diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2020-03-27 17:21:00 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2020-03-27 17:21:00 -0400 |
commit | a03906a1a3b8954fa8c27f6e5a9e89cdd0b57a1e (patch) | |
tree | 86cb3086926cbf8f4096c29a89450cfa813c0c2d /include | |
parent | 71c003dcdbe5253ca79881adea3d0ce3c3597541 (diff) |
through SetContinueGameWarpToDynamicWarp
Diffstat (limited to 'include')
-rw-r--r-- | include/global.h | 4 | ||||
-rw-r--r-- | include/heal_location.h | 2 | ||||
-rw-r--r-- | include/overworld.h | 12 |
3 files changed, 9 insertions, 9 deletions
diff --git a/include/global.h b/include/global.h index b2fd67b4b..aa60be994 100644 --- a/include/global.h +++ b/include/global.h @@ -743,8 +743,8 @@ struct SaveBlock1 { /*0x0000*/ struct Coords16 pos; /*0x0004*/ struct WarpData location; - /*0x000C*/ struct WarpData warp1; - /*0x0014*/ struct WarpData warp2; + /*0x000C*/ struct WarpData continueGameWarp; + /*0x0014*/ struct WarpData dynamicWarp; /*0x001C*/ struct WarpData lastHealLocation; /*0x0024*/ struct WarpData escapeWarp; /*0x002C*/ u16 savedMusic; diff --git a/include/heal_location.h b/include/heal_location.h index 9680f8fdd..2480d1723 100644 --- a/include/heal_location.h +++ b/include/heal_location.h @@ -11,7 +11,7 @@ struct HealLocation s16 y; }; -const struct HealLocation *GetHealLocationPointer(u32 loc); +const struct HealLocation *GetHealLocation(u32 loc); void SetWhiteoutRespawnWarpAndHealerNpc(struct WarpData * warp); #endif // GUARD_HEAL_LOCATION_H diff --git a/include/overworld.h b/include/overworld.h index f129d849f..2ae7559d2 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -82,8 +82,8 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084E2C(s8, s8, s8, s8, s8); void sub_8084E80(s8, s8, s8, s8, s8); void sub_8084EBC(s16, s16); -void sub_80555E0(void); -void copy_saved_warp3_bank_and_enter_x_to_warp1(void); +void SetWarpDestinationToEscapeWarp(void); +void SetWarpDestinationToLastHealLocation(void); u8 IsMapTypeOutdoors(u8 mapType); void Overworld_ClearSavedMusic(void); bool32 sub_8056124(u16 song); @@ -107,7 +107,7 @@ void CB2_ReturnToField(void); bool32 sub_8087598(void); void CB2_ReturnToFieldContinueScriptPlayMapMusic(void); void WarpIntoMap(void); -u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum); +u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); void sub_8086194(void); void sub_8084CCC(u8 spawn); void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum); @@ -173,12 +173,12 @@ void CB2_ReturnToFieldWithOpenMenu(void); void CB2_WhiteOut(void); void c2_8056854(void); void ApplyNewEncryptionKeyToGameStats(u32 newKey); -void sub_8055778(int); +void SetContinueGameWarpToDynamicWarp(int); -void sub_8055738(u8 loc); +void SetContinueGameWarpToHealLocation(u8 loc); void sub_8056078(void *, void *); -void sub_805546C(u8 a0); +void SetWarpDestinationToHealLocation(u8 a0); bool32 sub_80582E0(void); bool32 sub_8058274(void); u8 GetCurrentMapBattleScene(void); |