summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorPikalaxALT <PikalaxALT@gmail.com>2020-03-27 17:21:00 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-03-27 17:21:00 -0400
commita03906a1a3b8954fa8c27f6e5a9e89cdd0b57a1e (patch)
tree86cb3086926cbf8f4096c29a89450cfa813c0c2d /include
parent71c003dcdbe5253ca79881adea3d0ce3c3597541 (diff)
through SetContinueGameWarpToDynamicWarp
Diffstat (limited to 'include')
-rw-r--r--include/global.h4
-rw-r--r--include/heal_location.h2
-rw-r--r--include/overworld.h12
3 files changed, 9 insertions, 9 deletions
diff --git a/include/global.h b/include/global.h
index b2fd67b4b..aa60be994 100644
--- a/include/global.h
+++ b/include/global.h
@@ -743,8 +743,8 @@ struct SaveBlock1
{
/*0x0000*/ struct Coords16 pos;
/*0x0004*/ struct WarpData location;
- /*0x000C*/ struct WarpData warp1;
- /*0x0014*/ struct WarpData warp2;
+ /*0x000C*/ struct WarpData continueGameWarp;
+ /*0x0014*/ struct WarpData dynamicWarp;
/*0x001C*/ struct WarpData lastHealLocation;
/*0x0024*/ struct WarpData escapeWarp;
/*0x002C*/ u16 savedMusic;
diff --git a/include/heal_location.h b/include/heal_location.h
index 9680f8fdd..2480d1723 100644
--- a/include/heal_location.h
+++ b/include/heal_location.h
@@ -11,7 +11,7 @@ struct HealLocation
s16 y;
};
-const struct HealLocation *GetHealLocationPointer(u32 loc);
+const struct HealLocation *GetHealLocation(u32 loc);
void SetWhiteoutRespawnWarpAndHealerNpc(struct WarpData * warp);
#endif // GUARD_HEAL_LOCATION_H
diff --git a/include/overworld.h b/include/overworld.h
index f129d849f..2ae7559d2 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -82,8 +82,8 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E2C(s8, s8, s8, s8, s8);
void sub_8084E80(s8, s8, s8, s8, s8);
void sub_8084EBC(s16, s16);
-void sub_80555E0(void);
-void copy_saved_warp3_bank_and_enter_x_to_warp1(void);
+void SetWarpDestinationToEscapeWarp(void);
+void SetWarpDestinationToLastHealLocation(void);
u8 IsMapTypeOutdoors(u8 mapType);
void Overworld_ClearSavedMusic(void);
bool32 sub_8056124(u16 song);
@@ -107,7 +107,7 @@ void CB2_ReturnToField(void);
bool32 sub_8087598(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
void WarpIntoMap(void);
-u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
+u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
void sub_8086194(void);
void sub_8084CCC(u8 spawn);
void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum);
@@ -173,12 +173,12 @@ void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_WhiteOut(void);
void c2_8056854(void);
void ApplyNewEncryptionKeyToGameStats(u32 newKey);
-void sub_8055778(int);
+void SetContinueGameWarpToDynamicWarp(int);
-void sub_8055738(u8 loc);
+void SetContinueGameWarpToHealLocation(u8 loc);
void sub_8056078(void *, void *);
-void sub_805546C(u8 a0);
+void SetWarpDestinationToHealLocation(u8 a0);
bool32 sub_80582E0(void);
bool32 sub_8058274(void);
u8 GetCurrentMapBattleScene(void);