/ SE_TAMAKORO_E,
- /*0x5E*/ SE_BASABASA,
- /*0x5F*/ SE_REGI,
- SE_C_GAJI,
- SE_C_MAKU_U,
- SE_C_MAKU_D,
- SE_C_PASI,
- SE_C_SYU,
- SE_C_PIKON,
- /*0x66*/ SE_REAPOKE,
- /*0x67*/ SE_OP_BASYU,
- /*0x68*/ SE_BT_START,
- SE_DENDOU,
- SE_JIHANKI,
- SE_TAMA,
- SE_Z_SCROLL,
- /*0x6D*/ SE_Z_PAGE,
- /*0x6E*/ SE_PN_ON,
- /*0x6F*/ SE_PN_OFF,
- /*0x70*/ SE_Z_SEARCH,
- /*0x71*/ SE_TAMAGO,
- /*0x72*/ SE_TB_START,
- /*0x73*/ SE_TB_KON,
- /*0x74*/ SE_TB_KARA,
- /*0x75*/ SE_BIDORO,
- /*0x76*/ SE_W085,
- /*0x77*/ SE_W085B,
- /*0x78*/ SE_W231,
- /*0x79*/ SE_W171,
- /*0x7A*/ SE_W233,
- /*0x7B*/ SE_W233B,
- /*0x7C*/ SE_W145,
- /*0x7D*/ SE_W145B,
- /*0x7E*/ SE_W145C,
- /*0x7F*/ SE_W240,
- /*0x80*/ SE_W015,
- /*0x81*/ SE_W081,
- /*0x82*/ SE_W081B,
- /*0x83*/ SE_W088,
- /*0x84*/ SE_W016,
- /*0x85*/ SE_W016B,
- /*0x86*/ SE_W003,
- /*0x87*/ SE_W104,
- /*0x88*/ SE_W013,
- /*0x89*/ SE_W196,
- /*0x8A*/ SE_W086,
- /*0x8B*/ SE_W004,
- /*0x8C*/ SE_W025,
- /*0x8D*/ SE_W025B,
- SE_W152,
- SE_W026,
- SE_W172,
- SE_W172B,
- SE_W053,
- SE_W007,
- SE_W092,
- SE_W221,
- SE_W221B,
- SE_W052,
- SE_W036,
- SE_W059,
- SE_W059B,
- SE_W010,
- SE_W011,
- SE_W017,
- SE_W019,
- SE_W028,
- SE_W013B,
- SE_W044,
- SE_W029,
- SE_W057,
- SE_W056,
- SE_W250,
- SE_W030,
- SE_W039,
- SE_W054,
- SE_W077,
- SE_W020,
- SE_W082,
- SE_W047,
- SE_W195,
- SE_W006,
- SE_W091,
- SE_W146,
- SE_W120,
- SE_W153,
- SE_W071B,
- SE_W071,
- SE_W103,
- /*0xB6*/ SE_W062,
- /*0xB7*/ SE_W062B,
- /*0xB8*/ SE_W048,
- /*0xB9*/ SE_W187,
- /*0xBA*/ SE_W118,
- /*0xBB*/ SE_W155,
- /*0xBC*/ SE_W122,
- /*0xBD*/ SE_W060,
- /*0xBE*/ SE_W185,
- /*0xBF*/ SE_W014,
- /*0xC0*/ SE_W043,
- /*0xC1*/ SE_W207,
- /*0xC2*/ SE_W207B,
- /*0xC3*/ SE_W215,
- /*0xC4*/ SE_W109,
- /*0xC5*/ SE_W173,
- /*0xC6*/ SE_W280,
- /*0xC7*/ SE_W202,
- /*0xC8*/ SE_W060B,
- /*0xC9*/ SE_W076,
- /*0xCA*/ SE_W080,
- /*0xCB*/ SE_W100,
- /*0xCC*/ SE_W107,
- SE_W166,
- SE_W129,
- SE_W115,
