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authorDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-02-14 14:59:10 -0500
committerDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-02-14 14:59:10 -0500
commitfc623d2abf07d35579a6560fea271941b3a67c0b (patch)
tree44878dcfb932d27cdd2bce7b49a23bf63a083807 /include
parent8c66bde7153cd29be3fd17dccb3fef6b09dd8ee4 (diff)
Rename "Hidden" Movement Type to "Buried"
This commit mirrors the change to pokeemerald that renames `MOVEMENT_TYPE_HIDDEN` to `MOVEMENT_TYPE_BURIED` to avoid confusion between it and `MOVEMENT_TYPE_INVISIBLE`. As the files and function labels are not synced between the two repos, only the necessary changes were made based on what pokefirered calls its functions. More syncing of labels with pokeemerald will need to be done in the future.
Diffstat (limited to 'include')
-rw-r--r--include/constants/event_object_movement.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index d2f0a945b..b029b47c4 100644
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -65,7 +65,7 @@
#define MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS 0x3C
#define MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS 0x3D
#define MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS 0x3E
-#define MOVEMENT_TYPE_HIDDEN 0x3F
+#define MOVEMENT_TYPE_BURIED 0x3F
#define MOVEMENT_TYPE_WALK_IN_PLACE_DOWN 0x40
#define MOVEMENT_TYPE_WALK_IN_PLACE_UP 0x41
#define MOVEMENT_TYPE_WALK_IN_PLACE_LEFT 0x42