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authorPikalaxALT <PikalaxALT@gmail.com>2020-03-28 14:40:25 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-03-28 14:40:25 -0400
commitf5f4d6bc1fa9927796ed7a683fb262d2f50a87c3 (patch)
tree2661bf35f64f5b1577ce7fcd5b7ef6e91733403d /include
parentf0fe4904d0fa8b4e964b64b896c10d4599eb15d3 (diff)
through InitCurrentFlashLevelScanlineEffect
Diffstat (limited to 'include')
-rw-r--r--include/field_camera.h1
-rw-r--r--include/field_screen_effect.h1
-rw-r--r--include/field_specials.h1
-rw-r--r--include/fieldmap.h1
-rw-r--r--include/load_save.h4
5 files changed, 7 insertions, 1 deletions
diff --git a/include/field_camera.h b/include/field_camera.h
index fa9ac0d72..270aac57a 100644
--- a/include/field_camera.h
+++ b/include/field_camera.h
@@ -33,5 +33,6 @@ void InstallCameraPanAheadCallback(void);
void DrawDoorMetatileAt(int x, int y, const u16 *data);
void move_tilemap_camera_to_upper_left_corner(void);
void CameraUpdate(void);
+void FieldUpdateBgTilemapScroll(void);
#endif //GUARD_FIELD_CAMERA_H
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h
index ca9242945..06c56d38a 100644
--- a/include/field_screen_effect.h
+++ b/include/field_screen_effect.h
@@ -10,6 +10,7 @@ void sub_807E3EC(void);
void DoOutwardBarnDoorWipe(void);
void Task_BarnDoorWipe(u8 taskId);
void FieldCB_RushInjuredPokemonToCenter(void);
+void WriteFlashScanlineEffectBuffer(u8 flashLevel);
extern const s32 gMaxFlashLevel;
diff --git a/include/field_specials.h b/include/field_specials.h
index cc51eea87..447eb2c53 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -33,5 +33,6 @@ void IncrementResortGorgeousStepCounter(void);
void IncrementBirthIslandRockStepCount(void);
void ResetCyclingRoadChallengeData(void);
void ResetFieldTasksArgs(void);
+bool8 UsedPokemonCenterWarp(void);
#endif // GUARD_FIELD_SPECIALS_H
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 1971104fc..66928fab2 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -39,5 +39,6 @@ void apply_map_tileset1_tileset2_palette(struct MapLayout const * mapLayout);
void InitMap(void);
void copy_map_tileset2_to_vram_2(const struct MapLayout * mapLayout);
void apply_map_tileset2_palette(const struct MapLayout * mapLayout);
+void InitMapFromSavedGame(void);
#endif //GUARD_FIELDMAP_H
diff --git a/include/load_save.h b/include/load_save.h
index 20df691e5..23c1429ed 100644
--- a/include/load_save.h
+++ b/include/load_save.h
@@ -30,6 +30,8 @@ void ApplyNewEncryptionKeyToWord(u32 * word, u32 encryptionKey);
void ApplyNewEncryptionKeyToHword(u16 * hword, u32 encryptionKey);
void ClearContinueGameWarpStatus2(void);
void SetContinueGameWarpStatusToDynamicWarp(void);
-void sub_804C1AC(void);
+void SetContinueGameWarpStatus(void);
+bool32 UseContinueGameWarp(void);
+void ClearContinueGameWarpStatus();
#endif // GUARD_LOAD_SAVE_H