- SE_W112,
- SE_W197,
- SE_W199,
- SE_W236,
- SE_W204,
- SE_W268,
- SE_W070,
- SE_W063,
- SE_W127,
- SE_W179,
- SE_W151,
- SE_W201,
- SE_W161,
- SE_W161B,
- SE_W227,
- SE_W227B,
- SE_W226,
- SE_W208,
- SE_W213,
- SE_W213B,
- SE_W234,
- SE_W260,
- SE_W328,
- SE_W320,
- SE_W255,
- SE_W291,
- SE_W089,
- SE_W239,
- SE_W230,
- SE_W281,
- SE_W327,
- SE_W287,
- SE_W257,
- SE_W253,
- SE_W258,
- SE_W322,
- SE_W298,
- SE_W287B,
- SE_W114,
- SE_W063B,
- BGM_STOP = 349,
- /*0x15E*/ BGM_TETSUJI,
- /*0x15F*/ BGM_FIELD13,
- /*0x160*/ BGM_KACHI22,
- /*0x161*/ BGM_KACHI2,
- /*0x162*/ BGM_KACHI3,
- /*0x163*/ BGM_KACHI5,
- /*0x164*/ BGM_PCC,
- /*0x165*/ BGM_NIBI,
- /*0x166*/ BGM_SUIKUN,
- /*0x167*/ BGM_DOORO1,
- /*0x168*/ BGM_DOORO_X1,
- /*0x169*/ BGM_DOORO_X3,
- /*0x16A*/ BGM_MACHI_S2,
- /*0x16B*/ BGM_MACHI_S4,
- /*0x16C*/ BGM_GIM,
- /*0x16D*/ BGM_NAMINORI,
- /*0x16E*/ BGM_DAN01,
- /*0x16F*/ BGM_FANFA1,
- /*0x170*/ BGM_ME_ASA,
- /*0x171*/ BGM_ME_BACHI,
- /*0x172*/ BGM_FANFA4,
- /*0x173*/ BGM_FANFA5,
- /*0x174*/ BGM_ME_WAZA,
- /*0x175*/ BGM_BIJYUTU,
- /*0x176*/ BGM_DOORO_X4,
- /*0x177*/ BGM_FUNE_KAN,
- /*0x178*/ BGM_ME_SHINKA,
- /*0x179*/ BGM_SHINKA,
- /*0x17A*/ BGM_ME_WASURE,
- /*0x17B*/ BGM_SYOUJOEYE,
- /*0x17C*/ BGM_BOYEYE,
- /*0x17D*/ BGM_DAN02,
- /*0x17E*/ BGM_MACHI_S3,
- /*0x17F*/ BGM_ODAMAKI,
- /*0x180*/ BGM_B_TOWER,
- /*0x181*/ BGM_SWIMEYE,
- /*0x182*/ BGM_DAN03,
- /*0x183*/ BGM_ME_KINOMI,
- /*0x184*/ BGM_ME_TAMA,
- /*0x185*/ BGM_ME_B_BIG,
- /*0x186*/ BGM_ME_B_SMALL,
- /*0x187*/ BGM_ME_ZANNEN,
- /*0x188*/ BGM_BD_TIME,
- /*0x189*/ BGM_TEST1,
- /*0x18A*/ BGM_TEST2,
- /*0x18B*/ BGM_TEST3,
- /*0x18C*/ BGM_TEST4,
- /*0x18D*/ BGM_TEST,
- /*0x18E*/ BGM_GOMACHI0,
- /*0x18F*/ BGM_GOTOWN,
- /*0x190*/ BGM_POKECEN,
- /*0x191*/ BGM_NEXTROAD,
- /*0x192*/ BGM_GRANROAD,
- /*0x193*/ BGM_CYCLING,
- /*0x194*/ BGM_FRIENDLY,
- /*0x195*/ BGM_MISHIRO,
- /*0x196*/ BGM_TOZAN,
- /*0x197*/ BGM_GIRLEYE,
- /*0x198*/ BGM_MINAMO,
- /*0x199*/ BGM_ASHROAD,
- /*0x19A*/ BGM_EVENT0,
- /*0x19B*/ BGM_DEEPDEEP,
- /*0x19C*/ BGM_KACHI1,
- /*0x19D*/ BGM_TITLE3,
- /*0x19E*/ BGM_DEMO1,
- /*0x19F*/ BGM_GIRL_SUP,
- /*0x1A0*/ BGM_HAGESHII,
- /*0x1A1*/ BGM_KAKKOII,
- /*0x1A2*/ BGM_KAZANBAI,
- /*0x1A3*/ BGM_AQA_0,
- /*0x1A4*/ BGM_TSURETEK,
- /*0x1A5*/ BGM_BOY_SUP,
- /*0x1A6*/ BGM_RAINBOW,
- /*0x1A7*/ BGM_AYASII,
- /*0x1A8*/ BGM_KACHI4,
- /*0x1A9*/ BGM_ROPEWAY,
- /*0x1AA*/ BGM_CASINO,
- /*0x1AB*/ BGM_HIGHTOWN,
- /*0x1AC*/ BGM_SAFARI,
- BGM_C_ROAD,
- BGM_AJITO,
- BGM_M_BOAT,
- BGM_M_DUNGON,
- BGM_FINECITY,
- BGM_MACHUPI,
- BGM_P_SCHOOL,
- BGM_DENDOU,
- BGM_TONEKUSA,
- BGM_MABOROSI,
- BGM_CON_FAN,
- BGM_CONTEST0,
- BGM_MGM0,
- BGM_T_BATTLE,
- BGM_OOAME,
- BGM_HIDERI,
- BGM_RUNECITY,
- BGM_CON_K,
- BGM_EIKOU_R,
- BGM_KARAKURI,
- BGM_HUTAGO,
- BGM_SITENNOU,
- BGM_YAMA_EYE,
- BGM_CONLOBBY,
- BGM_INTER_V,
- BGM_DAIGO,
- BGM_THANKFOR,
- BGM_END,
- /*0x1C9*/ BGM_BATTLE_FRONTIER, // human-readable names start here because we don't know the actual filenames
- BGM_BATTLE_ARENA,
- BGM_ME_BATTLE_POINTS, // ME_ as in messagebox? Used for KINOMI (berries) and stuff above
- BGM_ME_MATCH_CALL,
- BGM_BATTLE_PYRAMID,
- BGM_BATTLE_PYRAMID_SUMMIT,
- BGM_BATTLE_PALACE,
- BGM_FANFA_RAYQUAZA,
- BGM_BATTLE_TOWER,
- BGM_ME_BATTLE_SYMBOL,
- BGM_BATTLE_DOME_TOURNAMENT,
- BGM_BATTLE_PIKE,
- BGM_BATTLE_FACTORY,
- BGM_BATTLE_LEGENDARY,
- BGM_BATTLE_FRONTIER_BRAIN,
- BGM_BATTLE_MEW,
- BGM_BATTLE_DOME, // end of the human-readable names
- /*0x1DA*/ BGM_BATTLE27, // wild
- BGM_BATTLE31, // aqua/magma grunt
- BGM_BATTLE20, // trainer
- BGM_BATTLE32, // gym leader
- BGM_BATTLE33, // champion
- BGM_BATTLE36, // regi
- BGM_BATTLE34, // weather trio
- BGM_BATTLE35, // rival
- BGM_BATTLE38, // elite four
- BGM_BATTLE30, // aqua/magma leader
- /*0x1E4*/ BGM_FRLG_FOLLOW_ME, // FR/LG names not known, human-readable again!
- BGM_FRLG_GAMECORNER,
- BGM_FRLG_ROCKET_HIDEOUT,
- BGM_FRLG_GYM,
- BGM_FRLG_JIGGLYPUFF,
- BGM_FRLG_OPENING,
- BGM_FRLG_TITLE,
- BGM_FRLG_CINNABAR_ISLAND,
- BGM_FRLG_LAVENDER_TOWN,
- BGM_FRLG_HEALING_TEST,
- BGM_FRLG_BICYCLE,
- BGM_FRLG_SUSPICIOUS_EYE,
- BGM_FRLG_GIRL_EYE,
- BGM_FRLG_BOY_EYE,
- BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME,
- BGM_FRLG_VIRIDIAN_FOREST,
- BGM_FRLG_MT_MOON,
- BGM_FRLG_POKEMON_MANSION,
- BGM_FRLG_CREDITS,
- BGM_FRLG_ROUTE_1,
- BGM_FRLG_ROUTE_24,
- BGM_FRLG_ROUTE_3,
- BGM_FRLG_ROUTE_11,
- BGM_FRLG_INDIGO_PLATEAU,
- BGM_FRLG_BATTLE_LEADER,
- BGM_FRLG_BATTLE_TRAINER,
- BGM_FRLG_BATTLE_WILD_POKEMON,
- BGM_FRLG_BATTLE_CHAMPION,
- BGM_FRLG_PALLET_TOWN,
- BGM_FRLG_OAK_LAB,
- BGM_FRLG_PROF_OAK,
- BGM_FRLG_POKEMON_CENTER,
- BGM_FRLG_SS_ANNE,
- BGM_FRLG_SURF,
- BGM_FRLG_POKEMON_TOWER,
- BGM_FRLG_SILPH,
- BGM_FRLG_CERULEAN_CITY,
- BGM_FRLG_CELADON_CITY,
- BGM_FRLG_KACHI_TRAINER, // KACHI used in RS test - victory
- BGM_FRLG_KACHI_WILD_POKEMON,
- BGM_FRLG_KACHI_LEADER,
- BGM_FRLG_VERMILION_CITY,
- BGM_FRLG_VIRIDIAN_CITY,
- BGM_FRLG_RIVAL,
- BGM_FRLG_RIVAL_POSTBATTLE,
- BGM_FRLG_ME_POKEDEX_EVAL,
- BGM_FRLG_ME_KEYITEM,
- BGM_FRLG_FANFA_POKEMON_CAUGHT,
- BGM_FRLG_FANFA_TRAINERCARD_PHOTO,
- BGM_FRLG_GAMEFREAK_LOGO,
- BGM_FRLG_CAUGHT_POKEMON,
- BGM_FRLG_GAME_EXPLANATION_START,
- BGM_FRLG_GAME_EXPLANATION_MIDDLE,
- BGM_FRLG_GAME_EXPLANATION_END,
- BGM_FRLG_POKEMON_JUMP,
- BGM_FRLG_UNION_ROOM,
- BGM_FRLG_POKEMON_NETWORK_CENTER,
- BGM_FRLG_MYSTERY_GIFT,
- BGM_FRLG_DODRIO_BERRY_PICK,
- BGM_FRLG_MT_EMBER,
- BGM_FRLG_TEACHY_TV_EPISODE,
- BGM_FRLG_SEVII_ISLANDS,
- BGM_FRLG_TANOBY_RUINS,
- BGM_FRLG_ISLAND_ONE,
- BGM_FRLG_ISLAND_FOUR,
- BGM_FRLG_ISLAND_SIX,
- BGM_FRLG_FLUTE,
- BGM_FRLG_BATTLE_DEOXYS,
- BGM_FRLG_BATTLE_MEWTWO,
- BGM_FRLG_BATTLE_LEGENDARY,
- BGM_FRLG_LEADER_EYE,
- BGM_FRLG_DEOXYS_EYE,
- BGM_FRLG_TRAINER_TOWER,
- BGM_FRLG_HALL_OF_FAME_PALLET_TOWN,
- /*0x22E*/BGM_FRLG_TEACHY_TV,
-};
-
-#endif // GUARD_SONGS_H
diff --git a/include/strings.h b/include/strings.h
index 6cc6b93c1..bc2aab3f8 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -142,4 +142,8 @@ extern const u8 gUnknown_841DFAC[];
extern const u8 gUnknown_841DFBE[];
extern const u8 gUnknown_841DFC9[];
+// help_system
+extern const u8 gUnknown_841CB49[];
+extern const u8 gUnknown_841CB4E[];
+
#endif //GUARD_STRINGS_H